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  • nginx is not using gzip to talk to backend servers

    - by Michael Gorsuch
    Our web servers are running IIS 7 and are configured to compress dynamic and static content. When I hit these servers directly, gzip compression works. I recently placed nginx in front of them, and gzip compression has stopped. I was able to work around this by explicitly enabling gzip compression on nginx itself, but that seems a little inefficient considering I have half a dozen backends and only one active nginx box. It appears that nginx is stripping out the Accept-Encoding header. Does anyone have any advice for how to 'correct' this behavior? A sample configuration: upstream backend { server 127.0.0.1:8080; } server { listen 80; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; location / { proxy_pass http://backend; } }

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  • Built-in precedence in Expression Trees?

    - by jdk
    I'm unable to find the .NET FCL built-in concept of precedence to leverage while constructing Expression Trees. Ref System.Linq.Expressions Namespace. Is this something that must be handled manually in code, or is it somehow implicit and I'm not recognizing it? Maybe through helper methods or classes? I want to apply it to math operations to ensure 3 + 5 * 10 results in 53 instead of 80.

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  • How can I merge properties of two JavaScript objects dynamically?

    - by JC Grubbs
    I need to be able to merge two (very simple) JavaScript objects at runtime. For example I'd like to: var obj1 = { food: 'pizza', car: 'ford' } var obj2 = { animal: 'dog' } obj1.merge(obj2); //obj1 now has three properties: food, car, and animal Does anyone have a script for this or know of a built in way to do this? I do not need recursion, and I do not need to merge functions, just methods on flat objects.

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  • How to show percentage of 'memory used' in a win32 process?

    - by pj4533
    I know that memory usage is a very complex issue on Windows. I am trying to write a UI control for a large application that shows a 'percentage of memory used' number, in order to give the user an indication that it may be time to clear up some memory, or more likely restart the application. One implementation used ullAvailVirtual from MEMORYSTATUSEX as a base, then used HeapWalk() to walk the process heap looking for additional free memory. The HeapWalk() step was needed because we noticed that after a while of running the memory allocated and freed by the heap was never returned and reported by the ullAvailVirtual number. After hours of intensive working, the ullAvailVirtual number no longer would accurately report the amount of memory available. However, this method proved not ideal, due to occasional odd errors that HeapWalk() would return, even when the process heap was not corrupted. Further, since this is a UI control, the heap walking code was executing every 5-10 seconds. I tried contacting Microsoft about why HeapWalk() was failing, escalated a case via MSDN, but never got an answer other than "you probably shouldn't do that". So, as a second implementation, I used PagefileUsage from PROCESS_MEMORY_COUNTERS as a base. Then I used VirtualQueryEx to walk the virtual address space adding up all regions that weren't MEM_FREE and returned a value for GetMappedFileNameA(). My thinking was that the PageFileUsage was essentially 'private bytes' so if I added to that value the total size of the DLLs my process was using, it would be a good approximation of the amount of memory my process was using. This second method seems to (sorta) work, at least it doesn't cause crashes like the heap walker method. However, when both methods are enabled, the values are not the same. So one of the methods is wrong. So, StackOverflow world...how would you implement this? which method is more promising, or do you have a third, better method? should I go back to the original method, and further debug the odd errors? should I stay away from walking the heap every 5-10 seconds? Keep in mind the whole point is to indicate to the user that it is getting 'dangerous', and they should either free up memory or restart the application. Perhaps a 'percentage used' isn't the best solution to this problem? What is? Another idea I had was a color based system (red, yellow, green, which I could base on more factors than just a single number)

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  • new vhost - main host AWstats

    - by vn
    Hi, I just began working at this new job and I have to config a new host for stats with awstats. I once used awstats on my own server, no biggie. Now, I'm on a multi-sites server with the acces_log files nicely splitted. I copied a awstats.conf file from one of the sites that already has (working) stats. I changed the LogFile and SiteDomain values as mentioned from http://awstats.sourceforge.net/docs/awstats_setup.html#BUILD_UPDATE, saved the conf and ran the commands perl awstats.pl -config=mysite -update and perl awstats.pl -config=mysite -output -staticlinks awstats.mysite.html (yes I changed it with my infos...) PROBLEM IS : whenever I try to access the html file or the dynamic page (with the config option on awstats.pl like my working site does), I get the stats of the MAIN site from access.log itself (and not access_log-mysite) from what it says at the top of the page and from the hostname on the left tab (stats for mysite.com)... what did I do wrong? There's no errors from what I see... Thanks a lot for any help

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  • How to set up JBoss with S3_Ping on AWS?

