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  • repaint problem

    - by user357816
    I have a problem with my repaint in the method move. I dont know what to doo, the code is below import java.awt.*; import java.io.*; import java.text.*; import java.util.*; import javax.sound.sampled.*; import javax.swing.*; import javax.swing.Timer; import java.awt.event.*; import java.lang.*; public class bbb extends JPanel { public Stack<Integer> stacks[]; public JButton auto,jugar,nojugar; public JButton ok,ok2; public JLabel info=new JLabel("Numero de Discos: "); public JLabel instruc=new JLabel("Presiona la base de las torres para mover las fichas"); public JLabel instruc2=new JLabel("No puedes poner una pieza grande sobre una pequenia!"); public JComboBox numeros=new JComboBox(); public JComboBox velocidad=new JComboBox(); public boolean seguir=false,parar=false,primera=true; public int n1,n2,n3; public int click1=0; public int opcion=1,tiempo=50; public int op=1,continuar=0,cont=0; public int piezas=0; public int posx,posy; public int no; public bbb() throws IOException { stacks = new Stack[3]; stacks[0]=new Stack<Integer>(); stacks[1]=new Stack<Integer>(); stacks[2]=new Stack<Integer>(); setPreferredSize(new Dimension(1366,768)); ok=new JButton("OK"); ok.setBounds(new Rectangle(270,50,70,25)); ok.addActionListener(new okiz()); ok2=new JButton("OK"); ok2.setBounds(new Rectangle(270,50,70,25)); ok2.addActionListener(new vel()); add(ok2);ok2.setVisible(false); auto=new JButton("Automatico"); auto.setBounds(new Rectangle(50,80,100,25)); auto.addActionListener(new a()); jugar=new JButton("PLAY"); jugar.setBounds(new Rectangle(100,100,70,25)); jugar.addActionListener(new play()); nojugar=new JButton("PAUSE"); nojugar.setBounds(new Rectangle(100,150,70,25)); nojugar.addActionListener(new stop()); setLayout(null); info.setBounds(new Rectangle(50,50,170,25)); info.setForeground(Color.white); instruc.setBounds(new Rectangle(970,50,570,25)); instruc.setForeground(Color.white); instruc2.setBounds(new Rectangle(970,70,570,25)); instruc2.setForeground(Color.white); add(instruc);add(instruc2); add(jugar);add(nojugar);jugar.setVisible(false);nojugar.setVisible(false); add(info); info.setVisible(false); add(ok); ok.setVisible(false); add(auto); numeros.setBounds(new Rectangle(210,50,50,25)); numeros.addItem(1);numeros.addItem(2);numeros.addItem(3);numeros.addItem(4);numeros.addItem(5); numeros.addItem(6);numeros.addItem(7);numeros.addItem(8);numeros.addItem(9);numeros.addItem(10); add(numeros); numeros.setVisible(false); velocidad.setBounds(new Rectangle(150,50,100,25)); velocidad.addItem("Lenta"); velocidad.addItem("Intermedia"); velocidad.addItem("Rapida"); add(velocidad); velocidad.setVisible(false); } public void Mover(int origen, int destino) { for (int i=0;i<3;i++) { System.out.print("stack "+i+": "); for(int n : stacks[i]) System.out.print(n+";"); System.out.println(""); } System.out.println("de <"+origen+"> a <"+destino+">"); stacks[destino].push(stacks[origen].pop()); System.out.println(""); this.validate(); this.repaint( ); } public void hanoi(int origen, int destino, int cuantas) { while (parar) {} if (cuantas <= 1) Mover(origen,destino); else { hanoi(origen,3 - (origen+destino),cuantas-1); Mover(origen,destino); hanoi(3 - (origen+destino),destino,cuantas-1); } } public void paintComponent(Graphics g) { ImageIcon fondo= new ImageIcon("fondo.jpg"); g.drawImage(fondo.getImage(),0, 0,1366,768,null); g.setColor(new Color((int)(Math.random() * 254), (int)(Math.random() *255), (int)(Math.random() * 255))); g.fillRect(0,0,100,100); g.setColor(Color.white); g.fillRect(150,600,250,25); g.fillRect(550,600,250,25); g.fillRect(950,600,250,25); g.setColor(Color.red); g.fillRect(270,325,10,275); g.fillRect(270+400,325,10,275); g.fillRect(270+800,325,10,275); int x, y,top=0; g.setColor(Color.yellow); x=150;y=580; for(int ii:stacks[0]) { g.fillRect(x+((ii*125)/10),y-(((ii)*250)/10),((10-ii)*250)/10,20);} x=550;y=580; for(int ii:stacks[1]) {g.fillRect(x+((ii*125)/10),y-(((ii)*250)/10),((10-ii)*250)/10,20);} x=950;y=580; for(int ii:stacks[2]) {g.fillRect(x+((ii*125)/10),y-(((ii)*250)/10),((10-ii)*250)/10,20);} System.out.println("ENTRO"); setOpaque(false); } private class play implements ActionListener //manual { public void actionPerformed(ActionEvent algo) { parar=false; if(primera=true) { hanoi(0,2,no); primera=false; } } } private class stop implements ActionListener //manual { public void actionPerformed(ActionEvent algo) { parar=true; } } private class vel implements ActionListener //manual { public void actionPerformed(ActionEvent algo) { if (velocidad.getSelectedItem()=="Lenta") {tiempo=150;} else if (velocidad.getSelectedItem()=="Intermedia") {tiempo=75;} else tiempo=50; ok2.setVisible(false); jugar.setVisible(true); nojugar.setVisible(true); } } private class a implements ActionListener //auto { public void actionPerformed(ActionEvent algo) { auto.setVisible(false); info.setVisible(true); numeros.setVisible(true); ok.setVisible(true); op=3; } } private class okiz implements ActionListener //ok { public void actionPerformed(ActionEvent algo) { no=Integer.parseInt(numeros.getSelectedItem().toString()); piezas=no; if (no>0 && no<11) { info.setVisible(false); numeros.setVisible(false); ok.setVisible(false); for (int i=no;i>0;i--) stacks[0].push(i); opcion=2; if (op==3) { info.setText("Velocidad: ");info.setVisible(true); velocidad.setVisible(true); ok2.setVisible(true); } } else { } repaint(); } } } the code of the other class that calls the one up is below: import java.awt.*; import java.io.*; import java.net.URL; import javax.imageio.*; import javax.swing.*; import javax.swing.border.*; import java.lang.*; import java.awt.event.*; public class aaa extends JPanel { private ImageIcon Background; private JLabel fondo; public static void main(String[] args) throws IOException { JFrame.setDefaultLookAndFeelDecorated(true); final JPanel cp = new JPanel(new BorderLayout()); JFrame frame = new JFrame ("Torres de Hanoi"); frame.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE); frame.setSize(550,550); frame.setVisible(true); bbb panel = new bbb(); frame.getContentPane().add(panel); frame.pack(); frame.setVisible(true); } }

