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  • Endianness conversion and g++ warnings

    - by SuperBloup
    I've got the following C++ code : template <int isBigEndian, typename val> struct EndiannessConv { inline static val fromLittleEndianToHost( val v ) { union { val outVal __attribute__ ((used)); uint8_t bytes[ sizeof( val ) ] __attribute__ ((used)); } ; outVal = v; std::reverse( &bytes[0], &bytes[ sizeof(val) ] ); return outVal; } inline static void convertArray( val v[], uint32_t size ) { // TODO : find a way to map the array for (uint32_t i = 0; i < size; i++) for (uint32_t i = 0; i < size; i++) v[i] = fromLittleEndianToHost( v[i] ); } }; Which work and has been tested (without the used attributes). When compiling I obtain the following errors from g++ (version 4.4.1) || g++ -Wall -Wextra -O3 -o t t.cc || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val)': t.cc|98| warning: 'used' attribute ignored t.cc|99| warning: 'used' attribute ignored || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val) [with int isBigEndian = 1, val = double]': t.cc|148| instantiated from here t.cc|100| warning: unused variable 'outVal' t.cc|100| warning: unused variable 'bytes' I've tried to use the following code : template <int size, typename valType> struct EndianInverser { /* should not compile */ }; template <typename valType> struct EndianInverser<4, valType> { static inline valType reverseEndianness( const valType &val ) { uint32_t castedVal = *reinterpret_cast<const uint32_t*>( &val ); castedVal = (castedVal & 0x000000FF << (3 * 8)) | (castedVal & 0x0000FF00 << (1 * 8)) | (castedVal & 0x00FF0000 >> (1 * 8)) | (castedVal & 0xFF000000 >> (3 * 8)); return *reinterpret_cast<valType*>( &castedVal ); } }; but it break when enabling optimizations due to the type punning. So, why does my used attribute got ignored? Is there a workaround to convert endianness (I rely on the enum to avoid type punning) in templates?

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  • jquery trigger hover on anchor

    - by Ori Gavriel Refael
    im using jqurey to develop in web enviorment. i want to know why $("#a#trigger").trigger('mouseenter'); $("#a#trigger").trigger('hover'); $("#a#trigger").trigger('mouseover'); all 3 of those aren't working to active a hover function i have. $(function() { $('a#trigger').hover(function(e) { $('div#pop-up').show(); }, function() { $('div#pop-up').hide(); }); }); }); a#trigger is the name of the anchor, and #pop-up is a div element in my web. problem is, that i want to mouse over some event in FullCalendar plugin and those functions aint working. Thanks.

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  • jQuery timer, ajax, and "nice time"

    - by Mil
    So for this is what I've got: $(document).ready(function () { $("#div p").load("/update/temp.php"); function addOne() { var number = parseInt($("#div p").html()); return number + 1; } setInterval(function () { $("#div p").text(addOne()); }, 1000); setInterval(function () { $("#geupdate p").load("/update/temp.php");} ,10000); }); So this grabs a a UNIX timestamp from temp.php and puts into into #div p, and then adds 1 to it every second, and then every 10 seconds it will check the original file to keep it up to speed. My problem is that I need to format this UNIX timestamp into a format such as "1 day 3 hours 56 minutes and 3 seconds ago", while also doing all the incrementation and ajax calls. I'm not very experienced with jquery/javascript, so I might be missing something basic.

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  • How to process events chain.

