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  • twitter streaming api instead of search api

    - by user1711576
    I am using twitters search API to view all the tweets that use a particular hashtag I want to view. However, I want to use the stream function, so, I only get recent ones, and so, I can then store them. <?php global $total, $hashtag; $hashtag = $_POST['hash']; $total = 0; function getTweets($hash_tag, $page) { global $total, $hashtag; $url = 'http://search.twitter.com/search.json?q='.urlencode($hash_tag).'&'; $url .= 'page='.$page; $ch = curl_init($url); curl_setopt ($ch, CURLOPT_RETURNTRANSFER, TRUE); $json = curl_exec ($ch); curl_close ($ch); echo "<pre>"; $json_decode = json_decode($json); print_r($json_decode->results); $json_decode = json_decode($json); $total += count($json_decode->results); if($json_decode->next_page){ $temp = explode("&",$json_decode->next_page); $p = explode("=",$temp[0]); getTweets($hashtag,$p[1]); } } getTweets($hashtag,1); echo $total; ?> The above code is what I have been using to search for the tweets I want. What do I need to do to change it so I can stream the tweets instead? I know I would have to use the stream url https://api.twitter.com/1.1/search/tweets.json , but what do I need to change after that is where I don't know what to do. Obviously, I know I'll need to write the database sql but I want to just capture the stream first and view it. How would I do this? Is the code I have been using not any good for just capturing the stream?

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  • Refreshing a MKMapView when the user location is updated or using default values

    - by koichirose
    I'm trying to refresh my map view and load new data from the server when the device acquires the user location. Here's what I'm doing: - (void)viewDidLoad { CGRect bounds = self.view.bounds; mapView = [[MKMapView alloc] initWithFrame:bounds]; mapView.showsUserLocation=YES; mapView.delegate=self; [self.view insertSubview:mapView atIndex:0]; [self refreshMap]; } - (void)mapView:(MKMapView *)theMapView didUpdateUserLocation:(MKUserLocation *)userLocation { //this is to avoid frequent updates, I just need one position and don't need to continuously track the user's location if (userLocation.location.horizontalAccuracy > self.myUserLocation.location.horizontalAccuracy) { self.myUserLocation = userLocation; CLLocationCoordinate2D centerCoord = { userLocation.location.coordinate.latitude, userLocation.location.coordinate.longitude }; [theMapView setCenterCoordinate:centerCoord zoomLevel:10 animated:YES]; [self refreshMap]; } } - (void)refreshMap { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; [self.mapView removeAnnotations:self.mapView.annotations]; //default position NSString *lat = @"45.464161"; NSString *lon = @"9.190336"; if (self.myUserLocation != nil) { lat = [[NSNumber numberWithDouble:myUserLocation.coordinate.latitude] stringValue]; lon = [[NSNumber numberWithDouble:myUserLocation.coordinate.longitude] stringValue]; } NSString *url = [[NSString alloc] initWithFormat:@"http://myserver/geo_search.json?lat=%@&lon=%@", lat, lon]; NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:url] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; [url release]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; } I also have a - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data, to create and add the annotations. Here's what happens: sometimes I get the location after a while, so I already loaded data close to the default location. Then I get the location and it should remove the old annotations and add the new ones, instead I keep seeing the old annotations and the new ones are added anyway (let's say I receive 10 annotations each time, so it means that I have 20 on my map when I should have 10). What am I doing wrong?

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  • Custom android preference type loses focus when typing

    - by Brian
    I created a simple preference class that shows an AutoCompleteTextView control and it displays properly but when i focus on the AutoCompleteTextView and start typing it brings up the keyboard but then immediately loses focus on the control. Any idea why this loses focus? Here's what i did to create the view. the inflated layout is just a basic linear layout with a title textview in it. I could change it to a dialog preference instead I guess but it'd be smoother if it could be part of the base view. @Override protected View onCreateView(ViewGroup parent) { LayoutInflater inflater = (LayoutInflater) getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); LinearLayout layout = (LinearLayout) inflater.inflate(R.layout.base_preference, null); if (mHint != null) { TextView hintView = (TextView) layout.findViewById(R.id.PreferenceHintTextView); hintView.setText(mHint); } TextView titleView = (TextView) layout.findViewById(R.id.PreferenceTitleTextView); titleView.setText(getTitle()); AutoCompleteTextView inputView = new AutoCompleteTextView(getContext()); inputView.setGravity(Gravity.FILL_HORIZONTAL); ArrayAdapter<CharSequence> adapter = new ArrayAdapter<CharSequence>(getContext(), R.layout.auto_complete_text_list_item, getEntries()); inputView.setAdapter(adapter); inputView.setThreshold(1); inputView.setOnItemSelectedListener(this); layout.addView(inputView); return layout; }