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  • How to visually reject user input in a table?

    - by FX
    In the programming of a table-based application module (i.e. the user mostly enters tabular data in an already laid-out table), how would you reject user input for a given cell? The scenario is: the user edits the cell, enters something (text, picture, ...) and you want them to notice when they finish editing (hitting enter, for example) that their entry is not valid for your given "format" (in the wider meaning: it can be that they entered a string instead of a number, that their entry is too long, too short, they include a picture while it's not acceptable, ...). I can see two different things happening: You can rather easily fit their entry into your format, and you do so, but you want them to notice it so they can change if your guess is not good enough (example: they entered "15.47" in a field that needs to be an integer, so your program makes it "15") You cannot guess what to do with their entry, and want to inform them that it's not valid. My question specifically is: what visual display can you offer to inform the user that his input is invalid? Is it preferable to refuse to leave the editing mode, or not? The two things I can imagine are: using colors (red background if invalid, yellow background for my case 1 above) when you reject an input, do something like Apple does for password entry of user accounts: you make the cell "shaking" (i.e. oscillating left and right) for one second, and keep the focus/editing in their so they don't loose what they've typed. Let's hear your suggestions. PS: This question is, at least in my thought process, somehow a continuation and a specialization of my previous question on getting users to read error messages. PPS: Made this community wiki, was that the right thing to do on this kind of question or not?

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  • Where does the delete control go in my Cocoa user interface?

    - by Graham Lee
    Hi, I have a Cocoa application managing a collection of objects. The collection is presented in an NSCollectionView, with a "new object" button nearby so users can add to the collection. Of course, I know that having a "delete object" button next to that button would be dangerous, because people might accidentally knock it when they mean to create something. I don't like having "are you sure you want to..." dialogues, so I dispensed with the "delete object". There's a menu item under Edit for removing an object, and you can hit Cmd-backspace to do the same. The app supports undoing delete actions. Now I'm getting support emails ranging from "does it have to be so hard to delete things" to "why can't I delete objects?". That suggests I've made it a bit too hard, so what's the happy middle ground? I see applications from Apple that do it my way, or with the add/remove buttons next to each other, but I hate that latter option. Is there another good (and preferably common) convention for delete controls? I thought about an action menu but I don't think I have any other actions that would go in it, rendering the menu a bit thin.

