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  • Efficiently separating Read/Compute/Write steps for concurrent processing of entities in Entity/Component systems

    - by TravisG
    Setup I have an entity-component architecture where Entities can have a set of attributes (which are pure data with no behavior) and there exist systems that run the entity logic which act on that data. Essentially, in somewhat pseudo-code: Entity { id; map<id_type, Attribute> attributes; } System { update(); vector<Entity> entities; } A system that just moves along all entities at a constant rate might be MovementSystem extends System { update() { for each entity in entities position = entity.attributes["position"]; position += vec3(1,1,1); } } Essentially, I'm trying to parallelise update() as efficiently as possible. This can be done by running entire systems in parallel, or by giving each update() of one system a couple of components so different threads can execute the update of the same system, but for a different subset of entities registered with that system. Problem In reality, these systems sometimes require that entities interact(/read/write data from/to) each other, sometimes within the same system (e.g. an AI system that reads state from other entities surrounding the current processed entity), but sometimes between different systems that depend on each other (i.e. a movement system that requires data from a system that processes user input). Now, when trying to parallelize the update phases of entity/component systems, the phases in which data (components/attributes) from Entities are read and used to compute something, and the phase where the modified data is written back to entities need to be separated in order to avoid data races. Otherwise the only way (not taking into account just "critical section"ing everything) to avoid them is to serialize parts of the update process that depend on other parts. This seems ugly. To me it would seem more elegant to be able to (ideally) have all processing running in parallel, where a system may read data from all entities as it wishes, but doesn't write modifications to that data back until some later point. The fact that this is even possible is based on the assumption that modification write-backs are usually very small in complexity, and don't require much performance, whereas computations are very expensive (relatively). So the overhead added by a delayed-write phase might be evened out by more efficient updating of entities (by having threads work more % of the time instead of waiting). A concrete example of this might be a system that updates physics. The system needs to both read and write a lot of data to and from entities. Optimally, there would be a system in place where all available threads update a subset of all entities registered with the physics system. In the case of the physics system this isn't trivially possible because of race conditions. So without a workaround, we would have to find other systems to run in parallel (which don't modify the same data as the physics system), other wise the remaining threads are waiting and wasting time. However, that has disadvantages Practically, the L3 cache is pretty much always better utilized when updating a large system with multiple threads, as opposed to multiple systems at once, which all act on different sets of data. Finding and assembling other systems to run in parallel can be extremely time consuming to design well enough to optimize performance. Sometimes, it might even not be possible at all because a system just depends on data that is touched by all other systems. Solution? In my thinking, a possible solution would be a system where reading/updating and writing of data is separated, so that in one expensive phase, systems only read data and compute what they need to compute, and then in a separate, performance-wise cheap, write phase, attributes of entities that needed to be modified are finally written back to the entities. The Question How might such a system be implemented to achieve optimal performance, as well as making programmer life easier? What are the implementation details of such a system and what might have to be changed in the existing EC-architecture to accommodate this solution?

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  • Extrapolation breaks collision detection

    - by user22241
    Before applying extrapolation to my sprite's movement, my collision worked perfectly. However, after applying extrapolation to my sprite's movement (to smooth things out), the collision no longer works. This is how things worked before extrapolation: However, after I implement my extrapolation, the collision routine breaks. I am assuming this is because it is acting upon the new coordinate that has been produced by the extrapolation routine (which is situated in my render call ). After I apply my extrapolation How to correct this behaviour? I've tried puting an extra collision check just after extrapolation - this does seem to clear up a lot of the problems but I've ruled this out because putting logic into my rendering is out of the question. I've also tried making a copy of the spritesX position, extrapolating that and drawing using that rather than the original, thus leaving the original intact for the logic to pick up on - this seems a better option, but it still produces some weird effects when colliding with walls. I'm pretty sure this also isn't the correct way to deal with this. I've found a couple of similar questions on here but the answers haven't helped me. This is my extrapolation code: public void onDrawFrame(GL10 gl) { //Set/Re-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; tics++; } extrapolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(extrapolation); } Applying extrapolation render(float extrapolation){ //This example shows extrapolation for X axis only. Y position (spriteScreenY is assumed to be valid) extrapolatedPosX = spriteGridX+(SpriteXVelocity*dt)*extrapolation; spriteScreenPosX = extrapolationPosX * screenWidth; drawSprite(spriteScreenX, spriteScreenY); } Edit As I mentioned above, I have tried making a copy of the sprite's coordinates specifically to draw with.... this has it's own problems. Firstly, regardless of the copying, when the sprite is moving, it's super-smooth, when it stops, it's wobbling slightly left/right - as it's still extrapolating it's position based on the time. Is this normal behavior and can we 'turn it off' when the sprite stops? I've tried having flags for left / right and only extrapolating if either of these is enabled. I've also tried copying the last and current positions to see if there is any difference. However, as far as collision goes, these don't help. If the user is pressing say, the right button and the sprite is moving right, when it hits a wall, if the user continues to hold the right button down, the sprite will keep animating to the right, while being stopped by the wall (therefore not actually moving), however because the right flag is still set and also because the collision routine is constantly moving the sprite out of the wall, it still appear to the code (not the player) that the sprite is still moving, and therefore extrapolation continues. So what the player would see, is the sprite 'static' (yes, it's animating, but it's not actually moving across the screen), and every now and then it shakes violently as the extrapolation attempts to do it's thing....... Hope this help

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  • Animation Trouble with Java Swing Timer - Also, JFrame Will Not Exit_On_Close

    - by forgotton_semicolon
    So, I am using a Java Swing Timer because putting the animation code in a run() method of a Thread subclass caused an insane amount of flickering that is really a terrible experience for any video game player. Can anyone give me any tips on: Why there is no animation... Why the JFrame will not close when it is coded to Exit_On_Close 2 times My code is here: import java.awt.; import java.awt.event.; import javax.swing.*; import java.net.URL; //////////////////////////////////////////////////////////////// TFQ public class TFQ extends JFrame { DrawingsInSpace dis; //========================================================== constructor public TFQ() { dis = new DrawingsInSpace(); JPanel content = new JPanel(); content.setLayout(new FlowLayout()); this.setContentPane(dis); this.setDefaultCloseOperation(EXIT_ON_CLOSE); this.setTitle("Plasma_Orbs_Off_Orion"); this.setSize(500,500); this.pack(); //... Create timer which calls action listener every second.. // Use full package qualification for javax.swing.Timer // to avoid potential conflicts with java.util.Timer. javax.swing.Timer t = new javax.swing.Timer(500, new TimePhaseListener()); t.start(); } /////////////////////////////////////////////// inner class Listener thing class TimePhaseListener implements ActionListener, KeyListener { // counter int total; // loop control boolean Its_a_go = true; //position of our matrix int tf = -400; //sprite directions int Sprite_Direction; final int RIGHT = 1; final int LEFT = 2; //for obstacle Rectangle mega_obstacle = new Rectangle(200, 0, 20, HEIGHT); public void actionPerformed(ActionEvent e) { //... Whenever this is called, repaint the screen dis.repaint(); addKeyListener(this); while (Its_a_go) { try { dis.repaint(); if(Sprite_Direction == RIGHT) { dis.matrix.x += 2; } // end if i think if(Sprite_Direction == LEFT) { dis.matrix.x -= 2; } } catch(Exception ex) { System.out.println(ex); } } // end while i think } // end actionPerformed @Override public void keyPressed(KeyEvent arg0) { // TODO Auto-generated method stub } @Override public void keyReleased(KeyEvent arg0) { // TODO Auto-generated method stub } @Override public void keyTyped(KeyEvent event) { // TODO Auto-generated method stub if (event.getKeyChar()=='f'){ Sprite_Direction = RIGHT; System.out.println("matrix should be animating now "); System.out.println("current matrix position = " + dis.matrix.x); } if (event.getKeyChar()=='d') { Sprite_Direction = LEFT; System.out.println("matrix should be going in reverse"); System.out.println("current matrix position = " + dis.matrix.x); } } } //================================================================= main public static void main(String[] args) { JFrame SafetyPins = new TFQ(); SafetyPins.setVisible(true); SafetyPins.setSize(500,500); SafetyPins.setResizable(true); SafetyPins.setLocationRelativeTo(null); SafetyPins.setDefaultCloseOperation(EXIT_ON_CLOSE); } } class DrawingsInSpace extends JPanel { URL url1_plasma_orbs; URL url2_matrix; Image img1_plasma_orbs; Image img2_matrix; // for the plasma_orbs Rectangle bbb = new Rectangle(0,0, 0, 0); // for the matrix Rectangle matrix = new Rectangle(-400, 60, 430, 200); public DrawingsInSpace() { //load URLs try { url1_plasma_orbs = this.getClass().getResource("plasma_orbs.png"); url2_matrix = this.getClass().getResource("matrix.png"); } catch(Exception e) { System.out.println(e); } // attach the URLs to the images img1_plasma_orbs = Toolkit.getDefaultToolkit().getImage(url1_plasma_orbs); img2_matrix = Toolkit.getDefaultToolkit().getImage(url2_matrix); } public void paintComponent(Graphics g) { super.paintComponent(g); // draw the plasma_orbs g.drawImage(img1_plasma_orbs, bbb.x, bbb.y,this); //draw the matrix g.drawImage(img2_matrix, matrix.x, matrix.y, this); } } // end class enter code here

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  • Omni-directional light shadow mapping with cubemaps in WebGL

