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  • nasm infinite loop with FPU

    - by Ben Ishak
    i'm trying to create a small nasm program which do this operation in floating point while(input <= 10^5) do begin input = input * 10 i = i - 1 end the equivilant program in nasm is as following section .data input: resd 1 n10: dd 0x41200000 ; 10 _start: mov eax, 200 ; eax = 200 ; extract eax -> Floating Point IEEE 754 and eax, 0x7f800000 shr eax, 23 sub eax, 127 mov dword [input], eax ; input = eax = 200 mov edx, 0x49742400 ; 10^5 ; %begin mov ecx, 0 ; i = 0 jmp alpha alpha: fld dword [input] cmp [input], edx ; input <= 10^5 jle _while jmp log2 _while: fld dword [n10] ; 10 fld dword [input] ; input fmul st0, st1 ; input * 10 fst dword [input] ; input = input dec ecx ; i = i - 1 jmp alpha the _while loop is iterating infinitely ecx / i gards always the same value = -4194304 (it is sepposed to be 0) and doesn't decrement

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  • Null Pointer Exception in Primavera P6 8.1

    - by gwrichard
    I am getting a null pointer exception in a Primavera P6 8.1 installation. The exception only occurs in one section of the web-client: Application settings.P6 web and the P6 API are deployed on the same WebLogic (10.3.5) node running on a Windows Server 2008 R2 installation. I have done this installation using this same software stack a dozen times and don't have this issue on any of the other installs. Exact error below: Match: beginTraversal Match: digest selected JREDesc: JREDesc[version 1.6.0_20+, heap=-1--1, args=null, href=http://java.sun.com/products/autodl/j2se, sel=false, null, null], JREInfo: JREInfo for index 0: platform is: 1.7 product is: 1.7.0_17 location is: http://java.sun.com/products/autodl/j2se path is: C:\Program Files (x86)\Java\jre7\bin\javaw.exe args is: null native platform is: Windows, x86 [ x86, 32bit ] JavaFX runtime is: JavaFX 2.2.7 found at C:\Program Files (x86)\Java\jre7\ enabled is: true registered is: true system is: true Match: ignoring maxHeap: -1 Match: ignoring InitHeap: -1 Match: digesting vmargs: null Match: digested vmargs: [JVMParameters: isSecure: true, args: ] Match: JVM args after accumulation: [JVMParameters: isSecure: true, args: ] Match: digest LaunchDesc: http://localhost:7001/p6/action/jnlp/appletsjnlp.jnlp?mainClass=com.primavera.pvapplets.adminpreferences.AdminPreferencesApplet&classPath=adminpreferences.jar,prm-applets-common.jar,forms-1.0.7.jar,prm-guisupport.jar,prm-to.jar,jide.jar,tablesupport.jar,formsupport.jar,applets-bo.jar,commons-lang.jar,prm-common.jar,resource_strings.jar,prm-img.jar,commons-logging.jar&name=AdminPreferences&version=8.1.2.0.0602 Match: digest properties: [] Match: JVM args: [JVMParameters: isSecure: true, args: ] Match: endTraversal .. Match: JVM args final: Match: Running JREInfo Version match: 1.7.0.17 == 1.7.0.17 Match: Running JVM args match: have:<> satisfy want:<> Java Plug-in 10.17.2.02 Using JRE version 1.7.0_17-b02 Java HotSpot(TM) Client VM User home directory = C:\Users\gwrichard ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message l: dump classloader list m: print memory usage o: trigger logging q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack x: clear classloader cache 0-5: set trace level to <n> ----------------------------------------------------

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  • How to store an inventory using hashtables?

