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  • qTip pop ups come in from top left of screen (on first load)

    - by franko75
    Hi, not sure if i'm set things up incorrectly - I don't seem to see anyone else with this problem, but my qTip popups (all ajax loaded content) are loading quite erratically, in that they are often animating in from off screen before appearing in the correct position. Is there a simple solution to this which I may have missed? Thanks again for your help. HTML markup: <span class="formInfo"> <a href="http://localhost/httpdocs/index.php/help/kc_dob" class="jTip" name="" id="dob_help">?</a> </span> qTip initialisation.. //set up for qtip function initQtip() { $('a.jTip').each(function() { $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img src="/media/images/wait.gif" alt="Loading..." />', url: $(this).attr('href') // Use the rel attribute of each element for the url to load }, position: { adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'click', solo: true // Only show one tooltip at a time }, hide: 'unfocus', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 10, radius: 10 }, width: { min: 200, max: 500 }, name: 'light' // Use the default light style } }); //prevent default event on click }).bind('click', function(event){ event.preventDefault(); return false; }); }

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  • Why do I get so many errors building my Android project with Ant?

    - by synic
    Now that I sort of know my way around the SDK/API, I've switched from Eclipse back to my favorite text editor, which means I have to use ant to build my project, however: It seems every other time I compile the project, a lot of drawables get corrupted, resources lose their ids (resulting in NPEs in the code), or classes throw "Verify Errors". The only way to fix this is by removing the bin and gen folders, and recompiling, which is obviously annoying. Is there any way to avoid this? btw, I'm using ant 1.7.1, java version "1.6.0_20"

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  • How to install the new apk file without uninstall the old apk file on an Android device?

    - by naresh
    My apk file size is 2MB. First time installing the apk file in the device there is no problem. Suppose some changes in the application after that generated the new apk file. I am try to install the new apk file in the same device then it shows some message first uninstall the previous one(i.e. , same application) in the device. But small apk files, I am not facing this problem. Is it possible to install the new apk file without uninstall the old one?

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  • how should i load a bitmap for an android game?

    - by Heysus Escobar
    i been working on a game with no bitmaps or anything, I'm using rectangles as objects and changing their color for their purpose like a red rectangles for player and gray rectangles for walls. My question is what is the right way to replace the rectangles with bitmaps/images? I know to load Bitmaps you can just do this : Bitmap randomBitmap = BitmapFactory.decodeResource(getResources(), com.example.android4gametest.R.drawable.ic_launcher); Should i load all my Bitmaps and pass them to their Classes or should i load the bitmap inside their class instead of passing it ? and how would i do that because i cannot use the BitmapFactory because i have no access to the getResources()! or should i load my bitmaps/images from my assets folder which i know i wont have the same "tools" you can say to mess with the bitmap.

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  • How do I find out what android system icons mean?

    - by The Trav
    Ok, so I've got an andoid phone with a bunch of icons up the top, looks like app notifications go on the left, system icons go on the right. Most of the system icons seem reasonably intuitive, service, 3g, wireless etc. I've recently gotten a new one that looks like a phone being tilted / shaken and have absolutely no idea what it means. Is there a reference site where I can look this thing up?

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  • Is it possible to open a context menu from a map overlay item in android?

    - by John Nicholson
    This below code works fine opening an alert dialog. I was wondering if it's possible to open a context menu from within a map overlay class? @Override protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; }

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  • How to use intent between tabs in java/Android?

    - by Praveen Chandrasekaran
    I would need to know how to handle the intent between tabs. For example, I have a tab activity with two tabs. First on content is a text view. another one is a map view. When i click that text view it redirects to the tab2. it can be easily achieved by setCurrentTab(1) or setCurrentTabByTag("tab2") methods. But i want to pass lat and long values to that Map Activity to drop pin. What is the better way to use intents or getter/setter in java? What do you prefer? if your answer is "Intents". How?

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  • How to save SMS to inbox in android programmatically?

    - by Senthil
    I have written the below code , for sending SMS . SmsManager smsManager = SmsManager.getDefault(); smsManager.sendTextMessage(destAddr, null, mMessageText, il, null); But this is not updating in my Inbox ,I need to save the same message in Inbox, Or is there any way to invoke a native SMS application to send SMS ?

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  • Is there a design pattern to cut down on code duplication when subclassing Activities in Android?