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  • Explanation of `self` usage during dealloc?

    - by Greg
    I'm trying to lock down my understanding of proper memory management within Objective-C. I've gotten into the habit of explicitly declaring self.myProperty rather than just myProperty because I was encountering occasional scenarios where a property would not be set to the reference that I intended. Now, I'm reading Apple documentation on releasing IBOutlets, and they say that all outlets should be set to nil during dealloc. So, I put this in place as follows and experienced crashes as a result: - (void)dealloc { [self.dataModel close]; [self.dataModel release], self.dataModel = nil; [super dealloc]; } So, I tried taking out the "self" references, like so: - (void)dealloc { [dataModel close]; [dataModel release], dataModel = nil; [super dealloc]; } This second system seems to work as expected. However, it has me a bit confused. Why would self cause a crash in that case, when I thought self was a fairly benign reference more used as a formality than anything else? Also, if self is not appropriate in this case, then I have to ask: when should you include self references, and when should you not?

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  • Virtual audio driver (microphone)

    - by Dalamber
    Hello guys, I want to develop a virtual microphone driver. Please, do not say anything about DirectShow - that's not "the way". I need a solution that will work with any software including Skype and MSN. And DirectShow doesn't fit these requirements. I found AVStream Filter-Centric Simulated Capture Driver (avssamp.sys) in Windows 7 WDK. What I need is an audio part of it. By default it reads avssamp.wav and plays it. But this driver is registered as WDM streaming capture device. And I want it in Audio Capture Device. There are some posts in the web but they are all the same: http://www.tech-archive.net/Archive/Development/microsoft.public.development.device.drivers/2005-05/msg00124.html http://www.winvistatips.com/problem-installing-avssamp-audio-capture-sources-category-t184898.html I think registering this filter-driver as audio capture device will make Skype recognize it as a microphone and thefore I will be able to push any PCM file as if it goes from mic. If someone already faced this problem before, please help. Thanks in advance.

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  • PHP, MySQL: Security concern; Page loads in a weird way

    - by Devner
    Hi all, I am testing the security of my website. I am using the following URL to load a PHP page in my website, on localhost: http://localhost/domain/user/index.php/apple.php When I do this, the page is not loading normally; Instead the images, icons used in the page simply vanish/disappear from the page. Only text appears. And also on any link I click on this page, it brings me to this same page again without navigating to the required page. So if I have hyperlinks to other pages, such as "SEARCH", which points to search.php, instead of navigating to the search.php page, it refreshes the index.php page and just appends the page name of the destination page to the end of the URL. For example, say I used the link above. It then loads the index.php page minus the images at it's will. When I click on the "Search" link to navigate to the search page, I see the following in the URL: http://localhost/domain/user/index.php/search.php I have a redirection configured to a 404 error page in my .htaccess file, but the page does not redirect to the 404 error page. Notice the search.php towards the end of the URL above. Any other link that I click, reloads the index.php page and just appends the destination page name to the end of the URL like I have shown above. I was expecting to see a 404 Error but that does not happen. The URL should not even be able to load the page because I do NOT have a "index.php" folder in my website. What can I do to solve this? All help is appreciated. Thank you.

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  • NLB and Web Deploy

    - by asgerhallas
    I have two webservers in a cluster serving a web application. Using MS Web Deploy to push a new version of the application to one server, and then again to synchronize the files to the other server in the cluster. It seems to be the most ordinary thing to do. But wouldn't there be a problemm, when one server is deployed with the new version, and the other is not yet finished. Will it not cause troubles, when a page loaded with the new version makes a webservice request and the balancer sends the request to the server with the old version? What's the best way to avoid this? I thought about scripting a drainstop of the server, that we deploy to, and make sure only one server is running at a time. But I can't find anyone else, who seems to have written about such a solution. And guess that it doesn't scale very well too. Another solution could be to shut down all servers when updating. But that doesn't seems very clever. Any suggestions?

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  • Can C++ do something like an ML case expression?

