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  • Saving highscores coupled to a facebook account

    - by Eiko
    I want to offer a "highscore" list for friends in my app (at this point iPhone/iPad), so that if the user connected to facebook, he will get a list with his/her friends scores. Connecting is easy, retrieving friends is easy, but figuring out the best way to store the scores is not. As it seems I need to the store the scores on my own server server, no big deal. But what is considered a reasonable safe way to transfer the data? When communicating with facebook, authentication is clear - but communicating with my server basically anyone could post scores for another user if I send user id and score. Obfuscation might help a bit, but is there any better way to make sure that the data comes from the fb-logged-in person? Scores can also go down, so changing scores for other persons won't necessary help them. Thanks :)

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  • Symbols taking very, very long time to load when hosting ASP.NET app in IIS

    - by joshcomley
    Hi, I'm hosting my project using IIS, running from Visual Studio. Whenever I recompile, on the first run it takes several minutes (on a not awful machine) to load all the symbols. Please see http://joshz.com/so/symbols.html for a list of the symbols that are loaded. At the bottom there is a ThreadAbortException, I'm not sure if this is playing a role. Any advice would be greatly appreciated; it's slowing my day down enormously! As a note: the project has never run quickly since I joined the company and started working with it.

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  • Suggestions on implementing an iPad magazine app

    - by alku83
    I've been tasked with creating a magazine style app for iPad. Ideally it would look a little something like the Zinio app: http://www.zinio.com/ipad/ . This app is effectively a shell, allowing you to sample magazines (eg. read the first few pages) and select them for download. The magazines appear to have some sort of overlay, allowing you to interact with some things (eg. tap to watch a video). A few questions that come to mind: How would I go about delivering content to the user? In-app purchases aren't really an option, as some content will need to be delivered for free. Is it possible to download a package and make this available within the application? What format would be suitable for displaying the magazine? Sequential images, PDF, ebook? I'll need to have some form of interactivity. I guess I could have some form of lookup table, which would include information such as if the user taps on this page, within these coordinates, then launch this item. Anyone dealt with any similar issues?

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  • Background problem on UITableView

    - by f0rz
    Hi ! I have come to a problem, wich I have no idea how to solve. Can anyone think outside the box and point me to right directions? I would be very thankfull ! The problem. I have a UITableView containing a first row wich is always the same (a empty row with repeating background) Next rows are bounch of dynamic data rows. I have set the yellow background on my UITableView in IBuilder, My cells (except first row) have white background with code: UIView* backgroundView = [ [ [ UIView alloc ] initWithFrame:CGRectZero ] autorelease ]; backgroundView.backgroundColor = [UIColor colorWithRed: 0.96078431372549 green: 0.96078431372549 blue: 0.96078431372549 alpha: 1.0]; cell.backgroundView = backgroundView; for ( UIView* view in cell.contentView.subviews ) { view.backgroundColor = [ UIColor clearColor ]; } The example yellow background, I only want to be showed at the top. As u see img example below. The thing is I dont want to have yellow background under the last datarow, I want to contain same white color I have on the cells. This should be white as the cells. Not yellow. Thank u for your time. Regards

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  • Which audio playback technology do I need for this?

    - by mystify
    I have trouble choosing the right audio playback technology. There's a ton of technologies to use on the iPhone, it's so confusing. What I need to do is this: start playing short sounds ranging between 0.1 and 2 seconds high quality playback, no crackle (I heard some of the iPhone audio playback technologies do a crackle sound on start or end, which is bad!) ability to start playback of a sound, while there's already another one playing right now (two, three or more sounds at the same time) What would you suggest here, and why? Thanks :-)

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  • Create folder and insert file in Google Drive

    - by web_student
    I am trying to create a new folder in Drive and upload one (or more) files to that created folder. I use the code below, but the result is that both the folder and the file are placed in the root of my Drive. $client->setAccessToken($_SESSION['accessToken']); //create folder $folder_mime = "application/vnd.google-apps.folder"; $folder_name = 'New Folder'; $service = new Google_DriveService($client); $folder = new Google_DriveFile(); $folder->setTitle($folder_name); $folder->setMimeType($folder_mime); $service->files->insert($folder); //upload file $file_name = $_FILES["uploadFile"]["name"]; $file_mime = $_FILES["uploadFile"]["type"]; $file_path = $_FILES["uploadFile"]["tmp_name"]; $service = new Google_DriveService($client); $file = new Google_DriveFile(); $file->setParents(array($folder_name)); $file->setTitle($file_name); $file->setDescription('This is a '.$file_mime.' document'); $file->setMimeType($file_mime); $service->files->insert( $file, array( 'data' => file_get_contents($file_path) ) );