    - by Harm De Weirdt
    Hello everyone. For an assignment in collego we have to make a script in Perl that allows us to manage an inventory for an e-store. (The example given was Amazon) Users can make orders in a fully text-based environment and the inventory must be updated when an order is completed. Every item in the inventory has 3 to 4 attributes: a product code, a title, a price and for some an amount (MP3's for example do not have this attribute) Since this is my first encounter with Perl, i don't really know how to start. My main problem is how i should "implement" the inventory in the program. One of the functions of the program is searching trough the titles. Another is to make an order, where the user should give a product code. My first idea was a hashtable with the productcode as key. But if i wanted to search in the titles that could be a problem because of this: the hashkey would be something like DVD-123, the information belonging to that key could be "The Green Mask 12" (without the ") where the 12 indicates how many of this DVD are currently in stock. So i'd have to find a way to ignore the 12 in the end. Another solution was to use the title as Hashkey, but that would prove cumbersome too I think. Is there a way to make a hashtable with 2 key's, and when I give only one it returns an array with the other values? (Including the other key and the other information) That way I could use another key depending on what info I need from my inventory. We have to read the default inventory from a txt file looking like this: MP3-72|Lady Gaga - Kiss and Run (Fear of Commitment Monster)|0.99 CD-400|Kings of Leon - Only By The Night|14.50|2 MP3-401|Kings of Leon - Closer|0.85 DVD-144|Live Free or Die Hard|14.99|2 SOFT-864|Windows Vista|49.95 Any help would be appreciated very much :) PS: I am sorry for my bad grammar, English isn't my native language.

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  • Can I interrupt javascript code and then continue on a keystroke?

    - by Brian Ramsay
    I am porting an old game from C to Javascript. I have run into an issue with display code where I would like to have the main game code call display methods without having to worry about how those status messages are displayed. In the original code, if the message is too long, the program just waits for the player to toggle through the messages with the spacebar and then continues. This doesn't work in javascript, because while I wait for an event, all of the other program code continues. I had thought to use a callback so that further code can execute when the player hits the designated key, but I can't see how that will be viable with a lot of calls to display.update(msg) scattered throughout the code. Can I architect things differently so the event-based, asynchronous model works, or is there some other solution that would allow me to implement a more traditional event loop? Am I making sense? Example: // this is what the original code does, but obviously doesn't work in Javascript display = { update : function(msg) { // if msg is too long // wait for user input // ok, we've got input, continue } }; // this is more javascript-y... display = { update : function(msg, when_finished) { // show part of the message $(document).addEvent('keydown', function(e) { // display the rest of the message when_finished(); }); } }; // but makes for amazingly nasty game code do_something(param, function() { // in case do_something calls display I have to // provide a callback for everything afterwards // this happens next, but what if do_the_next_thing needs to call display? // I have to wait again do_the_next_thing(param, function() { // now I have to do this again, ad infinitum } }

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  • Netflix streaming stops loading at 98% on Revo 3700

    - by Martin Harris
    I'm trying to stream Netflix on an Acer Revo 3700 running Windows 7 Home Premium, but it hangs on the loading screen at 98% (after it has formatted the player to the right aspect ratio and added the controls, but before the video starts) with no error messages or failures. I have two other machines on the same network, one running Windows 7 Home Premium and another running XP, which both stream faultlessly. Things I have tried: Both a wired and wireless connection to the router Upgrading the video and audio drivers IE, Chrome and Firefox Boxee software Connecting with a VGA cable instead of HDMI (in case it is a HDCP thing) Uninstalling and reinstalling Silverlight. Getting someway into loading a HD movie and turning "Allow HD" off Does anyone know what Netflix is doing at the 98% load mark? Are there any log files? Anything else worth trying? Full disclosure: I'm using Netflix from the UK through a US based VPN. I've tried multiple VPNs and the problem is exactly the same, also the other machines on the same network through the same VPN work fine so I don't think this is the issue, but it might be a factor. The region check happens at around 7% and I get past that.

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  • Mystery 0xc0000142 error on starting java from a service, as a different user.

    - by cpf
    This is a very convoluted setup, but effectively this is what goes down: Manager service (which I don't have control over) running as admin user X starts my executable, which then starts Java as user Y using the standard c# StartInfo.Username/Password controls. Now, from a basic (not elevated or anything, just admin) command prompt I can run that executable, and Java pops up and works fine, running perfectly under the user it should be. When the service runs the same executable, however, Java silently fails. The only hint I see is this series of events in the event viewer: Service starts "Application popup: java.exe - Application Error : The application was unable to start correctly (0xc0000142). Click OK to close the application. " (googling this reveals a lot of scam sites telling me to use their "free antivirus to fix 0xc0000142 errors easy!"... sigh) Service stops (the java shutdown propagated, which is supposed to happen) And here's what process explorer has for the failure: As you can see, everything shows as a success. Now, I think this might have something to do with the permissions (the user java.exe is running under has traverse permission for the entire drive and full permissions to Directory A, which is where the .jar is), but I just can't fathom how something that works fine from the command line (and, this is an upgrade, the previous system without the user-switching aspect works fine from the service) can fail with such a cryptic message and little showing up in logs.

