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  • OEM sound card with no drivers or support

    - by randy
    I thought my sound card was going out so I bought a sound card online. Everything seemed to work ok, I do have sound. But after a few months, I noticed the extra software that downloaded with the sound card drivers didn't work. I ended up contacting creative and after a month of e-mail support, they asked for the serial number and/or model number. Their reply back was I had purchased an OEM sound card and they could not provide support for that, and informed me that that is why their drivers and software didn't work. They informed me that I had to contact the company that distributed the sound card and install their software. Is there anything I can do to find out who distributed this sound card, or is there anything I can do to get other features to work? I have 4 speakers and a sub but only 2 speakers produce sound. The only control I have is the volume. Creative's driver update program will find my sound card, download updates and even added software, but if I try to click on a downloaded program like Creative's Toolbox or Media Center, I get an error that it cannot find the devise. That is why I contacted creative in the first place. EDIT Thanks for the responses everyone. Here's an update. I thought I'd go thru my old computer stuff for my classes at school. I have a lot of old stuff saved, boxes and cables and stuff. I found the box the sound card came in. It looks like a box you'd buy at the store, like Best Buy or CompUSA. I worked with creative for such a long time, it went past the point of being able to return it to the junk online store this shipped from. The box did have an install CD, so I thought I'd start over to reinstall the drivers and software that shipped with the card. I noticed that the install would uninstall a program, then reinstall it. so I thought things were working out. But no good. Everything still works but the programs were still bad. I'd get an error trying to load them - not found. I'll look on the card the next time I get a chance and see if I can spot any kind of name on it.

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  • Problem in the Windows boot screen

    - by Velmrugan
    Hi, Once i had kept a supervisor password to my windows boot screen, but now i forgot that password, Now i am unable to access the boot menu since its asking the password, all menu options are disabled. Is it possible to remove that password and can i get the boot menu default settings back? I had tried to change the jumper settings too, but the problem hasn't been solved. Processor: Intel Pentium dual core (2) OS : XP Thanks in Advance,

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  • Does this video card support sound?

    - by Macros
    Probably a rookie question but here goes...I am looking to buy a new video card for a few year old PC which will be used as a media centre. The card I am looking at is this one http://www.ebuyer.com/product/173708, with the main aim being to play blu-ray films. In the product description it states that the card has 7.1 audio channel support, does this mean it will play the sound from the blu-ray through the HDMI, or do I need a separate sound card?

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  • Java app makes screen display unresponsive after 10 minutes of user idle time

    - by Ross
    I've written a Java app that allows users to script mouse/keyboard input (JMacro, link not important, only for the curious). I personally use the application to automate character actions in an online game overnight while I sleep. Unfortunately, I keep coming back to the computer in the morning to find it unresponsive. Upon further testing, I'm finding that my application causes the computer to become unresponsive after about 10 minutes of user idle time (even if the application itself it simulating user activity). I can't seem to pin-point the issue, so I'm hoping somebody else might have a suggestion of where to look or what might be causing the issue. The relevant symptoms and characteristics: Unresponsiveness occurs after user is idle for 10 minutes User can still move the mouse pointer around the screen Everything but the mouse appears frozen... mouse clicks have no effect and no applications update their displays, including the Windows 7 desktop I left the task manager up along the with the app overnight so I could see the last task manager image before the screen freezes... the Java app is at normal CPU/Memory usage and total CPU usage is only ~1% After moving the mouse (in other words, the user comes back from being idle), the screen image starts updating again within 30 minutes (this is very hit and miss... sometimes 10 minutes, sometimes no results after two hours) User can CTRL-ALT-DEL to get to Windows 7's CTRL-ALT-DEL screen (after a 30 second pause). User is still able to move mouse pointer, but clicking any of the button options causes the screen to appear to freeze again On some very rare occasions, the system never freezes, and I come back to it in the morning with full responsiveness The Java app automatically stops input scripting in the middle of the night, so Windows 7 detects "real" idleness and turns the monitors into Standby mode... which they successfully come out of upon manually moving the mouse in the morning when I wake up, even though the desktop display still appears frozen Given the symptoms and characteristics of the issue, it's as if the Java app is causing the desktop display of the logged in user to stop updating, including any running applications. Programming concepts and Java packages used: Multi-threading Standard out and err are rerouted to a javax.swing.JTextArea The application uses a Swing GUI awt.Robot (very heavily used) awt.PointerInfo awt.MouseInfo System Specs: Windows 7 Professional Java 1.6.0 u17 In conclusion, I should stress that I'm not looking for any specific solutions, as I'm not asking a very specific question. I'm just wondering if anybody has run into a similar problem when using the Java libraries that I'm using. I would also gladly appreciate any suggestions for things to try to attempt to further pinpoint what is causing my problem. Thanks! Ross PS, I'll post an update/answer if I manage to stumble across anything else while I continue to debug this.