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  • File Formats Supported by UIWebView

    - by Mugunth Kumar
    What are all the file formats supported by UIWebView? In my testing, I found that it supports XLS, DOC, PPT, PDF but not XLSX, and DOCX, RTF. It supports image files like, JPG, PNG, GIF, BMP, not sure about TIFF or Exactly, what all types are supported is not clear... The UIWebView documentation also doesn't state it clearly. Could someone please help?

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  • How to move a kinect skeleton to another position

    - by Ewerton
    I am working on a extension method to move one skeleton to a desired position in the kinect field os view. My code receives a skeleton to be moved and the destiny position, i calculate the distance between the received skeleton hip center and the destiny position to find how much to move, then a iterate in the joint applying this factor. My code, actualy looks like this. public static Skeleton MoveTo(this Skeleton skToBeMoved, Vector4 destiny) { Joint newJoint = new Joint(); ///Based on the HipCenter (i dont know if it is reliable, seems it is.) float howMuchMoveToX = Math.Abs(skToBeMoved.Joints[JointType.HipCenter].Position.X - destiny.X); float howMuchMoveToY = Math.Abs(skToBeMoved.Joints[JointType.HipCenter].Position.Y - destiny.Y); float howMuchMoveToZ = Math.Abs(skToBeMoved.Joints[JointType.HipCenter].Position.Z - destiny.Z); float howMuchToMultiply = 1; // Iterate in the 20 Joints foreach (JointType item in Enum.GetValues(typeof(JointType))) { newJoint = skToBeMoved.Joints[item]; // This adjust, try to keeps the skToBeMoved in the desired position if (newJoint.Position.X < 0) howMuchToMultiply = 1; // if the point is in a negative position, carry it to a "more positive" position else howMuchToMultiply = -1; // if the point is in a positive position, carry it to a "more negative" position // applying the new values to the joint SkeletonPoint pos = new SkeletonPoint() { X = newJoint.Position.X + (howMuchMoveToX * howMuchToMultiply), Y = newJoint.Position.Y, // * (float)whatToMultiplyY, Z = newJoint.Position.Z, // * (float)whatToMultiplyZ }; newJoint.Position = pos; skToBeMoved.Joints[item] = newJoint; //if (skToBeMoved.Joints[JointType.HipCenter].Position.X < 0) //{ // if (item == JointType.HandLeft) // { // if (skToBeMoved.Joints[item].Position.X > 0) // { // } // } //} } return skToBeMoved; } Actualy, only X position is considered. Now, THE PROBLEM: If i stand in a negative position, and move my hand to a positive position, a have a strange behavior, look this image To reproduce this behaviour you could use this code using (SkeletonFrame frame = e.OpenSkeletonFrame()) { if (frame == null) return new Skeleton(); if (skeletons == null || skeletons.Length != frame.SkeletonArrayLength) { skeletons = new Skeleton[frame.SkeletonArrayLength]; } frame.CopySkeletonDataTo(skeletons); Skeleton skeletonToTest = skeletons.Where(s => s.TrackingState == SkeletonTrackingState.Tracked).FirstOrDefault(); Vector4 newPosition = new Vector4(); newPosition.X = -0.03412333f; newPosition.Y = 0.0407479f; newPosition.Z = 1.927342f; newPosition.W = 0; // ignored skeletonToTest.MoveTo(newPosition); } I know, this is simple math, but i cant figure it out why this is happen. Any help will be apreciated.

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  • How to fix IllegalStateException error when trying to update a listview?

