Search Results

Search found 20313 results on 813 pages for 'static media'.

Page 346/813 | < Previous Page | 342 343 344 345 346 347 348 349 350 351 352 353  | Next Page >

  • how change nginx temp & log folder or disable logging completely

    - by Ehsan Khodarahmi
    I'm running nginx 1.3.5 under windows seven, I need to execute nginx directly from a read-only media (CD or DVD), but when I want to run it, it fails with this error: nginx: [alert] could not open error log file: CreateFile() "logs/error.log" fail ed (5: Access is denied) 2012/08/28 13:52:46 [emerg] 5604#2864: CreateDirectory() "J:\nginx-1.3.5/temp/client_body_temp" failed (5: Access is denied) where J is my CD-ROM drive letter. I've changed nginx.conf to disable logging completely, but seems anyway it still tries to build a file named 'error.log' in '/logs' folder & some extra temporary contents in '/temp' folder at the startup, so I want to change 'logs' & 'temp' directory path to windows temp folder (%temp%), but I dont have any idea that how can I do it. Also I want to know why nginx still creates 'logs/error.log' after disableing error logging ?

    Read the article

  • Friend Assemblies in C#

    - by Tim Long
    I'm trying to create some 'friend assemblies' using the [InternalsVisibleTo()] attribute, but I can't seem to get it working. I've followed Microsoft's instructions for creating signed friend assemblies and I can't see where I'm going wrong. So I'll detail my steps here and hopefully someone can spot my deliberate mistake...? Create a strong name key and extract the public key, thus: sn -k StrongNameKey sn -p public.pk sn -tp public.pk Add the strong name key to each project and enable signing. Create a project called Internals and a class with an internal property: namespace Internals { internal class ClassWithInternals { internal string Message { get; set; } public ClassWithInternals(string m) { Message = m; } } } Create another project called TestInternalsVisibleTo: namespace TestInternalsVisibleTo { static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { var c = new Internals.ClassWithInternals("Test"); Console.WriteLine(c.Message); } } } Edit the AssemblyInfo.cs file for the Internals project, and add teh necessary attribute: [assembly: AssemblyTitle("AssemblyWithInternals")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Microsoft")] [assembly: AssemblyProduct("Internals")] [assembly: AssemblyCopyright("Copyright © Microsoft 2010")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] [assembly: ComVisible(false)] [assembly: Guid("41c590dc-f555-48bc-8a94-10c0e7adfd9b")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: InternalsVisibleTo("TestInternalsVisibleTo PublicKey=002400000480000094000000060200000024000052534131000400000100010087953126637ab27cb375fa917c35b23502c2994bb860cc2582d39912b73740d6b56912c169e4a702bedb471a859a33acbc8b79e1f103667e5075ad17dffda58988ceaf764613bd56fc8f909f43a1b177172bc4143c96cf987274873626abb650550977dcad1bb9bfa255056bb8d0a2ec5d35d6f8cb0a6065ec0639550c2334b9")] And finally... build! I get the following errors: error CS0122: 'Internals.ClassWithInternals' is inaccessible due to its protection level error CS1729: 'Internals.ClassWithInternals' does not contain a constructor that takes 1 arguments error CS1061: 'Internals.ClassWithInternals' does not contain a definition for 'Message' and no extension method 'Message' accepting a first argument of type 'Internals.ClassWithInternals' could be found (are you missing a using directive or an assembly reference?) Basically, it's as if I had not used the InternalsVisibleTo attrbute. Now, I'm not going to fall into the trap of blaming the tools, so what's up here? Anyone?

    Read the article

  • gcc: Do I need -D_REENTRANT with pthreads?

    - by stefanB
    On Linux (kernel 2.6.5) our build system calls gcc with -D_REENTRANT. Is this still required when using pthreads? How is it related to gcc -pthread option? I understand that I should use -pthread with pthreads, do I still need -D_REENTRANT? On a side note, is there any difference that you know off between the usage of REENTRANT between gcc 3.3.3 and gcc 4.x.x ? When I use -pthread gcc option I can see that _REENTRANT gets defined. Will omitting -D_REENTRANT from command line make any difference, for example could some objects be compiled without multithreaded support and then linked into binary that uses pthreads and will cause problems? I assume it should be ok just to use: g++ -pthread > echo | g++ -E -dM -c - > singlethreaded > echo | g++ -pthread -E -dM -c - > multithreaded > diff singlethreaded multithreaded 39a40 > #define _REENTRANT 1 We're compiling multiple static libraries and applications that link with the static libraries, both libraries and application use pthreads. I believe it was required at some stage in the past but want to know if it is still required. Googling hasn't returned any recent information mentioning -D_REENTRANT with pthreads. Could you point me to links or references discussing the use in recent version of kernel/gcc/pthread? Clarification: At the moment we're using -D_REENTRANT and -lpthread, I assume I can replace them with just g++ -pthread, looking at man gcc it sets the flags for both preprocessor and linker. Any thoughts?

