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  • Kickstarter "last minute cold feet"

    - by mm24
    today I scheduled the publication of a video on kickstarter requesting approximately 5.000 $ in order to complete the iPhone shooter game I started 1 year ago after quitting my job. I invested more than 20.000$ in the game so far (for artwork, music, legal and accountant expenses) and I am now getting cold feet about my decision of publishing the video. The game is "nearly finished", in other words: the game mechanics are working but I still have some bugs to fix. Once I will have finished this (I hope will take me 1 or 2 weeks) I plan to start working on the actual level balancing (e.g. deciding the order of appearence of enemies for each level and balancing the number of hitpoints and strenght of bullets that the enemies have). Reasons for not publishing the video are: fear that the concept can be copied easily: the game is a shooter game set in a different environment (its a pretty cool one, believe me :)) and I am worried that someone might copy* the idea (I know, its the usual "I am worried story.."). A shooter game is one of the easiest game to implement and hence there will be hundreds game developer able to copy it by just adapting their existing code and changing graphics (not as straightforward). It took me one year to develop this because I was inexperienced plus there are approximately 6/7 months of work from the illustrator and there are 8 unique music tracks composed. The soundtrack of the video is the soundtrack of the game wich is not yet published and has not been deposited to a music society. I did create legally valid timestamps for the tracks and I am considering uploading the album on iTunes before publishing the video so I can have a certain publication date. But overall I am a bit scared and worried because I have never done this before and even the simple act of publishing an album requires me to read a long contract from the "aggregator company") which, even if I do have contracts with the musicians do worry me as I am not a U.S. resident and I am not familiar with the U.S. law system Reasons for publishing the video are: I almost run out of money (but this is not a real reason as I should have enough for one more month of development time) ...I kind of need extra money as, even if I do have money for 1 month of development I do not have money for marketing and for other expenses (e.g. accountant) It will create a fan base I could get some useful feedback from a wider range of beta testers It might create some pre-release buzz in case some blogger or game magazine likes the concept Anyone has had similar experiences? Is there a real risk that someone will copy the concept and implement it in a couple of months? Will the Kickstarter campaing be a good pre-release exposure for the gmae? Any refrences of similar projects/situations? Is it realistic that someone like ROVIO will copy the idea straight away?

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  • Iterative and Incremental Principle Series 3: The Implementation Plan (a.k.a The Fitness Plan)

    - by llowitz
    Welcome back to the Iterative and Incremental Blog series.  Yesterday, I demonstrated how shorter interval sets allowed me to focus on my fitness goals and achieve success.  Likewise, in a project setting, shorter milestones allow the project team to maintain focus and experience a sense of accomplishment throughout the project lifecycle.  Today, I will discuss project planning and how to effectively plan your iterations. Admittedly, there is more to applying the iterative and incremental principle than breaking long durations into multiple, shorter ones.  In order to effectively apply the iterative and incremental approach, one should start by creating an implementation plan.   In a project setting, the Implementation Plan is a high level plan that focuses on milestones, objectives, and the number of iterations.  It is the plan that is typically developed at the start of an engagement identifying the project phases and milestones.  When the iterative and incremental principle is applied, the Implementation Plan also identified the number of iterations planned for each phase.  The implementation plan does not include the detailed plan for the iterations, as this detail is determined prior to each iteration start during Iteration Planning.  An individual iteration plan is created for each project iteration. For my fitness regime, I also created an “Implementation Plan” for my weekly exercise.   My high level plan included exercising 6 days a week, and since I cross train, trying not to repeat the same exercise two days in a row.  Because running on the hills outside is the most difficult and consequently, the most effective exercise, my implementation plan includes running outside at least 2 times a week.   Regardless of the exercise selected, I always apply a series of 6-minute interval sets.  I never plan what I will do each day in advance because there are too many changing factors that need to be considered before that level of detail is determined.  If my Implementation Plan included details on the exercise I was to perform each day of the week, it is quite certain that I would be unable to follow my plan to that level.  It is unrealistic to plan each day of the week without considering the unique circumstances at that time.  For example, what is the weather?  Are there are conflicting schedule commitments?  Are there injuries that need to be considered?  Likewise, in a project setting, it is best to plan for the iteration details prior to its start. Join me for tomorrow’s blog where I will discuss when and how to plan the details of your iterations.

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  • How to detect collisions in AS3?

    - by Gabriel Meono
    I'm trying to make a simple game, when the ball falls into certain block, you win. Mechanics: The ball falls through several obstacles, in the end there are two blocks, if the ball touches the left block you win, the next level will contain more blocks and less space between them. Test the movie (click on the screen to drop the ball): http://gabrielmeono.com/downloads/Lucky_Hit_Alpha.swf These are the main variables: var winBox:QuickObject;//You win var looseBox:QuickObject;//You loose var gameBall:QuickObject;//Ball dropped Question: How do I trigger a collision function if the ball hits the winBox? (Win message/Next level) Thanks, here is the full code: package { import flash.display.MovieClip; import com.actionsnippet.qbox.*; import flash.events.MouseEvent; [SWF(width = 600, height = 600, frameRate = 60)] public class LuckyHit extends MovieClip { public var sim:QuickBox2D; var winBox:QuickObject; var looseBox:QuickObject; var gameBall:QuickObject; /** * Constructor */ public function LuckyHit() { sim = new QuickBox2D(this); //sim.createStageWalls(); winBox = sim.addBox({x:5,y:600/30, width:300/30, height:10/30, density:0}); looseBox = sim.addBox({x:15,y:600/30, width:300/30, height:10/30, density:0}); // make obstacles for (var i:int = 0; i<(stage.stageWidth/50); i++){ //End sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid End sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); //Middle Start sim.addCircle({x:0 + i * 1.5, y:09, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:08, radius:0.1, density:0}); sim.addCircle({x:0 + i * 1.5, y:07, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:06, radius:0.1, density:0}); } sim.start(); stage.addEventListener(MouseEvent.CLICK, _clicked); } /** * .. * @param e MouseEvent.CLICK */ private function _clicked(e:MouseEvent) { gameBall = sim.addCircle({x:(mouseX/30), y:(1), radius:0.25, density:5}); } } }

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  • Keep website and webservices warm with zero coding

    - by oazabir
    If you want to keep your websites or webservices warm and save user from seeing the long warm up time after an application pool recycle, or IIS restart or new code deployment or even windows restart, you can use the tinyget command line tool, that comes with IIS Resource Kit, to hit the site and services and keep them warm. Here’s how: First get tinyget from here. Download and install the IIS 6.0 Resource Kit on some PC. Then copy the tinyget.exe from “c:\program files…\IIS 6.0 ResourceKit\Tools'\tinyget” to the server where your IIS 6.0 or IIS 7 is running. Then create a batch file that will hit the pages and webservices. Something like this: SET TINYGET=C:\Program Files (x86)\IIS Resources\TinyGet\tinyget.exe"%TINYGET%" -srv:dropthings.omaralzabir.com -uri:http://dropthings.omaralzabir.com/ -status:200"%TINYGET%" -srv:dropthings.omaralzabir.com -uri:http://dropthings.omaralzabir.com/WidgetService.asmx?WSDL - status:200 First I am hitting the homepage to keep the webpage warm. Then I am hitting the webservice URL with ?WSDL parameter, which allows ASP.NET to compile the service if not already compiled and walk through all the operations and reflect on them and thus loading all related DLLs into memory and reducing the warmup time when hit. Tinyget gets the servers name or IP in the –srv parameter and then the actual URI in the –uri. I have specified what’s the HTTP response code to expect in –status parameter. It ensures the site is alive and is returning http 200 code. Besides just warming up a site, you can do some load test on the site. Tinyget can run in multiple threads and run loops to hit some URL. You can literally blow up a site with commands like this: "%TINYGET%" -threads:30 -loop:100 -srv:google.com -uri:http://www.google.com/ -status:200 Tinyget is also pretty useful to run automated tests. You can record http posts in a text file and then use it to make http posts to some page. Then you can put matching clause to check for certain string in the output to ensure the correct response is given. Thus with some simple command line commands, you can warm up, do some transactions, validate the site is giving off correct response as well as run a load test to ensure the server performing well. Very cheap way to get a lot done.

