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  • Producer Consumer Issue with Core Data

    - by Mugunth Kumar
    I've a Core Data application. In the producer thread, I pull data from a web service and store it in my object and call save. My consumer object is a table view controller that displays the same. However, the app crashes and I get NSFetchedResultsController Error: expected to find object (entity: FeedEntry; id: 0xf46f40 ; data: ) in section (null) for deletion on the console. When I debug it, everything works fine. So I understood that it's like a race issue. How is these kind of problem solved? What's the best way to design a producer-consumer app with core-data?

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  • Pointers to Derived Class Objects Losing vfptr

    - by duckworthd
    To begin, I am trying to write a run-of-the-mill, simple Ray Tracer. In my Ray Tracer, I have multiple types of geometries in the world, all derived from a base class called "SceneObject". I've included the header for it here. /** Interface for all objects that will appear in a scene */ class SceneObject { public: mat4 M, M_inv; Color c; SceneObject(); ~SceneObject(); /** The transformation matrix to be applied to all points of this object. Identity leaves the object in world frame. */ void setMatrix(mat4 M); void setMatrix(MatrixStack mStack); void getMatrix(mat4& M); /** The color of the object */ void setColor(Color c); void getColor(Color& c); /** Alter one portion of the color, leaving the rest as they were. */ void setDiffuse(vec3 rgb); void setSpecular(vec3 rgb); void setEmission(vec3 rgb); void setAmbient(vec3 rgb); void setShininess(double s); /** Fills 'inter' with information regarding an intersection between this object and 'ray'. Ray should be in world frame. */ virtual void intersect(Intersection& inter, Ray ray) = 0; /** Returns a copy of this SceneObject */ virtual SceneObject* clone() = 0; /** Print information regarding this SceneObject for debugging */ virtual void print() = 0; }; As you can see, I've included a couple virtual functions to be implemented elsewhere. In this case, I have only two derived class -- Sphere and Triangle, both of which implement the missing member functions. Finally, I have a Parser class, which is full of static methods that do the actual "Ray Tracing" part. Here's a couple snippets for relevant portions void Parser::trace(Camera cam, Scene scene, string outputFile, int maxDepth) { int width = cam.getNumXPixels(); int height = cam.getNumYPixels(); vector<vector<vec3>> colors; colors.clear(); for (int i = 0; i< width; i++) { vector<vec3> ys; for (int j = 0; j<height; j++) { Intersection intrsct; Ray ray; cam.getRay(ray, i, j); vec3 color; printf("Obtaining color for Ray[%d,%d]\n", i,j); getColor(color, scene, ray, maxDepth); ys.push_back(color); } colors.push_back(ys); } printImage(colors, width, height, outputFile); } void Parser::getColor(vec3& color, Scene scene, Ray ray, int numBounces) { Intersection inter; scene.intersect(inter,ray); if(inter.isIntersecting()){ Color c; inter.getColor(c); c.getAmbient(color); } else { color = vec3(0,0,0); } } Right now, I've forgone the true Ray Tracing part and instead simply return the color of the first object hit, if any. As you have no doubt noticed, the only way the computer knows that a ray has intersected an object is through Scene.intersect(), which I also include. void Scene::intersect(Intersection& i, Ray r) { Intersection result; result.setDistance(numeric_limits<double>::infinity()); result.setIsIntersecting(false); double oldDist; result.getDistance(oldDist); /* Cycle through all objects, making result the closest one */ for(int ind=0; ind<objects.size(); ind++){ SceneObject* thisObj = objects[ind]; Intersection betterIntersect; thisObj->intersect(betterIntersect, r); double newDist; betterIntersect.getDistance(newDist); if (newDist < oldDist){ result = betterIntersect; oldDist = newDist; } } i = result; } Alright, now for the problem. I begin by creating a scene and filling it with objects outside of the Parser::trace() method. Now for some odd reason, I cast Ray for i=j=0 and everything works wonderfully. However, by the time the second ray is cast all of the objects stored in my Scene no longer recognize their vfptr's! I stepped through the code with a debugger and found that the information to all the vfptr's are lost somewhere between the end of getColor() and the continuation of the loop. However, if I change the arguments of getColor() to use a Scene& instead of a Scene, then no loss occurs. What crazy voodoo is this?