    - by Winged
    First of all I must say, that I have read a lot of posts describing an usage of cubemaps, but I'm still confused about how to use them. My goal is to achieve a simple omni-directional (point) light type shading in my WebGL application. I know that there is a lot more techniques (like using Two-Hemispheres or Camera Space Shadow Mapping) which are way more efficient, but for an educational purpose cubemaps are my primary goal. Till now, I have adapted a simple shadow mapping which works with spotlights (with one exception: I don't know how to cut off the glitchy part beyond the reach of a single shadow map texture): glitchy shadow mapping<<< So for now, this is how I understand the usage of cubemaps in shadow mapping: Setup a framebuffer (in case of cubemaps - 6 framebuffers; 6 instead of 1 because every usage of framebufferTexture2D slows down an execution which is nicely described here <<<) and a texture cubemap. Also in WebGL depth components are not well supported, so I need to render it to RGBA first. this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_CUBE_MAP, this.texture); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR); for (var face = 0; face < 6; face++) gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.RGBA, this.size, this.size, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, null); this.framebuffer = []; for (face = 0; face < 6; face++) { this.framebuffer[face] = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer[face]); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, this.texture, 0); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthbuffer); var e = gl.checkFramebufferStatus(gl.FRAMEBUFFER); // Check for errors if (e !== gl.FRAMEBUFFER_COMPLETE) throw "Cubemap framebuffer object is incomplete: " + e.toString(); } Setup the light and the camera (I'm not sure if should I store all of 6 view matrices and send them to shaders later, or is there a way to do it with just one view matrix). Render the scene 6 times from the light's position, each time in another direction (X, -X, Y, -Y, Z, -Z) for (var face = 0; face < 6; face++) { gl.bindFramebuffer(gl.FRAMEBUFFER, shadow.buffer.framebuffer[face]); gl.viewport(0, 0, shadow.buffer.size, shadow.buffer.size); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); camera.lookAt( light.position.add( cubeMapDirections[face] ) ); scene.draw(shadow.program); } In a second pass, calculate the projection a a current vertex using light's projection and view matrix. Now I don't know If should I calculate 6 of them, because of 6 faces of a cubemap. ScaleMatrix pushes the projected vertex into the 0.0 - 1.0 region. vDepthPosition = ScaleMatrix * uPMatrixFromLight * uVMatrixFromLight * vWorldVertex; In a fragment shader calculate the distance between the current vertex and the light position and check if it's deeper then the depth information read from earlier rendered shadow map. I know how to do it with a 2D Texture, but I have no idea how should I use cubemap texture here. I have read that texture lookups into cubemaps are performed by a normal vector instead of a UV coordinate. What vector should I use? Just a normalized vector pointing to the current vertex? For now, my code for this part looks like this (not working yet): float shadow = 1.0; vec3 depth = vDepthPosition.xyz / vDepthPosition.w; depth.z = length(vWorldVertex.xyz - uLightPosition) * linearDepthConstant; float shadowDepth = unpack(textureCube(uDepthMapSampler, vWorldVertex.xyz)); if (depth.z > shadowDepth) shadow = 0.5; Could you give me some hints or examples (preferably in WebGL code) how I should build it?

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  • Roles / Profiles / Perspectives in NetBeans IDE 7.1

    - by Geertjan
    With a check out of main-silver from yesterday, I'm able to use the brand new "role" attribute in @TopComponent.Registration, as you can see below, in the bit in bold: @ConvertAsProperties(dtd = "-//org.role.demo.ui//Admin//EN", autostore = false) @TopComponent.Description(preferredID = "AdminTopComponent", //iconBase="SET/PATH/TO/ICON/HERE", persistenceType = TopComponent.PERSISTENCE_ALWAYS) @TopComponent.Registration(mode = "editor", openAtStartup = true, role="admin") public final class AdminTopComponent extends TopComponent { And here's a window for general users of the application, with the "role" attribute set to "user": @ConvertAsProperties(dtd = "-//org.role.demo.ui//User//EN", autostore = false) @TopComponent.Description(preferredID = "UserTopComponent", //iconBase="SET/PATH/TO/ICON/HERE", persistenceType = TopComponent.PERSISTENCE_ALWAYS) @TopComponent.Registration(mode = "explorer", openAtStartup = true, role="user") public final class UserTopComponent extends TopComponent { So, I have two windows. One is assigned to the "admin" role, the other to the "user" role. In the "ModuleInstall" class, I add a "WindowSystemListener" and set "user" as the application's role: public class Installer extends ModuleInstall implements WindowSystemListener { @Override public void restored() { WindowManager.getDefault().addWindowSystemListener(this); } @Override public void beforeLoad(WindowSystemEvent event) { WindowManager.getDefault().setRole("user"); WindowManager.getDefault().removeWindowSystemListener(this); } @Override public void afterLoad(WindowSystemEvent event) { } @Override public void beforeSave(WindowSystemEvent event) { } @Override public void afterSave(WindowSystemEvent event) { } } So, when the application starts, the "UserTopComponent" is shown, not the "AdminTopComponent". Next, I have two Actions, for switching between the two roles, as shown below: @ActionID(category = "Window", id = "org.role.demo.ui.SwitchToAdminAction") @ActionRegistration(displayName = "#CTL_SwitchToAdminAction") @ActionReferences({ @ActionReference(path = "Menu/Window", position = 250) }) @Messages("CTL_SwitchToAdminAction=Switch To Admin") public final class SwitchToAdminAction extends AbstractAction { @Override public void actionPerformed(ActionEvent e) { WindowManager.getDefault().setRole("admin"); } @Override public boolean isEnabled() { return !WindowManager.getDefault().getRole().equals("admin"); } } @ActionID(category = "Window", id = "org.role.demo.ui.SwitchToUserAction") @ActionRegistration(displayName = "#CTL_SwitchToUserAction") @ActionReferences({ @ActionReference(path = "Menu/Window", position = 250) }) @Messages("CTL_SwitchToUserAction=Switch To User") public final class SwitchToUserAction extends AbstractAction { @Override public void actionPerformed(ActionEvent e) { WindowManager.getDefault().setRole("user"); } @Override public boolean isEnabled() { return !WindowManager.getDefault().getRole().equals("user"); } } When I select one of the above actions, the role changes, and the other window is shown. I could, of course, add a Login dialog to the "SwitchToAdminAction", so that authentication is required in order to switch to the "admin" role. Now, let's say I am now in the "user" role. So, the "UserTopComponent" shown above is now opened. I decide to also open another window, the Properties window, as below... ...and, when I am in the "admin" role, when the "AdminTopComponent" is open, I decide to also open the Output window, as below... Now, when I switch from one role to the other, the additional window/s I opened will also be opened, together with the explicit members of the currently selected role. And, the main window position and size are also persisted across roles. When I look in the "build" folder of my project in development, I see two different Windows2Local folders, one per role, automatically created by the fact that there is something to be persisted for a particular role, e.g., when a switch to a different role is done: And, with that, we now clearly have roles/profiles/perspectives in NetBeans Platform applications from NetBeans Platform 7.1 onwards.

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  • Drawing random smooth lines contained in a square [migrated]

    - by Doug Mercer
    I'm trying to write a matlab function that creates random, smooth trajectories in a square of finite side length. Here is my current attempt at such a procedure: function [] = drawroutes( SideLength, v, t) %DRAWROUTES Summary of this function goes here % Detailed explanation goes here %Some parameters intended to help help keep the particles in the box RandAccel=.01; ConservAccel=0; speedlimit=.1; G=10^(-8); % %Initialize Matrices Ax=zeros(v,10*t); Ay=Ax; vx=Ax; vy=Ax; x=Ax; y=Ax; sx=zeros(v,1); sy=zeros(v,1); % %Define initial position in square x(:,1)=SideLength*.15*ones(v,1)+(SideLength*.7)*rand(v,1); y(:,1)=SideLength*.15*ones(v,1)+(SideLength*.7)*rand(v,1); % for i=2:10*t %Measure minimum particle distance component wise from boundary %for each vehicle BorderGravX=[abs(SideLength*ones(v,1)-x(:,i-1)),abs(x(:,i-1))]'; BorderGravY=[abs(SideLength*ones(v,1)-y(:,i-1)),abs(y(:,i-1))]'; rx=min(BorderGravX)'; ry=min(BorderGravY)'; % %Set the sign of the repulsive force for k=1:v if x(k,i)<.5*SideLength sx(k)=1; else sx(k)=-1; end if y(k,i)<.5*SideLength sy(k)=1; else sy(k)=-1; end end % %Calculate Acceleration w/ random "nudge" and repulive force Ax(:,i)=ConservAccel*Ax(:,i-1)+RandAccel*(rand(v,1)-.5*ones(v,1))+sx*G./rx.^2; Ay(:,i)=ConservAccel*Ay(:,i-1)+RandAccel*(rand(v,1)-.5*ones(v,1))+sy*G./ry.^2; % %Ad hoc method of trying to slow down particles from jumping outside of %feasible region for h=1:v if abs(vx(h,i-1)+Ax(h,i))<speedlimit vx(h,i)=vx(h,i-1)+Ax(h,i); elseif (vx(h,i-1)+Ax(h,i))<-speedlimit vx(h,i)=-speedlimit; else vx(h,i)=speedlimit; end end for h=1:v if abs(vy(h,i-1)+Ay(h,i))<speedlimit vy(h,i)=vy(h,i-1)+Ay(h,i); elseif (vy(h,i-1)+Ay(h,i))<-speedlimit vy(h,i)=-speedlimit; else vy(h,i)=speedlimit; end end % %Update position x(:,i)=x(:,i-1)+(vx(:,i-1)+vx(:,i))/2; y(:,i)=y(:,i-1)+(vy(:,i-1)+vy(:,1))/2; % end %Plot position clf; hold on; axis([-100,SideLength+100,-100,SideLength+100]); cc=hsv(v); for j=1:v plot(x(j,1),y(j,1),'ko') plot(x(j,:),y(j,:),'color',cc(j,:)) end hold off; % end My original plan was to place particles within a square, and move them around by allowing their acceleration in the x and y direction to be governed by a uniformly distributed random variable. To keep the particles within the square, I tried to create a repulsive force that would push the particles away from the boundaries of the square. In practice, the particles tend to leave the desired "feasible" region after a relatively small number of time steps (say, 1000)." I'd love to hear your suggestions on either modifying my existing code or considering the problem from another perspective. When reading the code, please don't feel the need to get hung up on any of the ad hoc parameters at the very beginning of the script. They seem to help, but I don't believe any beside the "G" constant should truly be necessary to make this system work. Here is an example of the current output: Many of the vehicles have found their way outside of the desired square region, [0,400] X [0,400].