    - by Nathan Andrew Mullenax
    So, I've run into this sort of thing a few times in C++ where I'd really like to write something like case (a,b,c,d) of (true, true, _, _ ) => expr | (false, true, _, false) => expr | ... But in C++, I invariably end up with something like this: bool c11 = color1.count(e.first)>0; bool c21 = color2.count(e.first)>0; bool c12 = color1.count(e.second)>0; bool c22 = color2.count(e.second)>0; // no vertex in this edge is colored // requeue if( !(c11||c21||c12||c22) ) { edges.push(e); } // endpoints already same color // failure condition else if( (c11&&c12)||(c21&&c22) ) { results.push_back("NOT BICOLORABLE."); return true; } // nothing to do: nodes are already // colored and different from one another else if( (c11&&c22)||(c21&&c12) ) { } // first is c1, second is not set else if( c11 && !(c12||c22) ) { color2.insert( e.second ); } // first is c2, second is not set else if( c21 && !(c12||c22) ) { color1.insert( e.second ); } // first is not set, second is c1 else if( !(c11||c21) && c12 ) { color2.insert( e.first ); } // first is not set, second is c2 else if( !(c11||c21) && c22 ) { color1.insert( e.first ); } else { std::cout << "Something went wrong.\n"; } I'm wondering if there's any way to clean all of those if's and else's up, as it seems especially error prone. It would be even better if it were possible to get the compiler complain like SML does when a case expression (or statement in C++) isn't exhaustive. I realize this question is a bit vague. Maybe, in sum, how would one represent an exhaustive truth table with an arbitrary number of variables in C++ succinctly? Thanks in advance.

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  • Undefined javascript function?

    - by user74283
    Working on a google maps project and stuck on what seems to be a minor issue. When i call displayMarkers function firebug returns: ReferenceError: displayMarkers is not defined [Break On This Error] displayMarkers(1); <script type="text/javascript"> function initialize() { var center = new google.maps.LatLng(25.7889689, -80.2264393); var map = new google.maps.Map(document.getElementById('map'), { zoom: 10, center: center, mapTypeId: google.maps.MapTypeId.ROADMAP }); //var data = [[25.924292, -80.124314], [26.140795, -80.3204049], [25.7662857, -80.194692]] var data = {"crs": {"type": "link", "properties": {"href": "http://spatialreference.org/ref/epsg/4326/", "type": "proj4"}}, "type": "FeatureCollection", "features": [{"geometry": {"type": "Point", "coordinates": [25.924292, -80.124314]}, "type": "Feature", "properties": {"industry": [2], "description": "hosp", "title": "shaytac hosp2"}, "id": 35}, {"geometry": {"type": "Point", "coordinates": [26.140795, -80.3204049]}, "type": "Feature", "properties": {"industry": [1, 2], "description": "retail", "title": "shaytac retail"}, "id": 48}, {"geometry": {"type": "Point", "coordinates": [25.7662857, -80.194692]}, "type": "Feature", "properties": {"industry": [2], "description": "hosp2", "title": "shaytac hosp3"}, "id": 36}]} var markers = []; for (var i = 0; i < data.features.length; i++) { var latLng = new google.maps.LatLng(data.features[i].geometry.coordinates[0], data.features[i].geometry.coordinates[1]); var marker = new google.maps.Marker({ position: latLng, title: console.log(data.features[i].properties.industry[0]), map: map }); marker.category = data.features[i].properties.industry[0]; marker.setVisible(true); markers.push(marker); } function displayMarkers(category) { var i; for (i = 0; i < markers.length; i++) { if (markers[i].category === category) { markers[i].setVisible(true); } else { markers[i].setVisible(false); } } } } google.maps.event.addDomListener(window, 'load', initialize); </script> <div id="map-container"> <div id="map"></div> </div> <input type="button" value="Retail" onclick="displayMarkers(1);">

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  • jquery checkbox and array help

    - by sea_1987
    Hi There I need to get the names and values of checkboxes that have been checked into an array name selected, I cannot for life of me get it working, below is my attempt, if someone could clrify what I am doing wrong that would be brilliant. //Location AJAX //var dataObject = new Object(); var selected = new Array(); $('#areas input.radio').change(function(){ // will trigger when the checked status changes var checked = $(this).attr("checked"); // will return "checked" or false I think. // Do whatever request you like with the checked status if(checked == true) { /*$("input:checked").each(function() { selected.push($(this).attr('name')+"="+$(this).val(); }); alert(selected)*/ getQuery = $(this).attr('name')+"="+$(this).val()+"&location_submit=Next"; $.ajax({ type:"POST", url:"/search/location", data: getQuery, success:function(data){ alert(getQuery); console.log(data); // $('body.secEmp').html(data); } }); } else { //do something to remove the content here alert("Remove"); } });

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  • git submodule pull and commit automatically on webserver

