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  • concurrency::extent<N> from amp.h

    - by Daniel Moth
    Overview We saw in a previous post how index<N> represents a point in N-dimensional space and in this post we'll see how to define the N-dimensional space itself. With C++ AMP, an N-dimensional space can be specified with the template class extent<N> where you define the size of each dimension. From a look and feel perspective, you'd expect the programmatic interface of a point type and size type to be similar (even though the concepts are different). Indeed, exactly like index<N>, extent<N> is essentially a coordinate vector of N integers ordered from most- to least- significant, BUT each integer represents the size for that dimension (and hence cannot be negative). So, if you read the description of index, you won't be surprised with the below description of extent<N> There is the rank field returning the value of N you passed as the template parameter. You can construct one extent from another (via the copy constructor or the assignment operator), you can construct it by passing an integer array, or via convenience constructor overloads for 1- 2- and 3- dimension extents. Note that the parameterless constructor creates an extent of the specified rank with all bounds initialized to 0. You can access the components of the extent through the subscript operator (passing it an integer). You can perform some arithmetic operations between extent objects through operator overloading, i.e. ==, !=, +=, -=, +, -. There are operator overloads so that you can perform operations between an extent and an integer: -- (pre- and post- decrement), ++ (pre- and post- increment), %=, *=, /=, +=, –= and, finally, there are additional overloads for plus and minus (+,-) between extent<N> and index<N> objects, returning a new extent object as the result. In addition to the usual suspects, extent offers a contains function that tests if an index is within the bounds of the extent (assuming an origin of zero). It also has a size function that returns the total linear size of this extent<N> in units of elements. Example code extent<2> e(3, 4); _ASSERT(e.rank == 2); _ASSERT(e.size() == 3 * 4); e += 3; e[1] += 6; e = e + index<2>(3,-4); _ASSERT(e == extent<2>(9, 9)); _ASSERT( e.contains(index<2>(8, 8))); _ASSERT(!e.contains(index<2>(8, 9))); grid<N> Our upcoming pre-release bits also have a similar type to extent, grid<N>. The way you create a grid is by passing it an extent, e.g. extent<3> e(4,2,6); grid<3> g(e); I am not going to dive deeper into grid, suffice for now to think of grid<N> simply as an alias for the extent<N> object, that you create when you encounter a function that expects a grid object instead of an extent object. Usage The extent class on its own simply defines the size of the N-dimensional space. We'll see in future posts that when you create containers (arrays) and wrappers (array_views) for your data, it is an extent<N> object that you'll need to use to create those (and use an index<N> object to index into them). We'll also see that it is a grid<N> object that you pass to the new parallel_for_each function that I'll cover in the next post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Where are my date ranges in Analytics coming from?

    - by Jeffrey McDaniel
    In the P6 Reporting Database there are two main tables to consider when viewing time - W_DAY_D and W_Calendar_FS.  W_DAY_D is populated internally during the ETL process and will provide a row for every day in the given time range. Each row will contain aspects of that day such as calendar year, month, week, quarter, etc. to allow it to be used in the time element when creating requests in Analytics to group data into these time granularities. W_Calendar_FS is used for calculations such as spreads, but is also based on the same set date range. The min and max day_dt (W_DAY_D) and daydate (W_Calendar_FS) will be related to the date range defined, which is a start date and a rolling interval plus a certain range. Generally start date plus 3 years.  In P6 Reporting Database 2.0 this date range was defined in the Configuration utility.  As of P6 Reporting Database 3.0, with the introduction of the Extended Schema this date range is set in the P6 web application. The Extended Schema uses this date range to calculate the data for near real time reporting in P6.  This same date range is validated and used for the P6 Reporting Database.  The rolling date range means if today is April 1, 2010 and the rolling interval is set to three years, the min date will be 1/1/2010 and the max date will be 4/1/2013.  1/1/2010 will be the min date because we always back fill to the beginning of the year. On April 2nd, the Extended schema services are run and the date range is adjusted there to move the max date forward to 4/2/2013.  When the ETL process is run the Reporting Database will pick up this change and also adjust the max date on the W_DAY_D and W_Calendar_FS. There are scenarios where date ranges affecting areas like resource limit may not be adjusted until a change occurs to cause a recalculation, but based on general system usage these dates in these tables will progress forward with the rolling intervals. Choosing a large date range can have an effect on the ETL process for the P6 Reporting Database. The extract portion of the process will pull spread data over into the STAR. The date range defines how long activity and resource assignment spread data is spread out in these tables. If an activity lasts 5 days it will have 5 days of spread data. If a project lasts 5 years, and the date range is 3 years the spread data after that 3 year date range will be bucketed into the last day in the date range. For the overall project and even the activity level you will still see the correct total values.  You just would not be able to see the daily spread 5 years from now. This is an important question when choosing your date range, do you really need to see spread data down to the day 5 years in the future?  Generally this amount of granularity years in the future is not needed. Remember all those values 5, 10, 15, 20 years in the future are still available to report on they would be in more of a summary format on the activity or project.  The data is always there, the level of granularity is the decision.

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  • Use a custom value object or a Guid as an entity identifier in a distributed system?

