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  • GUI Application Resolution from Text Mode OS

    - by brettw
    I'm trying to turn a computer into a Linux thin client via Ubuntu. I have a Dell OptiPlex 755 loaded with Ubuntu 14.04 installed and fully patched. I've configured the OS to run in text mode and automatically launch the VMWare Horizon's client, which works. The issue is that when the Horizon client launches, its resolution is only 1/4 of the screen. I've played with the resolution settings in grub which appears to modify the text environment but not the application environment for Horizon's. Can someone point me in the right direction on how to increase the resolution for a GUI application launch from text mode so it's full screen. Thanks!

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  • Store HighRes photos in Database or as File?

    - by David
    I run a site which has a couple of million photos and gets over 1000 photos uploaded each day. Up to now, we haven't kept the original file that was uploaded to conserve on space. However, we are getting to a point that we are starting to see a need to have high-res original versions. I was wondering if its better to store these in the filesystem as an actual file or if its better to store them in a database (ie: mysql). The highres images would be rarely referenced but may be used when someone decides to download it or we decide to use it for rare processes like making a new set of thumbnails sizes/etc.

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  • Asus X552VL WI-FI Problem

    - by Mitkobg
    I have a problem with my Wireless on my laptop. When i did rfkill list: 1: asus-wlan: Wireless LAN Soft blocked: no Hard blocked: no 2: asus-bluetooth: Bluetooth Soft blocked: no Hard blocked: no 4: hci0: Bluetooth Soft blocked: no Hard blocked: no 5: phy1: Wireless LAN Soft blocked: no Hard blocked: yes itko@Mitko:~$ iwconfig eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off mitko@Mitko:~$ lspci -nnk | grep -A2 0280 03:00.0 Network controller [0280]: Qualcomm Atheros AR9485 Wireless Network Adapter [168c:0032] (rev 01) Subsystem: AzureWave Device [1a3b:2c97] Kernel driver in use: ath9k mitko@Mitko:~$ lsmod | grep -e ath9k -e asus asus_nb_wmi 16990 0 asus_wmi 24191 1 asus_nb_wmi sparse_keymap 13948 1 asus_wmi ath9k 164164 0 ath9k_common 13551 1 ath9k ath9k_hw 453856 2 ath9k_common,ath9k ath 28698 3 ath9k_common,ath9k,ath9k_hw mac80211 626557 1 ath9k cfg80211 484040 4 wl,ath,ath9k,mac80211 wmi 19177 3 mxm_wmi,nouveau,asus_wmi video 19476 3 i915,nouveau,asus_wmi

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  • Windows 8 ne serait pas encore finalisé pour le patron d'Intel, qui estime que des améliorations sont encore nécessaires

    Windows 8 ne serait pas encore finalisé pour le patron d'Intel qui estime que des améliorations sont encore nécessaires Microsoft va officiellement lancer Windows 8 le 26 octobre avec une nouvelle génération de tablettes et PC fonctionnant sous le système d'exploitation. Mais, il semblerait que l'OS ne soit pas encore totalement finalisé. C'est en tout cas ce que pense Paul Otellini, le PDG d'Intel, selon un article Bloomberg. Le patron du constructeur de microprocesseurs qui est le partenaire le plus proche de Microsoft aurait déclaré lors d'une réunion privée avec son équipe de Taïwan que Windows 8 va être lancé avant d'être finalisé. D'un point de vu comm...

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  • The Island of Lost Apple Products

    - by Jason Fitzpatrick
    While Apple has has a mountain of commercial successes, every once in awhile the crew in Cupertino strikes out. Here are some of the less successful and prematurely retired Apple products from the last two decades. Courtesy of Wired, we find nine of the least favorably received products in the Apple portfolio. Pictured here, the QuickTake Camera: Life Span: 1994 – 1997 Back in 1994, Apple was actually at the forefront of digital photography. The QuickTake Camera’s photos (640 x 480 at 0.3 megapixels) were borderline unusable for anything other than your Geocities homepage. But technology has to start somewhere. Still, Apple killed the line after just three years. And while the iPhone and other smartphones have replaced most people’s digital cameras, Apple could have had a reaped the benefits of the digital point-and-shoot salad years. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • Pointing a subdomain to Github Pages

