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  • iPhone UITableView stutters with custom cells. How can I get it to scroll smoothly?

    - by Charles S.
    I'm using a UITableView to display custom cells created with Interface Builder. The table scrolling isn't very smooth (it "stutters") which leaves me to believe cells aren't being reused. Is there something wrong with this code? - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"TwitterCell"; TwitterCell *cell = (TwitterCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ //new cell NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:@"TwitterCell" owner:nil options:nil]; for(id currentObject in topLevelObjects) { if([currentObject isKindOfClass:[TwitterCell class]]) { cell = (TwitterCell *)currentObject; break; } } } if([self.tweets count] > 0) { cell.lblUser.text = [[self.tweets objectAtIndex:[indexPath row]] username]; cell.lblTime.text = [[self.tweets objectAtIndex:[indexPath row]] time]; [cell.txtText setText:[[self.tweets objectAtIndex:[indexPath row]] text]]; [[cell imgImage] setImage:[[self.tweets objectAtIndex:[indexPath row]] image]]; } else { cell.txtText.text = @"Loading..."; } cell.selectionStyle = UITableViewCellSelectionStyleNone; return cell; }

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  • How do you tell what object is being touched in touchesBegan?

    - by Flafla2
    I know that this is a very commonly asked question, but all of the answers on every website don't work! If you still don't know what I mean, then maybe this line of code will help you understand. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:self.view]; if (touch.view == nextbutton) [self performSelector:@selector(next)]; if (touch.view == prevbutton) [self performSelector:@selector(previous)]; if (touch.view == moreoptionsbutton) [self performSelector:@selector(moresettings)]; } It doesn't do anything when you touch nextbutton, prevbutton, and more optionsbutton, which are UIImageViews by the way. I have also tried using isEqual: instead of ==, but that hasn't worked out either. Any suggestions?

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  • Django TestCase testing order

    - by ziang
    If there are several methods in the test class, I found that the order to execute is alphabetical. But I want to customize the order of execution. How to define the execution order? For example: testTestA will be loaded first than testTestB. class Test(TestCase): def setUp(self): ... def testTestB(self): #test code def testTestA(self): #test code

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  • iPhone: Speeding up a search that's polling 17,000 Core Data objects

    - by randombits
    I have a class that conforms to UISearchDisplayDelegate and contains a UISearchBar. This view is responsible for allowing the user to poll a store of about 17,000 objects that are currently managed by Core Data. Everytime the user types in a character, I created an instance of a SearchOperation (subclasses NSOperation) that queries Core Data to find results that might match the search. The code in the search controller looks something like: - (void)filterContentForSearchText:(NSString*)searchText scope:(NSString*)scope { // Update the filtered array based on the search text and scope in a secondary thread if ([searchText length] < 3) { [filteredList removeAllObjects]; // First clear the filtered array. [self setFilteredList:NULL]; [self.tableView reloadData]; return; } NSDictionary *searchdict = [NSDictionary dictionaryWithObjectsAndKeys:scope, @"scope", searchText, @"searchText", nil]; [aSearchQueue cancelAllOperations]; SearchOperation *searchOp = [[SearchOperation alloc] initWithDelegate:self dataDict:searchdict]; [aSearchQueue addOperation:searchOp]; } And my search is rather straight forward. SearchOperation is a subclass of NSOperation. I overwrote the main method with the following code: - (void)main { if ([self isCancelled]) { return; } NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"MyEntity" inManagedObjectContext:managedObjectContext]; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setEntity:entity]; NSPredicate *predicate = NULL; predicate = [NSPredicate predicateWithFormat:@"(someattr contains[cd] %@)", searchText]; [fetchRequest setPredicate:predicate]; NSError *error = NULL; NSArray *fetchResults = [managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; if (self.delegate != nil) [self.delegate didFinishSearching:fetchResults]; [pool drain]; } This code works, but it has several issues. It's slow. Even though I have the search happening in a separate thread other than the UI thread, querying 17,000 objects is clearly not optimal. If I'm not careful, crashes can happen. I set the max concurrent searches in my NSOperationQueue to 1 to avoid this. What else can I do to make this search faster? I think preloading all 17,000 objects into memory might be risky. There has to be a smarter way to conduct this search to give results back to the user faster.