    Read the article

  • CallContext and ApplicationHost

    - by p2u
    I tried to create an ApplicationHost. But I had errors like SerializationException and FileNotFoundException. Then I found this blog entry, where it's seem to be a remoting problem. In my little application I use the CallContext, so I tried some approaches. When I empty the CallContext before I create the ApplicationHost, it works: Programm class: namespace ApplicationHostDemo { public class Program { public static void Main(string[] args) { Evil evil = new Evil(); CallContext.SetData(Evil.CALLCONTEXT, evil); CallContext.FreeNamedDataSlot(Evil.CALLCONTEXT); Console.WriteLine("Simple Host-Demo\r\n"); Host host = CreateHost(); CallContext.SetData(Evil.CALLCONTEXT, evil); host.ProcessRequest("Index.aspx"); Console.WriteLine("\r\n\r\nSimple Host-Demo end"); Console.ReadLine(); } public static Host CreateHost() { return (Host)ApplicationHost.CreateApplicationHost(typeof(Host), "/", Directory.GetCurrentDirectory()); } public class Host : MarshalByRefObject { public void ProcessRequest(string page) { SimpleWorkerRequest swr = new SimpleWorkerRequest(page, "", Console.Out); HttpRuntime.ProcessRequest(swr); } } } } Evil class: namespace ApplicationHostDemo { [Serializable] public class Evil : ILogicalThreadAffinative { public const string CALLCONTEXT = "evil"; public string Name { get; set; } } } Do you know or could you explain why it works?

    Read the article

  • C# Menu Toolstrip Get Status

    - by Yeti
    So I have a project where there is some automatic initialization going on through some classes that are created automatically as global variables (deah they are static instances). At a point inside this (it has no relation with the C# GUI for the user, so it isn't derived from any C# class) I need to see if a flag is set or not. I use toolstrip menu with checked and unchecked status in order to set or unset the flag. The problem is that I have difficulties to see if the flag is checked or not from this static class. My class is inside a different project/namespace and a DLL is created what later is linked to the GUI of the application. The GUI depends from this Manager class so making the Manager class to depend from the GUI is not an option. Nevertheless, I should be able to see its state knowing its name or through some other means. I have tried the following: if(Application.OpenForms[1].Owner.Controls["useLocalImageForInitToolStripMenuItem"].Enabled) { }; Now the problem is that on the upper code snippet I get a nasty error. So how do I do this?

    Read the article

  • Error in joining 4 AVI files.

    - by goldenmean
    Hello, I have 4 avi files. Each file can be played properly in VLC player, Windows media player. Video-Audio Codec type in each of this avi file is Xvid-Mpga. I used below avi joiners: Quick AVI joiner, AVI join, BoilSoft Video Joiner(trial version), but all of them gave an error when i select the first part avi file saying : "format of the part1.avi file cannot be recognized".. What could be the problem. How do i join these AVI files. Any pointers will help. Thanks. -AD.

    Read the article

  • why i add more insignificant code but cost less time

    - by user3714382
    i write a method and when i add some insignificant code it works faster, like these : array[1]=array[1]; array[0]=array[0]; array[3]=array[3]; array[2]=array[2]; i use double t=System.currentTimeMillis(); at first to record the time. then call the method and use System.out.println(System.currentTimeMillis()-t); in the end. when i delete the code (array[1]=array[1];...) the cost time is 1035.0 ms,but if i add these code, the cost time become 898.0ms. here is my method and my code. PS:this method is use for the game 2048, exp: {2,2,2,2} trans to {0,0,4,4} static void toRight2(int[] array){ if (array[2]==array[3] ) { array[3]=array[2]*2; if (array[0]==array[1]) { array[2]=array[1]*2; array[0]=0; array[1]=0; }else { array[2]=array[1]; array[1]=array[0]; array[0]=0; } } else{ if (array[0]==array[1]) { array[1]=array[1]*2; array[0]=0; array[3]=array[3]; array[2]=array[2]; }else { array[1]=array[1];//delete this cost more time array[0]=array[0];//delete this cost more time array[3]=array[3];//delete this cost more time array[2]=array[2];//delete this cost more time } } } public static void main(String[] args) { double t=System.currentTimeMillis(); int[] array={1,2,3,3}; for (int j = 2; j <400*1000000; j++) { toRight2(array); } System.out.println(System.currentTimeMillis()-t); }

    Read the article

  • C# unaccurate timer?

