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  • Modifying CSS class property values on the fly with JavaScript / jQuery

    - by JPN
    all. I've run into a unique situation that I have so far been unable to find a solution for: dynamically assigning a value to a CSS style. I know how to use jQuery to assign width, height, etc. to an element, but what I'm trying to do is actually change the value defined in the stylesheet so that the dynamically-created value can be assigned to multiple elements. What I'm building is a slideshow of images that occupy the full viewport, recalculating the image's width, height, and left properties on resize so that the image is always centered, favors width over height, except when the viewport is taller than it is wide (resizing does not reload the page, just fires a function to resize the image). I have successfully been able to get it to work on one image, and now I'm trying to determine the best way to assign those property values to all images in the slideshow without having to specify those three things individually for every image. Can the values of properties in a class be modified on the fly? I'm sure the answer is out there, I'm probably just not using the correct terminology in my searches. Hope I did a good job of describing the problem. TIA.

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  • PHP, when to use iterators, how to buffer results?

    - by Jon L.
    When is it best to use Iterators in PHP, and how can they be implemented to best avoid loading all objects into memory simultaneously? Do any constructs exist in PHP so that we can queue up results of an operation for use with an Iterator, while again avoiding loading all objects into memory simultaneously? An example would be a curl HTTP request against a REST server In the case of an HTTP request that returns all results at once (a la curl), would we be better off to go with streaming results, and if so, are there any limitations or pitfalls to be aware of? If using streaming, is it better to replace curl with a PHP native stream/socket? My intention is to implement Iterators for a REST client, and separately a document ORM that I'm maintaining, but only if I can do so while gaining benefits from reduced memory usage, increased performance, etc. Thanks in advance for any responses :-)

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  • curl not returning content length header

    - by Michael P. Shipley
    Trying to get image file size using curl but content length header is not returned: $url ="http://www.collegefashion.net/wp-content/plugins/feed-comments-number/image.php?1263"; $fp = curl_init(); curl_setopt($fp, CURLOPT_NOBODY, true); curl_setopt($fp, CURLOPT_RETURNTRANSFER, 1); curl_setopt($fp, CURLOPT_FAILONERROR,1); curl_setopt($fp, CURLOPT_REFERER,''); curl_setopt($fp, CURLOPT_URL, $url); curl_setopt($fp, CURLOPT_HEADER,1); curl_setopt($fp, CURLOPT_USERAGENT,'Mozilla/5.0'); $body = curl_exec($fp); var_dump($body): HTTP/1.1 200 OK Date: Sun, 02 May 2010 02:50:20 GMT Server: Apache/2.0.63 (CentOS) X-Powered-By: W3 Total Cache/0.8.5.2 X-Pingback: http://www.collegefashion.net/xmlrpc.php Cache-Control: no-cache, must-revalidate Expires: Sat, 26 Jul 1997 05:00:00 GMT Content-Type: image/png It works via ssh though: curl -i http://www.collegefashion.net/wp-content/plugins/feed-comments-number/image.php?1263 HTTP/1.1 200 OK Date: Sun, 02 May 2010 03:38:43 GMT Server: Apache/2.0.63 (CentOS) X-Powered-By: W3 Total Cache/0.8.5.2 X-Pingback: http://www.collegefashion.net/xmlrpc.php Cache-Control: no-cache, must-revalidate Expires: Sat, 26 Jul 1997 05:00:00 GMT Content-Length: 347 Content-Type: image/png

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  • How to transfer binary data through multiple http server?

    - by solotim
    Well, the question is not intended to be that big. Let me explain the scenario: I have two http servers. server A is accessible to end user by web browser, while server B is internal server which can only be accessed by server A. If server B generate some big jpeg image in local disk, obviously we can't just delivery those path to image to server A and eventually to end user. Then, how to let end user see those image without firstly storing those image data in server A temporarily? I run PHP on server A and perl on server B, but this should not matter. I need a general pattern for implementing this.