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  • Stall in animation

    - by tech74
    Hi , I am using this code from this site http://ramin.firoozye.com/2009/09/29/semi-modal-transparent-dialogs-on-the-iphone/ to show a modal view and remove it. It displays fine ie drops in from the top but when being removed it stalls just on its way out just for a fraction of second but its noticeable how do i get rid of the stall. The view i am showing is view of a viewcontroller which is a memeber of the parent viewcontroller so i call methods like this to display [self showModal:self.modalController.view] to hide [self hideModal:self.modalController.view]; (void) showModal:(UIView*) modalView { UIWindow* mainWindow = (((SessionTalkAppDelegate*) [UIApplication sharedApplication].delegate).window); //CGPoint middleCenter = modalView.center; CGPoint middleCenter = CGPointMake(160, 205); CGSize offSize = [UIScreen mainScreen].bounds.size; //CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, -100); // start from top modalView.center = offScreenCenter; // we start off-screen [mainWindow addSubview:modalView]; // Show it with a transition effect [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.3]; // animation duration in seconds [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; modalView.center = middleCenter; [UIView commitAnimations]; } // Use this to slide the semi-modal back up. - (void) hideModal:(UIView*) modalView { CGSize offSize = [UIScreen mainScreen].bounds.size; //CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, -100); [UIView beginAnimations:nil context:modalView]; [UIView setAnimationDuration:0.3]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(hideModalEnded:finished:context:)]; modalView.center = offScreenCenter; [UIView commitAnimations]; } (void) hideModalEnded:(NSString *)animationID finished:(NSNumber *)finished context:(void )context { UIView modalView = (UIView *)context; [modalView removeFromSuperview]; //[modalView release]; }

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  • Capture iPhone screen with status bar included?

    - by Josh
    I am looking for a way to capture a screenshot on the iPhone with the top status bar included, I am currently using the following code: UIGraphicsBeginImageContext(self.view.bounds.size); //self.view.window.frame.size [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); The above code sucessfully takes a screenshot of the iPhone UIView but does not include the top status bar (In its place is just a blank 20px space).

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  • objective-c Derived class may not respond to base class method

    - by zadam
    Hi, I have derived from a 3rd party class, and when I attempt to call a method in the base class, I get the x may not respond to y compiler warning. How can I remove the warning? Repro: @interface ThirdPartyBaseClass : NSObject {} +(id)build; -(void)doStuff; @end @implementation ThirdPartyBaseClass +(id) build{ return [[[self alloc] init] autorelease]; } -(void)doStuff{ } @end @interface MyDerivedClass : ThirdPartyBaseClass {} +(id)buildMySelf; @end @implementation MyDerivedClass +(id)buildMySelf{ self = [ThirdPartyBaseClass build]; [self doStuff]; // compiler warning here - 'MyDerivedClass' may not respond to '+doStuff' return self; } @end Thanks!

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  • searchlogic and virtual attributes

    - by Ermin
    Let's say I have the following model: Person <AR def name [self.first_name,self.middle_name,self.last_name].select{|n| n.present?}.join(' ') end end How could I do a search on the virtual attribute with searchlogic, something like: Person.search.name_like 'foo' Of courese I could construct a large statement like: Person.search.first_name_like_or_last_name_like_or_... 'argh' but surely there is a more elegant way.

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  • adding model validation errors in rescue

    - by ash34
    I have the following model with a virtual attribute class Mytimeperiod < ActiveRecord::Base validates presence of :from_dt validates_format_of :from_dt, :with => /\A\d{2}\/\d{2}\/\d{4}\Z/, :message => "format is mm/dd/yyyy" def from_dt self.from_date.strftime("%m/%d/%Y") if !self.from_date.blank? end def from_dt=(from_dt) self.from_date = Date.parse(from_dt) rescue self.errors.add_to_base("invalid from dt") end end I am using <%= f.error_messages %> to display the error messages on the form. I am using from_dt as a virtual attribute (string). The 'presence of' and 'format of' validation errors show up on the form, but when the user enters an invalid date format on the form and Date.Parse raises an exception I have a 'errors.add_to_base' statement in the rescue clause. Can anyone tell me why this error does not show up in the form error messages when I disable the 'format of' validation. thanks.