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  • proper fill an image larger than screen

    - by madcat
    what I wanted to achieve here is simply fit the image width to the screen on both orientations and use UIScrollView to just allow scroll vertically to see the whole image. both viewController and view are created pragmatically. the image loaded is larger than screen on both width and height. here is the related code in my viewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)loadView { UIScreen *screen = [UIScreen mainScreen]; CGRect rect = [screen applicationFrame]; self.view = [[UIView alloc] initWithFrame:rect]; self.view.contentMode = UIViewContentModeScaleAspectFill; self.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; UIImage *img=[[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]]; UIImageView *imgView =[[UIImageView alloc] initWithImage:img]; [img release]; imgView.contentMode = UIViewContentModeScaleAspectFill; imgView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:imgView]; [imgView release]; } tried all combinations for both contentMode above, did not give me correct result. the most close I am getting now: I manually resize imgView in loadView, portrait mode would display correctly since app always starts with portrait mode, but in landscape mode, the width fits correctly, but image is centered vertically rather than top aligned. if I add the imgView to a scrollView, in landscape mode it looks like contentSize is not set to full image size. but when I scroll bounce I can see the image is there in full size. question: why I need to resize it manually? in landscape mode how and where I can 'move' the imgView, so imgView.frame.origin is (0,0) and works correctly with a scroll view? Thanks! UPDATE: I added: imgView.clipsToBounds = YES; and find out in landscape mode the image bounds is smaller than screen in height. so the question becomes how to have the image view keeps original ratio (thus shows the full image always) when rotated to landscape? do I need to manually resize it after rotation again?

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  • Microsoft Remote Desktop Services - Android

    - by Matt Rogers
    We have recently started testing Remote Desktop Services. We have deployed the environment using the latest server, Windows Server 2012 R2. We have deployed the Web Access Roles, RD Gateway, Connection Broker Virtualization Host and Session Host. We are running both, Virtual machine-based and Session-based deployments. All of these are working as expected internally and externally when using a Windows workstation as the RDS client, however, the Android client is unable to launch applications. Once you install the app from Google Play you are given a screen to add Remote Resources. After entering the appropriate URL, username and password we see the applications that have been published. Unfortunately, when we attempt to launch an app we get the following error: Connection Error Host not found. Please provide the fully-qualified name or the IP address of the host. We have already entered this information otherwise I don't believe we would be able to see the published applications. I think the error is related to the certificate and how it is being used to connect to the applications. Since this is in our lab environment we have not configured a valid external certificate on the servers and the trusted certificate that is installed on the android tablet points to our internal server / domain name. What I would like to know: Has anyone configured RDS Web Access on Server 2012 R2 and attempted to externally connect an Android or iOS device using the Microsoft supported Remote Desktop client. Are others experiencing the same problem we are? Were you able to resolve the issue? Was it related to the external cert / host name?

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  • How to automatically resize an EditText widget (with some attributes) in a TableLayout

    - by steff
    Hi everyone, I have a layout issue. What I do is this: create TableLayout in xml with zero children: <TableLayout android:id="@+id/t_layout_contents" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/l_layout_tags" android:stretchColumns="1" android:paddingLeft="5dip" android:paddingRight="5dip" /> Insert first row programmatically in onCreate(): tLayoutContents = (TableLayout)findViewById(R.id.t_layout_contents); NoteElement nr_1 = new NoteElement(this); tLayoutContents.addView(nr_1); Class "NoteElement" extends TableRow. The 1st row just consists of a blank ImageView as a placeholder and an EditText to enter text. NoteElement's constructor looks like this: public NoteElement(Context c) { super(c); this.context = c; defaultText = c.getResources().getString(R.string.create_note_help_text); imageView = new ImageView(context); imageView.setImageResource(android.R.color.transparent); LayoutParams params = new LayoutParams(0); imageView.setLayoutParams(params); addView(imageView); addView(addTextField()); } Method addTextField() specifies the attributes for the EditText widget: private EditText addTextField() { editText = new EditText(context); editText.setImeOptions(EditorInfo.IME_ACTION_DONE); editText.setMinLines(4); editText.setRawInputType(InputType.TYPE_TEXT_FLAG_MULTI_LINE); editText.setHint(R.string.create_note_et_blank_text); editText.setAutoLinkMask(Linkify.ALL); editText.setPadding(5, 0, 0, 0); editText.setGravity(Gravity.TOP); editText.setVerticalScrollBarEnabled(true); LayoutParams params = new LayoutParams(1); editText.setLayoutParams(params); return editText; } So far, so good. But my problem occurs as soon as the available space for the chars is depleted. The EditText does not resize itself but switches to a single line EditText. I am desperatly looking for a way in which the EditText resizes itself in its height dynamically, being dependant on the inserted text length. Does anyone have a hint on this? Thanks & regards, steff