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  • Advice Needed: Developers blocked by waiting on code to merge from another branch using GitFlow

    - by fogwolf
    Our team just made the switch from FogBugz & Kiln/Mercurial to Jira & Stash/Git. We are using the Git Flow model for branching, adding subtask branches off of feature branches (relating to Jira subtasks of Jira features). We are using Stash to assign a reviewer when we create a pull request to merge back into the parent branch (usually develop but for subtasks back into the feature branch). The problem we're finding is that even with the best planning and breakdown of feature cases, when multiple developers are working together on the same feature, say on the front-end and back-end, if they are working on interdependent code that is in separate branches one developer ends up blocking the other. We've tried pulling between each others' branches as we develop. We've also tried creating local integration branches each developer can pull from multiple branches to test the integration as they develop. Finally, and this seems to work possibly the best for us so far, though with a bit more overhead, we have tried creating an integration branch off of the feature branch right off the bat. When a subtask branch (off of the feature branch) is ready for a pull request and code review, we also manually merge those change sets into this feature integration branch. Then all interested developers are able to pull from that integration branch into other dependent subtask branches. This prevents anyone from waiting for any branch they are dependent upon to pass code review. I know this isn't necessarily a Git issue - it has to do with working on interdependent code in multiple branches, mixed with our own work process and culture. If we didn't have the strict code-review policy for develop (true integration branch) then developer 1 could merge to develop for developer 2 to pull from. Another complication is that we are also required to do some preliminary testing as part of the code review process before handing the feature off to QA.This means that even if front-end developer 1 is pulling directly from back-end developer 2's branch as they go, if back-end developer 2 finishes and his/her pull request is sitting in code review for a week, then front-end developer 2 technically can't create his pull request/code review because his/her code reviewer can't test because back-end developer 2's code hasn't been merged into develop yet. Bottom line is we're finding ourselves in a much more serial rather than parallel approach in these instance, depending on which route we go, and would like to find a process to use to avoid this. Last thing I'll mention is we realize by sharing code across branches that haven't been code reviewed and finalized yet we are in essence using the beta code of others. To a certain extent I don't think we can avoid that and are willing to accept that to a degree. Anyway, any ideas, input, etc... greatly appreciated. Thanks!

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  • More details on America's Cup use of Oracle Data Mining

    - by charlie.berger
    BMW Oracle Racing's America's Cup: A Victory for Database Technology BMW Oracle Racing's victory in the 33rd America's Cup yacht race in February showcased the crew's extraordinary sailing expertise. But to hear them talk, the real stars weren't actually human. "The story of this race is in the technology," says Ian Burns, design coordinator for BMW Oracle Racing. Gathering and Mining Sailing DataFrom the drag-resistant hull to its 23-story wing sail, the BMW Oracle USA trimaran is a technological marvel. But to learn to sail it well, the crew needed to review enormous amounts of reliable data every time they took the boat for a test run. Burns and his team collected performance data from 250 sensors throughout the trimaran at the rate of 10 times per second. An hour of sailing alone generates 90 million data points.BMW Oracle Racing turned to Oracle Data Mining in Oracle Database 11g to extract maximum value from the data. Burns and his team reviewed and shared raw data with crew members daily using a Web application built in Oracle Application Express (Oracle APEX). "Someone would say, 'Wouldn't it be great if we could look at some new combination of numbers?' We could quickly build an Oracle Application Express application and share the information during the same meeting," says Burns. Analyzing Wind and Other Environmental ConditionsBurns then streamed the data to the Oracle Austin Data Center, where a dedicated team tackled deeper analysis. Because the data was collected in an Oracle Database, the Data Center team could dive straight into the analytics problems without having to do any extract, transform, and load processes or data conversion. And the many advanced data mining algorithms in Oracle Data Mining allowed the analytics team to build vital performance analytics. For example, the technology team could remove masking elements such as environmental conditions to give accurate data on the best mast rotation for certain wind conditions. Without the data mining, Burns says the boat wouldn't have run as fast. "The design of the boat was important, but once you've got it designed, the whole race is down to how the guys can use it," he says. "With Oracle database technology we could compare the incremental improvements in our performance from the first day of sailing to the very last day. With data mining we could check data against the things we saw, and we could find things that weren't otherwise easily observable and findable."

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  • flicker when drawing 4 models for the first time

    - by Badescu Alexandru
    i have some models that i only draw at a certain moment in the game (after some seconds since the game has started). The problem is that in that first second when i start to draw the models, i see a flicker (in the sence that everything besides those models, dissapears, the background gets purple). The flicker only lasts for that frame, and then everything seems to run the way it should. UPDATE I see now that regardless of the moment i draw the models, the first frame has always the flickering aspect What could this be about? i'll share my draw method: int temp = 0; foreach (MeshObject meshObj in ShapeList) { foreach (BasicEffect effect in meshObj.mesh.Effects) { #region color elements int i = int.Parse(meshObj.mesh.Name.ElementAt(1) + ""); int j = int.Parse(meshObj.mesh.Name.ElementAt(2) + ""); int getShapeColor = shapeColorList.ElementAt(i * 4 + j); if (getShapeColor == (int)Constants.shapeColor.yellow) effect.DiffuseColor = yellow; else if (getShapeColor == (int)Constants.shapeColor.red) effect.DiffuseColor = red; else if (getShapeColor == (int)Constants.shapeColor.green) effect.DiffuseColor = green; else if (getShapeColor == (int)Constants.shapeColor.blue) effect.DiffuseColor = blue; #endregion #region lighting effect.LightingEnabled = true; effect.AmbientLightColor = new Vector3(0.25f, 0.25f, 0.25f); effect.DirectionalLight0.Enabled = true; effect.DirectionalLight0.Direction = new Vector3(-0.3f, -0.3f, -0.9f); effect.DirectionalLight0.SpecularColor = new Vector3(.7f, .7f, .7f); Vector3 v = Vector3.Normalize(new Vector3(-100, 0, -100)); effect.DirectionalLight1.Enabled = true; effect.DirectionalLight1.Direction = v; effect.DirectionalLight1.SpecularColor = new Vector3(0.6f, 0.6f, .6f); #endregion effect.Projection = camera.projectionMatrix; effect.View = camera.viewMatrix; if (meshObj.isSetInPlace == true) { effect.World = transforms[meshObj.mesh.ParentBone.Index] * gameobject.orientation; // draw in original cube-placed position meshObj.mesh.Draw(); } else { effect.World = meshObj.Orientation; // draw inSetInPlace position meshObj.mesh.Draw(); } } temp++; }

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  • What is the current state of Ubuntu's transition from init scripts to Upstart?

    - by Adam Eberlin
    What is the current state of Ubuntu's transition from init.d scripts to upstart? I was curious, so I compared the contents of /etc/init.d/ to /etc/init/ on one of our development machines, which is running Ubuntu 12.04 LTS Server. # /etc/init.d/ # /etc/init/ acpid acpid.conf apache2 --------------------------- apparmor --------------------------- apport apport.conf atd atd.conf bind9 --------------------------- bootlogd --------------------------- cgroup-lite cgroup-lite.conf --------------------------- console.conf console-setup console-setup.conf --------------------------- container-detect.conf --------------------------- control-alt-delete.conf cron cron.conf dbus dbus.conf dmesg dmesg.conf dns-clean --------------------------- friendly-recovery --------------------------- --------------------------- failsafe.conf --------------------------- flush-early-job-log.conf --------------------------- friendly-recovery.conf grub-common --------------------------- halt --------------------------- hostname hostname.conf hwclock hwclock.conf hwclock-save hwclock-save.conf irqbalance irqbalance.conf killprocs --------------------------- lxc lxc.conf lxc-net lxc-net.conf module-init-tools module-init-tools.conf --------------------------- mountall.conf --------------------------- mountall-net.conf --------------------------- mountall-reboot.conf --------------------------- mountall-shell.conf --------------------------- mounted-debugfs.conf --------------------------- mounted-dev.conf --------------------------- mounted-proc.conf --------------------------- mounted-run.conf --------------------------- mounted-tmp.conf --------------------------- mounted-var.conf networking networking.conf network-interface network-interface.conf network-interface-container network-interface-container.conf network-interface-security network-interface-security.conf newrelic-sysmond --------------------------- ondemand --------------------------- plymouth plymouth.conf plymouth-log plymouth-log.conf plymouth-splash plymouth-splash.conf plymouth-stop plymouth-stop.conf plymouth-upstart-bridge plymouth-upstart-bridge.conf postgresql --------------------------- pppd-dns --------------------------- procps procps.conf rc rc.conf rc.local --------------------------- rcS rcS.conf --------------------------- rc-sysinit.conf reboot --------------------------- resolvconf resolvconf.conf rsync --------------------------- rsyslog rsyslog.conf screen-cleanup screen-cleanup.conf sendsigs --------------------------- setvtrgb setvtrgb.conf --------------------------- shutdown.conf single --------------------------- skeleton --------------------------- ssh ssh.conf stop-bootlogd --------------------------- stop-bootlogd-single --------------------------- sudo --------------------------- --------------------------- tty1.conf --------------------------- tty2.conf --------------------------- tty3.conf --------------------------- tty4.conf --------------------------- tty5.conf --------------------------- tty6.conf udev udev.conf udev-fallback-graphics udev-fallback-graphics.conf udev-finish udev-finish.conf udevmonitor udevmonitor.conf udevtrigger udevtrigger.conf ufw ufw.conf umountfs --------------------------- umountnfs.sh --------------------------- umountroot --------------------------- --------------------------- upstart-socket-bridge.conf --------------------------- upstart-udev-bridge.conf urandom --------------------------- --------------------------- ureadahead.conf --------------------------- ureadahead-other.conf --------------------------- wait-for-state.conf whoopsie whoopsie.conf To be honest, I'm not entirely sure if I'm interpreting the division of responsibilities properly, as I didn't expect to see any overlap (of what framework handles which services). So I was quite surprised to learn that there was a significant amount of overlap in service references, in addition to being unable to discern which of the two was intended to be the primary service framework. Why does there seem to be a fair amount of redundancy in individual service handling between init.d and upstart? Is something else at play here that I'm missing? What is preventing upstart from completely taking over for init.d? Is there some functionality that certain daemons require which upstart does not yet have, which are preventing some services from converting? Or is it something else entirely?