    - by ratage
    I set up an Octopress blog on Github Pages at myusername.github.com. I now want blog.myusername.me (which currently has a Wordpress blog set up) to point to this Octopress blog. So I followed the instructions here on setting up a custom domain: I ran echo 'blog.myusername.me' >> source/CNAME in my Octopress repository, and then ran rake generate and rake deploy to deploy it to Github. I went to Namecheap, and added a new CNAME under my myusername.me domain: "blog - myusername.github.com - CNAME". Waited a couple hours. However, now when I go to myusername.github.com, it redirects me to blog.myusername.me (which is my old Wordpress blog), which seems like the inverse of what I want. (Going to blog.myusername.me directly still shows my Wordpress blog.) I checked http://www.whatsmydns.net/#CNAME/blog.myusername.me and it seems like my DNS has propagated (myusername.github.com shows up in the right-hand side). Any ideas what I'm doing wrong?

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  • Does Google AdWords care about duplicate content?

    - by Yarin
    Our site offers several families of products, all of which have a common set of configurations. For simplicity's sake, we'll say we offer products A, B and C, each with configurations 1, 2 and 3 Products: A, B, C Configurations: 1, 2, 3 We want to create landing page <- ad group combinations that reflect each possible combination of each product and configuration. Each product and each configuration have their own page, and so each landing page would have include the product content and the configuration content: ourproducts.com/A-1 (Contains copy for A and 1) ourproducts.com/A-2 ourproducts.com/A-3 ourproducts.com/B-1 ... etc... As you can see, this will lead to duplicate content across our product pages, though in different combinations. My question is, does this matter from AdWords point of view? Will there be any negative consequence to repeating portions of content this way?

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  • Spherical harmonics lighting - what does it accomplish?

    - by TravisG
    From my understanding, spherical harmonics are sometimes used to approximate certain aspects of lighting (depending on the application). For example, it seems like you can approximate the diffuse lighting cause by a directional light source on a surface point, or parts of it, by calculating the SH coefficients for all bands you're using (for whatever accuracy you desire) in the direction of the surface normal and scaling it with whatever you need to scale it with (e.g. light colored intensity, dot(n,l),etc.). What I don't understand yet is what this is supposed to accomplish. What are the actual advantages of doing it this way as opposed to evaluating the diffuse BRDF the normal way. Do you save calculations somewhere? Is there some additional information contained in the SH representation that you can't get out of the scalar results of the normal evaluation?

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  • Remote Desktop Viewer Set-up for 12.10

    - by Sir Linuxalot
    How do you set up the Remote Desktop in 12.10? I've scanned the available answers here and didn't find anything that answers the question considering the 12.10 interface. Specifically, advice says to check the "Allow Others to Control Your Desktop" and an IP will pop up (10.04 I believe). But when checking this in Quezal no IP shows. So how would I connect to my desktop from somewhere other than the local network, like say a coffee house? I also see this Remmina client program but have no idea if I need to use that as well. Can someone give me a step-by-step or point me to one that I haven't found yet? Thanks.

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  • Using Delegates in C# (Part 1)