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  • How do I Moq It.IsAny for an array in the setup of a method?

    - by Graham
    I'm brand new to Moq (using v 4) and am struggling a little with the documentation. What I'm trying to do is to Moq a method that takes a byte array and returns an object. Something like: decoderMock.Setup(d => d.Decode(????).Returns(() => tagMock.Object); The ???? is where the byte[] should be, but I can't work out how to make it so that I don't care what's in the byte array, just return the mocked object I've already set up. Moq.It.IsAny expects a generic. Any help please?

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  • pros and cons of TryCatch versus TryParse

    - by Vijesh
    What are the pros and cons of using either of the following approaches to pulling out a double from an object? Beyond just personal preferences, issues I'm looking for feedback on include ease of debugging, performance, maintainability etc. public static double GetDouble(object input, double defaultVal) { try { return Convert.ToDouble(input); } catch { return defaultVal; } } public static double GetDouble(object input, double defaultVal) { double returnVal; if (double.TryParse(input.ToString(), out returnVal)) { return returnVal; } else { return defaultVal; } }

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  • readobject method throws ClassNotFoundException

    - by eruina
    Hi all, I'm trying to pick up Java and wanted to test around with Java's client/server to make the client send a simple object of a self defined class(Message) over to the server. The problem was that I kept getting a ClassNotFoundException on the server side. I think the rest of the codes seem to be alright because other objects such as String can go through without problems. I had two different netbeans projects in different locations for client and server each. Each of them have their own copy of Message class under their respective packages. Message class implements Serializable. On the client side, I attempt to send a Message object through. On the server side, upon calling the readObject method, it seems to be finding Message class from the client's package instead of it's own. printStackTrace showed: "java.lang.ClassNotFoundException: client.Message" on the server side I have not even tried to cast or store the object received yet. Is there something I left out?

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  • setting value to the instance of primitive types

    - by Samreen
    I have a function which performs some operation i.e. fetches some data from database. The generic it takes is primitive type always i.e. int, char, bool, string etc. I can easily create its instance. But I can't set the value that I have fetched from database to this instance. public T PerformOperation<T>() { object instance = (T)Activator.CreateInstance(typeof(T)); object result=FetchData(); instance = (T)result; //It gives error on this statement } The function is called as: int result = PerformOperation<int>(); Is there some way of casting the object Type to any generic type which is always primitive?

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  • "dynamic" keyword and JSON data

    - by Peter Perhác
    An action method in my ASP.NET MVC2 application returns a JsonResult object and in my unit test I would like to check that the returned JSON object indeed contains the expected values. I tried this: 1. dynamic json = ((JsonResult)myActionResult).Data; 2. Assert.AreEqual(JsonMessagesHelper.ErrorLevel.ERROR.ToString(), json.ErrorLevel); But I get a RuntimeBinderException "'object' does not contain a definition for 'ErrorLevel'". However, when I place a breakpoint on line 2 and inspect the json dynamic variable (see picture below), it obviously does contain the ErrorLevel string and it has the expected value, so if the runtime binder wasn't playing funny the test would pass. What am I not getting? What am I doing wrong and how can I fix this? How can I make the assertion pass?

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  • ToolStripComboBox + objects default string value

    - by Martin
    I am using a ToolStripComboBox to list some data. I am populating this combo with some custom objects: For Each obj As myObject In myObjectList myToolStripComboBox.Items.Add(obj) Next This works great except the text displayed in the combo is the name of the object class. I can understand why and realise that I need to do something to make the combo use a property from my class instead. The help files state: To add objects to the list at run time, assign an array of object references with the AddRange method. The list then displays the default string value for each object. You can add individual objects with the Add method. The bit in bold suggests I need to setup the default string value in my class. How would I go about doing this?