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  • Automated build platform for .NET portfolio - best choice?

    - by jkohlhepp
    I am involved with maintaining a fairly large portfolio of .NET applications. Also in the portfolio are legacy applications built on top of other platforms - native C++, ECLIPS Forms, etc. I have a complex build framework on top of NAnt right now that manages the builds for all of these applications. The build framework uses NAnt to do a number of different things: Pull code out of Subversion, as well as create tags in Subversion Build the code, using MSBuild for .NET or other compilers for other platforms Peek inside AssemblyInfo files to increment version numbers Do deletes of certain files that shouldn't be included in builds / releases Releases code to deployment folders Zips code up for backup purposes Deploy Windows services; start and stop them Etc. Most of those things can be done with just NAnt by itself, but we did build a couple of extension tasks for NAnt to do some things that were specific to our environment. Also, most of those processes above are genericized and reused across a lot of our different application build scripts, so that we don't repeat logic. So it is not simple NAnt code, and not simple build scripts. There are dozens of NAnt files that come together to execute a build. Lately I've been dissatisfied with NAnt for a couple reasons: (1) it's syntax is just awful - programming languages on top of XML are really horrific to maintain, (2) the project seems to have died on the vine; there haven't been a ton of updates lately and it seems like no one is really at the helm. Trying to get it working with .NET 4 has cause some pain points due to this lack of activity. So, with all of that background out of the way, here's my question. Given some of the things that I want to accomplish based on that list above, and given that I am primarily in a .NET shop, but I also need to build non-.NET projects, is there an alternative to NAnt that I should consider switching to? Things on my radar include Powershell (with or without psake), MSBuild by itself, and rake. These all have pros and cons. For example, is MSBuild powerful enough? I remember using it years ago and it didn't seem to have as much power as NAnt. Do I really want to have my team learn Ruby just to do builds using rake? Is psake really mature enough of a project to pin my portfolio to? Is Powershell "too close to the metal" and I'll end up having to write my own build library akin to psake to use it on its own? Are there other tools that I should consider? If you were involved with maintaining a .NET portfolio of significant complexity, what build tool would you be looking at? What does your team currently use?

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  • SharePoint 2010 Data Retrival Techinques

    - by Jayant Sharma
    In SharePoint, we have two options to perform CRUD operation.1. using server side code2. using client side codeusing server side code, we have 1. CAML2. LINQusing client side code, we have 1. Client Object Model    1.1.      Managed Client Object Model     1.2.     Silverlight Client Object Model    1.3.     ECMA Client Object Model2. SharePoint Web Services3. ADO Data Service (based on REST Web Services)4. Using RPC Call (owssvr.dll)Which and when these options are used depend upon requirements. Every options are certain advantages and disadvantages. So, before start development of any new sharepoint project, it is important to understand the limitations of different methods.Server Object Model is used when our application is host on the same server on which sharepoint is installed. while Client Side code is used to access sharepoint from client system. In SharePoint 2010 specially Client Object Model (COM) are introduced to perform the sharepoint operations from client system. Advantage of CAML:    -  It is fast.    -  Can be use it from all kind of technology like Silverlight, or Jquery    -  You can use U2U CAML Query builder to generate CAML Query.Disadvantage Of CAML:    - Error Prone, as we can detect the error only at runtimeAdvantage of LINQ:    -  Object Oriented technique (Object Relation Model)    -  LINQ  to SharePoint provider are working with Strongly Type List Item Objects, So intellisence are present at runtime    -  No need of knowledge of CAML    -  Less Error Prone as it as it uses C# syntex.    -  You can compare two Fields of SharePoint ListDisadvantage Of LINQ:    -  List Attachment is not supported in SPMetal Tool    -  Created By, Created, Modified and Modified By Fields are not created by SPMetal Tool.    -  Custom fields are not created by SPMetal Tools    -  External Lists are not supported    -  Though at backend LINQ genenates CAML Query so it is slower than directly using CAML in Code.  Advantage of Client Object Model    -  Used to access sharepoint from client system    -  No WebServer is required at Client End    - Can use Silverlight and JavaScripts to make better and fast User experienceDisadvantage of Client Object Model    -  You cannot use RunwithEleveatedPrivilege    - Cross Site Collection query are not possible    - Lesser API's are availableADO.Net Data Services:    -  Only List based operations are possible, other type of operations are not possible.SharePoint Web Services and RPC Call:    - Previously it was used in SharePoint 2007 but after the introduction  of Client Object Model,  Microsoft recommends not to use Web Services to fetch data from SharePoint. In SharePoint 2010 it is avaliable only for backward compatibility.Ref: http://msdn.microsoft.com/en-us/library/ee539764Jayant Sharma

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  • System Variables, Stored Procedures or Functions for Meta Data

    - by BuckWoody
    Whenever you want to know something about SQL Server’s configuration, whether that’s the Instance itself or a database, you have a few options. If you want to know “dynamic” data, such as how much memory or CPU is consumed or what a particular query is doing, you should be using the Dynamic Management Views (DMVs) that you can read about here: http://msdn.microsoft.com/en-us/library/ms188754.aspx  But if you’re looking for how much memory is installed on the server, the version of the Instance, the drive letters of the backups and so on, you have other choices. The first of these are system variables. You access these with a SELECT statement, and they are useful when you need a discrete value for use, say in another query or to put into a table. You can read more about those here: http://msdn.microsoft.com/en-us/library/ms173823.aspx You also have a few stored procedures you can use. These often bring back a lot more data, pre-formatted for the screen. You access these with the EXECUTE syntax. It is a bit more difficult to take the data they return and get a single value or place the results in another table, but it is possible. You can read more about those here: http://msdn.microsoft.com/en-us/library/ms187961.aspx Yet another option is to use a system function, which you access with a SELECT statement, which also brings back a discrete value that you can use in a test or to place in another table. You can read about those here: http://msdn.microsoft.com/en-us/library/ms187812.aspx  By the way, many of these constructs simply query from tables in the master or msdb databases for the Instance or the system tables in a user database. You can get much of the information there as well, and there are even system views in each database to show you the meta-data dealing with structure – more on that here: http://msdn.microsoft.com/en-us/library/ms186778.aspx  Some of these choices are the only way to get at a certain piece of data. But others overlap – you can use one or the other, they both come back with the same data. So, like many Microsoft products, you have multiple ways to do the same thing. And that’s OK – just research what each is used for and how it’s intended to be used, and you’ll be able to select (pun intended) the right choice. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Coding different states in Adventure Games

    - by Cardin
    I'm planning out an adventure game, and can't figure out what's the right way to implement the behaviour of a level depending on state of story progression. My single-player game features a huge world where the player has to interact with people in a town at various points in the game. However, depending on story progression, different things would be presented to the player, for e.g. the Guild Leader will change locations from the town square to various locations around the city; Doors would only unlock at certain times of the day after finishing a particular routine; Different cut-screen/trigger events happen only after a particular milestone has been reached. I naively thought of using a switch{} statement initially to decide what the NPC should say or which he could be found at, and making quest objectives interact-able only after checking a global game_state variable's condition. But I realised I would quickly run into a lot of different game states and switch-cases in order to change the behaviour of an object. That switch statement would also be massively hard to debug, and I guess it might also be hard to use in a level editor. So I thought, instead of having a single object with multiple states, maybe I should have multiple instances of the same object, with a single state. That way, if I use something like a level editor, I can put an instance of the NPC at all the different locations he could ever appear at, and also an instance for each conversation state he has. But that means there'll be a lot of inactive, invisible game objects floating around the level, which might be trouble for memory, or simply hard to see in a level editor, i don't know. Or simply, make an identical, but separate level for each game state. This feels the cleanest and bug-free way to do things, but it feels like massive manual work making sure each version of the level is really identical to each other. All my methods feel so inefficient, so to recap my question, is there a better or standardised way to implement behaviour of a level depending on state of story progression? PS: I don't have a level editor yet - thinking of using something like JME SDK or making my own.