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  • What's the fastest way to bulk insert a lot of data in SQL Server (C# client)

    - by Andrew
    I am hitting some performance bottlenecks with my C# client inserting bulk data into a SQL Server 2005 database and I'm looking for ways in which to speed up the process. I am already using the SqlClient.SqlBulkCopy (which is based on TDS) to speed up the data transfer across the wire which helped a lot, but I'm still looking for more. I have a simple table that looks like this: CREATE TABLE [BulkData]( [ContainerId] [int] NOT NULL, [BinId] [smallint] NOT NULL, [Sequence] [smallint] NOT NULL, [ItemId] [int] NOT NULL, [Left] [smallint] NOT NULL, [Top] [smallint] NOT NULL, [Right] [smallint] NOT NULL, [Bottom] [smallint] NOT NULL, CONSTRAINT [PKBulkData] PRIMARY KEY CLUSTERED ( [ContainerIdId] ASC, [BinId] ASC, [Sequence] ASC )) I'm inserting data in chunks that average about 300 rows where ContainerId and BinId are constant in each chunk and the Sequence value is 0-n and the values are pre-sorted based on the primary key. The %Disk time performance counter spends a lot of time at 100% so it is clear that disk IO is the main issue but the speeds I'm getting are several orders of magnitude below a raw file copy. Does it help any if I: Drop the Primary key while I am doing the inserting and recreate it later Do inserts into a temporary table with the same schema and periodically transfer them into the main table to keep the size of the table where insertions are happening small Anything else? -- Based on the responses I have gotten, let me clarify a little bit: Portman: I'm using a clustered index because when the data is all imported I will need to access data sequentially in that order. I don't particularly need the index to be there while importing the data. Is there any advantage to having a nonclustered PK index while doing the inserts as opposed to dropping the constraint entirely for import? Chopeen: The data is being generated remotely on many other machines (my SQL server can only handle about 10 currently, but I would love to be able to add more). It's not practical to run the entire process on the local machine because it would then have to process 50 times as much input data to generate the output. Jason: I am not doing any concurrent queries against the table during the import process, I will try dropping the primary key and see if that helps. ~ Andrew

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  • integer constant does 'not reduce to an integer'

    - by Dan Morgan
    I use this code to set my constants // Constants.h extern NSInteger const KNameIndex; // Constants.m NSInteger const KNameIndex = 0; And in a switch statement within a file that imports the Constant.h file I have this: switch (self.sectionFromParentTable) { case KNameIndex: self.types = self.facilityTypes; break; ... I get error at compile that read this: "error:case label does not reduce to an integer constant" Any ideas what might be messed up?

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  • How do I make my NSNotification trigger a selector?

    - by marty
    Here's the code: - (void)viewDidLoad { [super viewDidLoad]; NSURL *musicURL = [NSURL URLWithString:@"http://live-three2.dmd2.ch/buureradio/buureradio.m3u"]; if([musicURL scheme]) { MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:musicURL]; if (mp) { // save the music player object self.musicPlayer = mp; [mp release]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(popBack:) name:@"MPMoviePlayerDidExitFullscreenNotification" object:nil]; // Play the music! [self.musicPlayer play]; } } } -(void)popBack:(NSNotification *)note { [self.navigationController popToRootViewControllerAnimated:YES]; } The selector method never gets called. I just want to pop back to the root menu when the "Done" button is pressed on the movie player. I put an NSLog in the selector to check if it was even being called, nothing. The music plays fine. Any thoughts?