    - by Michael Vetrano
    Hi guys, I am trying to get this code to run, but I get an IllegalStateException when I run this code saying that the content of the listview wasn't notified, yet I have a notification upon updating the data. This is a custom listview adapter. Here is the relevant part of my code: class LoadingThread extends Thread { public void run() { int itemsOriginallyLoaded = 0; synchronized( items ) { itemsOriginallyLoaded = items.size(); } for( int i = itemsOriginallyLoaded ; i < itemsToLoad ; ++i ) { Log.d( LOG_TAG, "Loading item #"+i ); //String item = "FAIL"; //try { String item = "FAIL"; try { item = stockGrabber.getStockString(dataSource.get(i)); } catch (ApiException e) { Log.e(LOG_TAG, "Problem making API request", e); } catch (ParseException e) { Log.e(LOG_TAG, "Problem parsing API request", e); } //} catch (ApiException e) { // Log.e(TAG, "Problem making API request", e); //} catch (ParseException e) { // Log.e(TAG, "Problem parsing API request", e); //} synchronized( items ) { items.add( item ); } itemsLoaded = i+1; uiHandler.post( updateTask ); Log.d( LOG_TAG, "Published item #"+i ); } if( itemsLoaded >= ( dataSource.size() - 1 ) ) allItemsLoaded = true; synchronized( loading ) { loading = Boolean.FALSE; } } } class UIUpdateTask implements Runnable { public void run() { Log.d( LOG_TAG, "Publishing progress" ); notifyDataSetChanged(); } }

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  • Redirecting input to another view

    - by Jon
    My application is working fine on the normal iPad display, but I also need to output to VGA out. When I do this, I need to add the view to the external screen's window which seems to mean that I can't use it to accept input from the iPad screen. I want to redirect input from the iPad's window to the window displaying on the external screen. As far as I can tell there's no standard method of doing this. I've tried overriding hitTest on the iPad's window view to send it to the window on the external display, but the coordinates seem to get messed up in the process which makes it nigh unusable. I've also tried subclassing the iPad's UIWindow and catching events in sendEvent, then trying to send them to the external window, but this doesn't seem to work at all. Any help would be appreciated, I'm happy to post any code you would like to see. Thanks, Jon

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  • Can we ask user for credit card number or paypal details,store credit card number on our server, can

    - by Hiren Gujarati
    Can we get credit card number from user or paypal details & use them for premium service of our application ? is apple accept this application if we directly get this information & use it in our api on server for transaction. Using ssl will be accpted by apple ? I have check from 1) http://stackoverflow.com/questions/1763306/credit-card-purchase-of-physical-goods-via-an-iphone-application 2) http://stackoverflow.com/questions/1707701/receiving-payments-trough-paypal-and-credit-card 3) http://stackoverflow.com/questions/1366864/using-the-paypal-api-in-an-iphone-application but not clear about all...

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  • Best point to overwrite the navigationBar property of navigationController

    - by flohei
    Hi there, I'm overwriting UINavigationController to replace the default navigationBar property with an instance of my own subclass of UINavigationBar. So I tried something like _navigationBar = [[SBNavigationBar alloc] init]; in my -initWithRootViewController:. But that didn't work out as I expected it. There's still the default navigationBar being displayed. So what's the best point to overwrite the navigationBar? Thanks in advance –f

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  • UIImageView subclass with CGRectIntersectsRect - help!

    - by Flafla2
    The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better - #define kPausedStatePaused 1 #define kPausedStatePlay 2 #import "Game.h" #import "ScoreSystem.h" @interface Doctor : UIImageView { } @end @interface Ground : UIImageView { } @end @interface Wall : UIImageView { } @end @interface Electric_Wire : UIImageView { } @end @implementation Game /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ - (IBAction)pause { UIAlertView *pause = [[UIAlertView alloc] initWithTitle:@"Pause" message:nil delegate:self cancelButtonTitle:@"Quit" otherButtonTitles:@"Play", nil]; [pause show]; [pause release]; pauseint = kPausedStatePaused; } - (void)viewDidAppear { pauseint = kPausedStatePlay; } - (void)loop { Doctor *doctorview; Ground *groundview; if (CGRectIntersectsRect(doctorview, groundview)) { } } - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if ([alertView.title isEqual:@"Pause"]) { if(buttonIndex == 0) [self dismissModalViewControllerAnimated:YES]; pauseint = kPausedStatePlay; } } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.