    - by rajbk
    This post provides a very basic introduction of delegates in C#. Part 2 of this post can be read here. A delegate is a class that is derived from System.Delegate.  It contains a list of one or more methods called an invocation list. When a delegate instance is “invoked” with the arguments as defined in the signature of the delegate, each of the methods in the invocation list gets invoked with the arguments. The code below shows example with static and instance methods respectively: Static Methods 1: using System; 2: using System.Linq; 3: using System.Collections.Generic; 4: 5: public delegate void SayName(string name); 6: 7: public class Program 8: { 9: [STAThread] 10: static void Main(string[] args) 11: { 12: SayName englishDelegate = new SayName(SayNameInEnglish); 13: SayName frenchDelegate = new SayName(SayNameInFrench); 14: SayName combinedDelegate =(SayName)Delegate.Combine(englishDelegate, frenchDelegate); 15: 16: combinedDelegate.Invoke("Tom"); 17: Console.ReadLine(); 18: } 19: 20: static void SayNameInFrench(string name) { 21: Console.WriteLine("J'ai m'appelle " + name); 22: } 23: 24: static void SayNameInEnglish(string name) { 25: Console.WriteLine("My name is " + name); 26: } 27: } We have declared a delegate of type SayName with return type of void and taking an input parameter of name of type string. On line 12, we create a new instance of this delegate which refers to a static method - SayNameInEnglish.  SayNameInEnglish has the same return type and parameter list as the delegate declaration.  Once a delegate is instantiated, the instance will always refer to the same target. Delegates are immutable. On line 13, we create a new instance of the delegate but point to a different static method. As you may recall, a delegate instance encapsulates an invocation list. You create an invocation list by combining delegates using the Delegate.Combine method (there is an easier syntax as you will see later). When two non null delegate instances are combined, their invocation lists get combined to form a new invocation list. This is done in line 14.  On line 16, we invoke the delegate with the Invoke method and pass in the required string parameter. Since the delegate has an invocation list with two entries, each of the method in the invocation list is invoked. If an unhandled exception occurs during the invocation of one of these methods, the exception gets bubbled up to the line where the invocation was made (line 16). If a delegate is null and you try to invoke it, you will get a System.NullReferenceException. We see the following output when the method is run: My name is TomJ'ai m'apelle Tom Instance Methods The code below outputs the same results as before. The only difference here is we are creating delegates that point to a target object (an instance of Translator) and instance methods which have the same signature as the delegate type. The target object can never be null. We also use the short cut syntax += to combine the delegates instead of Delegate.Combine. 1: public delegate void SayName(string name); 2: 3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: Translator translator = new Translator(); 9: SayName combinedDelegate = new SayName(translator.SayNameInEnglish); 10: combinedDelegate += new SayName(translator.SayNameInFrench); 11:  12: combinedDelegate.Invoke("Tom"); 13: Console.ReadLine(); 14: } 15: } 16: 17: public class Translator { 18: public void SayNameInFrench(string name) { 19: Console.WriteLine("J'ai m'appelle " + name); 20: } 21: 22: public void SayNameInEnglish(string name) { 23: Console.WriteLine("My name is " + name); 24: } 25: } A delegate can be removed from a combination of delegates by using the –= operator. Removing a delegate from an empty list or removing a delegate that does not exist in a non empty list will not result in an exception. Delegates are invoked synchronously using the Invoke method. We can also invoke them asynchronously using the BeginInvoke and EndInvoke methods which are compiler generated.

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  • circle - rectangle collision in 2D, most efficient way

    - by john smith
    Suppose I have a circle intersecting a rectangle, what is ideally the least cpu intensive way between the two? method A calculate rectangle boundaries loop through all points of the circle and, for each of those, check if inside the rect. method B calculate rectangle boundaries check where the center of the circle is, compared to the rectangle make 9 switch/case statements for the following positions: top, bottom, left, right top left, top right, bottom left, bottom right inside rectangle check only one distance using the circle's radius depending on where the circle happens t be. I know there are other ways that are definitely better than these two, and if could point me a link to them, would be great but, exactly between those two, which one would you consider to be better, regarding both performance and quality/precision? Thanks in advance.

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  • Manipulating Perlin Noise

    - by Numeri
    I've been learning about Procedurally Generated Content lately (in particular, Perlin noise). Perlin noise works great for making things like landscapes, height maps, and stuff like that. But now I am trying to generate structures more like mountain ranges (in 2D, as 3D would be way over my head right now) or underground veins of ores. I can't manage to manipulate Perlin Noise to do this. Making a cut off point (i.e. using only the tops of the 'mountains' of a heightmap) wouldn't work, because I would get lumps of mountains/veins. Any suggestions? Thanks, Numeri

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  • AngularJS: structuring a web application with multiple ng-apps

