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  • Make methods that do not depend on instance fields, static?

    - by m3th0dman
    Recently I started programming in Groovy for a integration testing framework, for a Java project. I use Intellij IDEA with Groovy plug-in and I am surprised to see as a warning for all the methods that are non-static and do not depend on any instance fields. In Java, however, this is not an issue (at least from IDE's point of view). Should all methods that do not depend onto any instance fields be transformed into static functions? If true, is this specific to Groovy or it is available for OOP in general? And why?

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  • Run a .sql script file in C#

    - by SAMIR BHOGAYTA
    using System.Data.SqlClient; using System.IO; using Microsoft.SqlServer.Management.Common; using Microsoft.SqlServer.Management.Smo; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { string sqlConnectionString = "Data Source=(local);Initial Catalog=AdventureWorks;Integrated Security=True"; FileInfo file = new FileInfo("C:\\myscript.sql"); string script = file.OpenText().ReadToEnd(); SqlConnection conn = new SqlConnection(sqlConnectionString); Server server = new Server(new ServerConnection(conn)); server.ConnectionContext.ExecuteNonQuery(script); } } }

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  • Black Hat Hackers vs Programmers?

    - by Matt Ridge
    This came up with another question I had here, I have decided on a programming verification system that requires a hardware verification system, a software key, and a name/password system. Now people are saying that hackers will bypass any new security, which may be true, but I have a few questions. There has to be a balance between programmers programming and hackers stealing software, otherwise programs wouldn’t be made, and we wouldn’t be where we are today. What is that balance? 5%, 10%, 20%, 50%? What is too much security for the end user? What is too little security so the hacker can just push through without issue? If your software becomes popular, what should you expect or accept as acceptable loss? Why should we accept black hat hackers as a way of life?

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  • How to Use KDE Dialogs in Gtk Apps

    - by MountainX
    I want to use KDE file dialogs (file open, file save) in Firefox in Kubuntu 12.04. This requires something like the ancient KGtk script, but for KDE 4.x and recent Firefox versions. Does such a thing exist? Note, I'm not asking about theming/looks. I'm asking about actually using KDE file dialogs instead of XUL or GTK dialog. And the preference ui.allow_platform_file_picker doesn't affect this. I have already tried setting it to true and false. Neither options results in using KDE dialogs. Thanks.

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  • How can I associate .doc files to MS Word 2010 using the same .desktop file as launcher?

    - by nastys
    I'm trying to associate .doc and .docx files to MS Word 2010 using the same .desktop file as Unity dash and launcher, so I can use the Word icon in launcher. I tried: [Desktop Entry] Name=Microsoft Word 2010 Exec=env WINEPREFIX="/home/nastys/.mso2010" wine "C:/Program Files/Microsoft Office/Office14/WINWORD.exe" %f Type=Application StartupNotify=true Comment=Create and edit professional-looking documents such as letters, papers, reports, and booklets by using Microsoft Word. Icon=29F5_WINWORD.0 StartupWMClass=WINWORD.EXE MimeType=application/msword; application/vnd.openxmlformats-officedocument.wordprocessingml.document; Using this .desktop file I can launch Word with its icon in Unity launcher, but if I associate .doc files to the same file Word will launch, but it won't open the .doc file. If I associate .doc files to any .desktop file generated by Wine it will launch Word, but it will use Wine icon.

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  • Choosing a crossplatform for mobile development

    - by Mech0z
    I am creating a enterprise project and will develop the app for WP, Android and IPhone (Maybe also tablets) I have then done some research of what solutions are out there and have narrowed my choice down to 3 platforms (Due to my requirement to work with Bluetooth) The biggest requirement other than Bluetooth is the need to create good interfaces and module programming so its easy to maintain the whole solution, other than that I would like to use C# but its not a real requirement, but if the difference between 2 platforms is very small then it might tip the scale. Mono (MonoTouch, Mono for android) PhoneGap RhoMobile From my understanding then PhoneGap is not suited for business apps and I am not entirely sure why, but it seems like a platform made for speed rather than long term developement, not sure how true this is. RhoMobile is made for enterprice and might suit my needs, but not sure if its a good platform Anyone with insight that care to share their opinion Mono is C#, seems to be very mature and I found MvvmCross which should help organize the project

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  • C#/.NET Little Wonders: Getting Caller Information