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  • Save in Sessions to reduce database load

    - by Kovu
    at the moment I try to reduce the load on my database extremly, so I had a look in my website and think about - what database calls can I try to avoid. So is there a rule for that? Sould I save every information in a Session that is nearly never changed? e.g.: The User-Table is a 35-coloumn-table which I need so often in so different ways, that in the moment I got this user-object at nearly every PageLoad AND in the master-site-page-load (Settings, display the username for a welcome message, colors etc etc.). So is that good to avoid the database query here, save the User-Object in a Session and call it from the session - and of course destroy the session whereever the User-Object get changed (e.g. User change his settings)?

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  • How to make flash video show up under navigation element?

    - by Deshiknaves
    I know that the wmode needs to be either transparent or opaque for the video to show up under other elements on the page. I've added the wmode to the element and param in object, I still have no luck with it. <object width="400" height="225"><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10875088&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10875088&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225" wmode="transparent"></embed></object><p><a href="http://vimeo.com/10875088">Clutchy Hopkins - Verbal Headlock</a> from <a href="http://vimeo.com/ubiquityrecords">Ubiquity Records</a> on <a href="http://vimeo.com">Vimeo</a>.</p>

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  • logging in scala

    - by IttayD
    In Java, the standard idiom for logging is to create a static variable for a logger object and use that in the various methods. In Scala, it looks like the idiom is to create a Logging trait with a logger member and mixin the trait in concrete classes. This means that each time an object is created it calls the logging framework to get a logger and also the object is bigger due to the additional reference. Is there an alternative that allows the ease of use of "with Logging" while still using a per-class logger instance? EDIT: My question is not about how one can write a logging framework in Scala, but rather how to use an existing one (log4j) without incurring an overhead of performance (getting a reference for each instance) or code complexity. Also, yes, I want to use log4j, simply because I'll use 3rd party libraries written in Java that are likely to use log4j.

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  • JQuery-tmpl Template Switching Not working.

    - by Mike
    I'm trying to implement "more/less" functionality using the official jquery-tmpl plugin. I've looked at the examples, but I cannot seem to get the functionality to work in my own implementation. When I click on one of my "More" buttons, I seem to get an error thrown of: Uncaught TypeError: Property 'tmpl' of object #<an Object> is not a function This is my implementation here From what I can tell, the example I'm trying to replace is doing the following: Render the "Master" template On-click: Find the corresponding template object (tmplItem) to the clicked element. Pass in reference to a new template. Call the update function to re-render. Have I understood the documentation wrong? From what I can tell I'm doing the same thing as the example on the official documentation.

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  • How do I find the "concrete class" of a django model baseclass

    - by Mr Shark
    I'm trying to find the actual class of a django-model object, when using model-inheritance. Some code to describe the problem: class Base(models.model): def basemethod(self): ... class Child_1(Base): pass class Child_2(Base): pass If I create various objects of the two Child classes and the create a queryset containing them all: Child_1().save() Child_2().save() (o1, o2) = Base.objects.all() I want to determine if the object is of type Child_1 or Child_2 in basemethod, I can get to the child object via o1.child_1 and o2.child_2 but that reconquers knowledge about the childclasses in the baseclass. I have come up with the following code: def concrete_instance(self): instance = None for subclass in self._meta.get_all_related_objects(): acc_name = subclass.get_accessor_name() try: instance = self.__getattribute__(acc_name) return instance except Exception, e: pass But it feels brittle and I'm not sure of what happens when if I inherit in more levels.

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  • Set sprite width or height without scaling it's children

    - by Gabi Barrientos
    I am trying to dynamically change the width and height of a Sprite object, which is a container for other similar Sprite objects. The container object automatically changes it's size according to the size of it's children, but when I change the position of the children objects, the size of the container stays the same and it's children appear to be placed outside of the container. I tried to solve this problem by using something like this: if (container.width < (child.x + child.width)) { container.width = (child.x + child.width); } but when I use this code, the container object's children are scaled. Is there a way to change the container's size without scaling it's children?

