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  • What is this thing called?!?! (bottom of screen popup)

    - by NRGdallas
    I am looking for the name and some possible jquery libraries etc for the standard bottom of screen popup bar. Its like a little bar that pops out on the bottom of the screen after X seconds or however really - generally slides up, about 50px or so high, and usually the length of the main container. used for some form of coupon advertisement or various promotion text etc. What is the proper term for this item, and would there be any good references to best-use guidelines?

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  • Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok?

    - by JCM
    Structuring the components of an engine that I am developing along with a friend (learning purposes), I came to this doubt. Initially we had a Point constructor, like the following: var Point = function( x, y ) { this.x = x; this.y = y; }; But them we started to add some Vector math to it, and them decided to rename it to Vector2d. But now, some methods are a bit confusing (at least in my opinion), such as the following, which is used to make a line: //before the renaming of Point to Vector2, the parameters were startingPoint and endingPoint Geometry.Line = function( startingVector, endingVector ) { //... }; I should make a specific constructor for the Point object, or there are no problems in defining a point as a vector? I know a vector have magnitude and direction, but I see so many people using a vector to just represent the position of an object.

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  • when the page scroll to certain point, how to make a second fixed header appear

    - by MikeSm
    I have a page that will be responsive and I also want to add a header that appears once the visitor scrolls for a bit. The header will supplant the main header in order to be visible as the user travels down the page. I think this was a convention that people have used, and I need some help, as i can't really code it from scratch. Has anyone seen examples or tutorials on this. I've looked but can't come up with it.

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  • Basic Use of ApplyImpulse

    - by nycynik
    I am trying to apply a force to a bunch of b2_dynamicBodys, but it seems to only work for a random number of items and then stops with an error. //create some items to move bodyDef.type = b2Body.b2_dynamicBody; for(var i = 0; i < 5; ++i) { fixDef.shape = new b2PolygonShape; fixDef.shape.SetAsBox(1,1); fixDef.friction = 1; fixDef.restitution = .1; bodyDef.position.x = Math.random() * 10; bodyDef.position.y = Math.random() * 10; bodyDef.linearDamping=1; bodyDef.angularDamping=.8; itemsArray.push(world.CreateBody(bodyDef).CreateFixture(fixDef)); // store for later } then i try to apply a force later with: angle = 20; for (var xIdx=0; xIdx<itemArray.length; xIdx++) { itemsArray[xIdx].GetBody().ApplyImpulse(new b2Vec2(50*Math.cos(angle*Math.PI/180),50*Math.sin(angle*Math.PI/180));); } the error I receive is TypeError: 'undefined' is not an object (evaluating 'c.x') Is there something wrong with saving the items for later use when I am creating them? Does anyone know what is causing this.

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  • Add closure after concatenating files or keep one for each separate file?

    - by sdespolit
    At the moment every javasrcipt file in our project includes closure wrapper. Before deploying all files are concatenated and minimized. And i'm asking myself, do we really need all that closures OR one closure added after concatenation will do the job. I can see only one reason not to do that - the variable we are sharing between files will get in the global namespace. But there is no conflict so is don't see any problem. The real question is what other cons may be? Or more generally what approach is better - one closure or many?

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  • Help with selecting objects on a map

    - by Dave
    I have a object selection function by checking the mouse click and getting the relevant object. How ever there is a rare situation where if one object is partially behind the other then both objects are in the given area so im wondering how i can make the game know which one was selected, as currently my method does not know. This is my function that works it out: function getobj(e){ mx = e.pageX - curleft; //mouse click x my = e.pageY - curtop; //mouse click y function searchSprites(sprites, x, y) { var matches = [], i = 0, data = null; for (i = 0; i < spritea.length; ++i) { data = spritea[i].data; if (x > data[0] && y > data[1] && x < data[2] && y < data[3]) { var imageData = ctx2.getImageData(x, y, 1, 1); if(imageData.data[3] !== 0){ return [spritea[i].id]; i = spritea.length; } } } } res = searchSprites(spritea, mx, my); bid = res[0]; if(bid === '1'){ alert('You selected the skyscraper in front!'); }else if(bid === '3'){ alert('You selected the skyscraper behind!'); } } Image of the map: http://i.imgur.com/qcKij.jpg It keeps telling me i clicked the skyscraper behind which is not necessarily what the user is trying to do... how can i improve the accuracy of this ?