    - by James Michael Hare
    Originally posted on: http://geekswithblogs.net/BlackRabbitCoder/archive/2013/07/25/c.net-little-wonders-getting-caller-information.aspx Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. There are times when it is desirable to know who called the method or property you are currently executing.  Some applications of this could include logging libraries, or possibly even something more advanced that may server up different objects depending on who called the method. In the past, we mostly relied on the System.Diagnostics namespace and its classes such as StackTrace and StackFrame to see who our caller was, but now in C# 5, we can also get much of this data at compile-time. Determining the caller using the stack One of the ways of doing this is to examine the call stack.  The classes that allow you to examine the call stack have been around for a long time and can give you a very deep view of the calling chain all the way back to the beginning for the thread that has called you. You can get caller information by either instantiating the StackTrace class (which will give you the complete stack trace, much like you see when an exception is generated), or by using StackFrame which gets a single frame of the stack trace.  Both involve examining the call stack, which is a non-trivial task, so care should be done not to do this in a performance-intensive situation. For our simple example let's say we are going to recreate the wheel and construct our own logging framework.  Perhaps we wish to create a simple method Log which will log the string-ified form of an object and some information about the caller.  We could easily do this as follows: 1: static void Log(object message) 2: { 3: // frame 1, true for source info 4: StackFrame frame = new StackFrame(1, true); 5: var method = frame.GetMethod(); 6: var fileName = frame.GetFileName(); 7: var lineNumber = frame.GetFileLineNumber(); 8: 9: // we'll just use a simple Console write for now 10: Console.WriteLine("{0}({1}):{2} - {3}", 11: fileName, lineNumber, method.Name, message); 12: } So, what we are doing here is grabbing the 2nd stack frame (the 1st is our current method) using a 2nd argument of true to specify we want source information (if available) and then taking the information from the frame.  This works fine, and if we tested it out by calling from a file such as this: 1: // File c:\projects\test\CallerInfo\CallerInfo.cs 2:  3: public class CallerInfo 4: { 5: Log("Hello Logger!"); 6: } We'd see this: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! This works well, and in fact CallStack and StackFrame are still the best ways to examine deeper into the call stack.  But if you only want to get information on the caller of your method, there is another option… Determining the caller at compile-time In C# 5 (.NET 4.5) they added some attributes that can be supplied to optional parameters on a method to receive caller information.  These attributes can only be applied to methods with optional parameters with explicit defaults.  Then, as the compiler determines who is calling your method with these attributes, it will fill in the values at compile-time. These are the currently supported attributes available in the  System.Runtime.CompilerServices namespace": CallerFilePathAttribute – The path and name of the file that is calling your method. CallerLineNumberAttribute – The line number in the file where your method is being called. CallerMemberName – The member that is calling your method. So let’s take a look at how our Log method would look using these attributes instead: 1: static int Log(object message, 2: [CallerMemberName] string memberName = "", 3: [CallerFilePath] string fileName = "", 4: [CallerLineNumber] int lineNumber = 0) 5: { 6: // we'll just use a simple Console write for now 7: Console.WriteLine("{0}({1}):{2} - {3}", 8: fileName, lineNumber, memberName, message); 9: } Again, calling this from our sample Main would give us the same result: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! However, though this seems the same, there are a few key differences. First of all, there are only 3 supported attributes (at this time) that give you the file path, line number, and calling member.  Thus, it does not give you as rich of detail as a StackFrame (which can give you the calling type as well and deeper frames, for example).  Also, these are supported through optional parameters, which means we could call our new Log method like this: 1: // They're defaults, why not fill 'em in 2: Log("My message.", "Some member", "Some file", -13); In addition, since these attributes require optional parameters, they cannot be used in properties, only in methods. These caveats aside, they do let you get similar information inside of methods at a much greater speed!  How much greater?  Well lets crank through 1,000,000 iterations of each.  instead of logging to console, I’ll return the formatted string length of each.  Doing this, we get: 1: Time for 1,000,000 iterations with StackTrace: 5096 ms 2: Time for 1,000,000 iterations with Attributes: 196 ms So you see, using the attributes is much, much faster!  Nearly 25x faster in fact.  Summary There are a few ways to get caller information for a method.  The StackFrame allows you to get a comprehensive set of information spanning the whole call stack, but at a heavier cost.  On the other hand, the attributes allow you to quickly get at caller information baked in at compile-time, but to do so you need to create optional parameters in your methods to support it. Technorati Tags: Little Wonders,CSharp,C#,.NET,StackFrame,CallStack,CallerFilePathAttribute,CallerLineNumberAttribute,CallerMemberName

