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  • My C# program running as Windows Service is blocking Windows XP from hibernation

    - by sherpa
    I have Windows Service written in C#. It starts two threads, one is pooling a Web Service, second is waiting on a Monitor object for a new job to arrive. Besides that, the main thread acts as a WCF service host using NetNamedPipeBinding. It lets the client application to register a callback and then sends notifications back. The problem I have is that when this Windows Service is running, I cannot hibernate or Standby my computer which is running on Windows XP, SP3. When I set Windows to hibernate or standby, nothing happens. Then, at the moment when I go to Service Manager and stop the service, the system hibernation starts immediately. The service class extending the ServiceBase has properties like CanHandlePowerEvent, CanPauseAndContinue, etc. set to true... That didn't make any difference. The question is: what can be blocking the Hibernation/Standby from proceeding? What should I take care about to avoid it?

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Scala loop returns as Unit and compiler points to "for" syntax?

    - by DeLongey
    Seems like Unit is the theme of my troubles today. I'm porting a JSON deserializer that uses Gson and when it comes to this for loop: def deserialize(json:JsonElement, typeOfT:Type, context:JsonDeserializationContext) = { var eventData = new EventData(null, null) var jsonObject = json.getAsJsonObject for(entry <- jsonObject.entrySet()) { var key = entry.getKey() var element = entry.getValue() element if("previous_attributes".equals(key)) { var previousAttributes = new scala.collection.mutable.HashMap[String, Object]() populateMapFromJSONObject(previousAttributes, element.getAsJsonObject()) eventData.setPreviousAttributes(previousAttributes) eventData } else if ("object".equals(key)) { val `type` = element.getAsJsonObject().get("object").getAsString() var cl = objectMap.get(`type`).asInstanceOf[StripeObject] var `object` = abstractObject.retrieve(cl, key) eventData.setObject(`object`) eventData } } } The compiler spits out the error type mismatch; found : Unit required: com.stripe.EventData and it points to this line here: for(entry <- jsonObject.entrySet()) Questions Confirm that it is indeed the Gson method entrySet() appearing as unit? If not, what part of the code is creating the issue? I've set return types/values for eventData class methods Is there a workaround for the Gson Unit issue? Thanks!

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  • How to call superconstructor in a neat way

    - by sandis
    So here is my code: public MyClass (int y) { super(y,x,x); //some code } My problem is that in this case i want to generate a 'x' and sent to the super constructor. However the call to the superconstructor must be the first line in this constructor. Of course I could do something like this: int x; { x = generateX(); } But this feels ugly, and then the code will run no matter what constructor I use, which feels not so nice. Right now I am consider encapsulating my whole object in another object that only calculates x and then starts this object. Is this the best approach?

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  • Reflection PropertyInfo GetValue call errors out for Collection<> type property.

    - by Vinit Sankhe
    Hey Guys, I have a propertyInfo object and I try to do a GetValue using it. object source = mysourceObject //This object has a property "Prop1" of type Collection<>. var propInfo = source.GetType().GetProperty("Prop1"); var propValue = prop.GetValue(this, null); // do whatever with propValue // ... I get error at the GetValue() call as "Value cannot be null.\r\nParameter name: source" "Prop1" is a plain property declared as Collection. prop.PropertyType = {Name = "Collection1" FullName = "System.Collections.ObjectModel.Collection1[[Application1.DummyClass, Application1, Version=1.5.5.5834, Culture=neutral, PublicKeyToken=628b2ce865838339]]"} System.Type {System.RuntimeType}

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  • Store return value of function in reference C++

    - by Ruud v A
    Is it valid to store the return value of an object in a reference? class A { ... }; A myFunction() { A myObject; return A; } //myObject goes out of scope here void mySecondFunction() { A& mySecondObject = myFunction(); } Is it possible to do this in order to avoid copying myObject to mySecondObject? myObject is not needed anymore and should be exactly the same as mySecondObject so it would in theory be faster just to pass ownership of the object from one object to another. (This is also possible using boost shared pointer but that has the overhead of the shared pointer.) Thanks in advance.