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  • How to manage lifecycle in a ViewGroup-derived class?

    - by Scott Smith
    I had a bunch of code in an activity that displays a running graph of some external data. As the activity code was getting kind of cluttered, I decided to extract this code and create a GraphView class: public class GraphView extends LinearLayout { public GraphView(Context context, AttributeSet attrs) { super(context, attrs); LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); inflater.inflate(R.layout.graph_view, this, true); } public void start() { // Perform initialization (bindings, timers, etc) here } public void stop() { // Unbind, destroy timers, yadda yadda } . . . } Moving stuff into this new LinearLayout-derived class was simple. But there was some lifecycle management code associated with creating and destroying timers and event listeners used by this graph (I didn't want this thing polling in the background if the activity was paused, for example). Coming from a MS Windows background, I kind of expected to find overridable onCreate() and onDestroy() methods or something similar, but I haven't found anything of the sort in LinearLayout (or any of its inherited members). Having to leave all of this initialization code in the Activity, and then having to pass it into the view seemed like it defeated the original purpose of encapsulating all of this code into a reusable view. I ended up adding two additional public methods to my view: start() and stop(). I make these calls from the activity's onResume() and onPause() methods respectively. This seems to work, but it feels like I'm using duct tape here. Does anyone know how this is typically done? I feel like I'm missing something...

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  • Any PHP MVC framework planning to use 5.3 features?

    - by alexandrul
    I would like to get started with PHP, and 5.3 release seems to bring many nice features (namespaces, lambda functions, and many others). I have found some MVC frameworks, and some of them support only PHP 5: PHP Frameworks PHP MVC Frameworks Model–view–controller on Wikipedia but can anyone recommend one of those MVC frameworks that plans to actively use PHP 5.3 features, not just being compatible with PHP 5.3? Update Results so far: Zend Framework 2.0 (in development) Lithium (in development, based on CakePHP) Symfony (in development) FLOW3 (in development, alpha)

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  • Rails routing of a controller's functions query

    - by Jty.tan
    So I've got a Users controller, and it has (amongst others) a function called details. The idea is that a user can go to localhost:3000/user/:user_id/details and be able to view the details of :user_id. For example, I have a user called "tester". When I go to the uri: http://localhost:3000/users/tester/details I'd want the details function to be called up, to render the details view, and to display the information for the user tester. But instead I get an error saying that No action responded to tester. Actions: change_password, create, current_user, details, forgot_password, index, login_required, new, redirect_to_stored, show, and update_attributes And I understand that to basically mean that if I wanted to access details, I should really be using http://localhost:3000/users/details Except that that isn't really working either... .< That is instead bringing me to http://localhost:3000/users/details/registries (which is the default path that I'd stipulated for anybody trying to view users/:user_id, so again, that's working the way I wanted it to) Point is: Can anybody help and tell me how I can go about getting users/:user_id/details to work the way I want it to and display the details of :user_id? Thanks!

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  • Sharing NSMutableArray

    - by Lucas Veiga
    Hey everbody, im trying to share a NSMutableArray to another xib. The cartList.codigo is a NSMutableArray from a shared class, according to James Brannan's tutorial (http://www.vimeo.com/12164589). When i count it, it gives me 1. But when i load the another view, gives me 0. Whats wrong? View that adds: self.produtoCodigo = [[NSMutableArray alloc]init]; [self.produtoCodigo addObject:@"aa"]; CartViewController *carrinho = [[CartViewController alloc] initWithNibName:@"CartViewController" bundle:[NSBundle mainBundle]]; CartList *lista = [[CartList alloc] init]; carrinho.cartList = lista; carrinho.cartList.codigo = self.produtoCodigo; NSLog(@"QTD %i", [carrinho.cartList.codigo count]); View that wants to load the item added: - (void) viewDidAppear:(BOOL)animated { self.produtoCodigo = self.cartList.codigo; NSLog(@"%i", [self.produtoCodigo count]); [super viewDidLoad]; } Im loading the CartList class in both. Thanks!