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  • Retrieve click() handler in jQuery for later use

    - by Xiong Chiamiov
    I'm using the jQuery tablesorter plugin to sort a table, which assigns .click() handlers to the <th>s in the table. Since my table has alternating colors for each column, I've built a simple fix_table_colors(identifier) function that does as it should when I call it manually using Firebug. I would like, however, to have that automatically called after a sort. To do this, I decided to retrieve the .click() handler from the <th>s, and assign a new handler that simply calls the previous handler, followed by fix_table_colors(). (This SO question is similar, but uses standard onClick() attributes, which won't work here.) From the accepted answer to this question, I have created the following code: $(document).ready(function() { $("table.torrents").tablesorter({ debug: true, headers: { 1: { sorter: 'name' }, 2: { sorter: 'peers' }, 3: { sorter: 'filesize' }, 4: { sorter: 'filesize' }, 5: { sorter: 'filesize' }, 6: { sorter: 'ratio' } } }); $('table.torrents thead th').each(function() { var th = $(this); var clickHandler = th.data('events').click[0]; th.click(function() { clickHandler(); fix_table_colors('table.torrents'); }); }); }); While this is conceptually correct, clickHandler doesn't appear to actually be a function, and so I cannot call it. With a bit more digging in Firebug, I found that click[3] appears to hold the function I'm looking for (and click[10] my new one). I get an 'e is undefined' error on line 2 of tablesorter.min.js when using that, though. Am I even going down the right path? I have a feeling that with what I've found so far, I can make this work, but it's going to be much uglier than I would expect it needs to be.

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  • Why does Python's math.factorial not play nice with threads?

    - by W1N9Zr0
    Why does math.factorial act so weird in a thread? Here is an example, it creates three threads: thread that just sleeps for a while thread that increments an int for a while thread that does math.factorial on a large number. It calls start on the threads, then join with a timeout The sleep and spin threads work as expected and return from start right away, and then sit in the join for the timeout. The factorial thread on the other hand does not return from start until it runs to the end! import sys from threading import Thread from time import sleep, time from math import factorial # Helper class that stores a start time to compare to class timed_thread(Thread): def __init__(self, time_start): Thread.__init__(self) self.time_start = time_start # Thread that just executes sleep() class sleep_thread(timed_thread): def run(self): sleep(15) print "st DONE:\t%f" % (time() - time_start) # Thread that increments a number for a while class spin_thread(timed_thread): def run(self): x = 1 while x < 120000000: x += 1 print "sp DONE:\t%f" % (time() - time_start) # Thread that calls math.factorial with a large number class factorial_thread(timed_thread): def run(self): factorial(50000) print "ft DONE:\t%f" % (time() - time_start) # the tests print print "sleep_thread test" time_start = time() st = sleep_thread(time_start) st.start() print "st.start:\t%f" % (time() - time_start) st.join(2) print "st.join:\t%f" % (time() - time_start) print "sleep alive:\t%r" % st.isAlive() print print "spin_thread test" time_start = time() sp = spin_thread(time_start) sp.start() print "sp.start:\t%f" % (time() - time_start) sp.join(2) print "sp.join:\t%f" % (time() - time_start) print "sp alive:\t%r" % sp.isAlive() print print "factorial_thread test" time_start = time() ft = factorial_thread(time_start) ft.start() print "ft.start:\t%f" % (time() - time_start) ft.join(2) print "ft.join:\t%f" % (time() - time_start) print "ft alive:\t%r" % ft.isAlive() And here is the output on Python 2.6.5 on CentOS x64: sleep_thread test st.start: 0.000675 st.join: 2.006963 sleep alive: True spin_thread test sp.start: 0.000595 sp.join: 2.010066 sp alive: True factorial_thread test ft DONE: 4.475453 ft.start: 4.475589 ft.join: 4.475615 ft alive: False st DONE: 10.994519 sp DONE: 12.054668 I've tried this on python 2.6.5 on CentOS x64, 2.7.2 on Windows x86 and the factorial thread does not return from start on either of them until the thread is done executing. I've also tried this with PyPy 1.8.0 on Windows x86, and there result is slightly different. The start does return immediately, but then the join doesn't time out! sleep_thread test st.start: 0.001000 st.join: 2.001000 sleep alive: True spin_thread test sp.start: 0.000000 sp DONE: 0.197000 sp.join: 0.236000 sp alive: False factorial_thread test ft.start: 0.032000 ft DONE: 9.011000 ft.join: 9.012000 ft alive: False st DONE: 12.763000