    - by Kazark
    tl;dr I've been told that in domain-driven design, an identifier for an entity could be a custom value object, i.e. something other than Guid, string, int, etc. Can this really be advisable in a distributed system? Long version I will invent an situation analogous to the one I am currently facing. Say I have a distributed system in which a central concept is an egg. The system allows you to order eggs and see spending reports and inventory-centric data such as quantity on hand, usage, valuation and what have you. There area variety of services backing these behaviors. And say there is also another app which allows you to compose recipes that link to a particular egg type. Now egg type is broken down by the species—ostrich, goose, duck, chicken, quail. This is fine and dandy because it means that users don't end up with ostrich eggs when they wanted quail eggs and whatnot. However, we've been getting complaints because jumbo chicken eggs are not even close to equivalent to small ones. The price is different, and they really aren't substitutable in recipes. And here we thought we were doing users a favor by not overwhelming them with too many options. Currently each of the services (say, OrderSubmitter, EggTypeDefiner, SpendingReportsGenerator, InventoryTracker, RecipeCreator, RecipeTracker, or whatever) are identifying egg types with an industry-standard integer representation the species (let's call it speciesCode). We realize we've goofed up because this change could effect every service. There are two basic proposed solutions: Use a predefined identifier type like Guid as the eggTypeID throughout all the services, but make EggTypeDefiner the only service that knows that this maps to a speciesCode and eggSizeCode (and potentially to an isOrganic flag in the future, or whatever). Use an EggTypeID value object which is a combination of speciesCode and eggSizeCode in every service. I've proposed the first solution because I'm hoping it better encapsulates the definition of what an egg type is in the EggTypeDefiner and will be more resilient to changes, say if some people now want to differentiate eggs by whether or not they are "organic". The second solution is being suggested by some people who understand DDD better than I do in the hopes that less enrichment and lookup will be necessary that way, with the justification that in DDD using a value object as an ID is fine. Also, they are saying that EggTypeDefiner is not a domain and EggType is not an entity and as such should not have a Guid for an ID. However, I'm not sure the second solution is viable. This "value object" is going to have to be serialized into JSON and URLs for GET requests and used with a variety of technologies (C#, JavaScript...) which breaks encapsulation and thus removes any behavior of the identifier value object (is either of the fields optional? etc.) Is this a case where we want to avoid something that would normally be fine in DDD because we are trying to do DDD in a distributed fashion? Summary Can it be a good idea to use a custom value object as an identifier in a distributed system (solution #2)?

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  • “Apparently, you signed a software services agreement without fully understanding it.”

    - by Dave Ballantyne
    I am not a lawyer. Let me say that again, I am not a lawyer. Todays Dilbert has prompted me to post about my recent experience with SqlServer licensing. I'm in the technical realm and rarely have much to do with purchasing and licensing.  I say “I need” , budget realities will state weather I actually get.  However, I do keep my ear to the ground and due to my community involvement, I know, or at least have an understanding of, some licensing restrictions. Due to a misunderstanding, Microsoft Licensing stated that we needed licenses for our standby servers.  I knew that that was not the case,  and a quick tweet confirmed this. So after composing an email stating exactly what the machines in question were used for ie Log shipped to and used in a disaster recover scenario only,  and posting several Technet articles to back this up, we saved 2 enterprise edition licences, a not inconsiderable cost. However during this discussion, I was made aware of another ‘legalese’ document that could completely override the referenced articles, and anything I knew, or thought i knew, about SqlServer licensing. Personally, I had no knowledge of this.  The “Purchase Use Rights” agreement would appear to be the volume licensing equivalent of the “End User License Agreement” , click throughs we all know and ignore.  Here is a direct quote from Microsoft licensing, when asked for clarification. “Thanks for your email. Just to give some background on the Product Use Rights (PUR), licenses acquired through volume licensing are bound by the most recent PUR at the time of license acquisition. The link for the current PUR and PUR archive is http://www.microsoft.com/licensing/about-licensing/product-licensing.aspx. Further to this, products acquired through boxed product or pre-installed on hardware (OEM) are bound by the End User License Agreement (EULA). The PUR will explain limitations, license requirements and rulings on areas like multiplexing, virtualization, processor licensing, etc. When an article will appear on a Microsoft site or blog describing the licensing of a product, it will be using the PUR as a base. Due to the writing style or language used by the person writing areas of the website or technical blogs, the PUR is what you should use as a rule and not any of the other media. The PUR is updated quarterly and will reference every product available at that time working on the latest version unless otherwise stated. The crux of this is that the PUR is written after extensive discussions between the different branches of Microsoft (legal, technical, etc) and the wording is then approved. This is not always the case for some pages explaining licensing as they are merely intended to advise and not subject to the intense scrutiny as the PUR.” So, exactly what does that mean ? My take :  This is a living document, “updated quarterly” , though presumably this could be done on a whim and a fancy.  It could state , you are only licensed if ,that during install you stand in a corner juggling and that photographic evidence is required. A plainly ridiculous demand but,  what else could it override or new requirements could it state that change your existing understanding of the product or your legal usage of it. As i say, im not a lawyer, but are you checking the PURA prior to purchase ?

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  • Multichannel Digital Engagement: Find Out How Your Organization Measures Up

    - by Michael Snow
    This article was originally published in the September 2013 Edition of the Oracle Information InDepth Newsletter ORACLE WEBCENTER EDITION Thanks to mobile and social technologies, interactive online experiences are now commonplace. Not only that, they give consumers more choices, influence, and control than ever before. So how can you make your organization stand out? The key building blocks for delivering exceptional cross-channel digital experiences are outlined below. Also, a new assessment tool is available to help you measure your organization's ability to deliver such experiences. A clearly defined digital strategy. The customer journey is growing increasingly complex, encompassing multiple touchpoints and channels. It used to be easy to map marketing efforts to specific offline channels; for example, a direct mail piece with an offer to visit a store for a discounted purchase. Now it is more difficult to cultivate and track such clear cause-and-effect relationships. To deliver an integrated digital experience in this more complex world, organizations need a clearly defined and comprehensive digital marketing strategy that is backed up by an integrated set of software, middleware, and hardware solutions. Strong support for business agility and speed-to-market. As both IT and marketing executives know, speed-to-market and business agility are key to competitive advantage. That means marketers need solutions to support the rapid implementation of online marketing initiatives—plus the flexibility to adapt quickly to a changing marketplace. And IT needs tools with the performance, scalability, and ease of integration to support marketing efforts. Both teams benefit when business users are empowered to implement marketing initiatives on their own, with minimal IT intervention. The ability to deliver relevant, personalized content. Delivering a one-size-fits-all online customer experience is no longer acceptable. Customers expect you to know who they are, including their preferences and past relationship with your brand. That means delivering the most relevant content from the moment a visitor enters your site. To make that happen, you need a powerful rules engine so that marketers and business users can easily define site visitor segments and deliver content accordingly. That includes both implicit targeting that is based on the user’s behavior, and explicit targeting that takes a user’s profile information into account. Ideally, the rules engine can also intelligently weight recommendations when multiple segments apply to a specific customer. Support for social interactivity. With the advent of Facebook and LinkedIn, visitors expect to participate in and contribute to your web presence—and share their experience on their own social networks. That requires easy incorporation of user-generated content such as comments, ratings, reviews, polls, and blogs; seamless integration with third-party social networking sites; and support for social login, which helps to remove barriers to social participation. The ability to deliver connected, multichannel experiences that include powerful, flexible mobile capabilities. By 2015, mobile usage is projected to surpass that of PCs and other wired devices. In other words, mobile is an essential element in delivering exceptional online customer experiences. This requires the creation and management of mobile experiences that are optimized for delivery to the thousands of different devices that are in use today. Just as important, organizations must be able to easily extend their traditional web presence to the mobile channel and deliver highly personalized and relevant multichannel marketing initiatives while also managing to minimize the time and effort required to manage mobile sites. Are you curious to know how your organization measures up when it comes to delivering an engaging, multichannel digital experience? If so, take this brief, 15-question online assessment and see how your organization scores in the areas of digital strategy, digital agility, relevance and personalization, social interactivity, and multichannel experience.