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  • popViewControllerAnimated doesn't update info iPhone SDK

    - by WrightsCS
    When I try to pop a view controller, it doesnt update info for the previous view. Example: I have a cell that displays text in a label in View1. When you click on the cell it goes to View2 (for example) When I choose an option in View2, popViewControllerAnimated is used to go back to View1, however, I want the label to now be updated with the new option in View1. My dilemma is that when I pop View2, the label in View1 does not update. Any ideas? I've tried adding a [view1 reloadData]; before the view pops, but no luck. //VIEW1 the cell that displays the label. ringLabel = [[UILabel alloc] initWithFrame: CGRectMake(25, 12.7f, 250, 20)]; ringLabel.adjustsFontSizeToFitWidth = YES; ringLabel.textColor = [UIColor blackColor]; ringLabel.font = [UIFont systemFontOfSize:17.0]; ringLabel.backgroundColor = [UIColor clearColor]; ringLabel.textAlignment = UITextAlignmentLeft; ringLabel.tag = 0; ringLabel.text = [plistDict objectForKey:@"MYOPTION"]; [ringLabel setEnabled:YES]; [cell addSubview: ringLabel]; [ringLabel release]; //VIEW2 when cell clicked CustomProfileViewController *cpvc = [CustomProfileViewController alloc]; cpvc.ringtone = [ringList objectAtIndex:indexPath.row]; [cpvc.tblCustomTable reloadData]; [self.navigationController popViewControllerAnimated:YES];

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  • Update list dom only if list displayed

    - by Nikolaj Borisik
    Sometimes we use one store for few views(list, carousel,dataviews) and when we refresh(load, filter) store data, dom of all view that use this store will be rebuild, but some views is not displayed in this time, and may be will not show with these data. How we can refresh list dom only if it displayed, not every time when it store refresh? Issue examle Ext.define("Test.view.Main", { extend: 'Ext.tab.Panel', config: { tabBarPosition: 'bottom', items: [ ] }, constructor : function(){ this.callParent(arguments); var store = Ext.create('Ext.data.Store',{ data :[ {title : 'One'}, {title : 'Two'}, {title : 'Three'} ] }), firstList = Ext.create('Ext.List',{ title : 'tab1', store : store, itemTpl : '{title}', onItemDisclosure : function(){ store.add({title : 'Four'}); } }), secondList = Ext.create('Ext.List',{ title : 'tab2' , store : store, itemTpl : '{title}' }), thirdList = Ext.create('Ext.List',{ title : 'tab3', store : store, itemTpl : '{title}' }); this.add([ firstList, secondList, thirdList ]) ; } }); When tap on item in the first list, in store will be added new item. And dom of all list will be change although second and third list not displayed I see one option. Create one main store and create separate stores for each views. And when view show fill it store from Main store. But it look not good. Any other ideas?

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  • Trying to edit an entity with data from dropdowns in MVC...