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  • A* pathfinder obstacle collision problem

    - by Cheesebaron
    I am working on a project with a robot that has to find its way to an object and avoid some obstacles when going to that object it has to pick up. The problem lies in that the robot and the object the robot needs to pick up are both one pixel wide in the pathfinder. In reality they are a lot bigger. Often the A* pathfinder chooses to place the route along the edges of the obstacles, sometimes making it collide with them, which we do not wish to have to do. I have tried to add some more non-walkable fields to the obstacles, but it does not always work out very well. It still collides with the obstacles, also adding too many points where it is not allowed to walk, results in that there is no path it can run on. Do you have any suggestions on what to do about this problem?

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  • CORE DATA objectId changes constantly

    - by mongeta
    Hello, I have some data that I export into an XML file and put in a remote FTP Server. I have to identified each object with a unique attribute, it doesn't matter wich is, but must be persistent always = it can never change. I don't want to create a unique attribute, sequence, serial, etc. I'm using the objectID but every time I use it a get a new reference. I know that before the object has been saved, it has a 'temporal id', but once it's saved, it gets the definitive. I'm not seeing this, never. When I export, just fetch all data and loop, and always I get a new reference: NSURL *objectID = [[personalDataObject objectID] URIRepresentation]; // some of id received for the SAME OBJECT (no changes made, saved, ...) // 61993296 // 62194624 thanks, r. edit I was using %d instead of %@, now the returned data is: x-coredata://F46F3300-8FED-4876-B0BF-E4D2A9D80913/DataEntered/p1 x-coredata://F46F3300-8FED-4876-B0BF-E4D2A9D80913/DataEntered/p2

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  • Java Properties and References -- I'm not getting what I expect.

    - by Blumer
    I'm a little embarrassed to ask this as I ought to know better, but here's what I've got. I have an object "Pitcher" with an int property of "runsAllowed". I have an object Batter that has a property of "responsiblePitcher". I have an object Team that has a property "pitcher". When the batter reaches base: Batter.responsiblePitcher = Team.pitcher; All that's well and good. However, if we have a pitching change while the runner is on base, I set a new pitcher in Team.pitcher: Team.pitcher = new Pitcher(); ... and of course this changes the value of Batter.pitcher. How should I be doing things differently such that the Batter.responsiblePitcher property continues to point to the pitcher who let him on base instead of pointing at whever is in the Team.pitcher property? Again, I feel like I ought to know this already ... Thanks.

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  • Add every value in stack

    - by rezivor
    I am trying to figure out a method that will add every value in a stack. The goal is to use that value to determine if all the values in the stack are even. I have written to code to do this template <class Object> bool Stack<Object>::objectIsEven( Object value ) const { bool answer = false; if (value % 2 == 0) answer = true; return( answer ); } However, I am stumped on how to add all of the stack's values in a separate method

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  • How to permanently change a variable in a Python game loop

    - by Wehrdo
    I have a game loop like this: #The velocity of the object velocity_x = 0.09 velocity_y = 0.03 #If the location of the object is over 5, bounce off. if loc_x > 5: velocity_x = (velocity_x * -1) if loc_y > 5: velocity_y = (velocity_y * -1) #Every frame set the object's position to the old position plus the velocity obj.setPosition([(loc_x + velocity_x),(loc_y + velocity_y),0]) Basically, my problem is that in the if loops, I change the variable from its original value to the inverse of its old value. But because I declare the variable's value at the beginning of the script, the velocity variables don't stay on what I change it to. I need a way to change the variable's value permanently. Thank you!

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  • Problem when trying to connect to a desktop server from android on wifi