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  • Mounting a Microsoft Azure CloudDrive in a VMRole

    - by SeanBarlow
    Mounting a Drive in a VMRole is a little more complicated then a web or worker.  The Web and Worker roles offer OnStart and OnStop events, which you can use to mount or unmount your drives. The VMRole does not have these same events so you have to provide another way for the drives to be mounted or unmounted. The problem I have run into is what if you have multiple drives and you only want to mount certain drives. How do you let your user mount the drive. I am not going to go into details on what kind of GUI to present to the user. I have done this in a simple WPF application as well as a console application. We are going to need to get the storage account details. One thing to note when you are mounting cloud drives you cannot use https and have to use http. We force the use of http by using false when we create the CloudStorageAccount.   StorageCredentialsAccountAndKey credentials = new StorageCredentialsAccountAndKey("AccountName", "AccountKey"); CloudStorageAccount storageAccount = new CloudStorageAccount(credentials, false);   Next we need to get a reference to the container.   var blobClient = storageAccount.CreateCloudBlobClient(); var container = blobClient.GetContainerReference("ContainerName");   Now we need to get a list of the drives in the container   var drives = container.ListBlobs();   Now that we have a list of the drives in the container we can let the user choose which drive they want to mount. I am just selecting the 1st drive in the list for the example and getting the Uri of the drive.   var driveUri = drives.First().Uri;   Now that we have the Uri we need to get the reference to the drive. var drive = new CloudDrive(driveUri, storageAccount.Credentials);   Now all that is left is to mount the drive.   var driveLetter = drive.Mount(0, DriveMountOptions.None);   To unmount the drive all you have to do is call unmount on the drive. drive.Unmount();   You do need to make sure you unount the drives when you are done with them. I have run into issues with the drives being locked until the VMRole is rebooted. I have also managed to have a drive be permanently locked and I was forced to delete it and upload it again. I have been unable to reproduce the permanent lock but I am still trying. The CloudDrive class provides a handy method to retrieve all the mounted drives in the Role. foreach (var drive in CloudDrive.GetMountedDrives()) {          var mountedDrive = Account.CreateCloudDrive(drive.Value.PathAndQuery);          mountedDrive.Unmount(); }

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  • Programming Windows 8 Apps with HTML, CSS, and JavaScript - All you need in one title

    It took me a while to work through the 800+ pages of this title. And yes, I really mean working not reading... Since the release of Windows 8 it should be obvious to any Windows software developer that there are new ways to develop, deploy and market applications for a broader audience. Interestingly, Microsoft started to narrow the technological gap between the various platforms - desktop, web, smartphone and XBox - and development of modern apps with HTML, CSS and JavaScript couldn't be easier. Kraig covers all facets of modern Windows 8 apps from the basic building blocks and project templates in Visual Studio 2012 over to the thoughtful use of specific APIs to finally proper deployment in the App Store and potential monetization. The organisation of the book is lied out like step by step instructions or a tutorial. Kraig literally takes the reader by the hand and explains in detail in his examples about the reasons, the pros, and the cons of a certain way of implementation. Thanks to cross-references to other chapters he leaves the choice to the reader to dig deeper right now or to catch up at some time later. Personally, I have to admit that I really enjoyed the relaxed writing style. App development is not dust-dry rocket science and it should be joyful to learn about new technologies. And thanks to the richness of the various chapters and samples you could easily adapt and transfer the knowledge gained in this title to other platforms like Windows Phone 8. And last but not least: The ebook is freely available at Amazon, Microsoft Press and O'Reilly. Don't think about it, just get the book. Now. Update: I already mentioned this title in other blog entries which are related to Microsoft certification. Feel free to read on and to discover more online resources: Learning content for MCSDs: Web Applications and Windows Store Apps using HTML5 More content for MCSDs: Web Applications and Windows Store Apps using HTML5 O'Reilly offers free webcasts on their site, too. And in case that you would like to know more about Kraig's book and his experience with various development teams, please checkout this one: Zero to App in Two Weeks: Programming Windows 8 Apps in HTML, CSS, and JavaScript. The recording should be available soon.

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  • UDK game Prisoners/Guards

    - by RR_1990
    For school I need to make a little game with UDK, the concept of the game is: The player is the headguard, he will have some other guard (bots) who will follow him. Between the other guards and the player are some prisoners who need to evade the other guards. It needs to look like this My idea was to let the guard bots follow the player at a certain distance and let the prisoners bots in the middle try to evade the guard bots. Now is the problem i'm new to Unreal Script and the school doesn't support me that well. Untill now I have only was able to make the guard bots follow me. I hope you guys can help me or make me something that will make this game work. Here is the class i'm using to let te bots follow me: class ChaseControllerAI extends AIController; var Pawn player; var float minimalDistance; var float speed; var float distanceToPlayer; var vector selfToPlayer; auto state Idle { function BeginState(Name PreviousStateName) { Super.BeginState(PreviousStateName); } event SeePlayer(Pawn p) { player = p; GotoState('Chase'); } Begin: player = none; self.Pawn.Velocity.x = 0.0; self.Pawn.Velocity.Y = 0.0; self.Pawn.Velocity.Z = 0.0; } state Chase { function BeginState(Name PreviousStateName) { Super.BeginState(PreviousStateName); } event PlayerOutOfReach() { `Log("ChaseControllerAI CHASE Player out of reach."); GotoState('Idle'); } // class ChaseController extends AIController; CONTINUED // State Chase (continued) event Tick(float deltaTime) { `Log("ChaseControllerAI in Event Tick."); selfToPlayer = self.player.Location - self.Pawn.Location; distanceToPlayer = Abs(VSize(selfToPlayer)); if (distanceToPlayer > minimalDistance) { PlayerOutOfReach(); } else { self.Pawn.Velocity = Normal(selfToPlayer) * speed; //self.Pawn.Acceleration = Normal(selfToPlayer) * speed; self.Pawn.SetRotation(rotator(selfToPlayer)); self.Pawn.Move(self.Pawn.Velocity*0.001); // or *deltaTime } } Begin: `Log("Current state Chase:Begin: " @GetStateName()@""); } defaultproperties { bAdjustFromWalls=true; bIsPlayer= true; minimalDistance = 1024; //org 1024 speed = 500; }

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  • Taking fixed direction on hemisphere and project to normal (openGL)

    - by Maik Xhani
    I am trying to perform sampling using hemisphere around a surface normal. I want to experiment with fixed directions (and maybe jitter slightly between frames). So I have those directions: vec3 sampleDirections[6] = {vec3(0.0f, 1.0f, 0.0f), vec3(0.0f, 0.5f, 0.866025f), vec3(0.823639f, 0.5f, 0.267617f), vec3(0.509037f, 0.5f, -0.700629f), vec3(-0.509037f, 0.5f, -0.700629), vec3(-0.823639f, 0.5f, 0.267617f)}; now I want the first direction to be projected on the normal and the others accordingly. I tried these 2 codes, both failing. This is what I used for random sampling (it doesn't seem to work well, the samples seem to be biased towards a certain direction) and I just used one of the fixed directions instead of s (here is the code of the random sample, when i used it with the fixed direction i didn't use theta and phi). vec3 CosWeightedRandomHemisphereDirection( vec3 n, float rand1, float rand2 ) float theta = acos(sqrt(1.0f-rand1)); float phi = 6.283185f * rand2; vec3 s = vec3(sin(theta) * cos(phi), sin(theta) * sin(phi), cos(theta)); vec3 v = normalize(cross(n,vec3(0.0072, 1.0, 0.0034))); vec3 u = cross(v, n); u = s.x*u; v = s.y*v; vec3 w = s.z*n; vec3 direction = u+v+w; return normalize(direction); } ** EDIT ** This is the new code vec3 FixedHemisphereDirection( vec3 n, vec3 sampleDir) { vec3 x; vec3 z; if(abs(n.x) < abs(n.y)){ if(abs(n.x) < abs(n.z)){ x = vec3(1.0f,0.0f,0.0f); }else{ x = vec3(0.0f,0.0f,1.0f); } }else{ if(abs(n.y) < abs(n.z)){ x = vec3(0.0f,1.0f,0.0f); }else{ x = vec3(0.0f,0.0f,1.0f); } } z = normalize(cross(x,n)); x = cross(n,z); mat3 M = mat3( x.x, n.x, z.x, x.y, n.y, z.y, x.z, n.z, z.z); return M*sampleDir; } So if my n = (0,0,1); and my sampleDir = (0,1,0); shouldn't the M*sampleDir be (0,0,1)? Cause that is what I was expecting.