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  • How to make a wxFrame behave like a modal wxDialog object

    - by dagorym
    Is is possible to make a wxFrame object behave like a modal dialog box in that the window creating the wxFrame object stops execution until the wxFrame object exits? I'm working on a small game and have run into the following problem. I have a main program window that hosts the main application (strategic portion). Occasionally, I need to transfer control to a second window for resolution of part of the game (tactical portion). While in the second window, I want the processing in the first window to stop and wait for completion of the work being done in the second window. Normally a modal dialog would do the trick but I want the new window to have some functionality that I can't seem to get with a wxDialog, namely a status bar at the bottom and the ability to resize/maximize/minimize the window (this should be possible but doesn't work, see this question How to get the minimize and maximize buttons to appear on a wxDialog object). As an addition note, I want the second window's functionality needs to stay completely decoupled from the primary window as it will be spun off into a separate program eventually. Has anyone done this or have any suggestions?

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • How do I set the Eclipse build path and class path from an Ant build file?

    - by Nels Beckman
    Hey folks, There's a lot of discussion about Ant and Eclipse, but no previously answered seems to help me. Here's the deal: I am trying to build a Java program that compiles successfully with Ant from the command-line. (To confuse matters further, the program I am attempting to compile is Ant itself.) What I really want to do is to bring this project into Eclipse and have it compile in Eclipse such that the type bindings and variable bindings (nomenclature from Eclipse JDT) are correctly resolved. I need this because I need to run a static analysis on the code that is built on top of Eclipse JDT. The normal way I bring a Java project into Eclipse so that Eclipse will build it and resolve all the bindings is to just import the source directories into a Java project, and then tell it to use the src/main/ directory as a "source directory." Unfortunately, doing that with Ant causes the build to fail with numerous compile errors. It seems to me that the Ant build file is setting up the class path and build path correctly (possibly by excluding certain source files) and Eclipse does not have this information. Is there any way to take the class path & build path information embedded in an Ant build file, and given that information to Eclipse to put in its .project and .classpath files? I've tried, creating a new project from an existing build file (an option in the File menu) but this does not help. The project still has the same compile errors. Thanks, Nels

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  • mplayer (mplayerhq.hu) repeats ending audio frames

    - by kamikatze
    mplayer (from mplayerhq.hu) on windows repeats the last few audio frames upon exit. When the video ends, before you can see Exiting... (End of file) in the command prompt, you will hear the last 1/2 second or so of the audio track again. This behavior is the same for multiple containers/codecs/soundcards Vista or Windows 7. Is there a workaround for this? My playback specs: MPlayer Sherpya-MT-SVN-r31027-4.2.5 (C) 2000-2010 MPlayer Team 150 audio & 343 video codecs Playing splash_final.wmv. ASF file format detected. [asfheader] Audio stream found, -aid 1 [asfheader] Video stream found, -vid 2 VIDEO: [WMV3] 1280x720 24bpp 1000.000 fps 6291.5 kbps (768.0 kbyte/s) ========================================================================== Opening video decoder: [dmo] DMO video codecs DMO dll supports VO Optimizations 0 1 DMO dll might use previous sample when requested Decoder supports the following formats: YV12 YUY2 UYVY YVYU RGB8 [..] Decoder is capable of YUV output (flags 0x1b) Movie-Aspect is undefined - no prescaling applied. VO: [directx] 1280x720 = 1280x720 Planar YV12 Selected video codec: [wmv9dmo] vfm: dmo (Windows Media Video 9 DMO) ========================================================================== ========================================================================== Opening audio decoder: [ffmpeg] FFmpeg/libavcodec audio decoders AUDIO: 44100 Hz, 2 ch, s16le, 329.8 kbit/23.37% (ratio: 41221-176400) Selected audio codec: [ffwmav2] afm: ffmpeg (DivX audio v2 (FFmpeg)) ========================================================================== AO: [dsound] 44100Hz 2ch s16le (2 bytes per sample) Starting playback...