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  • openGL ES - change the render mode from RENDERMODE_WHEN_DIRTY to RENDERMODE_CONTINUOUSLY on touch

    - by Sid
    i want to change the rendermode from RENDERMODE_WHEN_DIRTY to RENDERMODE_CONTINUOUSLY when i touch the screen. WHAT i Need : Initially the object should be stationary. after touching the screen, it should move automatically. The motion of my object is a projectile motion ans it is working fine. what i get : Force close and a NULL pointer exception. My code : public class BallThrowGLSurfaceView extends GLSurfaceView{ MyRender _renderObj; Context context; GLSurfaceView glView; public BallThrowGLSurfaceView(Context context) { super(context); // TODO Auto-generated constructor stub _renderObj = new MyRender(context); this.setRenderer(_renderObj); this.setRenderMode(RENDERMODE_WHEN_DIRTY); this.requestFocus(); this.setFocusableInTouchMode(true); glView = new GLSurfaceView(context.getApplicationContext()); } @Override public boolean onTouchEvent(MotionEvent event) { // TODO Auto-generated method stub if (event != null) { if (event.getAction() == MotionEvent.ACTION_DOWN) { if (_renderObj != null) { Log.i("renderObj", _renderObj + "lll"); // Ensure we call switchMode() on the OpenGL thread. // queueEvent() is a method of GLSurfaceView that will do this for us. queueEvent(new Runnable() { public void run() { glView.setRenderMode(RENDERMODE_CONTINUOUSLY); } }); return true; } } } return super.onTouchEvent(event); } } PS : i know that i am making some silly mistakes in this, but cannot figure out what it really is.

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  • Change Acer Aspire one D250 resolution

    - by Siim K
    Hi, Is there any way to choose something other than than 1024x600 or 800x600 resolution on a Acer Aspire One D250 netbook (Windows 7 Starter). A program we use needs at least 1024x768 but it's not available under Screen resolution (some UI elements of said program are otherwise hidden "below" the visible screenspace and unfortunately the app window is not resizable) On a D250 with Windows XP it was possible to go to Advanced settins - Monitor and uncheck "Hide modes that this monitor cannot display". Then I was able to select the desired resolution and scroll up and down the screen with the mouse. In Windows 7 this "Hide modes..." checkbox is gray and not clickable :( Thanks

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  • What does 1080p mean in laptop resolution?

    - by Brian
    Dell is selling a laptop (Studio 15) where the options for screen resolution are 720p, 900p, and 1080p. What do they mean? I've found a Wikipedia entry that lists the old confusing (UXGA, WUXGA, &c) names and seems to indicate that 1080p might be 1920x1080. It has no information on 900p or 720p. Really, it was bad enough with the WUXGA style descriptions. I think vendors should tell you what they're selling. If you know what the screen resolutions are, I'd appreciate hearing it here.

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  • Android OpenGL ES 2 framebuffer not working properly

