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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • Getting Started Quickly

    - by Owen Allen
    If you're interested in using Ops Center, you'll want to get up and running as quickly and effectively as possible. One way to do this would be to work your way through the documentation library - use the Linux or Oracle Solaris install guides, then go through the Feature Guide and Admin Guide to start using the software. They're thorough, but they're a lot of reading. But if you're looking to install a simple deployment quickly, and you don't want to do all of the configuration work right off the bat, you can use the Quick Start Guide. It's a streamlined procedure that runs you through installing a single Enterprise Controller and co-located Proxy Controller, and then shows you how to discover assets quickly. Once you've discovered these assets, it describes how to use the analytics feature to view their performance, and use monitoring to keep track of their statuses and health. You'll have to do some additional configuration to use features like OS provisioning, OS updates, and virtualization, but the Quick Start guide gives you an overview of how to install and start using features quickly.

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  • HTML5 Canvas A* Star Path finding

    - by Veyha
    I am trying to learn A* Star Path finding. Library I am using this - https://github.com/qiao/PathFinding.js But I am don't understand one thing how to do. I am need find path from player.x/player.y (player.x and player.y is both 0) to 10/10 This code return array of where I am need to move - var path = finder.findPath(player.x, player.y, 10, 10, grid); I am get array where I am need to move, but how to apply this array to my player.x and player.y? Array structure like - 0: 0 1: 0 length: 2, 0: 1 1: 0 length: 2, ... I am very sorry for my bad English language. Thanks.

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  • Linux : le bureau GNOME 2.30 améliore encore la gestion des fichiers avant d'entamer un grand toilet

    Linux : le bureau GNOME 2.30 améliore encore la gestion des fichiers Avant d'entamer un grand toilettage des librairies obsolètes La nouvelle version du célèbre bureau GNOME vient de sortir. Elle devrait être rapidement intégrée aux futures distributions Linux - au premier rang desquelles Ubuntu. GNOME 2.30 apporte plusieurs améliorations intéressantes, dont celles qui touchent le très remarqué gestionnaire de fichiers Nautilus. Nautilus propose en effet un un mode d'affichage partagé des plus efficaces. Le principe revient à afficher le contenu de deux dossiers en vis à vis et d'y ajouter un jeu d'onglets et de panneaux latéraux. [IMG]http://library.gnome.o...

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  • 2D fighting bounding boxes

    - by user36420
    I'm prototyping a 2D platformer/brawler game for uni and I'm having some trouble with creating collision/bounding boxes. This is most likely going to end up on a Vita so I do have some library constraints as well as performance implications. None of this has yet been implemented but is all theory. My idea was to have the artist create a sprite sheet for the character animation and then a second identical sprite sheet with the corresponding collisions in a solid colour (e.g green for where the character can be hit and red for dealing damage, near the foot if kicking etc.) With this, I would then parse the collision sheet and generate the various collisions required storing them in the character model. This is the point I feel would be most inefficient. While I think this is a possible solution, I was wondering if there was a more standard way of doing this or a more efficient way as I feel this would have severe performance problems.

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  • Which code module should map physical keys to abstract keys?

    - by Paul Manta
    How do you bridge the gap between the library's low-level event system and your engine's high-level event system? (I'm not necessarily talking about key events, but also about quit events.) At the top level of my event system, I send out KeyPressedEvents, KeyRelesedEvents and others of this kind. These high-level events only contain the abstract values of the keys (they don't say that Space way pressed, but that the JumpKey was pressed, for example). Whose responsibility should it be to map the "JumpKey" to an actual key on the keyboard?

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  • Another Linq to SQL product, Enzo Multitenant Framework

    - by Ed Gnatiuk
    An open source library and full product have been developed for transparently splitting large tables across several databases for performance, similar to database table partitioning.  It is all handled along with the Linq to SQL framework, and looks pretty slick, I will be reviewing the product shortly.  It looks mostly transparent to the developer!  There are other capabilites worth a look.  This looks like it works for azure as well. Here are some links:  http://enzosqlshard.codeplex.com/   http://enzosqlbaseline.com    https://scale.bluesyntax.net   I will be reviewing this and other Linq to SQL libraries soon.