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  • Can't see my partitions after grub recovery

    - by dimbo
    I stupidly inserted the windows CD into my dual boot Ubuntu 11.10 / windows xp system. I just wanted to see if I could install windows on my external usb HD, but didn't actually go ahead with the install. It seems like the windows CD messed up my MBR and I had to use boot-repair and the ubuntu 11.10 live CD to gain access to ubuntu again. It seems to boot up a little differently (slower) but works. However, I now cant see any of my partitions in nautilus (there are 3). When I open gparted, it just shows my whole hard drive as unallocated (I know it has a windows partition that works and my ubuntu partition that I am using now). If I insert a usb pen, it is also not visible in nautilus but in gparted shows up as a FAT32 partition (which is correct although I cannot access it). sudo fdisk -l gives the following : demian@dimbo-TP:~$ sudo fdisk -l [sudo] password for demian: omitting empty partition (5) Disk /dev/sda: 320.1 GB, 320072933376 bytes 240 heads, 63 sectors/track, 41345 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x877b877b Device Boot Start End Blocks Id System /dev/sda1 * 63 63842309 31921123+ 7 HPFS/NTFS/exFAT /dev/sda2 63844350 133484084 34819867+ 5 Extended /dev/sda3 127636488 133484084 2923798+ 82 Linux swap / Solaris /dev/sda4 133484085 625137344 245826630 83 Linux /dev/sda5 63844352 123445247 29800448 83 Linux /dev/sda6 123447296 127635455 2094080 82 Linux swap / Solaris Disk /dev/sdb: 8100 MB, 8100249600 bytes 12 heads, 40 sectors/track, 32960 cylinders, total 15820800 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdb1 * 5992 15820799 7907404 c W95 FAT32 (LBA) Here is my grub.conf file. Like I said before, I had to use the 'boot-repair' utility with the live cd to get grub working again. I think that this utility maybe created a new grub for me because the startup is definitely not the same. The screen goes blank for a while, and then the ubuntu loading dots come up for a brief moment (instead of during the whole startup process) before the dektop is displayed. Anyway : # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=10 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.0.0-12-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux /boot/vmlinuz-3.0.0-12-generic root=UUID=5349ff67-b7b7-489f-a881-ae49c1dcd84a ro quiet splash vt.handoff=7 initrd /boot/initrd.img-3.0.0-12-generic } menuentry 'Ubuntu, with Linux 3.0.0-12-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a echo 'Loading Linux 3.0.0-12-generic ...' linux /boot/vmlinuz-3.0.0-12-generic root=UUID=5349ff67-b7b7-489f-a881-ae49c1dcd84a ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.0.0-12-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Microsoft Windows XP Professional (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 72A89361A89322A1 drivemap -s (hd0) ${root} chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### How can I get things back to normal. Thanks, Demian.

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  • Internet Explorer 8 developer tools debugging on Windows XP

    - by Suresh Behera
    Although , Microsoft officially not going support Windows XP  but still many healthcare companies preferred to use windows XP internally. They buy windows 7 laptop and convert to Windows XP.This sounds funny but it true. I was trying to use IE’s Developer tools(F12) to debug one of JavaScript issue found that “jscript.dll” has to be registered explicitly    to your machine. even if i have IE8 and javsascript enabled on browser it was not stopping on breakpoint. Solution : register...(read more)

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  • Big Oh notation does not mention constant value

    - by user883561
    I am a programmer and have just started reading Algorithms. I am not completely convinced with the notations namely Bog Oh, Big Omega and Big Theta. The reason is by definition of Big Oh, it states that there should be a function g(x) such that it is always greater than or equal to f(x). Or f(x) <= c.n for all values of n n0. My doubt is the why dont we mention the constant value in the definition? For example. lets say a function 6n+4, we denote it as O(n). but its not true that the definition holds good for all constant value. this holds good only when c = 10 and n = 1. For lesser values of c than 6, the value of n0 increases. So why we do not mention the constant value as a part of the definition.

