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  • Feedback on "market manipulation", a peripheral game mechanic for a satirical MMO

    - by BerndBrot
    This question asks for feedback on a specific game-mechanic. Since there is not one right feedback on a game mechanic, I tried to provide enough context and guidelines to still make it possible for users to rate answers and to accept an answer as the best answer (following these criteria from Writer.SE's meta website). Please comment if you have any suggestions on how I could improve the question in that regard. So, let's begin with the game itself and some of its elements which are relevant for this question. Context I'm working on a satirical, text-based multiplayer adventure and role-playing game set in modern-day London. The game resolves around the concept of sin and features a myriad of (venomous) allusions to all the things that go wrong in this world. Players can choose between character classes like bullshit artist (consultant), bankster, lawyer, mobster, celebrity, politician, etc. In order to complete the game, the player has to live so sinfully with regard to any of the seven deadly sins that a demon is willing to offer them a contract of sponsorship. On their quest to live a sinful live, characters explore more and more locations of modern-day London (on a GoogleMap), fight "monsters" like insurance sales agents or Jehovah's Witnesses, and complete quests, like building a PowerPoint presentation out of marketing buzz words or keeping up a number of substance abuse effects in order to progress on the gluttony path. Battles are turn based with both combatants having a deck of cards, with which they try to make their enemy give in to temptations of all sorts. Tempted enemies sometimes become contacts (an item drop mechanic), which can be exploited for various benefits, depending on their area of influence (finance, underworld, bureaucracy, etc.), level of influence, and kind of sway that the player has over them (bribed, seduced, threatened, etc.) Once a contract has been exploited, the player loses that contact. Most actions require turns. Turns are limited, but refill each day. Criteria A number of peripheral game mechanics are supposed to represent real world abuses and mischief in a humorous way integrate real world data and events to strengthen the feeling of relevance of the game's humor with regard to real world problems add fun ways of interacting with other players add ways for players to express themselves through game-play Market manipulation is one such peripheral game mechanic and should fulfill all of these goals. Market manipulation This is my initial design of the mechanic: Players can enter the London Stock Exchange (LSE) (without paying a turn) LSE displays the stock prices of a number of companies in industries like weapons or tobacco as well as some derivatives based on wheat and corn. The stock prices are calculated based on the actual stock prices of these companies and derivatives (in real time) any market manipulations that were conducted by the players any market corrections of the system Players can buy and sell shares with cash, a resource in the game, at current in-game market value (without paying a turn). Players can manipulate the market, i.e. let the price of a share either rise or fall, by some amount, over a certain period of time. Manipulating the market requires 1 turn A contact in the financial sector (see above). The higher the level of influence of the contact, the stronger the effect of the manipulation on the stock price, and/or the shorter it takes for the manipulation to manifest itself. Market manipulation also adds a crime to the player's record. (There are a multitude of ways to take care of that, but it is still another "cost" of market manipulations.) The system continuously corrects market manipulations by letting the in-game prices converge towards their real world counterparts at a rate of 2% of the difference between the two per hour. Because of this market correction mechanism, pushing up prices (and screwing down prices) becomes increasingly difficult the higher (lower) the price already is. Whenever food prices reach a certain level, in-game stories are posted about hunger catastrophes happening somewhere far, far away (maybe with links to real world news stories). Whenever a player sells a certain number of shares with a sufficiently high margin, they are mentioned in that day's in-game financial news. Since the number of stock options is very limited, players will inevitably collide in their efforts to manipulate the market in their favor. Hopefully, it will also be a fun side-arena for guilds and covenants to fight each other. Question(s) What do you think of this mechanism given the criteria for peripheral game mechanics that I specified for my game? Do you have any ideas how the mechanic could be improved with regard to these criteria (or otherwise)? Could it be improved to allow for more expressive game-play, or involve an allusion to some other real world madness (like short selling, leveraging, or some other banking magic)? Are there any game-theoretic problems with this mechanic, like maybe certain dominant individual strategies that, collectively, lead to every player profiting and thus eliminating the idea of market manipulation PVP? Also, if you like (or dislike) this question, feel free to participate in the discussion on GDSE meta: "Should we be more lax with regard to SE's question/answer format to make game design questions possible?"

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  • Meet IntelliCommand (Visual Studio 2010/2012 extension)

    - by outcoldman
    How many shortcut keys you know in Visual Studio? Do you want to know all of them? I know how you can learn them very easy. I'd like to introduce you a cool extension for Visual Studio 2010/2012 which I wrote with help of my colleagues Drake Campbell and Aditya Mandaleeka. Let me just copy-paste description from Visual Studio Gallery: IntelliCommand - an extension for Visual Studio 2010 and 2012 which helps to find the short keys. It shows the help windows with all possible combinations when you press Ctrl or Shift or Alt or their combinations (hold it for about 2 seconds to see this window). Also it shows the list of possible combination when you press first combination of chord shortcut keys, like Ctrl+K, Ctrl+C (this combination comments selected text in editor). Read more... (on outcoldman.com)

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  • New Rules of Retail

    - by David Dorf
    I've been on vacation and preparing for Crosstalk, so its been a while since I've posted. I've seen the agenda, and I can assure you Crosstalk will be lots of fun. In addition to hearing from lots of retailers, we'll also be doing a little bowling and racing on the track. I'll be around for the sessions, the ORUG meetings, and our Customer Advisory Board so please be sure to say hello. I also just completed a white paper based on a previous blog posting which in turn was based on learnings from reading What Would Google Do? For each of Jarvis' ten rules, I discuss the concept in the context of retail and provide real-world examples. No mention of products or sales pitches at all. You can download the paper here. It will put you in the right frame of mind for hearing Jeff Jarvis speak at Crosstalk. For those that can't make it, I'll post some highlights afterwards.