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  • Export with VB to Excel and update file

    - by Filipe Costa
    Hello. This is the code that i have to export data to Excel. Dim oExcel As Object Dim oBook As Object Dim oSheet As Object oExcel = CreateObject("Excel.Application") oBook = oExcel.Workbooks.Add oSheet = oBook.Worksheets(1) oSheet.Range("A1").Value = "ID" oSheet.Range("B1").Value = " Nome" oSheet.Range("A1:B1").Font.Bold = True oSheet.Range("A2").Value = CStr(Request("ID")) oSheet.Range("B2").Value = "John" oBook.SaveAs("C:\Book1.xlsx") oExcel.Quit() I can create and save the excel file, but i can't update the contents. How can i do it? Thanks.

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  • Load a bitmap from file in RGB format (without alpha)

    - by Robert
    Hi, i simply want to load a .BMP file and get the Bitmap object in 24bit RGB format (or 32bit in RGB format). All methods I tried return a Bitmap/Image object with PixelFormat = Format32bppArgb. Even if of course BMPs don't have alpha. new Bitmap(System.Drawing.Image.FromFile(fileName, true)); new Bitmap(fileName); I currently solve the problem by copying the first object to another in memory bitmap at 24bit RBG. Is there a single method to do it? Thanks

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  • Temporarily disabled NSArrayController filterPredicate, or consult ManagedObjectContext?

    - by ndg
    I have an NSArrayController which is bound to a class in my Managed Object Context. During runtime the NSArrayController can have a number of different filter predicates applied. At certain intervals, I want to iterate through my NSArrayController's contents regardless of the filter predicate applied to it. To do this, I set the filterPredicate to nil and then reinstate it after having iterated through my array. This seems to work, but I'm wondering if it's best practice? Should I instead be polling my Managed Object Context manually? NSPredicate *predicate = nil; predicate = [myArrayController filterPredicate]; [myArrayController setFilterPredicate:nil]; for(MyManagedObject *object in [myArrayController arrangedObjects]) { // ... } [myArrayController setFilterPredicate:predicate];

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  • How to override inner class methods if the inner class is defined as a property of the top class

    - by Maddy
    I have a code snippet like this class A(object): class b: def print_hello(self): print "Hello world" b = property(b) And I want to override the inner class b (please dont worry about the lowercase name) behaviour. Say, I want to add a new method or I want to change an existing method, like: class C(A): class b(A.b): def print_hello(self): print "Inner Class: Hello world" b = property(b) Now if I create C's object as c = C(), and call c.b I get TypeError: 'property' object is not callable error. How would I get pass this and call print_hello of the extended inner class? Disclaimer: I dont want to change the code for A class.

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  • How to create real-life robots?

    - by Click Upvote
    Even before I learnt programming I've been fascinated with how robots could work. Now I know how the underlying programming instructions would be written, but what I don't understand is how those intructions are followed by the robot. For example, if I wrote this code: object=Robot.ScanSurroundings(300,400); if (Objects.isEatable(object)) { Robot.moveLeftArm(300,400); Robot.pickObject(object); } How would this program be followed by the CPU in a way that would make the robot do the physical action of looking to the left, moving his arm, and such? Is it done primarily in binary language/ASM? Lastly, where would i go if I wanted to learn how to create a robot?

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  • Problem with Silverlight/wpf in scrolling html div.

    - by Mat
    Hi all, I have a Silverlight object sitting at the bottom of a scrollable div. This object is submitted to a wcf backend via a javascript button. The problem is, as the silverlight is at the bottom of the scrollable div it is not viewable until you have scrolled down. This is generating an error when the javascript button is clicked ( if i havent scrolled down ) awfully strange, or am i just an idiot :/ if i scroll down so the silverlight object, so it is in view it submits just fine. The error i got is an alert type error which says : The parameter value must be greater than zero. Parameter name: pixelWidth This seems to be returned from the wcf service. What could cause this? Can anyone help me rectify. Kind regards Mat.

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  • Why do people still use C these days? [closed]

    - by Joshua
    C++ is clearly a far superior language than C, since it has many features that C lacks (although, C++'s object model isn't as ideal as say C#'s). With the coming off the new C++0x standard, why hasn't C been phased out to obscurity? C++ has been around for so long, since the '80s. The Linux kernel has already been ported to C++ with negligible performance differences. I believe, with no evidence, that larger program structures benefit in performance if written in C++ than in C, if only because of object interaction. Don't get me started on "objects-in-C!" libraries, which are all a terrible hack. (Not that C++'s object model is the most ideal, but it is almost up to snuff with C# using common ad-hoc techniques.)