    - by Ivan
    Hi there, I'm developing an application and I need to get the current date from a server (it differs from the machine's date). I receive the date from the server and with a simple Split I create a new DateTime: globalVars.fec = new DateTime(DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, int.Parse(infoHour[0]), int.Parse(infoHour[1]), int.Parse(infoHour[2])); globalVars is a class and fec is a public static variable so that I can access it anywhere in the application (bad coding I know...). Now I need to have a timer checking if that date is equal to some dates I have stored in a List and if it is equal I just call a function. List<DateTime> fechas = new List<DateTime>(); Before having to obtain the date from a server I was using computer's date, so to check if the dates matched I was using this: private void timerDatesMatch_Tick(object sender, EventArgs e) { DateTime tick = DateTime.Now; foreach (DateTime dt in fechas) { if (dt == tick) { //blahblah } } } Now I have the date from the server so DateTime.Now can't be used here. Instead I have created a new timer with Interval=1000 and on tick I'm adding 1 second to globalVars.fec using: globalVars.fec = globalVars.fec.AddSeconds(1); But the clock isn't accurate and every 30 mins the clock loses about 30 seconds. Is there another way of doing what I'm trying to do? I've thought about using threading.timer instead but I need to have access to other threads and non-static functions. Thanks in advance, Ivan

    Read the article

  • Vista Startup Repair cannot repair my Toshiba Laptop (L300D)

    - by tdot
    I installed some updates, and now the computer doesn't boot up, it just keep's telling me to go to repair, which doesn't fix the problem. I see the BSOD on startup, but it flashes by too quick. (I also don't have Vista on DVD to do a reinstall if I need to) This is what I get from the Startup Repair details Problem Event Name StartupRepair V2 Problem Signature 01: External Media Problem Signature 02: 6.0.6001.18000.6.0.6001.18000 Problem Signature 03: 2 Problem Signature 04: 131074 Problem Signature 05: BadDriver Problem Signature 06: NoBootFailure Problem Signature 07: 0 Problem Signature 08: 0 Problem Signature 09: unknown Problem Signature 10: 1168 OS Version: 6.0.6001.2.1.0.256.1 Local ID: 1033 Any help will be appreciated. Thanks.

    Read the article

  • getting base url of web site's root (absolute/relative url)

    - by uzay95
    I want to completely understand how to use relative and absolute url address in static and dynamic files. ~ : / : .. : in a relative URL indicates the parent directory . : refers to the current directory / : always replaces the entire pathname of the base URL // : always replaces everything from the hostname onwards This example is easy when you are working without virtual directory. But i am working on virtual directory. Relative URI Absolute URI about.html http://WebReference.com/html/about.html tutorial1/ http://WebReference.com/html/tutorial1/ tutorial1/2.html http://WebReference.com/html/tutorial1/2.html / http://WebReference.com/ //www.internet.com/ http://www.internet.com/ /experts/ http://WebReference.com/experts/ ../ http://WebReference.com/ ../experts/ http://WebReference.com/experts/ ../../../ http://WebReference.com/ ./ http://WebReference.com/html/ ./about.html http://WebReference.com/html/about.html I want to simulate a site below, like my project which is working on virtual directory. These are my aspx and ascx folder http://hostAddress:port/virtualDirectory/MainSite/ASPX/default.aspx http://hostAddress:port/virtualDirectory/MainSite/ASCX/UserCtrl/login.ascx http://hostAddress:port/virtualDirectory/AdminSite/ASPX/ASCX/default.aspx These are my JS Files(which will be use both with the aspx and ascx files): http://hostAddress:port/virtualDirectory/MainSite/JavascriptFolder/jsFile.js http://hostAddress:port/virtualDirectory/AdminSite/JavascriptFolder/jsFile.js this is my static web page address(I want to show some pictures and run inside some js functions): http://hostAddress:port/virtualDirectory/HTMLFiles/page.html this is my image folder http://hostAddress:port/virtualDirectory/Images/PNG/arrow.png http://hostAddress:port/virtualDirectory/Images/GIF/arrow.png if i want to write and image file's link in my ASPX file i should write aspxImgCtrl.ImageUrl = Server.MapPath("~")+"/Images/GIF/arrow.png"; But if i want to write the path hard coded or from javascript file, what kind of url address it should be?

    Read the article

  • NST-475LX-BK NAS Enclosure Is It Any Good?

    - by peter
    Hi All, Has anyone got one of these NST-475LX-BK? It is this, Vantec NexStar LX Ultra Gigabit NAS Hard Drive Enclosure. http://www.vantecusa.com/front/product/view_detail/403#rev What are your experiences with it? What type of file system does it format the drive to? It has an eSata cable so it must support NTFS right? Or does it use ext3? How good is the media streaming? What type of files can it stream? MPEG 2? Thanks.

    Read the article

  • Is this error caused by a 64-bit library being accessed by a Java program running in a 32-bit JVM?