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  • jQuery - discrepency between classname and selectors

    - by Ciel
    I have the following code that I wrote, which I personally found to be pretty nice. It takes a <ul> and it drops down the contents when clicked. But I am having a disconnect here in comprehension, and one I had to do what I feel is a 'dirty hack' to solve. The problem is that I do not want the class `'sidebar-dropdown-open' to be so 'hardwired' in the plugin. However I discovered that there is a very stark difference between... $('.sidebar-dropdown-open') and 'sidebar-dropdown-open and even '.sidebar-dropdown-open. I 'solved' this problem by including two different 'parameters' in my plugin, but I was wondering if someone might give me some insight as to how I could perform this better, and why this was behaving this way. wiring (document load) $(document).ready(function () { $('[data-role="sidebar-dropdown"]').drawer({ open: 'sidebar-dropdown-open', css: '.sidebar-dropdown-open' }); }); html <ul> <li class=" dropdown" data-role="sidebar-dropdown"> <a href="pages/.." class="remote">Link Text</a> <ul class="sub-menu light sidebar-dropdown-menu"> <li><a class="remote" href="pages/...">Link Text</a></li> <li><a class="remote" href="pages/...">Link Text</a></li> <li><a class="remote" href="pages/...">Link Text</a></li> </ul> </li> </ul> javascript (function ($) { $.fn.drawer = function (options) { // Create some defaults, extending them with any options that were provided var settings = $.extend({ open: 'open', css: '.open' }, options); return this.each(function () { $(this).on('click', function (e) { // slide up all open dropdown menus $(settings.css).not($(this)).each(function () { $(this).removeClass(settings.open); // retrieve the appropriate menu item var $menu = $(this).children(".dropdown-menu, .sidebar-dropdown-menu"); // slide down the one clicked on. $menu.slideUp('fast'); $menu.removeClass('active'); }); // mark this menu as open $(this).addClass(settings.open); // retrieve the appropriate menu item var $menu = $(this).children(".dropdown-menu, .sidebar-dropdown-menu"); // slide down the one clicked on. $menu.slideDown(100); $menu.addClass('active'); e.preventDefault(); e.stopPropagation(); }).on("mouseleave", function () { $(this).children(".dropdown-menu").hide().delay(300); }); }) }; })(jQuery); I have tried using settings.open and demanding that it just be a className (.open), etc. - but that does not seem to work. It seems to get ignored by the removeClass function.

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  • Color Picking Troubles - LWJGL/OpenGL

    - by Tom Johnson
    I'm attempting to check which object the user is hovering over. While everything seems to be just how I'd think it should be, I'm not able to get the correct color due to the second time I draw (without picking colors). Here is my rendering code: public void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.pick(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.render(); } And here is what gets called on each block/tile on "scene.pick()": public void pick() { glColor3ub((byte) pickingColor.x, (byte) pickingColor.y, (byte) pickingColor.z); draw(); glReadBuffer(GL_FRONT); ByteBuffer buffer = BufferUtils.createByteBuffer(4); glReadPixels(Mouse.getX(), Mouse.getY(), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, buffer); int r = buffer.get(0) & 0xFF; int g = buffer.get(1) & 0xFF; int b = buffer.get(2) & 0xFF; if(r == pickingColor.x && g == pickingColor.y && b == pickingColor.z) { hovered = true; } else { hovered = false; } } I believe the problem is that in the method of each tile/block called by scene.pick(), it is reading the color from the regular drawing state, after that method is called somehow. I believe this because when I remove the "glReadBuffer(GL_FRONT)" line from the pick method, it seems to almost fix it, but then it will also select blocks behind the one you are hovering as it is not only looking at the front. If you have any ideas of what to do, please be sure to reply!/ EDIT: Adding scene.render(), tile.render(), and tile.draw() scene.render: public void render() { for(int x = 0; x < tiles.length; x++) { for(int z = 0; z < tiles.length; z++) { tiles[x][z].render(); } } } tile.render: public void render() { glColor3f(color.x, color.y, color.z); draw(); if(hovered) { glColor3f(1, 1, 1); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } tile.draw: public void draw() { float x = position.x, y = position.y, z = position.z; //Top glBegin(GL_QUADS); glVertex3f(x, y + size, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x, y + size, z + size); glEnd(); //Left glBegin(GL_QUADS); glVertex3f(x, y, z); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x, y + size, z); glEnd(); //Right glBegin(GL_QUADS); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x + size, y, z + size); glEnd(); } (The game is like an isometric game. That's why I only draw 3 faces.)

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  • Creating Custom Ajax Control Toolkit Controls