    - by theblackcascade
    I need to process this chain using one LoadXML method and one urlLoader object: ResourceLoader.Instance.LoadXML("Config.xml"); ResourceLoader.Instance.LoadXML("GraphicsSet.xml"); Loader starts loading after first frameFunc iteration (why?) I want it to start immediatly.(optional) And it starts loading only "GraphicsSet.xml" Loader class LoadXml method: public function LoadXML(URL:String):XML { urlLoader.addEventListener(Event.COMPLETE,XmlLoadCompleteListener); urlLoader.load(new URLRequest(URL)); return xml; } private function XmlLoadCompleteListener(e:Event):void { var xml:XML = new XML(e.target.data); trace(xml); trace(xml.name()); if(xml.name() == "Config") XMLParser.Instance.GameSetup(xml); else if(xml.name() == "GraphicsSet") XMLParser.Instance.GraphicsPoolSetup(xml); } Here is main: public function Main() { Mouse.hide(); this.addChild(Game.Instance); this.addEventListener(Event.ENTER_FRAME,Game.Instance.Loop); } And on adding a Game.Instance to the rendering queue in game constuctor i start initialize method: public function Game():void { trace("Constructor"); if(_instance) throw new Error("Use Instance Field"); Initialize(); } its code is: private function Initialize():void { trace("initialization"); ResourceLoader.Instance.LoadXML("Config.xml"); ResourceLoader.Instance.LoadXML("GraphicsSet.xml"); } Thanks.

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  • Unsort: remembering a permutation and undoing it.

    - by dreeves
    Suppose I have a function f that takes a vector v and returns a new vector with the elements transformed in some way. It does that by calling function g that assumes the vector is sorted. So I want f to be defined like so: f[v_] := Module[{s, r}, s = Sort[v]; (* remember the permutation applied in order to sort v *) r = g[s]; Unsort[r] (* apply the inverse of that permutation *) ] What's the best way to do the "Unsort"? Or could we get really fancy and have this somehow work: answer = Unsort[g[Sort[v]]]; ADDED: Let's make this concrete with a toy example. Suppose we want a function f that takes a vector and transforms it by adding to each element the next smallest element, if any. That's easy to write if we assume the vector is sorted, so let's write a helper function g that makes that assumption: g[v_] := v + Prepend[Most@v, 0] Now for the function we really want, f, that works whether or not v is sorted: f[v_] := (* remember the order; sort it; call g on it; put it back in the original order; return it *)

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  • JavaScript: How to create a new instance of a class without using the new keyword?

    - by Alessandro Vernet
    I think the following code will make the question clear. // My class var Class = function() { console.log("Constructor"); }; Class.prototype = { method: function() { console.log("Method");} } // Creating an instance with new var object1 = new Class(); object1.method(); console.log("New returned", object1); // How to write a factory which can't use the new keyword? function factory(clazz) { // Assume this function can't see "Class", but only sees its parameter "clazz". return clazz.call(); // Calls the constructor, but no new object is created return clazz.new(); // Doesn't work because there is new() method }; var object2 = factory(Class); object2.method(); console.log("Factory returned", object2);

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  • Exception error in Erlang

    - by Jim
    So I've been using Erlang for the last eight hours, and I've spent two of those banging my head against the keyboard trying to figure out the exception error my console keeps returning. I'm writing a dice program to learn erlang. I want it to be able to call from the console through the erlang interpreter. The program accepts a number of dice, and is supposed to generate a list of values. Each value is supposed to be between one and six. I won't bore you with the dozens of individual micro-changes I made to try and fix the problem (random engineering) but I'll post my code and the error. The Source: -module(dice2). -export([d6/1]). d6(1) - random:uniform(6); d6(Numdice) - Result = [], d6(Numdice, [Result]). d6(0, [Finalresult]) - {ok, [Finalresult]}; d6(Numdice, [Result]) - d6(Numdice - 1, [random:uniform(6) | Result]). When I run the program from my console like so... dice2:d6(1). ...I get a random number between one and six like expected. However when I run the same function with any number higher than one as an argument I get the following exception... **exception error: no function clause matching dice2:d6(1, [4|3]) ... I know I I don't have a function with matching arguments but I don't know how to write a function with variable arguments, and a variable number of arguments. I tried modifying the function in question like so.... d6(Numdice, [Result]) - Newresult = [random:uniform(6) | Result], d6(Numdice - 1, Newresult). ... but I got essentially the same error. Anyone know what is going on here?