    - by mg1075
    The blogosphere has a number of articles on the topic of AngularJS app structuring guidelines such as these (and others): http://www.johnpapa.net/angular-app-structuring-guidelines/ http://codingsmackdown.tv/blog/2013/04/19/angularjs-modules-for-great-justice/ http://danorlando.com/angularjs-architecture-understanding-modules/ http://henriquat.re/modularizing-angularjs/modularizing-angular-applications/modularizing-angular-applications.html However, one scenario I have yet to come across for guidelines and best practices is the case where you have a large web application containing multiple "mini-spa" apps, and the mini-spa apps all share a certain amount of code. I am not referring to the case of trying to have multiple ng-app declarations on the same page; rather, I mean different sections of a large site that have their own, unique ng-app declaration. As Scott Allen writes in his OdeToCode blog: One scenario I haven't found addressed very well is the scenario where multiple apps exist in the same greater web application and require some shared code on the client. Are there any recommended approaches to take, pitfalls to avoid, or good sample structures of this scenario that you can point to?

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  • What do you use to bundle / encrypt data?

    - by David McGraw
    More and more games are going the data driven route which means that there needs to be a layer of security around easy manipulation. I've seen it where games completely bundle up their assets (audio, art, data) and I'm wondering how they are managing that? Are there applications / libraries that will bundle and assist you with managing the assets within? If not is there any good resources that you would point to for packing / unpacking / encryption? This specific question revolves around C++, but I would be open to hear how this is managed in C#/XNA as well. Just to be clear -- I'm not out to engineer a solution to prevent hacking. At the fundamental level we're all manipulating 0's and 1's. But, we do want to keep the 99% of people that play the game from simply modifying XML files that are used to build the game world. I've seen plenty of games bundle all of their resources together. I'm simply curious about the methods they're using.

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  • Game engine IDE template [on hold]

    - by Spencer Killen
    Hey so I'm working on a fairly basic javascript game, and it's beginning to get to the point where my 'engine' to which I wrote, is difficult to manage in an all text environment, Iv already thought of using a javascript IDE like jet brains, but i was wondering if I could go 1 step further and have use a piece of software to purpose as an IDE and have a customizable GUI that I could use to automate class construction and such, for example, I have it set up right now so that everytime I want to create a new block (it's a platformer) I must copy a text file and fill in all the setting such as bounding box, sprite ect, it would be a lot easier if I could press a button and have a menu apear where I would fill in these values (I have a game maker background) is there software like this? If not what are some similar solutions to my problem?

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  • How do I cleanly design a central render/animation loop?

    - by mtoast
    I'm learning some graphics programming, and am in the midst of my first such project of any substance. But, I am really struggling at the moment with how to architect it cleanly. Let me explain. To display complicated graphics in my current language of choice (JavaScript -- have you heard of it?), you have to draw graphical content onto a <canvas> element. And to do animation, you must clear the <canvas> after every frame (unless you want previous graphics to remain). Thus, most canvas-related JavaScript demos I've seen have a function like this: function render() { clearCanvas(); // draw stuff here requestAnimationFrame(render); } render, as you may surmise, encapsulates the drawing of a single frame. What a single frame contains at a specific point in time, well... that is determined by the program state. So, in order for my program to do its thing, I just need to look at the state, and decide what to render. Right? Right. But that is more complicated than it seems. My program is called "Critter Clicker". In my program, you see several cute critters bouncing around the screen. Clicking on one of them agitates it, making it bounce around even more. There is also a start screen, which says "Click to start!" prior to the critters being displayed. Here are a few of the objects I'm working with in my program: StartScreenView // represents the start screen CritterTubView // represents the area in which the critters live CritterList // a collection of all the critters Critter // a single critter model CritterView // view of a single critter Nothing too egregious with this, I think. Yet, when I set out to flesh out my render function, I get stuck, because everything I write seems utterly ugly and reminiscent of a certain popular Italian dish. Here are a couple of approaches I've attempted, with my internal thought process included, and unrelated bits excluded for clarity. Approach 1: "It's conditions all the way down" // "I'll just write the program as I think it, one frame at a time." if (assetsLoaded) { if (userClickedToStart) { if (critterTubDisplayed) { if (crittersDisplayed) { forEach(crittersList, function(c) { if (c.wasClickedRecently) { c.getAgitated(); } }); } else { displayCritters(); } } else { displayCritterTub(); } } else { displayStartScreen(); } } That's a very much simplified example. Yet even with only a fraction of all the rendering conditions visible, render is already starting to get out of hand. So, I dispense with that and try another idea: Approach 2: Under the Rug // "Each view object shall be responsible for its own rendering. // "I'll pass each object the program state, and each can render itself." startScreen.render(state); critterTub.render(state); critterList.render(state); In this setup, I've essentially just pushed those crazy nested conditions to a deeper level in the code, hiding them from view. In other words, startScreen.render would check state to see if it needed actually to be drawn or not, and take the correct action. But this seems more like it only solves a code-aesthetic problem. The third and final approach I'm considering that I'll share is the idea that I could invent my own "wheel" to take care of this. I'm envisioning a function that takes a data structure that defines what should happen at any given point in the render call -- revealing the conditions and dependencies as a kind of tree. Approach 3: Mad Scientist renderTree({ phases: ['startScreen', 'critterTub', 'endCredits'], dependencies: { startScreen: ['assetsLoaded'], critterTub: ['startScreenClicked'], critterList ['critterTubDisplayed'] // etc. }, exclusions: { startScreen: ['startScreenClicked'], // etc. } }); That seems kind of cool. I'm not exactly sure how it would actually work, but I can see it being a rather nifty way to express things, especially if I flex some of JavaScript's events. In any case, I'm a little bit stumped because I don't see an obvious way to do this. If you couldn't tell, I'm coming to this from the web development world, and finding that doing animation is a bit more exotic than arranging an MVC application for handling simple requests - responses. What is the clean, established solution to this common-I-would-think problem?