    - by user598352
    Hello! I'm having trouble getting my head around sending multiple models to a view in mvc. My problem is the following. Using EF4 I have a table with attributes organised by category. Couldn't post an image :-( [Have a table called attributes (AttributeTitle, AttributeName, CategoryID) connected to a table called Category (CategoryTitle).] What I want to do is be able to edit an attribute entity and have a dropdown of categories to choose from. I tried to make a custom viewmodel public class AttributeViewModel { public AttributeViewModel() { } public Attribute Attribute { get; set; } public IQueryable<Category> AllCategories { get; set; } } But it just ended up being a mess. <div class="editor-field"> <%: Html.DropDownList("Category", new SelectList((IEnumerable)Model.AllCategories, "CategoryID", "CategoryName")) %> </div> I was getting it back to the controller... [HttpPost] public ActionResult Edit(int AttributeID, FormCollection formcollection) { var _attribute = ProfileDB.GetAttribute(AttributeID); int _selcategory = Convert.ToInt32(formcollection["Category"]); _attribute.CategoryID = (int)_selcategory; try { UpdateModel(_attribute); (<---Error here) ProfileDB.SaveChanges(); return RedirectToAction("Index"); } catch (Exception e) { return View(_attribute); } } I've debugged the code and my _attribute looks correct and _attribute.CategoryID = (int)_selcategory updates the model, but then I get the error. Somewhere here I thought that there should be a cleaner way to do this, and that if I could only send two models to the view instead of having to make a custom viewmodel. To sum it up: I want to edit my attribute and have a dropdown of all of the available categories. Any help much appreciated!

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  • Visual C# Winforms App Not Displaying Graphical Elements in Design Mode

    - by Sev
    I wrote a bunch of code in the .cs file in c# for a winforms application. The application runs fine, and everything is in it's place. Something like this: using.. namespace Temp { public class Temp : Form { Button b1; TextBox t1; Temp() { b1.Text = "Some Text"; b1.Size = new Size(50,20); ... } void function1() { // stuff } static void Main() { Application.Run(new Temp()); } } } How can I modify my code (or fix it somehow) so that the design view displays the elements in their correct positions and view so that I can visually edit them instead of having to trial/error everything. Edit for Clarification My application runs fine. The problem is, that I didn't use designer to create the application and so in the designer view, the app is empty. But not empty when I run it, since everything is positioned programmatically in the .cs file. My question is, how can I fix this, so that the designer shows the objects correctly. There is no quick fix other than to redesign everything?

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  • Winforms App Not Displaying Graphical Elements in Design Mode

    - by Sev
    I wrote a bunch of code in the .cs file in c# for a winforms application. The application runs fine, and everything is in it's place. Something like this: using.. namespace Temp { public class Temp : Form { Button b1; TextBox t1; Temp() { b1.Text = "Some Text"; b1.Size = new Size(50,20); ... } void function1() { // stuff } static void Main() { Application.Run(new Temp()); } } } How can I modify my code (or fix it somehow) so that the design view displays the elements in their correct positions and view so that I can visually edit them instead of having to trial/error everything. Edit for Clarification My application runs fine. The problem is, that I didn't use designer to create the application and so in the designer view, the app is empty. But not empty when I run it, since everything is positioned programmatically in the .cs file. My question is, how can I fix this, so that the designer shows the objects correctly. There is no quick fix other than to redesign everything?

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  • Problems with binding to Window Height and Width

    - by D.H.
    I have some problems when I try to bind the height and width of a window to properties in my view model. Here is a small sample app to illustrate the problem. This is the code in app.xaml.xs public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); MainWindow mainWindow = new MainWindow(); MainWindowViewModel mainWindowViewModel = new MainWindowViewModel(); mainWindow.DataContext = mainWindowViewModel; mainWindow.Show(); } } This is MainWindow.xaml: <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="{Binding WindowHeight}" Width="{Binding WindowWidth}" BorderThickness="{Binding WindowBorderThickness}"> </Window> And this is the view model: public class MainWindowViewModel { public int WindowWidth { get { return 100; } } public int WindowHeight { get { return 200; } } public int WindowBorderThickness { get { return 8; } } } When the program is started the getters of WindowHeight and WindowBorderThickness (but not WindowWidth) are called, so the height and the border of the window is set properly, but not the width. I then add button that will trigger PropertyChanged for all properties, so that the view model now looks like this: public class MainWindowViewModel : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public void TriggerPropertyChanges() { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("WindowWidth")); PropertyChanged(this, new PropertyChangedEventArgs("WindowHeight")); PropertyChanged(this, new PropertyChangedEventArgs("WindowBorderThickness")); } } public ICommand ButtonCommand { get { return new RelayCommand(delegate { TriggerPropertyChanges(); }); } } public int WindowWidth { get { return 100; } } public int WindowHeight { get { return 200; } } public int WindowBorderThickness { get { return 8; } } } Now, when I click the button, the getter of WindowBorderThickness is called, but not the ones for WindowWidth and WindowHeight. It all just seems very weird and inconsistent to me. What am I missing?