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  • Capture text typed by user on website and allow user to email a link to someone else so that they can view the message [on hold]

    - by Dano007
    Using the following html, css,jquery, js, what would be the best approach to achieving this. A visitor hits the website. The website page is displaying html and a css3 animation. The visitor is given the option to enter text freely into a text box, they enter an email address and hit send. The person receiving the message gets an email with a link, when they click the link it takes them to the webpage with the animation and the custom message their friend entered. Is this easy to achieve, what would be the best approach? anyone know of existing code I could use? Thanks

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  • SimpleViewer + lightbox

    - by singles
    Is it possible to integrate any kind of Lightbox with SimpleViewer? But I don't want to display SimpleViewer in Lightbox. I want to Lightbox show when I click on one of the images in SimpleViewer. Does anyone tried that with success? EDIT I have a SimpleViewer page now. I just want to bind handler to clicking an image (as normally in HTML based pages), fetch big image url and show that image (not SimpleViewer!) in Ligthbox/ThickBox/FancyBox etc.

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  • Building a simple web app with database? [on hold]

    - by Zooce
    I'm building a simple airline reservation system (web app) for a class. I'm trying to find out where to start learning about implementing and integrating a sql database. User's should be able to search for available flights based on destination and departure cities and the like. A good example would be Google Flights. I'd like to access a data base with all of the flight information and display it within tables on the web page. Admins should be able to modify the databases as well. I've tried to learn about things like Node.js, PHP, and AJAX, but most of the tutorials that I've found have been difficult to understand. Any suggestions would be really appreciated, thanks!

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  • Is there any open source tool that automatically 'detects' email threading like Gmail?

    - by Chris W.
    For instance, if the original message (message 1) is... Hey Jon, Want to go get some pizza? -Bill And the reply (message 2) is... Bill, Sorry, I can't make lunch today. Jonathon Parks, CTO Acme Systems On Wed, Feb 24, 2010 at 4:43 PM, Bill Waters wrote: Hey John, Want to go get some pizza? -Bill In Gmail, the system (a) detects that message 2 is a reply to message 1 and turns this into a 'thread' of sorts and (b) detects where the replied portion of the message actually is and hides it from the user. (In this case the hidden portion would start at "On Wed, Feb..." and continue to the end of the message.) Obviously, in this simple example it would be easy to detect the "On <Date, <Name wrote:" or the "" character prefixes. But many email systems have many different style of marking replies (not to mention HTML emails). I get the feeling that you would have to have some damn smart string parsing algorithms to get anywhere near how good GMail's is. Does this technology already exist in an open source project somewhere? Either in some library devoted to this exclusively or perhaps in some open source email client that does similar message threading? Thanks.

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  • A commercial software but open and free for personal/edu. How to license?

    - by Ivan
    I am developing a software to sell for business use but am willing to make it free and open-source for personal and educational use. Actually I can see the flowing requirements I would like the license to set: Personal and educational usage of the program and its source codes is to be free. In case of publishing of derivative works the original work and author (me) must be mentioned (incl. textual link to my website in a not-very-far-hidden place) and the derivative work must have different name. A derivative work can be closed-source. In every case of commercial (when the end-user is a commercial body (as a company (expect of non-profit organizations), an individual entrepreneur or government office)) usage of my work or any of derivative works made by anyone, the end-user, service provider or the derivative author must buy a commercial license from me. I mean no guarantees or responsibilities, whether expressed or implied... (except the case when one explicitly purchases a support service contract from me and the particular contract specifies a responsibility). Is there a known common license for this case? As far as I can see now it can not be OSI-approved as it does not comply to the §6. of OSI definition of open source. But there still can be an a common known reusable license for this case as it looks quite natural, I think.

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  • How should I manage/declare dependencies between open source C# projects?

    - by munificent
    I've got a game (a roguelike to be specific) in C# that I'm in the process of cleaning up to open source. One step I'd like to take is splitting it into three distinct pieces: A simple package of utility classes, things like 2D arrays, vectors, etc. A terminal UI package that gives you a curses-like display. It depends on 1. The actual game, which uses 1 and 2. Right now, these are all separate projects in the same solution, but I'd kind of like to make them completely separate projects (in the "open source project" sense, not the "visual studio project" use of the term) with their own names and repos. I think, at the very least, #1 is generally useful even if you aren't building game, and I don't want someone to have to build an entire game just to get some handy functions. What I'm not sure about is how to handle the dependencies if I split up the solution. If someone decides they want to sync the game, how should I ensure they also get 1 and 2? Include the built dependent .dlls in the games repo? Just document, "you need these other projects and they must be in a path relative to the game like this". Just leave it all one giant solution and a single repo. Something I'm not thinking of?