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  • Get all Select Elements in a Form by referencing $(this) instead of $("form select")

    - by DaveDev
    Hi Guys I'm currently getting all the Select elements that exist in a form with the following: $("form").submit(function(event) { // gather data var data = GetSelectData($("form select")); // do submit $.post($(this).attr("action"), data, ..etc) }); Instead of passing in $("form select"), is there a way I can say something like $(this).children('select') // this doesn't work, btw to get all the select elements that exist within the context of the form the submit event is executing for? This will allow me to reduce my code to the following, moving all the functionality into a common function: $("form").submit(function(event) { GatherDataAndSubmit($(this)); }); function GatherDataAndSubmit(obj) { var data = GetSelectData(obj.children('select')); $.post(obj.attr("action"), data, ..etc) } Thanks Dave

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  • A standard event messaging system with AJAX?

    - by Gutzofter
    Is there any standards or messaging framework for AJAX? Right now I have a single page that loads content using Ajax. Because I had a complex form for data entry as part of my content, I need to validate certain events that can occur in my form. So after some adjustments driven by my tests: asyncShould("search customer list click", 3, function() { stop(1000); $('#content').show(); var forCustomerList = newCustomerListRequest(); var forShipAndCharge = newShipAndChargeRequest(forCustomerList); forCustomerList.page = '../../vt/' + forCustomerList.page; forShipAndCharge.page = 'helpers/helper.php'; forShipAndCharge.data = { 'action': 'shipAndCharge', 'DB': '11001' }; var originalComplete = forShipAndCharge.complete; forShipAndCharge.complete = function(xhr, status) { originalComplete(xhr, status); ok($('#customer_edit').is(":visible"), 'Shows customer editor'); $('#search').click(); ok($('#customer_list').is(":visible"), 'Shows customer list'); ok($('#customer_edit').is(":hidden"), 'Does not show customer editor'); start(); }; testController.getContent(forShipAndCharge); }); Here is the controller for getting content: getContent: function (request) { $.ajax({ type: 'GET', url: request.page, dataType: 'json', data: request.data, async: request.async, success: request.success, complete: request.complete }); }, And here is the request event: function newShipAndChargeRequest(serverRequest) { var that = { serverRequest: serverRequest, page: 'nodes/orders/sc.php', data: 'customer_id=-1', complete: errorHandler, success: function(msg) { shipAndChargeHandler(msg); initWhenCustomer(that.serverRequest); }, async: true }; return that; } And here is a success handler: function shipAndChargeHandler(msg) { $('.contentContainer').html(msg.html); if (msg.status == 'flash') { flash(msg.flash); } } And on my server side I end up with a JSON structure that looks like this: $message['status'] = 'success'; $message['data'] = array(); $message['flash'] = ''; $message['html'] = ''; echo json_encode($message); So now loading content consists of two parts: HTML, this is the presentation of the form. DATA, this is any data that needs be loaded for the form FLASH, any validation or server errors STATUS tells client what happened on server. My question is: Is this a valid way to handle event messaging on the client-side or am I going down a path of heartache and pain?

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  • Threading and pcap issues.

    - by cftmon
    I have a GUI program that allows a user a scan a network, the issue is that when the pcap_loop function is called, my GUI program becomes unresponsive.(the pcap_loop blocks the current thread). When i try to use pthreads, i got a SIGSEGV fault at the pcap_loop function.Why?It's as if the thread can't see the procPacket function itself. void procPacket(u_char *arg, const struct pcap_pkthdr *pkthdr, const u_char *packet) { //show packets here } void* pcapLooper(void* param) { pcap_t* handler = (pcap_t*) param; pcap_loop(handler, 900 ,procPacket, NULL ); } //some function that runs when a button is pressed //handler has been opened through pcap_open_live pthread_t scanner; int t = pthread_create(&scanner,NULL,&pcapLooper, &handler ); if(t) { std::cout << "failed" << std::endl; } pthread_join(scanner,NULL); //do other stuff.