    - by Mike
    I'm trying to create a simple Java app that uses JNI to call some native functions. I've followed the examples in the JNI Programming Guide and can't seem to get them to work. I have the following Hello World program, written in Java: class HelloWorld { private native void print(); public static void main(String [] args) { new HelloWorld().print(); } static { System.load("/home/mike/Desktop/libHelloWorld.so"); } } I compile it using javac HelloWorld.java, just like normal. Then I run javah -jni HelloWorld, and finally the following: gcc34 -shared -fpic -o libHelloWorld.so -I/<path to JDK>/include -I/<path to JDK>/include/linux HelloWorld.c gcc34 is the name of the GCC program on my machine here at work (I don't control that) and I obviously place the real path to the JDK in that command. When I run my program, using the standard java HelloWorld, I get an error saying the following: Exception in thread "main" java.lang.UnsatisfiedLinkError: /home/mike/Desktop/libHelloWorld.so: /home/mike/Desktop/libHelloWorld.so: wrong ELF class: ELFCLASS64 (Possible causes: architecture word width mismatch) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1778) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1674) at java.lang.Runtime.load0(Runtime.java:770) at java.lang.System.load(System.java:1003) at HelloWorld.<clinit>(HelloWorld.java:8) Could not find the main class: HelloWorld. Program will exit. I know I'm running a 32-bit JVM (and unfortunately, as of right now, I'm not allowed to get a 64-bit JVM). I tried telling GCC to compile in 32-bit mode using the "-m32" option, but we don't have (and again, can't get) what we need for that. Does this sound like a 32/64-bit conflict or something else?

    Read the article

  • Finding perfect numbers in C# (optimization)

    - by paradox
    I coded up a program in C# to find perfect numbers within a certain range as part of a programming challenge . However, I realized it is very slow when calculating perfect numbers upwards of 10000. Are there any methods of optimization that exist for finding perfect numbers? My code is as follows: using System; using System.Collections.Generic; using System.Linq; namespace ConsoleTest { class Program { public static List<int> FindDivisors(int inputNo) { List<int> Divisors = new List<int>(); for (int i = 1; i<inputNo; i++) { if (inputNo%i==0) Divisors.Add(i); } return Divisors; } public static void Main(string[] args) { const int limit = 100000; List<int> PerfectNumbers = new List<int>(); List<int> Divisors=new List<int>(); for (int i=1; i<limit; i++) { Divisors = FindDivisors(i); if (i==Divisors.Sum()) PerfectNumbers.Add(i); } Console.Write("Output ="); for (int i=0; i<PerfectNumbers.Count; i++) { Console.Write(" {0} ",PerfectNumbers[i]); } Console.Write("\n\n\nPress any key to continue . . . "); Console.ReadKey(true); } } }

    Read the article

  • error C2504: 'BASECLASS' : base class undefined

    - by numerical25
    I checked out a post similar to this but the linkage was different the issue was never resolved. The problem with mine is that for some reason the linker is expecting there to be a definition for the base class, but the base class is just a interface. Below is the error in it's entirety c:\users\numerical25\desktop\intro todirectx\godfiles\gxrendermanager\gxrendermanager\gxrendermanager\gxdx.h(2) : error C2504: 'GXRenderer' : base class undefined Below is the code that shows how the headers link with one another GXRenderManager.h #ifndef GXRM #define GXRM #include <windows.h> #include "GXRenderer.h" #include "GXDX.h" #include "GXGL.h" enum GXDEVICE { DIRECTX, OPENGL }; class GXRenderManager { public: static int Ignite(GXDEVICE); private: static GXRenderer *renderDevice; }; #endif at the top of GxRenderManager, there is GXRenderer , windows, GXDX, GXGL headers. I am assuming by including them all in this document. they all link to one another as if they were all in the same document. correct me if I am wrong cause that's how a view headers. Moving on... GXRenderer.h class GXRenderer { public: virtual void Render() = 0; virtual void StartUp() = 0; }; GXGL.h class GXGL: public GXRenderer { public: void Render(); void StartUp(); }; GXDX.h class GXDX: public GXRenderer { public: void Render(); void StartUp(); }; GXGL.cpp and GXDX.cpp respectively #include "GXGL.h" void GXGL::Render() { } void GXGL::StartUp() { } //...Next document #include "GXDX.h" void GXDX::Render() { } void GXDX::StartUp() { } Not sure whats going on. I think its how I am linking the documents, I am not sure.

    Read the article

  • Missing audio and problems playing FLV video converted from 720p .mov file with FFMPEG

