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  • Ajax post request, an object that includes an array and other objects, can't be parsed correctly int

    - by Waheedi
    what i want is to get a proper parameter, if you see the parameter been logged you would tell there is something wrong my javasript: first run the runMe function Ajax: function() { var xmlhttp, bComplete = false; try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp = false; }}} if (!xmlhttp) return null; this.connect = function(sURL, sMethod, sVars, fnDone) { if (!xmlhttp) return false; bComplete = false; sMethod = sMethod.toUpperCase(); try { if (sMethod == "GET") { xmlhttp.open(sMethod, sURL+"?"+sVars, true); sVars = ""; } else { xmlhttp.open(sMethod, sURL); xmlhttp.setRequestHeader("Method", "POST "+sURL+" HTTP/1.1"); xmlhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", sVars.length); } xmlhttp.onreadystatechange = function(){ if (xmlhttp.readyState == 4 && !bComplete) { bComplete = true; fnDone(xmlhttp); }}; xmlhttp.send(sVars); } catch(z) { return false; } return true; }; return this; }, tOrigin: function(origin){ this.origin = origin; }, tObject: function(origins,url,apik){ this.origins=origins; //this is an array this.url=url; this.apik=apik; this.host= "http://localhost:3000/";//window.location.hostname; } runMe: function(){ var t = new tObject(['this','word','word me please','and me please','word','word','okay','word','go','go'],window.location.href,"helloapik"); // console.log(t); ajax = new Ajax(); ajax.connect("http://localhost:3000/","POST",JSON.stringify(t), callBackFunc) } this is what I'm getting in my rails server log Parameters: {"{\"origins\":"={"{\"origin\":\"this\"},{\"origin\":\"word\"},{\"origin\":\"word me please\"},{\"origin\":\"and me please\"},{\"origin\":\"word\"},{\"origin\":\"word\"},{\"origin\":\"word\"},{\"origin\":\"okay\"},{\"origin\":\"word\"},{\"origin\":\"go\"},{\"origin\":\"go\"}"={",\"url\":\"file:///Users/waheed/Desktop/untitled.html\",\"apik\":\"helloapik\",\"host\":\"http://localhost:3000/\"}"=nil}}}

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  • Android - OPENGL cube is NOT in the display

    - by Marc Ortiz
    I'm trying to display a square on my display and i can't. Whats my problem? How can I display it on the screen (center of the screen)? I let my code below! Here's my render class: public class GLRenderEx implements Renderer { private GLCube cube; Context c; GLCube quad; // ( NEW ) // Constructor public GLRenderEx(Context context) { // Set up the data-array buffers for these shapes ( NEW ) quad = new GLCube(); // ( NEW ) } // Call back when the surface is first created or re-created. @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { // NO CHANGE - SKIP } // Call back after onSurfaceCreated() or whenever the window's size changes. @Override public void onSurfaceChanged(GL10 gl, int width, int height) { // NO CHANGE - SKIP } // Call back to draw the current frame. @Override public void onDrawFrame(GL10 gl) { // Clear color and depth buffers using clear-values set earlier gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); // Reset model-view matrix ( NEW ) gl.glTranslatef(-1.5f, 0.0f, -6.0f); // Translate left and into the // screen ( NEW ) // Translate right, relative to the previous translation ( NEW ) gl.glTranslatef(3.0f, 0.0f, 0.0f); quad.draw(gl); // Draw quad ( NEW ) } } And here is my square class: public class GLCube { private FloatBuffer vertexBuffer; // Buffer for vertex-array private float[] vertices = { // Vertices for the square -1.0f, -1.0f, 0.0f, // 0. left-bottom 1.0f, -1.0f, 0.0f, // 1. right-bottom -1.0f, 1.0f, 0.0f, // 2. left-top 1.0f, 1.0f, 0.0f // 3. right-top }; // Constructor - Setup the vertex buffer public GLCube() { // Setup vertex array buffer. Vertices in float. A float has 4 bytes ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); // Use native byte order vertexBuffer = vbb.asFloatBuffer(); // Convert from byte to float vertexBuffer.put(vertices); // Copy data into buffer vertexBuffer.position(0); // Rewind } // Render the shape public void draw(GL10 gl) { // Enable vertex-array and define its buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); // Draw the primitives from the vertex-array directly gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, vertices.length / 3); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); } } Thanks!!

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  • JavaScript: How to get text from all descendents of an element, disregarding scripts?