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  • Desktop Fun: Google Themed Icon Packs

    - by Asian Angel
    Are you an avid user of Google’s online services, but the icons for your desktop and app launcher shortcuts leave something to be desired? Now you can make those shortcuts shine with style using our Google Themed Icon Packs collection. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview For this week’s sneak preview we set up a Google Chrome themed desktop using the Simply Google Icon Collection shown below. Note: Original full-size wallpaper can be found here. We used Chromium to create a set of app shortcuts for various Google services on our desktop. Anyone who has done the same knows that the original icons do not look very good, so these icon packs can make those shortcuts look spectacular. Once the new icons were arranged for our desktop app shortcuts, we then pinned them to our Taskbar. Those are definitely looking nice! The Icon Packs Simply Google Icon Collection *.ico and .png format Download Google icons *.ico and .png format Download Tango Google Icon Set Vol. 1 *.png and .svg format Download Google Tango Icon Set Vol. 2 *.png and .svg format Download New Google Product Icons *.ico, .png, and .gif format Note: This icon pack contains 657 icons of various sizes. The best selection of individual icon types in the same size (i.e. 48, 128, etc.) from this pack is a mixture of .png and .gif formats. Download New google docs icons *.png format only Download Google Docs pack Icons *.ico, .png, and .gif format Download GCal *.png format only (original favicon .ico file included) Download Google Earth Icon Color Pack *.png format only Download Google Earth Dock Icons *.ico, .png, and .icns format Download Gtalk Color Icons *.png format only Download Google Buzz Icons *.png format only Download Google Chrome icon pack *.png format only Download Google Chrome X *.ico, .png, and .icns format Download Google Chrome icon pack *.png format only Download Wanting more great icon sets to look through? Be certain to visit our Desktop Fun section for more icon goodness! Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Enjoy Old School Style Video Game Fun with Chicken Invaders Hide the Twitter “Litter” in Twitter’s Sidebar Area (Chrome and Iron) Public Domain Day: Reflections on Copyright and the Importance of Public Domain Angry Birds Coming to PS3 and PSP This Week I Hate Mondays Wallpaper for That First Day Back at Work Tune Pop Enhances Android Music Notifications

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  • Top 5 Sites and Activities in San Francisco to Experience During Oracle OpenWorld

    - by kgee
    While Oracle OpenWorld may provide solutions and information on topics like how to simplify your IT, the importance of cloud, and what types of storage may satisfy your enterprise needs, who is going to tell you more about San Francisco? Here are some suggested sites and activities to experience after OpenWorld that aren’t too far from the Moscone Center. It is recommended to take a cab for the sake of time, but the 6 square miles that make up San Francisco will make for a quick trek to any of the following destinations: The Golden Gate BridgeAn image often associated with San Francisco, this bridge is one of the most impressive in the world. Take a walk across it, or view it from nearby Crissy Field, it is a sight that floors even the most veteran of San Franciscans. The Ferry BuildingLocated at the end of Market Street in the Embarcadero, the Ferry Building once served as a hub of water transport and trade. The building has a bay front view and an array of food choices and restaurants. It is easily accessible via the Muni, BART, trolley or by cab. It is a must-see in San Francisco, and not too far from the Moscone Center. Ride the Trolley to the CastroFor only $2, you can get go back in history for a moment on the Trolley. Take the F-line from the Embarcadero and ride it all the way to the Castro district. During the ride, you will get an overview of the landscape and cultures that are prevalent in San Francisco, but be wary that some areas may beg for an open mind more than others. Golden Gate ParkWhen you tire of the concrete jungle, the lucky part of being in San Francisco is that you can escape to a natural refuge, this park being one of the favorites. This park is known for its hiking trails, cultural attractions, monuments, lakes and gardens. It is one good reason to bring your sneakers to San Francisco, and is also a great place to picnic. Please be wary that it is easy to get lost, and it is advisable to bring a map (just in case) if you go. Haight AshburyFor a complete change of scenery, Haight Ashbury is known as one of the places hippies used to live and the location of "The Summer of Love." It is now a more affluent neighborhood with boutique shops and the occasional drum circle. While it may be perceived as grungy in certain spots, it is one of the most photographed places in San Francisco and an integral part of San Franciscan history.

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  • The Java Specialist: An Interview with Java Champion Heinz Kabutz