    - by Lukas Oppermann
    I have the following setup, I am working on a project project with the submodule submodule. Whenever I push changes to github it sends a post request to update.php on the server. This php file executes a git command. Without submodules I can just do a git pull and everything is fine but with submodules it is much more difficult. I have this at the moment, but it does not do what I want. I should git pull the repo and update and pull the latest version of each submodule. <?php echo `git submodule foreach 'git checkout master; git pull; git submodule update --init --recursive; git commit -m "updating"' && git pull && git submodule foreach 'git add -A .' && git commit -m "updating to latest version including submodules" 2>&1s`; EDIT// Okay, I got it half way done. <?php echo `git submodule foreach 'git checkout master; git pull; git submodule update --init --recursive; git commit -am "updating"; echo "updated"' && git pull && git commit -am "updating to latest version including submodules" && echo 'updated'`; The echo prevents the script to stop because of non-zero returned. It works 100% fine when I run it from the console using php update.php. When github initialized the file, or I run it from the browser it still does not work. Any ideas?

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  • How to combine two separate unrelated Git repositories into one with single history timeline

    - by Antony
    I have two unrelated (not sharing any ancestor check in) Git repositories, one is a super repository which consists a number of smaller projects (Lets call it repository A). Another one is just a makeshift local Git repository for a smaller project (lets call it repository B). Graphically, it would look like this A0-B0-C0-D0-E0-F0-G0-HEAD (repo A) A0-B0-C0-D0-E0-F0-G0-HEAD (remote/master bare repo pulled & pushed from repo A) A1-B1-C1-D1-E1-HEAD (repo B) Ideally, I would really like to merge repo B into repo A with a single history timeline. So it would appear that I originally started project in repo A. Graphically, this would be the ideal end result A0-A1-B1-B0-D1-C0-D0-E0-F0-G0-E1-H(from repo B)-HEAD (new repo A) A0-A1-B1-B0-D1-C0-D0-E0-F0-G0-E1-H(from repo B)-HEAD (remote/master bare repo pulled & pushed from repo A) I have been doing some reading with submodules and subtree (Pro Git is a pretty good book by the way), but both of them seem to cater solution towards maintaining two separate branch with sub module being able to pull changes from upstream and subtree being slightly less headache. Both solution require additional and specialized git commands to handle check ins and sync between master and sub tree/module branch. Both solution also result in multiple time-lines (with --squash you even get 3 timelines with subtree). The closest solution from SO seems to talk about "graft", but is that really it? The goal is to have a single unified repository where I can pull/push check-ins, so that there are no more repo B, just repo A in the end.

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  • array loop not complete

    - by user217582
    Whenever the cursor move over the note, it would call getCollision() function to store the name of the sprite. Can store more than one sprite in array but the normalNote() function failed to work correctly? When I click a button which called normalNote(), it would only loop once (one note was redraw) before the pop. After the pop, it should have continue to loop until the rest of the notes from getChildbyname is redraw. Wonder if there any missing code? private function getCollision(x:int, pt:int):void { for(var i:int=pt;i<tickArray.length;i++) { if(typeArray[i]=="eighth") { var getCurrentNote:String = "note"+i; var child:Sprite = c.getChildByName(getCurrentNote) as Sprite; drawEighthUp(child,"-","-",0xff0000); tempNote.push(getCurrentNote); } } } private function normalNote():void { for(var iii:int=0;iii<tempNote.length;iii++) { var child:Sprite = c.getChildByName(tempNote[iii]) as Sprite; trace("tt",tempNote.length); trace("iii",iii); var asd:String = tempNote[iii].toString(); var idx:int = int(asd.substr(4)); if(typeArray[idx]=="eighth") { drawEighthUp(child,"-","-",0x000000); tempNote.pop(); } } }

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  • When to save a mongoose model

    - by kentcdodds
    This is an architectural question. I have models like this: var foo = new mongoose.Schema({ name: String, bars: [{type: ObjectId, ref: 'Bar'}] }); var FooModel = mongoose.model('Foo', foo); var bar = new mongoose.Schema({ foobar: String }); var BarModel = mongoose.model('Bar', bar); Then I want to implement a convenience method like this: BarModel.methods.addFoo = function(foo) { foo.bars = foo.bars || []; // Side note, is this something I should check here? foo.bars.push(this.id); // Here's the line I'm wondering about... Should I include the line below? foo.save(); } The biggest con I see about this is that if I did include foo.save() then I should pass in a callback to addFoo so I avoid issues with the async operation. I'm thinking this is not preferable. But I also think it would be nice to include because addFoo hasn't really "addedFoo" until it's been saved... Am I breaking any design best practices doing it either way?