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  • the web technology stack is too deep [closed]

    - by AgostinoX
    A standard state-of-the-art project requires at least jsf + spring + faces palette + orm. That's a lot of stuff. Also frameworks like spring misses to bring to the point of starting developing. Otherwise, things like spring-roo wuoldn't even exist. The solution to this may be buy support. Have dedicated people doing integration. Switch to ruby on rails. Switch to dot.net. Since this is a problem, I'm intrested in HOW people address this (java ee) specific concern.

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  • Design for future changes or solve the problem at hand.

    - by Naveen
    While writing the code or during design do you try to generalize the problem at the first instance itself or try to solve that very specific problem. I am asking this because, trying to generalize the problem tends to complicate the things (which may not be necessary) and on the otherhand it will be very difficult to extend the specific solution if there is a change in the requirement. I guess the solution is to find the middle path which is easier said than done. How do you tackle this type of problem ? If you start generalizing it at what point of time you know that this much of generalization is sufficient ?

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  • Ubuntu One API Java - how to use REST and AccessToken?

    - by Michael
    I am writing a java app in eclipse that backups data to several consumer-cloud-services encrypted and redundant. So far, I successfully implemented the authentication process, as it is described in the documentation. At this point, I do not know how to proceed. The next step would be implementing the auth with the stored AccessToken and afterwars implementing upload/download/listing functionality through the REST API. I think I have to store the String oauth.getSerialized(). How do I authenticate with this String afterwards? This does not work e.g.: AuthenticateResponse oauth = api.authenticate(serialized); api.setAuthorizer(new OAuthAuthorizer(oauth)); Can someone tell me please, how I can use the REST API with java? There is no explanation or link in the developers area as far as I saw. And btw, I wasted at least one hour trying to fix errors, because some needed libraries are listet after the example code. :/

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  • How to share my wireless connection to other wireless devices

    - by user89464
    I am aware that I can share my wired internet connection to other devices wirelessly, but what I need now is a little more complex. I am limited to one device over the wifi but would like my macbook to have internet as well. It's in another room so ethernet is not really an option. I really would like to share the wireless from my ubuntu (it's on more) to other wireless devices. After some light googling I can't find anything even remotely useful as they all involve an ethernet cable at some point. Has anyone here had any luck with anything similar? I am running 12.04 LTS just for reference and have a Belkin G wireless USB device. If anyone knows a possible procedure I can find out about the chipset etc. if needed. I understand there may be hardware limitations.