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  • Giving another object a NSManagedObject

    - by Wayfarer
    Alright, so I'm running into an issue with my code. What I have done is subclassed UIButton so I can give it some more infomormation that pertain to my code. I have been able to create the buttons and they work great. Capiche. However, one of the things I want my subclass to hold is a reference to a NSMangedObject. I have this code in my header file: @interface ButtonSubclass : UIButton { NSManagedObjectContext *context; NSManagedObject *player; } @property (nonatomic, retain) NSManagedObject *player; @property (nonatomic, retain) NSManagedObjectContext *context; - (id)initWithFrame:(CGRect)frame andTitle:(NSString*)title; //- (void)setPlayer:(NSManagedObject *)aPlayer; @end As you can see, it has a instance variable to the NSMangedobject I want it to hold (as well as the Context). But for the life of me, I can't get it to hold that NSManagedObject. I run both the @synthesize methods in the Implementation file. @synthesize context; @synthesize player; So I'm not sure what I'm doing wrong. This is how I create my button: ButtonSubclass *playerButton = [[ButtonSubclass alloc] initWithFrame:frame andTitle:@"20"]; //works playerButton.context = self.context; //works playerButton.player = [players objectAtIndex:i]; //FAILS And I have initilaized the players array earlier, where I get the objects. Another weird thing is that when it gets to this spot in the code, the app crashes (woot) and the the console output stops. It doesn't give me any error, and notification at all that the app has crashed. It just... stops. So I don't even know what the error is that is crashing the code, besides it has to do with that line up there setting the "player" variable. Thoughts and ideas? I'd love your wisdom!

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  • iPhone "touchesBegan" and "touchesMoved" message ... do not move to centre of touch

    - by Nippysaurus
    I am modifying the "MoveMe" example from the apple web site. When I get the "touchesMoved" message I move the centre of the target view to the centre of the touch. Is there a way that when the touch starts ("touchesBegan" message) I can remember the offset from the target view and keep that offset. Let me know if this is hard to understand and I will try to explain it a bit better.

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  • Good guidelines for developing an ecommerce application

    - by kaciula
    I'm making an ecommerce application on Android and, as it is my first serious project, I'm trying to figure out beforehand the best approach to do this. The application talks to a web service (magento api, meaning soap or xml rpc unfortunately) and gets all the content on the phone (product categories, product details, user credentials etc.). I think it should do lazy loading or something like that. So, I was thinking to keep the user credentials in a custom Object which will be kept in a SharedPreferences so that every Activity cand easily access it. I'll use a couple of ListViews to show the content and AsyncTask to fetch the data needed. Should I keep all the data in memory in objects or should I use some sort of cache or a local database? Also, I'm planning to use a HashMap with SoftReferences to hold the bitmaps I am downloading. But wouldn't this eat a lot of memory? How cand all the activities have access to all these objects (ecommerce basket etc.)? I'm thinking of passing them using Intents but this doesn't seem right to me. Can SharedPreferences be used for a lot of objects and are there any concurrency issues? Any pointers would be really appreciated. What are some good guidelines? What classes should I look into? Do you know of any resources on the Internet for me to check out?

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  • Application is crash..

