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  • Movement in game programming

    - by hanesjw
    This question may have been asked before, but I'm starting to get into game programming on the Android. I'm having a hard time figuring out the best way to move an object. To put it simply, lets say I have a bitmap located on 0,0 and i want to move it across the screen. The obvious way to do it would be to simply increment the X position by one every time the Surface View onDraw method gets called. But what if I wanted to make it move faster? I could increment it by two or three instead of one, but then the movement starts to get really choppy and stupid looking. What is the best way to go about doing this?

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  • Calling a webservice synchronously from a Silverlight 3 application?

    - by Lasse V. Karlsen
    I am trying to reuse some .NET code that performs some calls to a data-access-layer type service. I have managed to package up both the input to the method and the output from the method, but unfortunately the service is called from inside code that I really don't want to rewrite in order to be asynchronous. Unfortunately, the webservice code generated in Silverlight only produces asynchronous methods, so I was wondering if anyone had working code that managed to work around this? I tried the recipe found here: The Easy Way To Synchronously Call WCF Services In Silverlight, but unfortunately it times out and never completes the call. Or rather, what seems to happen is that the completed event handler is called, but only after the method returns. I am suspecting that the event handler is called from a dispatcher or similar, and since I'm blocking the main thread here, it never completes until the code is actually back into the GUI loop. Or something like that. Here's my own version that I wrote before I found the above recipe, but it suffers from the same problem: public static object ExecuteRequestOnServer(Type dalInterfaceType, string methodName, object[] arguments) { string securityToken = "DUMMYTOKEN"; string input = "DUMMYINPUT"; object result = null; Exception resultException = null; object evtLock = new object(); var evt = new System.Threading.ManualResetEvent(false); try { var client = new MinGatServices.DataAccessLayerServiceSoapClient(); client.ExecuteRequestCompleted += (s, e) => { resultException = e.Error; result = e.Result; lock (evtLock) { if (evt != null) evt.Set(); } }; client.ExecuteRequestAsync(securityToken, input); try { var didComplete = evt.WaitOne(10000); if (!didComplete) throw new TimeoutException("A data access layer web service request timed out (" + dalInterfaceType.Name + "." + methodName + ")"); } finally { client.CloseAsync(); } } finally { lock (evtLock) { evt.Close(); evt = null; } } if (resultException != null) throw resultException; else return result; } Basically, both recipes does this: Set up a ManualResetEvent Hook into the Completed event The event handler grabs the result from the service call, and signals the event The main thread now starts the web service call asynchronously It then waits for the event to become signalled However, the event handler is not called until the method above has returned, hence my code that checks for evt != null and such, to avoid TargetInvocationException from killing my program after the method has timed out. Does anyone know: ... if it is possible at all in Silverlight 3 ... what I have done wrong above?

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  • How much benefit do you get from working with other developers?

    - by SnOrfus
    For whatever reason I've only ever worked solo. The job that I have now, I was under the impression that I was being hired to work underneath a senior developer and that I'd be able to learn from them/their code. This was actually one of the conditions that I had when I accepted the position (that and I was broke and needed the cash - so I would have likely taken it anyway). As it turns out, the intention of management was for me to replace that senior developer because they were contracted and relatively expensive. The question I have is, though I've learned a lot in the 2 short years I've been here, am I potentially seriously stunting my learning/progress working solo instead of working at a company with other developers?

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  • Need guidance for my first Android application: how many activities should I use?

    - by jul
    Hi, I'm starting Android doing an application for searching restaurants, and some guidance would be welcome! On the first screen I'd like to have a search field with a submit button (I get the data from a web service), and below a list with the results of the search. When clicking on one of the items of the list it will show a screen with the restaurant details as well as a map showing its location. My questions are: Can I do everything in one single activity or should I do an activity for the search, one for the result list, one for the restaurant description, and another for the map? Would doing one single activity make the application more responsive? How can I use a list and a map within a normal activity (without ListActivity and MapActivity)? Any help, pointer, example application or sample code is very appreciated! Thank you Jul

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  • Why did you stop using Tapestry?

    - by ntownsend
    This question goes out to those who have used Tapestry as a web framework and then either gave it up or switched to something else, or even ported their application from Tapestry to something else. The question is why? What led you to make this change? EDIT: Also, what framework (if any) did you change to?

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  • Downloading game assests to SD card on Android

    - by hgpc
    I'm developing an Android game that has to download some assets to the SD card to keep the size of the app as small as possible. I was thinking of using an uncompressed zip file to bundle all the assets. A requirement from the client is to protect these assets as much as possible. Being part of the apk is considered enough protection, but if I do this the apk size will be enormous. If I just put a zip bundle in the SD card, then anyone can unzip it and explore its contents. Is there a simple way to do this without retorting to horrid DRM? Obviously if someone really wants to check the resources of an Android game, they can. I'm just looking for a simple solution to avoid making this very easy.

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  • hidden folders in Internet

    - by lego69
    very often in Internet I see links like this: www.abcde.com/~main/material/hello and this part ~main/material/hello is grey, if I remove hello I receive access forbidden, can somebody explain, what is this system, and is it possible receive access?