    - by Stephen Walther
    The goal of this blog entry is to explain how you can extend the Ajax Control Toolkit with custom Ajax Control Toolkit controls. I describe how you can create the two halves of an Ajax Control Toolkit control: the server-side control extender and the client-side control behavior. Finally, I explain how you can use the new Ajax Control Toolkit control in a Web Forms page. At the end of this blog entry, there is a link to download a Visual Studio 2010 solution which contains the code for two Ajax Control Toolkit controls: SampleExtender and PopupHelpExtender. The SampleExtender contains the minimum skeleton for creating a new Ajax Control Toolkit control. You can use the SampleExtender as a starting point for your custom Ajax Control Toolkit controls. The PopupHelpExtender control is a super simple custom Ajax Control Toolkit control. This control extender displays a help message when you start typing into a TextBox control. The animated GIF below demonstrates what happens when you click into a TextBox which has been extended with the PopupHelp extender. Here’s a sample of a Web Forms page which uses the control: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="ShowPopupHelp.aspx.cs" Inherits="MyACTControls.Web.Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html > <head runat="server"> <title>Show Popup Help</title> </head> <body> <form id="form1" runat="server"> <div> <act:ToolkitScriptManager ID="tsm" runat="server" /> <%-- Social Security Number --%> <asp:Label ID="lblSSN" Text="SSN:" AssociatedControlID="txtSSN" runat="server" /> <asp:TextBox ID="txtSSN" runat="server" /> <act:PopupHelpExtender id="ph1" TargetControlID="txtSSN" HelpText="Please enter your social security number." runat="server" /> <%-- Social Security Number --%> <asp:Label ID="lblPhone" Text="Phone Number:" AssociatedControlID="txtPhone" runat="server" /> <asp:TextBox ID="txtPhone" runat="server" /> <act:PopupHelpExtender id="ph2" TargetControlID="txtPhone" HelpText="Please enter your phone number." runat="server" /> </div> </form> </body> </html> In the page above, the PopupHelp extender is used to extend the functionality of the two TextBox controls. When focus is given to a TextBox control, the popup help message is displayed. An Ajax Control Toolkit control extender consists of two parts: a server-side control extender and a client-side behavior. For example, the PopupHelp extender consists of a server-side PopupHelpExtender control (PopupHelpExtender.cs) and a client-side PopupHelp behavior JavaScript script (PopupHelpBehavior.js). Over the course of this blog entry, I describe how you can create both the server-side extender and the client-side behavior. Writing the Server-Side Code Creating a Control Extender You create a control extender by creating a class that inherits from the abstract ExtenderControlBase class. For example, the PopupHelpExtender control is declared like this: public class PopupHelpExtender: ExtenderControlBase { } The ExtenderControlBase class is part of the Ajax Control Toolkit. This base class contains all of the common server properties and methods of every Ajax Control Toolkit extender control. The ExtenderControlBase class inherits from the ExtenderControl class. The ExtenderControl class is a standard class in the ASP.NET framework located in the System.Web.UI namespace. This class is responsible for generating a client-side behavior. The class generates a call to the Microsoft Ajax Library $create() method which looks like this: <script type="text/javascript"> $create(MyACTControls.PopupHelpBehavior, {"HelpText":"Please enter your social security number.","id":"ph1"}, null, null, $get("txtSSN")); }); </script> The JavaScript $create() method is part of the Microsoft Ajax Library. The reference for this method can be found here: http://msdn.microsoft.com/en-us/library/bb397487.aspx This method accepts the following parameters: type – The type of client behavior to create. The $create() method above creates a client PopupHelpBehavior. Properties – Enables you to pass initial values for the properties of the client behavior. For example, the initial value of the HelpText property. This is how server property values are passed to the client. Events – Enables you to pass client-side event handlers to the client behavior. References – Enables you to pass references to other client components. Element – The DOM element associated with the client behavior. This will be the DOM element associated with the control being extended such as the txtSSN TextBox. The $create() method is generated for you automatically. You just need to focus on writing the server-side control extender class. Specifying the Target Control All Ajax Control Toolkit extenders inherit a TargetControlID property from the ExtenderControlBase class. This property, the TargetControlID property, points at the control that the extender control extends. For example, the Ajax Control Toolkit TextBoxWatermark control extends a TextBox, the ConfirmButton control extends a Button, and the Calendar control extends a TextBox. You must indicate the type of control which your extender is extending. You indicate the type of control by adding a [TargetControlType] attribute to your control. For example, the PopupHelp extender is declared like this: [TargetControlType(typeof(TextBox))] public class PopupHelpExtender: ExtenderControlBase { } The PopupHelp extender can be used to extend a TextBox control. If you try to use the PopupHelp extender with another type of control then an exception is thrown. If you want to create an extender control which can be used with any type of ASP.NET control (Button, DataView, TextBox or whatever) then use the following attribute: [TargetControlType(typeof(Control))] Decorating Properties with Attributes If you decorate a server-side property with the [ExtenderControlProperty] attribute then the value of the property gets passed to the control’s client-side behavior. The value of the property gets passed to the client through the $create() method discussed above. The PopupHelp control contains the following HelpText property: [ExtenderControlProperty] [RequiredProperty] public string HelpText { get { return GetPropertyValue("HelpText", "Help Text"); } set { SetPropertyValue("HelpText", value); } } The HelpText property determines the help text which pops up when you start typing into a TextBox control. Because the HelpText property is decorated with the [ExtenderControlProperty] attribute, any value assigned to this property on the server is passed to the client automatically. For example, if you declare the PopupHelp extender in a Web Form page like this: <asp:TextBox ID="txtSSN" runat="server" /> <act:PopupHelpExtender id="ph1" TargetControlID="txtSSN" HelpText="Please enter your social security number." runat="server" />   Then the PopupHelpExtender renders the call to the the following Microsoft Ajax Library $create() method: $create(MyACTControls.PopupHelpBehavior, {"HelpText":"Please enter your social security number.","id":"ph1"}, null, null, $get("txtSSN")); You can see this call to the JavaScript $create() method by selecting View Source in your browser. This call to the $create() method calls a method named set_HelpText() automatically and passes the value “Please enter your social security number”. There are several attributes which you can use to decorate server-side properties including: ExtenderControlProperty – When a property is marked with this attribute, the value of the property is passed to the client automatically. ExtenderControlEvent – When a property is marked with this attribute, the property represents a client event handler. Required – When a value is not assigned to this property on the server, an error is displayed. DefaultValue – The default value of the property passed to the client. ClientPropertyName – The name of the corresponding property in the JavaScript behavior. For example, the server-side property is named ID (uppercase) and the client-side property is named id (lower-case). IDReferenceProperty – Applied to properties which refer to the IDs of other controls. URLProperty – Calls ResolveClientURL() to convert from a server-side URL to a URL which can be used on the client. ElementReference – Returns a reference to a DOM element by performing a client $get(). The WebResource, ClientResource, and the RequiredScript Attributes The PopupHelp extender uses three embedded resources named PopupHelpBehavior.js, PopupHelpBehavior.debug.js, and PopupHelpBehavior.css. The first two files are JavaScript files and the final file is a Cascading Style sheet file. These files are compiled as embedded resources. You don’t need to mark them as embedded resources in your Visual Studio solution because they get added to the assembly when the assembly is compiled by a build task. You can see that these files get embedded into the MyACTControls assembly by using Red Gate’s .NET Reflector tool: In order to use these files with the PopupHelp extender, you need to work with both the WebResource and the ClientScriptResource attributes. The PopupHelp extender includes the following three WebResource attributes. [assembly: WebResource("PopupHelp.PopupHelpBehavior.js", "text/javascript")] [assembly: WebResource("PopupHelp.PopupHelpBehavior.debug.js", "text/javascript")] [assembly: WebResource("PopupHelp.PopupHelpBehavior.css", "text/css", PerformSubstitution = true)] These WebResource attributes expose the embedded resource from the assembly so that they can be accessed by using the ScriptResource.axd or WebResource.axd handlers. The first parameter passed to the WebResource attribute is the name of the embedded resource and the second parameter is the content type of the embedded resource. The PopupHelp extender also includes the following ClientScriptResource and ClientCssResource attributes: [ClientScriptResource("MyACTControls.PopupHelpBehavior", "PopupHelp.PopupHelpBehavior.js")] [ClientCssResource("PopupHelp.PopupHelpBehavior.css")] Including these attributes causes the PopupHelp extender to request these resources when you add the PopupHelp extender to a page. If you open View Source in a browser which uses the PopupHelp extender then you will see the following link for the Cascading Style Sheet file: <link href="/WebResource.axd?d=0uONMsWXUuEDG-pbJHAC1kuKiIMteQFkYLmZdkgv7X54TObqYoqVzU4mxvaa4zpn5H9ch0RDwRYKwtO8zM5mKgO6C4WbrbkWWidKR07LD1d4n4i_uNB1mHEvXdZu2Ae5mDdVNDV53znnBojzCzwvSw2&amp;t=634417392021676003" type="text/css" rel="stylesheet" /> You also will see the following script include for the JavaScript file: <script src="/ScriptResource.axd?d=pIS7xcGaqvNLFBvExMBQSp_0xR3mpDfS0QVmmyu1aqDUjF06TrW1jVDyXNDMtBHxpRggLYDvgFTWOsrszflZEDqAcQCg-hDXjun7ON0Ol7EXPQIdOe1GLMceIDv3OeX658-tTq2LGdwXhC1-dE7_6g2&amp;t=ffffffff88a33b59" type="text/javascript"></script> The JavaScrpt file returned by this request to ScriptResource.axd contains the combined scripts for any and all Ajax Control Toolkit controls in a page. By default, the Ajax Control Toolkit combines all of the JavaScript files required by a page into a single JavaScript file. Combining files in this way really speeds up how quickly all of the JavaScript files get delivered from the web server to the browser. So, by default, there will be only one ScriptResource.axd include for all of the JavaScript files required by a page. If you want to disable Script Combining, and create separate links, then disable Script Combining like this: <act:ToolkitScriptManager ID="tsm" runat="server" CombineScripts="false" /> There is one more important attribute used by Ajax Control Toolkit extenders. The PopupHelp behavior uses the following two RequirdScript attributes to load the JavaScript files which are required by the PopupHelp behavior: [RequiredScript(typeof(CommonToolkitScripts), 0)] [RequiredScript(typeof(PopupExtender), 1)] The first parameter of the RequiredScript attribute represents either the string name of a JavaScript file or the type of an Ajax Control Toolkit control. The second parameter represents the order in which the JavaScript files are loaded (This second parameter is needed because .NET attributes are intrinsically unordered). In this case, the RequiredScript attribute will load the JavaScript files associated with the CommonToolkitScripts type and the JavaScript files associated with the PopupExtender in that order. The PopupHelp behavior depends on these JavaScript files. Writing the Client-Side Code The PopupHelp extender uses a client-side behavior written with the Microsoft Ajax Library. Here is the complete code for the client-side behavior: (function () { // The unique name of the script registered with the // client script loader var scriptName = "PopupHelpBehavior"; function execute() { Type.registerNamespace('MyACTControls'); MyACTControls.PopupHelpBehavior = function (element) { /// <summary> /// A behavior which displays popup help for a textbox /// </summmary> /// <param name="element" type="Sys.UI.DomElement">The element to attach to</param> MyACTControls.PopupHelpBehavior.initializeBase(this, [element]); this._textbox = Sys.Extended.UI.TextBoxWrapper.get_Wrapper(element); this._cssClass = "ajax__popupHelp"; this._popupBehavior = null; this._popupPosition = Sys.Extended.UI.PositioningMode.BottomLeft; this._popupDiv = null; this._helpText = "Help Text"; this._element$delegates = { focus: Function.createDelegate(this, this._element_onfocus), blur: Function.createDelegate(this, this._element_onblur) }; } MyACTControls.PopupHelpBehavior.prototype = { initialize: function () { MyACTControls.PopupHelpBehavior.callBaseMethod(this, 'initialize'); // Add event handlers for focus and blur var element = this.get_element(); $addHandlers(element, this._element$delegates); }, _ensurePopup: function () { if (!this._popupDiv) { var element = this.get_element(); var id = this.get_id(); this._popupDiv = $common.createElementFromTemplate({ nodeName: "div", properties: { id: id + "_popupDiv" }, cssClasses: ["ajax__popupHelp"] }, element.parentNode); this._popupBehavior = new $create(Sys.Extended.UI.PopupBehavior, { parentElement: element }, {}, {}, this._popupDiv); this._popupBehavior.set_positioningMode(this._popupPosition); } }, get_HelpText: function () { return this._helpText; }, set_HelpText: function (value) { if (this._HelpText != value) { this._helpText = value; this._ensurePopup(); this._popupDiv.innerHTML = value; this.raisePropertyChanged("Text") } }, _element_onfocus: function (e) { this.show(); }, _element_onblur: function (e) { this.hide(); }, show: function () { this._popupBehavior.show(); }, hide: function () { if (this._popupBehavior) { this._popupBehavior.hide(); } }, dispose: function() { var element = this.get_element(); $clearHandlers(element); if (this._popupBehavior) { this._popupBehavior.dispose(); this._popupBehavior = null; } } }; MyACTControls.PopupHelpBehavior.registerClass('MyACTControls.PopupHelpBehavior', Sys.Extended.UI.BehaviorBase); Sys.registerComponent(MyACTControls.PopupHelpBehavior, { name: "popupHelp" }); } // execute if (window.Sys && Sys.loader) { Sys.loader.registerScript(scriptName, ["ExtendedBase", "ExtendedCommon"], execute); } else { execute(); } })();   In the following sections, we’ll discuss how this client-side behavior works. Wrapping the Behavior for the Script Loader The behavior is wrapped with the following script: (function () { // The unique name of the script registered with the // client script loader var scriptName = "PopupHelpBehavior"; function execute() { // Behavior Content } // execute if (window.Sys && Sys.loader) { Sys.loader.registerScript(scriptName, ["ExtendedBase", "ExtendedCommon"], execute); } else { execute(); } })(); This code is required by the Microsoft Ajax Library Script Loader. You need this code if you plan to use a behavior directly from client-side code and you want to use the Script Loader. If you plan to only use your code in the context of the Ajax Control Toolkit then you can leave out this code. Registering a JavaScript Namespace The PopupHelp behavior is declared within a namespace named MyACTControls. In the code above, this namespace is created with the following registerNamespace() method: Type.registerNamespace('MyACTControls'); JavaScript does not have any built-in way of creating namespaces to prevent naming conflicts. The Microsoft Ajax Library extends JavaScript with support for namespaces. You can learn more about the registerNamespace() method here: http://msdn.microsoft.com/en-us/library/bb397723.aspx Creating the Behavior The actual Popup behavior is created with the following code. MyACTControls.PopupHelpBehavior = function (element) { /// <summary> /// A behavior which displays popup help for a textbox /// </summmary> /// <param name="element" type="Sys.UI.DomElement">The element to attach to</param> MyACTControls.PopupHelpBehavior.initializeBase(this, [element]); this._textbox = Sys.Extended.UI.TextBoxWrapper.get_Wrapper(element); this._cssClass = "ajax__popupHelp"; this._popupBehavior = null; this._popupPosition = Sys.Extended.UI.PositioningMode.BottomLeft; this._popupDiv = null; this._helpText = "Help Text"; this._element$delegates = { focus: Function.createDelegate(this, this._element_onfocus), blur: Function.createDelegate(this, this._element_onblur) }; } MyACTControls.PopupHelpBehavior.prototype = { initialize: function () { MyACTControls.PopupHelpBehavior.callBaseMethod(this, 'initialize'); // Add event handlers for focus and blur var element = this.get_element(); $addHandlers(element, this._element$delegates); }, _ensurePopup: function () { if (!this._popupDiv) { var element = this.get_element(); var id = this.get_id(); this._popupDiv = $common.createElementFromTemplate({ nodeName: "div", properties: { id: id + "_popupDiv" }, cssClasses: ["ajax__popupHelp"] }, element.parentNode); this._popupBehavior = new $create(Sys.Extended.UI.PopupBehavior, { parentElement: element }, {}, {}, this._popupDiv); this._popupBehavior.set_positioningMode(this._popupPosition); } }, get_HelpText: function () { return this._helpText; }, set_HelpText: function (value) { if (this._HelpText != value) { this._helpText = value; this._ensurePopup(); this._popupDiv.innerHTML = value; this.raisePropertyChanged("Text") } }, _element_onfocus: function (e) { this.show(); }, _element_onblur: function (e) { this.hide(); }, show: function () { this._popupBehavior.show(); }, hide: function () { if (this._popupBehavior) { this._popupBehavior.hide(); } }, dispose: function() { var element = this.get_element(); $clearHandlers(element); if (this._popupBehavior) { this._popupBehavior.dispose(); this._popupBehavior = null; } } }; The code above has two parts. The first part of the code is used to define the constructor function for the PopupHelp behavior. This is a factory method which returns an instance of a PopupHelp behavior: MyACTControls.PopupHelpBehavior = function (element) { } The second part of the code modified the prototype for the PopupHelp behavior: MyACTControls.PopupHelpBehavior.prototype = { } Any code which is particular to a single instance of the PopupHelp behavior should be placed in the constructor function. For example, the default value of the _helpText field is assigned in the constructor function: this._helpText = "Help Text"; Any code which is shared among all instances of the PopupHelp behavior should be added to the PopupHelp behavior’s prototype. For example, the public HelpText property is added to the prototype: get_HelpText: function () { return this._helpText; }, set_HelpText: function (value) { if (this._HelpText != value) { this._helpText = value; this._ensurePopup(); this._popupDiv.innerHTML = value; this.raisePropertyChanged("Text") } }, Registering a JavaScript Class After you create the PopupHelp behavior, you must register the behavior as a class by using the Microsoft Ajax registerClass() method like this: MyACTControls.PopupHelpBehavior.registerClass('MyACTControls.PopupHelpBehavior', Sys.Extended.UI.BehaviorBase); This call to registerClass() registers PopupHelp behavior as a class which derives from the base Sys.Extended.UI.BehaviorBase class. Like the ExtenderControlBase class on the server side, the BehaviorBase class on the client side contains method used by every behavior. The documentation for the BehaviorBase class can be found here: http://msdn.microsoft.com/en-us/library/bb311020.aspx The most important methods and properties of the BehaviorBase class are the following: dispose() – Use this method to clean up all resources used by your behavior. In the case of the PopupHelp behavior, the dispose() method is used to remote the event handlers created by the behavior and disposed the Popup behavior. get_element() -- Use this property to get the DOM element associated with the behavior. In other words, the DOM element which the behavior extends. get_id() – Use this property to the ID of the current behavior. initialize() – Use this method to initialize the behavior. This method is called after all of the properties are set by the $create() method. Creating Debug and Release Scripts You might have noticed that the PopupHelp behavior uses two scripts named PopupHelpBehavior.js and PopupHelpBehavior.debug.js. However, you never create these two scripts. Instead, you only create a single script named PopupHelpBehavior.pre.js. The pre in PopupHelpBehavior.pre.js stands for preprocessor. When you build the Ajax Control Toolkit (or the sample Visual Studio Solution at the end of this blog entry), a build task named JSBuild generates the PopupHelpBehavior.js release script and PopupHelpBehavior.debug.js debug script automatically. The JSBuild preprocessor supports the following directives: #IF #ELSE #ENDIF #INCLUDE #LOCALIZE #DEFINE #UNDEFINE The preprocessor directives are used to mark code which should only appear in the debug version of the script. The directives are used extensively in the Microsoft Ajax Library. For example, the Microsoft Ajax Library Array.contains() method is created like this: $type.contains = function Array$contains(array, item) { //#if DEBUG var e = Function._validateParams(arguments, [ {name: "array", type: Array, elementMayBeNull: true}, {name: "item", mayBeNull: true} ]); if (e) throw e; //#endif return (indexOf(array, item) >= 0); } Notice that you add each of the preprocessor directives inside a JavaScript comment. The comment prevents Visual Studio from getting confused with its Intellisense. The release version, but not the debug version, of the PopupHelpBehavior script is also minified automatically by the Microsoft Ajax Minifier. The minifier is invoked by a build step in the project file. Conclusion The goal of this blog entry was to explain how you can create custom AJAX Control Toolkit controls. In the first part of this blog entry, you learned how to create the server-side portion of an Ajax Control Toolkit control. You learned how to derive a new control from the ExtenderControlBase class and decorate its properties with the necessary attributes. Next, in the second part of this blog entry, you learned how to create the client-side portion of an Ajax Control Toolkit control by creating a client-side behavior with JavaScript. You learned how to use the methods of the Microsoft Ajax Library to extend your client behavior from the BehaviorBase class. Download the Custom ACT Starter Solution