    - by user338322
    Below is my crash Report. 0 0x326712f8 in prepareForMethodLookup () 1 0x3266cf5c in lookUpMethod () 2 0x32668f28 in objc_msgSend_uncached () 3 0x33f70996 in NSPopAutoreleasePool () 4 0x33f82a6c in -[NSAutoreleasePool drain] () 5 0x00003d3e in -[CameraViewcontroller save:] (self=0x811400, _cmd=0x319c00d4, number=0x11e210) at /Users/hardikrathore/Desktop/LiveVideoRecording/Classes/CameraViewcontroller.m:266 6 0x33f36f8a in __NSFireDelayedPerform () 7 0x32da44c2 in CFRunLoopRunSpecific () 8 0x32da3c1e in CFRunLoopRunInMode () 9 0x31bb9374 in GSEventRunModal () 10 0x30bf3c30 in -[UIApplication _run] () 11 0x30bf2230 in UIApplicationMain () 12 0x00002650 in main (argc=1, argv=0x2ffff474) at /Users/hardikrathore/Desktop/LiveVideoRecording/main.m:14 And this is the code. lines, where I am getting the error. -(void)save:(id)number { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; j =[number intValue]; while(screens[j] != NULL){ NSLog(@" image made : %d",j); UIImage * image = [UIImage imageWithCGImage:screens[j]]; image=[self imageByCropping:image toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata = UIImageJPEGRepresentation(image,0.3); [image release]; CGImageRelease(screens[j]); screens[j] = NULL; UIImage * image1 = [UIImage imageWithCGImage:screens[j+1]]; image1=[self imageByCropping:image1 toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata1 = UIImageJPEGRepresentation(image1,0.3); [image1 release]; CGImageRelease(screens[j+1]); screens[j+1] = NULL; NSString *urlString=@"http://www.test.itmate4.com/iPhoneToServerTwice.php"; // setting up the request object now NSMutableURLRequest *request = [[NSMutableURLRequest alloc]init]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *fileName=[VideoID stringByAppendingString:@"_"]; fileName=[fileName stringByAppendingString:[NSString stringWithFormat:@"%d",k]]; NSString *fileName2=[VideoID stringByAppendingString:@"_"]; fileName2=[fileName2 stringByAppendingString:[NSString stringWithFormat:@"%d",k+1]]; /* add some header info now we always need a boundary when we post a file also we need to set the content type You might want to generate a random boundary.. this is just the same as my output from wireshark on a valid html post */ NSString *boundary = [NSString stringWithString:@"---------------------------14737809831466499882746641449"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; /* now lets create the body of the post */ //NSString *count=[NSString stringWithFormat:@"%d",front];; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; count=\"@\"";filename=\"%@.jpg\"\r\n",count,fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; filename=\"%@.jpg\"\r\n",fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //second boundary NSString *string1 = [[NSString alloc] initWithFormat:@"\r\n--%@\r\n",boundary]; NSString *string2 =[[NSString alloc] initWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2]; NSString *string3 =[[NSString alloc] initWithFormat:@"\r\n--%@--\r\n",boundary]; [body appendData:[string1 dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string2 dataUsingEncoding:NSUTF8StringEncoding]]; //experiment //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata1]]; //[body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string3 dataUsingEncoding:NSUTF8StringEncoding]]; // setting the body of the post to the reqeust [request setHTTPBody:body]; // now lets make the connection to the web NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; if([returnString isEqualToString:@"SUCCESS"]) { NSLog(returnString); k=k+2; j=j+2; [self performSelectorInBackground:@selector(save:) withObject:(id)[NSNumber numberWithInt:j]]; } //k=k+2; [imgdata release]; [imgdata1 release]; [NSThread sleepForTimeInterval:.01]; } [pool drain]; <-------------Line 266 } As you can see in log report. I am getting the error, Line 266. Some autorelease problem Any help !!!? coz I am not getting why its happening.

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  • Filter Photos from photo library

    - by Allen
    i have to save some photos in photo library using UIImagePickerController and save that name in my database. at the same way i need to view that saved photos. i dont want 2 see all photos in photo library . which is the better way? please post some samples.

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  • How to avoid piracy in iPhone apps by server side validation?

    - by prathumca
    As par my app requirement, there is a couple of scenarios that I need to handle. Scenario 1: To avoid piracy, I want to include some piece of code, whose job is sending both IMEI and Serial number of IPhone. Scenario 2: At server side, I've a database, which has a list of both IMEI and Serial No info. Here I wanna validate both IMEI and Serial numbers. If both are not matched then I can make sure that the app is pirated. Idea seems good. But I don't know how to handle these two scenarios in my app. Any help is greatly appreciated.

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  • Need unicode characters in UITableView from SQLlite database

    - by Lee Armstrong
    I have some NSString varibales that incude items like Ð and Õ and if I do cell.textLabel.text = person.name; and if it contains one of those characters the cell.textlabel is blank! I have discovered that if I use NSString *col1 = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; To pull my data back it pulls back null, however using the deprectared method NSString *col1 = [NSString stringWithCString:(char *)sqlite3_column_text(compiledStatement, 0)]; Shows the characters! Any ideas?

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