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  • Making interactive touch objects on Android

    - by Greenhouse_Gases
    I've never built a game before, and I've not programmed for Android before but am looking to do so over the summer by building a game. What type of object do I use for a shape that I want the user to be able to drag around the screen for instance using touch gestures? How do I tie together the MotionEvent, View and Graphics2D to make objects drawn on screen that can be interacted with? I imagine this will use ActionListeners / Handlers but I'm a bit confused at this stage... A simple breakdown of steps would be much appreciated. Thanks

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  • [Javascript] Split string by HTML entities?

    - by user366124
    Hello, My string contain a lot of HTML entities, like this &#x22;Hello&nbsp;&lt;everybody&gt;&#x22;&nbsp;there And I want to split it by HTML entities into this : Hello everybody there Can anybody suggest me a way to do this please? May be using Regex? Thanks so much.

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  • ImageButton not aligning to center.

    - by ProfK
    Given the following markup for a GridView column, why are my image buttons showing up as left aligned? <ItemStyle HorizontalAlign="Center" Width="55px" /> <ItemTemplate> <asp:ImageButton ID="removeButton" runat="server" ImageUrl="~/Images/Icons/x-m.png" CommandArgument='<%# Eval("ResourceId") %>' AlternateText="Remove Button" onclick="removeButton_Click" /> </ItemTemplate>

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  • image doesnt always render on web page

    - by zsharp
    One of my png files does not always get diplayed in the browser (both in firefox and IE). In firebug the image is visible. sometimes ill even see the image start loading and halfway it fizzles. what could this be.? the image is appx 10kb.

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  • HTML5, CSS3 columns

    - by DrGizmondo
    Hay all im building a news aggregator with SimplePie, the SP elements are working fine but I would like to have the feeds that it pulls in displayed in columns across the page using HTML5 and CSS3. I have managed to implement it so that the columns are formed and display the feeds, but at the moment the stories are being ordered one on to of the other from left to right with the newest being displayed top left, the second newest bellow the first in column one and so on. What I would like is for the stories to be displayed from left to right across the column so that the newest is at the top of the first column, the second newest at the top of the second column, the third newest in the third column and so on. The code that Im using at the moment is as follows: <div id="page-wrap"> <?php if ($feed->error): ?> <p><?php echo $feed->error; ?></p> <?php endif; ?> <?php foreach ($feed->get_items() as $item): ?> <div class="chunk"> <h4 style="background:url(<?php $feed = $item->get_feed(); echo $feed->get_favicon(); ?>) no-repeat; text-indent: 25px; margin: 0 0 10px;"><a href="<?php echo $item->get_permalink(); ?>"><?php echo $item->get_title(); ?></a></h4> <p class="footnote">Source: <a href="<?php $feed = $item->get_feed(); echo $feed->get_permalink(); ?>"><?php $feed = $item->get_feed(); echo $feed->get_title(); ?></a> | <?php echo $item->get_date('j M Y | g:i a T'); ?></p> </div> <?php endforeach; ?> And this CSS: #page-wrap { width: 100%; margin: 25px auto; height:400px; text-align: justify; -moz-column-count: 3; -moz-column-gap: 1.5em; -moz-column-rule: 1px solid #c4c8cc; -webkit-column-count: 3; -webkit-column-gap: 1.5em; -webkit-column-rule: 1px solid #c4c8cc; } If anyone could help me out with this that would be great.

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  • How to implement Pentago AI algorithm

    - by itsho
    Hi, i'm trying to develop Pentago-game in c#. right now i'm having 2 players mode which working just fine. the problem is, that i want One player mode (against computer), but unfortunately, all implements of minimax / negamax are for one step calculated. butin Pentago, every player need to do two things (place marble, and rotate one of the inner-boards) I didn't figure out how to implement both rotate part & placing the marble, and i would love someone to guide me with this. if you're not familiar with the game, here's a link to the game. if anyone want's, i can upload my code somewhere if that's relevant. thank you very much in advance

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  • Include a repetitive chunk of html with PHP?

    - by user146780
    I basically have a div on my Web Site that always has the same stuff. However, this div is not present on all pages which is why I won't use the dynamic web template. I was wondering if it was possible for PHP to get the code from a document on the server and put in into the div? Ex: div id="section... then my text file contains (p) hello (p) basically I want PHP to put it into the div when the user sees it. If theres a smarter way of acheiving this I'd be open to it aswell. Thanks

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  • Some questions about OpenGL

    - by subSeven
    Hello! I want to ask what is the easiest way to make shadow and light volume ? How can I bring to scene more realism? Do you know any nice tricks ? I hear that to make shadow i must use stencil buffer, but I don't know how:/ I can't find any super simple example how to make it.

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  • Managing code transitions between developers

    - by gAMBOOKa
    What are your best practices for making sure newly hired developers quickly get up to speed with the code? And ensuring developers moving on don't set back ongoing releases. Some ideas to get started: Documentation Use well established frameworks Training / encourage mentoring Notice period in contract

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