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  • Viewing recently edited etherpads (note new 'etherpad' tag for open sourced etherpad code!)

    - by dreeves
    Prescript: The amazing etherpad was recently open sourced. Get it here: http://code.google.com/p/etherpad. This is the first question that I know of on StackOverflow about the etherpad code. If you're part of the etherpad open source community, you might want to subscribe to the RSS feed for questions tagged 'etherpad' just in case this catches on! My actual question, which assumes you have etherpad installed on your own server: First, here's a query to view recently edited pads: SELECT id,lastWriteTime,creationTime,headRev FROM PAD_SQLMETA ORDER BY lastWriteTime, headRev; Or, if you want to run it from a unix prompt: mysql -u root -pPASSWD etherpad -e "select id,lastWriteTime,creationTime,headRev from PAD_SQLMETA order by lastWriteTime, headRev" That's handy, however lastWriteTime actually gets updated every time someone so much as views a pad in their browser. I'd rather sort the pads by when they were actually last edited. There's probably a fancy SQL query involving a join with another table that would show actual last edit time. Does anyone know what that is? Alternatively, you could have a script that notices when headRev changes but that doesn't seem like the cleanest way to do it.

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  • Is there any time estimation about sqlite3's open speed?

    - by sxingfeng
    I am using SQLite3 in C++, I found the opening time of sqlite seems unstable at the first time( I mean ,open windows and open the db at the first time) It takes a long tiom on 50M db, about 10s in windows? and vary on different times. Has any one met the same problem? I am writting an desktop application in windows, so the openning speed is really important for me. Thanks in advance! int nRet; #if defined(_UNICODE) || defined(UNICODE) nRet = sqlite3_open16(szFile, &mpDB); // not tested under window 98 #else // For Ansi Version //*************- Added by Begemot szFile must be in unicode- 23/03/06 11:04 - **** OSVERSIONINFOEX osvi; ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX)); osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX); GetVersionEx ((OSVERSIONINFO *) &osvi); if ( osvi.dwMajorVersion == 5) { WCHAR pMultiByteStr[MAX_PATH+1]; MultiByteToWideChar( CP_ACP, 0, szFile, _tcslen(szFile)+1, pMultiByteStr, sizeof(pMultiByteStr)/sizeof(pMultiByteStr[0]) ); nRet = sqlite3_open16(pMultiByteStr, &mpDB); } else nRet = sqlite3_open(szFile,&mpDB); #endif //************************* if (nRet != SQLITE_OK) { LPCTSTR szError = (LPCTSTR) _sqlite3_errmsg(mpDB); throw CppSQLite3Exception(nRet, (LPTSTR)szError, DONT_DELETE_MSG); } setBusyTimeout(mnBusyTimeoutMs);

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  • jquery.ui.draggable.js and jquery.ui.widget.js conflict

    - by Daniel S
    hello I had a working application, which uses a jquery ui dialog. I wanted to make the dialog draggable. As far as I know the only thing needed is the jquery.ui.draggable.js script. So I added it to the scripts I am using, but know I get the following error (as shown in the firebug console): base is not a constructor The relevante line in jquery.ui.widget.js is: var basePrototype = new base(); This is how I am adding all the scripts: <script type="text/javascript" src="/media/development-bundle/jquery-1.4.2.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.core.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.widget.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.draggable.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.position.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.autocomplete.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.dialog.js"></script> Am I doing something wrong? or is this a problem with jquery? Thanks in advance for any help

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  • Combining mousedown and mousemove events together with Javascript (JQUERY?)

    - by webzide
    Dear experts, I would like to combine a the mousedown and mousemove and mouseup events together. Basically the application of this would be making a UI for selecting elements. Like selecting icons in windows when the mouse is clicked down and as you move it, a dotted border dynamically moves with it. I know this is possible with the predefined UI of Jquery. But I am building a web application that requires the integration of this and would like to know the technique. I spend hours on this and it just doesn't work. here's is the code i have so far and the logic behind it: $(document).bind('mousedown', function (evt) { evt = (evt) ? evt : event; startX = evt.clientX; startY = evt.clientY; div = document.createElement("div"); div.style.position = "absolute"; div.style.left = startX + "px"; div.style.top = startY + "px"; div.style.border = "1px dotted #DDDDDD"; $(document).bind('mousemove', function(evt){ evt=(evt) ? evt: event; alert("TESTING OF THIS WORKS"); }); }); $(document).bind('mouseup',function(evt) { var evt = (evt) ? evt : event; var endX = evt.clientX; var endY = evt.clientY; difX = (endX - startX); difY = (endY - startY) if ((difX || difY) > 0) { div.style.width = difX + "px"; div.style.height = difY + "px"; document.body.appendChild(div); } $(this).unbind('mousemove'); }); As you can see I have placed an event binding of mousemove into the event function of mousedown so that it can only be invoked when the mouse is down. but the problem is, once that event is binded, it does not come off. The borders does not move dynamically as expected. Maybe my logic is entirely messed up. If anyone could point me the the right direction that would be great. THanks in advance.