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  • How to Troubleshoot TFS Build Server Failure?

    - by Tarun Arora
    Ever found your self in this helpless situation where you think you have tried every possible suggestion on the internet to bring the build server back but it just won’t work. Well some times before hunting around for a solution it is important to understand what the problem is, if the error messages in the build logs don’t seem to help you can always enable tracing on the build server to get more information on what could possibly be the root cause of failure. In this blog post today I’ll be showing you how to enable tracing on, - TFS 2010/11 Server - Build Server - Client Enable Tracing on Team Foundation Server 2010/2011 On the Team Foundation Server navigate to C:\Program Files\Microsoft Team Foundation Server 2010\Application Tier\Web Services, right click web.config and from the context menu select edit.          Search for the <appSettings> node in the config file and set the value of the key ‘traceWriter’ to true.          In the <System.diagnostics> tag set the value of switches from 0 to 4 to set the trace level to maximum to write diagnostics level trace information.          Restart the TFS Application pool to force this change to take effect. The application pool restart will impact any one using the TFS server at present. Note - It is recommended that you do not make any changes to the TFS production application server, this can have serious consequences and can even jeopardize the installation of your server.          Download the Debug view tool from http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx and set it to capture “Global Events”. Perform any actions in the Team Explorer on the client machine, you should be able to see a series of trace data in the debug view tool now.         Enable Tracing on Build Controller/Agents Log on to the Build Controller/Agent and Navigate to the directory C:\Program Files\Microsoft Team Foundation Server 2010\Tools         Look for the configuration file ‘TFSBuildServiceHost.exe.config’ if it is not already there create a new text file and rename it to ‘TFSBuildServiceHost.exe.config’         To Enable tracing uncomment the <system.diagnostics> and paste the snippet below if it is not already there. <configuration> <system.diagnostics> <switches> <add name="BuildServiceTraceLevel" value="4"/> </switches> <trace autoflush="true" indentsize="4"> <listeners> <add name="myListener" type="Microsoft.TeamFoundation.TeamFoundationTextWriterTraceListener, Microsoft.TeamFoundation.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" initializeData="c:\logs\TFSBuildServiceHost.exe.log" /> <remove name="Default" /> </listeners> </trace> </system.diagnostics> </configuration> The highlighted path above is where the Log file will be created. If the folder is not already there then create the folder, also, make sure that the account running the build service has access to write to this folder.         Restart the build Controller/Agent service from the administration console (or net stop tfsbuildservicehost & net start tfsbuildservicehost) in order for the new setting to be picked up.         Enable TFS Tracing on the Client Machine On the client machine, shut down Visual Studio, navigate to C:\Program Files\Microsoft Visual Studio 10.0\Common 7\IDE          Search for devenv.exe.config, make a backup copy of the config file and right click the file and from the context menu select edit. If its not already there create this file.          Edit devenv.exe.config by adding the below code snippet before the last </configuration> tag <system.diagnostics> <switches> <add name="TeamFoundationSoapProxy" value="4" /> <add name="VersionControl" value="4" /> </switches> <trace autoflush="true" indentsize="3"> <listeners> <add name="myListener" type="Microsoft.TeamFoundation.TeamFoundationTextWriterTraceListener,Microsoft.TeamFoundation.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" initializeData="c:\tf.log" /> <add name="perfListener" type="Microsoft.TeamFoundation.Client.PerfTraceListener, Microsoft.TeamFoundation.Client, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/> </listeners> </trace> </system.diagnostics> The highlighted path above is where the Log file will be created. If the folder is not already there then create the folder. Start Visual Studio and after a bit of activity you should be able to see the new log file being created on the folder specified in the config file. Other Resources Below are some Key resource you might like to review. I would highly recommend the documentation, walkthroughs and videos available on MSDN.   Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Have you come across an interesting one to one with the build server, please share your experience here. Questions/Feedback/Suggestions, etc please leave a comment. Thank You! Share this post : CodeProject

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  • ADNOC talks about 50x increase in performance

    - by KLaker
    If you are still wondering about how Exadata can revolutionise your business then I would recommend watching this great video which was recorded at this year's OpenWorld. First a little background...The Abu Dhabi National Oil Company for Distribution (ADNOC) is an integrated energy company that was founded in 1973. ADNOC Distribution markets and distributes petroleum products and services within the United Arab Emirates and internationally. As one of the largest and most innovative government-owned petroleum companies in the Arab Gulf, ADNOC Distribution is renowned and respected for the exceptional quality and reliability of its products and services. Its five corporate divisions include more than 200 filling stations (a number that is growing at 8% annually), more than 150 convenience stores, 10 vehicle inspection stations, as well as wholesale and retail sales of bulk fuel, gas, oil, diesel, and lubricants. ADNOC selected Oracle Exadata Database Machine after extensive research because it provided them with a single platform that can run mixed workloads in a single unified machine: "We chose Oracle Exadata Database Machine because it.offered a fully integrated and highly engineered system that was ready to deploy. With our infrastructure running all the same technology, we can operate any type of Oracle Database without restrictions and be prepared for business growth," said Ali Abdul Aziz Al-Ali, IT division manager, ADNOC Distribution. ".....we could consolidate our transaction processing and business intelligence onto one platform. Competing solutions are just not capable of doing that." - Awad Ahmed Ali El-Sidiq, Senior Database Administrator, ADNOC Distribution In this new video Awad Ahmen Ali El Sidddig, Senior DBA at ADNOC, talks about the impact that Exadata has had on his team and the whole business. ADNOC is using our engineered systems to drive and manage all their workloads: from transaction systems to payments system to data warehouse to BI environment. A true Disk-to-Dashboard revolution using Engineered Systems. This engineered approach is delivering 50x improvement in performance with one queries running 100x faster! The IT has even revolutionised some of their data warehouse related processes with the help of Exadata and now jobs that were taking over 4 hours now run in a few minutes.  To watch the video click on the image below which will take you to our Oracle YouTube page: (if the above link does not work, click here: http://www.youtube.com/watch?v=zcRpxc6u5Ic) Now that queries are running 100x faster and jobs are completing in minutes not hours, what is next for the IT team at ADNOC? Like many of our customers ADNOC is now looking to take advantage of big data to help them better align their business operations with customer behaviour and customer insights. To help deliver this next level of insight the IT team is looking at the new features in Oracle Database 12c such as the new in-memory feature to deliver even more performance gains.  The great news is that Awad Ahmen Ali El Sidddig was awarded DBA of the Year - EMEA within our Data Warehouse Global Leaders programme and you can see the badge for this award pop-up at the start of video. Well done to everyone at ADNOC and thanks for spending the time with us at OOW to create this great video.