    - by thiagolee
    Hello, I am trying to send a file from the phone running Android 1.5 to a server on a desktop. I wrote some code, which works on emulator, but on the phone it doesn't. I'm connecting to the network through WiFi. It works, I can access the internet through my phone and I've configured my router. The application stops when I'm trying to connect. I have the permissions. Someone have any ideas, below is my code. Running on Android package br.ufs.reconhecimento; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.Socket; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.EditText; import android.widget.ImageButton; /** * Sample code that invokes the speech recognition intent API. */ public class Reconhecimento extends Activity implements OnClickListener { static final int VOICE_RECOGNITION_REQUEST_CODE = 1234; static final String LOG_VOZ = "UFS-Reconhecimento"; final int INICIAR_GRAVACAO = 01; int porta = 5158; // Porta definida no servidor int tempoEspera = 1000; String ipConexao = "172.20.0.189"; EditText ipEdit; /** * Called with the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Inflate our UI from its XML layout description. setContentView(R.layout.main); // Get display items for later interaction ImageButton speakButton = (ImageButton) findViewById(R.id.btn_speak); speakButton.setPadding(10, 10, 10, 10); speakButton.setOnClickListener(this); //Alerta para o endereço IP AlertDialog.Builder alerta = new AlertDialog.Builder(this); alerta.setTitle("IP");//+mainWifi.getWifiState()); ipEdit = new EditText(this); ipEdit.setText(ipConexao); alerta.setView(ipEdit); alerta.setMessage("Por favor, Confirme o endereço IP."); alerta.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { ipConexao = ipEdit.getText().toString(); Log.d(LOG_VOZ, "Nova Atribuição do Endreço IP: " + ipConexao); } }); alerta.create(); alerta.show(); } /** * Handle the click on the start recognition button. */ public void onClick(View v) { if (v.getId() == R.id.btn_speak) { //startVoiceRecognitionActivity(); Log.d(LOG_VOZ, "Iniciando a próxima tela"); Intent recordIntent = new Intent(this, GravacaoAtivity.class); Log.d(LOG_VOZ, "Iniciando a tela (instancia criada)"); startActivityForResult(recordIntent, INICIAR_GRAVACAO); Log.d(LOG_VOZ, "Gravação iniciada ..."); } } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(LOG_VOZ, "Iniciando onActivityResult()"); if (requestCode == INICIAR_GRAVACAO && resultCode == RESULT_OK) { String path = data.getStringExtra(GravacaoAtivity.RETORNO); conexaoSocket(path); } else Log.e(LOG_VOZ, "Resultado Inexperado ..."); } private void conexaoSocket(String path) { Socket socket = SocketOpener.openSocket(ipConexao, porta, tempoEspera); if(socket == null) return; try { DataOutputStream conexao = new DataOutputStream(socket.getOutputStream()); Log.d(LOG_VOZ, "Acessando arquivo ..."); File file = new File(path); DataInputStream arquivo = new DataInputStream(new FileInputStream(file)); Log.d(LOG_VOZ, "Iniciando Transmissão ..."); conexao.writeLong(file.length()); for(int i = 0; i < file.length(); i++) conexao.writeByte(arquivo.readByte()); Log.d(LOG_VOZ, "Transmissão realizada com sucesso..."); Log.d(LOG_VOZ, "Fechando a conexão..."); conexao.close(); socket.close(); Log.d(LOG_VOZ, "============ Processo finalizado com Sucesso =============="); } catch (IOException e) { Log.e(LOG_VOZ, "Erro ao fazer a conexão via Socket. " + e.getMessage()); // TODO Auto-generated catch block } } } class SocketOpener implements Runnable { private String host; private int porta; private Socket socket; public SocketOpener(String host, int porta) { this.host = host; this.porta = porta; socket = null; } public static Socket openSocket(String host, int porta, int timeOut) { SocketOpener opener = new SocketOpener(host, porta); Thread t = new Thread(opener); t.start(); try { t.join(timeOut); } catch(InterruptedException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro ao fazer o join da thread do socket. " + e.getMessage()); //TODO: Mensagem informativa return null; } return opener.getSocket(); } public void run() { try { socket = new Socket(host, porta); }catch(IOException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro na criação do socket. " + e.getMessage()); //TODO: Mensagem informativa } } public Socket getSocket() { return socket; } } Running on the desktop Java: import java.io.BufferedReader; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStreamReader; import java.net.ServerSocket; import java.net.Socket; public class ServidorArquivo { private static int porta = 5158; static String ARQUIVO = "voz.amr"; /** * Caminho que será gravado o arquivo de audio */ static String PATH = "/home/iade/Trabalho/lib/"; public static void main(String[] args) { int i = 1; try { System.out.println("Iniciando o Servidor Socket - Android."); ServerSocket s = new ServerSocket(porta); System.out.println("Servidor Iniciado com Sucesso..."); System.out.println("Aguardando conexões na porta: " + porta); while(true) { Socket recebendo = s.accept(); System.out.println("Aceitando conexão de nº " + i); new ThreadedHandler(recebendo).start(); i++; } } catch (Exception e) { System.out.println("Erro: " + e.getMessage()); e.printStackTrace(); } } } class ThreadedHandler extends Thread { private Socket socket; public ThreadedHandler(Socket so) { socket = so; } public void run() { DataInputStream entrada = null; DataOutputStream arquivo = null; try { entrada = new DataInputStream(socket.getInputStream()); System.out.println("========== Iniciando a leitura dos dados via Sockets =========="); long tamanho = entrada.readLong(); System.out.println("Tamanho do vetor " + tamanho); File file = new File(ServidorArquivo.PATH + ServidorArquivo.ARQUIVO); if(!file.exists()) file.createNewFile(); arquivo = new DataOutputStream(new FileOutputStream(file)); for(int j = 0; j < tamanho; j++) { arquivo.write(entrada.readByte()); } System.out.println("========== Dados recebidos com sucesso =========="); } catch (Exception e) { System.out.println("Erro ao tratar do socket: " + e.getMessage()); e.printStackTrace(); } finally { System.out.println("**** Fechando as conexões ****"); try { entrada.close(); socket.close(); arquivo.close(); } catch (IOException e) { System.out.println("Erro ao fechar conex&#65533;es " + e.getMessage()); e.printStackTrace(); } } System.out.println("============= Fim da Gravação ==========="); // tratar o arquivo String cmd1 = "ffmpeg -i voz.amr -ab 12288 -ar 16000 voz.wav"; String cmd2 = "soundstretch voz.wav voz2.wav -tempo=100"; String dir = "/home/iade/Trabalho/lib"; File workDir = new File(dir); File f1 = new File(dir+"/voz.wav"); File f2 = new File(dir+"/voz2.wav"); f1.delete(); f2.delete(); try { executeCommand(cmd1, workDir); System.out.println("realizou cmd1"); executeCommand(cmd2, workDir); System.out.println("realizou cmd2"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } private void executeCommand(String cmd1, File workDir) throws IOException, InterruptedException { String s; Process p = Runtime.getRuntime().exec(cmd1,null,workDir); int i = p.waitFor(); if (i == 0) { BufferedReader stdInput = new BufferedReader(new InputStreamReader(p.getInputStream())); // read the output from the command while ((s = stdInput.readLine()) != null) { System.out.println(s); } } else { BufferedReader stdErr = new BufferedReader(new InputStreamReader(p.getErrorStream())); // read the output from the command while ((s = stdErr.readLine()) != null) { System.out.println(s); } } } } Thanks in advance.