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  • how to balance position of UIBarButtonItem in toolbar

    - by RAGOpoR
    is it possible to balance the position of button(example toolbar in Safari)? UIBarButtonItem *infoButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCompose target:self action:@selector(support:)]; UIBarButtonItem *next = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemPlay target:self action:@selector(support:)]; [self.navigationController.toolbar setItems:[NSArray arrayWithObjects:infoButton, next,nil] animated:YES];

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  • Updating a deallocated UIWebView from a background thread

    - by Dan Ray
    As you can see from the title, I've programmed myself into a corner and I've got several things working against me... In a UIViewController subclass that manages a large and complex view. One part of it is a UIWebView that contains output from a web request that I had to build and execute, and manually assemble HTML from. Since it takes a second or two to run, I dropped it into the background by calling self performSelectorInBackground:. Then from that method I call there, I use self performSelectorOnMainThread: to get back to the surface of the thread stack to update the UIWebView with what I just got. Like this (which I've cut down to show only the relevant issues): -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //then get mapquest directions NSLog(@"Got called to handle new location!"); [manager stopUpdatingLocation]; [self performSelectorInBackground:@selector(getDirectionsFromHere:) withObject:newLocation]; } - (void)getDirectionsFromHere:(CLLocation *)newLocation { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CLLocationCoordinate2D here = newLocation.coordinate; // assemble a call to the MapQuest directions API in NSString *dirURL // ...cut for brevity NSLog(@"Query is %@", dirURL); NSString *response = [NSString stringWithContentsOfURL:[NSURL URLWithString:dirURL] encoding:NSUTF8StringEncoding error:NULL]; NSMutableString *directionsOutput = [[NSMutableString alloc] init]; // assemble response into an HTML table in NSString *directionsOutput // ...cut for brevity [self performSelectorOnMainThread:@selector(updateDirectionsWithHtml:) withObject:directionsOutput waitUntilDone:NO]; [directionsOutput release]; [pool drain]; [pool release]; } - (void)updateDirectionsWithHtml:(NSString *)directionsOutput { [self.directionsWebView loadHTMLString:directionsOutput baseURL:nil]; } This all works totally great, UNLESS I've backed out of this view controller before CLLocationManager hits its delegate method. If this happens after I've already left this view, I get: 2010-06-07 16:38:08.508 EverWondr[180:760b] bool _WebTryThreadLock(bool), 0x1b6830: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Despite what this says, I can repeatably cause this crash when I back out too early. I'm not at all convinced that attempting a UI update from a background thread is really the issue; I think it's that my UIWebView is deallocated. I suspect that the fact I was just IN a background thread makes the runtime suspect something's up about that, but I feel fairly sure that's not it. So how do I tell CLLocationManager not to worry about it, when I'm backing out of that view? I tried [self.locationManager stopUpdatingLocation] inside my viewWillDisappear method, but that didn't do it. (Incidentally, MapQuest's apis are FANTASTIC. Way WAY better than anything Google provides. I can't recommend them highly enough.)

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  • Database Design Question regaurding duplicate information.