    - by undefined
    I have some .mov video files recorded from a JVC GC-FM1 HD video camera in 720p mode. I have FFMPEG running on a Linux box that I upload files to and have them encoded into FLV format. The video appears to be encoding ok but there is no audio in the resulting FLV file and when I play it back in Flash Player in a browser or on Adobe Media Player, the video pauses at the start. It appears that Adobe Media Player waits for the progress bar to reach the end of the video before starting the playback - i.e. the video will load, the picture pauses, the progress bar seeks to the end as if the video was playing then when it reaches the end the video picture starts. There is no audio on the video. I am noticing this in the video player I have built with Flash 8 using an FLVPlayback component and attached seekBar. The seek bar will start moving as if the video is playing but the picture remains paused. Here are some outputs from my FFMPEG log and the command I am using to encode the video - my FFMPEG command called from PHP - $cmd = 'ffmpeg -i ' . $sourcelocation.$filename.".".$fileext . ' -ab 96k -b 700k -ar 44100 -s ' . $target['width'] . 'x' . $target['height'] . ' -ac 1 -acodec libfaac ' . $destlocation.$filename.$ext_trans .' 2>&1'; and here is the output from my error log - FFmpeg version UNKNOWN, Copyright (c) 2000-2010 Fabrice Bellard, et al. built on Jan 22 2010 11:31:03 with gcc 4.1.2 20070925 (Red Hat 4.1.2-33) configuration: --prefix=/usr --enable-static --enable-shared --enable-gpl --enable-nonfree --enable-postproc --enable-avfilter --enable-avfilter-lavf --enable-libfaac --enable-libfaad --enable-libfaadbin --enable-libgsm --enable-libmp3lame --enable-libvorbis --enable-libx264 libavutil 50. 7. 0 / 50. 7. 0 libavcodec 52.48. 0 / 52.48. 0 libavformat 52.47. 0 / 52.47. 0 libavdevice 52. 2. 0 / 52. 2. 0 libavfilter 1.17. 0 / 1.17. 0 libswscale 0. 9. 0 / 0. 9. 0 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) -> 59.94 (60000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'uploads/video/60974_v1.mov': Metadata: major_brand : qt minor_version : 0 compatible_brands: qt comment : JVC GC-FM1 comment-eng : JVC GC-FM1 Duration: 00:00:30.41, start: 0.000000, bitrate: 4158 kb/s Stream #0.0(eng): Video: h264, yuv420p, 640x480 [PAR 1:1 DAR 4:3], 4017 kb/s, 59.94 fps, 59.94 tbr, 90k tbn, 119.88 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Output #0, rawvideo, to 'uploads/video/60974_v1.jpg': Stream #0.0(eng): Video: mjpeg, yuvj420p, 320x240 [PAR 1:1 DAR 4:3], q=2-31, 200 kb/s, 90k tbn, 59.94 tbc Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding [h264 @ 0x8e67930]B picture before any references, skipping [h264 @ 0x8e67930]decode_slice_header error [h264 @ 0x8e67930]no frame! Error while decoding stream #0.0 [h264 @ 0x8e67930]B picture before any references, skipping [h264 @ 0x8e67930]decode_slice_header error [h264 @ 0x8e67930]no frame! Error while decoding stream #0.0 frame= 1 fps= 0 q=3.8 Lsize= 15kB time=0.02 bitrate=7271.4kbits/s dup=482 drop=0 video:15kB audio:0kB global headers:0kB muxing overhead 0.000000% Which are the important errors here - B picture before any references, skipping? decode_slice_header error? no frame? or Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) - 59.94 (60000/1001) Any advice welcome, thanks

    Read the article

  • sudo: must be setuid root

    - by Phuong Nguyen
    Recently, due to some messy stuff with master boot record, I have to re-install my Ubuntu. Before doing that, I back up all folder (exclude root, bin, sbin, tmp, media, mnt) to a NTFS partition. After installation of Ubuntu, I copied back all the folder using a nautilus (running by sudo nautilus). After that, I reboot my computer. And boom, now I cannot run sudo any more, my network services cannot run. When I run sudo from a terminal, I ge "must be setuid root" error. In ubuntu, root account is disabled by default, I don't know why all these files is no longer under ownership of my account. How would I recover back?

    Read the article

  • Ubuntu 10.04 with HD flash

    - by Brad Robertson
    Just noticed that 10.04 is out. My media server has been packed away for a few months but I might dust if off and give 10.04 a shot but I thought I'd see if anyone has any success stories with HD flash in either Chrome or Firefox. I'm currently running Ubuntu 9.10 and it was a large enough pain to get VDPAU working with my Zotac Ion-ITX-C board (eventually found an mplayer PPA that had it compiled in) From reading the 10.04 docs it looks like this is standard now, but I'm wondering about streaming HD, from, say flash or Divx. I've never been able to get HD flash to play without it being extremely choppy, and I chalk this up to the lack of hardware assisted decoding like VDPAU (a guess). My board certainly isn't a competitor in CPU power or memory, which is why i've needed the HW accelerated decoding for HD vids in the past. Just wondering if anyone has had any success stories playing HD vid online (flash, divx or what have you)

    Read the article

  • C# Working with Locking and Threads

    - by aherrick
    Work on this small test application to learn threading/locking. I have the following code, I would think that the line should only write to console once. However it doesn't seem to be working as expected. Any thoughts on why? What I'm trying to do is add this Lot object to a List, then if any other threads try and hit that list, it would block. Am i completely misusing lock here? class Program { static void Main(string[] args) { int threadCount = 10; //spin up x number of test threads Thread[] threads = new Thread[threadCount]; Work w = new Work(); for (int i = 0; i < threadCount; i++) { threads[i] = new Thread(new ThreadStart(w.DoWork)); } for (int i = 0; i < threadCount; i++) { threads[i].Start(); } // don't let the console close Console.ReadLine(); } } public class Work { List<Lot> lots = new List<Lot>(); private static readonly object thisLock = new object(); public void DoWork() { Lot lot = new Lot() { LotID = 1, LotNumber = "100" }; LockLot(lot); } private void LockLot(Lot lot) { // i would think that "Lot has been added" should only print once? lock (thisLock) { if(!lots.Contains(lot)) { lots.Add(lot); Console.WriteLine("Lot has been added"); } } } }

