Search Results

Search found 14399 results on 576 pages for 'python noob'.

Page 330/576 | < Previous Page | 326 327 328 329 330 331 332 333 334 335 336 337  | Next Page >

  • django admin - adding fields on the fly

    - by Thomas
    Basically I am writing a simple shopping cart. Each item can have multiple prices. (i.e. shirts where each size is priced differently). I would like to have a single price field in my admin panel, where when the first price is entered, an additional price field pops up. However I am kind of at a loss as to how to do this. What would be the best way to do this?

    Read the article

  • How to display a QGraphicsScene?

    - by Chris
    I've got the following code and I'm not sure how to add the QGraphicsScene to my layout.. class MainForm(QDialog): def __init__(self, parent=None): super(MainForm, self).__init__(parent) self.scene = QGraphicsScene(self) self.scene.setSceneRect(0, 0, 500, 500) self.view = QGraphicsView() self.view.setRenderHint(QPainter.Antialiasing) self.view.setScene(self.scene) self.view.setFocusPolicy(Qt.NoFocus) zoomSlider = QSlider(Qt.Horizontal) zoomSlider.setRange(5, 200) zoomSlider.setValue(100) self.pauseButton = QPushButton("Pause") quitButton = QPushButton("Quit") layout = QVBoxLayout() layout.addWidget(zoomSlider) self.setLayout(layout) self.startTimer(10) How can I get my QGraphicsScene running? I'm new to Qt. Am I even supposed to be adding a QGraphicsScene to a layout/

    Read the article

  • Apps not showing in Django admin site

    - by jack
    I have a Django project with about 10 apps in it. But the admin interface only shows Auth and Site models which are part of Django distribution. Yes, the admin interface is up and working but none of my self-written apps shows there. INSTALLED_APPS INSTALLED_APPS = ( 'django.contrib.auth', 'django.contrib.sites', 'django.contrib.contenttypes', 'django.contrib.humanize', 'django.contrib.sessions', 'django.contrib.admin', 'django.contrib.admindocs', 'project.app1', ... app1/admin.py from django.contrib import admin from project.app1.models import * admin.site.register(model1) admin.site.register(model2) admin.site.register(model3) What could be wrong in this case? Looks like everything is configured as what document says. Thank you in advance.

    Read the article

  • Django - provide additional information in template

    - by Ninefingers
    Hi all, I am building an app to learn Django and have started with a Contact system that currently stores Contacts and Addresses. C's are a many to many relationship with A's, but rather than use Django's models.ManyToManyField() I've created my own link-table providing additional information about the link, such as what the address type is to the that contact (home, work etc). What I'm trying to do is pass this information out to a view, so in my full view of a contact I can do this: def contact_view_full(request, contact_id): c = get_object_or_404(Contact, id=contact_id) a = [] links = ContactAddressLink.objects.filter(ContactID=c.id) for link in links: b = Address.objects.get(id=link.AddressID_id) a.append(b) return render_to_response('contact_full.html', {'contact_item': c, 'addresses' : a }, context_instance=RequestContext(request)) And so I can do the equivalent of c.Addresses.all() or however the ManyToManyField works. What I'm interested to know is how can I pass out information about the link in the link object with the 'addresses' : a information, so that when my template does this: {% for address in addresses %} <!-- ... --> {% endfor %} and properly associate the correct link object data with the address. So what's the best way to achieve this? I'm thinking a union of two objects might be an idea but I haven't enough experience with Django to know if that's considered the best way of doing it. Suggestions? Thanks in advance. Nf

    Read the article

  • Using urllib2 with SOCKS proxy

    - by roddik
    Hello. Is it possible to fetch pages with urllib2 through a SOCKS proxy on a one socks server per opener basic? I've seen the solution using setdefaultproxy method, but I need to have different socks in different openers.

    Read the article

  • Django Admin interface with pickled set

    - by Rosarch
    I have a model that has a pickled set of strings. (It has to be pickled, because Django has no built in set field, right?) class Foo(models.Model): __bar = models.TextField(default=lambda: cPickle.dumps(set()), primary_key=True) def get_bar(self): return cPickle.loads(str(self.__bar)) def set_bar(self, values): self.__bar = cPickle.dumps(values) bar = property(get_bar, set_bar) I would like the set to be editable in the admin interface. Obviously the user won't be working with the pickled string directly. Also, the interface would need a widget for adding/removing strings from a set. What is the best way to go about doing this? I'm not super familiar with Django's admin system. Do I need to build a custom admin widget or something? Update: If I do need a custom widget, this looks helpful: http://www.fictitiousnonsense.com/archives/22

    Read the article

  • Rewriting An URL With Regular Expression Substitution in Routes

    - by Sean M
    In my Pylons app, some content is located at URLs that look like http://mysite/data/31415. Users can go to that URL directly, or search for "31415" via the search page. My constraints, however, mean that http://mysite/data/000031415 should go to the same page as the above, as should searches for "0000000000031415." Can I strip leading zeroes from that string in Routes itself, or do I need to do that substitution in the controller file? If it's possible to do it in routing.py, I'd rather do it there - but I can't quite figure it out from the documentation that I'm reading.