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  • How to reduce UIImage size to a maximum as possible

    - by Tharindu Madushanka
    I am using following code to resize the image. Resize a UIImage Right Way And I use interpolation quality as kCGInterpolationLow. And then I use UIImageJPEGRepresentation(image,0.0) to get the NSData of that image. Still its a little bit high in size around 100kb. when I send it over the network. Can I reduce it further. If I am to reduce it more what could I do ? Thanks and Kind Regards,

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  • align h1 before and after background

    - by renathy
    I have image before and after h1. However, I need to position it as following: h1 text should be in the center h1 before image should start at the left side of container h1 after image should end at the right side of container I cannot get all of them. For example, I can center h1 text, but then h1 before and h1 after images are not aligned correctly. Here is jsfiddle example: http://jsfiddle.net/wK8ve/ Also Html and css here: CSS: .test { border: 1px solid black; width: 1000px; height: 200px; } h1 { text-align: center; font-size: 22px; font-weight: bold; color: #5d5d5d; margin: 0 0 32px 0; } h1:before { text-align: left; background-image: url('http://modeles-de-lettres.org/test/images/h_ltr.png'); background-repeat: no-repeat; background-position: center left; padding: 0 352px 0 0; content: "\00a0"; } h1:after { background-image: url('http://modeles-de-lettres.org/test/images/h_rtl.png'); background-repeat: no-repeat; background-position: center right; padding: 0 180px; content: "\00a0"; } HTML: <div class="test"> <h1>Test</h1> </div> And here is live example: http://modeles-de-lettres.org/test/index.php?p=about_us

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  • Is there a way to morph / convert a circular sprite into a square programmatically?

    - by John
    I have a sprite which is basically just an image of a circle and some content inside. Is there a way that I can programmatically stretch / distort it into something like: I don't care so much about the distortion. The original circular image is 100x100px, and the modified image should also be 100x100px. So its really the content that is being distorted. Can this be done using shaders or some other programmatic way ? The initial circular image is most likely determined at run time, which is why I need to programmatically convert the circular sprite to square. Please do not edit the tags, as the question applies to both versions of cocos2d (iPhone & x), and the solution will most likely work in both regardless of whether one uses C or C++ since the apis are similar, and OpenGL commands work similarly.

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  • Sending buffered images between Java client and Twisted Python socket server

    - by PattimusPrime
    I have a server-side function that draws an image with the Python Imaging Library. The Java client requests an image, which is returned via socket and converted to a BufferedImage. I prefix the data with the size of the image to be sent, followed by a CR. I then read this number of bytes from the socket input stream and attempt to use ImageIO to convert to a BufferedImage. In abbreviated code for the client: public String writeAndReadSocket(String request) { // Write text to the socket BufferedWriter bufferedWriter = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())); bufferedWriter.write(request); bufferedWriter.flush(); // Read text from the socket BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(socket.getInputStream())); // Read the prefixed size int size = Integer.parseInt(bufferedReader.readLine()); // Get that many bytes from the stream char[] buf = new char[size]; bufferedReader.read(buf, 0, size); return new String(buf); } public BufferedImage stringToBufferedImage(String imageBytes) { return ImageIO.read(new ByteArrayInputStream(s.getBytes())); } and the server: # Twisted server code here # The analog of the following method is called with the proper client # request and the result is written to the socket. def worker_thread(): img = draw_function() buf = StringIO.StringIO() img.save(buf, format="PNG") img_string = buf.getvalue() return "%i\r%s" % (sys.getsizeof(img_string), img_string) This works for sending and receiving Strings, but image conversion (usually) fails. I'm trying to understand why the images are not being read properly. My best guess is that the client is not reading the proper number of bytes, but I honestly don't know why that would be the case. Side notes: I realize that the char[]-to-String-to-bytes-to-BufferedImage Java logic is roundabout, but reading the bytestream directly produces the same errors. I have a version of this working where the client socket isn't persistent, ie. the request is processed and the connection is dropped. That version works fine, as I don't need to care about the image size, but I want to learn why the proposed approach doesn't work.