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  • Xcode 4: nib files not loading when run, can't find UI elements

    - by Jordan
    So, I just downloaded Xcode 4 and installed it. I was actually quite looking forward to the single window and integrated IB... - However, when I open and run one of my projects, the nib files that the project uses don't seem to load. Instead I'm left looking at a blank white screen (iPhone). This project ran well and fine on Xcode 3.2. So I thought... this can't be that hard to fix. So I opened up a nib file, thinking that maybe editing or creating a new one from scratch could point me in the right direction. But I can't find the old resources panel from interface builder anywhere. How am I meant to create a new view or add buttons? I know I'm probably just missing something obvious :s Did anyone else have the same nib file problems - is there a fix (or something stupidly simple that I'm forgetting about)? - EDIT: Ok. If I background and un-background the app, the view loads fine. But this happens every time I build, on both iPhone and iOS simulator, i.e. the app doesn't work properly until it's been backgrounded. All the code for loading the view follows from - (void)applicationDidFinishLaunching:(UIApplication *)application. Now I am really confused. - Thanks :)

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  • Save as Ringtone from ContextMenu

    - by kostas_menu
    I have created a button that onClick plays a mp3 file.I have also create a context menu that when you press the button for 2 secs it prompts you to save it as ringtone.How can i save it somewhere in my sd?this is my code: public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); Toast.makeText(a.this, "Touch and listen", Toast.LENGTH_SHORT).show(); Button button = (Button) findViewById(R.id.btn1); registerForContextMenu(button); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(a.this, R.raw.myalo); mp.start(); Toast.makeText(a.this, "Eisai sto myalo", Toast.LENGTH_SHORT).show(); } }); @Override public void onCreateContextMenu(ContextMenu menu, View v,ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Save As:"); menu.add(0, v.getId(), 0, "Ringtone"); } @Override public boolean onContextItemSelected(MenuItem item) { if(item.getTitle()=="Ringtone"){function1(item.getItemId());} else {return false;} return true; } public void function1(int id){ Toast.makeText(this, "Ringtone Saved", Toast.LENGTH_SHORT).show(); } }

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  • Set DetailsView as selected row of GridView

    - by Nix
    I am afraid this is a brain fart question. But I have searched around and have not been able to find the answer. I am creating a GridView/DetailsView page. I have a grid that displays a bunch of rows, when a row is selected it uses a DetailsView to allow for Insert/Update. My question is what is the best way to link these? I do not want to reach out to the web service again, all the data i need is in the selected grid view row. I basically have 2 separate data sources that share the same "DataObjectTypeName", the first data source retrieves the data, and the other to do the CRUD. What is the best way to transfer the Selected Grid View row to the Details View? Am I going to have to manualy handle the Insert/Update events and call the data source myself? <asp:GridView ID="gvDetails" runat="server" DataKeyNames="ID, Code" DataSourceID="odsSearchData" > <Columns> <asp:BoundField DataField="RowA" HeaderText="A" SortExpression="RowA" /> <asp:BoundField DataField="RowB" HeaderText="B" SortExpression="RowB" /> <asp:BoundField DataField="RowC" HeaderText="C" SortExpression="RowC" /> ....Code... <asp:DetailsView ID="dvDetails" runat="server" DataKeyNames="ID, Code" DataSourceID="odsCRUD" GridLines="None" DefaultMode="Edit" AutoGenerateRows="false" Visible="false" Width="100%"> <Fields> <asp:BoundField DataField="RowA" HeaderText="A" SortExpression="RowA" /> <asp:BoundField DataField="RowB" HeaderText="B" SortExpression="RowB" /> <asp:BoundField DataField="RowC" HeaderText="C" SortExpression="RowC" /> ...