    Read the article

  • PycURL RESUME_FROM

    - by excid3
    I can't seem to get the RESUME_FROM option to work. Here's some example code that I have been testing with: import os import pycurl import sys def progress(total, existing, upload_t, upload_d): try: frac = float(existing)/float(total) except: frac = 0 sys.stdout.write("\r%s %3i%%" % ("file", frac*100) ) url = "http://launchpad.net/keryx/stable/0.92/+download/keryx_0.92.4.tar.gz" filename = url.split("/")[-1].strip() def test(debug_type, debug_msg): print "debug(%d): %s" % (debug_type, debug_msg) c = pycurl.Curl() c.setopt(pycurl.URL, url) c.setopt(pycurl.FOLLOWLOCATION, 1) c.setopt(pycurl.MAXREDIRS, 5) # Setup writing if os.path.exists(filename): f = open(filename, "ab") c.setopt(pycurl.RESUME_FROM, os.path.getsize(filename)) else: f = open(filename, "wb") c.setopt(pycurl.WRITEDATA, f) #c.setopt(pycurl.VERBOSE, 1) c.setopt(pycurl.DEBUGFUNCTION, test) c.setopt(pycurl.NOPROGRESS, 0) c.setopt(pycurl.PROGRESSFUNCTION, progress) c.perform()

    Read the article

  • Urllib's urlopen breaking on some sites (e.g. StackApps api)

    - by Edan Maor
    I'm using urllib2's urlopen function to try and get a JSON result from the StackOverflow api. The code I'm using: >>> import urllib2 >>> conn = urllib2.urlopen("http://api.stackoverflow.com/0.8/users/") >>> conn.readline() The result I'm getting: '\x1f\x8b\x08\x00\x00\x00\x00\x00\x04\x00\xed\xbd\x07`\x1cI\x96%&/m\xca{\x7fJ\... I'm fairly new to urllib, but this doesn't seem like the result I should be getting. I've tried it in other places and I get what I expect (the same as visiting the address with a browser gives me: a JSON object). Using urlopen on other sites (e.g. "http://google.com") works fine, and gives me actual html. I've also tried using urllib and it gives the same result. I'm pretty stuck, not even knowing where to look to solve this problem. Any ideas?

    Read the article

  • Django template-printing variables

    - by Hulk
    In django views def add(request): dict{} co_data = optarr dict.update({'co_data' : co_data}) logging.debug(co_data) return render_to_response('scheme/create.html',context_instance=RequestContext(request,{'dict': dict})) And data has the following string 1##2##3##4## And in the template when i say {{co_data}} it doesnt display the values.Please point out whats wrong in the code. Thanks..

    Read the article

  • (interactive) graph as in graph theory on a web page ?

    - by LB
    Hi, I have to integrate a graph with nodes and edges on a web page. Ideally, i would like to be able to interact with it (like moving the nodes around). Actually, i'm beginning by representing trees, so i would appreciate to be able to collapse subtrees. How can I do that ? I was considering google-visualization api but i wasn't able to find the kind of visualization i'm looking for (org chart doesn't allow to have multiple fathers, if i understood well) I've got no idea of the kind of technology so my tagging may not be really accurate :-). thanks

    Read the article

  • Django and Reportlab Question

    - by Hellnar
    Hello, I have written this small Django view to return pdf. @login_required def code_view(request,myid): try: deal = Deal.objects.get(id=myid) except: raise Http404 header = deal.header code = deal.code response = HttpResponse(mimetype='application/pdf') response['Content-Disposition'] = 'attachment; filename=code.pdf' p = canvas.Canvas(response) p.drawString(10, 800, header) p.drawString(10, 700, code) p.showPage() p.save() return response And my questions: Utf-8 characters are not shown correctly within the pdf. How can I include an image ? How can I include a very basic html such as: . <ul> <li>List One</li> <li>List Two</li> <li>List Three</li> </ul>

    Read the article

  • django-admin - how to modify ModelAdmin to create multiple objects at once?