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  • Advice/suggestions for my first project PHP Classes

    - by Philip
    Hi guys, Any advice is welcome! I have a very limited understanding of php classes but below is my starting point for the route I would like to take. The code is a reflection of what I see in my head and how I would like to go about business. Does my code even look ok, or am I way off base? What are your thoughts, how would you go about achieving such a task as form-validate-insertquery-sendmail-return messages and errors? Please try and keep your answers simple enough for me to digest as for me its about understanding whats going on and not just a copy/paste job. Kindest regards, Phil. Note: This is a base structure only, no complete code added. <?php //======================================= //class.logging.php //======================================== class logging { public $data = array(); public $errors = array(); function __construct() { array_pop($_POST); $this->data =($this->_logging)? is_isset(filterStr($_POST) : ''; foreach($this->data as $key=> $value) { $this->data[$key] = $value; } //print_r($this->data); de-bugging } public function is_isset($str) { if(isset($str)) ? true: false; } public function filterStr($str) { return preg_match(do somthing, $str); } public function validate_post() { try { if(!is_numeric($data['cardID'])) ? throw new Exception('CardID must be numeric!') : continue; } catch (Exception $e) { return $errors = $e->getCode(); } } public function showErrors() { foreach($errors as $error => $err) { print('<div class="notok"></div><br />'); } } public function insertQ() { $query = ""; } } //======================================= //Usercp.php //======================================== if(isset($_GET['mode'])) { $mode = $_GET['mode']; } else { $mode = 'usercp'; } switch($mode) { case 'usercp': echo 'Welcome to the User Control Panel'; break; case 'logging': require_once 'class.logging.php'; $logger = new logging(); if(isset($_POST['submit']) { if($logger->validate_post === true) { $logger->insertQ(); require_once '/scripts/PHPMailer/class.phpmailer.php'; $mailer = new PHPMailer(); $mailer->PHPMailer(); } else { echo ''.$logger->showErrors.''; } } else { echo ' <form action="'.$_SERVER['PHP_SELF'].'?mode=logging" method="post"> </form> '; } break; case 'user_logout': // do somthing break; case 'user_settings': // do somthing break; ?>

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  • Flex : providing data with a PHP Class

    - by Tristan
    Hello, i'm a very new user to flex (never use flex, nor flashbuilder, nor action script before), but i want to learn this langage because of the beautiful RIA and chart it can do. I watched the video on adobe : 1 hour to build your first program but i'm stuck : On the video it says that we have to provide a PHP class for accessing data and i used the example that flash builder gave (with zend framework and mysqli). I never used those ones and it makes a lot to learn if i count zen + mysqli. My question is : can i use a PHP class like this one ? What does flash builder except in return ? i hear that was automatic. example it may be wrong, i'm not very familiar with classes when acessing to database : <?php class DBConnection { protected $server = "localhost"; protected $username = "root"; protected $password = "root"; protected $dbname = "something"; protected $connection; function __construct() { $this->connection = mysql_connect($this->server, $this->username, $this->password); mysql_select_db($this->dbname,$this->connection); mysql_query("SET NAMES 'utf8'", $this->connection); } function query($query) { $result = mysql_query($query, $this->connection); if (!$result) { echo 'request error ' . mysql_error($this->connection); exit; } return $result; } function getAll() { $req = "select * from servers"; $result = query($req) return $result } function num_rows() { return mysql_num_rows($result); } function end() { mysql_close($this->connection); } } ?> Thank you,

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  • Determine image src in onload and onerror event handlers in IE