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  • How can a code editor effectively hint at code nesting level - without using indentation?

    - by pgfearo
    I'm writing an XML text editor that provides 2 view options for the same XML text, one indented (virtually), the other left-justified. The motivation for the left-justified view is to help users 'see' the whitespace characters they're using for indentation of plain-text or XPath code without interference from indentation that is an automated side-effect of the XML context. I want to provide visual clues (in the non-editable part of the editor) for the left-justified mode that will help the user, but without getting too elaborate. I tried just using connecting lines, but that seemed too busy. The best I've come up with so far is shown in a mocked up screenshot of the editor below, but I'm seeking better/simpler alternatives (that don't require too much code). [Edit] Taking the heatmap idea (from: @jimp) I get something like this: or even these alternates:

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  • Is the “jQuery programming style” a kind of Reactive programming?

    - by Peter Krauss
    jQuery is a Javascript library and framework, but when we are programming with jQuery into DOM problems/solutions, we can practice a style quite different of programming... We can read about jQuery at Wikipedia, The set of jQuery core features — DOM element selections, traversal and manipulation —, enabled by its selector engine (...), created a new "programming style", fusing algorithms and DOM-data-structures This question is similar to the "subquestion-3" of this question but not so generic. The focus here is about this new kind of "programming style"... So, the question: Is the "jQuery programming style in DOM context" a new paradign? Or it is more one example of reactive programming (not "cell-oriented" but "DOM-node oriented") or another one? We have no "standard taxonomy of paradigms", so, please, in your answer, indicate also your "best choice for Wikipedia Paradign". Example: if you understand that "jQuery programming DOM" is like "awk filtering data", your choice can be event-driven.

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  • Handy ASP.NET MVC 2 Extension Methods &ndash; Where am I?

    - by Bobby Diaz
    Have you ever needed to detect what part of the application is currently being viewed?  This might be a bigger issue if you write a lot of shared/partial views or custom display or editor templates.  Another scenario, which is the one I encountered when I first started down this path, is when you have some type of menu and you’d like to be able to determine which item represents the current page so you can highlight it in some way.  A simple example is the menu that is created as part of the default ASP.NET MVC 2 Application template.   <div id="menucontainer">       <ul id="menu">         <li><%= Html.ActionLink("Home", "Index", "Home") %></li>         <li><%= Html.ActionLink("About", "About", "Home") %></li>     </ul>   </div>   The part that got me at first, however, was the following entry in the default style sheet (Site.css):   ul#menu li.selected a {     background-color: #fff;     color: #000; }   I assumed that the .selected class would automatically get applied to the active menu item.  After trying a few different things, including the MvcContrib MenuBuilder, I decided to write my own extension methods so I would have more control over the output.  First, I needed a way to determine what view the user has navigated to based on the requested URL and route configuration.  Now, I am sure there are many ways to do this, but this is what I came up with:   public static class RequestExtensions {     public static bool IsCurrentRoute(this RequestContext context, String areaName,         String controllerName, params String[] actionNames)     {         var routeData = context.RouteData;         var routeArea = routeData.DataTokens["area"] as String;         var current = false;           if ( ((String.IsNullOrEmpty(routeArea) && String.IsNullOrEmpty(areaName)) ||               (routeArea == areaName)) &&              ((String.IsNullOrEmpty(controllerName)) ||               (routeData.GetRequiredString("controller") == controllerName)) &&              ((actionNames == null) ||                actionNames.Contains(routeData.GetRequiredString("action"))) )         {             current = true;         }           return current;     }       // additional overloads omitted... }   With that in place, I was able to write several UrlHelper methods that check if the supplied values map to the current view.   public static class UrlExtensions {     public static bool IsCurrent(this UrlHelper urlHelper, String areaName,         String controllerName, params String[] actionNames)     {         return urlHelper.RequestContext.IsCurrentRoute(areaName, controllerName, actionNames);     }       public static string Selected(this UrlHelper urlHelper, String areaName,         String controllerName, params String[] actionNames)     {         return urlHelper.IsCurrent(areaName, controllerName, actionNames)             ? "selected" : String.Empty;     }       // additional overloads omitted... }   Now I can re-work the original menu to utilize these new methods.  Note: be sure to import the proper namespace so the extension methods become available inside your views!   <div id="menucontainer">       <ul id="menu">         <li class="<%= Url.Selected(null, "Home", "Index") %>">             <%= Html.ActionLink("Home", "Index", "Home")%></li>           <li class="<%= Url.Selected(null, "Home", "About") %>">             <%= Html.ActionLink("About", "About", "Home")%></li>     </ul>   </div>   If we take it one step further, we can clean up the markup even more.  Check out the Html.ActionMenuItem() extension method and the refined menu:   public static class HtmlExtensions {     public static MvcHtmlString ActionMenuItem(this HtmlHelper htmlHelper, String linkText,         String actionName, String controllerName)     {         var html = new StringBuilder("<li");           if ( htmlHelper.ViewContext.RequestContext                 .IsCurrentRoute(null, controllerName, actionName) )         {             html.Append(" class=\"selected\"");         }           html.Append(">")             .Append(htmlHelper.ActionLink(linkText, actionName, controllerName))             .Append("</li>");           return MvcHtmlString.Create(html.ToString());     }       // additional overloads omitted... }   <div id="menucontainer">       <ul id="menu">         <%= Html.ActionMenuItem("Home", "Index", "Home") %>         <%= Html.ActionMenuItem("About", "About", "Home") %>     </ul>   </div>   Which generates the following HTML:   <div id="menucontainer">       <ul id="menu">         <li class="selected"><a href="/">Home</a></li>         <li><a href="/Home/About">About</a></li>     </ul>   </div>     I have created a codepaste of these extension methods if you are interested in using them in your own projects.  Enjoy!