    - by Jonik
    I'm looking into running clustered JBoss on Amazon Web Services (AWS). I'd like to try out S3_PING, i.e. making JBoss use an S3 bucket for dynamic node discovery etc, since no multicast is available. I found a piece of example config XML related to S3_Ping, but I'm not sure where in JBoss installation you're supposed to configure this. So, what JBoss config files would I need to tweak to get S3_PING working? Can anyone point me to a more complete example? JBoss 5.1.0 GA. (This is probably more a JGroups/JBoss question than anything else. I've already got the S3 bucket for this set up, so no problem there.)

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  • Dynamically calculate frequency value.

    - by MS Nathan
    Hi, In my app, I want to find/calculate the audio frequency as dynamically when i am recording an audio and no need to save, play and all. Now i am trying to do that with help of an aurioToch sample code. In that sample, inside FFTBufferManager class methods such as GrabAudioData and ComputeFFT,Here I am not able to find where they are calculating frequency value as dynamically depends on the audio sound and I spent more than 5 days.please help me.

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  • Move from *this in an rvalue method?

    - by FredOverflow
    In C++0x, methods can be overloaded on whether or not the expression that denotes the object on which the method is called is an lvalue or an rvalue. If I return *this from a method called via an rvalue, do I need to explicitly move from *this or not? Foo Foo::method() && { return std::move(*this); // Is this move required or not? } Unfortunately, I can't simply test this on my compiler since g++ does not support this feature yet :(

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  • Animations and MVVM in Silverlight

    - by user275561
    OK I have looked and searched all i want to do is fire a storyboard animation from my view model onto my view. The problem is there is just simply too much boilerplate code to get a simple thing like myStoryboard.Begin(); firing. So what are the methods that you use? Currently, I am using Silverlight 3, MVVM Light.

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  • c++ class member functions selected by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instatiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • How to provide KeyPress event to WebBrowser control?

    - by Pritorian
    Hi all, i really need to catch "ESC" key press while focus is on WebBrowser control. I tried something like this: (webControl as Control).KeyPress += new KeyPressEventHandler(MyKeyPressEventHandler); But it doesnt work. The method is not called. I tried some methods, described here, but dont get any result ( Help, please.

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  • Are you human? (or How to prevent spam)

    - by pek
    What mechanisms do you know that prevent your site from being abused by anonymous spammers. For example, let's say that I have a site where people can vote something. But I don't want someone to spam something all the way to the top. So I found (a) creating an account and only allowed to vote once and (b) CAPTCHA to decrease spam. What other methods do you know and how good do they work?

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  • Using Session in Silverlight using simple WebServices (NOT WCF)

    - by Syed
    Hi, I need to use Session variables in my Silverlight application ( Using Visual Studio 2008, and Silverlight 3). I am already using a webservice (not WCF service) and would like to know if I can add two methods say GetSessionVariable and SetSessionVariable in my existing WebService Class? Any assistance with sample code would be great! Regards and Thanks in advance, Nadeem.

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  • HTTP GET: Same GET-Parameter multiple Times, is this allowed by RFCs?

