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  • Java: Cannot listen to port, BindException

    - by bguiz
    Hi, I am developing an application in Netbeans, and it is using JavaDB. I can connect to it and execute queries without issues, but for some reason, the "Output - JavaDB Database Process" pane within Netbeans keeps displaying Security manager installed using the Basic server security policy. Could not listen on port 1527 on host localhost: java.net.BindException: Address already in use How do I find out what process is already using, or bound to, that port number?

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  • On a local network, are you able to password protect certain folders and how (in windows xp)?

    - by Derek
    I have a local network set up for my small office which consists of me, the manager, my wife, the secretary, and a few sales people/others. I would like to share passwords over the network and other such things privately to my wife, the secretary, but would not like the sales people and others to have access to it, yet I need the others to have access to other folders/documents that I'd like to share. How would I go about doing this if not by password? Thanks in advance

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  • How can I join two simple home networks together using an ethernet cable?

    - by Ilia Jerebtsov
    I want to join two different home networks together like so: PC A1 PC A2 PC B1 PC B2 \ / \ / Gateway A <----- ethr. cable -----> Gateway B | | ADSL modem A ADSL modem B Both networks are of the basic residential type with identical configuration, with all PCs running Vista/7. The point is to temporarily join two apartments in a building for gaming and file sharing, and the holy grail would be: PCs on network A can access PCs on network B and vice-versa (file shares and gaming). Each network uses its own internet connection. Data between networks shouldn't take a trip through the internet (broadband upload speeds are severely capped) A network's internet access should continue working if the joining cable is disconnected with minimal configuration changes. How closely can this be achieved?

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  • taglib# returns wrong duration

    - by J. Pablo Fernández
    I'm getting the duration of an MP3 file in this way: TagLib.File file = TagLib.File.Create(fileName); var duration = file.Properties.Duration; and it is consistently giving me a duration between 68 and 75% of the real duration. Windows File Manager, VLC and just playing the MP3 and measuring with a stopwatch agree on the other duration. Any ideas what's wrong here?

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  • Odd FTP ASCII/BINARY transfer behavior after migrating to a new server

    - by Incognita Mundi
    I recently got a dedicated server and after migration to the new machine I started noticing problems with file transfers. My FTP client, despite being set to auto, keeps uploading php files in binary mode and the content of those files is messed up. Since I mostly upload files of different kinds it would be annoying to change from binary to ASCII every single time, beside, I never had such problems. What could be the cause of this behavior? My dedicated server runs CENTOS 6.4 and the ftp server is Pure-FTPd. I tried different FTP clients and they all have the same problem so I assume is soem misconfiguration on the server side. Thanks

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  • Adding roles from a DB Table

    - by Sunil Ramu
    Can anyone expalin me how to dynamically ger the Role from a DB table instead of hard coding it in the code. ClaimsIdentity outputIdentity = new ClaimsIdentity(); outputIdentity.Claims.Add(new Claim(System.IdentityModel.Claims.ClaimTypes.Name, principal.Identity.Name)); outputIdentity.Claims.Add(new Claim(ClaimTypes.Role, "Manager")); outputIdentity.Claims.Add(new Claim(ClaimTypes.Country, HttpUtilities.GetProgramIdentifierFromUrl())); return outputIdentity;

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  • Flex Builder AS3 Project migration

    - by Fahim Akhter
    Hi, I am developing a Flash game using as3, I chose flex Builder with an AS3 project. Now I am thinking that if selecting the project to be a flex project instead of as3 project I would have a lot of flex functionality like a swf loader,preloaders and the popup manager etc. The graphic components would obviously have been made in flash and used through the swc (avoiding the heavy mxml components). Need to know what other developers think of this approach.

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  • FTP - 530 Sorry, the maximum number of clients…?

    - by Luca Filosofi
    Hi All! My problem is that my FTP work great, exept when i upload files on a particular client server! on this server happen that some files are uploaded fine and others not, they stop while uploading at half of it's size, then this error is displayed: 530 Sorry, the maximum number of clients (4) from your host are already connected. Unable to make a connection. Please try again. Obviously this is not true, i'm the only one that is uploading! Anyone had the same experience with this!? PS: i have tried many different FTP, all display the same error or just hung up! Thank's

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  • What are the most difficult aspects of project management in Software Engineering?