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  • xml validation problem

    - by Hoax
    I'm having trouble validating a schema I created. "cvc-elt.1: Cannot find the declaration of element 'category'." xsd <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="list"> <xs:complexType> <xs:sequence> <xs:element name="category" type="categoryType" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> </xs:element> <xs:complexType name="categoryType"> <xs:sequence> <xs:element name="name" type="xs:string"/> <xs:element name="desc" type="xs:string"/> <xs:element name="icon" type="xs:base64Binary"/> <xs:element name="poi" type="poiType" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:complexType name="poiType"> <xs:sequence> <xs:element name="name" type="xs:string"/> <xs:element name="desc" type="xs:string"/> <xs:element name="longitude" type="xs:long"/> <xs:element name="latitude" type="xs:long"/> <xs:element name="url" type="xs:string" minOccurs="0" maxOccurs="unbounded"/> <xs:element name="image" type="xs:base64Binary" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> </xs:schema> xml <?xml version="1.0" encoding="UTF-8"?> <list SchemaLocation="sem.xsd"> <category> <name>Sehenswürdigkeiten</name> <desc>sehenswerte und berühmte Orte, die man gesehen haben muss</desc> <icon>...</icon> <poi> <name>Linzer Landhaus</name> <desc>Sitz des Oberösterreichsichen Landtags</desc> <url>http://www.linz.at/tourismus/7569.asp</url> <longitude>48.304107</longitude> <latitude>14.286025</latitude> <image>...</image> </poi> <poi> <name>Ars Electronica</name> <desc>Museum der digitalen Künste</desc> <url>http://www.aec.at</url> <longitude>48.309788</longitude> <latitude>14.284179</latitude> <image>...</image> <image>...</image> </poi> </category> <category>...</category> </list> any idea whats wrong? cheers hoax

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  • how to display the text on ImageButton.

    - by Ranjana
    how to display the text on ImageButton. or how to have a linkbutton on Image I have tried this: <asp:LinkButton ID="lbYear" runat="server" CausesValidation="false" Text="HOME"> <asp:Image ID="Image1" runat="server" ImageUrl="~/images/menu.png" Width="90px" Height="39px" /> </asp:LinkButton> but it is showing the text above the Image..

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  • PHP else/if statements

    - by V Neal
    I've written the following PHP statement but everytime i try to combine it into an else/if, it breaks. Can someone please advise? I'm new to PHP and am getting a tad stuck. Thanks :) <?php if (is_page( 19 ) ) {?> <div class="imageSlider"><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image2.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image3.jpg" alt="" /></div> <?php }?> <?php if (is_page( 23 ) ) {?> <div class="imageSlider"><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /></div> } <?php }?>

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  • Drawing widgets (such as buttons) over QGraphicsView

    - by Aditya Bhatt
    How do I draw interactive widgets such as QButtons and Line Edits over a QGraphicsView? For ex, I have selected a region over an image in an image editing app which displays an image with QGraphicsView, and I want to annotate this region with a name. So I want to have a Line edit and two buttons (Cross and Tick) below this rectangular selection. How do I draw these? Sample code would be cool!

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  • Rotating an ImageVIew along with its original position in android in below HoneyComb versions

    - by candy
    I am trying rotate an ImageView along with its original location (rotating the image aswell as the view). So that After rotation, when I click on the rotated Image in its current position, it should be able clicked in the rotated location only. For this solution I am trying the following code. However it is rotating is going fine. After the rotation end I need to place the ImageView and Image in the rotated Location to make it able click over there only. But it is not going successfully. I am unable to rotated Image location axis points to place correctly. Can any one please suggest a way to resolve this issue. fyi-It should work on Gingerbread version android-9 aniView1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.e("", "Clicked on IMAGE VIEW - 1"); } }); RotateAnimation rotate5 = new RotateAnimation(0, 150, Animation.INFINITE, 100, Animation.INFINITE, 250); //rotate5.setFillAfter(true); rotate5.setDuration(2000); rotate5.setInterpolator(new LinearInterpolator()); aniView1.setAnimation(rotate5); rotate5.setAnimationListener(new Animation.AnimationListener() { @Override public void onAnimationStart(Animation animation) { } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationEnd(Animation animation) { int newTop = (int) (aniView1.getTop() + aniView1.getWidth()); aniView1.layout(aniView1.getLeft()-200, newTop, aniView1.getRight(), aniView1.getBottom() + aniView1.getMeasuredWidth()); // aniView1.setLayoutParams(new // RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT,RelativeLayout.LayoutParams.WRAP_CONTENT)); } });