    Read the article

  • Windows Server 2008 repair logonui.exe

    - by Josh R
    I'm fairly certain some data on my server got corrupted and from a dialog box that popped up I think one of the things that got corrupted is logonui.exe I think this because while the server goes through BIOS and the windows loading splash screen, when it finished that it goes to a black screen with just a mouse cursor that I can move around. But most of the services come back up, for example: DNS, DHCP, DFS, and the print service all load up while it's sitting on the black screen. Is there anything I can do to repair the logon screen? Maybe copy a file off another copy of Server 2008, get something off the original media (which I have) or bring the system back to a previous restore point? Thanks! I'm in the weeds right now...

    Read the article

  • C# sendkeys problem

    - by user203123
    THe code below I copied from MSDN with a bit of modification: [DllImport("user32.dll", CharSet = CharSet.Unicode)] public static extern IntPtr FindWindow(string lpClassName,string lpWindowName); DllImport("User32")] public static extern bool SetForegroundWindow(IntPtr hWnd); int cnt = 0; private void button1_Click(object sender, EventArgs e) { IntPtr calculatorHandle = FindWindow("Notepad", "Untitled - Notepad"); if (calculatorHandle == IntPtr.Zero) { MessageBox.Show("Calculator is not running."); return; } SetForegroundWindow(calculatorHandle); SendKeys.SendWait(cnt.ToString()); SendKeys.SendWait("{ENTER}"); cnt++; SendKeys.Flush(); System.Threading.Thread.Sleep(1000); } The problem is the number sequence in Notepad is not continuously. The first click always results 0 (as expected). but from the second click, the result is unpredictable (but the sequence is still in order, e.g. 3, 4, 5, 10, 14, 15, ....) If I click the button fast enough, I was able to get the result in continuous order (0,1,2,3,4,....) but sometimes it produces more than 2 same numbers (e.g. 0,1,2,3,3,3,4,5,6,6,6,7,8,9,...) Couldn't understand. Plz enlighten me :) Thanks.

    Read the article

  • Array variable initialization error in Java

    - by trinity
    Hello I am trying to write a Java program that reads an input file consisting of URLs, extracts tokens from these, and keeps track of how many times each token appears in the file. I've written the following code: import java.io.*; import java.net.*; public class Main { static class Tokens { String name; int count; } public static void main(String[] args) { String url_str,host; String htokens[]; URL url; boolean found=false; Tokens t[]; int i,j,k; try { File f=new File("urlfile.txt"); FileReader fr=new FileReader(f); BufferedReader br=new BufferedReader(fr); while((url_str=br.readLine())!=null) { url=new URL(url_str); host=url.getHost(); htokens=host.split("\\.|\\-|\\_|\\~|[0-9]"); for(i=0;i<htokens.length;i++) { if(!htokens[i].isEmpty()) { for(j=0;j<t.length;j++) { if(htokens[i].equals(t[j].name)) { t[j].count++; found=true; } } if(!found) { k=t.length; t[k].name=htokens[i]; t[k].count=1; } } } System.out.println(t.length + "class tokens :"); for(i=0;i<t.length;i++) { System.out.println( "name :"+t[i].name+" frequency :"+t[i].count); } } br.close(); fr.close(); } catch(Exception e) { System.out.println(e); } } } But when I run it, it says: variable t not initialized.. What should I do to set it right?

    Read the article

  • How to generate XML with attributes in c#.

    - by user292815
    I have that code: ... request data = new request(); data.username = formNick; xml = data.Serialize(); ... [System.Serializable] public class request { public string username; public string password; static XmlSerializer serializer = new XmlSerializer(typeof(request)); public string Serialize() { StringBuilder builder = new StringBuilder(); XmlWriterSettings settings = new XmlWriterSettings(); settings.OmitXmlDeclaration = true; settings.Encoding = Encoding.UTF8; serializer.Serialize( System.Xml.XmlWriter.Create(builder, settings ), this); return builder.ToString(); } public static request Deserialize(string serializedData) { return serializer.Deserialize(new StringReader(serializedData)) as request; } } I want to add attributes to some nodes and create some sub-nodes. Also how to parse xml like that: <answer> <player id="2"> <coordinate axis="x"></coordinate> <coordinate axis="y"></coordinate> <coordinate axis="z"></coordinate> <action name="nothing"></action> </player> <player id="3"> <coordinate axis="x"></coordinate> <coordinate axis="y"></coordinate> <coordinate axis="z"></coordinate> <action name="boom"> <1>1</1> <2>2</2> </action> </player> </answer> p.s. it is not a xml file, it's answer from http server.