    - by Janice J. Heiss
    Dr. Heinz Kabutz is well known for his Java Specialists’ Newsletter, initiated in November 2000, where he displays his acute grasp of the intricacies of the Java platform for an estimated 70,000 readers; for his work as a consultant; and for his workshops and trainings at his home on the Island of Crete where he has lived since 2006 -- where he is known to curl up on the beach with his laptop to hack away, in between dips in the Mediterranean. Kabutz was born of German parents and raised in Cape Town, South Africa, where he developed a love of programming in junior high school through his explorations on a ZX Spectrum computer. He received a B.S. from the University of Cape Town, and at 25, a Ph.D., both in computer science. He will be leading a two-hour hands-on lab session, HOL6500 – “Finding and Solving Java Deadlocks,” at this year’s JavaOne that will explore what causes deadlocks and how to solve them. Q: Tell us about your JavaOne plans.A: I am arriving on Sunday evening and have just one hands-on-lab to do on Monday morning. This is the first time that a non-Oracle team is doing a HOL at JavaOne under Oracle's stewardship and we are all a bit nervous about how it will turn out. Oracle has been immensely helpful in getting us set up. I have a great team helping me: Kirk Pepperdine, Dario Laverde, Benjamin Evans and Martijn Verburg from jClarity, Nathan Reynolds from Oracle, Henri Tremblay of OCTO Technology and Jeff Genender of Savoir Technologies. Monday will be hard work, but after that, I will hopefully get to network with fellow Java experts, attend interesting sessions and just enjoy San Francisco. Oh, and my kids have already given me a shopping list of things to get, like a GoPro Hero 2 dive housing for shooting those nice videos of Crete. (That's me at the beginning diving down.) Q: What sessions are you attending that we should know about?A: Sometimes the most unusual sessions are the best. I avoid the "big names". They often are spread too thin with all their sessions, which makes it difficult for them to deliver what I would consider deep content. I also avoid entertainers who might be good at presenting but who do not say that much.In 2010, I attended a session by Vladimir Yaroslavskiy where he talked about sorting. Although he struggled to speak English, what he had to say was spectacular. There was hardly anybody in the room, having not heard of Vladimir before. To me that was the highlight of 2010. Funnily enough, he was supposed to speak with Joshua Bloch, but if you remember, Google cancelled. If Bloch has been there, the room would have been packed to capacity.Q: Give us an update on the Java Specialists’ Newsletter.A: The Java Specialists' Newsletter continues being read by an elite audience around the world. The apostrophe in the name is significant.  It is a newsletter for Java specialists. When I started it twelve years ago, I was trying to find non-obvious things in Java to write about. Things that would be interesting to an advanced audience.As an April Fool's joke, I told my readers in Issue 44 that subscribing would remain free, but that they would have to pay US$5 to US$7 depending on their geographical location. I received quite a few angry emails from that one. I would have not earned that much from unsubscriptions. Most readers stay for a very long time.After Oracle bought Sun, the Java community held its breath for about two years whilst Oracle was figuring out what to do with Java. For a while, we were quite concerned that there was not much progress shown by Oracle. My newsletter still continued, but it was quite difficult finding new things to write about. We have probably about 70,000 readers, which is quite a small number for a Java publication. However, our readers are the top in the Java industry. So I don't mind having "only" 70000 readers, as long as they are the top 0.7%.Java concurrency is a very important topic that programmers think they should know about, but often neglect to fully understand. I continued writing about that and made some interesting discoveries. For example, in Issue 165, I showed how we can get thread starvation with the ReadWriteLock. This was a bug in Java 5, which was corrected in Java 6, but perhaps a bit too much. Whereas we could get starvation of writers in Java 5, in Java 6 we could now get starvation of readers. All of these interesting findings make their way into my courseware to help companies avoid these pitfalls.Another interesting discovery was how polymorphism works in the Server HotSpot compiler in Issue 157 and Issue 158. HotSpot can inline methods from interfaces that have only one implementation class in the JVM. When a new subclass is instantiated and called for the first time, the JVM will undo the previous optimization and re-optimize differently.Here is a little memory puzzle for your readers: public class JavaMemoryPuzzle {  private final int dataSize =      (int) (Runtime.getRuntime().maxMemory() * 0.6);  public void f() {    {      byte[] data = new byte[dataSize];    }    byte[] data2 = new byte[dataSize];  }  public static void main(String[] args) {    JavaMemoryPuzzle jmp = new JavaMemoryPuzzle();    jmp.f();  }}When you run this you will always get an OutOfMemoryError, even though the local variable data is no longer visible outside of the code block.So here comes the puzzle, that I'd like you to ponder a bit. If you very politely ask the VM to release memory, then you don't get an OutOfMemoryError: public class JavaMemoryPuzzlePolite {  private final int dataSize =      (int) (Runtime.getRuntime().maxMemory() * 0.6);  public void f() {    {      byte[] data = new byte[dataSize];    }    for(int i=0; i<10; i++) {      System.out.println("Please be so kind and release memory");    }    byte[] data2 = new byte[dataSize];  }  public static void main(String[] args) {    JavaMemoryPuzzlePolite jmp = new JavaMemoryPuzzlePolite();    jmp.f();    System.out.println("No OutOfMemoryError");  }}Why does this work? When I published this in my newsletter, I received over 400 emails from excited readers around the world, most of whom sent me the wrong explanation. After the 300th wrong answer, my replies became unfortunately a bit curt. Have a look at Issue 174 for a detailed explanation, but before you do, put on your thinking caps and try to figure it out yourself. Q: What do you think Java developers should know that they currently do not know?A: They should definitely get to know more about concurrency. It is a tough subject that most programmers try to avoid. Unfortunately we do come in contact with it. And when we do, we need to know how to protect ourselves and how to solve tricky system errors.Knowing your IDE is also useful. Most IDEs have a ton of shortcuts, which can make you a lot more productive in moving code around. Another thing that is useful is being able to read GC logs. Kirk Pepperdine has a great talk at JavaOne that I can recommend if you want to learn more. It's this: CON5405 – “Are Your Garbage Collection Logs Speaking to You?” Q: What are you looking forward to in Java 8?A: I'm quite excited about lambdas, though I must confess that I have not studied them in detail yet. Maurice Naftalin's Lambda FAQ is quite a good start to document what you can do with them. I'm looking forward to finding all the interesting bugs that we will now get due to lambdas obscuring what is really going on underneath, just like we had with generics.I am quite impressed with what the team at Oracle did with OpenJDK's performance. A lot of the benchmarks now run faster.Hopefully Java 8 will come with JSR 310, the Date and Time API. It still boggles my mind that such an important API has been left out in the cold for so long.What I am not looking forward to is losing perm space. Even though some systems run out of perm space, at least the problem is contained and they usually manage to work around it. In most cases, this is due to a memory leak in that region of memory. Once they bundle perm space with the old generation, I predict that memory leaks in perm space will be harder to find. More contracts for us, but also more pain for our customers. Originally published on blogs.oracle.com/javaone.

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  • The Java Specialist: An Interview with Java Champion Heinz Kabutz

    - by Janice J. Heiss
    Dr. Heinz Kabutz is well known for his Java Specialists’ Newsletter, initiated in November 2000, where he displays his acute grasp of the intricacies of the Java platform for an estimated 70,000 readers; for his work as a consultant; and for his workshops and trainings at his home on the Island of Crete where he has lived since 2006 -- where he is known to curl up on the beach with his laptop to hack away, in between dips in the Mediterranean. Kabutz was born of German parents and raised in Cape Town, South Africa, where he developed a love of programming in junior high school through his explorations on a ZX Spectrum computer. He received a B.S. from the University of Cape Town, and at 25, a Ph.D., both in computer science. He will be leading a two-hour hands-on lab session, HOL6500 – “Finding and Solving Java Deadlocks,” at this year’s JavaOne that will explore what causes deadlocks and how to solve them. Q: Tell us about your JavaOne plans.A: I am arriving on Sunday evening and have just one hands-on-lab to do on Monday morning. This is the first time that a non-Oracle team is doing a HOL at JavaOne under Oracle's stewardship and we are all a bit nervous about how it will turn out. Oracle has been immensely helpful in getting us set up. I have a great team helping me: Kirk Pepperdine, Dario Laverde, Benjamin Evans and Martijn Verburg from jClarity, Nathan Reynolds from Oracle, Henri Tremblay of OCTO Technology and Jeff Genender of Savoir Technologies. Monday will be hard work, but after that, I will hopefully get to network with fellow Java experts, attend interesting sessions and just enjoy San Francisco. Oh, and my kids have already given me a shopping list of things to get, like a GoPro Hero 2 dive housing for shooting those nice videos of Crete. (That's me at the beginning diving down.) Q: What sessions are you attending that we should know about?A: Sometimes the most unusual sessions are the best. I avoid the "big names". They often are spread too thin with all their sessions, which makes it difficult for them to deliver what I would consider deep content. I also avoid entertainers who might be good at presenting but who do not say that much.In 2010, I attended a session by Vladimir Yaroslavskiy where he talked about sorting. Although he struggled to speak English, what he had to say was spectacular. There was hardly anybody in the room, having not heard of Vladimir before. To me that was the highlight of 2010. Funnily enough, he was supposed to speak with Joshua Bloch, but if you remember, Google cancelled. If Bloch has been there, the room would have been packed to capacity.Q: Give us an update on the Java Specialists’ Newsletter.A: The Java Specialists' Newsletter continues being read by an elite audience around the world. The apostrophe in the name is significant.  It is a newsletter for Java specialists. When I started it twelve years ago, I was trying to find non-obvious things in Java to write about. Things that would be interesting to an advanced audience.As an April Fool's joke, I told my readers in Issue 44 that subscribing would remain free, but that they would have to pay US$5 to US$7 depending on their geographical location. I received quite a few angry emails from that one. I would have not earned that much from unsubscriptions. Most readers stay for a very long time.After Oracle bought Sun, the Java community held its breath for about two years whilst Oracle was figuring out what to do with Java. For a while, we were quite concerned that there was not much progress shown by Oracle. My newsletter still continued, but it was quite difficult finding new things to write about. We have probably about 70,000 readers, which is quite a small number for a Java publication. However, our readers are the top in the Java industry. So I don't mind having "only" 70000 readers, as long as they are the top 0.7%.Java concurrency is a very important topic that programmers think they should know about, but often neglect to fully understand. I continued writing about that and made some interesting discoveries. For example, in Issue 165, I showed how we can get thread starvation with the ReadWriteLock. This was a bug in Java 5, which was corrected in Java 6, but perhaps a bit too much. Whereas we could get starvation of writers in Java 5, in Java 6 we could now get starvation of readers. All of these interesting findings make their way into my courseware to help companies avoid these pitfalls.Another interesting discovery was how polymorphism works in the Server HotSpot compiler in Issue 157 and Issue 158. HotSpot can inline methods from interfaces that have only one implementation class in the JVM. When a new subclass is instantiated and called for the first time, the JVM will undo the previous optimization and re-optimize differently.Here is a little memory puzzle for your readers: public class JavaMemoryPuzzle {  private final int dataSize =      (int) (Runtime.getRuntime().maxMemory() * 0.6);  public void f() {    {      byte[] data = new byte[dataSize];    }    byte[] data2 = new byte[dataSize];  }  public static void main(String[] args) {    JavaMemoryPuzzle jmp = new JavaMemoryPuzzle();    jmp.f();  }}When you run this you will always get an OutOfMemoryError, even though the local variable data is no longer visible outside of the code block.So here comes the puzzle, that I'd like you to ponder a bit. If you very politely ask the VM to release memory, then you don't get an OutOfMemoryError: public class JavaMemoryPuzzlePolite {  private final int dataSize =      (int) (Runtime.getRuntime().maxMemory() * 0.6);  public void f() {    {      byte[] data = new byte[dataSize];    }    for(int i=0; i<10; i++) {      System.out.println("Please be so kind and release memory");    }    byte[] data2 = new byte[dataSize];  }  public static void main(String[] args) {    JavaMemoryPuzzlePolite jmp = new JavaMemoryPuzzlePolite();    jmp.f();    System.out.println("No OutOfMemoryError");  }}Why does this work? When I published this in my newsletter, I received over 400 emails from excited readers around the world, most of whom sent me the wrong explanation. After the 300th wrong answer, my replies became unfortunately a bit curt. Have a look at Issue 174 for a detailed explanation, but before you do, put on your thinking caps and try to figure it out yourself. Q: What do you think Java developers should know that they currently do not know?A: They should definitely get to know more about concurrency. It is a tough subject that most programmers try to avoid. Unfortunately we do come in contact with it. And when we do, we need to know how to protect ourselves and how to solve tricky system errors.Knowing your IDE is also useful. Most IDEs have a ton of shortcuts, which can make you a lot more productive in moving code around. Another thing that is useful is being able to read GC logs. Kirk Pepperdine has a great talk at JavaOne that I can recommend if you want to learn more. It's this: CON5405 – “Are Your Garbage Collection Logs Speaking to You?” Q: What are you looking forward to in Java 8?A: I'm quite excited about lambdas, though I must confess that I have not studied them in detail yet. Maurice Naftalin's Lambda FAQ is quite a good start to document what you can do with them. I'm looking forward to finding all the interesting bugs that we will now get due to lambdas obscuring what is really going on underneath, just like we had with generics.I am quite impressed with what the team at Oracle did with OpenJDK's performance. A lot of the benchmarks now run faster.Hopefully Java 8 will come with JSR 310, the Date and Time API. It still boggles my mind that such an important API has been left out in the cold for so long.What I am not looking forward to is losing perm space. Even though some systems run out of perm space, at least the problem is contained and they usually manage to work around it. In most cases, this is due to a memory leak in that region of memory. Once they bundle perm space with the old generation, I predict that memory leaks in perm space will be harder to find. More contracts for us, but also more pain for our customers.