    - by bernhard
    Hello, are all "Standard Compliant (HTTP RFC?)" Web-Servers forced to "somehow" provide some methods to get all Parameters with the same name as some kind of list/array? Or will will using the same parameter name lead to overwriting: Example: http://www.stackoverflow?myparam=value1&myparam=value2 Will this lead to myparam holding the values "value1,value2" or only "value2" (due to overwriting and only using the last one). Is this behaviour mandated by some standard? thanks bernhard

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  • Method Vs Property

    - by obsoleteattribute
    Hi, I'm a newbie to .NET. I have a class called Project, a project can have multiple forecasts.Now If I want to check if the projects has any forecasts or not should I use a readonly boolean property called HasForecast() or should I use a method named HasForecast() which basically returns a boolean value.From framework design guidelines I came to know that methods should be used when the operation is complex,since here I'm retrieving the value of forecasts from DB should I consider method, or since it is a logical data member should I use a property.If I use a property can I call a method in DBLayer from its getter.Please explain Regards, Ravi

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  • How come I can't ping my home computer?

    - by bikefixxer
    I'm trying to set up a vpn into my home computer in order to access files from wherever. I have the home computer set up with a no-ip dynamic dns program so I can always connect, and have also tried using the actual ip address. However, when I try to connect or even ping from anywhere outside of my house I can't get through. I've tried putting that particular computer in the dmz, turned off the computers firewall and anti-virus, and I still don't get anything. I have comcast as my home internet provider. I have also tried from two different locations. Are there any other solutions I can try or is comcast the issue? I used to be able to do this when I ran a small web server at home for fun but now nothing works. Thanks in advance for any suggestions!

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  • initWithCoder works, but init seems to be overwriting my objects properties?

    - by Zigrivers
    Hi guys, I've been trying to teach myself how to use the Archiving/Unarchiving methods of NSCoder, but I'm stumped. I have a Singleton class that I have defined with 8 NSInteger properties. I am trying to save this object to disk and then load from disk as needed. I've got the save part down and I have the load part down as well (according to NSLogs), but after my "initWithCoder:" method loads the object's properties appropriately, the "init" method runs and resets my object's properties back to zero. I'm probably missing something basic here, but would appreciate any help! My class methods for the Singleton class: + (Actor *)shareActorState { static Actor *actorState; @synchronized(self) { if (!actorState) { actorState = [[Actor alloc] init]; } } return actorState; } -(id)init { if (self = [super init]) { NSLog(@"New Init for Actor started...\nStrength: %d", self.strength); } return self; } -(id)initWithCoder:(NSCoder *)coder { if (self = [super init]) { strength = [coder decodeIntegerForKey:@"strength"]; dexterity = [coder decodeIntegerForKey:@"dexterity"]; stamina = [coder decodeIntegerForKey:@"stamina"]; will = [coder decodeIntegerForKey:@"will"]; intelligence = [coder decodeIntegerForKey:@"intelligence"]; agility = [coder decodeIntegerForKey:@"agility"]; aura = [coder decodeIntegerForKey:@"aura"]; eyesight = [coder decodeIntegerForKey:@"eyesight"]; NSLog(@"InitWithCoder executed....\nStrength: %d\nDexterity: %d", self.strength, self.dexterity); [self retain]; } return self; } -(void) encodeWithCoder:(NSCoder *)encoder { [encoder encodeInteger:strength forKey:@"strength"]; [encoder encodeInteger:dexterity forKey:@"dexterity"]; [encoder encodeInteger:stamina forKey:@"stamina"]; [encoder encodeInteger:will forKey:@"will"]; [encoder encodeInteger:intelligence forKey:@"intelligence"]; [encoder encodeInteger:agility forKey:@"agility"]; [encoder encodeInteger:aura forKey:@"aura"]; [encoder encodeInteger:eyesight forKey:@"eyesight"]; NSLog(@"encodeWithCoder executed...."); } -(void)dealloc { //My dealloc stuff goes here [super dealloc]; } I'm a noob when it comes to this stuff and have been trying to teach myself for the last month, so forgive anything obvious. Thanks for the help!

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Problem in implementing IAlertUpdateHandler interface

    - by TheVillageIdiot
    I've implemented IAlertUpdateHandler interface in a class and used it for handling creation and updating of alerts. The code is fired but it goes into endless loop by calling itself again and again. Actually I want to suppress email notification so I'm calling a.Update(false); but this again calls PreUpdate or PostUpdate method and there is StackOverFlowException :( I've tried returning true/false from both the methods but nothing is helping.

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