    Read the article

  • Iterating through StaticResource loaded by ResourceDictionary

    - by akaphenom
    Given a resource dictionary loading some static resources into memory - is there any way to iterate through theResources loaded into memory? My silverlight application keeps telling me it cannot find a static resource. I wonder if I have a naming convention issue or somehting - was hoping iterating through the resources in memory would help diagnose any issue... I have the following app.xaml <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Module1.MyApp"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/FSSilverlightApp;component/TransitioningFrame.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> and content template: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <ControlTemplate x:Key="TransitioningFrame" TargetType="navigation:Frame"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"> <ContentPresenter Cursor="{TemplateBinding Cursor}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}"/> </Border> </ControlTemplate> </ResourceDictionary>

    Read the article

  • Notification CeSetUserNotificationEx with custom sound

    - by inTagger
    Hail all! I want to display notification and play custom sound on my Windows Mobile 5/6 device. I have tried something like that, but my custom sound does not play, though message is displayed with standart sound. If i edit Wave key in [HKEY_CURRENT_USER\ControlPanel\Notifications{15F11F90-8A5F-454c-89FC-BA9B7AAB0CAD}] to sound file i need then it plays okay. But why there are flag NotificationAction.Sound and property UserNotification.Sound? It doesn't work. Also Vibration and Led don't work, if i use such flags. (You can obtain full project sources from http://dl.dropbox.com/u/1758206/Code/Thunder.zip) var trigger = new UserNotificationTrigger { StartTime = DateTime.Now + TimeSpan.FromSeconds(1), Type = NotificationType.ClassicTime }; var userNotification = new UserNotification { Sound = @"\Windows\Alarm1.wma", Text = "Hail from Penza, Russia!", Action = NotificationAction.Dialog | NotificationAction.Sound, Title = string.Empty, MaxSound = 16384 }; NotificationTools.SetUserNotification(0, trigger, userNotification); UserNotificationTrigger.cs: using System; using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { /// <summary> /// Specifies the type of notification. /// </summary> public enum NotificationType { /// <summary> /// Equivalent to using the SetUserNotification function. /// The standard command line is supplied. /// </summary> ClassicTime = 4, /// <summary> /// System event notification. /// </summary> Event = 1, /// <summary> /// Time-based notification that is active for the time period between StartTime and EndTime. /// </summary> Period = 3, /// <summary> /// Time-based notification. /// </summary> Time = 2 } /// <summary> /// System Event Flags /// </summary> public enum NotificationEvent { None, TimeChange, SyncEnd, OnACPower, OffACPower, NetConnect, NetDisconnect, DeviceChange, IRDiscovered, RS232Detected, RestoreEnd, Wakeup, TimeZoneChange, MachineNameChange, RndisFNDetected, InternetProxyChange } /// <summary> /// Defines what event activates a notification. /// </summary> [StructLayout(LayoutKind.Sequential)] public class UserNotificationTrigger { internal int dwSize = 52; private int dwType; private int dwEvent; [MarshalAs(UnmanagedType.LPWStr)] private string lpszApplication = string.Empty; [MarshalAs(UnmanagedType.LPWStr)] private string lpszArguments; internal SYSTEMTIME stStartTime; internal SYSTEMTIME stEndTime; /// <summary> /// Specifies the type of notification. /// </summary> public NotificationType Type { get { return (NotificationType) dwType; } set { dwType = (int) value; } } /// <summary> /// Specifies the type of event should Type = Event. /// </summary> public NotificationEvent Event { get { return (NotificationEvent) dwEvent; } set { dwEvent = (int) value; } } /// <summary> /// Name of the application to execute. /// </summary> public string Application { get { return lpszApplication; } set { lpszApplication = value; } } /// <summary> /// Command line (without the application name). /// </summary> public string Arguments { get { return lpszArguments; } set { lpszArguments = value; } } /// <summary> /// Specifies the beginning of the notification period. /// </summary> public DateTime StartTime { get { return stStartTime.ToDateTime(); } set { stStartTime = SYSTEMTIME.FromDateTime(value); } } /// <summary> /// Specifies the end of the notification period. /// </summary> public DateTime EndTime { get { return stEndTime.ToDateTime(); } set { stEndTime = SYSTEMTIME.FromDateTime(value); } } } } UserNotification.cs: using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { /// <summary> /// Contains information used for a user notification. /// </summary> [StructLayout(LayoutKind.Sequential)] public class UserNotification { private int ActionFlags; [MarshalAs(UnmanagedType.LPWStr)] private string pwszDialogTitle; [MarshalAs(UnmanagedType.LPWStr)] private string pwszDialogText; [MarshalAs(UnmanagedType.LPWStr)] private string pwszSound; private int nMaxSound; private int dwReserved; /// <summary> /// Any combination of the <see cref="T:Thunder.Lib.NotificationAction" /> members. /// </summary> /// <value>Flags which specifies the action(s) to be taken when the notification is triggered.</value> /// <remarks>Flags not valid on a given hardware platform will be ignored.</remarks> public NotificationAction Action { get { return (NotificationAction) ActionFlags; } set { ActionFlags = (int) value; } } /// <summary> /// Required if NotificationAction.Dialog is set, ignored otherwise /// </summary> public string Title { get { return pwszDialogTitle; } set { pwszDialogTitle = value; } } /// <summary> /// Required if NotificationAction.Dialog is set, ignored otherwise. /// </summary> public string Text { get { return pwszDialogText; } set { pwszDialogText = value; } } /// <summary> /// Sound string as supplied to PlaySound. /// </summary> public string Sound { get { return pwszSound; } set { pwszSound = value; } } public int MaxSound { get { return nMaxSound; } set { nMaxSound = value; } } } } NativeMethods.cs: using System; using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { [StructLayout(LayoutKind.Sequential)] public struct SYSTEMTIME { public short wYear; public short wMonth; public short wDayOfWeek; public short wDay; public short wHour; public short wMinute; public short wSecond; public short wMillisecond; public static SYSTEMTIME FromDateTime(DateTime dt) { return new SYSTEMTIME { wYear = (short) dt.Year, wMonth = (short) dt.Month, wDayOfWeek = (short) dt.DayOfWeek, wDay = (short) dt.Day, wHour = (short) dt.Hour, wMinute = (short) dt.Minute, wSecond = (short) dt.Second, wMillisecond = (short) dt.Millisecond }; } public DateTime ToDateTime() { if ((((wYear == 0) && (wMonth == 0)) && ((wDay == 0) && (wHour == 0))) && ((wMinute == 0) && (wSecond == 0))) return DateTime.MinValue; return new DateTime(wYear, wMonth, wDay, wHour, wMinute, wSecond, wMillisecond); } } /// <summary> /// Specifies the action to take when a notification event occurs. /// </summary> [Flags] public enum NotificationAction { /// <summary> /// Displays the user notification dialog box. /// </summary> Dialog = 4, /// <summary> /// Flashes the LED. /// </summary> Led = 1, /// <summary> /// Dialog box z-order flag. /// Set if the notification dialog box should come up behind the password. /// </summary> Private = 32, /// <summary> /// Repeats the sound for 10–15 seconds. /// </summary> Repeat = 16, /// <summary> /// Plays the sound specified. /// </summary> Sound = 8, /// <summary> /// Vibrates the device. /// </summary> Vibrate = 2 } internal class NativeMethods { [DllImport("coredll.dll", CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Unicode, SetLastError = true)] internal static extern int CeSetUserNotificationEx(int hNotification, UserNotificationTrigger lpTrigger, UserNotification lpUserNotification); } } NotificationTools.cs: using System.ComponentModel; using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { public static class NotificationTools { /// <summary> /// This function modifies an existing user notification. /// </summary> /// <param name="handle">Handle of the Notification to be modified</param> /// <param name="trigger">A UserNotificationTrigger that defines what event activates a notification.</param> /// <param name="notification">A UserNotification that defines how the system should respond when a notification occurs.</param> /// <returns>Handle to the notification event if successful.</returns> public static int SetUserNotification(int handle, UserNotificationTrigger trigger, UserNotification notification) { int num = NativeMethods.CeSetUserNotificationEx(handle, trigger, notification); if (num == 0) throw new Win32Exception(Marshal.GetLastWin32Error(), "Error setting UserNotification"); return num; } } }