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  • Creating a triple store query using SQL - how to find all triples that have a common predicate and o

    - by Ankur
    I have a database that acts like a triple store, except that it is just a simple MySQL database. I want to select all triples that have a common predicate and object. Info about RDF and triples I can't seem to work out the SQL. If I had just a single predicate and object to match I would do: select TRIPLE from TRIPLES where PREDICATE="predicateName" and OBJECT="objectName" But if I have a list (HashMap) of many pairs of (predicateName,objectName) I am not sure what I need to do. Please let me know if I need to provide more info, I am not sure that I have made this quite clear, but I am wary of providing too much info and confusing the issue.

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  • Detecting/Repairing NSConnection failure

    - by anthony
    I would like to use NSConnection/NSDistributedObject for interprocess communication. I would like the client to be able to handle the case where the server is only occasionally reachable. How can I determine if sending a message to the NSConnection will fail or has failed? Currently if my server (the process that has vended the remote object) dies, the client will crash if it sends a selector to the remote object. Ideally I'd like to have a wrapper for the remote object that can lazily instantiate (or reinstantiate) the connection, and return a default value in the case where the connection could not be instantiated, or the connection has failed. I don't really know the correct way to do this using objective c. Here's some pseudocode representing this logic: if myConnection is null: instantiate myConnection if MyConnection is null: return defaultValue try return [myConnection someMethod] catch myConnection = null return defaultValue

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  • How does formatting works with a PowerShell function that returns a set of elements?