    - by skrobul
    let's assume that I have very basic model class Message(models.Model): msg = models.CharField(max_length=30) this model is registered with admin module: class MessageAdmin(admin.ModelAdmin): pass admin.site.register(Message, MessageAdmin) Currently when I go into the admin interface, after clicking "Add message" I have only one form where I can enter the msg. I would like to have multiple forms (formset perhaps) on the "Add page" so I can create multiple messages at once. It's really annoying having to click "Save and add another" every single time. Ideally I would like to achieve something like InlineModelAdmin but it turns out that you can use it only for the models that are related to the object which is edited. What would you recommend to use to resolve this problem?

    Read the article

  • Django foreign key question

    - by Hulk
    All, i have the following model defined, class header(models.Model): title = models.CharField(max_length = 255) created_by = models.CharField(max_length = 255) def __unicode__(self): return self.id() class criteria(models.Model): details = models.CharField(max_length = 255) headerid = models.ForeignKey(header) def __unicode__(self): return self.id() class options(models.Model): opt_details = models.CharField(max_length = 255) headerid = models.ForeignKey(header) def __unicode__(self): return self.id() AND IN MY VIEWS I HAVE p= header(title=name,created_by=id) p.save() Now the data will be saved to header table .My question is that for this id generated in header table how will save the data to criteria and options table..Please let me know.. Thanks..

    Read the article

  • Py2exe, PyQt4 and Postgre Driver (QPSQL)

    - by Marshall
    Hi, I`m trying to freeze my application using Py2exe. My app uses PyQt4 and it apparently works fine with py2exe. But once I`ve uninstalled PyQt, it shows the following error: QSqlDatabase: QPSQL driver not loaded QSqlDatabase: available driver: QPSQL7 QPSQL Which doesn't make sense at all. If PyQt4 is still installed, it works just fine. This is my py2exe parameters: data_files = [ ('sqldrivers', [ 'C:\Python26\Lib\site-packages\PyQt4\plugins\sqldrivers\qsqlpsql4.dll' ]) ] setup(console=["delivery.py"], options={"py2exe" : {"includes" : ["sip", "PyQt4.QtSql", "PyQt4.QtWebKit", "PyQt4.QtNetwork"]}}, data_files=data_files)

    Read the article

  • How to customize a many-to-many inline model in django admin

    - by Jonathan
    I'm using the admin interface to view invoices and products. To make things easy, I've set the products as inline to invoices, so I will see the related products in the invoice's form. As you can see I'm using a many-to-many relationship. In models.py: class Product(models.Model): name = models.TextField() price = models.DecimalField(max_digits=10,decimal_places=2) class Invoice(models.Model): company = models.ForeignKey(Company) customer = models.ForeignKey(Customer) products = models.ManyToManyField(Product) In admin.py: class ProductInline(admin.StackedInline): model = Invoice.products.through class InvoiceAdmin(admin.ModelAdmin): inlines = [FilteredApartmentInline,] admin.site.register(Product, ProductAdmin) The problem is that django presents the products as a table of drop down menus (one per associated product). Each drop down contains all the products listed. So if I have 5000 products and 300 are associated with a certain invoice, django actually loads 300x5000 product names. Also the table is not aesthetic. How can I change it so that it'll just display the product's name in the inline table? Which form should I override, and how?

    Read the article

  • Django forms, inheritance and order of form fields

    - by Hannson
    I'm using Django forms in my website and would like to control the order of the fields. Here's how I define my forms: class edit_form(forms.Form): summary = forms.CharField() description = forms.CharField(widget=forms.TextArea) class create_form(edit_form): name = forms.CharField() The name is immutable and should only be listed when the entity is created. I use inheritance to add consistency and DRY principles. What happens which is not erroneous, in fact totally expected, is that the name field is listed last in the view/html but I'd like the name field to be on top of summary and description. I do realize that I could easily fix it by copying summary and description into create_form and loose the inheritance but I'd like to know if this is possible. Why? Imagine you've got 100 fields in edit_form and have to add 10 fields on the top in create_form - copying and maintaining the two forms wouldn't look so sexy then. (This is not my case, I'm just making up an example) So, how can I override this behavior? Edit: Apparently there's no proper way to do this without going through nasty hacks (fiddling with .field attribute). The .field attribute is a SortedDict (one of Django's internal datastructures) which doesn't provide any way to reorder key:value pairs. It does how-ever provide a way to insert items at a given index but that would move the items from the class members and into the constructor. This method would work, but make the code less readable. The only other way I see fit is to modify the framework itself which is less-than-optimal in most situations. In short the code would become something like this: class edit_form(forms.Form): summary = forms.CharField() description = forms.CharField(widget=forms.TextArea) class create_form(edit_form): def __init__(self,*args,**kwargs): forms.Form.__init__(self,*args,**kwargs) self.fields.insert(0,'name',forms.CharField()) That shut me up :)

