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  • mixing OpenGL and Interface Builder/ UI Controls - bad idea? Why? (iPhone)

    - by Adam
    I've heard that OpenGL ES and standard iPhone UI controls don't play well together, but I'm wondering if anyone knows why, and what the effects are? I'm writing an OpenGL based game, and the view is loaded from a nib file with ui controls, and it seems to work ok, but the game is really simple at this point... does using ui controls cause some kind of performance hit?

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  • swing gui improving

    - by radi
    hi all , i am looking for some methods to improve swing gui for example i want to know about new components libraries , new methods to enhance swing performance , new methods to add special effect to swing gui and new plaf for swing . please i want to know how to use this topics and where to find some tutorials about it . thanks.

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  • Why multitasking is not supported in iPhone ?

    - by srikanth rongali
    Many are saying that Apple has restricted it for better performance. It should increase the size of RAM to support multitasking. So, they Apple is not allowing it. But some say that Cocoa Touch applications can't be multitasking as iPhone has only one window and views on it. But I could not understand what is the correct reason for this ? Please clarify me.

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  • MySQLi -- OO or Procedural?

    - by Kerry
    I know OO is the "way to go" but I'm thinking procedural might be easier to use in the wrapper I'm making. Any difference in performance between MySQLi Object Oriented vs Procedural?

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  • Linux Scheduling Mechanism in 2.6.22?

    - by Mazen
    Hello, I'm doing some kind of performance evaluation using two different vanilla Linux kernels, 2.6.22 and 2.6.31, since I assume each of them uses a different scheduling mechanism: 2.6.22 uses the old O(1) scheduler, whilst 2.6.31 adopts the CFS. Could anybody confirm the correction of this assumption?

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  • ADOdb Lite versus MySqli

    - by Sofyan
    Hello, I am working an a project to build an arcade site with PHP. I am considering using ADOdb Lite or MySqli. Which one is better for performance, speed and security? Thanks,

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  • Which type of design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English. EDITED: Asking for multiple patterns.

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  • Alternative to Firebug for Firefox?

    - by Geuis
    The latest versions of Firebug in Firefox feel like they've been regressing. Performance is abysmal. This is a common complaint amongs everyone on my team, and increasingly among many other web developers online. Are there any alternative extensions for Firefox that gives similar functionality(DOM inspector, Net tab, console)?

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  • jboss cache as hibernate 2nd level - cluster node doesn't persist replicated data

    - by Sergey Grashchenko
    I'm trying to build an architecture basically described in user guide http://www.jboss.org/file-access/default/members/jbosscache/freezone/docs/3.2.1.GA/userguide_en/html/cache_loaders.html#d0e3090 (Replicated caches with each cache having its own store.) but having jboss cache configured as hibernate second level cache. I've read manual for several days and played with the settings but could not achieve the result - the data in memory (jboss cache) gets replicated across the hosts, but it's not persisted in the datasource/database of the target (not original) cluster host. I had a hope that a node might become persistent at eviction, so I've got a cache listener and attached it to @NoveEvicted event. I found that though I could adjust eviction policy to fully control it, no any persistence takes place. Then I had a though that I could try to modify CacheLoader to set "passivate" to true, but I found that in my case (hibernate 2nd level cache) I don't have a way to access a loader. I wonder if replicated data persistence is possible at all by configuration tuning ? If not, will it work for me to create some manual peristence in CacheListener (I could check whether the eviction event is local, and if not - persist it to hibernate datasource somehow) ? I've used mvcc-entity configuration with the modification of cacheMode - set to REPL_ASYNC. I've also played with the eviction policy configuration. Last thing to mention is that I've tested entty persistence and replication in project that has been generated with Seam. I guess it's not important though.

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  • Better way to ignore exception type: multiple catch block vs. type querying

    - by HuBeZa
    There are situations that we like to ignore a specific exception type (commonly ObjectDisposedException). It can be achieved with those two methods: try { // code that throws error here: } catch (SpecificException) { /*ignore this*/ } catch (Exception ex) { // Handle exception, write to log... } or try { // code that throws error here: } catch (Exception ex) { if (ex is SpecificException) { /*ignore this*/ } else { // Handle exception, write to log... } } What are the pros and cons of this two methods (regarding performance, readability, etc.)?

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  • DataSet v/s Database

    - by Hemanshu Bhojak
    While designing applications it is a very good practice to have all the business logic in one place. So why then we sometimes have the business logic in stored procs? Can we fetch all data from the DB and store it in a DataSet and then process it? What would be the performance of the app in this scenario?