    Read the article

  • Partial specialization with reference template parameter fails to compile in VS2005

    - by Blair Holloway
    I have code that boils down to the following: template struct Foo {}; template & I struct FooBar {}; //////// template struct Baz {}; template & I struct Baz< FooBar { static void func(FooBar& value); }; //////// struct MyStruct { static const Foo s_floatFoo; }; // Elsewhere: const Foo MyStruct::s_floatFoo; void callBaz() { typedef FooBar FloatFooBar; FloatFooBar myFloatFooBar; Baz::func(myFloatFooBar); } This compiles successfully under GCC, however, under VS2005, I get: error C2039: 'func' : is not a member of 'Baz' with [ T=FloatFooBar ] error C3861: 'func': identifier not found However, if I change const Foo<T>& I to const Foo<T>* I (passing I by pointer rather than by reference), and defining FloatFooBar as: typedef FooBar FloatFooBar; Both GCC and VS2005 are happy. What's going on? Is this some kind of subtle template substitution failure that VS2005 is handling differently to GCC, or a compiler bug? (The strangest thing: I thought I had the above code working in VS2005 earlier this morning. But that was before my morning coffee. I'm now not entirely certain I wasn't under some sort of caffeine-craving-induced delirium...)

    Read the article

< Previous Page | 342 343 344 345 346 347 348 349 350 351 352 353  | Next Page >