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  • Connecting to Microsoft Excel using Oracle Data Integrator

    - by julien.testut
    The posts in this series assume that you have some level of familiarity with ODI. The concepts of Topology, Data Server, Physical and Logical Architecture are used here assuming that you understand them in the context of ODI. If you need more details on these elements, please refer to the ODI Tutorial for a quick introduction, or to the complete ODI documentation for more details. In this post I will describe how a Microsoft Excel spreadsheet can be used in Oracle Data Integrator. Microsoft Excel is one of the many different technologies you can leverage in ODI as a source or as a target. Prepare your Excel spreadsheet Prior to using a Microsoft Excel spreadsheet in ODI we need to specify a name for the different cell tables we want to use. You can have multiple names in the same spreadsheet. First open up a Microsoft Excel spreadsheet, we will need to define a named range.

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  • How do you successfully hire out a few programmers to make it cost effective?

    - by Chris
    Many of us know this situation well: we're a one-man (woman) development team, we need some extra help to keep up with all the tasks, the budget is small and we decide to get some help. But hiring someone is difficult. Either the person is inexperienced and I end up becoming their full-time teacher in the hopes they will produce work they way I want, or the person is skilled but for whatever reason doesn't hand over code within budget that I can just plug in and use without reworking it myself. Any thoughts/ideas?

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  • Sam Abraham To Speak about MVC & MVVM at InterClick on May 19th

    - by Sam Abraham
    My next speaking engagement will be taking place at InterClick in Boca Raton, FL on Wednesday May 19th 2010.  Here is a quick abstract of what I will be blabbing about: MVC & MVVM are two of many buzzwords under the Architecture Spotlight as means of achieving true separation of concerns between data, business logic and UI layers. In this session, we will be discussing the basic concepts of Microsoft MVC and demonstrating the ease of creating a new MVC project and related Unit Tests within VS2010. We will then move to introduce MVVM as a design paradigm and incorporating that into an MS MVC application structure. Next, we will take a look at MVVM in the context of a sample Silverlight application. Throughout our talk we will be demonstrating various features of the latest and greatest VS2010. You can get more information about the event and the speaker, as well as register to attend at this link: http://sherstaff.com/EventSignUp.aspx?EventID=777 Look forward to seeing you all there.