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • How to convince my boss that quality is a good thing to have in code?

    - by Kristof Claes
    My boss came to me today to ask me if we could implement a certain feature in 1.5 days. I had a look at it and told him that 2 to 3 days would be more realistic. He then asked me: "And what if we do it quick and dirty?" I asked him to explain what he meant with "quick and dirty". It turns out, he wants us to write code as quickly as humanly possible by (for example) copying bits and pieces from other projects, putting all code in the code-behind of the WebForms pages, stop caring about DRY and SOLID and assuming that the code and functionalities will never ever have to be modified or changed. What's even worse, he doesn't want us do it for just this one feature, but for all the code we write. We can make more profit when we do things quick and dirty. Clients don't want to pay for you taking into account that something might change in the future. The profits for us are in delivering code as quick as possible. As long as the application does what it needs to do, the quality of the code doesn't matter. They never see the code. I have tried to convince him that this is a bad way to think as the manager of a software company, but he just wouldn't listen to my arguments: Developer motivation: I explained that it is hard to keep developers motivated when they are constantly under pressure of unrealistic deadlines and budget to write sloppy code very quickly. Readability: When a project gets passed on to another developer, cleaner and better structured code will be easier to read and understand. Maintainability: It is easier, safer and less time consuming to adapt, extend or change well written code. Testability: It is usually easier to test and find bugs in clean code. My co-workers are as baffled as I am by my boss' standpoint, but we can't seem to get to him. He keeps on saying that by making things more quickly, we can sell more projects, ask a lower price for them while still making a bigger profit. And in the end these projects pay the developer's salaries. What more can I say to make him see he is wrong? I want to buy him copies of Peopleware and The Mythical Man-Month, but I have a feeling they won't change his mind either. A lot of you will probably say something like "Run! Get out of there now!" or "I'd quit!", but that's not really an option since .NET web development jobs are rather rare in the region where I live...

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  • CodePlex Daily Summary for Wednesday, August 06, 2014

    CodePlex Daily Summary for Wednesday, August 06, 2014Popular ReleasesRecaptcha for .NET: Recaptcha for .NET v1.6.0: What's New?Bug fixes Optimized codeMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.4.2: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.11: Virto Commerce Community Edition version 1.11. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes many bug fixes and minor improvements. More details about this release can be found on our blog at http://blog.virtocommerce.com.Json.NET: Json.NET 6.0 Release 4: New feature - Added Merge to LINQ to JSON New feature - Added JValue.CreateNull and JValue.CreateUndefined New feature - Added Windows Phone 8.1 support to .NET 4.0 portable assembly New feature - Added OverrideCreator to JsonObjectContract New feature - Added support for overriding the creation of interfaces and abstract types New feature - Added support for reading UUID BSON binary values as a Guid New feature - Added MetadataPropertyHandling.Ignore New feature - Improv...VidCoder: 1.5.24 Beta: Added NL-Means denoiser. Updated HandBrake core to SVN 6254. Added extra error handling to DVD player code to avoid a crash when the player was moved.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.5: *Added Send-Keys function to send a sequence of keys to an application window (Thanks to mmashwani) *Added 3 optimization/stability improvements to Execute-Process following MS best practice (Thanks to mmashwani) *Fixed issue where Execute-MSI did not use value from XML file for uninstall but instead ran all uninstalls silently by default *Fixed error on 1641 exit code (should be a success like 3010) *Fixed issue with error handling in Invoke-SCCMTask *Fixed issue with deferral dates where th...AutoUpdater.NET : Auto update library for VB.NET and C# Developer: AutoUpdater.NET 1.3: Fixed problem in DownloadUpdateDialog where download continues even if you close the dialog. Added support for new url field for 64 bit application setup. AutoUpdater.NET will decide which download url to use by looking at the value of IntPtr.Size. Added German translation provided by Rene Kannegiesser. Now developer can handle update logic herself using event suggested by ricorx7. Added italian translation provided by Gianluca Mariani. Fixed bug that prevents Application from exiti...SEToolbox: SEToolbox 01.041.012 Release 1: Added voxel material textures to read in with mods. Fixed missing texture replacements for mods. Fixed rounding issue in raytrace code. Fixed repair issue with corrupt checkpoint file. Fixed issue with updated SE binaries 01.041.012 using new container configuration.Magick.NET: Magick.NET 6.8.9.601: Magick.NET linked with ImageMagick 6.8.9.6 Breaking changes: - Changed arguments for the Map method of MagickImage. - QuantizeSettings uses Riemersma by default.Version Control Guide (ex-Branching & Merging): v3.0 - Visual Studio 2013 (Spanish): Important: This download has been created using ALM Ranger bits by the community, for the community. Although ALM Rangers were involved in the process, the content has not been through their quality review. Please post your candid feedback and improvement suggestions to the Community tab of this Codeplex project. Translated by: Juan María Laó Ramos See ¿Habla Español? … Testing Unitario con Microsoft® Fakes http://blogs.msdn.com/b/willy-peter_schaub/archive/2013/08/22/191-habla-espa-241-ol...Windows forms generator: Windows forms generator beta 2: Second beta release of windows forms generator. Have some basic configuration and can handle basic types. Supported types: int string double float long decimal short bool List<E> Vector2 (Microsoft.Xna.Framework, new in beta 2) Fixed bugs in beta 2: Problem with nested classes and list Known bugs: Form height sometimes get weird (fix it by using form attribute on class) Can't create a form with just a listSharePoint Real Time Log Viewer: SharePoint Real Time Log Viewer - Source: Source codeModern Audio Tagger: Modern Audio Tagger 1.0.0.0: Modern Audio Tagger is bornQuickMon: Version 3.20: Added a 'Directory Services Query' collector agent. This collector allows for querying Active Directory using simple DirectorySearcher queries. Note: The current implementation only supports 'LDAP://' related path queries. In a future release support for other 'Providers' will be added as well.Grunndatakvalitet: Initial working: Show Altinn metadata in Excel. To get a live list you need to run the sql script on a server and update the connection string in ExcelMultiple Threads TCP Server: Project: this Project is based on VS 2013, .net freamwork 4.0, you can open it by vs 2010 or laterAricie Shared: Aricie.Shared Version 1.8.00: Version 1.8.0 - Release Notes New: Expression Builder to design Flee Expressions New: Cryptographic helpers and configuration classes Improvement: Many fixes and improvements with property editor Improvement: Token Replace Property explorer now has a restricted mode for additional security Improvement: Better variables, types and object manipulation Fixed: smart file and flee bugs Fixed: Removed Exception while trying to read unsuported files Improvement: several performance twe...DbEntry.Net (Leafing Framework): DbEntry.Net 4.2: DbEntry.Net is a lightweight Object Relational Mapping (ORM) database access compnent for .Net 4.0+. It has clearly and easily programing interface for ORM and sql directly, and supoorted Access, Sql Server, MySql, SQLite, Firebird, PostgreSQL and Oracle. It also provide a Ruby On Rails style MVC framework. Asp.Net DataSource and a simple IoC. DbEntry.Net.v4.2.Setup.zip include the setup package. DbEntry.Net.v4.2.Src.zip include source files and unit tests. DbEntry.Net.v4.2.Samples.zip ...Drop and Create indexes SSIS Task: Assembly and Setup files: This zip contains the task assembly and setup executable's. Click here for the Installation GuideNew ProjectsDestiny of an Emperor: game cocos2d-x sanguoGameCastleVania: Game th?y dungOrchard Application Host: The Orchard Application Host is a portable environment that lets you run your application (not just web apps) inside Orchard (http://orchardproject.net).Orchard Application Host Sample: Sample project for the Orchard Application Host (https://orchardapphost.codeplex.com/).Orchard SSEO Module: Orchard Social & Search Engine Optimization ModulePhoenix Office 365 User Group Website: The Phoenix Office 365 User Group meets once per month in the Phoenix area and facilitates networking and learning around the Office 365 platform. Thingtory ( Inventory of Things ): The Thingtory Framework allows to collect data (inventory) from all kind of "things" (can be a Computer, a Phone or your Fridge ).xRM CI Framework: The xRM Continuous Integration (CI) Framework is a set of tools that makes it easy and quick to automate the builds and deployment of your CRM components.