    - by user16547
    I'm trying to understand how framebuffers work. In order to achieve that, I want to draw a very basic triangle to a framebuffer texture and then draw the resulting texture to a quad on the default framebuffer. However, I only get a fraction of the triangle like below. LE: The triangle's coordinates should be (1) -0.5f, -0.5f, 0 (2) 0.5f, -0.5f, 0 (3) 0, 0.5f, 0 Here's the code to render: @Override public void onDrawFrame(GL10 gl) { renderNormalStuff(); renderFramebufferTexture(); } protected void renderNormalStuff() { GLES20.glViewport(0, 0, texWidth, texHeight); GLUtils.updateProjectionMatrix(mProjectionMatrix, texWidth, texHeight); GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo[0]); GLES20.glUseProgram(mProgram); GLES20.glClearColor(.5f, .5f, .5f, 1); GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); Matrix.setIdentityM(mModelMatrix, 0); Matrix.multiplyMM(mMVPMatrix, 0, mViewMatrix, 0, mModelMatrix, 0); Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mMVPMatrix, 0); GLES20.glUniformMatrix4fv(u_MVPMatrix, 1, false, mMVPMatrix, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo[0]); GLES20.glVertexAttribPointer(a_Position, 3, GLES20.GL_FLOAT, false, 12, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo[1]); GLES20.glVertexAttribPointer(a_Color, 4, GLES20.GL_FLOAT, false, 16, 0); GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, ibo[0]); GLES20.glDrawElements(GLES20.GL_TRIANGLES, indexBuffer.capacity(), GLES20.GL_UNSIGNED_BYTE, 0); GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0); GLES20.glUseProgram(0); } private void renderFramebufferTexture() { GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0); GLES20.glUseProgram(fboProgram); GLES20.glClearColor(.0f, .5f, .25f, 1); GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT); GLES20.glViewport(0, 0, width, height); GLUtils.updateProjectionMatrix(mProjectionMatrix, width, height); Matrix.setIdentityM(mModelMatrix, 0); Matrix.multiplyMM(mMVPMatrix, 0, mViewMatrix, 0, mModelMatrix, 0); Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mMVPMatrix, 0); GLES20.glUniformMatrix4fv(fbo_u_MVPMatrix, 1, false, mMVPMatrix, 0); //draw the texture GLES20.glActiveTexture(GLES20.GL_TEXTURE0); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texture[0]); GLES20.glUniform1i(fbo_u_Texture, 0); GLUtils.sendBufferData(fbo_a_Position, 3, quadPositionBuffer); GLUtils.sendBufferData(fbo_a_TexCoordinate, 2, quadTexCoordinate); GLES20.glDrawElements(GLES20.GL_TRIANGLES, quadIndexBuffer.capacity(), GLES20.GL_UNSIGNED_BYTE, quadIndexBuffer); GLES20.glUseProgram(0); }

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  • Google appengine authentication on iPhone web app on the home screen

    - by Rakesh Pai
    I'm using Google appengine for developing an web application that is meant to be used on both the browser and iphone. I have purchased a domain name for this application, so that I have a pretty URL. I've used the User API for authentication. This works just fine on desktop browsers and iPhone Safari. The user could add the application to the home screen (by tapping the "+" at the bottom toolbar). However when that's done, it seems like the cookies set by Google are not in affect within this "application", and the user is effectively logged out. To make matters worse, when the user clicks on the login link (as generated by GAE), the app closes and opens safari to complete the login. Since the session is apparently not shared between the two, the login process is futile, and the "home-screen" version of the app continues to be logged out. It seems that the cookies are not shared between a "home-screen" app and Safari. It also seems that the "home-screen" app will only work within it's own domain, and any redirect to any other domain will open Safari. Any idea how I can go about fixing this?

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  • Inexpensive Remote Assistance software?

    - by Jess
    Any recommendations for Remote Assistance software that does not require firewall modification for clients? To assist client with software problems and perform training, we currently use a tool called Remote Helpdesk to connect to their computers and guide them through the process. This tool was pretty cheap (~$400 onetime for 3 support staff), and worked great - the client's PC actually initiates the connection to us, so there's never any firewall issues (vs. Remote Desktop, VNC software, or many other similar tools). Unfortunately, the product doesn't work well with 64-bit O/S's and Vista in general (slows down by a factor of 10 or so). I am looking for alternatives that provide the same reverse connection capabilities to avoid firewall issues. The only solution I've found is WebEx's Remote Support, which is WAY too expensive ($449/month for us). Thanks for all the assistance!

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  • What have my fellow Delphi programmers done to make Eclipse/Java more like Delphi?

    - by Robert Oschler
    I am a veteran Delphi programmer working on my first real Android app. I am using Eclipse and Java as my development environment. The thing I miss the most of course is Delphi's VCL components and the associated IDE tools for design-time editing and code creation. Fortunately I am finding Eclipse to be one hell of an IDE with it's lush context sensitive help, deep auto-complete and code wizard facilities, and other niceties. This is a huge double treat since it is free. However, here is an example of something in the Eclipse/Java environment that will give a Delphi programmer pause. I will use the simple case of adding an "on-click" code stub for an OK button. DELPHI Drop button on a form Double-click button on form and fill in the code that will fire when the button is clicked ECLIPSE Drop button on layout in the graphical XML file editor Add the View.OnClickListener interface to the containing class's "implements" list if not there already. (Command+1 on Macs, Ctrl + 1 on PCs I believe). Use Eclipse to automatically add the code stub for unimplemented methods needed to support the View.OnClickListener interface, thus creating the event handler function stub. Find the stub and fill it in. However, if you have more than one possible click event source then you will need to inspect the View parameter to see which View element triggered the OnClick() event, thus requiring a case statement to handle multiple click event sources. NOTE: I am relatively new to Eclipse/Java so if there is a much easier way of doing this please let me know. Now that work flow isn't all that terrible, but again, that's just the simplest of use cases. Ratchet up the amount of extra work and thinking for a more complex component (aka widget) and the large number of properties/events it might have. It won't be long before you miss dearly the Delphi intelligent property editor and other designers. Eclipse tries to cover this ground by having an extensive list of properties in the menu that pops up when you right-click over a component/widget in the XML graphical layout editor. That's a huge and welcome assist but it's just not even close to the convenience of the Delphi IDE. Let me be very clear. I absolutely am not ranting nor do I want to start a Delphi vs. Java ideology discussion. Android/Eclipse/Java is what it is and there is a lot that impresses me. What I want to know is what other Delphi programmers that made the switch to the Eclipse/Java IDE have done to make things more Delphi like, and not just to make component/widget event code creation easier but any programming task. For example: Clever tips/tricks Eclipse plugins you found other ideas? Any great blog posts or web resources on the topic are appreciated too. -- roschler