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  • XNA Notes 011

    - by George Clingerman
    Even with a lot of the XNA community working on Dream Build Play entries ( I swear I’m going to finish mine this year!) people are still finding time to do side projects and be amazingly active in the XNA and XBLIG community. With my one eye on my code and one eye on the community, here’s what I noticed these over achievers doing this past week! Time Critical XNA News: Xbox LIVE Indie Games sales data will be delayed March 17-20th due to some schedule maintenance http://create.msdn.com/en-us/news/indie_games_data_delay_march2011 GameMarx is releasing a series of videos to help raise donations for victims of the earthquakes and tsunami in Japan. Help out if you can! http://www.gamemarx.com/video/special/29/help-japan-sushido.aspx XNA MVPs: Catalin Zima shares his thoughts on the MVP summit and my book! http://www.catalinzima.com/2011/03/mvp-summit-2011/ Glenn Wilson (@mykre) helps the XNA team announce some new educational content that you don’t want to miss if you’re porting your app or game to Windows Phone 7 http://www.virtualrealm.com.au/Blog/tabid/62/EntryId/653/Porting-your-App-or-Game-to-Windows-Phone-7.aspx and Windows Phone 7 from scratch http://www.virtualrealm.com.au/Blog/tabid/62/EntryId/654/Windows-Phone-from-Scratch.aspx and shares a link to some free architectural models and textures http://twitter.com/#!/Mykre/status/46410160784158720 George (that’s me!) shares his MVP Summit 2011 summary and XBLIG thoughts http://geekswithblogs.net/clingermangw/archive/2011/03/15/144366.aspx XNA Developers: @SmallCaveGames shares a Code of Ethics for Xbox LIVE Indie Game Developers http://smallcavegames.blogspot.com/2011/03/unofficial-xblig-developers-code-of.html Derek S adds more Xbox LIVE Indie Game studios to his master list of XBLIG links http://twitter.com/#!/Mr_Deeke/status/46140996056125440 http://xbl-indieverse.blogspot.com/p/xblig-links.html Making games and want to help kids? Then share your story with GameFace: America! http://gameitupinitiative.com/about-the-initiative/programs/gameface-america/ Xbox LIVE Indie Games (XBLIG): XonaGames shares some video footage of their booth from GDC 2011 Video 1: http://youtu.be/lxIV9nk3Gq4 Video 2: http://youtu.be/GgfrjqkxR_o Video 3: http://youtu.be/yVcpXrTX7SQ Joystiq on Mommy’s Best Games Serious Sam Double D http://www.joystiq.com/2011/03/16/the-most-important-thing-about-serious-sam-double-d/ And The Escapist recommends that gamers start learning to avoid cleavage now http://www.escapistmagazine.com/news/view/108543-Boobie-Bomber-Makes-First-Appearance-in-Serious-Sam-Double-D Magiko Gaming started a blog on the XBLIG dashboard daily Top 10 games in the US. Good way to go back in time and look at the history of which games were in the the Top 10. http://dailytop10indiegames.wordpress.com/ Where are they going now? XBLIG developers at a crossroads.. http://www.gamesetwatch.com/2011/03/where_are_they_going_now_xblig.php http://www.gamasutra.com/view/news/33527/InDepth_Where_Are_They_Going_Now_XBLIG_Developers_At_A_Crossroads_.php BinaryTweed’s Clover: A Curious Tail is Xbox LIVE’s Deal of the Week! http://www.armlessoctopus.com/2011/03/15/what-luck-clover-a-curious-tale-is-half-price-this-week/ Looking for an Xbox LIVE Indie Game to buy? Writings of Mass Deduction has over 125 suggestions at this point! http://writingsofmassdeduction.com/ SkaStudios shares Vampire Smile Achievements AND their PAX East 2011 Both Setup video http://www.ska-studios.com/2011/03/14/vampire-smile-achievement/ http://www.ska-studios.com/2011/03/15/pax-booth-setup-time-lapse/ MasterBlud and VVGTV starts a new community for XBLIG developers and gamers to join http://vvgtv.forumotion.com/ Raymond Matthews (@DrakstarMatryx) covers Mommy’s Best Games getting Serious http://www.darkstarmatryx.com/?p=286 XNA Development: Dave Henry (@mort8088) posts the 4th tutorial in his series XNA 4.0 SpriteBatch extended http://mort8088.com/2011/03/11/xna-4-0-tutorial-4-spritebatch-extended/ Tutorial 5 - Creating a manual blank texture http://mort8088.com/2011/03/13/xna-4-tutorial-5-manual-blank-texture/ XNA 4.0 Tutorial 6 - Spritesheet Object http://mort8088.com/2011/03/18/xna-4-0-tutorial-6-spritesheet-object/ Jason Mitchell shares a tutorial on setting the alpha value for spritebatch in XNA 4.0 http://www.jason-mitchell.com/index.php/2011/03/13/setting-alpha-value-for-spritebatch-draw-in-xna-4/ XNA for Silverlight Developers: Part 7 - Collision Detection http://www.silverlightshow.net/items/XNA-for-Silverlight-developers-Part-7-Collision-detection.aspx Markus Ewald (@Cygon4) shares the full Ninject 2.0 binding for XNA and Sunburn http://twitter.com/#!/Cygon4/status/48330203826622464 Michael B. McLaughlin shares an AccelerometerInput XNA GameComponent he created (which I’m probably going to snag for a game I’m working on...) http://geekswithblogs.net/mikebmcl/archive/2011/03/17/accelerometerinput-xna-gamecomponent.aspx Extra Credit tackles the building of a good tutorial. Must watch for all Indie game devs (thanks for pointing it out Evan Johnson!) http://twitter.com/#!/johnsonevan/status/48452115680604160 http://www.escapistmagazine.com/videos/view/extra-credits/2921-Tutorials-101 ExEn is fully funded at this point so definitely something for XBLIG developers to keep an eye on as they consider releasing their games on other platforms http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight Channel 9 and Greg Duncan post Mixing the Game State Management and Platformer XNA Recipes http://channel9.msdn.com/coding4fun/blog/Mixing-the-Game-State-Management-and-Platformer-XNA-Recipes Sgt. Conker has noticed Mike McLaughlin has been crazy productive and has done a recap of his recent posts http://www.sgtconker.com/2011/03/recap-of-mikebmcls-posts/

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  • The right way to start out in game development/design [closed]

    - by Marco Sacristão
    Greetings everyone I'm a 19 year old student looking for some help in the field of game development. This question may or may not seem a bit overused, but the fact is that game development has been my life long dream, and after several hours of search I've realized that I've been going in circles for the past three or four months whilst doing such research on how to really get down and dirty with game development, therefor I decided to ask you guys if you could help me out at all. Let me start off with some information about me and things i've already learned about GameDev which might help you out on helping me out (wordplay!): I'm not an expert programmer, but I do have knowledge on how to program in several languages including C and Java (Currently learning Java in my degree in Computer Engineering), but my methodology might not be most correct in terms of syntax (hence my difficulty in starting out, i'm afraid that the starting point might not be the most correct, and it would deploy a wrongful development methodology that would be to corrected later on, in terms of game development or other projects). I have yet to work in a project as large as a game, never in my learning curve of programming I've done a project to the scale of a video game, only very small software (PHP Front-ends and Back-ends, with some basic JQuery and CSS knowledge). I'm not the biggest mathematician or physicist, but I already know that is not a problem, because there are several game engines already available for use and integration with home-made projects (Box2D, etc). I've also learned about some libraries that could be included in said projects, to ease out some process in game development, like SDL for example. I do not know how sprites, states, particles or any specific game-related techniques work. With that being said, you can see that I have some ideas on game development, but I have absolutely no clue on how to design and produce a game, or even how game-like mechanics work. It does not have to be a complex game just to start out, I'd rather learn the basic of game design (Like 2D drawing, tiling, object collision) and test that out in a language that I feel comfortable in which could be later on migrated to other platforms, as long that what I've learned is the correct way to do things, and not just something that I've learned from some guy on Youtube by replicating that code on the video. I'm sorry if my question is not in the best format possible, but I've got so many questions on my mind that are still un-answered that I don't know were to start! Thank you for reading.