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HeaderText="Phone Work" /> <asp:BoundField DataField="cell_Work" HeaderText="Mobile Work" /> <asp:BoundField DataField="Email_Home" HeaderText="Personal Home" /> <asp:BoundField DataField="Email_work" HeaderText="Work Email" /> </Columns> </asp:GridView> <asp:ObjectDataSource ID="ObjectDataSource1" runat="server" DeleteMethod="Delete" InsertMethod="Insert" OldValuesParameterFormatString="original_{0}" SelectMethod="GetData" TypeName="IMAM_APPLICATION.DSContactTableAdapters.contact_infoTableAdapter" UpdateMethod="Update"> <DeleteParameters> <asp:Parameter Name="Original_idcontact_info" Type="Int32" /> </DeleteParameters> <UpdateParameters> <asp:Parameter Name="Title" Type="String" /> <asp:Parameter Name="First_Name" Type="String" /> <asp:Parameter Name="Midle_Name" Type="String" /> <asp:Parameter Name="Last_Name" Type="String" /> <asp:Parameter Name="Address1_Home" Type="String" /> <asp:Parameter Name="Address2_Home" Type="String" /> <asp:Parameter Name="City_Home" Type="String" /> <asp:Parameter Name="State_Home" Type="String" /> <asp:Parameter Name="Prov_Home" Type="String" /> <asp:Parameter Name="ZipCode_Home" Type="String" /> <asp:Parameter Name="Country_Home" Type="String" /> <asp:Parameter Name="Phone_home" Type="String" /> <asp:Parameter Name="Phone_Home_Ext" Type="String" /> <asp:Parameter Name="Cell_home" Type="String" /> <asp:Parameter Name="Fax_home" Type="String" /> <asp:Parameter Name="Email_Home" Type="String" /> <asp:Parameter Name="material_status" Type="String" /> <asp:Parameter Name="DateOfBrith" Type="String" /> <asp:Parameter Name="company" Type="String" /> <asp:Parameter Name="Work_Field" Type="String" /> <asp:Parameter Name="Occupation" Type="String" /> <asp:Parameter Name="sub_Occupation" Type="String" /> <asp:Parameter Name="Other" Type="String" /> <asp:Parameter Name="Address1_work" Type="String" /> <asp:Parameter Name="Address2_work" Type="String" /> <asp:Parameter Name="City_Work" Type="String" /> <asp:Parameter Name="State_Work" Type="String" /> <asp:Parameter Name="Prov_Work" Type="String" /> <asp:Parameter Name="ZipCode_Work" Type="String" /> <asp:Parameter Name="Country_Work" Type="String" /> <asp:Parameter Name="Phone_Work" Type="String" /> <asp:Parameter Name="Phone_Work_Ext" Type="String" /> <asp:Parameter Name="Cell_Work" Type="String" /> <asp:Parameter Name="Fax_Work" Type="String" /> <asp:Parameter Name="Email_work" Type="String" /> <asp:Parameter Name="WebSite" Type="String" /> <asp:Parameter Name="Note" Type="String" /> <asp:Parameter Name="Groups" Type="String" /> <asp:Parameter Name="InterPhoneHome" Type="Int32" /> <asp:Parameter Name="InterMobileHome" Type="Int32" /> <asp:Parameter Name="InterFaxHome" Type="Int32" /> <asp:Parameter Name="InterPhoneWork" Type="Int32" /> <asp:Parameter Name="InterMobileWork" Type="Int32" /> <asp:Parameter Name="InterFaxWork" Type="Int32" /> <asp:Parameter Name="rdoPhoneHome" Type="Int32" /> <asp:Parameter Name="rdoMobileHome" Type="Int32" /> <asp:Parameter Name="rdoEmailHome" Type="Int32" /> <asp:Parameter Name="rdoPhoneWork" Type="Int32" /> <asp:Parameter Name="rdoMobileWork" Type="Int32" /> <asp:Parameter Name="rdoEmailWork" Type="Int32" /> <asp:Parameter Name="locationHome" Type="Int32" /> <asp:Parameter Name="locationWork" Type="Int32" /> <asp:Parameter Name="Original_idcontact_info" Type="Int32" /> </UpdateParameters> <InsertParameters> <asp:Parameter Name="Title" Type="String" /> <asp:Parameter Name="First_Name" Type="String" /> <asp:Parameter Name="Midle_Name" Type="String" /> <asp:Parameter Name="Last_Name" Type="String" /> <asp:Parameter Name="Address1_Home" Type="String" /> <asp:Parameter Name="Address2_Home" Type="String" /> <asp:Parameter Name="City_Home" Type="String" /> <asp:Parameter Name="State_Home" Type="String" /> <asp:Parameter Name="Prov_Home" Type="String" /> <asp:Parameter Name="ZipCode_Home" Type="String" /> <asp:Parameter Name="Country_Home" Type="String" /> <asp:Parameter Name="Phone_home" Type="String" /> <asp:Parameter Name="Phone_Home_Ext" Type="String" /> <asp:Parameter Name="Cell_home" Type="String" /> <asp:Parameter Name="Fax_home" Type="String" /> <asp:Parameter Name="Email_Home" Type="String" /> <asp:Parameter Name="material_status" Type="String" /> <asp:Parameter Name="DateOfBrith" Type="String" /> <asp:Parameter Name="company" Type="String" /> <asp:Parameter Name="Work_Field" Type="String" /> <asp:Parameter Name="Occupation" Type="String" /> <asp:Parameter Name="sub_Occupation" Type="String" /> <asp:Parameter Name="Other" Type="String" /> <asp:Parameter Name="Address1_work" Type="String" /> <asp:Parameter Name="Address2_work" Type="String" /> <asp:Parameter Name="City_Work" Type="String" /> <asp:Parameter Name="State_Work" Type="String" /> <asp:Parameter Name="Prov_Work" Type="String" /> <asp:Parameter Name="ZipCode_Work" Type="String" /> <asp:Parameter Name="Country_Work" Type="String" /> <asp:Parameter Name="Phone_Work" Type="String" /> <asp:Parameter Name="Phone_Work_Ext" Type="String" /> <asp:Parameter Name="Cell_Work" Type="String" /> <asp:Parameter Name="Fax_Work" Type="String" /> <asp:Parameter Name="Email_work" Type="String" /> <asp:Parameter Name="WebSite" Type="String" /> <asp:Parameter Name="Note" Type="String" /> <asp:Parameter Name="Groups" Type="String" /> <asp:Parameter Name="InterPhoneHome" Type="Int32" /> <asp:Parameter Name="InterMobileHome" Type="Int32" /> <asp:Parameter Name="InterFaxHome" Type="Int32" /> <asp:Parameter Name="InterPhoneWork" Type="Int32" /> <asp:Parameter Name="InterMobileWork" Type="Int32" /> <asp:Parameter Name="InterFaxWork" Type="Int32" /> <asp:Parameter Name="rdoPhoneHome" Type="Int32" /> <asp:Parameter Name="rdoMobileHome" Type="Int32" /> <asp:Parameter Name="rdoEmailHome" Type="Int32" /> <asp:Parameter Name="rdoPhoneWork" Type="Int32" /> <asp:Parameter Name="rdoMobileWork" Type="Int32" /> <asp:Parameter Name="rdoEmailWork" Type="Int32" /> <asp:Parameter Name="locationHome" Type="Int32" /> <asp:Parameter Name="locationWork" Type="Int32" /> </InsertParameters> </asp:ObjectDataSource> <asp:TextBox ID="txtSearch" runat="server" style="position:absolute; top: 560px; left: 170px;" ></asp:TextBox> <asp:Button ID="btnSearch" runat="server" Text="Search" style="position:absolute; top: 555px; left: 375px;" CausesValidation="False" onclick="btnSearch_Click"/> <asp:Label ID="Label7" runat="server" Style="position: absolute; top: 630px; left: 85px;" Text="First Name"></asp:Label> <asp:TextBox ID="txtFirstName" runat="server" Style="top: 630px; left: 185px; position: absolute; height: 22px; width: 128px"></asp:TextBox> <asp:Button ID="submit" runat="server" Text="submit" /> </div> </asp:Content>