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  • What's the vbs code to schedule a task every time Windows starts up?

    - by Wing C. Chen
    I would like to know how to write up the vbs code to schedule a windows task to start a .exe program every time the Windows starts up. I found the following code online: strComputer = "." Set objWMIService = GetObject("winmgmts:" _ & "{impersonationLevel=impersonate}!\\" & strComputer & "\root\cimv2") Set objNewJob = objWMIService.Get("Win32_ScheduledJob") errJobCreated = objNewJob.Create _ ("Notepad.exe", "********123000.000000-420", _ True , 1 OR 4 OR 16, , , JobID) Wscript.Echo errJobCreated But it only tells me how to schedule the task every on some specific days and hours. I thought of creating a windows service. However the following is the story why I must look for an alternative to it. I created a windows service with RunAsService for my java program wrapped with Janel. The Service worked fine when I first installed and started it. However, after restarting my windows xp, a dialog window poped out saying that my janel generated .exe file has crashed, with my RunAsService service kept on going. The service worked fine when I terminated the service and restarted it again manually. Nevertheless, the same crash happens over and over again every time I restart my Windows.

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  • Duplicate elements when adding XElement to XDocument

    - by Andy
    I'm writing a program in C# that will go through a bunch of config.xml files and update certain elements, or add them if they don't exist. I have the portion down that updates an element if it exists with this code: XDocument xdoc = XDocument.Parse(ReadFile(_file)); XElement element = xdoc.Elements("project").Elements("logRotator") .Elements("daysToKeep").Single(); element.Value = _DoRevert; But I'm running into issues when I want to add an element that doesn't exist. Most of the time part of the tree is in place and when I use my code it adds another identical tree, and that causes the program reading the xml to blow up. here is how I am attempting to do it xdoc.Element("project").Add(new XElement("logRotator", new XElement("daysToKeep", _day))); and that results in a structure like this(The numToKeep tag was already there): <project> <logRotator> <daysToKeep>10</daysToKeep> </logRotator> <logRotator> <numToKeep>13</numToKeep> </logRotator> </project> but this is what I want <project> <logRotator> <daysToKeep>10</daysToKeep> <numToKeep>13</numToKeep> </logRotator> </project>

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  • Are functional programming languages good for practical tasks?

    - by Clueless
    It seems to me from my experimenting with Haskell, Erlang and Scheme that functional programming languages are a fantastic way to answer scientific questions. For example, taking a small set of data and performing some extensive analysis on it to return a significant answer. It's great for working through some tough Project Euler questions or trying out the Google Code Jam in an original way. At the same time it seems that by their very nature, they are more suited to finding analytical solutions than actually performing practical tasks. I noticed this most strongly in Haskell, where everything is evaluated lazily and your whole program boils down to one giant analytical solution for some given data that you either hard-code into the program or tack on messily through Haskell's limited IO capabilities. Basically, the tasks I would call 'practical' such as Aceept a request, find and process requested data, and return it formatted as needed seem to translate much more directly into procedural languages. The most luck I have had finding a functional language that works like this is Factor, which I would liken to a reverse-polish-notation version of Python. So I am just curious whether I have missed something in these languages or I am just way off the ball in how I ask this question. Does anyone have examples of functional languages that are great at performing practical tasks or practical tasks that are best performed by functional languages?