    - by Bill
    How can I determine the image src of the image that triggered the event in the onload and onerror event handlers in IE? This example code I threw together: <script language="javascript" type="text/javascript" src="jquery.js"></script> <script language="javascript" type="text/javascript"> function loadImages() { var goodImage = new Image(); var missingImage = new Image(); $(goodImage).bind('load', function(event){ $("#log").append( $(event.target).attr('src') + ' WAS FOUND <br>'); }); $(missingImage).bind('load', function(event){ $("#log").append( $(event.target).attr('src') + ' WAS FOUND <br>' ); }); $(goodImage).bind('error', function(event){ $("#log").append( $(event.target).attr('src') + ' IS MISSING <br>'); }); $(missingImage).bind('error', function(event){ $("#log").append( $(event.target).attr('src') + ' IS MISSING <br>'); }); goodImage.src = 'GOOD-IMAGE.GIF'; // this image exists missingImage.src = 'MISSING-IMAGE.GIF'; // this image doesn't exist } </script> </head> <body onload="loadImages();"> <div id="log"></div> works in FF but in IE8 it prints out undefined for the $(event.target).attr('src') part. I thought jQuery was supposed to normalize the event object for IE so that it acted like other browsers? I've tried a number of permutations but haven't been able to get anything to work in IE8. Anyway if anyone has a suggestion on how to figure out the image src in the onload and onerror event handlers that works in IE I would really appreciate it. Or even how to figure out after the images have loaded which have loaded and which haven't (but not graphically - I need to generate an array containing the filenames of the images that didn't load). Thanks!

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  • Permission denied to access property 'toString'

    - by Anders
    I'm trying to find a generic way of getting the name of Constructors. My goal is to create a Convention over configuration framework for KnockoutJS My idea is to iterate over all objects in the window and when I find the contructor i'm looking for then I can use the index to get the name of the contructor The code sofar (function() { constructors = {}; window.findConstructorName = function(instance) { var constructor = instance.constructor; var name = constructors[constructor]; if(name !== undefined) { return name; } var traversed = []; var nestedFind = function(root) { if(typeof root == "function" || traversed[root]) { return } traversed[root] = true; for(var index in root) { if(root[index] == constructor) { return index; } var found = nestedFind(root[index]); if(found !== undefined) { return found; } } } name = nestedFind(window); constructors[constructor] = name; return name; } })(); var MyApp = {}; MyApp.Foo = function() { }; var instance = new MyApp.Foo(); console.log(findConstructorName(instance)); The problem is that I get a Permission denied to access property 'toString' Exception, and i cant even try catch so see which object is causing the problem Fiddle http://jsfiddle.net/4ZwaV/

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  • dojo.connect won't connect 'onclick' with button

    - by Daniel
    I'm running into a problem using dojo.connect() to connect an 'onclick' event with this button: <button dojoType="dijit.form.Button" widgetId="inbox_button" id="inbox_button">Inbox</button> and the code making the connection is: var inbox_button=dojo.byId("inbox_button"); dojo.connect(inbox_button,'onclick',function(){ var container=dijit.byId("center"); container.addChild(new dijit.layout.ContentPane({region: "left", content: "...", style: "width: 100px;"})) }); However, instead of executing the function when the button is clicked, ANY onclick event triggers the function, and I end up with a lot of children containers. Even though I'm pretty certain the .connect() function should be available as part of dojo's base functionality, I've 'required' it explicitly: dojo.require("dojo._base.connect"); Any ideas as to why this might be happening?

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  • IE "Microsoft JScript runtime error: Object expected"

    - by Stephen Borg
    Hi there, I have problems with regards to javascript only when using IE. The error I am getting is "Microsoft JScript runtime error: Object expected" and I have no idea why. It is then jumping into the JQuery 1.4.2 file, without giving me a proper error message. All I am doing is simply reading on page load the raw URL, and getting a query string named Search. Using that in an AJAX call to return products and put then into a DIV. No biggies, but somehow IE is managing to blow my page up :-( Any ideas? Code as follows : <script type="text/javascript"> $(document).ready(function (e) { $('.boxLoader').show(); function getParameterByName(name) { name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.href); if (results == null) return ""; else return decodeURIComponent(results[1].replace(/\+/g, " ")); } var Search; Search = getParameterByName("search"); $('#searchCriteria').text(Search); $.get("/Handlers/processProducts.aspx", { SearchCriteria: Search }, function (data) { $('#innercontent').html(data); $('#innercontent').fadeIn(200); $('.boxLoader').fadeOut(200); }); $('#searchBox').live("click", function () { $.get("/Handlers/processProducts.aspx", { SearchCriteria: $('#searchCriteria').val() }, function (data) { $('#innercontent').html(data); $('#innercontent').fadeIn(200); $('.boxLoader').fadeOut(200); }); }); }); </script>