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  • Reccomendations for code/components/software for online custom print

    - by ahrnee
    Can anyone recommend code or components (open source or commercial) that can be integrated with an existing e-commerce website to do the following: Allow customers to edit custom text on an image (such as a birthday card) See a preview of the image with the custom text added Generate a proof of the image with the customizations I have been using search engines to try and find this, but am not having much luck. Any help appreciated!

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  • Fade animation UITableViewCell

    - by Tomas
    Hi everyone, I have a UITableViewController that populates a UITableView with some data that I pull off the net. The data for each cell consists also of an image used as background, which I'm downloading in a separated NSOperation added to a NSOperationQueue with a MaxConcurrentOperationCount set to 4. As long as the image is not downloaded I'm showing a generic placeholder which I would like to replace (fading out/fading in) with the downloaded image once it's being successfully downloaded. I'm using the following code placed inside the cellForRowAtIndexPath of the UITableViewController. [UIView beginAnimations:@"fade" context:nil]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:3.0]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; cell.placeholderUIImage.alpha = 0.0; cell.backgroundUIImage.alpha = 1.0; [UIView commitAnimations]; This is unfortunately just working randomly for a couple of rows, since for the most the background image is set instantly, as if the animation started on one cell would have been "overwritten" by the next call of beginAnimations.

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  • Does the Ubuntu One sync work?

    - by bisi
    I have been on this for several hours now, trying to get a simple second folder to sync with my (paid) account. I cannot tell you how many times I removed all devices, removed stored passwords, killed all processes of u1, logged out and back in online...and still, the tick in the file browser (Synchronize this folder) is loading and loading and loading. Also, I have logged out, rebooted countless times. And this is after me somehow managing to get the u1 preferences to finally "connect" again. I have also checked the status of your services, and none are close to what I am experiencing. And I have checked the suggested related questions above! So please, just confirm whether it is a problem on my side, or a problem on your side. EDIT: In the mean time, here is what has changed, on top of what is mentioned just above. • My files went from 0MB to 71.9MB, and is still rising. • My first folder of 400.2MB is being filled with the data as I write this. The second folder has the folder sub-structure in place. • Both folders now show in the File Browser that it will be synchronized. I believe that right now, it is all back to normal and working fine, and I guess that's what a good night's sleep can do ;). And we're now only back to the point where synchronizing is slow, but will pick up with the release of Natty (https://wiki.ubuntu.com/UbuntuOne/FAQ/WhyIsItTakingSoLongForMyFilesToSync). But to get to the questions: My about says I use 11.04, Natty Narwhal, but I am quite sure the last distribution I installed was 10.10. Folder A is 400.2MB, and Folder B is 29.5MB I am on a DSL line, behind a regular fritz.box setting. No proxy servers in use, and I did not install any particular firewall features. No physical firewall, just the router (on which I have a TV signal as well), and 2 switches to get to this floor. Status: inactive The ubuntuone-indicator runs the same window as when I click on my name on the top-right corner and select Ubuntu one, or in the Control Center choose Ubuntu one. It wasn't supposed to go further than this was it?

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  • Path vs GeometryDrawing

    - by Carlo
    Just wondering what's lighter, I'm going to have a control that draws 280 * 4 my SegmentControl, which is a quarter of a circle, and I'm just wondering what's the way that takes least memory to draw said segment. GeometryDrawing: <Image> <Image.Source> <DrawingImage> <DrawingImage.Drawing> <GeometryDrawing Brush="LightBlue" Geometry="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" /> </DrawingImage.Drawing> </DrawingImage> </Image.Source> </Image> Or Path: <Path Fill="LightBlue" Stretch="Fill" Stroke="#FF0DA17D" Data="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" /> Or if you know of an even better way, it'll be much appreciated. Thanks!