    - by galford13x
    I have a database that contains a history of product sales. For example the following table CREATE TABLE SalesHistoryTable ( OrderID, // Order Number Unique to all orders ProductID, // Product ID can be used as a Key to look up product info in another table Price, // Price of the product per unit at the time of the order Quantity, // quantity of the product for the order Total, // total cost of the order for the product. (Price * Quantity) Date, // Date of the order StoreID, // The store that created the Order PRIMARY KEY(OrderID)); The table will eventually have millions of transactions. From this, profiles can be created for products in different geographical regions (based on the StoreID). Creating these profiles can be very time consuming as a database query. For example. SELECT ProductID, StoreID, SUM(Total) AS Total, SUM(Quantity) QTY, SUM(Total)/SUM(Quantity) AS AvgPrice FROM SalesHistoryTable GROUP BY ProductID, StoreID; The above query could be used to get the Information based on products for any particular store. You could then determine which store has sold the most, has made the most money, and on average sells for the most/least. This would be very costly to use as a normal query run anytime. What are some design descisions in order to allow these types of queries to run faster assuming storage size isn’t an issue. For example, I could create another Table with duplicate information. Store ID (Key), Product ID, TotalCost, QTY, AvgPrice And provide a trigger so that when a new order is received, the entry for that store is updated in a new table. The cost for the update is almost nothing. What should be considered when given the above scenario?

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  • Python3 and ftplib uploading files

    - by Teifion
    My python2 script uploads files nicely using this method but python3 is presenting problems and I'm stuck as to where to go next (googling hasn't helped). from ftplib import FTP ftp = FTP(ftp_host, ftp_user, ftp_pass) ftp.storbinary('STOR myfile.txt', open('myfile.txt')) The error I get is Traceback (most recent call last): File "/Library/WebServer/CGI-Executables/rob3/functions/cli_f.py", line 12, in upload ftp.storlines('STOR myfile.txt', open('myfile.txt')) File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 454, in storbinary conn.sendall(buf) TypeError: must be bytes or buffer, not str I tried altering the code to from ftplib import FTP ftp = FTP(ftp_host, ftp_user, ftp_pass) ftp.storbinary('STOR myfile.txt'.encode('utf-8'), open('myfile.txt')) But instead I got this Traceback (most recent call last): File "/Library/WebServer/CGI-Executables/rob3/functions/cli_f.py", line 12, in upload ftp.storbinary('STOR myfile.txt'.encode('utf-8'), open('myfile.txt')) File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 450, in storbinary conn = self.transfercmd(cmd) File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 358, in transfercmd return self.ntransfercmd(cmd, rest)[0] File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 329, in ntransfercmd resp = self.sendcmd(cmd) File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 244, in sendcmd self.putcmd(cmd) File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 179, in putcmd self.putline(line) File "/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/ftplib.py", line 172, in putline line = line + CRLF TypeError: can't concat bytes to str Can anybody point me in the right direction

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  • Remove Custom UINavigationBar

    - by Lithium
    Hi, I've customized my UINavigationBar with an image like that : @implementation UINavigationBar (CustomImage) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"NavigationBar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end When I launch a video my custom NavigationBar (with the picture) is on the top or I would like to have the default navigationBar style when I'm playing a video. I tried to hide the navigationBar with [self.navigationController setNavigationBarHidden:YES animated:animated]; but it just remove the navigationBar in my controller but I still have the NavigationBar.png when I'm playing a video. I tried to set the barstyle but it doesn't work either ... self.navigationController.navigationBar.barStyle = UIBarStyleDefault; Could you help me ?

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  • NSNotification for UIMenuControllerWillShowMenuNotification

    - by Bob Keathley
    I am trying to use the NSNotificationCenter to get UIMenuControllerDidShowMenuNotification from a UIWebView. I have the following code in my ViewDidLoad method: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(menuControllerWillHide:) name:UIMenuControllerWillHideMenuNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(menuControllerWillShow:) name:UIMenuControllerWillShowMenuNotification object:nil]; And methods: - (void)menuControllerWillHide:(NSNotification *)notification { } (void)menuControllerWillShow:(NSNotification *)notification { [[self navigationItem] setRightBarButtonItem:highlightBtn animated:NO]; } But I never get the Notifications? Any help would be helpful

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  • Parsing names with pyparsing