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  • How to associate jquery validation with only one button if there are many?

    - by Eyla
    Greetings, In my current project, I have gridview, search button, text box for search, text box, and submit button. -I should input string in the search box then click search button. -when click search button, it will retrieve all matches records then bind them to the view grid. -then when I click a record in the gridview, it should bound a field to the second text box. finally I should submit the page by clicking in submit button. where is the problem: -the problme that I'm using jquery validation plugin that will make second text box is required. -when I click search button will not allow postback until I write some thing in second text box. How can I make scond text box only do validation for required field only when click asp.net submit button. here is my code: <%@ Page Title="" Language="C#" MasterPageFile="~/Master.Master" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="IMAM_APPLICATION.WebForm1" %> <%@ Register Assembly="AjaxControlToolkit" Namespace="AjaxControlToolkit" TagPrefix="cc1" %> <asp:Content ID="Content1" ContentPlaceHolderID="ContentPlaceHolder1" runat="server"> <script src="js/jquery-1.4.1-vsdoc.js" type="text/javascript"></script> <script src="js/jquery.validate.js" type="text/javascript"></script> <script src="js/js.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $("#aspnetForm").validate({ // debug: true, rules: { "<%=txtFirstName.UniqueID %>": { required: true } }, errorElement: "mydiv", wrapper: "mydiv", // a wrapper around the error message errorPlacement: function(error, element) { offset = element.offset(); error.insertBefore(element) error.addClass('message'); // add a class to the wrapper error.css('position', 'absolute'); error.css('left', offset.left + element.outerWidth()); error.css('top', offset.top - (element.height() / 2)); } }); }) </script> <div id="mydiv"> <asp:GridView ID="GridView1" runat="server" style="position:absolute; top: 280px; left: 30px; height: 240px; width: 915px;" PageSize="5" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateColumns="False" DataKeyNames="idcontact_info"> <Columns> <asp:CommandField ShowSelectButton="True" InsertVisible="False" ShowCancelButton="False" /> <asp:BoundField DataField="First_Name" HeaderText="First Name" /> <asp:BoundField AccessibleHeaderText="Midle Name" DataField="Midle_Name" /> <asp:BoundField DataField="Last_Name" HeaderText="Last Name" /> <asp:BoundField DataField="Phone_home" HeaderText="Phone Home" /> <asp:BoundField DataField="cell_home" HeaderText="Mobile Home" /> <asp:BoundField DataField="phone_work" HeaderText="Phone Work" /> <asp:BoundField DataField="cell_Work" HeaderText="Mobile Work" /> <asp:BoundField DataField="Email_Home" HeaderText="Personal Home" /> <asp:BoundField DataField="Email_work" HeaderText="Work Email" /> </Columns> </asp:GridView> <asp:ObjectDataSource ID="ObjectDataSource1" runat="server" DeleteMethod="Delete" InsertMethod="Insert" OldValuesParameterFormatString="original_{0}" SelectMethod="GetData" TypeName="IMAM_APPLICATION.DSContactTableAdapters.contact_infoTableAdapter" UpdateMethod="Update"> <DeleteParameters> <asp:Parameter Name="Original_idcontact_info" Type="Int32" /> </DeleteParameters> <UpdateParameters> <asp:Parameter Name="Title" Type="String" /> <asp:Parameter Name="First_Name" Type="String" /> <asp:Parameter Name="Midle_Name" Type="String" /> <asp:Parameter Name="Last_Name" Type="String" /> <asp:Parameter Name="Address1_Home" Type="String" /> <asp:Parameter Name="Address2_Home" Type="String" /> <asp:Parameter Name="City_Home" Type="String" /> <asp:Parameter Name="State_Home" Type="String" /> <asp:Parameter Name="Prov_Home" Type="String" /> <asp:Parameter Name="ZipCode_Home" Type="String" /> <asp:Parameter Name="Country_Home" Type="String" /> <asp:Parameter Name="Phone_home" Type="String" /> <asp:Parameter Name="Phone_Home_Ext" Type="String" /> <asp:Parameter Name="Cell_home" Type="String" /> <asp:Parameter Name="Fax_home" Type="String" /> <asp:Parameter Name="Email_Home" Type="String" /> <asp:Parameter Name="material_status" Type="String" /> <asp:Parameter Name="DateOfBrith" Type="String" /> <asp:Parameter Name="company" Type="String" /> <asp:Parameter Name="Work_Field" Type="String" /> <asp:Parameter Name="Occupation" Type="String" /> <asp:Parameter Name="sub_Occupation" Type="String" /> <asp:Parameter Name="Other" Type="String" /> <asp:Parameter Name="Address1_work" Type="String" /> <asp:Parameter Name="Address2_work" Type="String" /> <asp:Parameter Name="City_Work" Type="String" /> <asp:Parameter Name="State_Work" Type="String" /> <asp:Parameter Name="Prov_Work" Type="String" /> <asp:Parameter Name="ZipCode_Work" Type="String" /> <asp:Parameter Name="Country_Work" Type="String" /> <asp:Parameter Name="Phone_Work" Type="String" /> <asp:Parameter Name="Phone_Work_Ext" Type="String" /> <asp:Parameter Name="Cell_Work" Type="String" /> <asp:Parameter Name="Fax_Work" Type="String" /> <asp:Parameter Name="Email_work" Type="String" /> <asp:Parameter Name="WebSite" Type="String" /> <asp:Parameter Name="Note" Type="String" /> <asp:Parameter Name="Groups" Type="String" /> <asp:Parameter Name="InterPhoneHome" Type="Int32" /> <asp:Parameter Name="InterMobileHome" Type="Int32" /> <asp:Parameter Name="InterFaxHome" Type="Int32" /> <asp:Parameter Name="InterPhoneWork" Type="Int32" /> <asp:Parameter Name="InterMobileWork" Type="Int32" /> <asp:Parameter Name="InterFaxWork" Type="Int32" /> <asp:Parameter Name="rdoPhoneHome" Type="Int32" /> <asp:Parameter Name="rdoMobileHome" Type="Int32" /> <asp:Parameter Name="rdoEmailHome" Type="Int32" /> <asp:Parameter Name="rdoPhoneWork" Type="Int32" /> <asp:Parameter Name="rdoMobileWork" Type="Int32" /> <asp:Parameter Name="rdoEmailWork" Type="Int32" /> <asp:Parameter Name="locationHome" Type="Int32" /> <asp:Parameter Name="locationWork" Type="Int32" /> <asp:Parameter Name="Original_idcontact_info" Type="Int32" /> </UpdateParameters> <InsertParameters> <asp:Parameter Name="Title" Type="String" /> <asp:Parameter Name="First_Name" Type="String" /> <asp:Parameter Name="Midle_Name" Type="String" /> <asp:Parameter Name="Last_Name" Type="String" /> <asp:Parameter Name="Address1_Home" Type="String" /> <asp:Parameter Name="Address2_Home" Type="String" /> <asp:Parameter Name="City_Home" Type="String" /> <asp:Parameter Name="State_Home" Type="String" /> <asp:Parameter Name="Prov_Home" Type="String" /> <asp:Parameter Name="ZipCode_Home" Type="String" /> <asp:Parameter Name="Country_Home" Type="String" /> <asp:Parameter Name="Phone_home" Type="String" /> <asp:Parameter Name="Phone_Home_Ext" Type="String" /> <asp:Parameter Name="Cell_home" Type="String" /> <asp:Parameter Name="Fax_home" Type="String" /> <asp:Parameter Name="Email_Home" Type="String" /> <asp:Parameter Name="material_status" Type="String" /> <asp:Parameter Name="DateOfBrith" Type="String" /> <asp:Parameter Name="company" Type="String" /> <asp:Parameter Name="Work_Field" Type="String" /> <asp:Parameter Name="Occupation" Type="String" /> <asp:Parameter Name="sub_Occupation" Type="String" /> <asp:Parameter Name="Other" Type="String" /> <asp:Parameter Name="Address1_work" Type="String" /> <asp:Parameter Name="Address2_work" Type="String" /> <asp:Parameter Name="City_Work" Type="String" /> <asp:Parameter Name="State_Work" Type="String" /> <asp:Parameter Name="Prov_Work" Type="String" /> <asp:Parameter Name="ZipCode_Work" Type="String" /> <asp:Parameter Name="Country_Work" Type="String" /> <asp:Parameter Name="Phone_Work" Type="String" /> <asp:Parameter Name="Phone_Work_Ext" Type="String" /> <asp:Parameter Name="Cell_Work" Type="String" /> <asp:Parameter Name="Fax_Work" Type="String" /> <asp:Parameter Name="Email_work" Type="String" /> <asp:Parameter Name="WebSite" Type="String" /> <asp:Parameter Name="Note" Type="String" /> <asp:Parameter Name="Groups" Type="String" /> <asp:Parameter Name="InterPhoneHome" Type="Int32" /> <asp:Parameter Name="InterMobileHome" Type="Int32" /> <asp:Parameter Name="InterFaxHome" Type="Int32" /> <asp:Parameter Name="InterPhoneWork" Type="Int32" /> <asp:Parameter Name="InterMobileWork" Type="Int32" /> <asp:Parameter Name="InterFaxWork" Type="Int32" /> <asp:Parameter Name="rdoPhoneHome" Type="Int32" /> <asp:Parameter Name="rdoMobileHome" Type="Int32" /> <asp:Parameter Name="rdoEmailHome" Type="Int32" /> <asp:Parameter Name="rdoPhoneWork" Type="Int32" /> <asp:Parameter Name="rdoMobileWork" Type="Int32" /> <asp:Parameter Name="rdoEmailWork" Type="Int32" /> <asp:Parameter Name="locationHome" Type="Int32" /> <asp:Parameter Name="locationWork" Type="Int32" /> </InsertParameters> </asp:ObjectDataSource> <asp:TextBox ID="txtSearch" runat="server" style="position:absolute; top: 560px; left: 170px;" ></asp:TextBox> <asp:Button ID="btnSearch" runat="server" Text="Search" style="position:absolute; top: 555px; left: 375px;" CausesValidation="False" onclick="btnSearch_Click"/> <asp:Label ID="Label7" runat="server" Style="position: absolute; top: 630px; left: 85px;" Text="First Name"></asp:Label> <asp:TextBox ID="txtFirstName" runat="server" Style="top: 630px; left: 185px; position: absolute; height: 22px; width: 128px"></asp:TextBox> <asp:Button ID="submit" runat="server" Text="submit" /> </div> </asp:Content>