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  • How to remove Visual J# .NET from installation package (MSI)

    - by Narendra Tiwari
    While creating Web Setup, Visual J# .NET automatically included in the MSI package.When we install this MSI on a server machine which does not have Visual J# .NET installed, installer prompts a message to install Visual J# .NET. Usually we dont need to install Visual J# .NET and it can be avoided to add into installer. To do this:- - Open setUp project (.vdproj) file in a text editor.- Find below section for LauchCondition for Visual J# .NET and remove it."LaunchCondition"        {            "{836E08B8-0285-4809-BA42-01DB6754A45D}:_237E8F40F1A4464FBD27D8992CFDD623"            {            "Name" = "8:Visual J# .NET"            "Condition" = "8:REQ_VJSLIB_VER_PRESENT = \"TRUE\""            "Message" = "8:[VSDVJSMSG]"            "InstallUrl" = "8:http://msdn.microsoft.com/vjsharp"            }            "{836E08B8-0285-4809-BA42-01DB6754A45D}:_DF1CA2119CD64D4B94CE993CF1624ACE"            {            "Name" = "8:IIS Condition"            "Condition" = "8:IISVERSION >= \"#4\""            "Message" = "8:[VSDIISMSG]"            "InstallUrl" = "8:"            }        }- Save .vdproj file and Build again to generate new MSI installer.- Install the MSI on a new machine again where J# does not exist, It should not prompt the same message to install J#.

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  • Adding included columns to indexes using SMO

    - by Greg Low
    A question came up on the SQL Down Under mailing list today about how to add an included column to an index using SMO. A quick search of the documentatio didn't seem to reveal any clues but a little investigation turned up what's needed: the IndexedColumn class has an IsIncluded property. Index i = new Index (); IndexedColumn ic = new IndexedColumn (i, "somecolumn" ); ic.IsIncluded = true ; Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!...(read more)

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  • IsNullOrEmpty generic method for Array to avoid Re-Sharper warning

    - by Michael Freidgeim
    I’ve used the following extension method in many places. public static bool IsNullOrEmpty(this Object[] myArr) { return (myArr == null || myArr.Length == 0); }Recently I’ve noticed that Resharper shows warning covariant array conversion to object[] may cause an exception for the following codeObjectsOfMyClass.IsNullOrEmpty()I’ve resolved the issue by creating generic extension method public static bool IsNullOrEmpty<T>(this T[] myArr) { return (myArr == null || myArr.Length == 0); }Related linkshttp://connect.microsoft.com/VisualStudio/feedback/details/94089/add-isnullorempty-to-array-class    public static bool IsNullOrEmpty(this System.Collections.IEnumerable source)        {            if (source == null)                return true;            else            {                return !source.GetEnumerator().MoveNext();            }        }http://stackoverflow.com/questions/8560106/isnullorempty-equivalent-for-array-c-sharp

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  • Pixel perfect collision with paths (Android)

    - by keysersoze
    Hi I'm writing a game and I'm trying to do some pixel perfect collisions with paths. The player's character has a bitmask which looks for example like this: Currenly my code that handles player's collision with path looks like this: private boolean isTerrainCollisionDetected() { if(collisionRegion.op(player.getBounds(), terrain.getBottomPathBounds(), Region.Op.INTERSECT) || collisionRegion.op(player.getBounds(), terrain.getTopPathBounds(), Region.Op.INTERSECT)) { collisionRegion.getBounds(collisionRect); for(int i = collisionRect.left; i < collisionRect.right; i++) { for(int j = collisionRect.top; j < collisionRect.bottom; j++) { if(player.getBitmask().getPixel(i - player.getX(), j - player.getY()) != Color.TRANSPARENT) { return true; } } } } return false; } The problem is that collisions aren't pixel perfect. It detects collisions in situations like this: The question is: what can I do to improve my collision detection?