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  • AdventueWorks Design Patterns Project - Part 1

    - by RonGarlit
    This is the presentation I did tonight at PHILLYNJ.NET.  It is the first in a multi-part of a series on the Applied Design Patterns.   The solution files are working code with design pattern notes in the comment blocks. After the overview and higher level discussions on Enterprise Design Patterns I reviewed the low level Database Access Library of code.  With walk-throughs of the the code and unint test. After that we went through the ProductPhotoConsoleTest Application that performed intergration testing of the DBAccess Class with the AdventureWorks ProductPhoto table extracting the photos and writing them to a file folder. The Demo code and PowerPoint can be obained from this link.  https://skydrive.live.com/?wa=wsignin1.0&cid=29e34e9a8650bb9e#!/?cid=29e34e9a8650bb9e&sc=documents&id=29E34E9A8650BB9E%21151 Please note that I use Visual Studio 2010 Ultimate.  If you have a lesser version the Modeling projects likely will not work or have limited functionality and you should unload that project to prevent warning. Enjoy! --Ron

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  • How to include content from remote server while keeping that content secure

    - by slayton
    I am hosting collection of videos, for which I retain the copyright, on a file server that I'd like to share with family and friends. When a user visits the my fileserver via a web browser they are asked to authenticate using HTTP auth and then they are presented with a basic list of the files. I'd like to build web application that provides a clean interface with simply library functionality. However, this app will be hosted on a different server. I'm trying to figure out a security model for my file server that doesn't require the user to login to both the file-server and the hosting-server. I want to make this as easy as possible for my non-tech savy family while still maintaining security for my files.

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 2)

    - by Geertjan
    Now let's create the start of a CRUD application on the NetBeans Platform, using Hibernate and PostgreSQL to do so. Here's what I see in NetBeans IDE after setting things up as outlined yesterday: The NetBeans Platform CRUD Tutorial should get you up and started creating the NetBeans Platform application. Open the generated "persistence.xml" in Design mode and then switch the persistence library to Hibernate. The Here's the application structure: The Hibernate module that you see above has this content: Here's the result: And here's the source code: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/misc/NBPostgreSQL

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  • How to change the state of a singleton in runtime

    - by user34401
    Consider I am going to write a simple file based logger AppLogger to be used in my apps, ideally it should be a singleton so I can call it via public class AppLogger { public static String file = ".."; public void logToFile() { // Write to file } public static log(String s) { AppLogger.getInstance().logToFile(s); } } And to use it AppLogger::log("This is a log statement"); The problem is, what is the best time I should provide the value of file since it is a just a singleton? Or how to refactor the above code (or skip using singleton) so I can customize the log file path? (Assume I don't need to write to multiple at the same time) p.s. I know I can use library e.g. log4j, but consider it is just a design question, how to refactor the code above?

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  • unit testing on ARM

    - by NomadAlien
    We are developing application level code that runs on an ARM processor. The BSP (low level code) is being delivered by a 3d party so our code sits just on top of this abstraction layer (code is written in c++). To do unit testing, I assume we will have to mock/stub out the BSP library(essentially abstracting out the HW), but what I'm not sure of is if I write/run the unit test on my pc, do I compile it with for example GCC? Normally we use Realview compiler to compile our code for the ARM. Can I assume that if I compile and run the code with x86 compiler and the unit tests pass that it will also pass when compiled with RealView compiler? I'm not sure how much difference the compiler makes and if you can trust that if the x86 compiled code pass the unit tests that you can also be confident that the Realview compiled code is ok.

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  • How to tell google that i have changed my website urls ?

    - by Momen M El Zalabany
    I have done major updates in my website, and renamed all my urls. Problem is how can i tell google to i have renamed all urls and let google refresh his library ? I have uploaded sitemap vai google webmaster tools many times. My Website url : http://www.pndmasr.com My sitemap http://www.pndmasr.com/sitemap.xml but still every time i search google for "pndmasr" i get old pages results, i have waited more than 3 days by yet same problem. any solutions ? is there a problem with my sitemap ?

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  • Is there a way to continue a partially finished MinGW build?

    - by vsz
    I am just trying to become familiar with MinGW (and with more complex command-line compiler tools) I have a really giant project to build, I successfully managed to generate the makefile with CMake, and started mingw. After more than an hour of hard work, and building dozens of libraries successfully, the build ended in an error. It seems I added an option in CMake which is not supported in my system. My problem is, I cannot figure out a way to just skip that library and continue with the build process. If I remove the option in CMake and start mingw again, it starts from the beginning and rebuilds everything, even those libraries which are already built.

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  • Largest successful JavaScript project? [closed]

    - by 80x24 console
    A common theme in the GWT community is "I wouldn't want to build a project of THAT size using a pure JavaScript library!" What is the largest project that you have successfully delivered with frontend functionality written in JavaScript? (not Java or GWT) Please provide at least a hand-wavy SLOC estimate of the unique JS code (not including libraries, frameworks, toolkits, test code, generated code, server-side processing such as PHP, etc.) that was in the finished product. Note to GWT advocates: Please read the question carefully before answering. I've heard plenty of stories about JS failures and GWT successes, but I'd like to hear some quantified JS successes. Note to mods: This is primarily a business-of-software question, not a tools question. It factors into a real-world business decision.