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  • jquery Plugins/Validation using submitHandler

    - by Eyla
    Greeting, I'm using jquery Plugins/Validation library. I want to allow validation on submitting but I'm not sure where I should insert the code: I know that I can user submitHandler for that but after reading the document I had hard time to implement it so I need your help guys. jquery validation is working ok but the problem that the form still submitted even there are invalid inputs. here is my validation function and I want to know how can I make it to not submit the form if there is invalid input. by the way, I'm using asp.net button for submitting the form. here is my code: $(document).ready(function() { $("#aspnetForm").validate({ rules: { "<%=txtHomePhone.UniqueID %>": { phonehome: true }, "<%=txtMobileHome.UniqueID %>": { mobilephone: true }, "<%=txtFaxHome.UniqueID %>": { faxhome: true }, "<%=txtEmailHome.UniqueID %>": { email: true }, "<%=txtZipCodeHome.UniqueID %>": { ziphome: true }, //work "<%=txtPhonework.UniqueID %>": { phonework: true }, "<%=txtMobileWork.UniqueID %>": { mobilework: true }, "<%=txtFaxWork.UniqueID %>": { faxwork: true }, "<%=txtEmailWork.UniqueID %>": { email: true }, "<%=txtWebSite.UniqueID %>": { url: true }, "<%=txtZipWork.UniqueID %>": { zipwork: true } }, errorElement: "mydiv", wrapper: "mydiv", // a wrapper around the error message errorPlacement: function(error, element) { offset = element.offset(); error.insertBefore(element) error.addClass('message'); // add a class to the wrapper error.css('position', 'absolute'); error.css('left', offset.left + element.outerWidth()); error.css('top', offset.top - (element.height() / 2)); } });

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  • Version control a content management system?

    - by Mike
    I have the following directory structure in the CMS application we have written: /application /modules /cms /filemanager /block /pages /sitemap /youtube /rss /skin /backend /default /css /js /images /frontend /default /css /js /images Application contains code specific to the current CMS implementation, i.e code for this specific cms. Modules contain reusable portions of code that we share across projects, such as libraries to work with youtube or rss feeds. We include these as git submodules, so that we can update the module in any website and push the changes back across all other projects. It makes it really easy to apply a change to our code and distribute it. We wanted to turn the CMS into a module so we get the same benefit - we can run the entire project under source control, then update the cms as required through a git-submodule. We have run into a problem however: the cms requires javascript/images/css in order for it to work correctly. Things we have thought about: We could create 2 submodules, one for cms-skin and one for cms, but this means you cannot "git pull" one version without having some idea of which versions of skin work with which versions of cms. i.e version 1.2.2 CMS might have issues with 1.0.3 CMS-Skin We could add the skin to the cms module but this has the following problems: Skin should be available on the document root, module code shouldn't be, and if it is it should probably be secured via .htaccess It doesn't seem to make any sense bundling assets with php code We could create a symlink between /skin/backend/ to go to /modules/cms/skin but does this cause any security problems, and do we want to require something like a symlink for the application to work? We could create a hook for git or a shell script that copies files from modules/cms/skin to skin/backend when an update occurs, but this means we lose the ability to edit CMS core files in a project then push them back How is this typically done in large scale cms's? How is it possible to get the source code for a cms under version control, work on the application for a client, then update the sourcecode as releases and given by the vendor? How do applications like Magento or Drupal do this?

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  • How to manage Javascript modules in django templates?

    - by John Mee
    Lets say we want a library of javascript-based pieces of functionality (I'm thinking jquery): For example: an ajax dialog a date picker a form validator a sliding menu bar an accordian thingy There are four pieces of code for each: some Python, CSS, JS, & HTML. What is the best way to arrange all these pieces so that: each javascript 'module' can be neatly reused by different views the four bits of code that make up the completed function stay together the css/js/html parts appear in their correct places in the response common dependencies between modules are not repeated (eg: a javascript file in common) x-------------- It would be nice if, or is there some way to ensure that, when called from a templatetag, the templates respected the {% block %} directives. Thus one could create a single template with a block each for CSS, HTML, and JS, in a single file. Invoke that via a templatetag which is called from the template of whichever view wants it. That make any sense. Can that be done some way already? My templatetag templates seem to ignore the {% block %} directives. x-------------- There's some very relevant gasbagging about putting such media in forms here http://docs.djangoproject.com/en/dev/topics/forms/media/ which probably apply to the form validator and date picker examples.