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  • Creating Dynamic variables from json response

    - by c0mrade
    My JSON response looks like this : {"sample":[{"id":"2","name":"branch name"},{"id":"3","name":"branch name 2"}]} My function looks like this : function getJSONObjects(){ $.getJSON("http://localhost/api/branches", function(data){ $.each(data.sample, function(i,item){ var loc = "branch"; eval("var " + loc + item.id + "=123;"); alert(loc + item.id); }); }); } The idea is to create branch + id object so I can do something with it(create marker on a map), so I tried to assign it any value to see if this was working. I wanted both branch2 and branch3 to alert 123 so I have something to start with. But currently this alerts branch2 and branch3 instead of 123. I have little experience with creating dynamic variables/objects can someone tell me what I'm doing wrong or maybe another approach towards solving this?

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • question about api functions

    - by davit-datuashvili
    i have question we have API functions in java can user create it's own function and add to his java IDE? for example i am using netbeans can i create my own function add to netbean IDE?let say create binary function or something else thanks

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  • How to do animation using swing and clojure ?

    - by Humberto Pinheiro
    I'm trying to animate a chess piece in a board. First I created a java.util.Timer object that "scheduleAtFixedRate" a TimerTask implemented as a proxy function. So I kept a record of the piece to move (piece-moving-record) and when it's apropriate (when the user move the piece using the mouse) the TimerTask proxy function should be test if the record is not nil and execute the piece-moving function. The piece-moving function just updates the x and y coordinates of the piece, according to a vector pre-calculated. I put a add-watch on the piece-moving-record so when it changes it should repaint the board (canvas). The paint method tests if this piece-moving-record is not nil to paint it. The problem is that the animation doesn't appear. The piece just jump to the destiny, without the movement between. There is some problem with the animation scheme ou there is a better way to do it?

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  • xml appending issue - in ie, chrome browsers

    - by 3gwebtrain
    Hi, i am using this coding for my xml information to append in to html. As well it works fine. but in the ie7,ie8 as well chrome browser it's not propelry. This code work9ing well with firefox,opera, safari.. i unable to find, what is the mistake i made this.. any one help me please? $(function(){ var thisPage; var parentPage; $('ul.left-navi li a').each(function(){ $('ul.left-navi li a').removeClass('current'); var pathname = (window.location.pathname.match(/[^\/]+$/)[0]); var currentPage = $(this).attr('href'); var pathArr = new Array(); pathArr = pathname.split("."); var file = pathArr[pathArr.length - 2]; thisPage = file; if(currentPage==pathname){ $(this).addClass("active"); } }) $.get('career-utility.xml',function(myData){ var receivedData = myData; var myXml = $(myData).find(thisPage); parentPage = thisPage; var overviewTitle = myXml.find('overview').attr('title'); var description = myXml.find('discription').text(); var mainsublinkTitle = myXml.find('mainsublink').attr('title'); var thisTitle = myXml.find("intro").attr('title'); var thisIntro = myXml.find("introinfo").text(); $('<h3>'+overviewTitle+'</h3>').appendTo('.overViewInfo'); $('<p>'+description+'</p>').appendTo('.overViewInfo'); var sublinks = myXml.find('mainsublink').children('sublink'); $('#intro h3').append(thisTitle); $('#intro').append(thisIntro); sublinks.each(function(numsub){ var newSubLink = $(this); var sublinkPage = $(this).attr('pageto'); var linkInfo = $(this).text(); $('ul.career-link').append('<li><a href="'+sublinkPage+'">'+linkInfo+'</a></li>'); }) // alert('thisTitle : '+thisTitle+'thisIntro :'+thisIntro); $(myXml).find('listgroup').each(function(index){ var count = index; var listGroup = $(this); var listGroupTitle = $(this).attr('title'); var shortNote = $(this).attr('shortnote'); var subLink = $(this).find('sublist'); var firstList = $(this).find('list'); $('.grouplist').append('<div class="list-group"><h3>'+listGroupTitle+'</h3><ul class="level-one level' + count + '"></ul></div>'); firstList.each(function(listnum) { $(this).wrapInner('<li>') .find('sublistgroup').wrapInner('<ul>').children().unwrap() .find('sublist').wrapInner('<li>').children().unwrap(); // Append content of 'list' node $('ul.level'+count).append($(this).children()); }); }); }); })