    - by Jamie Chapman
    I have been asked to provide a brief summary of the what the most difficult aspects of being a project manager of a software engineering project. However, I have no experience of this as I'm still at University and have no "hands on" experience of project management. I was hoping that someone on SO would be able to provide some insight based on their experience. What are the most difficult aspects of project management in Software Engineering?

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  • What is the Best Internet Provider in the Salt Lake Valley for hosting your future online business f

    - by Justin
    This is for people familiar with the ISP scene in Salt Lake. Also, UTOPIA is not available in my neighborhood yet. I'm looking for comparisons between Comcast, Qwest, and especially other providers I'm not aware of. While I will have online backup (of course!), I want to host some things from my own home at the start of my business. Once money starts flowing in, I will move to a hosted provider, but in the meantime I would like a provider which provides fast (1+ mb/s at least) upload speeds (fast download a given), a static IP, and especially a reasonable price.

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  • jQuery not executed on page load

    - by Arild Sandberg
    I'm building an ajax upload with an editing function (rotate, zoom and crop), and I'm using guillotine by matiasgagliano (https://github.com/matiasgagliano/guillotine) for this. My problem is that after upload the user get redirected to the editing page through ajax, but when landing on that page I always have to refresh the page in browser for the image to load. I've tried auto-reloading, both through js and php, but that doesn't help, neither does adding a button to load the same url again. Only refresh from browser button (tested in several browsers) works. I've tried implementing jquery.turbolinks, but that stopped guillotine functions from working. I'm loading the guillotine.js in head section after jQuery, and have the function in bottom before body tag. Any tip or help would be appreciated. Thx Here is some of the code: HTML: <div class='frame'> <img id="id_picture" src="identifications/<?php echo $id_url; ?>" alt="id" /> </div> <div id='controls'> <a href='javascript:void(0)' id='rotate_left' title='<?php echo $word_row[434]; ?>'><i class='fa fa-rotate-left'></i></a> <a href='javascript:void(0)' id='zoom_out' title='<?php echo $word_row[436]; ?>'><i class='fa fa-search-minus'></i></a> <a href='javascript:void(0)' id='fit' title='<?php echo $word_row[438]; ?>'><i class='fa fa-arrows-alt'></i></a> <a href='javascript:void(0)' id='zoom_in' title='<?php echo $word_row[437]; ?>'><i class='fa fa-search-plus'></i></a> <a href='javascript:void(0)' id='rotate_right' title='<?php echo $word_row[435]; ?>'><i class='fa fa-rotate-right'></i></a> </div> Js: <script type='text/javascript'> jQuery(function() { var picture = $('#id_picture'); picture.guillotine({ width: 240, height: 180 }); picture.on('load', function(){ // Initialize plugin (with custom event) picture.guillotine({eventOnChange: 'guillotinechange'}); // Display inital data var data = picture.guillotine('getData'); for(var key in data) { $('#'+key).html(data[key]); } // Bind button actions $('#rotate_left').click(function(){ picture.guillotine('rotateLeft'); }); $('#rotate_right').click(function(){ picture.guillotine('rotateRight'); }); $('#fit').click(function(){ picture.guillotine('fit'); }); $('#zoom_in').click(function(){ picture.guillotine('zoomIn'); }); $('#zoom_out').click(function(){ picture.guillotine('zoomOut'); }); $('#process').click(function(){ $.ajax({ type: "POST", url: "scripts/process_id.php?id=<?php echo $emp_id; ?>&user=<?php echo $user; ?>", data: data, cache: false, success: function(html) { window.location = "<?php echo $finish_url; ?>"; } }); }); // Update data on change picture.on('guillotinechange', function(ev, data, action) { data.scale = parseFloat(data.scale.toFixed(4)); for(var k in data) { $('#'+k).html(data[k]); } }); }); }); </script>

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  • Config deployment on multiple servers.