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  • This .mpg video clip doesn't play well

    - by Roey
    I've installed K-lite mega codec pack v6.9.0 with playback essentials without player. My default and only media player is windows media player. here are the clip's media info: General Complete name : D:\Users\Roey\Downloads\B384MV.mpg Format : MPEG-PS File size : 273 MiB Duration : 4mn 59s Overall bit rate : 7 643 Kbps Video ID : 224 (0xE0) Format : MPEG Video Format version : Version 2 Format profile : Main@High Format settings, BVOP : No Format settings, Matrix : Default Format settings, GOP : M=1, N=15 Duration : 4mn 57s Bit rate mode : Variable Bit rate : 7 363 Kbps Nominal bit rate : 9 000 Kbps Width : 1 920 pixels Height : 1 080 pixels Display aspect ratio : 16:9 Frame rate : 25.000 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Compression mode : Lossy Bits/(Pixel*Frame) : 0.142 Stream size : 261 MiB (96%) Audio ID : 192 (0xC0) Format : MPEG Audio Format version : Version 1 Format profile : Layer 3 Mode : Joint stereo Duration : 4mn 59s Bit rate mode : Constant Bit rate : 128 Kbps Channel(s) : 2 channels Sampling rate : 44.1 KHz Compression mode : Lossy Stream size : 4.56 MiB (2%) Menu When I play it there is no sound (just a little "kahhhh" noise every 10-20 seconds) and the frames are moving very slow - it "jumps" frames. A blue tray icon [FFa] "ffdshow audio decoder" pops with the following details: Input:MP3, stereo, 44100 Hz (libavocodec) Output:PCM, stereo, 44100 Hz, 16-bit integer Any help will be much appreciated. Thanks

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  • Calling SDL/OpenGL from Assembly code on Linux

    - by Lie Ryan
    I'm write a simple graphic-based program in Assembly for learning purpose; for this, I intended to use either OpenGL or SDL. I'm trying to call OpenGL/SDL's function from assembly. The problem is, unlike many assembly and OpenGL/SDL tutorials I found in the internet, the OpenGL/SDL in my machine apparently doesn't use C calling convention. I wrote a simple program in C, compile it to assembly (using -S switch), and apparently the assembly code that is generated by GCC calls the OpenGL/SDL functions by passing parameters in the registers instead of being pushed to the stack. Now, the question is, how do I determine how to pass arguments to these OpenGL/SDL functions? That is, how do I figure out which argument corresponds to which registers? Obviously since GCC can compile C code to call OpenGL/SDL, so therefore there must be a way to figure out the correspondence between function arguments and registers. In C calling conventions, the rule is easy, push parameters backwards and return value in eax/rax, I can simply read their C documentation and I can easily figure out how to pass the parameters. But how about these? Is there a way to call OpenGL/SDL using C calling convention? btw, I'm using yasm, with gcc/ld as the linker on Gentoo Linux amd64.

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  • process semaphores linux - wait

    - by coubeatczech
    Hi, I try to code a simple program that starts and waits on the system semaphore until it gets terminated by signal. union semun { int val; struct semid_ds *buf; unsigned short int *array; struct seminfo *__buf; }; int main(){ int semaphores = semget(IPC_PRIVATE,1,IPC_CREAT | 0666); union semun arg; arg.val = 0; semctl(semaphores,0,SETVAL,arg); struct sembuf operations[1]; operations[0].sem_num = 0; operations[0].sem_op = -1; operations[0].sem_flg = 0; semop(semaphores,operations,1); fprintf(stderr,"Why?\n"); return 0; } I expect, that everytime this program gets executed, nothing actually happens and it waits on the semaphore, but everytime it goes through the semaphore and writes Why?. Why?

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  • How do I retrieve an automated report and save it to a database?

    - by Mason Wheeler
    I've got a web server that will take scripts in Python, PHP or Perl. I don't know much about any of those languages, but of the three, Python seems the least scary. It has a MySql database set up, and I know enough SQL to manage it and write queries for it. I also have a program that I want to add automated error reporting to. Something goes wrong, it sends a bug report to my server. What I don't know how to do is write a Python script that will sit on the web server and, when my program sends in a bug report, do the following: Receive the bug report. Parse it out into sections. Insert it into the database. Have the server send me an email. From what little I understand, this seems like it shouldn't be too difficult if I only knew what I was doing. Could someone point me to a site that explains the basic principles I'd need to create a script like this?