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  • How to add images while moving finger across UIView?

    - by Luke Irvin
    I am having issues adding an image across a view while moving finger across the screen. Currently it is adding the image multiple times but squeezing them too close together and not really following my touch. Here is what I am trying: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch * touch = [touches anyObject]; touchPoint = [touch locationInView:imageView]; if (touchPoint.x > 0 && touchPoint.y > 0) { _aImageView = [[UIImageView alloc] initWithImage:aImage]; _aImageView.multipleTouchEnabled = YES; _aImageView.userInteractionEnabled = YES; [_aImageView setFrame:CGRectMake(touchPoint.x, touchPoint.y, 80.0, 80.0)]; [imageView addSubview:_aImageView]; [_aImageView release]; } } -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [self touchesBegan:touches withEvent:event]; } Any suggestions is much appreciated. EDIT: What I want: After taking or choosing an image, the user can then select another image from a list. I want the user to touch and move their finger across the view and the selected image will appear where they drag their finger, without overlapping, in each location.

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  • Thumbnail wont show up in Facebook link share

    - by Xander Aeder Putris
    I have been messing with Open Graph for hours and can't figure out why Facebook still wont let me show an image when I share a link to a new site I just launched. Even sites I built 5 years ago that have no clue of Open Graph show images so I have no idea why this new site wont allow it. I just need to launch this site and every time I post the url in my status update only text appears. I re sized the image to be 200px x 135px but that still doesn't work.. It can find the image but it wont show up. Please help me figure this thing out. I have a number of people sharing this page right now and no image shows up.. So embarrassing. Thank you in advance! The website is http://sosshapes.com

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  • Rackspace Cloud rewrite jpg causes Session reset

    - by willoller
    This may be the .Net version of this question. I have an image script with the following: ... Response.WriteFile(filename); Response.End(); I am rewriting .jpg files using the following rewrite rule in web.config: <rule name="Image Redirect" stopProcessing="true"> <match url="^product-images/(.*).jpg" /> <conditions> <add input="{REQUEST_URI}" pattern="\.(jp?g|JP?G)$" /> </conditions> <action type="Redirect" redirectType="SeeOther" url="/product-images/ProductImage.aspx?path=product-images/{tolower:{R:1}}.jpg" /> </rule> It basically just rewrites the image path into a query parameter. The problem is that (intermittently of course) Mosso returns a new Asp Session cookie which breaks the whole world. Directly accessing a static .jpg file does not cause this problem. Directly accessing the image script does not cause it either. Only rewriting a .jpg file to the .aspx script causes the Session loss. Things I have tried (From the Rackspace doc How can I bypass the cache?) I added Private cacheability to the image script itself: Response.Cache.SetCacheability(HttpCacheability.Private); I tried adding these cache-disabling nodes to web.config: <staticContent> <clientCache cacheControlMode="DisableCache" /> </staticContent> and <httpProtocol> <customHeaders> <add name="Cache-Control private" value="Cache-Control private" </customHeaders> </httpProtocol> The Solution I need The browser cache cannot be disabled. This means potential solutions involving Cache.SetNoStore() or HttpCacheability.NoCache will not work.

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  • Button outside view... how to make it work

    - by Mike
    I have a UIImageView based class that creates objects with the following characteristics: a small image square and a UITextView below. If the user drags the object by the image it can drag it around. If the user taps on the UITextView the keyboard has to appear and the user can change the text on it. The objects created by the class are like this: 1) the object creates a 60x60 pixels frame 2) puts an image inside that frame 3) creates a UITextView and puts it below that 60x60 frame. So, as the class is a UIImageView based and it creates an image with 60x60 pixels and the UITextView is located outside that area, in theory the text view is outside the area the tapping are for that object. Obviously I could make the class create a big square to encompass the image and the text view, but that frame would be too big and I have the objects created by this class to be as close as possible when I add them to another view. I could also create the text views from the same view I created the objects, but I would have to manage each object and each correspondent text view and I need them to move together... so, I have a problem. Any ideas on a simplest way to do that?