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  • jQuery class adding and removing with click and mouseleave

    - by danixd
    I just want to control a div by toggling a class on click, as well as removing it when the mouse leaves the div. I had it working with mouseout, but when I entered over a child element, the mouseOut triggered, so I know I need to use mouseleave. I am just unsure how incorporate telling jQuery the mouse has entered. Yes I am new to this! Here is my code: $(function(){ $('.main').click(function() { $(this).toggleClass('activated'); }); }); $(function(){ $('.main').mouseleave(function() { $(this).removeClass('activated'); }); });

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  • How to develop a Jquery plugin to find the first child that match with a selector?

    - by Ivan
    I'm trying to make a Jquery plugin (findFirst()) to find the first child with a given characteristics (something in the middle of the find() and children() functions. For instance, given this markup: <div id="start"> <div> <span>Hello world</span> <ul class="valid-result"> ... </ul> <ul class="valid-result"> <li> <ul class="not-a-result"> ... </ul> </li> </ul> <div> <ul class="valid-result"> ... </ul> </div> </div> </div> If you ask for $("#start").findFirst('ul') it should return all ul lists that I have tagged with the valid-result class, but not the ul with class not-a-result. It is, this function has to find the first elements that matches with a given selector, but not the inner elements that match this selector. This is the first time I try to code a Jquery function, and what I've already read doesn't helps me too much with this. The function I have developed is this: jQuery.fn.findFirst = function (sel) { return this.map(function() { return $(this).children().map(function() { if ($(this).is(sel)) { return $(this); } else { return $(this).findFirst(sel); } }); }); } It works in the sense it tries to return the expected result, but the format it returns the result is very rare for me. I suppose the problem is something I don't understand about Jquery. Here you have the JFiddle where I'm testing. EDIT The expected result after $("#start").findFirst('ul') is a set with all UL that have the class 'valid-result' BUT it's not possible to use this class because it doesn't exist in a real case (it's just to try to explain the result). This is not equivalent to first(), because first returns only one element!

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  • how to use trigger in Jquery to pass parameter data as well as control (this)

    - by Shantanu Gupta
    I am trying to use same validation funtion for all my controls. But I dont know much in jquery and not been able to pass event handler to the trigger. I want to pass textbox id to my custom function. How can i do this <script src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#txtFirstName").bind('focusout', function() { $(this).trigger("customblurfocus",[$(this).val(), $(this).val() + " Required !", "Ok !"]); } ); $(this).bind('customblurfocus',function(defaultInputValue,ErrorMessage,ValidMessage) {alert($(this).val()); if($(this).val()=="" || $(this).val()==defaultInputValue) { $(this).val(defaultInputValue); $(this).siblings("span[id*='error']").toggleClass("error_set").text(ErrorMessage).fadeOut(3000); } else { $(this).siblings("span[id*='error']").toggleClass("error_ok").text(ValidMessage).show(1000); } } ); }); </script>

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