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  • Sharing runtime variables between files

    - by nightcracker
    I have a project with a few files that all include the header global.hpp. Those files want to share and update information that is relevant for the whole program during runtime (that data is gathered progressively during the program runs but the fields of data are known at compile-time). Now my idea was to use a struct like this: global.hpp #include <string> #ifndef _GLOBAL_SESSION_STRUCT #define _GLOBAL_SESSION_STRUCT struct session_struct { std::string username; std::string password; std::string hostname; unsigned short port; // more data fields as needed }; #endif extern struct session_struct session; main.cpp #include "global.hpp" struct session_struct session; int main(int argc, char* argv[]) { session.username = "user"; session.password = "secret"; session.hostname = "example.com"; session.port = 80; // other stuff, etc return 0; } Now every file that includes global.hpp can just read & write the fields of the session struct and easily share information. Is this the correct way to do this? NOTE: For this specific project no threading is used. But please (for future projects and other people reading) clarify in your answer how this (or your proposed) solution works when threaded. Also, for this example/project session variables are shared. But this should also apply to any other form of shared variables.

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  • Execute process conditionally in Windows PowerShell (e.g. the && and || operators in Bash)

    - by Dustin
    I'm wondering if anybody knows of a way to conditionally execute a program depending on the exit success/failure of the previous program. Is there any way for me to execute a program2 immediately after program1 if program1 exits successfully without testing the LASTEXITCODE variable? I tried the -band and -and operators to no avail, though I had a feeling they wouldn't work anyway, and the best substitute is a combination of a semicolon and an if statement. I mean, when it comes to building a package somewhat automatically from source on Linux, the && operator can't be beaten: # Configure a package, compile it and install it ./configure && make && sudo make install PowerShell would require me to do the following, assuming I could actually use the same build system in PowerShell: # Configure a package, compile it and install it .\configure ; if ($LASTEXITCODE -eq 0) { make ; if ($LASTEXITCODE -eq 0) { sudo make install } } Sure, I could use multiple lines, save it in a file and execute the script, but the idea is for it to be concise (save keystrokes). Perhaps it's just a difference between PowerShell and Bash (and even the built-in Windows command prompt which supports the && operator) I'll need to adjust to, but if there's a cleaner way to do it, I'd love to know.

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  • ffmpeg: video file played OK on Ubuntu, but no sound on XP

    - by Andy Le
    I created a video clip using ffmpeg (vcodec: mpeg2video, acodec: AC3 5.1). The file can be played normally on Ubuntu, but when I play it on an XP machine, there is no sound. I can play AC3 files and other movies with AC3 sound. I already tried many codec packs and many players. When I compare the MediaInfo tab of the Properties window of the file with another playable movie, I see that the Audio Identifier of the audio stream in my file is 0x80 while it is 0x02 in the other movie. So I guess that's why players on XP can't recognize the audio codec. When I use an MKV container instead of MPEG (still mpeg2video codec), then the result is OK on both Ubuntu and XP (with the correct Audio ID). I really need MPEG though. Any idea? This is the command I used: ~/ffmpeg/ffmpeg/ffmpeg -loop_input \ -t 97 -r 30000/1001 -i v%4d.tga -i final.ac3 \ -vcodec mpeg2video -qscale 1 -s 400x400 -r 30000/1001 \ -acodec copy -y out6.mpeg 2 This is the output of mediainfo (on Ubuntu): General Complete name : out6.mpeg Format : MPEG-PS File size : 6.86 MiB Duration : 1mn 37s Overall bit rate : 593 Kbps Video ID : 224 (0xE0) Format : MPEG Video Format version : Version 2 Format profile : Main@Main Format settings, BVOP : No Format settings, Matrix : Default Format_Settings_GOP : M=1, N=12 Duration : 1mn 37s Bit rate mode : Variable Bit rate : 122 Kbps Width : 400 pixels Height : 400 pixels Display aspect ratio : 1.000 Frame rate : 29.970 fps Resolution : 8 bits Colorimetry : 4:2:0 Scan type : Progressive Bits/(Pixel*Frame) : 0.025 Stream size : 1.41 MiB (21%) Audio ID : 128 (0x80) Format : AC-3 Format/Info : Audio Coding 3 Duration : 1mn 36s Bit rate mode : Constant Bit rate : 448 Kbps Channel(s) : 6 channels Channel positions : Front: L C R, Side: L R, LFE Sampling rate : 44.1 KHz Stream size : 5.18 MiB (75%)

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  • Given a main function and a cleanup function, how (canonically) do I return an exit status in Bash/Linux?