    - by Bungle
    My current project involves gathering text content from an element and all of its descendents, based on a provided selector. For example, when supplied the selector #content and run against this HTML: <div id="content"> <p>This is some text.</p> <script type="text/javascript"> var test = true; </script> <p>This is some more text.</p> </div> my script would return (after a little whitespace cleanup): This is some text. var test = true; This is some more text. However, I need to disregard text nodes that occur within <script> elements. This is an excerpt of my current code: // get text content of all matching elements for (x = 0; x < selectors.length; x++) { matches = Sizzle(selectors[x], document); for (y = 0; y < matches.length; y++) { match = matches[y]; if (match.innerText) { // IE content += match.innerText + ' '; } else if (match.textContent) { // other browsers content += match.textContent + ' '; } } } It's a bit overly simplistic in that it just returns all text nodes within the element (and its descendants) that matches the provided selector. The solution I'm looking for would return all text nodes except for those that fall within script elements. It doesn't need to be especially high-performance, but I do need it to ultimately be cross-browser compatible. I'm assuming that I'll need to somehow loop through all children of the element that matches the selector and accumulate all text nodes other than ones within <script> elements; it doesn't look like there's any way to identify JavaScript once it's already rolled into the string accumulated from all of the text nodes. I can't use jQuery (for performance/bandwidth reasons), although you may have noticed that I do use its Sizzle selector engine, so jQuery's selector logic is available. Thanks in advance for any help!

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  • check the index jquery

    - by acidzombie24
    Is there a way to get i without looping? like e.ThisIndex? $('#userContentImages li a').live('click', function (e) { if (e.button != 0) return false; var objs = $('#userContentImages li a'); for(var i=0; i<objs.length; i++) { if($(this).get(0) == objs.get(i)) break; } //do stuff return false; });

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  • Wrapping content in td

    - by Hulk
    This following code is used to wrap up the contents within the textarea <td> <textarea rows = "8" cols = "18" border ="1" class="input" style="border: none;overflow:visible;width:100%;" maxlength="5">'+col_det[data]+'</textarea> </td> How to implement the same for a tag i.e, the conetnt within td tag should be wrapped <td>%s</td>,(sum variable) Thanks..

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  • SimpleXMLElement to PHP Array

    - by Codex73
    Variable $d comes from file_get_contents function to a url. $answer = @new SimpleXMLElement($d); Below is output of the print_r($answer): SimpleXMLElement Object ( [Amount] = 2698 [Status] = OK [State] = FL [Country] = USA ) How can I retrieve value of each element and add to an array? can't figure it out.

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  • Using Linq to concatenate strings

    - by tags2k
    What is the most efficient way to write the old-school: StringBuilder sb = new StringBuilder(); if (strings.Count > 0) { foreach (string s in strings) { sb.Append(s + ", "); } sb.Remove(sb.Length - 2, 2); } return sb.ToString(); ...in Linq?

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  • How can you remove a field from a word document?

    - by Kevin van Zanten
    Dear reader, I'm working on a project where the user can insert data into a document using fields, document properties and variables. The user also needs to be able to remove the data from the document. So far, I've managed to remove the document property and variable, but I'm not sure how I would go about removing the field (that's already inserted into the document). Please advise. Yours sincerely, Kevin

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  • getResponseHeader is not a function

    - by zurna
    I need to get a value from another page. But I get this error with the following code. How can I fix it? $(document).ready(function() { $("[name='submit']").click(function() { $.ajax({ type: "POST", data: $(".form-signup").serialize(), url: "external.asp", success: function(output) { alert(output.getResponseHeader("Content-Length"));, error: function(output) { $('.sysMsg').html(output); } }); }); });

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  • Get all but first from an array

    - by Stacey
    Is there a one-line easy linq expression to just get everything from a simple array except the first element? for (int i = 1; i <= contents.Length - 1; i++) Message += contents[i]; I just wanted to see if it was easier to condense.

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  • Why does this JSON.parse code not work?