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  • DirectX particle system. ConstantBuffer

    - by Liuka
    I'm new in DirectX and I'm making a 2D game. I want to use a particle system to simulate a 3D starfield, so each star has to set its own constant buffer for the vertexshader es. to set it's world matrix. So if i have 500 stars (that move every frame) i need to call 500 times VSsetconstantbuffer, and map/unmap each buffer. with 500 stars i have an average of 220 fps and that's quite good. My bottelneck is Vs/PsSetconstantbuffer. If i dont call this function i have 400 fps(obliviously nothing is display, since i dont set the position of the stars). So is there a method to speed up the render of the particle system?? Ps. I'm using intel integrate graphic (hd 2000-3000). with a nvidia (or amd) gpu will i have the same bottleneck?? If, for example, i dont call setshaderresource i have 10-20 fps more (for 500 objcets), that is not 180.Why does SetConstantBuffer take so long?? LPVOID VSdataPtr = VSmappedResource.pData; memcpy(VSdataPtr, VSdata, CszVSdata); context->Unmap(VertexBuffer, 0); result = context->Map(PixelBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &PSmappedResource); if (FAILED(result)) { outputResult.OutputErrorMessage(TITLE, L"Cannot map the PixelBuffer", &result, OUTPUT_ERROR_FILE); return; } LPVOID PSdataPtr = PSmappedResource.pData; memcpy(PSdataPtr, PSdata, CszPSdata); context->Unmap(PixelBuffer, 0); context->VSSetConstantBuffers(0, 1, &VertexBuffer); context->PSSetConstantBuffers(0, 1, &PixelBuffer); this update and set the buffer. It's part of the render method of a sprite class that contains a the vertex buffer and the texture to apply to the quads(it's a 2d game) too. I have an array of 500 stars (sprite setup with a star texture). Every frame: clear back buffer; draw the array of stars; present the backbuffer; draw also call the function update( which calculate the position of the sprite on screen based on a "camera class") Ok, create a vertex buffer with the vertices of each quads(stars) seems to be good, since the stars don't change their "virtual" position; so.... In a particle system (where particles move) it's better to have all the object in only one vertices array, rather then an array of different sprite/object in order to update all the vertices' position with a single setbuffer call. In this case i have to use a dynamic vertex buffer with the vertices positions like this: verticesForQuad={{ XMFLOAT3((float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 0.0f) }, { XMFLOAT3((float)halfDImensions.x-1+pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 1.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1.pos.y, 1.0f), XMFLOAT2(0.0f, 0.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1.pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(0.0f, 1.0f) }, ....other quads} where halfDimensions is the halfsize in pixel of a texture and pos the virtual position of a star. than create an array of verticesForQuad and create the vertex buffer ZeroMemory(&vertexDesc, sizeof(vertexDesc)); vertexDesc.Usage = D3D11_USAGE_DEFAULT; vertexDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexDesc.ByteWidth = sizeof(VertexType)* 4*numStars; ZeroMemory(&resourceData, sizeof(resourceData)); resourceData.pSysMem = verticesForQuad; result = device->CreateBuffer(&vertexDesc, &resourceData, &CvertexBuffer); and call each frame Context->IASetVertexBuffers(0, 1, &CvertexBuffer, &stride, &offset); But if i want to add and remove obj i have to recreate the buffer each time, havent i?? There is a faster way? I think i can create a vertex buffer with a max size (es. 10000 objs) and when i update it set only the 250 position (for 250 onjs for example) and pass this number as the vertexCount to the draw function (numObjs*4), or i'm worng

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  • XNA WP7 Texture memory and ContentManager

    - by jlongstreet
    I'm trying to get my WP7 XNA game's memory under control and under the 90MB limit for submission. One target I identified was UI textures, especially fullscreen ones, that would never get unloaded. So I moved UI texture loads to their own ContentManager so I can unload them. However, this doesn't seem to affect the value of Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage"), so it doesn't look like the memory is actually being released. Example: splash screens. In Game.LoadContent(): Application.Instance.SetContentManager("UI"); // set the current content manager for (int i = 0; i < mSplashTextures.Length; ++i) { // load the splash textures mSplashTextures[i] = Application.Instance.Content.Load<Texture2D>(msSplashTextureNames[i]); } // set the content manager back to the global one Application.Instance.SetContentManager("Global"); When the initial load is done and the title screen starts, I do: Application.Instance.GetContentManager("UI").Unload(); The three textures take about 6.5 MB of memory. Before unloading the UI ContentManager, I see that ApplicationCurrentMemoryUsage is at 34.29 MB. After unloading the ContentManager (and doing a full GC.Collect()), it's still at 34.29 MB. But after that, I load another fullscreen texture (for the title screen background) and memory usage still doesn't change. Could it be keeping the memory for these textures allocated and reusing it? edit: very simple test: protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); PrintMemUsage("Before texture load: "); // TODO: use this.Content to load your game content here red = this.Content.Load<Texture2D>("Untitled"); PrintMemUsage("After texture load: "); } private void PrintMemUsage(string tag) { Debug.WriteLine(tag + Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage")); } protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here if (count++ == 100) { GC.Collect(); GC.WaitForPendingFinalizers(); PrintMemUsage("Before CM unload: "); this.Content.Dispose(); GC.Collect(); GC.WaitForPendingFinalizers(); PrintMemUsage("After CM unload: "); red = null; spriteBatch.Dispose(); GC.Collect(); GC.WaitForPendingFinalizers(); PrintMemUsage("After SpriteBatch Dispose(): "); } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here if (red != null) { spriteBatch.Begin(); spriteBatch.Draw(red, new Vector2(0,0), Color.White); spriteBatch.End(); } base.Draw(gameTime); } This prints something like (it changes every time): Before texture load: 7532544 After texture load: 10727424 Before CM unload: 9875456 After CM unload: 9953280 After SpriteBatch Dispose(): 9953280