    - by user66601
    I have multiple servers in WEB cluster (identical configuration for all of them, despite the IP) How do you deploy changes in configs on multile servers? I make the new config, then create config per every server (placing correct IP), and next: upload them on every server, replacing old ones (rsync over ssh) set on every server a job which reloads webserver at the same time (servers use ntp). - this done by issuing commands by script (to save time for logging in) before adding a job for server reload - there's checksum test of the config on the server) - an a notification in case of fail How do you see such method? What should be the "professional way :) ? (I don't say my way doesn't work... it works and saves my time not used for logging on every webserver.) Regards,

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  • Internet printing : print to iOS gateway -> AirPrint / something -> Laser printers

    - by user75129
    I've done a bit of research on the Internet, and it looks like I'm on a dead end. My goal is to minimize cost, and be able to send and print documents AUTOMATICALLY (may be 10 or 20 pages per day) to a laser printer in a remote office. The preliminary method is to use: iOS 5.1.1 (JB'ed) with 3G connection, HP (or other brands) printer with AirPrint, iCloud's Documents and may be write some launchd scripts to monitor any new documents in iCloud. May be with other software. I am not sure yet. By using the cloud, I can upload new docs to the cloud anywhere in my city, and the iOS will be able to see them within a reasonable amount of time, then print it. But it seems this combo is not workable. Anyone got any advice on how to make this set up work, or propose other alternatives that requires NO PC or Mac? Currently I have a 3GS with 3G connectivity spare. Need to buy a new printer though.

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  • Find & Replace in blogger

    - by Benjol
    (I just learnt that Yahoo are shutting down Geocities, this is a bummer as I used my account there to host two icons, in the days when Blogger didn't upload gifs. Now those two icons are referenced in every one of my 600+ posts). Blogger doesn't have a "Find & Replace in all posts" function. I'm wondering about using the API to hack something together, and wondered if anyone has already tried playing with the API, if there are any tips or things to avoid. Also if there isn't a sneaky shortcut (like switching to ftp, doing the replace locally then switching back?). Not 100% programming related, please be lenient, or at least answer my question before closing it!

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  • python command line yes/no input

    - by h3
    Is there any short way to achieve what APT does in Python ? I mean, when the package manager prompts a yes/no question followed by "[Yes/no]". The scripts accepts YES/Y/yes/y or "enter" (defaults to Yes as hinted by the capital) The only thing I find in the official doc is input/raw_input.. I know it's not that hard to emulate, but it's annoying to rewrite :|

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  • How to find all records that share the same field value as some other record?

    - by Gj
    I need to extract all records which have a field which does NOT have a unique value. I can't figure out an elegant way to do it - using annotation or some other way. I see a "value_annotate" method to the object manager but it's unclear if it's at all related. Currently I'm using the inelegant way of simple looping through all values and doing a get on the value, and if there's an exception it means it's not unique.. Thanks

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  • Why is my NSURLConnection so slow?

    - by Bama91
    I have setup an NSURLConnection using the guidelines in Using NSURLConnection from the Mac OS X Reference Library, creating an NSMutableURLRequest as POST to a PHP script with a custom body to upload 20 MB of data (see code below). Note that the post body is what it is (line breaks and all) to exactly match an existing desktop implementation. When I run this in the iPhone simulator, the post is successful, but takes an order of magnitude longer than if I run the equivalent code locally on my Mac in C++ (20 minutes vs. 20 seconds, respectively). Any ideas why the difference is so dramatic? I understand that the simulator will give different results than the actual device, but I would expect at least similar results. Thanks const NSUInteger kDataSizePOST = 20971520; const NSString* kServerBDC = @"WWW.SOMEURL.COM"; const NSString* kUploadURL = @"http://WWW.SOMEURL.COM/php/test/upload.php"; const NSString* kUploadFilename = @"test.data"; const NSString* kUsername = @"testuser"; const NSString* kHostname = @"testhost"; srandom(time(NULL)); NSMutableData *uniqueData = [[NSMutableData alloc] initWithCapacity:kDataSizePOST]; for (unsigned int i = 0 ; i < kDataSizePOST ; ++i) { u_int32_t randomByte = ((random() % 95) + 32); [uniqueData appendBytes:(void*)&randomByte length:1]; } NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setURL:[NSURL URLWithString:kUploadURL]]; [request setHTTPMethod:@"POST"]; NSString *boundary = @"aBcDd"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *postbody = [NSMutableData data]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[uniqueData length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: form-data; name=test; filename=%@", kUploadFilename] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithString:@";\nContent-Type: multipart/mixed;\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[NSData dataWithData:uniqueData]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kUsername length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Username;\n\r\n%@",kUsername] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kHostname length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Hostname;\n\r\n%@",kHostname] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\n--%@--",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:postbody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { _receivedData = [[NSMutableData data] retain]; } else { // Inform the user that the connection failed. } [request release]; [uniqueData release];