    - by SuZi
    I am trying to pass json encoded values from a php script to a, GnuBookTest.js, javascript file that initiates a Bookreader object and use the values i have passed in via the variable i named "result". The php script is sending the values like: <div id="bookreader"> <div id="BookReader" style="left:10px; right:10px; top:30px; bottom:30px;">x</div> <script type="text/javascript">var result = {"istack":"zi94sm65\/BUCY\/BUCY200707170530PM","leafCount":"14","wArr":"[893,893,893,893,893,893,893,893,893,893,893,893,893,893]","hArr":"[1155,1155,1155,1155,1155,1155,1155,1155,1155,1155,1155,1155,1155,1155]","leafArr":"[0,1,2,3,4,5,6,7,8,9,10,11,12,13]","sd":"[\"RIGHT\",\"LEFT\",\"RIGHT\",\"LEFT\",\"RIGHT\",\"LEFT\",\"RIGHT\",\"LEFT\",\"RIGHT\",\"LEFT\",\"RIGHT\",\"LEFT\",\"RIGHT\",\"LEFT\"]"}</script> <script type="text/javascript" src="http://localhost:8080/application/js/GnuBookTest.js"></script> </div> </div> and in the GnuBookTest.js file i am trying to use the values like: br = new BookReader(); // Return the width of a given page. br.getPageWidth = function(index) { return this.pageW[index]; } // Return the height of a given page. br.getPageHeight = function(index) { return this.pageH[index]; } br.pageW = JSON.parse(result.wArr); br.pageH = JSON.parse(result.hArr); br.leafMap = JSON.parse(result.leafArr); //istack is an url fragment for location of image files var istack = result.istack; . . . Using JSON.parse as i have written it above loads the Bookreader and uses my values correctly in a few web-browsers: Firefox, IE8, and desktop-Safari; but does not work at all in mac-Chrome, mobile-Safari, plus older versions of IE. Mobile safari keeps giving me a reference error msg: can't find variable: JSON. The other browsers just do not load the Bookreader and show the "x" instead, like they did not get the values from the php script. Where is the problem?

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  • Extending the SketchFlow player

    - by Aravind
    I would like to add some controls to the SketchFlow player. For example, I would like to add a combo box with a list of values for a specific variable, and selecting a value will make a specific screen/state show up in the SketchFlow player canvas. Is this possible? I have seen that using the PlayerContext allows access to some controls/events in the Player, but I am not sure how extensible the Player itself is.

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  • Extending Enums, Overkill?

    - by CkH
    I have an object that needs to be serialized to an EDI format. For this example we'll say it's a car. A car might not be the best example b/c options change over time, but for the real object the Enums will never change. I have many Enums like the following with custom attributes applied. public enum RoofStyle { [DisplayText("Glass Top")] [StringValue("GTR")] Glass, [DisplayText("Convertible Soft Top")] [StringValue("CST")] ConvertibleSoft, [DisplayText("Hard Top")] [StringValue("HT ")] HardTop, [DisplayText("Targa Top")] [StringValue("TT ")] Targa, } The Attributes are accessed via Extension methods: public static string GetStringValue(this Enum value) { // Get the type Type type = value.GetType(); // Get fieldinfo for this type FieldInfo fieldInfo = type.GetField(value.ToString()); // Get the stringvalue attributes StringValueAttribute[] attribs = fieldInfo.GetCustomAttributes( typeof(StringValueAttribute), false) as StringValueAttribute[]; // Return the first if there was a match. return attribs.Length > 0 ? attribs[0].StringValue : null; } public static string GetDisplayText(this Enum value) { // Get the type Type type = value.GetType(); // Get fieldinfo for this type FieldInfo fieldInfo = type.GetField(value.ToString()); // Get the DisplayText attributes DisplayTextAttribute[] attribs = fieldInfo.GetCustomAttributes( typeof(DisplayTextAttribute), false) as DisplayTextAttribute[]; // Return the first if there was a match. return attribs.Length > 0 ? attribs[0].DisplayText : value.ToString(); } There is a custom EDI serializer that serializes based on the StringValue attributes like so: StringBuilder sb = new StringBuilder(); sb.Append(car.RoofStyle.GetStringValue()); sb.Append(car.TireSize.GetStringValue()); sb.Append(car.Model.GetStringValue()); ... There is another method that can get Enum Value from StringValue for Deserialization: car.RoofStyle = Enums.GetCode<RoofStyle>(EDIString.Substring(4, 3)) Defined as: public static class Enums { public static T GetCode<T>(string value) { foreach (object o in System.Enum.GetValues(typeof(T))) { if (((Enum)o).GetStringValue() == value.ToUpper()) return (T)o; } throw new ArgumentException("No code exists for type " + typeof(T).ToString() + " corresponding to value of " + value); } } And Finally, for the UI, the GetDisplayText() is used to show the user friendly text. What do you think? Overkill? Is there a better way? or Goldie Locks (just right)? Just want to get feedback before I intergrate it into my personal framework permanently. Thanks.

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  • Error 'duplicate definition' when compiling 2 c files that reference 1 header file

    - by super newbie
    I have two C files and one header that are as follows: Header file header.h: char c = 0; file1.c: #include "header.h" file2.c: #include "header.h" I was warned about 'duplicate definition' when compiling. I understand the cause as the variable c is defined twice in both file1.c and file2.c; however, I do need to reference the header.h in both c files. How should I overcome this issue?

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