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  • mootools element is null using calendar EightySix plugin

    - by I Like PHP
    i m using mootools Eighty six calendar from this link i download the code and customize according to my need , it's working good on single HTML page but when i embed this code with my php page then it display below error element is null [Break on this error] element.appendChild(context);\n (on line 1712 of js/mootools-1.2.4-core.js) i m unable to debug this kind of error... please tell me where is the problem and how to solve it? one more thing: it was working fine with mootools v 1.2 i m using Jquery on header file of that php page, but also written jQuery.noConflict() in header.php file my basic code is here <link rel="stylesheet" type="text/css" href="css/calendar-eightysix-default.css" media="screen" /> <script type="text/javascript" src="js/mootools-1.2.4-core.js"></script> <script type="text/javascript" src="js/mootools-1.2.4.2-more.js"></script> <script type="text/javascript" src="js/calendar-eightysix-v1.0.1.js"></script> <script type="text/javascript"> window.addEvent('domready', function() { new CalendarEightysix('myCalendar',{ 'format': '%a %D %B %Y', 'theme': 'default red', 'defaultDate': 'today', 'minDate': 'tomorrow', 'offsetY': -4 }) }); </script> and later <input id="myCalendar" name="myCalendar" type="text" maxlength="10" > please take intrest and help me Thanks always

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  • How to keep track of TextPointer in WPF RichTextBox?

    - by Alan Spark
    I'm trying to get my head around the TextPointer class in a WPF RichTextBox. I would like to be able to keep track of them so that I can associate information with areas in the text. I am currently working with a very simple example to try and figure out what is going on. In the PreviewKeyDown event I am storing the caret position and then in the PreviewKeyUp event I am creating a TextRange based on the before and after caret positions. Here is a code sample that illustrates what I am trying to do: // The caret position before typing private TextPointer caretBefore = null; private void rtbTest_PreviewKeyDown(object sender, KeyEventArgs e) { // Store caret position caretBefore = rtbTest.CaretPosition; } private void rtbTest_PreviewKeyUp(object sender, KeyEventArgs e) { // Get text between before and after caret positions TextRange tr = new TextRange(caretBefore, rtbTest.CaretPosition); MessageBox.Show(tr.Text); } The problem is that the text that I get is blank. For example, if I type the character 'a' then I would expect to find the text "a" in the TextRange. Does anyone know what is going wrong? It could be something very simple but I've spent an afternoon getting nowhere. I am trying to embrace the new WPF technology but find that the RichTextBox in particular is so complicated that it makes even doing simple things like this difficult. If anyone has any links that do a good job of explaining the TextPointer, I would appreciate it if you can let me know.

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  • jqModal dialog always under overlay.

    - by ProfK
    I have the following code, and am at my wit's end because the dialog always appears under the overlay. Any advice will be most appreciated: <head runat="server"> <title></title> <link href="../Styles/jqModal.css" rel="stylesheet" type="text/css" /> <style type="text/css"> #shift-edit-popup { display: none; } </style> <script src="../Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="../Scripts/jqModal.js" type="text/javascript"></script> <script type="text/javascript"> $(function () { $("#shift-edit-popup").jqm({ toTop: true }).jqmAddTrigger("#show-button"); }); </script> </head> <body> <form id="form" runat="server"> <input id="show-button" type="button" value="Show" /> <div id="shift-edit-popup"> <div> <asp:Label ID="resourceLabel" runat="server" AssociatedControlID="resourceList">Resource:</asp:Label> <asp:DropDownList ID="resourceList" runat="server" DataTextField="Name" DataValueField="ResourceId" Width="120px"> </asp:DropDownList> </div> </div> </body>

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  • Re-ordering child nodes in django-MPTT

    - by Dominic Rodger
    I'm using Ben Firshman's fork of django-MPTT (hat tip to Daniel Roseman for the recommendation). I've got stuck trying to re-order nodes which share a common parent. I've got a list of primary keys, like this: ids = [5, 9, 7, 3] All of these nodes have a parent, say with primary key 1. At present, these nodes are ordered [5, 3, 9, 7], how can I re-order them to [5, 9, 7, 3]? I've tried something like this: last_m = MyModel.get(pk = ids.pop(0)) last_m.move_to(last_m.parent, position='first-child') for id in ids: m = MyModel.get(pk = id) m.move_to(last_m, position='right') Which I'd expect to do what I want, per the docs on move_to, but it doesn't seem to change anything. Sometimes it seems to move the first item in ids to be the first child of its parent, sometimes it doesn't. Am I right in my reading of the docs for move_to that calling move_to on a node n with position=right and a target which is a sibling of n will move n to immediately after the target? It's possible I've screwed up my models table in trying to figure this out, so maybe the code above is actually right. It's also possible there's a much more elegant way of doing this (perhaps one that doesn't involve O(n) selects and O(n) updates). Have I misunderstood something? Bonus question: is there a way of forcing django-MPTT to rebuild lft and rght values for all instances of a given model?

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  • Javascript menu that hovers over initial element

    - by TenJack
    I'm trying to build a javascript menu using prototype that when you mouseover an element, that element is hidden and a bigger element is shown in its place that closes onmouseout. This is what I have so far to give you an idea, but it doesn't work and is buggy. I'm not sure what the best general approach is: EDIT: using the prototype refactor from remi bourgarel: function socialMenuInit(){ var social_menu = $('sociable_menu'); social_menu.hide(); var share_words = $('share_words'); Event.observe(share_words,"mouseover",function(){ share_words.hide(); social_menu.show(); }); Event.observe(social_menu,"mouseout",function(){ social_menu.hide(); share_words.show(); }); } EDIT: The main problem now is that the second bigger menu(social_menu) that is shown on top of the smaller mouseover triggering element(share_words) only closes when you mouseout the smaller trigger element even though this element is hidden. EDIT: This is the html and css I am using: <div id="share_words">share</div> <div id="sociable_menu"></div> #share_words{ display: none; border: 1px solid white; position: absolute; right: 320px; top:0px; padding: 4px; background-image: url('/images/icons/group.png'); background-repeat: no-repeat; background-position:7px 6px; text-indent:26px; color: white; z-index: 15; } #sociable_menu{ border: 1px solid black; padding: 5px; position: absolute; right: 275px; top: -10px; z-index: 20; } Thanks for any help.

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  • Why is Raphael.JS creating paper with dimensions 1000x1000?

    - by Bryan
    I have a demo using raphael.js. The code for it is very simple but when viewed in Internet Explorer (less that version 9) I get a Raphael canvas that is 1000px by 1000px and I can't figure out why. I'm using version 1.5.2 of Raphael. Code below: HTML <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Raphael Test</title> <link rel="stylesheet" type="text/css" href="test.css"> <link href="../shared/img/favicon.png" rel="shortcut icon"> </head> <body> <div id="graph"></div> <script src="../shared/js/raphael/raphael-min.js" type="text/javascript"> </script> <script src="test.js" type="text/javascript"> </script> </body> </html> CSS /* Graph */ #graph { padding: 5px; width: 477px; height: 299; } JS var holder = document.getElementById('graph') , width = holder.scrollWidth , height = Math.round(width * 0.5625) + 25 , p = Raphael(10, 50, width, height) , c = p.circle(p.width - 50, p.height - 50, 50); alert(p.width + ' & ' + p.height); I found a discussion in Raphael's Google group with the same problem but no resolution.

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  • emacs frustration with web development any working dot-files?

    - by Tony Cruise
    I really liked flexibility of emacs but it is really annoying to make it work. I want to use it for web development html, css, javascript, php. I first tried emacs-starter-kit . It didn't included nXhtml. Also C-g key binding does not work (they call it starter kit but basic key command does not work). I think it is mapped for git control. That's a frustration for a beginner. Then I replaced emacs-starter-kit with nXhtml. At least C-g is working. But code completion sucks, M-tab does not work. I tried code completion from nXhtml menu with no success. Also NXhtml mode did'nt colorized my file if css is mixed with html. Isn't it recommended for mixed html, css,php files. So why it doesnt work?. Why Emacs folks do not aware of convention over configuration? Dam! ship it something works! Please help me before I am getting crazy. I use Ubuntu 10.04 and emacs-snaphot-gtk 23.1.50-1. Please guide me step by step with your working dotfile url. Even I accept I am a dummy, it is really annoying and frustrating to use emacs.

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  • sIfr (3.436) and IE8 - My h1 and h2 are flickering

    - by André
    I am using sIfr (3.436) for my H1 and H2 tags. In IE8 the text flickers and jumps around alot. See example: http://www.addenergy.no/drilling-production/category352.html I have tried various font-tuning as explained at Wiki.Novemberborn, but can't get a good result. Any help to lead in the right direction is appreciated! The sifr-config.js looks like this (h1/h2 is basically the same): sIFR.fitExactly = true; sIFR.fixWrap = true; sIFR.forceWidth = true; sIFR.replace(fedraSerif, { selector: '#placeholder-top h1', css: '.sIFR-root { background-color: #FFFFFF; color: #000000; }', ratios: [8, (...), 1.26] }); And sifr.css (bottom): @media screen { .sIFR-active #placeholder-top h1 { visibility: hidden; font-family: Verdana; font-size:2.5em; line-height:40px; } .sIFR-active #placeholder-top h2 { visibility: hidden; font-family: Verdana; font-size:2em; line-height:30px; } } My style.css (general for the site has): html, body { font-family: Verdana, Arial, Sans-serif; margin: 0; padding: 0; color: #333; background: #cccccc url('images/background.gif') repeat-y top center; } h1 { font-size: 35px; line-height: 40px; } #placeholder-top h1 { margin: 20px 120px 10px 5px; font-size:2.5em; display:block; line-height: 40px; } h2 { line-height: 30px; color: #009bdb; } #placeholder-top h2 { margin: 0px 120px 20px 5px; font-size:2em; display:block; line-height: 30px; }

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  • Suggestions for entering mobile development -- pure iPhone SDK, Android SDK, Mono Touch or Titanium

    - by Tom Cabanski
    I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days. I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up. The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads. Here are the options I am considering: Apple iPhone/iPad using pure Apple SDK (Objective-C) Apple iPhone/iPad using Mono Touch (C#) Android using pure Android SDK (Java) Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript) Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript). Which option would you choose? Do you have a different suggestion? What are the pros and cons?

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