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  • LLBLGen Pro v3.5 has been released!

    - by FransBouma
    Last weekend we released LLBLGen Pro v3.5! Below the list of what's new in this release. Of course, not everything is on this list, like the large amount of work we put in refactoring the runtime framework. The refactoring was necessary because our framework has two paradigms which are added to the framework at a different time, and from a design perspective in the wrong order (the paradigm we added first, SelfServicing, should have been built on top of Adapter, the other paradigm, which was added more than a year after the first released version). The refactoring made sure the framework re-uses more code across the two paradigms (they already shared a lot of code) and is better prepared for the future. We're not done yet, but refactoring a massive framework like ours without breaking interfaces and existing applications is ... a bit of a challenge ;) To celebrate the release of v3.5, we give every customer a 30% discount! Use the coupon code NR1ORM with your order :) The full list of what's new: Designer Rule based .NET Attribute definitions. It's now possible to specify a rule using fine-grained expressions with an attribute definition to define which elements of a given type will receive the attribute definition. Rules can be assigned to attribute definitions on the project level, to make it even easier to define attribute definitions in bulk for many elements in the project. More information... Revamped Project Settings dialog. Multiple project related properties and settings dialogs have been merged into a single dialog called Project Settings, which makes it easier to configure the various settings related to project elements. It also makes it easier to find features previously not used  by many (e.g. type conversions) More information... Home tab with Quick Start Guides. To make new users feel right at home, we added a home tab with quick start guides which guide you through four main use cases of the designer. System Type Converters. Many common conversions have been implemented by default in system type converters so users don't have to develop their own type converters anymore for these type conversions. Bulk Element Setting Manipulator. To change setting values for multiple project elements, it was a little cumbersome to do that without a lot of clicking and opening various editors. This dialog makes changing settings for multiple elements very easy. EDMX Importer. It's now possible to import entity model data information from an existing Entity Framework EDMX file. Other changes and fixes See for the full list of changes and fixes the online documentation. LLBLGen Pro Runtime Framework WCF Data Services (OData) support has been added. It's now possible to use your LLBLGen Pro runtime framework powered domain layer in a WCF Data Services application using the VS.NET tools for WCF Data Services. WCF Data Services is a Microsoft technology for .NET 4 to expose your domain model using OData. More information... New query specification and execution API: QuerySpec. QuerySpec is our new query specification and execution API as an alternative to Linq and our more low-level API. It's build, like our Linq provider, on top of our lower-level API. More information... SQL Server 2012 support. The SQL Server DQE allows paging using the new SQL Server 2012 style. More information... System Type converters. For a common set of types the LLBLGen Pro runtime framework contains built-in type conversions so you don't need to write your own type converters anymore. Public/NonPublic property support. It's now possible to mark a field / navigator as non-public which is reflected in the runtime framework as an internal/friend property instead of a public property. This way you can hide properties from the public interface of a generated class and still access it through code added to the generated code base. FULL JOIN support. It's now possible to perform FULL JOIN joins using the native query api and QuerySpec. It's left to the developer to check whether the used target database supports FULL (OUTER) JOINs. Using a FULL JOIN with entity fetches is not recommended, and should only be used when both participants in the join aren't the target of the fetch. Dependency Injection Tracing. It's now possible to enable tracing on dependency injection. Enable tracing at level '4' on the traceswitch 'ORMGeneral'. This will emit trace information about which instance of which type got an instance of type T injected into property P. Entity Instances in projections in Linq. It's now possible to return an entity instance in a custom Linq projection. It's now also possible to pass this instance to a method inside the query projection. Inheritance fully supported in this construct. Entity Framework support The Entity Framework has been updated in the recent year with code-first support and a new simpler context api: DbContext (with DbSet). The amount of code to generate is smaller and the context simpler. LLBLGen Pro v3.5 comes with support for DbContext and DbSet and generates code which utilizes these new classes. NHibernate support NHibernate v3.2+ built-in proxy factory factory support. By default the built-in ProxyFactoryFactory is selected. FluentNHibernate Session Manager uses 1.2 syntax. Fluent NHibernate mappings generate a SessionManager which uses the v1.2 syntax for the ProxyFactoryFactory location Optionally emit schema / catalog name in mappings Two settings have been added which allow the user to control whether the catalog name and/or schema name as known in the project in the designer is emitted into the mappings.