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  • Collision Error

    - by Manji
    I am having trouble with collision detection part of the game. I am using touch events to fire the gun as you will see in the video. Note, the android icon is a temporary graphic for the bullets When ever the user touches (represented by clicks in the video)the bullet appears and kills random sprites. As you can see it never touches the sprites it kills or kill the sprites it does touch. My Question is How do I fix it, so that the sprite dies when the bullet hits it? Collision Code snippet: //Handles Collision private void CheckCollisions(){ synchronized(mSurfaceHolder){ for (int i = sprites.size() - 1; i >= 0; i--){ Sprite sprite = sprites.get(i); if(sprite.isCollision(bullet)){ sprites.remove(sprite); mScore++; if(sprites.size() == 0){ mLevel = mLevel +1; currentLevel++; initLevel(); } break; } } } } Sprite Class Code Snippet: //bounding box left<right and top>bottom int left ; int right ; int top ; int bottom ; public boolean isCollision(Beam other) { // TODO Auto-generated method stub if(this.left>other.right || other.left<other.right)return false; if(this.bottom>other.top || other.bottom<other.top)return false; return true; } EDIT 1: Sprite Class: public class Sprite { // direction = 0 up, 1 left, 2 down, 3 right, // animation = 3 back, 1 left, 0 front, 2 right int[] DIRECTION_TO_ANIMATION_MAP = { 3, 1, 0, 2 }; private static final int BMP_ROWS = 4; private static final int BMP_COLUMNS = 3; private static final int MAX_SPEED = 5; private HitmanView gameView; private Bitmap bmp; private int x; private int y; private int xSpeed; private int ySpeed; private int currentFrame = 0; private int width; private int height; //bounding box left<right and top>bottom int left ; int right ; int top ; int bottom ; public Sprite(HitmanView gameView, Bitmap bmp) { this.width = bmp.getWidth() / BMP_COLUMNS; this.height = bmp.getHeight() / BMP_ROWS; this.gameView = gameView; this.bmp = bmp; Random rnd = new Random(); x = rnd.nextInt(gameView.getWidth() - width); y = rnd.nextInt(gameView.getHeight() - height); xSpeed = rnd.nextInt(MAX_SPEED * 2) - MAX_SPEED; ySpeed = rnd.nextInt(MAX_SPEED * 2) - MAX_SPEED; } private void update() { if (x >= gameView.getWidth() - width - xSpeed || x + xSpeed <= 0) { xSpeed = -xSpeed; } x = x + xSpeed; if (y >= gameView.getHeight() - height - ySpeed || y + ySpeed <= 0) { ySpeed = -ySpeed; } y = y + ySpeed; currentFrame = ++currentFrame % BMP_COLUMNS; } public void onDraw(Canvas canvas) { update(); int srcX = currentFrame * width; int srcY = getAnimationRow() * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bmp, src, dst, null); } private int getAnimationRow() { double dirDouble = (Math.atan2(xSpeed, ySpeed) / (Math.PI / 2) + 2); int direction = (int) Math.round(dirDouble) % BMP_ROWS; return DIRECTION_TO_ANIMATION_MAP[direction]; } public boolean isCollision(float x2, float y2){ return x2 > x && x2 < x + width && y2 > y && y2 < y + height; } public boolean isCollision(Beam other) { // TODO Auto-generated method stub if(this.left>other.right || other.left<other.right)return false; if(this.bottom>other.top || other.bottom<other.top)return false; return true; } } Bullet Class: public class Bullet { int mX; int mY; private Bitmap mBitmap; //bounding box left<right and top>bottom int left ; int right ; int top ; int bottom ; public Bullet (Bitmap mBitmap){ this.mBitmap = mBitmap; } public void draw(Canvas canvas, int mX, int mY) { this.mX = mX; this.mY = mY; canvas.drawBitmap(mBitmap, mX, mY, null); } }

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  • Windows RT Secured Only By Microsoft

    That disconcerting news is what Mark Hachman is reporting for Read Write Web. One can more or less safely assume that Microsoft will come up with its own antivirus software for Windows RT. Still, this is a rather unusual state of affairs; why is the company doing this? Hachman explains that apps for the Windows RT operating system can run just fine on Windows 8, but the reverse is not true, unless the Windows 8 app has been specially compiled to run on both Windows 8 and Windows RT. The difference apparently stems from the processors for which the two systems have been optimized. Windows 8 ru...

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  • Network manager indicator missing

    - by Jarmo
    I recently upgraded from 11.10 to 12.04. My first attempt failed, and I received an error stating that not all of the required packages were downloaded. Before (successfully) attempting again, I noticed that there was no longer a networking indicator in the upper panel. The indicator did not reappear with the installation of 12.04. To be clear, my wireless connection has experienced no problems, despite the missing indicator. Here are the solutions that I have found which did not work for me: Editing /etc/NetworkManager/NetworkManager.conf and replacing [ifupdown] managed=false with =true. Reinstalling network-manager (via apt-get install --reinstall). I am currently running 12.04 on an Asus Eee PC 1005 HA, and I am new to seeking solutions through forums, so I apologize if I have neglected to provide some vital information about my hardware.