    - by johnthexiii
    I have a file of names and ages, john 25 bob 30 john bob 35 Here is what I have so far from pyparsing import * data = ''' john 25 bob 30 john bob 35 ''' name = Word(alphas + Optional(' ') + alphas) rowData = Group(name + Suppress(White(" ")) + Word(nums)) table = ZeroOrMore(rowData) print table.parseString(data) the output I am expecting is [['john', 25], ['bob', 30], ['john bob', 35]] Here is the stacktrace Traceback (most recent call last): File "C:\Users\mccauley\Desktop\client.py", line 11, in <module> eventType = Word(alphas + Optional(' ') + alphas) File "C:\Python27\lib\site-packages\pyparsing.py", line 1657, in __init__ self.name = _ustr(self) File "C:\Python27\lib\site-packages\pyparsing.py", line 122, in _ustr return str(obj) File "C:\Python27\lib\site-packages\pyparsing.py", line 1743, in __str__ self.strRepr = "W:(%s)" % charsAsStr(self.initCharsOrig) File "C:\Python27\lib\site-packages\pyparsing.py", line 1735, in charsAsStr if len(s)>4: TypeError: object of type 'And' has no len()

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  • how to join tables sql server

    - by Rick
    Im having some trouble with joining two tables. This is what my two tables look like: Table 1 Customer_ID CustomerName Add. 1000 John Smith 1001 Mike Coles 1002 Sam Carter Table 2 Sensor_ID Location Temp CustIDFK 1000 NY 70 1002 NY 70 1000 ... ... 1001 1001 1002 Desired: Sensor_ID Location Temp CustIDFK 1000 NY 70 John Smith 1002 NY 70 Sam Carter 1000 ... ... John Smith 1001 Mike Coles 1001 1002 I have made Customer_ID from table 1 my primary key, created custIDFK in table 2 and set that as my foreign key. I am really new to sql server so I am still having trouble with the whole relationship piece of it. My goal is to match one customer_ID with one Sensor_ID. The problem is that the table 2 does not have "unique IDs" since they repeat so I cant set that to my foreign key. I know I will have to do either an inner join or outer join, I just dont know how to link the sensor id with customer one. I was thinking of giving my sensor_ID a unique ID but the data that is being inserted into table 2 is coming from another program. Any suggestions?

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  • Good way to edit the previous defined class in ipython

    - by leo
    Hi, I am wondering a good way to follow if i would like to redefine the members of a previous defined class in ipython. say : I have defined a class intro like below, and later i want to redefine part of the function definition _print_api. Any way to do that without retyping it . class intro(object): def _print_api(self,obj): def _print(key): if key.startswith('_'): return '' value = getattr(obj,key) if not hasattr(value,im_func): doc = type(valuee).__name__ else: if value.__doc__ is None: doc = 'no docstring' else: doc = value.__doc__ return ' %s :%s' %(key,doc) res = [_print(element) for element in dir(obj)] return '\n'.join([element for element in res if element != '']) def __get__(self,instance,klass): if instance is not None: return self._print(instance) else: return self._print_api(klass)

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  • Use of clone() and appendTo() with draggable - unexpected results with dragging

    - by Matt Gutting
    I'm constructing a UI for a doctor scheduling app. We have several doctors, each of whom can go in one of several locations on a scheduled day (M - F). I have the main day/location grid (table) in the center of the screen. At the left is a table for the doctor names. On loading, each table cell contains a span (outlined) with the doctor name. The doctor name can go in one slot for each day. I didn't want to just put 5 copies of the doctor name, because the doctor might not be available all 5 days of the week. The idea was: Drag the span and drop into the calendar table. On the drag "start" event, clone the span and append it to the table cell. Now there is another span ready to be dropped into the calendar table. One line of code does the work: $(ui.helper).clone(true).prependTo(ui.helper.parent()); This works. But when I move the cloned span, the original one moves in sync - preserving the spatial relationships as I move the clone around (no doubt there's a "position:relative;left=XX;top=YY" inserted somewhere). I'm sure there's a way to do what I'm thinking of, while keeping the two spans independent. But I'm not thinking of one. Does anyone have an idea? Thanks! Matt I posted this identical question to the jQuery forum as well.

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