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  • Little more help with writing a o buffer with libjpeg

    - by Richard Knop
    So I have managed to find another question discussing how to use the libjpeg to compress an image to jpeg. I have found this code which is supposed to work: Compressing IplImage to JPEG using libjpeg in OpenCV Here's the code (it compiles ok): /* This a custom destination manager for jpeglib that enables the use of memory to memory compression. See IJG documentation for details. */ typedef struct { struct jpeg_destination_mgr pub; /* base class */ JOCTET* buffer; /* buffer start address */ int bufsize; /* size of buffer */ size_t datasize; /* final size of compressed data */ int* outsize; /* user pointer to datasize */ int errcount; /* counts up write errors due to buffer overruns */ } memory_destination_mgr; typedef memory_destination_mgr* mem_dest_ptr; /* ------------------------------------------------------------- */ /* MEMORY DESTINATION INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* This function is called by the library before any data gets written */ METHODDEF(void) init_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; /* set destination buffer */ dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */ dest->datasize = 0; /* reset output size */ dest->errcount = 0; /* reset error count */ } /* This function is called by the library if the buffer fills up I just reset destination pointer and buffer size here. Note that this behavior, while preventing seg faults will lead to invalid output streams as data is over- written. */ METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = dest->bufsize; ++dest->errcount; /* need to increase error count */ return TRUE; } /* Usually the library wants to flush output here. I will calculate output buffer size here. Note that results become incorrect, once empty_output_buffer was called. This situation is notified by errcount. */ METHODDEF(void) term_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->datasize = dest->bufsize - dest->pub.free_in_buffer; if (dest->outsize) *dest->outsize += (int)dest->datasize; } /* Override the default destination manager initialization provided by jpeglib. Since we want to use memory-to-memory compression, we need to use our own destination manager. */ GLOBAL(void) jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize) { mem_dest_ptr dest; /* first call for this instance - need to setup */ if (cinfo->dest == 0) { cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof (memory_destination_mgr)); } dest = (mem_dest_ptr) cinfo->dest; dest->bufsize = bufsize; dest->buffer = buffer; dest->outsize = outsize; /* set method callbacks */ dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; } /* ------------------------------------------------------------- */ /* MEMORY SOURCE INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* Called before data is read */ METHODDEF(void) init_source (j_decompress_ptr dinfo) { /* nothing to do here, really. I mean. I'm not lazy or something, but... we're actually through here. */ } /* Called if the decoder wants some bytes that we cannot provide... */ METHODDEF(boolean) fill_input_buffer (j_decompress_ptr dinfo) { /* we can't do anything about this. This might happen if the provided buffer is either invalid with regards to its content or just a to small bufsize has been given. */ /* fail. */ return FALSE; } /* From IJG docs: "it's not clear that being smart is worth much trouble" So I save myself some trouble by ignoring this bit. */ METHODDEF(void) skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes) { /* There might be more data to skip than available in buffer. This clearly is an error, so screw this mess. */ if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) { dinfo->src->next_input_byte = 0; /* no buffer byte */ dinfo->src->bytes_in_buffer = 0; /* no input left */ } else { dinfo->src->next_input_byte += num_bytes; dinfo->src->bytes_in_buffer -= num_bytes; } } /* Finished with decompression */ METHODDEF(void) term_source (j_decompress_ptr dinfo) { /* Again. Absolute laziness. Nothing to do here. Boring. */ } GLOBAL(void) jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size) { struct jpeg_source_mgr* src; /* first call for this instance - need to setup */ if (dinfo->src == 0) { dinfo->src = (struct jpeg_source_mgr *) (*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT, sizeof (struct jpeg_source_mgr)); } src = dinfo->src; src->next_input_byte = buffer; src->bytes_in_buffer = size; src->init_source = init_source; src->fill_input_buffer = fill_input_buffer; src->skip_input_data = skip_input_data; src->term_source = term_source; /* IJG recommend to use their function - as I don't know **** about how to do better, I follow this recommendation */ src->resync_to_restart = jpeg_resync_to_restart; } All I need to do is replace the jpeg_stdio_dest in my program with this code: int numBytes = 0; //size of jpeg after compression char * storage = new char[150000]; //storage buffer JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes); So I need some help to incorporate the above four lines into this function which now works but writes to a file instead of a memory: int write_jpeg_file( char *filename ) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; /* this is a pointer to one row of image data */ JSAMPROW row_pointer[1]; FILE *outfile = fopen( filename, "wb" ); if ( !outfile ) { printf("Error opening output jpeg file %s\n!", filename ); return -1; } cinfo.err = jpeg_std_error( &jerr ); jpeg_create_compress(&cinfo); jpeg_stdio_dest(&cinfo, outfile); /* Setting the parameters of the output file here */ cinfo.image_width = width; cinfo.image_height = height; cinfo.input_components = bytes_per_pixel; cinfo.in_color_space = color_space; /* default compression parameters, we shouldn't be worried about these */ jpeg_set_defaults( &cinfo ); /* Now do the compression .. */ jpeg_start_compress( &cinfo, TRUE ); /* like reading a file, this time write one row at a time */ while( cinfo.next_scanline < cinfo.image_height ) { row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components]; jpeg_write_scanlines( &cinfo, row_pointer, 1 ); } /* similar to read file, clean up after we're done compressing */ jpeg_finish_compress( &cinfo ); jpeg_destroy_compress( &cinfo ); fclose( outfile ); /* success code is 1! */ return 1; } Anybody could help me out a bit with it? I've tried meddling with it but I am not sure how to do it. I I just replace this line: jpeg_stdio_dest(&cinfo, outfile); It's not going to work. There is more stuff that needs to be changed a bit in that function and I am being a little lost from all those pointers and memory management.