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  • How to modify PATH variable for X11 during log-in?

    - by user1028435
    I originally posted this over at StackOverflow, but someone said it might fit better here. Original question is here: http://stackoverflow.com/questions/10096327/overwriting-print-screen-actions-in-linux-without-administrative-rights. Decided to revise my question, based on what I learned there: Essentially, my problem is that I am working on some lab computers (read: no administrative rights) that, if I log in, I need to change the PATH variable as X11 starts. The reason is that I need to change the PATH variable at this time, as opposed to later, is that the Print Screen command seems to "bind" during login (forgive my bad explanation of this). You can see in the work-around I listed in the previous question, that I can make it work by starting a new X, but I was wondering if it is possible to change upon login. If this seems a poor explanation, you can check out the original link for my context and reasoning behind what I'm doing. Any ideas? Details about Distribution: cat /etc/redhat-release tells me: Red Hat Enterprise Linux Client release 5.8 (Tikanga)

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  • Android vs. iPhone: Google Hires Tim Bray

    <b>Linux Planet:</b> ""The iPhone vision of the mobile Internet&#8217;s future omits controversy, sex, and freedom, but includes strict limits on who can know what and who can say what," he wrote. "It's a sterile, Disney-fied walled garden surrounded by sharp-toothed lawyers.""

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  • Screenshot shows black area with dual monitors on Ubuntu

    - by Hollister
    When using the built-in window screenshot function on Ubuntu (alt-printscreen) with dual monitors, a black rectangle covers about the top third of the captured window (or that area is not captured). When capturing the entire screen (printscreen), the left monitor shows the same size rectangle, but it doesn't cover the window, but pushes it down. It's as if the capture is using the smaller monitor's dimensions, and is not aware of the larger monitor. Here are the images: Window capture: http://moby.to/8d69hp Screen capture: http://moby.to/v99gqs When using the command line, I get this error: $ gnome-screenshot --window (gnome-screenshot:8522): GdkPixbuf-CRITICAL **: gdk_pixbuf_composite: assertion `dest_y >= 0 && dest_y + dest_height <= dest->height' failed System info: Ubuntu 10.04.2 LTS (Lucid) Linux 2.6.32-32-generic Left monitor (laptop) 1280x800 Right monitor (external) 1920x1080 Is there a way to get this to work? Edit: this does not happen with one monitor or when the monitors are mirrored.

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  • Why AdMob&#8217;s reported iPhone and Android market shares are inflated

    AdMob, the mobile advertiser that was bought by Google some months ago, has released its latest market share figures for the mobile browsers.Their main findings have already been discussed extensively: Smartphones are on the rise; 48% versus 35% last month. Feature phones are falling quickly; 58% to 35%. Still, the absolute number of feature phones rose by 31%, which means that the market as a whole is growing rapidly.The AdMob report, however, is not about browser market share but about ad impressions....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Android: How to get a custom view to redraw partially?

    - by Peterdk
    I have a custom view that fills my entire screen. (A piano keyboard) When a user touches the key, it would cause a invalidate() to be called and the whole keyboard gets redrawn to show the new state with a touched key. Currently the view is very simple, but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought, let's look into partial redrawing. Now I call invalidate(Rect dirty) with the correct dirty region. I set my onDraw(Canvas canvas) method to only draw the keys in the dirty region if I do indeed want a partial redraw. This results in those keys being drawn, but the rest of the keyboard is totally black/not drawn at all. Am I wrong in expecting that calling invalidate(Rect dirty) would "cache" the current canvas, and only "allows" drawing in the dirty region? Is there any way I can achieve what I want? (A way to "cache" the canvas and only redraw the dirty area?"

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