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  • javascript image toggling

    - by Sunil Ramu
    I have a tree view which has a folder icon by default and once clicked it has to be changed to a checkbox icon. And further on clicking the checkbox icon should display a folder icon. Sample Code, Server side : c# htmlSb.AppendFormat(" {0}", emptyContent); JS code var Test= new Object(); Test.Controls=new Object(); Test.Controls.TreeView = new Object(); **Test.Controls.TreeView.SelectNode = function (TreeId, nodeLabel) { $("#" + TreeId + " li span, ul li span").css("background-color", "transparent"); nodeLabel.style.backgroundColor = "white"; nodeLabel.style.background = "url(../images/selected.gif) 0 0 no-repeat"; }** The other Image : if (nodeLabel.style.background = "url(../images/folderclosed.gif) 0 0 no-repeat") I need to toggle between "selected.gif" and "folderclosed.gif" images. If one is clicked the other should display. and vice versa. Please help.

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  • When a template is rendered in template tag code, MEDIA_URL is not in context

    - by culebrón
    I want to use a template for 2 template tags. In the template, I used {{ MEDIA_URL }} and discovered that MEDIA_URL is not in context as expected. Had to use get_config and pass it manually. Why is the setting not in context, how else can I put it there, or maybe there's a better way that a template tag? (include, etc?) from django.template import Library from apps.annoying.functions import get_config from django.template.loader import render_to_string register = Library() @register.simple_tag def next_in_gallery(photo, gallery): next = photo.get_next_in_gallery(gallery) return make_arrow('right', next) @register.simple_tag def previous_in_gallery(photo, gallery): prev = photo.get_previous_in_gallery(gallery) return make_arrow('left', prev) def make_arrow(direction, object): return render_to_string('myapp/arrow.html', {'direction': direction, 'object': object, 'MEDIA_URL': get_config('MEDIA_URL', '')})

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  • How created method with signature as List

    - by London
    Hi all, I'm very new to Java programming language so this is probably dumb question but I have to ask it because I can't figure it out on my own. Here is the deal. I want to create method which extracts certain object type from a list. So the method should receive List as argument, meaning list should contain either Object1 or Object2. I've tried like this : public Object1 extractObject(List<?>){ //some pseudo-code ... loop trough list and check if list item is instance of object one return that instance } The problem with declaring method with List<?> as method argument is that I receive compilation error from eclipse Syntax error on token ">", VariableDeclaratorId expected after this token. How do I set the method signature properly to accept object types either Object1 or Object2 ? Thank you

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  • Interesting AS3 hash situation. Is it really using strict equality as the documentation says?

    - by Triynko
    AS3 Code: import flash.utils.Dictionary; var num1:Number = Number.NaN; var num2:Number = Math.sqrt(-1); var dic:Dictionary = new Dictionary( true ); trace(num1); //NaN trace(num2); //NaN dic[num1] = "A"; trace( num1 == num2 ); //false trace( num1 === num2 ); //false trace( dic[num1] ); //A trace( dic[num2] ); //A Concerning the key comparison method... "The Dictionary class lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison. When an object is used as a key, the object's identity is used to look up the object, and not the value returned from calling toString() on it." If Dictionary uses strict equality, as the documentation states, then how is it that num1 === num2 is false, and yet dic[num1] resolves to the same hash slot as dic[num2]?

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  • Catch access to undefined property in JavaScript

    - by avri
    The Spider-Monkey JavaScript engine implements the noSuchMethod callback function for JavaScript Objects. This function is called whenever JavaScript tries to execute an undefined method of an Object. I would like to set a callback function to an Object that will be called whenever an undefined property in the Object is accessed or assigned to. I haven't found a noSuchProperty function implemented for JavaScript Objects and I am curios if there is any workaround that will achieve the same result. Consider the following code: var a = {}; a.__defineGetter__("bla", function(){alert(1);return 2;}); alert(a.bla); It is equivalent to [alert(1);alert(2)] - even though a.bla is undefined. I would like to achieve the same result but to unknown properties (i.e. without knowing in advance that a."bla" will be the property accessed)

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  • Adding Colours (Colors) Together like Paint (Blue + Yellow = Green, etc)

    - by glenstorey
    I'm making an iOS game using cocos2d libraries. Lets say you have two objects that have two separate colours - defined in RGB as Blue: 0,0,255 Yellow: 255,255,0 I want to add blue and yellow to make green. To over complicate things, let's say that the Blue object is bigger than the Yellow object (for the sake of argument let's say that the ratio is 2:1), I'm adding twice as much blue as yellow - how to I calculate this new (light green) colour correctly. I understand LAB * Color Space is useful for this sort of 'natural colour' kind of thing, but I'm not sure how to use it - especially in the context of a cocos2d object which (AFAIK) is limited to using RGB in its colour schemes. I'd really appreciate practical help on how to implement this. Thanks heaps!