    - by Zac B
    Context: I have a bash script (a wrapper for other scripts, really), that does the following pseudocode: do a main function if the main function returns: $returncode = $? #most recent return code if the main function runs longer than a timeout: kill the main function $returncode = 140 #the semi-canonical "exceeded allowed wall clock time" status run a cleanup function if the cleanup function returns an error: #nonzero return code exit $? #exit the program with the status returned from the cleanup function else #cleanup was successful .... Question: What should happen after the last line? If the cleanup function was successful, but the main function was not, should my program return 0 (for the successful cleanup), or $returncode, which contains the (possibly nonzero and unsuccessful) return code of the main function? For a specific application, the answer would be easy: "it depends on what you need the script for." However, this is more of a general/canonical question (and if this is the wrong place for it, kill it with fire): in Bash (or Linux in general) programming, do you typically want to return the status that "means" something (i.e. $returncode) or do you ignore such subjectivities and simply return the code of the most recent function? This isn't Bash-specific: if I have a standalone executable of any kind, how, canonically should it behave in these cases? Obviously, this is somewhat debatable. Even if there is a system for these things, I'm sure that a lot of people ignore it. All the same, I'd like to know. Cheers!

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  • Exception while hosting a WCF Service in a DependencyInjection Module ?

    - by Maciek
    Hello, I've written a small just-for-fun console project using Ninject, I'm pasting some of the code below just so that you get the idea : Program.cs using System; using Ninject; using Ninjectionn.Modules; // My namespace for my modules namespace Ninjections { class Program { static void Main(string[] args) { IKernel kernel = new StandardKernel(); kernel.Load<ServicesHostModule>(); Console.ReadKey(); } } } ServicesHostModule.cs using System; using System.ServiceModel; using Ninject; using Ninject.Modules; namespace Ninjections.Modules { public class ServicesHostModule : INinjectModule { #region INinjectModule Members public string Name { get { return "ServicesHost"; }} public void OnLoad(IKernel kernel) { if(m_host != null) m_host.Close(); else m_host = new ServiceHost(typeof(WCFTestService)); m_host.Open(); // (!) EXCEPTION HERE } public void OnUnLoad(IKernel kernel) { m_host.Close(); } #endregion } } ITestWCFService.cs using System.ServiceModel; namespace Ninjections.Modules { [ServiceContract] public interface ITestWCFService { [OperationContract] string GetString1(); [OperationContract] string GetString2(); } } An auto-generated App.config is in the ServicesHostModule project. I've "added" an existing item (the app config) as link in the main project. Q: at the m_host.Open(); line, an InvalidOperationException occurs. The message says : "Service "Ninjections.Modules.TestWCFService" has zero application endopints. What's wrong?

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • gdb: Cannot find new threads: generic error

    - by Alexander Gladysh
    When I run GDB against a program which loads a .so which is linked to pthreads, GDB reports error "Cannot find new threads: generic error". I probably miss something in my Ubuntu configuration (as it was installed from minimal install). Any clues? $ gdb --args lua -lluarocks.require GNU gdb (GDB) 7.0-ubuntu Copyright (C) 2009 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>... Reading symbols from /usr/bin/lua...(no debugging symbols found)...done. (gdb) run Starting program: /usr/bin/lua -lluarocks.require Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio require 'ev' [Thread debugging using libthread_db enabled] Cannot find new threads: generic error (gdb) q A debugging session is active. Inferior 1 [process 4986] will be killed. Quit anyway? (y or n) y This function gets called on require 'ev': http://github.com/brimworks/lua-ev/blob/master/lua_ev.c#L25-65 Additional information about my system: $ uname -a Linux localhost 2.6.31-20-generic #58-Ubuntu SMP Fri Mar 12 04:38:19 UTC 2010 x86_64 GNU/Linux $ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 9.10 Release: 9.10 Codename: karmic

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  • Implementing a scrabble trainer

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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