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  • Asynchrony in C# 5 (Part II)

    - by javarg
    This article is a continuation of the series of asynchronous features included in the new Async CTP preview for next versions of C# and VB. Check out Part I for more information. So, let’s continue with TPL Dataflow: Asynchronous functions TPL Dataflow Task based asynchronous Pattern Part II: TPL Dataflow Definition (by quote of Async CTP doc): “TPL Dataflow (TDF) is a new .NET library for building concurrent applications. It promotes actor/agent-oriented designs through primitives for in-process message passing, dataflow, and pipelining. TDF builds upon the APIs and scheduling infrastructure provided by the Task Parallel Library (TPL) in .NET 4, and integrates with the language support for asynchrony provided by C#, Visual Basic, and F#.” This means: data manipulation processed asynchronously. “TPL Dataflow is focused on providing building blocks for message passing and parallelizing CPU- and I/O-intensive applications”. Data manipulation is another hot area when designing asynchronous and parallel applications: how do you sync data access in a parallel environment? how do you avoid concurrency issues? how do you notify when data is available? how do you control how much data is waiting to be consumed? etc.  Dataflow Blocks TDF provides data and action processing blocks. Imagine having preconfigured data processing pipelines to choose from, depending on the type of behavior you want. The most basic block is the BufferBlock<T>, which provides an storage for some kind of data (instances of <T>). So, let’s review data processing blocks available. Blocks a categorized into three groups: Buffering Blocks Executor Blocks Joining Blocks Think of them as electronic circuitry components :).. 1. BufferBlock<T>: it is a FIFO (First in First Out) queue. You can Post data to it and then Receive it synchronously or asynchronously. It synchronizes data consumption for only one receiver at a time (you can have many receivers but only one will actually process it). 2. BroadcastBlock<T>: same FIFO queue for messages (instances of <T>) but link the receiving event to all consumers (it makes the data available for consumption to N number of consumers). The developer can provide a function to make a copy of the data if necessary. 3. WriteOnceBlock<T>: it stores only one value and once it’s been set, it can never be replaced or overwritten again (immutable after being set). As with BroadcastBlock<T>, all consumers can obtain a copy of the value. 4. ActionBlock<TInput>: this executor block allows us to define an operation to be executed when posting data to the queue. Thus, we must pass in a delegate/lambda when creating the block. Posting data will result in an execution of the delegate for each data in the queue. You could also specify how many parallel executions to allow (degree of parallelism). 5. TransformBlock<TInput, TOutput>: this is an executor block designed to transform each input, that is way it defines an output parameter. It ensures messages are processed and delivered in order. 6. TransformManyBlock<TInput, TOutput>: similar to TransformBlock but produces one or more outputs from each input. 7. BatchBlock<T>: combines N single items into one batch item (it buffers and batches inputs). 8. JoinBlock<T1, T2, …>: it generates tuples from all inputs (it aggregates inputs). Inputs could be of any type you want (T1, T2, etc.). 9. BatchJoinBlock<T1, T2, …>: aggregates tuples of collections. It generates collections for each type of input and then creates a tuple to contain each collection (Tuple<IList<T1>, IList<T2>>). Next time I will show some examples of usage for each TDF block. * Images taken from Microsoft’s Async CTP documentation.

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  • Problem in udp socket programing in c

    - by Md. Talha
    I complile the following C code of UDP client after I run './udpclient localhost 9191' in terminal.I put "Enter Text= " as Hello, but it is showing error in sendto as below: Enter text: hello hello : error in sendto()guest-1SDRJ2@md-K42F:~/Desktop$ " Note: I open 1st the server port as below in other terminal ./server 9191. I beleive there is no error in server code. The udp client is not passing message to server. If I don't use thread , the message is passing .But I have to do it by thread. UDP client Code: /* simple UDP echo client */ #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <stdio.h> #include <pthread.h> #define STRLEN 1024 static void *readdata(void *); static void *writedata(void *); int sockfd, n, slen; struct sockaddr_in servaddr; char sendline[STRLEN], recvline[STRLEN]; int main(int argc, char *argv[]) { pthread_t readid,writeid; struct sockaddr_in servaddr; struct hostent *h; if(argc != 3) { printf("Usage: %s <proxy server ip> <port>\n", argv[0]); exit(0); } /* create hostent structure from user entered host name*/ if ( (h = gethostbyname(argv[1])) == NULL) { printf("\n%s: error in gethostbyname()", argv[0]); exit(0); } /* create server address structure */ bzero(&servaddr, sizeof(servaddr)); /* initialize it */ servaddr.sin_family = AF_INET; memcpy((char *) &servaddr.sin_addr.s_addr, h->h_addr_list[0], h->h_length); servaddr.sin_port = htons(atoi(argv[2])); /* get the port number from argv[2]*/ /* create a UDP socket: SOCK_DGRAM */ if ( (sockfd = socket(AF_INET,SOCK_DGRAM, 0)) < 0) { printf("\n%s: error in socket()", argv[0]); exit(0); } pthread_create(&readid,NULL,&readdata,NULL); pthread_create(&writeid,NULL,&writedata,NULL); while(1) { }; close(sockfd); } static void * writedata(void *arg) { /* get user input */ printf("\nEnter text: "); do { if (fgets(sendline, STRLEN, stdin) == NULL) { printf("\n%s: error in fgets()"); exit(0); } /* send a text */ if (sendto(sockfd, sendline, sizeof(sendline), 0, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0) { printf("\n%s: error in sendto()"); exit(0); } }while(1); } static void * readdata(void *arg) { /* wait for echo */ slen = sizeof(servaddr); if ( (n = recvfrom(sockfd, recvline, STRLEN, 0, (struct sockaddr *) &servaddr, &slen)) < 0) { printf("\n%s: error in recvfrom()"); exit(0); } /* null terminate the string */ recvline[n] = 0; fputs(recvline, stdout); }