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  • How to become more productive in design and programming

    - by aurel
    Usually whenever I see tutorial videos (apart from the main subject) I learn a lot from their working habits, for example; they way they have set up their folders, what shotcuts they use. The best example was (long time a go) I say a jquery video, and half way through the author said something like “by the way you could have a code library” – that’s the only thing I remember from that video (but the author said it as something he assumed people know about) So I was wondering if someone knows any tip or any website which goes other how other professionals work, how they have set up their programming habits to help them not waste time in repetitive tasks.

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  • I am new to game development, what do I need to know? [closed]

    - by farmdve
    I am unsure if this question is a duplicate, I hope it isn't. Are there any resources on the terminology when doing game development? Because, even if you tell me to learn some graphics API, how would I understand the things it does, if I am not well into the terminology(voxel,mesh,polygon,shading). What about the math that is involved in the game(geometry) or the concept of the gravity,collision detection in the game and their respective maths? I am very bad at math, never was good, because I have ADHD, but I won't give up just yet. I look at a game, and I see "textures", but how am I walking on them, how do they take substance so I don't fall off of them? And depth? This is what I need information about, not just a link to a library like SDL(which I have compiled under MinGW and MinGW-W64) and tell me to learn it and the cliché answer "start simple/small". I hope the question(s) are not too vague.

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  • U1 music shows unknown artist, how can I make it recognize m4a files?

    - by bisi
    Hello all, I am in the process of uploading my music library as a backup to U1, but I figured, why not also enjoy Ubuntu 1 music on my iPhone? With a few difficulties to start, the upload is now in progress, but I've noticed that there is a huge percentage of files in the unknown artist folder, and I believe it is all of my m4a files. They play fine, but without any information. Coming from an iTunes background, and having bought the majority of my music on the iTunes store, I wonder how I could make this work, easily? I am on Maverick (afaik), but About Ubuntu shows 11.04. I use Banshee as my music manager, and I monitor my sync using Ubuntu one preferences, ubuntuone-indicator and magicicada. The total file size of my music folder is 38.9GB. Thank you for your help!! And apologies if I couldn't find a thread where this was already covered...

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  • JavaScript malware analysis

    - by begueradj
    I want to test websites for JavaScript malware presence . I plan to develop a Python program that sends the URL of a given website to a virtual machine where the dynamic execution of the eventual malicious JavaScript embedded in the website's page is monitored. My questions: Should my VM be Windows or Linux ? What if the malware damages my VM: is there a hint how to avoid that ? Or launch a new VM automatically instead ? If I use telnet client library to communicate with the VM: must I implement a server within the VM to deal with my queries or can I overcome this ? I am jut looing for hints, general ideas. Thank you for any help.

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  • Setting Up and Running Summary Advisor on an Exalytics Machine (Oracle-by-Example)

    - by Saresh
    If you are running Oracle BI on an Exalytics machine, you can use Summary Advisor to identify the aggregates that will increase query performance. Summary Advisor intelligently recommends an optimal list of aggregate tables based on query patterns that will achieve maximum query performance gain while meeting specific resource constraints. Summary Advisor then generates an aggregate creation script that can be run to create the recommended aggregate tables. Aggregate tables reduce query times by storing precomputed results for queries that include rolled-up data. This tutorial covers steps to set up, configure, and run Summary Advisor on an Exalytics machine using TimesTen database as a target for storing aggregates. You can find the Oracle By Example (OBE) in the Oracle Learning Library (OLL). The content in OLL is available to all customers, partners, and employees.

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  • How to Point sprite's direction towards Mouse or an Object [duplicate]