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  • Is there a 'has focus' in JavaScript (or jQuery)?

    - by alex
    Is there something I can do like this (perhap via a plugin) if ( ! $('form#contact input]').hasFocus()) { $('form#contact input:first]').focus(); } Basically, set focus to the first input, but only if the user has not already clicked into anything? I know this will work too, but is there anything more elegant? $(function() { var focused = FALSE: $('form#contact input]').focus(function() { focused = TRUE; }); setTimeout(function() { if ( ! focused) { $('form#contact input:first]').focus(); }; }, 500); });

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  • link_to syntax with rails3 (link_to_remote) and basic javascript not working in a rails3 app?

    - by z3cko
    i am wondering if the basic link_to syntax is completely broken in current rails3 master or if i am doing some wrong syntax here. = link_to "name", nil, :onlick => "alert('Hello world!');" should actually produce an alert on click. very simple. does not work on my rails3 project! (also no error output!) any ideas? for the general link_to syntax i could not find an example where i could combine a link_to_remote with a confirmation, remote and html class (see my try below) = link_to "delete", {:action => "destroy", :remote => true, :method => :delete, :confirm => "#{a.title} wirklich L&ouml;schen?" }, :class => "trash" even the rails3 api does not help me here: http://rails3api.s3.amazonaws.com/index.html help!

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  • How can I get the new Facebook Javascript SDK to work in IE8?

    - by archbishop
    I've boiled down my page to the simplest possible thing, and it still doesn't work in IE8. Here's the entire html page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml" xml:lang="en" lang="en"> <head></head> <body> <div id="fb-root"></div> <fb:login-button></fb:login-button> <script src="http://connect.facebook.net/en_US/all.js"></script> <script> FB.init({appId: 'd663755ef4dd07c246e047ea97b44d6a', status: true, cookie: true, xfbml: true}); FB.Event.subscribe('auth.sessionChange', function(response) { alert(JSON.stringify(response)); }); FB.getLoginStatus(function (response) { alert(JSON.stringify(response)); }); </script> </body> </html> In firefox, safari, and chrome (on a mac), I get the behavior I expect: if I am not logged into Facebook, I get a dialog on page load with an empty session. When I click the Login button and log in, I get a second dialog with a session. If I am logged into Facebook, I get two dialogs with sessions: one from the getLoginStatus call, and another from the event. In IE8, I get no dialogs when I load the page. The getLoginStatus callback is not invoked. When I click the Login button, I get a dialog, but it has a very strange error in it: Invalid Argument The Facebook Connect cross-domain receiver URL (http://static.ak.fbcdn.net/connect/xd_proxy.php#?=&cb=f3e91da434653f2&origin=http%3A%2F%2Fsword.sqprod.com%2Ff210cba91f2a6d4&relation=opener&transport=flash&frame=f27aa957225164&result=xxRESULTTOKENxx) must have the application's Connect URL (http://mysiteurl.com/) as a prefix. You can configure the Connect URL in the Application Settings Editor. I've sanitized the Connect URL above, but it is correct. The dialog does have username/password fields. If I log in, the dialog box gets redirected to my Connect URL, but there's no fb cookie, so of course nothing works. What am I doing wrong here?

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  • How to handle drag events on iphone and ipad with javascript/jquery?

    - by fmsf
    Hey, I have a little app that has been under development for some time. My friends and I have been working really hard on this and are near release of the beta version. I want to give some demos using iPhone and iPad to look cool :p Now my problem is how to handle: Mouse Down Mouse Up Mouse Leave The multitouch interface of the iPhone (which I expect is similar to the iPad) handles mouse move on a browser has a scrolling event. One could try to capture the scrolling event and use it to simulate the dragging but I don't even know if it will be doable or if it will only be a hack. Any one knows of a more robust manner to manage dragging events on the iphone/ipad?

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