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  • Webcast On-Demand: Building Java EE Apps That Scale

    - by jeckels
    With some awesome work by one of our architects, Randy Stafford, we recently completed a webcast on scaling Java EE apps efficiently. Did you miss it? No problem. We have a replay available on-demand for you. Just hit the '+' sign drop-down for access.Topics include: Domain object caching Service response caching Session state caching JSR-107 HotCache and more! Further, we had several interesting questions asked by our audience, and we thought we'd share a sampling of those here for you - just in case you had the same queries yourself. Enjoy! What is the largest Coherence deployment out there? We have seen deployments with over 500 JVMs in the Coherence cluster, and deployments with over 1000 JVMs using the Coherence jar file, in one system. On the management side there is an ecosystem of monitoring tools from Oracle and third parties with dashboards graphing values from Coherence's JMX instrumentation. For lifecycle management we have seen a lot of custom scripting over the years, but we've also integrated closely with WebLogic to leverage its management ecosystem for deploying Coherence-based applications and managing process life cycles. That integration introduces a new Java EE archive type, the Grid Archive or GAR, which embeds in an EAR and can be seen by a WAR in WebLogic. That integration also doesn't require any extra WebLogic licensing if Coherence is licensed. How is Coherence different from a NoSQL Database like MongoDB? Coherence can be considered a NoSQL technology. It pre-dates the NoSQL movement, having been first released in 2001 whereas the term "NoSQL" was coined in 2009. Coherence has a key-value data model primarily but can also be used for document data models. Coherence manages data in memory currently, though disk persistence is in a future release currently in beta testing. Where the data is managed yields a few differences from the most well-known NoSQL products: access latency is faster with Coherence, though well-known NoSQL databases can manage more data. Coherence also has features that well-known NoSQL database lack, such as grid computing, eventing, and data source integration. Finally Coherence has had 15 years of maturation and hardening from usage in mission-critical systems across a variety of industries, particularly financial services. Can I use Coherence for local caching? Yes, you get additional features beyond just a java.util.Map: you get expiration capabilities, size-limitation capabilities, eventing capabilites, etc. Are there APIs available for GoldenGate HotCache? It's mostly a black box. You configure it, and it just puts objects into your caches. However you can treat it as a glass box, and use Coherence event interceptors to enhance its behavior - and there are use cases for that. Are Coherence caches updated transactionally? Coherence provides several mechanisms for concurrency control. If a project insists on full-blown JTA / XA distributed transactions, Coherence caches can participate as resources. But nobody does that because it's a performance and scalability anti-pattern. At finer granularity, Coherence guarantees strict ordering of all operations (reads and writes) against a single cache key if the operations are done using Coherence's "EntryProcessor" feature. And Coherence has a unique feature called "partition-level transactions" which guarantees atomic writes of multiple cache entries (even in different caches) without requiring JTA / XA distributed transaction semantics.

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  • System.Runtime.InteropServices.COMException (0x80070008): Not enough storage is available to process

    - by Darryl Braaten
    I am trying to diagnose this exception. "System.Runtime.InteropServices.COMException (0x80070008): Not enough storage is available to process this command. (Exception from HRESULT: 0x80070008) at System.Runtime.Remoting.RemotingServices.AllocateUninitializedObject(RuntimeType objectType) at System.Runtime.Remoting.RemotingServices.AllocateUninitializedObject(Type objectType) at System.Runtime.Remoting.Activation.ActivationServices.CreateInstance(Type serverType) at System.Runtime.Remoting.Activation.ActivationServices.IsCurrentContextOK(Type serverType, Object[] props, Boolean bNewObj) at Oracle.DataAccess.Client.CThreadPool..ctor() at Oracle.DataAccess.Client.OracleCommand.set_CommandTimeout(Int32 value) ... It does not look like any of the normal types of "storage" have hit any limits. The application is using about 400MB of memory, 70 threads, 2000 handles and the hard drive has many GB free. The machine is running Windows 2003 Enterprise server with 16GB of RAM so memory shouldn't be an issue. The application is running as a windows service so there are no GDI objects being used. Running out of GDI handles is a common cause of this exception. Database connections, commands & readers are all all wrapped with using blocks so they should be getting cleaned up correctly.

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  • What is a good alternative to the WPF WebBrowser Control?

    - by VoidDweller
    I have an MDI WPF app that I need to add web content to. At first, great it looks like I have 2 options built into the framework the Frame control and the WebBrowser control. Given that this is an MDI app it doesn't take long to discover that neither of these will work. The WPF WebBrowser control wraps up the IE WebBrowser ActiveX Control which uses the Win32 graphics pipeline. The "Airspace" issue pretty much sums this up as "Sorry, the layouts will not play nice together". Yes, I have thought about taking snapshots of the web content rendering these and mapping the mouse and keyboard events back to the browser control, but I can't afford the performance penalty and I really don't have time to write and thoroughly test it. I have looked for third party controls, but so far I have only found Chris Cavanagh's WPF Chromium Web Browser control. Which wraps up Awesomium 1.5. Together these are very cool, they play nice with the WPF layouts. But they do not meet my performance requirements. They are VERY HEAVY on memory consumption and not to friendly with CPU usage either. Not to mention still quite buggy. I'll elaborate if you are interested. So, do any of you know of a stable performant WPF web browser control? Thanks.

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  • Very slow performance deserializing using datacontractserializer in a Silverlight Application.