    - by Daniel Lew
    I've got a common task that I do with some Activities - downloading data then displaying it. I've got the downloading part down pat; it is, of course, a little tricky due to the possibility of the user changing the orientation or cancelling the Activity before the download is complete, but the code is there. There is enough code handling these cases such that I don't want to have to copy/paste it to each Activity I have, so I thought to create an abstract subclass Activity itself such that it handles a single background download which then launches a method which fills the page with data. This all works. The issue is that, due to single inheritance, I am forced to recreate the exact same class for any other type of Activity - for example, I use Activity, ListActivity and MapActivity. To use the same technique for all three requires three duplicate classes, except each extends a different Activity. Is there a design pattern that can cut down on the code duplication? As it stands, I have saved much duplication already, but it pains me to see the exact same code in three classes just so that they each subclass a different type of Activity.

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  • Android how do I wait until a service is actually connected?

    - by Ryan
    I have an Activity calling a Service defined in IDownloaderService.aidl: public class Downloader extends Activity { IDownloaderService downloader = null; // ... In Downloader.onCreate(Bundle) I tried to bindService Intent serviceIntent = new Intent(this, DownloaderService.class); if (bindService(serviceIntent, sc, BIND_AUTO_CREATE)) { // ... and within the ServiceConnection object sc I did this public void onServiceConnected(ComponentName name, IBinder service) { Log.w("XXX", "onServiceConnected"); downloader = IDownloaderService.Stub.asInterface(service); // ... By adding all kinds of Log.xx I found that the code after if(bindService(...)) actually goes BEFORE ServiceConnection.onServiceConnected is being called - that is, when downloader is still null - which gets me into trouble. All the samples in ApiDemos avoid this timing problem by only calling services when triggered by user actions. But what should I do to right use this service after bindService succeeds? How can I wait for ServiceConnection.onServiceConnected being called reliably?

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  • Displaying Longitude and Latitude values stored in a SQLite db as a Route on a MapView in Android (N

    - by LordSnoutimus
    I am currently in the process of creating an application that records current location of a mobile device in intervals, displaying the route as a coloured line on the device in real-time. At the same time the application is storing the longitude and latitude in a SQLite database as I want the user to be able to bring up that specific route again. The route has a primary key and each waypoint is linked to that route by a foreign key. What would be the easiest way to display the saved route on the map?.

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  • Android while getting HTTP response to file how to know it wasn't fully loaded?

    - by Stan
    I'm using this approach to store a big-sized response from server to parse it later: final HttpClient client = new DefaultHttpClient(new BasicHttpParams()); final HttpGet mHttpGetRequest = new HttpGet(strUrl); mHttpGetRequest.setHeader("Content-Type", "application/x-www-form-urlencoded"); FileOutputStream fos = null; try { final HttpResponse response = client.execute(mHttpGetRequest); final StatusLine statusLine = response.getStatusLine(); lastHttpErrorCode = statusLine.getStatusCode(); lastHttpErrorMsg = statusLine.getReasonPhrase(); if (lastHttpErrorCode == 200) { HttpEntity entity = response.getEntity(); fos = new FileOutputStream(reponseFile); entity.writeTo(fos); entity.consumeContent(); fos.flush(); } } catch (ClientProtocolException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); return null; } catch (final ParseException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); return null; } catch (final UnknownHostException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); return null; } catch (IOException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); } finally{ if (fos!=null) try{ fos.close(); } catch (IOException e){} } now how could I ensure the response was completely received and thus saved to file? Assume client's device lost Internet connection while this code was running. So the app received only some part of real response. And I'm pretty sure it happens cuz I got parsing exceptions like "tag not closed", "unexpected end of file" etc. So I need to detect somehow this situation to prevent code from parsing partial response but can't see how. Is it possible at all and how to do it? Or has it has to raise IOException in such cases?

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  • Android How do you save an image with your own unique Image Name?

    - by Usmaan
    This sounds like a issue a beginner like me would only have...this is my code... private void saveAvatar(Bitmap avatar) { String strAvatarFilename = Id + ".jpg"; try { avatar.compress(CompressFormat.JPEG, 100, openFileOutput(strAvatarFilename, MODE_PRIVATE)); } catch (Exception e) { Log.e(DEBUG_TAG, "Avatar compression and save failed.", e); } Uri imageUriToSaveCameraImageTo = Uri.fromFile(new File(PhotoActivity.this.getFilesDir(), strAvatarFilename)); Editor editor = Preferences.edit(); editor.putString(PREFERENCES_AVATAR, imageUriToSaveCameraImageTo.getPath()); editor.commit(); ImageButton avatarButton = (ImageButton) findViewById(R.id.ImageButton_Avatar); String strAvatarUri = Preferences.getString(PREFERENCES_AVATAR, ""); Uri imageUri = Uri.parse(strAvatarUri); avatarButton.setImageURI(null); avatarButton.setImageURI(imageUri); } This does save the image but when i go to look at the image on the sd card ti is called imag001 etc not the ID i am labelling it. How do i save the image with a name i want to call it? regards

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