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  • Weblogic Virtual Developer Day Reminder - Feb 1 @ 9:30am PT

    - by Cassandra Clark
    Don't forget to register and attend the next Oracle Technology Network Virtual Developer Day- Weblogic Server tomorrow starting at 9:30 am PST. Learn how Oracle WebLogic Server enables a whole new level of productivity for enterprise developers. Also hear the latest on Java EE 6 and the programming tenets that have made it a true platform breakthrough, with new programming paradigms, persistence strategies, and more: * Convention over configuration - minimal XML * Leaner and meaner API - and one that is an open standard * POJO model - managed beans for testable components * Annotation-based programming model - decorate and inject * Reduce or eliminate need for deployment descriptors * Traditional API for advanced users We will have three live events - N. America - Tuesday, Feb 1, 2011 09:30 a.m. - 1:30 p.m. US Pacific TIme Register Europe / Russia - February 10, 2011 9:30 a.m. UK Time / 10:30 a.m. CET Register India - February 17, 2011 9:30 a.m. India time Register

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  • In which object should I implement wait()/notify()?

    - by Christopher Francisco
    I'm working in an Android project with multithreading. Basically I have to wait to the server to respond before sending more data. The data sending task is delimited by the flag boolean hasServerResponded so the Thread will loop infinitely without doing anything until the flag becomes true. Since this boolean isn't declared as volatile (yet), and also looping without doing anything wastes resources, I thought maybe I should use AtomicBoolean and also implement wait() / notify() mechanism. Should I use the AtomicBoolean object notify() and wait() methods or should I create a lock Object?

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  • How to get MAC address from c# [migrated]

    - by Andrew Simpson
    I have a C# application. In a routine I have code to get the MAC address from using SendARP. It works on Windows 7 but does not work on Windows XP. I just get a null string returned. This is my code. Thanks... System.Runtime.InteropServices.DllImport("iphlpapi.dll", ExactSpelling = true)] static extern int SendARP(int DestIP, int SrcIP, byte[] pMacAddr, ref int PhyAddrLen); public static PhysicalAddress GetMacAddress(IPAddress ipAddress) { const int MacAddressLength = 6; //i know it is has a length of 6 int length = MacAddressLength; var macBytes = new byte[MacAddressLength]; SendARP(BitConverter.ToInt32(ipAddress.GetAddressBytes(), 0), 0, macBytes, ref length); return new PhysicalAddress(macBytes); }

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  • Paramount Pictures Movies Dynamic Theme for Windows 7

    - by Asian Angel
    Would you like to have all of the latest movie wallpapers from Paramount Pictures delivered straight to your desktop? Then this is the theme you are looking for. This dynamic RSS-fed theme brings you the latest wallpapers from movies such as Thor, True Grit, Kung Fu Panda 2, Super 8, and Transformers 3. Download the Paramount Pictures Movies Dynamic Theme [Windows 7 Personalization Gallery] You can learn more about Microsoft’s dynamic themes here: RSS-fed dynamic themes FAQ How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)

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  • Alternative way of developing for ASP.NET to WebForms - Any problems with this?