    - by caryden
    Here is the situation: Silverlight 3 Application hits an asp.net hosted WCF service to get a list of items to display in a grid. Once the list is brought down to the client it is cached in IsolatedStorage. This is done by using the DataContractSerializer to serialize all of these objects to a stream which is then zipped and then encrypted. When the application is relaunched, it first loads from the cache (reversing the process above) and the deserializes the objects using the DataContractSerializer.ReadObject() method. All of this was working wonderfully under all scenarios until recently with the entire "load from cache" path (decrypt/unzip/deserialize) taking hundreds of milliseconds at most. On some development machines but not all (all machines Windows 7) the deserialize process - that is the call to ReadObject(stream) takes several minutes an seems to lock up the entire machine BUT ONLY WHEN RUNNING IN THE DEBUGGER in VS2008. Running the Debug configuration code outside the debugger has no problem. One thing that seems to look suspicious is that when you turn on stop on Exceptions, you can see that the ReadObject() throws many, many System.FormatException's indicating that a number was not in the correct format. When I turn off "Just My Code" thousands of these get dumped to the screen. None go unhandled. These occur both on the read back from the cache AND on a deserialization at the conclusion of a web service call to get the data from the WCF Service. HOWEVER, these same exceptions occur on my laptop development machine that does not experience the slowness at all. And FWIW, my laptop is really old and my desktop is a 4 core, 6GB RAM beast. Again, no problems unless running under the debugger in VS2008. Anyone else seem this? Any thoughts? Here is the bug report link: https://connect.microsoft.com/VisualStudio/feedback/details/539609/very-slow-performance-deserializing-using-datacontractserializer-in-a-silverlight-application-only-in-debugger

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  • Android multiple email attachment using Intent question

    - by yyyy1234
    Hi, I've been working on Android program to send email with attachment (image file , audio file , etc) using Intent with (ACTION_SEND) . THe program is working when email has a single attachment. I used Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) to attach the designated image file to the mail and it is wokring fine , the mail can be delivered through Gmail . However, when I tried to have multiple images attached to the same mail by calling Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) multiple times, it failed to work. None of the attachment show up in the email . I searched the SDK documentation and Android programming user group about email attachment but cannot find any related info. However, I've discovered that there's another intent constnat ACTION_SEND_MULTIPLE (available since API level 4 ) which might meet my requirement. Based on SDK documentation, it simply states that it deliver multiple data to someone else , it works like ACTION_SEND , excpet the data is multiple. But I still could not figure out the correct usage for this command. I tried to delcare intent with ACTION_SEND_MULTIPLE , then call putExtra(EXTRA_STREAM, uri) multiple times to attach multiple images , but I got the same errnoenous result just like before, none of the attachment show up in the email. Has anyone tried with ACTION_SEND_MULTIPLE and got it working with multiple email attachment ? Thanks very much for your help. Regards, yyyy1234

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  • Using EigenObjectRecognizer

    - by Meko
    Hi. I am trying make Facial recognition using Emgu Cv. And using EigenObjectRecognizer could I do it? Also is some one can explain that usage of it? because if there is a no same foto it also returns value. Here is example from Internet Image<Gray, Byte>[] trainingImages = new Image<Gray,Byte>[5]; trainingImages[0] = new Image<Gray, byte>("brad.jpg"); trainingImages[1] = new Image<Gray, byte>("david.jpg"); trainingImages[2] = new Image<Gray, byte>("foof.jpg"); trainingImages[3] = new Image<Gray, byte>("irfan.jpg"); trainingImages[4] = new Image<Gray, byte>("joel.jpg"); String[] labels = new String[] { "Brad", "David", "Foof", "Irfan" , "Joel"} MCvTermCriteria termCrit = new MCvTermCriteria(16, 0.001); EigenObjectRecognizer recognizer = new EigenObjectRecognizer( trainingImages, labels, 5000, ref termCrit); Image<Gray,Byte> testImage = new Image<Gray,Byte>("brad_test.jpg"); String label = recognizer.Recognize(testImage); Console.Write(label); It returns brad .But if I change photo in testimage it also retunrs some name or even Brad.Is it good for face recognition to use this method?Or is there any better method?

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  • WPF 4.0 Custom panel won't show dynamically added controls in VS 2010 Designer

    - by Matt Ruwe
    I have a custom panel control that I'm trying to dynamically add controls within. When I run the application the static and dynamically added controls show up perfectly, but the dynamic controls do not appear within the visual studio designer. Only the controls placed declaratively in the XAML appear. I'm currently adding the dynamic control in the CreateUIElementCollection override, but I've also tried this in the constructor without success. Public Class CustomPanel1 Inherits Panel Public Sub New() End Sub Protected Overrides Function MeasureOverride(ByVal availableSize As System.Windows.Size) As System.Windows.Size Dim returnValue As New Size(0, 0) For Each child As UIElement In Children child.Measure(availableSize) returnValue.Width = Math.Max(returnValue.Width, child.DesiredSize.Width) returnValue.Height = Math.Max(returnValue.Height, child.DesiredSize.Height) Next returnValue.Width = If(Double.IsPositiveInfinity(availableSize.Width), returnValue.Width, availableSize.Width) returnValue.Height = If(Double.IsPositiveInfinity(availableSize.Height), returnValue.Height, availableSize.Height) Return returnValue End Function Protected Overrides Function ArrangeOverride(ByVal finalSize As System.Windows.Size) As System.Windows.Size Dim currentHeight As Integer For Each child As UIElement In Children child.Arrange(New Rect(0, currentHeight, child.DesiredSize.Width, child.DesiredSize.Height)) currentHeight += child.DesiredSize.Height Next Return finalSize End Function Protected Overrides Function CreateUIElementCollection(ByVal logicalParent As System.Windows.FrameworkElement) As System.Windows.Controls.UIElementCollection Dim returnValue As UIElementCollection = MyBase.CreateUIElementCollection(logicalParent) returnValue.Add(New TextBlock With {.Text = "Hello, World!"}) Return returnValue End Function Protected Overrides Sub OnPropertyChanged(ByVal e As System.Windows.DependencyPropertyChangedEventArgs) MyBase.OnPropertyChanged(e) End Sub End Class And my usage of this custom panel <Window x:Class="MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:CustomPanel" Title="MainWindow" Height="364" Width="434"> <local:CustomPanel1> <CheckBox /> <RadioButton /> </local:CustomPanel1> </Window>

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  • Entity Framework - Condition on one to many join (Lambda)

    - by nirpi
    Hi, I have 2 entities: Customer & Account, where a customer can have multiple accounts. On the account, I have a "PlatformTypeId" field, which I need to condition on (multiple values), among other criterions. I'm using Lambda expressions, to build the query. Here's a snippet: var customerQuery = (from c in context.CustomerSet.Include("Accounts") select c); if (criterions.UserTypes != null && criterions.UserTypes.Count() > 0) { List<short> searchCriterionsUserTypes = criterions.UserTypes.Select(i => (short)i).ToList(); customerQuery = customerQuery.Where(CommonDataObjects.LinqTools.BuildContainsExpression<Customer, short>(c => c.UserTypeId, searchCriterionsUserTypes)); } // Other criterions, including the problematic platforms condition (below) var customers = customerQuery.ToList(); I can't figure out how to build the accounts' platforms condition: if (criterions.Platforms != null && criterions.Platforms.Count() > 0) { List<short> searchCriterionsPlatforms = criterions.Platforms.Select(i => (short)i).ToList(); customerQuery = customerQuery.Where(c => c.Accounts.Where(LinqTools.BuildContainsExpression<Account, short>(a => a.PlatformTypeId, searchCriterionsPlatforms))); } (The BuildContainsExpression is a method we use to build the expression for the multi-select) I'm getting a compilation error: The type arguments for method 'System.Linq.Enumerable.Where(System.Collections.Generic.IEnumerable, System.Func)' cannot be inferred from the usage. Try specifying the type arguments explicitly. Any idea how to fix this? Thanks, Nir.