    Read the article

  • How to sort a boxplot by the median values in pandas

    - by Chris
    I've got a dataframe outcome2 that I generate a grouped boxplot with in the following manner: In [11]: outcome2.boxplot(column='Hospital 30-Day Death (Mortality) Rates from Heart Attack',by='State') plt.ylabel('30 Day Death Rate') plt.title('30 Day Death Rate by State') Out [11]: What I'd like to do is sort the plot by the median for each state, instead of alphabetically. Not sure how to go about doing so.

    Read the article

  • Passing sql results to views hard-codes views to database column names

    - by Galen
    I just realized that i may not be following best practices in regards to the MVC pattern. My issue is that my views "know" information about my database Here's my situation in psuedo code... My controller invokes a method from my model and passes it directly to the view view.records = tableGateway.getRecords() view.display() in my view each records as record print record.name print record.address ... In my view i have record.name and record.address, info that's hard-coded to my database. Is this bad? What other ways around it are there other than iterating over everything in the controller and basically rewriting the records collection. And that just seems silly. Thanks

    Read the article

  • Problem's running unittest test suite OO

    - by chrissygormley
    Hello, I have a test suite to perform smoke tests. I have all my script stored in various classes but when I try and run the test suite I can't seem to get it working if it is in a class. The code is below: (a class to call the tests) from alltests import SmokeTests class CallTests(SmokeTests): def integration(self): self.suite() if __name__ == '__main__': run = CallTests() run.integration() And the test suite: class SmokeTests(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('external_sanity', 'internal_sanity') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests unittest.main(defaultTest='suite') This output's an error: Attribute Error: 'module' object has no attribute 'suite' So I can see how to call a normal function defined but I'm finding it difficult calling in the suite. In one of the tests the suite is set up like so: class InternalSanityTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeInternalSanityTestSuite(): suite = unittest.TestSuite() suite.addTest(TestInternalSanity("BasicInternalSanity")) suite.addTest(TestInternalSanity("VerifyInternalSanityTestFail")) return suite def suite(): return unittest.makeSuite(TestInternalSanity) Can anyone help me with getting this running? Thanks for any help in advance.

    Read the article

  • How to parse the "<media:group>" using feedparser?

    - by Wayle.C
    The rss file is shown as below, i want to get the content in section media:group . I check the document of feedparser, but it seems not mention this. How to do it? Any help is appreciated. XYZ InfoX: Special hello http://www1.XYZInfoX.com/learninghello/home hello en Wed, 17 Mar 2010 08:50:06 GMT 2010-03-17T08:50:06Z en Voice of America http://www1.XYZInfoX.com/learninghello http://media.XYZInfoX.com/designimages/XYZRSSIcon.gif <item> <title>Who Were the Deadliest Gunmen of the Wild West?</title> <link>http://www1.XYZInfoX.com/learninghello/home/Deadliest-Gunmen-of-the-Wild-West-87826807.html</link> <description> The story of two of them: "Killin'" Jim Miller was an outlaw, "Texas" John Slaughter was a lawman | EXPLORATIONS </description> <pubDate>Wed, 17 Mar 2010 00:38:48 GMT</pubDate> <guid isPermaLink="false">87826807</guid> <dc:creator></dc:creator> <dc:date>2010-03-17T00:38:48Z</dc:date> *<media:group> <media:content url="http://media.XYZInfoX.com/images/archives_peace_comm_480_16mar_se.jpg" medium="image" isDefault="true" height="300" width="480" /> <media:content url="http://media.XYZInfoX.com/images/archives_peace_comm_230_16mar_se_edited-1.jpg" medium="image" isDefault="false" height="230" width="230" /> <media:content url="http://media.XYZInfoX.com/images/tex_trans_lawmans_230_16mar10_se.jpg" medium="image" isDefault="false" height="230" width="230" /> <media:content url="http://www.XYZInfoX.com/MediaAssets2/learninghello/dalet/se-exp-outlaws-part2-17mar2010.Mp3" type="audio/mpeg" medium="audio" isDefault="false" /> </media:group>* </item>

    Read the article

  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

    Read the article

< Previous Page | 326 327 328 329 330 331 332 333 334 335 336 337  | Next Page >