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  • Using RegEx's in Multi-Channel Funnels in Google Analytics

    - by Rob H
    For some reason, I can't get my multi-channel funnel which utilizes RegEx's in the path steps to function -- it keeps coming back with no data. There are a few variables which may be holding things up, but I can't figure out the origin of the problem, nor a solution. Here's the situation: The funnel is tracking conversions, defined as when a user completes 4 steps to signup Steps are not "required" Default URL is set to https://example.com There is a 302 redirect set up on our site that leads from http://example.com to https://example.com Within the funnel, steps switch from non-secure pages (unless browser is set to secure browsing), to secure pages once the user moves from the landing page to the second page of the sign-up process (account placeholder has been created) URL at that point contains the variable of publisher number within (but not at the end) the URL My RegEx's are all properly written as tested on rubular.com

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  • How to emulate Mode 13h in a modern 3D renderer?

    - by David Gouveia
    I was indulging in nostalgia and remembered the first game I created, which used Mode 13h. This mode was really simple to work with, since it was essentially just an array of bytes with an element for each pixel on the screen (using an indexed color scheme). So I thought it might be fun to create something nowadays under these restrictions, but on modern hardware. The API could be as simple as: public class Mode13h { public byte[] VideoMemory = new byte[320 * 200]; public Color[] Palette = new Color[256]; } Now I'm wondering what would be the best way to get this data on the screen, using something like XNA / DirectX / OpenGL. The only solution I could think of was to create a texture with the same size as the VideoMemory array, write the contents of VideoMemory to it every frame, then render that texture in a full screen quad with the correct aspect ratio and using point texture filtering for that retro look. Is there a better way?

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  • GPL'ing code of a third party?

    - by Mark
    I am facing the following dilemma at the moment. I am using code from a scientific paper in a commercial project. So basically I copied and pasted the code from the paper's pdf into my code editor and use it in my own code. The code in the paper does not have any copy restrictions or license(like the GPL) so I thought I would be ok using it in a commercial project. However, I have seen several gpl licensed open source projects that use the exact same code from the paper to the point of having the same variable names like in the paper. So what happened here is that a gpl license was put on a third parties non gpl'ed code. Are these open source projects in violation of the gpl or would I be in violation of the gpl because I use code which has been gpl'ed? My common sense tells me it is not allowed to gpl somebody elses non-gpl'ed (like in this case from the paper) code but I though I would ask anyway.

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  • 2d shapes in XNA 4.0?

    - by Lautaro
    Having some experience of XNA but none of 3D programming. I have an idea i want to realize but i have not decided to do it in 3d or 2d. Im not sure which one will be best in XNA. I want to have a shape like a blob that can reshape depending on input. The morphing does not need to be very advanced. It could be a circle (2d) or globe (3d) that just has one point that moves slightly in a random direction. In ASP.NET i have made this through the 2d Draw classes where i can make lines, circles, squares etc and then modify the points that makes them up. But it seems to me that XNA does not have classes for making 2d shapes (can i get this confirmed?). If it had, then this would be the quickest solution for me.

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  • Windows Phone 7 Developer Tools &ndash; January 2011 Update

    - by TechTwaddle
    Note: I am currently in the process of relocating my blog from http://www.geekswithblogs.net/techtwaddle to my new address at http://www.techtwaddle.net I suggest you point your feed readers to the new address as I slowly transition to my new shared-hosted, ad-free wordpress blog :) If you haven’t heard already, the Jan 2011 update of the windows phone 7 developer tools is out, er, in Feb. You can download the installation files from here, http://www.microsoft.com/downloads/en/details.aspx?FamilyID=49b9d0c5-6597-4313-912a-f0cca9c7d277 The performance increase with the new emulator is clearly noticeable and the first time deploy is real quick! The emulator image should also be a precursor to the windows phone 7 OS update that we’ve been waiting for ever. The emulator image includes copy-paste functionality which is enabled by default on all textboxes, password boxes and edit controls within web browser control, so existing apps get this feature for free. Go ahead and give the new tools a try. If you want to experiment more you might be interested in a unlocked emulator image, follow the link for more information. http://windowsphonehacker.com/latest_windows_phone_7_emulator_unlocked-02-05-11.php

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