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  • What's the best way to add scripting to an Android app?

    - by Omega
    I have an XML based file format that I'm using to store and load instances of objects. I'm interested in adding some scripting support to those objects so that they can respond to events. That said, I also don't want to cripple performance. Are there any well known scripting options for Android - maybe even ones where while loading, I can pre-compile and cache the scripts?

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  • .Net 4.0 Memory-Mapped Files verses RDMS Storage

    - by Harry
    I'm interested in people's thoughts comparing storing data in a traditional SQL based Database or utilising a Memory-Mapped File such as the one in the new .Net 4.0 runtime. The data in question would be arrays of simple structures. Obvious pros and cons: SQL Database Pros Adhoc query support SQL Management Tools Schema changes (adding more columns and setting default values) Memory-Mapped Pros Lighter overhead? (this is an assumption on my part) Shareable between process threads Any others? Is it worth it for performance gains?

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  • What was the most refreshingly honest non-technical comment you saw?

    - by DVK
    OK, so we all saw the lists of "funny" or "bad" comments. However, today, when maintaining an old stored procedure, I stumbled upon a comment which I couldn't classify other than "refreshingly brutally honest", left by a previous maintainer around a really freakish (both performance and readability-wise) page-long query: -- Feel free to optimize this if you can understand what it means So, in the first (and hopefully only) poll type question in my history of Stack Overflow, I'd like to hear some other "refreshingly brutally honest" code comments you encountered or written.

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  • Is it possible to use Boehm garbage collector only for the part of the program?

    - by bialix
    I've read article in LinuxJournal about Boehm-Demers-Weiser garbage collector library. I'm interesting to use it in my library instead of my own reference counting implementation. I have only one question: is it possible to use gc only for my shared library and still use malloc/free in the main application? I'm not quite understand how gc checks the heap so I'm worrying about performance of gc in that case and possible side effects.

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  • What is the best way to scale images in Java?

    - by Peter Kelley
    I have a web application written in Java (Spring, Hibernate/JPA, Struts2) where users can upload images and store them in the file system. I would like to scale those images so that they are of a consistent size for display on the site. What libraries or built in functions will offer the best results? I will consider the following criteria in making my decision (in this order): Free/Open Source (essential) Easy to implement Quality of results Performance Size of executable

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  • SQL Monitoring Overview

    - by andy
    Hi I currently loook after 20 odd databases in SQL server 2005 and need a tool for monitoring the performance and keep me informed if a database is running slow. Is there anything I can run within Managment studio of any other good third party tool (Pref free) that can do the job. Thanks

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  • Multi-threaded Pooled Allocators

    - by Darren Engwirda
    I'm having some issues using pooled memory allocators for std::list objects in a multi-threaded application. The part of the code I'm concerned with runs each thread function in isolation (i.e. there is no communication or synchronization between threads) and therefore I'd like to setup separate memory pools for each thread, where each pool is not thread-safe (and hence fast). I've tried using a shared thread-safe singleton memory pool and found the performance to be poor, as expected. This is a heavily simplified version of the type of thing I'm trying to do. A lot has been included in a pseudo-code kind of way, sorry if it's confusing. /* The thread functor - one instance of MAKE_QUADTREE created for each thread */ class make_quadtree { private: /* A non-thread-safe memory pool for int linked list items, let's say that it's * something along the lines of BOOST::OBJECT_POOL */ pooled_allocator<int> item_pool; /* The problem! - a local class that would be constructed within each std::list as the * allocator but really just delegates to ITEM_POOL */ class local_alloc { public : //!! I understand that I can't access ITEM_POOL from within a nested class like //!! this, that's really my question - can I get something along these lines to //!! work?? pointer allocate (size_t n) { return ( item_pool.allocate(n) ); } }; public : make_quadtree (): item_pool() // only construct 1 instance of ITEM_POOL per // MAKE_QUADTREE object { /* The kind of data structures - vectors of linked lists * The idea is that all of the linked lists should share a local pooled allocator */ std::vector<std::list<int, local_alloc>> lists; /* The actual operations - too complicated to show, but in general: * * - The vector LISTS is grown as a quadtree is built, it's size is the number of * quadtree "boxes" * * - Each element of LISTS (each linked list) represents the ID's of items * contained within each quadtree box (say they're xy points), as the quadtree * is grown a lot of ID pop/push-ing between lists occurs, hence the memory pool * is important for performance */ } }; So really my problem is that I'd like to have one memory pool instance per thread functor instance, but within each thread functor share the pool between multiple std::list objects.

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