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  • IIS 6.0 not sending Expired header though I have turned it on

    - by Umair
    My website is hosted on Windows server 2003, IIS 6.0. The website is developed on ASP.net, with Microsoft Framework 3.5 I have set the content expiry to 12 hours for the complete site using the following settings : IIS Manager-Site-Properties-HTTP Headers-Enable Content Expiration-Expire After-12 Hours(s) The Problem is that when i load the site, Expiry header is not being sent with the site. can any one please help me with this.

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  • Is there a good .Net CSS aggregator that combines style sheets and minifies them?

    - by vfilby
    I am looking to see if there is an open source/free project that provides a CSS manager. I am looking for this mainly for performance tweaking and hoping there is a readymade project rather than building from scratch. Features I am looking for include: Combines multiple .css files into a single css file Optionally minifies the resulting .css file Works well with .Net (a user control, custom handler, etc) Is there a project out that that handles this?

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  • Keep Uploaded Files in Sync Across Multiple Servers - LAMP

    - by Dfranc3373
    I have a website right now that is currently utilizing 2 servers, a application server and a database server, however the load on the application server is increasing so we are going to add a second application server. The problem I have is that the website has users upload files to the server. How do I get the uploaded files on both of the servers? I do not want to store images directly in a database as our application is database intensive already. Is there a way to sync the servers across each other or is there something else I can do? Any help would be appreciated. Thanks

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