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  • Set Renderbuffer Width and Height (Open GL ES)

    - by Josh Elsasser
    I'm currently experiencing an issue with an Open GL ES renderbuffer where the backing and width are are both set to 15. Is there any way to set them to the width of 320 and 480? My project is built up on Apple's EAGLView class and ES1Renderer, but I've moved it from the app delegate to a controller. I also moved the CADisplayLink outside of it (I update my game logic with the timestamp from this) Any help would be greatly appreciated. I add the glview to the window as follows: CGRect applicationFrame = [[UIScreen mainScreen] applicationFrame]; [window addSubview:gameController.glview]; [window makeKeyAndVisible]; I synthesize the controller and the glview within it. The EAGLView and Renderer are otherwise unmodified. Renderer Initialization: // Get the layer CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = TRUE; eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; renderer = [[ES1Renderer alloc] init]; Render "resize from layer" Method - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer { // Allocate color buffer backing based on the current layer size glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer); [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); NSLog(@"Backing Width:%i and Height: %i", backingWidth, backingHeight); if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); return NO; } return YES; }

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  • iPhone toolbar shared by multiple views

    - by codemonkey
    Another iPhone noob question. The app I'm building needs to show a shared custom UIToolbar for multiple views (and their subviews) within a UITabBarController framework. The contents of the custom toolbar are the same across all the views. I'd like to be able to design the custom toolbar as a xib and handle UI events from its own controller class (I'm assuming I can subclass UIToolbar to do so?). That way I could define IBOutlet & IBAction items, etc. Then I could associate this custom toolbar with eachs of the UITabBarController views (and their subviews). But I'm having trouble finding out whether that's possible - and if so, how to do it. In particular, I want to be able to push new views onto UINavigationControllers that are each associated with parent UITabBarController tabs. So, to summarize, I want a: custom toolbar shared by multiple views which are managed by multiple navigation controllers and the navigation controllers are associated with different tabs of a parent tab bar controller The tab bar controller itself is launched modally, though I don't believe that's relevant. Anyway, the tab bar controller is working, as are its child navigation controllers. I'm just having a little trouble figuring out how to persist the shared toolbar to the various subviews. I'd settle for a good clean way of implementing programmatically... though I'd prefer the flexibility of keeping the toolbar's visual design in a xib. Anyone have any suggestions?

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  • CoreMidi _MIDINetworkNotificationContactsDidChange symbol not found

    - by Domestic Cat
    I'm getting the following error after a crash in an iPad app that uses CoreMIDI (The * are to blank out the app name): Dyld Error Message: Symbol not found: _MIDINetworkNotificationContactsDidChange Referenced from: /var/mobile/Applications/8F08B78E-929D-4C5A-9F02-08FD5743C17F/***.app/*** Expected in: /System/Library/Frameworks/CoreMIDI.framework/CoreMIDI in /var/mobile/Applications/8F08B78E-929D-4C5A-9F02-08FD5743C17F/***.app/*** Dyld Version: 179.4 When the app launches, I listen for MIDI Network Sessions using [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sessionDidChange:) name:MIDINetworkNotificationSessionDidChange object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sessionDidChange:) name:MIDINetworkNotificationContactsDidChange object:nil]; Which seems to be what is causing the crash. This is after I call session = [MIDINetworkSession defaultSession]; session.enabled = YES; session.connectionPolicy = MIDINetworkConnectionPolicy_Anyone; MIDIClientCreate(CFSTR("MidiManager"), midiNotifyProc, (void*)self, &midiClientRef); This kind of looks like CoreMIDI library has not been included in the build. Problem is, it IS included in the build as a required framework. (And the deployment target is set to 4.2). I can run the build fine on my iPad and have been testing extensively with other users' iPads also with no problems whatsoever. Also, this is an update to an existing app that has had several updates already with no problems. I just double checked my deployment build and the framework is definitely included, and I just installed that build onto my iPad (with a different provisioning profile from the store) and it works fine also. What could be happening? Could it be that Xcode just did a bad build for the one I sent to Apple, or am I missing something obvious? Could I change the MIDINetworkNotificationSessionDidChange notification symbol to a literal string (@"MIDINetworkNotificationSessionDidChange") to fix things for the mean time? Thanks for any help!

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  • Can I use encrypt web.config with a custom protection provider who's assembly is not in the GAC?