    - by John
    So I have been developing in ASP.NET WebForms for some time now but often get annoyed with all the overhead (like ViewState and all the JavaScript it generates), and the way WebForms takes over a lot of the HTML generation. Sometimes I just want full control over the markup and produce efficient HTML of my own so I have been experimenting with what I like to call HtmlForms. Essentially this is using ASP.NET WebForms but without the form runat="server" tag. Without this tag, ASP.NET does not seem to add anything to the page at all. From some basic tests it seems that it runs well and you still have the ability to use code-behind pages, and many ASP.NET controls such as repeaters. Of course without the form runat="server" many controls won't work. A post at Enterprise Software Development lists the controls that do require the tag. From that list you will see that all of the form elements like TextBoxes, DropDownLists, RadioButtons, etc cannot be used. Instead you use normal HTML form controls. But how do you access these HTML controls from the code behind? Retrieving values on post back is easy, you just use Request.QueryString or Request.Form. But passing data to the control could be a little messy. Do you use a ASP.NET Literal control in the value field or do you use <%= value % in the markup page? I found it best to add runat="server" to my HTML controls and then you can access the control in your code-behind like this: ((HtmlInputText)txtName).Value = "blah"; Here's a example that shows what you can do with a textbox and drop down list: Default.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="NoForm.Default" %> <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="NoForm.Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN""http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form action="" method="post"> <label for="txtName">Name:</label> <input id="txtName" name="txtName" runat="server" /><br /> <label for="ddlState">State:</label> <select id="ddlState" name="ddlState" runat="server"> <option value=""></option> </select><br /> <input type="submit" value="Submit" /> </form> </body> </html> Default.aspx.cs using System; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; namespace NoForm { public partial class Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { //Default values string name = string.Empty; string state = string.Empty; if (Request.RequestType == "POST") { //If form submitted (post back) name = Request.Form["txtName"]; state = Request.Form["ddlState"]; //Server side form validation would go here //and actions to process form and redirect } ((HtmlInputText)txtName).Value = name; ((HtmlSelect)ddlState).Items.Add(new ListItem("ACT")); ((HtmlSelect)ddlState).Items.Add(new ListItem("NSW")); ((HtmlSelect)ddlState).Items.Add(new ListItem("NT")); ((HtmlSelect)ddlState).Items.Add(new ListItem("QLD")); ((HtmlSelect)ddlState).Items.Add(new ListItem("SA")); ((HtmlSelect)ddlState).Items.Add(new ListItem("TAS")); ((HtmlSelect)ddlState).Items.Add(new ListItem("VIC")); ((HtmlSelect)ddlState).Items.Add(new ListItem("WA")); if (((HtmlSelect)ddlState).Items.FindByValue(state) != null) ((HtmlSelect)ddlState).Value = state; } } } As you can see, you have similar functionality to ASP.NET server controls but more control over the final markup, and less overhead like ViewState and all the JavaScript ASP.NET adds. Interestingly you can also use HttpPostedFile to handle file uploads using your own input type="file" control (and necessary form enctype="multipart/form-data"). So my question is can you see any problems with this method, and any thoughts on it's usefulness? I have further details and tests on my blog.

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  • D3D9 Alpha Blending on the surfaces

    - by Indeera
    I have a surface (OffScreenPlain or RenderTarget with D3DFMT_A8R8G8B8) which I copy pixels (ARGB) to, from a third party function. Before pixel copying, Bits are accessed by LockRect. This surface is then StretchRect to the Backbuffer which is (D3DFMT_A8R8G8B8). Surface and Backbuffer are different dimensions. Filtering is set to D3DTEXF_NONE. Just after creating the d3d device I've set following RenderState settings D3DRS_ALPHABLENDENABLE -> TRUE D3DRS_BLENDOP -> D3DBLENDOP_ADD D3DRS_SRCBLEND -> D3DBLEND_SRCALPHA D3DRS_DESTBLEND -> D3DBLEND_INVSRCALPHA But I see no alpha blending happening. I've verified that alpha is specified in pixels. I've done a simple test by creating a vertex buffer and drawing a triangle (DrawPrimitive) which displays with alpha blending. In this test surface was StretchRect first and then DrawPrimitive, and the surface content displays without alpha blending and the triangle displays with alpha blending. What am I missing here? Thanks

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  • Bouncing ball slowing down over time

    - by user46610
    I use the unreal engine 4 to bounce a ball off of walls in a 2D space, but over time the ball gets slower and slower. Movement happens in the tick function of the ball FVector location = GetActorLocation(); location.X += this->Velocity.X * DeltaSeconds; location.Y += this->Velocity.Y * DeltaSeconds; SetActorLocation(location, true); When a wall gets hit I get a Hit Event with the normal of the collision. This is how I calculate the new velocity of the ball: FVector2D V = this->Velocity; FVector2D N = FVector2D(HitNormal.X, HitNormal.Y); FVector2D newVelocity = -2 * (V.X * N.X + V.Y * N.Y) * N + V; this->Velocity = newVelocity; Over time, the more the ball bounced around, the velocity gets smaller and smaller. How do I prevent speed loss when bouncing off walls like that? It's supposed to be a perfect bounce without friction or anything.

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  • Are all languages basically the same?

    - by Anirudh
    Recently, i had to understand the design of a small program written in a language i had no idea about (ABAP, if you must know). I could figure it out without too much difficulty. I realize that mastering a new language is a completely different ball game, but purely understanding the intent of code (specifically production standard code, which is not necessarily complex) in any language is straight forward, if you already know a couple of languages (preferably one procedural/OO and one functional). Is this generally true? Are all programming languages made up of similar constructs like loops, conditional statements and message passing between functions? Are there non-esoteric languages that a typical Java/Ruby/Haskell programmer would not be able to make sense of? Do all languages have a common origin?

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