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  • Problem adding namespaces to MSXML (using setProperty('SelectionNamespaces', ...))

    - by conciliator
    A while back, I asked a question regarding the usage of namespaces in MSXML. At first, I circumvented the whole thing with the XPath *[local-name()]-hack (see my previous post), but having a crisis of conscience I decided to do things the right way. (Doh!) Consider the following XML: <?xml version="1.0" encoding="UTF-8"?> <Root xsi:schemaLocation="http://www.foo.bar mySchema.xsd" xmlns="http://www.foo.bar" xmlns:ds="http://www.w3.org/2000/09/xmldsig#" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <MyElement> </MyElement> </Root> When I try to add these namespaces using IXMLDOMDocument3.setProperty('SelectionNamespaces', NSString);, I get the following error: "SelectionNamespaces property value is invalid. Only well-formed xmlns attributes are allowed.". When removing the namespace xsi:schemaLocation="http://www.foo.bar mySchema.xsd", everything runs smoothly. What am I doing wrong here? Is there an error in the XML? Is MSXML to blame?

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  • Custom sectionGroup and Section App.config

    - by fampinheiro
    <configSections> <section name="castle" type="Castle.Windsor.Configuration.AppDomain.CastleSectionhandler, Castle.Windsor" /> <sectionGroup name="codegarten"> <section name="configuration" type="Tmp.StartupCodegartenConfigSection, Tmp" /> <section name="apache" type="Tmp.StartupApacheConfigSection, Tmp" /> </sectionGroup> </configSections> When i use msdn main to see all the sections i get this error, Unhandled Exception: System.Configuration.ConfigurationErrorsException: An error occurred creating the configuration section handler for codegarten/apache: Coul d not load type 'Tmp.StartupApacheConfigSection' from assembly 'Tmp'. (D:\Codega rten\trunk\Codegarten\Tmp\bin\Debug\Tmp.exe.Config line 8) ---> System.TypeLoadE xception: Could not load type 'Tmp.StartupApacheConfigSection' from assembly 'Tm p'. at System.Configuration.TypeUtil.GetTypeWithReflectionPermission(IInternalCon figHost host, String typeString, Boolean throwOnError) at System.Configuration.MgmtConfigurationRecord.CreateSectionFactory(FactoryR ecord factoryRecord) at System.Configuration.BaseConfigurationRecord.FindAndEnsureFactoryRecord(St ring configKey, Boolean& isRootDeclaredHere) --- End of inner exception stack trace --- at System.Configuration.BaseConfigurationRecord.FindAndEnsureFactoryRecord(St ring configKey, Boolean& isRootDeclaredHere) at System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String co nfigKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Bool ean requestIsHere, Object& result, Object& resultRuntimeObject) at System.Configuration.ConfigurationSectionCollection.Get(String name) at System.Configuration.ConfigurationSectionCollection.<GetEnumerator>d__0.Mo veNext() at Tmp.Program.ShowSectionGroupInfo(ConfigurationSectionGroup sectionGroup) i n D:\Codegarten\trunk\Codegarten\Tmp\Program.cs:line 53 at Tmp.Program.ShowSectionGroupCollectionInfo(ConfigurationSectionGroupCollec tion sectionGroups) in D:\Codegarten\trunk\Codegarten\Tmp\Program.cs:line 30 at Tmp.Program.Main(String[] args) in D:\Codegarten\trunk\Codegarten\Tmp\Prog ram.cs:line 22 Thanks

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  • iPhone: Software Development And Distribution

    - by xsl
    I have a few quick questions about the iPhone software development. I did some research about the topic, but there are a few specific things I would like to ask here, because I will have to estimate the cost of the required hardware and software, before I am allowed to buy anything. I never did any Mac development nor have I ever owned an iPhone, so needless to say this is quite hard for me. I will buy an iMac mini with 2 GB RAM for iPhone development. I will have to use it at the same time as my regular PC, but the majority of the time I won't use the Mac at all. Do I have to buy an additional monitor, a mouse and a keyboard or is there a better solution? I will have to port a C library to the iPhone platform and develop an iPhone application that uses the ported library. Do I need anything else than the iPhone SDK to do this? If I use an external library (see above), can I test the application with the integrated emulator, or is it recommend to buy the device? In a later phase of the project I will have to buy an iPhone, but I will have to wait until the iPhone 4 is released here in Europe, because the application requires a camera. In addition to this I will have to send data to a remote webservice. Aside from these two things I don't require any other features. Can I just buy the iPhone online from another country (the iPhones here are sim locked), or should I buy one with a contract? When the application is ready, it will be installed on a few iPhones owned by our customer. Because of security reasons it is crucial that there is no third party involved in this process (i.e. the application should not be distributed on the app store). Is this possible?

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  • Silverlight 4. Activator.CreateInstance uses a huge amount of memory

    - by Marco
    Hi, I have been playing a bit with Silverlight and try to port my Silverlight 3.0 application to Silverlight 4.0. My application loads different XAP files and upon a user request create an instance of a Xaml user control and adds it to the main container, in a sort of MEF approach in order I can have an extensible and pluggable application. The application is pretty huge and to keep acceptable the performances and the initial loading I have built up some helper classes to load in the background all pages and user controls that might be used later on. On Silverlight 3.0 everything was running smoothly without any problem so far. Switching to SL 4.0 I have noticed that when the process approaches to create the instances of the user controls using Activator.CreateInstance, the layout freezes unexpectedly for a minute and sometimes for more. Looking at the task manager the memory usage of IE jumps from 50MB to 400MB and sometimes to 1.5 GB. If the process won't take that much the layout is rendered properly and the memory falls back to 50 MB. Otherwise everything crashes due to out of memory exeption. Does anybody encountered the same problem? Or has anybody a solution about this tricky issue? Thans in advance Marco

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  • Why to build own CMS?