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  • Oracle Database 12c: Partner Material

    - by Thanos Terentes Printzios
    Oracle Database 12c offers the latest innovation from Oracle Database Server Technologies with a new Multitenant Architecture, which can help accelerate database consolidation and Cloud projects. The primary resource for Partners on Database 12c is of course the Oracle Database 12c Knowledge Zone where you can get up to speed on the latest Database 12c enhancements so you can sell, implement and support this. Resources and material on Oracle Database 12c can be found all around Oracle.com, but even hidden in AR posters like the one on the left. Here are some additional resources for you Oracle Database 12c: Interactive Quick Reference is a multimedia tool for various terms and concepts used in the Oracle Database 12c release. This reference was built as a multimedia web page which provides descriptions of the database architectural components, and references to relevant documentation. Overall, is a nice little tool which may help you quickly to find a view you are searching for or to get more information about background processes in Oracle Database 12c. Use this tool to find valuable information for any complex concept or product in an intuitive and useful manner. Oracle Database 12c Learning Library contains several technical traininings (2-day DBA, Multitenant Architecture, etc) but also Videos/Demos, Learning Paths by Role and a lot more. Get ready and become an Oracle Database 12c Specialized Partner with the Oracle Database 12c Specialization for Partners. Review the Specialization Criteria, your company status and apply for an Oracle Database 12c Specialization. Access our OPN training repository to get prepared for the exams. "Oracle Database 12c: Plug into the Cloud!"  Marketing Kit includes a great selection of assets to help Oracle partners in their marketing activities to promote solutions that leverage all the new features of Oracle Database 12c. In the package you will find assets (templates, invitation texts, presentations, telemarketing script,...) to be used for your demand generation activities; a full set of presentations with the value propositions for customers; and Sales Enablement and Sales Support material. Review here and start planning your marketing activities around Database 12c. Oracle Database 12c Quick Reference Guide (PDF) and Oracle Database 12c – Partner FAQ (PDF) Partners that need further assistance with Database 12c can always contact us at partner.imc-AT-beehiveonline.oracle-DOT-com or locally address one the Oracle ECEMEA Partner Hubs for assistance.

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  • How to fix “The requested service, ‘net.pipe://localhost/SecurityTokenServiceApplication/appsts.svc’ could not be activated.”

    - by ybbest
    Problem: When I try to publish a SharePoint2013 workflow, I received the error: The requested service, ‘net.pipe://localhost/SecurityTokenServiceApplication/appsts.svc’ could not be activated. After that, my workflow stopped working and every time I start a work I receive the following error message: System.ApplicationException: PreconditionFailed ---> System.ApplicationException: Error in the application. --- End of inner exception stack trace --- at System.Activities.Statements.Throw.Execute(CodeActivityContext context) at System.Activities.CodeActivity.InternalExecute(ActivityInstance instance, ActivityExecutor executor, BookmarkManager bookmarkManager) at System.Activities.Runtime.ActivityExecutor.ExecuteActivityWorkItem.ExecuteBody(ActivityExecutor executor, BookmarkManager bookmarkManager, Location resultLocation) Analysis: After analysis, I found the error by visiting the http://localhost:32843/SecurityTokenServiceApplication/securitytoken.svc and the error I got on the message is                                                                                                                                              Solution: The solution is basically getting more memory to the server. For development environment, you can restart your noderunner.exe or some other services to release some memories. To verify you have enough memory    you can browse to http://localhost:32843/SecurityTokenServiceApplication/securitytoken.svc , it should return the information below. Then you can republish your workflow and it will work like a charm.

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  • What tools do you use to let you know that methods in your codebase are getting too long?

    - by blueberryfields
    Most people seem to agree that long methods are a code smell - a sign something may not be quite right with the code contained in them. Which tools do you use to detect this smell? clarified title based on responses. also, remember: Your code will live over time, and be edited by multiple programmers Emergency fixes and changes will come in, late at night, when the writer is too tired to pay attention to smells Different programmers use different tools. A contractor with 4 screens set at maximum resolution will have a different idea of acceptable method size In this context, I'm looking for tools and methods which go beyond looking at the size of a method when it's written, or when it's being edited.

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  • 20 OS X Keyboard Shortcuts You Might Not Know

    - by AlexLayne
    Mastering the keyboard will not only increase your navigation speed but it can also help with wrist fatigue. Here are some lesser known OS X shortcuts to help you become a keyboard ninja. After our article last week covering keyboard shortcuts for Windows that you might be unaware of, we had lots of requests for the best OS X shortcuts as well, so we’ve compiled a list of shortcuts you may or may not be aware of. Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • unable to launch startxfce4 x session --- "startxfce4" not found

    - by Kalpit
    recently i have tried to upgraded ubuntu 12.04 to 14.04 and it got crashed. somehow i upgraded it to 14.04 and now i can able to see login screen. my problem is when i tried to login i am getting error say unable to launch startxfce4 x session --- "startxfce4" not found. i can able to login through command line but not in GUI. i have tried sudo apt-get install xubuntu-desktop but didn't help. can anyone help me to solve this please. Thanks in advance

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  • Preview of MSDN Library Changes

    - by ScottGu
    The MSDN team has been working some potential changes to the online MSDN Library designed to help streamline the navigation experience and make it easier to find the .NET Framework information you need. To solicit feedback on the proposed changes while they are still in development, they’ve posted a preview version of some proposed changes to a new MSDN Library Preview site which you can check out.  They’ve also created a survey that leads you through the ideas and asks for your opinions on some of the changes.  We’d very much like to have as many people as possible people take the survey and give us feedback. Quick Preview of Some of the Changes Below are some examples of a few of the changes being proposed: Streamlined .NET Namespaces Navigation The current MSDN Class Library lists all .NET namespaces in a flat-namespace (sorted alphabetically): Two downsides of the above approach are: Some of the least-used namespaces are listed first (like Microsoft.Aspnet.Snapin and Microsoft.Build.BuildEngine) All sub-namespaces are listed, which makes the list a little overwhelming, and page-load times to be slow The new MSDN Library Preview Site now lists “System” namespaces first (since those are the most used), and the home-page lists just top-level namespace groups – which makes it easier to find things, and enables the page to load faster:   Class overview and members pages merged into a single topic about each class Previously you had to navigate to several different pages to find member information about types: Links to these are still available in the MSDN Library Preview Site TOC – but the members are also now listed on the overview page, which makes it easy to quickly find everything in one place: Commonly used things are nearer the top of the page One of the other usability improvements with the new MSDN Library Preview Site is that common elements like “Code Examples” and “Inheritance Hierarchy” (for classes) are now listed near the top of the help page – making them easy to quickly find: Give Us Feedback with a Survey Above are just a few of the changes made with the new MSDN preview site – there are many other changes also rolled into it.  The MSDN team is doing usability studies on the new layout and navigation right now, and would very much like feedback on it. If you have 15 minutes and want to help vote on which of these ideas makes it into the production MSDN site, please visit this survey before June 30, play with the changes a bit, and let the MSDN team know what you think. Important Note: the MSDN preview site is not a fully functional version of MSDN – it’s really only there to preview the new ideas themselves, so please don’t expect it to be integrated with the rest of MSDN, with search, etc.  Once the MSDN team gets feedback on some of the changes being proposed they will roll them into the live site for everyone to use. Hope this helps, Scott

