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  • As a Web Developer, how complicated is your average job compared to this?

    - by Daniel S
    I'm 16 years old, and I've recently started to do freelance jobs. I've been playing with PHP since I was 12 and think that I can code reasonably well. So far, I've created a library for fetching info from LinkedIn profiles and some WordPress plugins. However, right now this client wants me to convert an HTML template into a WordPress theme for use as a website. I feel this is a tad easy. As professional web programmers, are most assignments harder than this?

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  • What exactly is SEO friendly site?

    - by Tom
    Hey, So, I've seen web developers writing in their CV that they create "SEO friendly sites. ". Also I heard that Wordpress is SEO friendly site and other CMSs. So, what does SEO friendly site mean? I understand, that titles and URLs are probably the most important things for making good positions in google, but is there any other things which I should know? Thanks

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  • In java web application, where should i store users photos?

    - by stunaz
    Hello, this questions may be stupid, but i dont really see how to resolve it : lest say that in my application, i have a user. This user edit his profile, and need to edit his avatar. Where should i store the avatar file? first of all i was saving all the files in src\main\webapp\resources , but each time i redeploy that folder empties. so i dedide to place in an other location : c:\wwwdir\resources, but i can't link local resources from remote pages, so i was not able to display any avatar . any idea? advise? link?

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  • ASP.NET Navgiate to section on page (help files)

    - by samcooper11
    I am writing a help page with sections - What I want to do is allow navigation to a particular section (depending on what page they clicked help from) rather always landing at the top of the page. My web app is written in ASP.NET, Can anyone point me in the direction of how to set this up? Thanks!

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  • database design help for game / user levels / progress

    - by sprugman
    Sorry this got long and all prose-y. I'm creating my first truly gamified web app and could use some help thinking about how to structure the data. The Set-up Users need to accomplish tasks in each of several categories before they can move up a level. I've got my Users, Tasks, and Categories tables, and a UserTasks table which joins the three. ("User 3 has added Task 42 in Category 8. Now they've completed it.") That's all fine and working wonderfully. The Challenge I'm not sure of the best way to track the progress in the individual categories toward each level. The "business" rules are: You have to achieve a certain number of points in each category to move up. If you get the number of points needed in Cat 8, but still have other work to do to complete the level, any new Cat 8 points count toward your overall score, but don't "roll over" into the next level. The number of Categories is small (five currently) and unlikely to change often, but by no means absolutely fixed. The number of points needed to level-up will vary per level, probably by a formula, or perhaps a lookup table. So the challenge is to track each user's progress toward the next level in each category. I've thought of a few potential approaches: Possible Solutions Add a column to the users table for each category and reset them all to zero each time a user levels-up. Have a separate UserProgress table with a row for each category for each user and the number of points they have. (Basically a Many-to-Many version of #1.) Add a userLevel column to the UserTasks table and use that to derive their progress with some kind of SUM statement. Their current level will be a simple int in the User table. Pros & Cons (1) seems like by far the most straightforward, but it's also the least flexible. Perhaps I could use a naming convention based on the category ids to help overcome some of that. (With code like "select cats; for each cat, get the value from Users.progress_{cat.id}.") It's also the one where I lose the most data -- I won't know which points counted toward leveling up. I don't have a need in mind for that, so maybe I don't care about that. (2) seems complicated: every time I add or subtract a user or a category, I have to maintain the other table. I foresee synchronization challenges. (3) Is somewhere in between -- cleaner than #2, but less intuitive than #1. In order to find out where a user is, I'd have mildly complex SQL like: SELECT categoryId, SUM(points) from UserTasks WHERE userId={user.id} & countsTowardLevel={user.level} groupBy categoryId Hmm... that doesn't seem so bad. I think I'm talking myself into #3 here, but would love any input, advice or other ideas.

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  • How to determine which enemy is hit and destroy it alone

    - by Jon Ferriter
    http://jsfiddle.net/5DB6K/ I have this game being made where you shoot enemies from the sides of the screen. I've got the bullets moving and being removed when they reach the end of the screen (if they didn't hit any enemy) and removing the enemy when they collide with it. //------------collision----------------// if(shot === true){ bulletY = $('.bullet').position().top + 2; bulletX = $('.bullet').position().left + 2; $('.enemy').each(function(){ if($('.enemy').hasClass('smallEnemy')){ enemyY = $(this).position().top + 7; enemyX = $(this).position().left + 7; if(Math.abs(bulletY - enemyY) <= 9 && Math.abs(bulletX - enemyX) <=9){ $(this).remove(); score = score + 40; bulletDestroy(); } } }); } However, the bullet destroys every enemy if the collision check is right which isn't what I want. I want to check if the enemy has the class of either smallEnemy, medEnemy, or lrgEnemy and then do the collision check which is what I thought I had but it doesn't seem to work. Also, the game starts to lag the more and more time goes on. Would anyone know the reason for that?