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  • passing reference of class to another class android error

    - by prolink007
    I recently asked the precursor to this question and had a great reply. However, when i was working this into my android application i am getting an unexpected error and was wondering if everyone could take a look at my code and help me see what i am doing wrong. Link to the initial question: passing reference of class to another class My ERROR: "The constructor ConnectDevice(new View.OnClickListener(){}) is undefined" The above is an error detected by eclipse. Thanks in advance! Below are My code snippets: public class SmartApp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.intro); final Button connectDeviceButton = (Button) findViewById(R.id.connectDeviceButton); connectDeviceButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Thread cThread = new Thread(new ConnectDevice(this)); cThread.start(); } }); } } public class ConnectDevice implements Runnable { private boolean connected; private SmartApp smartAppRef; private ObjectInputStream ois; public ConnectDevice(SmartApp smartAppRef) { this.smartAppRef = smartAppRef; } }

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  • Updated to Android 2.2 and now my apps input-lines don't show well, do I need to update my SDK?

    - by Allan
    My Android app has a couple input-lines made to receive numbers, it's a calc app. I just updated my Nexus One to Android 2.2 and now my apps input-lines don't respond like the way they should. When I touch the input-line, the Android keyboard used to pop-up just enough to kind of 'lift' the input-line above the keyboard - into the users view. Then when I scrolled down to the next input-line, that input-line used to 'lift-up' into view also. Now, after I updated my N1 to Android 2.2 - the input-lines are not lifting into view all the way. Also, when I scroll down to the next input-line and type in numbers - they don't appear, but when I scroll left...there they are. It's hard to describe my problem but things have definitely changed in the way my apps input-lines respond since the 2.2 update I did. If I try to update my SDk stuff in Eclipse and then recompile my app, might that fix it? Whenever there's an Android update - developers don't always have to recompile all of their apps do they?

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  • Facebook connect with iPhone not working?

    - by Atulkumar V. Jain
    Hi Everybody, I am trying to use Facebook connect in my application, but its not working as I desire. When I am trying to use the API Key and the API SecretKey of my application which I have registered with the facebook its not working. I have downloaded the code for the facebook. In the SessionViewController.m file when I pass my key values its not working. What I am trying to achieve is, when the app launches the first page is the Facebook Login Page. The user enters his username and password and then the next view should display. But nothing is happening, even the label doesn't display the username. Heres the code which I am using - (void)request:(FBRequest*)request didLoad:(id)result { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; _label.text = [NSString stringWithFormat:@"Logged in as %@",name]; NSLog(@"Username is :- %@",name); FrontController *main = [[FrontController alloc] init]; [self.view addSubview:main.view]; [main release]; } I am not able to figure out what is wrong with this code. When I try with some other key values such as the key for connect application its working fine. Can anyone help me with this... Thanx in advance...

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  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

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  • OpenGL Pixel Format Attributes (NSOpenGLPixelFormatAttibutes) explanation?

    - by nacho4d
    Hi, I am not new to OpenGL, but not an expert. Many tutorials teach how to draw, 3D, 2D, projections, orthogonal, etc, but How about setting a the view? (NSOpenGLView in Cocoa, Macs). For example I have this: - (id) initWithFrame: (NSRect) frame { GLuint attribs[] = { //PF: PixelAttibutes NSOpenGLPFANoRecovery, NSOpenGLPFAWindow, NSOpenGLPFAAccelerated, NSOpenGLPFADoubleBuffer, NSOpenGLPFAColorSize, 24, NSOpenGLPFAAlphaSize, 8, NSOpenGLPFADepthSize, 24, NSOpenGLPFAStencilSize, 8, NSOpenGLPFAAccumSize, 0, 0 }; NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*) attribs]; return self = [super initWithFrame:frame pixelFormat: [fmt autorelease]]; } And I don't understand very well their usage, specially when combining them. For example: If I want my view to be capable of full screen should I write NSOpenGLPFAFullScreen only ? or both? (by capable I mean not always in full screen) Regarding Double Buffer, what is this exactly? (Below: Apple's definition) If present, this attribute indicates that only double-buffered pixel formats are considered. Otherwise, only single-buffered pixel formats are considered Regarding Color: if NSOpenGLPFAColorSize is 24 and NSOpenGLPFAColorSize is 8 then it means that alpha and RGB components are treated differently? what happen if I set the former to 32 and the later to 0? Etc, etc,In general how do I learn to set my view from scratch? Thanks in advance. Ignacio.