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  • Dell Dell E2009W monitor not detected

    - by Charles
    I have an issue with my monitor. I just installed Ubuntu 11.10, but the monitor that is plugged in doesn't appear anywhere. And by doesn't appear, I mean that in the "Displays" menu, it doesn't even appear as "Unknown", I just have my screen that appears and nothing else. It is connected through VGA, and the monitor is recognized with no problem on Windows 7. It is a Dell monitor. I'm not a pro with Ubuntu, so any help to diagnose the issue would be really helpful (and help me learn how to fix this kind of monitor issue in the future) Thanks !

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  • Copying Columns from Grid to Clipboard in SQL Developer

    - by thatjeffsmith
    There are several ways to get data from a query or a table|view to the clipboard. You know the tried and true, copy and paste. But what if you only want one or more columns, not every column? There are several ways to do this, let’s see if we can’t identify all of them. Write your query to only include the data you want Obvious? Yes. Needed to be said? Definitely. The best tuning tip is to only ask for the data you need, only when you absolutely need it. But let’s look at a few more practical ways to do this. Hide the unwanted columns Mouse right click on an column header. In the context menu, select ‘Columns.’ Hide the columns you don’t want. Copy and paste. WYSIWYG Grids, Hide Columns and Filter Rows Mouse select the columns Obvious, but a bit painful. For a very large dataset, you’ll be holding down the Shift and PageDown buttons – but it works. Remember to use Ctrl+Shift+C to get the column headers with the data. Use the Export Wizard This used to be called ‘Unload’ – agreed, not a great name. So, we changed it. In a grid, right mouse click on the data, and on the context menu, select ‘Export…’ Select your format – I suggest ‘delimited’ or ‘fixed’ for copying data to the clipboard. You can export to the clipboard, yes you can! Click ‘Next.’ Click in the Columns dialog, and choose the columns you want copied. Trim the columns you don't want copied Click ‘Finish.’ Alt or Ctrl tab to your window or application of choice. And Paste! "FIRST_NAME" "LAST_NAME" "Donald" "OConnell" "Douglas" "Grant" "Jennifer" "Whalen" "Pat" "Fay" "Susan" "Mavris" "William" "Gietz" "Alexander" "Hunold" "Bruce" "Ernst" "David" "Austin" "Valli" "Pataballa" "Diana" "Lorentz" "Daniel" "Faviet" "John" "Chen" "Ismael" "Sciarra" "Jose Manuel" "Urman" "Luis" "Popp" "Alexander" "Khoo" "Shelli" "Baida" "Sigal" "Tobias" "Guy" "Himuro" "Karen" "Colmenares" "Matthew" "Weiss" "Adam" "Fripp" "Payam" "Kaufling" "Shanta" "Vollman" "Kevin" "Mourgos" "Julia" "Nayer" "Irene" "Mikkilineni" ... There’s probably at least 2 or 3 more ways, but… But, try these and let me know how we can improve things. I’ve already gotten a request to be able to include the SQL text used to populate the dataset on the the copy to clipboard, and it’s now on our to-do list

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  • MySQL 5.5

    - by trond-arne.undheim
    New performance and scalability enhancements, continued Investment in MySQL (see press release). "The latest release of MySQL further exemplifies Oracle's commitment to the MySQL community and investment in delivering rapid innovation and enhancements to the MySQL platform" said Edward Screven, Oracle's Chief Corporate Architect. MySQL is integral to Oracle's complete, open and integrated strategy. The MySQL 5.5 Community Edition, which is licensed under the GNU General Public License (GPL), and is available for free download, includes InnoDB as the default storage engine. We cannot stress the importance of using open standards enough, whether in the context of open source or non-open source software. For more on Oracle's Open Source offering, see Oracle.com/opensource or oss.oracle.com (for developers).

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  • OpenGL ES 2.0: Using VBOs?

    - by Bunkai.Satori
    OpenGL VBOs (vertex buffer objects) have been developed to improve performance of OpenGL (OpenGL ES 2.0 in my case). The logic is that with the help of VBOs, the data does not need to be copied from client memory to graphics card on per frame basis. However, as I see it, the game scene changes continuously: position of objects change, their scaling and rotating change, they get animated, they explode, they get spawn or disappear. In such highly dynamic environment, such as computer game scene is, what is the point of using VBOs, if the VBOs would need to be constructed on per-frame basis anyway? Can you please help me to understand how to practically take beneif of VBOs in computer games? Can there be more vertex based VBOs (say one per one object) or there must be always exactly only one VBO present for each draw cycle?

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