    - by James
    I have written a custom protected configuration provider for my web.config. When I try to encrypt my web.config with it I get the following error from aspnet_iisreg aspnet_regiis.exe -pef appSettings . -prov CustomProvider (This is running in my MSBuild) Could not load file or assembly 'MyCustomProviderNamespace' or one of its dependencies. The system cannot find the file specified. After checking with the Fusion log, I confirm it is checking both the GAC, and 'C:/WINNT/Microsoft.NET/Framework/v2.0.50727/' (the location of aspnet_iisreg). But it cannot find the provider. I do not want to move my component into the GAC, I want to leave the custom assembly in my ApplicationBase to copy around to various servers without having to pull/push from the GAC. Here is my provider configuration in the web.config. <configProtectedData> <providers> <add name="CustomProvider" type="MyCustomProviderNamespace.MyCustomProviderClass, MyCustomProviderNamespace" /> </providers> </configProtectedData> Has anyone got any ideas?

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  • XML file does't load when HTML5 video plays

    - by DD77
    I should be able to loads the related XML file and displays the content of the XML file as the video plays back. What am I missing? DEMO JAVSCRIPT // properties var XML_PATH = "http://www.adjustyourset.tv/interview/cuepoints.xml"; var video_width; var video_height; var videos_array=new Array(); // init the application function init() { // call loadXML function loadXML(); } // XML loading function loadXML() { $.ajax({ type: "GET", url: XML_PATH, dataType: "xml", success: function onXMLloaded(xml) { // set cuepoints find("cuepoints"); find("cuepoints"); // loop for each cuepoint $(xml).find('cuepoint').each(function loopingItems(value) { // create an object var obj={timeStamp:$(this).find("timeStamp").text(), desc:$(this).find("desc").text(), thumbLink:$(this).find("thumbLink").text(), price:$(this).find("price").text()}; videos_array.push(obj); // append <ul> and timeStamp $("#mycustomscroll").append('<ul>'); $("#mycustomscroll").append('<a><li id="item">Time Stamp:'+obj.timeStamp+'</li></a>'); }); // close </ul> $("#mycustomscroll").append('</ul>'); // append li tags $("#leftcolumn").append('<li src="'+videos_array[0].desc+'"> <p src="'+videos_array[0].thumbLink+'" /></li>'); // append description $("#price").append(videos_array[0].price); // call addListeners function addListeners(); } }); }

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  • What's the best way of accessing a DRb object (e.g. Ruby Queue) from Scala (and Java)?

    - by Tom Morris
    I have built a variety of little scripts using Ruby's very simple Queue class, and share the Queue between Ruby and JRuby processes using DRb. It would be nice to be able to access these from Scala (and maybe Java) using JRuby. I've put together something Scala and the JSR-223 interface to access jruby-complete.jar. import javax.script._ class DRbQueue(host: String, port: Int) { private var engine = DRbQueue.factory.getEngineByName("jruby") private var invoker = engine.asInstanceOf[Invocable] engine.eval("require \"drb\" ") private var queue = engine.eval("DRbObject.new(nil, \"druby://" + host + ":" + port.toString + "\")") def isEmpty(): Boolean = invoker.invokeMethod(this.queue, "empty?").asInstanceOf[Boolean] def size(): Long = invoker.invokeMethod(this.queue, "length").asInstanceOf[Long] def threadsWaiting: Long = invoker.invokeMethod(this.queue, "num_waiting").asInstanceOf[Long] def offer(obj: Any) = invoker.invokeMethod(this.queue, "push", obj.asInstanceOf[java.lang.Object]) def poll(): Any = invoker.invokeMethod(this.queue, "pop") def clear(): Unit = { invoker.invokeMethod(this.queue, "clear") } } object DRbQueue { var factory = new ScriptEngineManager() } (It conforms roughly to java.util.Queue interface, but I haven't declared the interface because it doesn't implement the element and peek methods because the Ruby class doesn't offer them.) The problem with this is the type conversion. JRuby is fine with Scala's Strings - because they are Java strings. But if I give it a Scala Int or Long, or one of the other Scala types (List, Set, RichString, Array, Symbol) or some other custom type. This seems unnecessarily hacky: surely there has got to be a better way of doing RMI/DRb interop without having to use JSR-223 API. I could either make it so that the offer method serializes the object to, say, a JSON string and takes a structural type of only objects that have a toJson method. I could then write a Ruby wrapper class (or just monkeypatch Queue) to would parse the JSON. Is there any point in carrying on with trying to access DRb from Java/Scala? Might it just be easier to install a real message queue? (If so, any suggestions for a lightweight JVM-based MQ?)

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  • HTML5 or Flash?