    - by Irfan Dahir
    This question already has an answer here: Rotating To Face a Point 1 answer I need some help with rotating sprites towards the mouse. I'm currently using the library allegro 5.XX. The rotation of the sprite works but it's constantly inaccurate. It's always a few angles off from the mouse to the left. Can anyone please help me with this? Thank you. P.S I got help with the rotating function from here: http://www.gamefromscratch.com/post/2012/11/18/GameDev-math-recipes-Rotating-to-face-a-point.aspx Although it's by javascript, the maths function is the same. And also, by placing: if(angle < 0) { angle = 360 - (-angle); } doesn't fix it. The Code: #include <allegro5\allegro.h> #include <allegro5\allegro_image.h> #include "math.h" int main(void) { int width = 640; int height = 480; bool exit = false; int shipW = 0; int shipH = 0; ALLEGRO_DISPLAY *display = NULL; ALLEGRO_EVENT_QUEUE *event_queue = NULL; ALLEGRO_BITMAP *ship = NULL; if(!al_init()) return -1; display = al_create_display(width, height); if(!display) return -1; al_install_keyboard(); al_install_mouse(); al_init_image_addon(); al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR | ALLEGRO_MAG_LINEAR); //smoother rotate ship = al_load_bitmap("ship.bmp"); shipH = al_get_bitmap_height(ship); shipW = al_get_bitmap_width(ship); int shipx = width/2 - shipW/2; int shipy = height/2 - shipH/2; int mx = width/2; int my = height/2; al_set_mouse_xy(display, mx, my); event_queue = al_create_event_queue(); al_register_event_source(event_queue, al_get_mouse_event_source()); al_register_event_source(event_queue, al_get_keyboard_event_source()); //al_hide_mouse_cursor(display); float angle; while(!exit) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: exit = true; break; /*case ALLEGRO_KEY_LEFT: degree -= 10; break; case ALLEGRO_KEY_RIGHT: degree += 10; break;*/ case ALLEGRO_KEY_W: shipy -=10; break; case ALLEGRO_KEY_S: shipy +=10; break; case ALLEGRO_KEY_A: shipx -=10; break; case ALLEGRO_KEY_D: shipx += 10; break; } }else if(ev.type == ALLEGRO_EVENT_MOUSE_AXES) { mx = ev.mouse.x; my = ev.mouse.y; angle = atan2(my - shipy, mx - shipx); } // al_draw_bitmap(ship,shipx, shipy, 0); //al_draw_rotated_bitmap(ship, shipW/2, shipH/2, shipx, shipy, degree * 3.142/180,0); al_draw_rotated_bitmap(ship, shipW/2, shipH/2, shipx, shipy,angle, 0); //I directly placed the angle because the allegro library calculates radians, and if i multiplied it by 180/3. 142 the rotation would go hawire, not would, it actually did. al_flip_display(); al_clear_to_color(al_map_rgb(0,0,0)); } al_destroy_bitmap(ship); al_destroy_event_queue(event_queue); al_destroy_display(display); return 0; } EDIT: This was marked duplicate by a moderator. I'd like to say that this isn't the same as that. I'm a total beginner at game programming, I had a view at that other topic and I had difficulty understanding it. Please understand this, thank you. :/ Also, while I was making a print of what the angle is I got this... Here is a screenshot:http://img34.imageshack.us/img34/7396/fzuq.jpg Which is weird because aren't angles supposed to be 360 degrees only?

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  • KC Java Users Group Presentation

    - by rodelljr
    Originally posted on: http://geekswithblogs.net/rodelljr/archive/2014/08/22/kc-java-users-group-presentation.aspxI would like to thank the KC Java Users Group for allowing me to do my presentation; Supporting Multiple Devices Part 2. In this talk, I discussed a Master/Detail application that runs on Android 2.2 devices and forward. I used the Actionbar compat Android library to allow the older devices to have an actionbar. I also used a SQLite database for my data. And just to add one last thing, I also incorporated the use of custom fonts. If you are interesting in looking at this sample application, I have uploaded it to my GitHub account here. I also have a Power Point presentation which you can get here.

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  • XNA 4 game for both profiles

    - by Vodácek
    I am writing game in XNA 4 and this version have two profiles hi-def and reach. My problem is that I need to have my game code for each of these profiles and is very uncomfortable to have two projects and do all changes in both of them. My idea was to use preprocessor directive (i am not sure about name of this, http://msdn.microsoft.com/en-us/library/ed8yd1ha%28v=vs.71%29.aspx) and use IF statement at places with problems with profile. There is only problem that program needs to be compiled two times (for each profile) and manually changed directive and project settings to another profile. And my questions are: Is that good way? Is there better and cleaner way how to do this?

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  • Repeater vs. ListView

    - by MoezMousavi
    I do really hate repeater. I was more a GridView lover but after 3.5 be born, I prefer ListView.  The first problem with Repeater is paging. You will need to write code to handle paging. Second common problem is empty data template. Have a look at this:             if (rptMyRepeater.Items.Count < 1)             {                 if (e.Item.ItemType == ListItemType.Footer)                 {                     Label lblFooter = (Label)e.Item.FindControl("lblEmpty");                     lblFooter.Visible = true;                 }             }   I found the above code is usefull if you need to show something like "There is no record" is your data source has no records. Although the ListView has a template.   If you combine ListView with a DataPager, you will be in heaven as it is sorting the paging for you without writing code. (http://msdn.microsoft.com/en-us/library/system.web.ui.webcontrols.datapager.aspx)     Note: You have got to bind ListView in PreRender, it doesn't work properly in PageLoad   More: http://www.4guysfromrolla.com/articles/061009-1.aspx

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  • Move Camera Freely Around Object While Looking at It

    - by Alex_Hyzer_Kenoyer
    I've got a 3D model loaded (a planet) and I have a camera that I want to allow the user to move freely around it. I have no problem getting the camera to orbit the planet around either the x or y axis. My problem is when I try to move the camera on a different axis I have no idea how to go about doing it. I am using OpenGL on Android with the libGDX library. I want the camera to orbit the planet in the direction that the user swipes their finger on the screen.

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