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  • Spring Controller's URL request mapping not working as expected

    - by Atharva
    I have created a mapping in web.xml something like this: <servlet> <servlet-name>dispatcher</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>dispatcher</servlet-name> <url-pattern>/about/*</url-pattern> </servlet-mapping> In my controller I have something like this: import org.springframework.stereotype.Controller; @Controller public class MyController{ @RequestMapping(value="/about/us", method=RequestMethod.GET) public ModelAndView myMethod1(ModelMap model){ //some code return new ModelAndView("aboutus1.jsp",model); } @RequestMapping(value="/about", method=RequestMethod.GET) public ModelAndView myMethod2(ModelMap model){ //some code return new ModelAndView("aboutus2.jsp",model); } } And my dispatcher-servlet.xml has view resolver like: <mvc:annotation-driven/> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver" p:viewClass="org.springframework.web.servlet.view.JstlView" p:prefix="/WEB-INF/jsp/" p:suffix=".jsp"/> To my surprise: request .../about/us is not reaching to myMethod1 in the controller. The browser shows 404 error. I put a logger inside the method but it isn't printing anything, meaning, its not being executed. .../about works fine! What can be the done to make .../about/us request work? Any suggestions?

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  • Android : start intent in setOnClickListener

    - by Derek
    I have a button, and this button is going to get the values from EditText, then using this value to start a new Intent protected void onCreate(Bundle savedInstanceState) { textDay = (EditText) findViewById(R.id.textDay); textMonth = (EditText) findViewById(R.id.textMonth); textYear = (EditText) findViewById(R.id.textYear); gen = (Button) findViewById(R.id.getGraph); gen.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { getthisIntent(); } public Intent getthisIntent(Context context) { day = textDay.getText(); month = textMonth.getText(); year = textYear.getText(); date = day + "/" + month + "/" + year; . .// Plot graph using AchartEngine, then return an Intent // . } } }); but i get the error "The method getthisIntent(Context) in the type new View.OnClickListener(){} is not applicable for the arguments ()" Can i get some help? or do i have another alternative solution, when i click the button, then the button pass the values to the new intent, and start it without having a new xxx.java file? Edit This is basically what I am doing now, i need to get the things inserted by user, and plot a graph, the only way i know how to plot graph using AchartEngine is create a new activity with define this public Intent getthisIntent(Context context) To be honest, i dont really know what the hell I am doing, please correct me...

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  • video is not playing on ipad(device) when i use a separate audio track with it

    - by sujith1406
    In my application i need to play a video(silent ) together with another audio.i am using mpmovieplayercontroller for video and avaudioplayer for audio.the problem is on device (for ipad) the video is not playing .it is working perfect on ipad and iphone simulator .also on iphone .i am using ipad (os 3.2 ) installed.why is this so?? this is the code i am using NSString *trackname=[dict objectForKey:@"AudioFile"]; NSLog(@"track--->%@",trackname); NSString *newAudioFile = [[NSBundle mainBundle] pathForResource:trackname ofType:@"mp4"]; player = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:newAudioFile] error:NULL]; if(error) { NSLog(@"%@",&error); } [player prepareToPlay]; [player play]; player.numberOfLoops=0; slider.maximumValue=player.duration; slider.minimumValue=0; [playpausebtn setBackgroundImage:[UIImage imageNamed:@"pausebutton.png"] forState:UIControlStateNormal]; timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(updateSlider) userInfo:nil repeats:YES]; NSString *videoFile = [[NSBundle mainBundle] pathForResource:@"video-track" ofType:@"mp4"]; moviePlayer=[[MPMoviePlayerController alloc]initWithContentURL:[NSURL fileURLWithPath:videoFile]]; [[moviePlayer view] setFrame: [videoView bounds]]; // frame must match parent view [videoView addSubview: [moviePlayer view]]; [videoView setBackgroundColor:[UIColor blackColor]]; moviePlayer.repeatMode=MPMovieRepeatModeOne; moviePlayer.controlStyle=MPMovieControlStyleNone; [moviePlayer play];

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