    - by lewiguez
    I have to write a web application for a client soon. Looking at the specs, there is no reason why the project couldn't be an HTML5/CSS/Javascript project, but the client is arguing that it has to be Flash. The project has a number of dynamic elements and is web-based. It'll only be used in-house by a small number of people and all of those people use either Google Chrome or Safari 4. They are all pretty tech-savvy to boot. My question is this: what are some of the reasons (preferably technical since this is Stack Overflow) I can present to my client as to why HTML5 is better than Flash (that's assuming I'm right and it is in this case)? Is it OK to use HTML5 even though it's still a draft spec (I'm assuming it is after checking out all those Apple HTML5 demos a few days ago)? Also, would a hybrid approach be preferable for now? Something that uses Flash wherever the canvas object would've been used in the HTML5 approach and that conforms to a normal XHTML approach. Help!

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  • jquery accessing dynamic class selectors

    - by dinotom
    Given the following html rendering; <fieldset id="fld_Rye"> <legend>7 Main St.</legend> <div> <table> <tr> <th class="wideCol"><b><i>Service Description</i></b></th> <th class="wideCol"><b><i>Service Name</i></b></th> <th class="normalPlusWidth"><b><i>Contact Name</i></b></th> </tr> <ItemTemplate> <tr class=""> <td class="servDesc">&nbsp;<b>Plumbing Services</b></td> <td class="servName">&nbsp;<b>Flynnsters's Plumbing</b></td> <td class="servContact">&nbsp;<b>Jim Flynnster</b></td> </tr> </ItemTemplate> I am trying to access all the td's with a class of servDesc, get their width into an array and get the max width from that array to reset the css width of that class using jquery on page load. I cant seem to get the right selector for those tags, and I've tried at least 50 variations. My latest try; var maxTdWidth; var servDescCols = []; $("#fld_Rye td#servDesc").each(function () { alert("found one"); servDescCols.push(this.width()); }); maxTdWidth = Math.max.apply(Math, servDescCols);

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  • Java queue and multi-dimention array question? [Beginner level]

    - by javaLearner.java
    First of all, this is my code (just started learning java): Queue<String> qe = new LinkedList<String>(); qe.add("b"); qe.add("a"); qe.add("c"); qe.add("d"); qe.add("e"); My question: Is it possible to add element to the queue with two values, like: qe.add("a","1"); // where 1 is integer So, that I know element "a" have value 1. If I want to add a number let say "2" to element a, I will have like a = 3. If this cant be done, what else in java classes that can handle this? I tried to use multi-dimention array, but its kinda hard to do the queue, like pop, push etc. (Maybe I am wrong) How to call specific element in the queue? Like, call element a, to check its value. [Note] Please don't give me links that ask me to read java docs. I was reading, and I still dont get it. The reason why I ask here is because, I know I can find the answer faster and easier.

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  • Git repositories on shared hosting with ssh access - multiple users / one ssh account

    - by acp
    I'm part of a small team trying to start coding on a project. I've decided it's time to give git a chance (no more svn) and was trying to see if we could use our shared web hosting to deploy a "public" repository there so that we can easily push/pull to/from it and keep up-to-date with each others changes. The problem I'm having now is that we only have a single ssh account for that hosting. Having used svn in the past, I could enforce a svn username on a given pair of ssh keys, however I don't seem to be able to do something similar with git (in other words tie the ssh keypair to a specific dev). I don't mind everybody having read/write permissions everywhere, since anything that is private should stay on each others machine. Finally, solutions such as gitosis can not be used. I guess my question to you is how is accountability to git pushes given? Is it tied to the ssh account being used, or the email address given in git config? Can I create different ssh keys for every developer (for the same ssh account though), and just send them to the devs?

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  • Clarification on Threads and Run Loops In Cocoa

    - by dubbeat
    I'm trying to learn about threading and I'm thoroughly confused. I'm sure all the answers are there in the apple docs but I just found it really hard to breakdown and digest. Maybe somebody could clear a thing or 2 up for me. 1)performSelectorOnMainThread Does the above simply register an event in the main run loop or is it somehow a new thread even though the method says "mainThread"? If the purpose of threads is to relieve processing on the main thread how does this help? 2) RunLoops Is it true that if I want to create a completely seperate thread I use "detachNewThreadSelector"? Does calling start on this initiate a default run loop for the thread that has been created? If so where do run loops come into it? 3) And Finally , I've seen examples using NSOperationQueue. Is it true to say that If you use performSelectorOnMainThread the threads are in a queue anyway so NSOperation is not needed? 4) Should I forget about all of this and just use the Grand Central Dispatch instead?

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