    - by ile
    On my first job interview, I was asked why did I build my own CMS? Why not to use one of existing CMS, Wordpress, Joomla, Drupal...? At first, I was stunned. I couldn't immediately recall all of my reasons for building my own CMS, but this was definitely one of the main reasons: It's my code and if I want to change something in that CMS (which I often have to do, because each website I build needs CMS with different functions) it's not a big problem. For some time I've been using Wordpress and one of the main things that distracted me from using it was discovering bugs in code that wasn't written by me and this bugs were often, especially if I made some changes to CMS or added a plugin... Here, I can find these 8 reasons why NOT to build own CMS: It won’t meet users’ needs It’s too much work It won’t be a standard solution It won’t be extendible fast enough It won’t be tested well enough It won’t be easily changeable It won’t add any value Create content, not functionality Quote from the same page: So the main question to ask yourself is: ‘Why am I really trying to re-solve a problem that has already been solved before?’ Well, I definitely agree that it's hard to invent CMS that hasn't been already invented, but on other hand, I think every CMS is (or should be) individual... it maybe won't have a million of functions, it will have 3 functions but their usage will be clear (to a user) and do all that one site needs to have. I think also that it is not good to give to a client a CMS with a lot of functions that are never used and it looks probably more professional when website and CMS together look like one product. I would also like to comment some quote parts: "It’s too much work" - I agree, but when using existing CMS and customizing it to website needs and can sometimes be very hard job or mission impossible. "It won’t be easily changeable" - I disagree with this one. What is your opinion on this one, why did you develop or didn't develop your own CMS? Ile

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  • C - check if string is a substring of another string

    - by user69514
    I need to write a program that takes two strings as arguments and check if the second one is a substring of the first one. I need to do it without using any special library functions. I created this implementation, but I think it's always returning true as long as there is one letter that's the same in both strings. Can you help me out here. I'm not sure what I am doing wrong: #include <stdio.h> #include <string.h> int my_strstr( char const *s, char const *sub ) { char const *ret = sub; int r = 0; while ( ret = strchr( ret, *sub ) ) { if ( strcmp( ++ret, sub+1 ) == 0 ){ r = 1; } else{ r = 0; } } return r; } int main(int argc, char **argv){ if (argc != 3) { printf ("Usage: check <string one> <string two>\n"); } int result = my_strstr(argv[1], argv[2]); if(result == 1){ printf("%s is a substring of %s\n", argv[2], argv[1]); } else{ printf("%s is not a substring of %s\n", argv[2], argv[1]); } return 0; }

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  • Advice for last year college graduates

    - by Tomh
    Hey guys, I know there are many "advice" questions around this site. But I wanted to to narrow mine down to last year college students, in my case my last year as Master student in computer science. So far is a list of things I've done during my time in college (which I can recommend others to do aswell): Code a lot I've written several hobby projects, had part time jobs, entered the Imagine cup from Microsoft, took programming extensive courses and did freelance gigs. Read a lot I've bought most top books from the recommended book topics here, to be honest I have not read them all. learn different languages I've tried several languages including Haskell, Java, Python, Ruby, Lisp, Prolog, C#, PHP, JS, AS3 and possibly some more I forgot. Tried to start a blog Joel recommends to learn how to write, I tried starting a couple of blogs to improve upon this, I gave up on all instances after writing about three posts. It was just not my thing... Have a portfolio of launched projects/programs I'm busy with this, have a couple of finished, working projects I worked on to show to people. So this is my last year. Is there anything else you can recommend a last year college student to do before hitting the job market? Personally I'm tempted to spend my time on the following: Practice algorithm design Learn and memorize the usage of the low level API's of your favorite language Polish your portfolio Why? Because those first two will make sure you pass the majority of the interviews, here in Holland (I could be wrong). I rather not spend my time on those first two points, but I have to be realistic and thats just my experience on what kind of questions you'll get when you apply. The third point is my hope that I won't have to answer questions about the amount of standard types in c# for example if they can see I get projects done and launched. But I'm still graduating, so I don't know anything :), and many of you might be hiring grads on a recent base and could tell me and other interested people what you wish that the recent grads you interviewed would have done before they applied.

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  • Is HttpContextWrapper all that....useful?

    - by bakasan
    I've been going through the process of cleaning up our controller code to make each action as testable. Generally speaking, this hasn't been too difficult--where we have opportunity to use a fixed object, like say FormsAuthentication, we generally introduce some form of wrapper as appropriate and be on our merry way. For reasons not particularly germaine to this conversation, when it came to dealing with usage of HttpContext, we decided to use the newly created HttpContextWrapper class rather than inventing something homegrown. One thing we did introduce was the ability to swap in a HttpContextWrapper (like say, for unit testing). This was wholly inspired by the way Oren Eini handles unit testing with DateTimes (see article, a pattern we also use) public static class FooHttpContext { public static Func<HttpContextWrapper> Current = () => new HttpContextWrapper(HttpContext.Current); public static void Reset() { Current = () => new HttpContextWrapper(HttpContext.Current); } } Nothing particularly fancy. And it works just fine in our controller code. The kicker came when we go to write unit tests. We're using Moq as our mocking framework, but alas var context = new Mock<HttpContextWrapper>() breaks since HttpContextWrapper doesn't have a parameterless ctor. And what does it take as a ctor parameter? A HttpContext object. So I find myself in a catch 22. I'm using the prescribed way to decouple HttpContext--but I can't mock a value in because the original HttpContext object was sealed and therefore difficult to test. I can map HttpContextBase, which both derive from--but that doesn't really get me what I'm after. Am I just missing the point somewhere with regard to HttpContextWrapper? I can find ways to work around the issue, but we are kind of fond of remaining consistent in decoupling using the Function delegate pattern--but it seems like we're not fully grokking intent of the wrapper.

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