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  • Can't draw UImage in UIView::drawRect

    - by Joel
    I know this seems like a simple task, which is why I don't understand why I can't get the image to render. When I set up my UIView, I do the following: myUiView.backgroundColor = [UIColor clearColor]; myUiView.opaque = NO; I create and retain the UIImage in the init function of my UIView: image = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"test" ofType:@"png"]] retain]; then my drawRect looks like this: - (void) drawRect:(CGRect) rect { [image drawInRect:self.bounds]; } Ultimately I'll be manipulating that UIImage via bitmap context, and then in drawRect create a CGImage out of the context, and render that, but for now I'm just trying to get it rendering a known image. I've been digging through this site, as well as the documentation. I've gone down the CG path and tried drawing it with CGContextDrawImage by following the numerous examples other people have posted, but that didn't work either. So I've come back to what seems to be the most straightforward way to draw an image, but it isn't working. Any help would be greatly appreciated. Thanks in advance.

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  • Draw and move animation from xml in android

    - by Muahammad Yousuf Saif
    What I want to do: I want to draw image from xml and then animate it from xml. this image should move with constant speed anywhere on our screen. Now the problem is: I can draw and animate image from xml but i can not move this image with constant speed. I am using two xml files: One for animate and other for moving. XML for animation: android:duration="200"/ XML file for move: <translate android:interpolator="@android:anim/linear_interpolator" android:fromXDelta="2%" android:toXDelta="400%" android:fromYDelta="2%" android:toYDelta="800%"/> Activity.java file code in onCreate() method: ImageView rocketImage = (ImageView) findViewById(R.id.rocket_image); Animation hyperspaceJump = AnimationUtils.loadAnimation(this, R.anim.hyperspace_jump); rocketImage.setBackgroundResource(R.drawable.rocket_thrust); AnimationDrawable rocketAnimation = (AnimationDrawable) rocketImage.getBackground(); rocketAnimation.start(); rocketImage.startAnimation(hyperspaceJump);

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  • Actionscript 3 3D sizing problem

    - by Simon
    I have an application where I can have an image moving towards the eye. When the image enlarged, I would like to have it resized as 635 px where initial size was 220 px. I have the image with starting position as 0 in z axis. I am wanting to calculate the distance from starting position to the resized image. I have already calculate the distance by hand but when I tried to put it on flash the result is not what i wanted. I am sure that the value I calculated was correct. I know it may be hard to understand my problem. Please help.

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  • Wrong colors when merging images with PHP

    - by OfficeJet
    Hi, I want to get images ID's and creat from files a merged image according to the given ID's. This code is called by ajax and return the image file name (which is the server time to prevent browser caching). code: if (isset($_REQUEST['items'])){ $req_items = $_REQUEST['items']; } else { $req_items = 'a'; } $items = explode(',',$req_items); $bg_img = imagecreatefrompng('bg.png'); for ($i=0; $i<count($items); $i++){ $main_img = $items[$i].'-large.png'; $image = imagecreatefrompng($main_img); $image_tc = imagecreatetruecolor(300, 200); imagecopy($image_tc,$image,0,0,0,0,300,200); $black = imagecolorallocate($image_tc, 0, 0, 0); imagecolortransparent($image_tc, $black); $opacity = 100; $bg_width = 300; $bg_height = 200; $dest_x = 0;//$image_size[0] - $bg_width - $padding; $dest_y = 0;//$image_size[1] - $bg_height - $padding; imagecopymerge($bg_img, $image_tc, $dest_x, $dest_y, 0, 0, $bg_width, $bg_height, $opacity) ; } $file = $_SERVER['REQUEST_TIME'].'.jpg'; imagejpeg($bg_img, $file, 100); echo $file; imagedestroy($bg_img); imagedestroy($image); die(); The images are shown exactly as I want but with wrong colors. I lately added the part with imagecreatetruecolor and imagecolortransparent, and still got wrong results. I also saved the PNG itself on a 24 bit format and also later as 8 bit - not helping. every ideas is very welcomed ! Thanks

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