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  • Transparent Technology from Amazon

    - by David Dorf
    Amazon has been making some interesting moves again, this time in the augmented humanity area.  Augmented humanity is about helping humans overcome their shortcomings using technology.  Putting a powerful smartphone in your pocket helps you in many ways like navigating streets, communicating with far off friends, and accessing information.  But the interface for smartphones is somewhat limiting and unnatural, so companies have been looking for ways to make the technology more transparent and therefore easier to use. When Apple helped us drop the stylus, we took a giant leap forward in simplicity.  Using touchscreens with intuitive gestures was part of the iPhone's original appeal.  People don't want to know that technology is there -- they just want the benefits.  So what's the next leap beyond the touchscreen to make smartphones even easier to use? Two natural ways we interact with the world around us is by using sight and voice.  Google and Apple have been using both in their mobile platforms for limited uses cases.  Nobody actually wants to type a text message, so why not just speak it?  Any if you want more information about a book, why not just snap a picture of the cover?  That's much more accurate than trying to key the title and/or author. So what's Amazon been doing?  First, Amazon released a new iPhone app called Flow that allows iPhone users to see information about products in context.  Yes, its an augmented reality app that uses the phone's camera to view products, and overlays data about the products on the screen.  For the most part it requires the barcode to be visible to correctly identify the product, but I believe it can also recognize certain logos as well.  Download the app and try it out but don't expect perfection.  Its good enough to demonstrate the concept, but its far from accurate enough.  (MobileBeat did a pretty good review.)  Extrapolate to the future and we might just have a heads-up display in our eyeglasses. The second interesting area is voice response, for which Siri is getting lots of attention.  Amazon may have purchased a voice recognition company called Yap, although the deal is not confirmed.  But it would make perfect sense, especially with the Kindle Fire in Amazon's lineup. I believe over the next 3-5 years the way in which we interact with smartphones will mature, and they will become more transparent yet more important to our daily lives.  This will, of course, impact the way we shop, making information more readily accessible than it already is.  Amazon seems to be positioning itself to be at the forefront of this trend, so we should be watching them carefully.

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  • The Template Method Design Pattern using C# .Net

    - by nijhawan.saurabh
    First of all I'll just put this pattern in context and describe its intent as in the GOF book:   Template Method: Define the skeleton of an algorithm in an operation, deferring some steps to Subclasses. Template Method lets subclasses redefine certain steps of an algorithm without changing the Algorithm's Structure.    Usage: When you are certain about the High Level steps involved in an Algorithm/Work flow you can use the Template Pattern which allows the Base Class to define the Sequence of the Steps but permits the Sub classes to alter the implementation of any/all steps.   Example in the .Net framework: The most common example is the Asp.Net Page Life Cycle. The Page Life Cycle has a few methods which are called in a sequence but we have the liberty to modify the functionality of any of the methods by overriding them.   Sample implementation of Template Method Pattern:   Let's see the class diagram first:            Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0in; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-font-kerning:1.0pt; mso-ligatures:standard;}   And here goes the code:EmailBase.cs     1 using System;     2 using System.Collections.Generic;     3 using System.Linq;     4 using System.Text;     5 using System.Threading.Tasks;     6      7 namespace TemplateMethod     8 {     9     public abstract class EmailBase    10     {    11     12         public bool SendEmail()    13         {    14             if (CheckEmailAddress() == true) // Method1 in the sequence    15             {    16                 if (ValidateMessage() == true) // Method2 in the sequence    17                 {    18                     if (SendMail() == true) // Method3 in the sequence    19                     {    20                         return true;    21                     }    22                     else    23                     {    24                         return false;    25                     }    26     27                 }    28                 else    29                 {    30                     return false;    31                 }    32     33             }    34             else    35             {    36                 return false;    37     38             }    39     40     41         }    42     43         protected abstract bool CheckEmailAddress();    44         protected abstract bool ValidateMessage();    45         protected abstract bool SendMail();    46     47     48     }    49 }    50    EmailYahoo.cs      1 using System;     2 using System.Collections.Generic;     3 using System.Linq;     4 using System.Text;     5 using System.Threading.Tasks;     6      7 namespace TemplateMethod     8 {     9     public class EmailYahoo:EmailBase    10     {    11     12         protected override bool CheckEmailAddress()    13         {    14             Console.WriteLine("Checking Email Address : YahooEmail");    15             return true;    16         }    17         protected override bool ValidateMessage()    18         {    19             Console.WriteLine("Validating Email Message : YahooEmail");    20             return true;    21         }    22     23     24         protected override bool SendMail()    25         {    26             Console.WriteLine("Semding Email : YahooEmail");    27             return true;    28         }    29     30     31     }    32 }    33   EmailGoogle.cs      1 using System;     2 using System.Collections.Generic;     3 using System.Linq;     4 using System.Text;     5 using System.Threading.Tasks;     6      7 namespace TemplateMethod     8 {     9     public class EmailGoogle:EmailBase    10     {    11     12         protected override bool CheckEmailAddress()    13         {    14             Console.WriteLine("Checking Email Address : GoogleEmail");    15             return true;    16         }    17         protected override bool ValidateMessage()    18         {    19             Console.WriteLine("Validating Email Message : GoogleEmail");    20             return true;    21         }    22     23     24         protected override bool SendMail()    25         {    26             Console.WriteLine("Semding Email : GoogleEmail");    27             return true;    28         }    29     30     31     }    32 }    33   Program.cs      1 using System;     2 using System.Collections.Generic;     3 using System.Linq;     4 using System.Text;     5 using System.Threading.Tasks;     6      7 namespace TemplateMethod     8 {     9     class Program    10     {    11         static void Main(string[] args)    12         {    13             Console.WriteLine("Please choose an Email Account to send an Email:");    14             Console.WriteLine("Choose 1 for Google");    15             Console.WriteLine("Choose 2 for Yahoo");    16             string choice = Console.ReadLine();    17     18             if (choice == "1")    19             {    20                 EmailBase email = new EmailGoogle(); // Rather than newing it up here, you may use a factory to do so.    21                 email.SendEmail();    22     23             }    24             if (choice == "2")    25             {    26                 EmailBase email = new EmailYahoo(); // Rather than newing it up here, you may use a factory to do so.    27                 email.SendEmail();    28             }    29         }    30     }    31 }    32    Final Words: It's very obvious that why the Template Method Pattern is a popular pattern, everything at last revolves around Algorithms and if you are clear with the steps involved it makes real sense to delegate the duty of implementing the step's functionality to the sub classes. Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0in; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-font-kerning:1.0pt; mso-ligatures:standard;}

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