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  • When to give in and start The Big Rewrite?

    - by John Cromartie
    I've had my share of projects where the first thing I think is "let's just rewrite it in ." Everybody feels the urge at some point. In fact, I think I've had the urge to rewrite pretty much every project I've ever been on. However, it is accepted wisdom that a total rewrite is generally a bad idea. The question is: when do you look at a project and say: "OK, it's time to start over." What sort of metrics or examples can you cite of where a rewrite was truly necessary? How bad does the code have to be? How old can a project get before there too much invested?

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  • PHP: Remove the first and last item of the array

    - by phpBOY
    Hi, Suppose I have this array: $array = array('10', '20', '30.30', '40', '50'); Questions What is the fastest/easiest way to remove the first item from the above array? What is the fastest/easiest way to remove the last item from the above array? So the resulting array contains only these values: '20' '30.30' '40'

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  • Hiding What Site You're On (Branding Issues)

    - by John
    Here's the scenario: I have a private site that, once logged on, will display different information depending on the attributes of your account: the pages are branded differently based upon what company you are associated with. The problem is the companies linking to this site want everything to be displayed as their own brand, and do not want to see my brand anywhere, especially in the URL (i.e. from www.theirbrand.com they do not want to have links to www.mybrand.com). Is there an elegant solution to this? Is the best option to add a page on www.theirbrand.com that contains an iframe with a source of www.mybrand.com (I'm not sure if that would interfere with back/forward navigation, etc), or is there a better way?

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  • AS3/AIR: Managing Run-Time Image Data

    - by grey
    I'm developing a game with AS3 and AIR. I will have a large-ish quantity of images that I need to load for display elements. It would be nice not to embed all of the images that the game needs, thereby avoiding having them all in memory at once. That's okay in smaller projects, but doesn't make sense here. I'm curious about strategies for loading images during run time. Since all of the files are quite small and local ( in my current project ) loading them on request might be the best solution, but I'd like to hear what ideas people have for managing this. For bonus points, I'm also curious about solutions for loading images on-demand server-side as well.

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  • This code works fine in Chrome, Firefox but not in IE.

    - by Jeddizero
    Hi, I'm trying to make a jquery tooltip that appears when a user mouses over a link. In my case the link is using display:block style so that it covers a large area. It works perfectly in Chrome and Firefox but in Internet Explorer it doesn't work at all. The tooltip doesn't show, the browsers own tooltip shows etc... IE!!!! http://pastebin.com/1kBaMujV Any ideas? Got to love internet explorer...

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  • where can i ask questions where my post will not be deleted

    - by user287745
    http://stackoverflow.com/questions/3028161/project-help-needed-some-basic-concepts-great-confusion-because-of-lack-of-prope where can i ask questions where my post will not be deleted because of "it difficult to say what is being asked" i mean general waste area covering questions like the one i asked in.... and please gve links to help forums where there are experts like you before closing this question thank you

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  • IE8 disappearing image bug

    - by Joe Fletcher
    In IE8 (& maybe others), when I leave my page to go to another tab in IE and then come back to my page's tab, each time the cursor runs over an image it disappears until I refresh the page. I've heard of disappearing image bugs, but I couldn't find anything on this particular case, especially given this isn't a weird pre-IE8 bug. I am using a lightbox, so possibly something to do with javascript? http://dev.bwmsnow.co.nz/snowboarding

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  • Retrieving an element by array index in jQuery vs the each() function.

    - by Alex Ciminian
    I was writing a "pluginable" function when I noticed the following behavior (tested in FF 3.5.9 with Firebug 1.5.3). $.fn.computerMove = function () { var board = $(this); var emptySquares = board.find('div.clickable'); var randPosition = Math.floor(Math.random() * emptySquares.length); emptySquares.each(function (index) { if (index === randPosition) { // logs a jQuery object console.log($(this)); } }); target = emptySquares[randPosition]; // logs a non-jQuery object console.log(target); // throws error: attr() not a function for target board.placeMark({'position' : target.attr('id')}); } I noticed the problem when the script threw an error at target.attr('id') (attr not a function). When I checked the log, I noticed that the output (in Firebug) for target was: <div style="width: 97px; height: 97px;" class="square clickable" id="8"></div> If I output $(target), or $(this) from the each() function, I get a nice jQuery object: [ div#8.square ] Now here comes my question: why does this happen, considering that find() seems to return an array of jQuery objects? Why do I have to do $() to target all over again? [div#0.square, div#1.square, div#2.square, div#3.square, div#4.square, div#5.square, div#6.square, div#7.square, div#8.square] Just a curiosity :).

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