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  • Is there anyone out there that codes like me?

    - by Jacob Relkin
    Hi, Some people have told me that my coding style is a lot different than theirs. I think I am somewhat neurotic when it comes to spacing and indenting though. Here's a snippet to show you what I mean: - ( void ) applicationDidFinishLaunching: ( UIApplication *) application { SomeObject *object = [ [ SomeObject alloc ] init ]; int x = 100 / 5; object.someInstanceVariable = ( ( 4 * x ) + rand() ); [ object someMethod ]; } Notice how I space out all of my brackets/parentheses, start curly braces on the same line, "my code has room to breathe", so to speak. So my questions are a) is this normal and b) What's your coding style?

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  • How does the " is " operator work internally

    - by JDMX
    I want to compare the type of an object to a type to see if they are the same. I do not have the object, just the type of the object. I can do type1 == type2 and get general equality I can have a recursive loop where I repeat the above step for type1.BaseType until the BaseType is null. I can do type1.GetInterface( type2.FullName ) != null to check if type2 is an interface of type1 If I put it all together, I get if ( type2.IsInterface ) return type1.GetInterface( type2.FullName ) != null; while ( type1 != null ) { if ( type1 == type2 ) return true; type1 = type1.BaseType; } return false; Is that all the is keyword is. I cannot find the right keyword to plug into the Reflector search to find the function and a google search on "is" was not really helpful

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  • Why does jQuery do this in its constructor function implementation?

    - by mattcodes
    If we look at the latest jQuery source at http://code.jquery.com/jquery-latest.js we see the following: var jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context ); } My understanding of the new keyword in Javascript is essentially JavaScript passes the function an empty object {} and the function sets stuff on it via this.blah. Also from my understanding new differs from .call/.apply etc.. in that the return object also has the prototype set to that of the function. So the return value should have a prototype that the same as jQuery.prototype.init.prototype (or jQuery.fn.init.prototype). However from what I see its prototype is set to jQuery.prototype thus all the commands available to work on the set. Why is this? What am I missing in my understanding?

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  • How to filter entities by their parents in ManyToOne side in Google App Engine

    - by palto
    I use Google App Engine. When I try to do a JPA query like this: "SELECT p FROM Participant p WHERE p.party.id = :partyKey AND p.name=:participantName" I get the following error Caused by: org.datanucleus.store.appengine.FatalNucleusUserException: SELECT FROM Participant p WHERE p.party.id = :partyKey AND p.name=:participantName: Can only reference properties of a sub-object if the sub-object is embedded. I gave the key of the Party object as a parameter to the "partyKey" named parameter. The model is like this: Party has multiple Participants. I want to query a participant based on the party and the name of the participant. I just can't figure out how to filter using the party. What options do I have?

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  • Recursively listing, and storing, directory contents

    - by enchilada
    I know how to recursively list directory contents. I will be using Snow Leopard's enumeratorAtURL:includingPropertiesForKeys:options:errorHandler: method to do this. However I want to store my findings into a object hierarchy (of, say, objects of a custom FileOrDirectory class that has isLeaf, children, and count attributes). I need to pre-load the directory and file structure into such a object hierarchy, in order to do whatever I want with NSTreeController and whatnot. I guess the trickiest thing here is to get the children attribute correct in the object hierarchy. Any ideas?

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  • Django admin page dropdowns

    - by zen
    I am building a high school team application using Django. Here is my working models file: class Directory(models.Model): school = models.CharField(max_length=60) website = models.URLField() district = models.SmallIntegerField() conference = models.ForeignKey(Conference) class Conference(models.Model): conference_name = models.CharField(max_length=50) url = models.URLField() class Meta: ordering = ['conference_name'] When I open my admin pages and go to edit a school's conference the drop down looks like this: <select> <option value="1">Conference Object</option> <option value="2">Conference Object</option> <select> How do I replace "Conference Object" with the conference_name?

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