    - by Steve B
    If I write this small function : function Foo { Get-Process | % { $_ } } And if I run Foo It displays only a small subset of properties: PS C:\Users\Administrator> foo Handles NPM(K) PM(K) WS(K) VM(M) CPU(s) Id ProcessName ------- ------ ----- ----- ----- ------ -- ----------- 86 10 1680 412 31 0,02 5916 alg 136 10 2772 2356 78 0,06 3684 atieclxx 123 7 1780 1040 33 0,03 668 atiesrxx ... ... But even if only 8 columns are shown, there are plenty of other properties (as foo | gm is showing). What is causing this function to show only this 8 properties? I'm actually trying to build a similar function that is returning complex objects from a 3rd party .Net library. The library is flatting a 2 level hierarchy of objects : function Actual { $someDotnetObject.ACollectionProperty.ASecondLevelCollection | % { $_ } } This method is dumping the objects in a list form (one line per property). How can I control what is displayed, keeping the actual object available? I have tried this : function Actual { $someDotnetObject.ACollectionProperty.ASecondLevelCollection | % { $_ } | format-table Property1, Property2 } It shows in a console the expected table : Property1 Property2 --------- --------- ValA ValD ValB ValE ValC ValF But I lost my objects. Running Get-Member on the result shows : TypeName: Microsoft.PowerShell.Commands.Internal.Format.FormatStartData Name MemberType Definition ---- ---------- ---------- Equals Method bool Equals(System.Object obj) GetHashCode Method int GetHashCode() GetType Method type GetType() ToString Method string ToString() autosizeInfo Property Microsoft.PowerShell.Commands.Internal.Format.AutosizeInfo autosizeInfo {get;set;} ClassId2e4f51ef21dd47e99d3c952918aff9cd Property System.String ClassId2e4f51ef21dd47e99d3c952918aff9cd {get;} groupingEntry Property Microsoft.PowerShell.Commands.Internal.Format.GroupingEntry groupingEntry {get;set;} pageFooterEntry Property Microsoft.PowerShell.Commands.Internal.Format.PageFooterEntry pageFooterEntry {get;set;} pageHeaderEntry Property Microsoft.PowerShell.Commands.Internal.Format.PageHeaderEntry pageHeaderEntry {get;set;} shapeInfo Property Microsoft.PowerShell.Commands.Internal.Format.ShapeInfo shapeInfo {get;set;} TypeName: Microsoft.PowerShell.Commands.Internal.Format.GroupStartData Name MemberType Definition ---- ---------- ---------- Equals Method bool Equals(System.Object obj) GetHashCode Method int GetHashCode() GetType Method type GetType() ToString Method string ToString() ClassId2e4f51ef21dd47e99d3c952918aff9cd Property System.String ClassId2e4f51ef21dd47e99d3c952918aff9cd {get;} groupingEntry Property Microsoft.PowerShell.Commands.Internal.Format.GroupingEntry groupingEntry {get;set;} shapeInfo Property Microsoft.PowerShell.Commands.Internal.Format.ShapeInfo shapeInfo {get;set;} Instead of showing the 2nd level child object members. In this case, I can't pipe the result to functions waiting for this type of argument. How does Powershell is supposed to handle such scenario?

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  • inkscape stroke inaccurate

    - by oshirowanen
    I am trying to add a stroke to a rectangle object, but if I add a 1px stroke, it places it 0.5px outside the edge of the rectangle and 0.5px inside the rectangle. I find this to be annoying when I want an object to be exactly 5px by 5px and it ends up becoming 6px by 6px. Is there a setting anywhere which places the stroke within the rectangle edge so a 5px by 5px square remains a 5px by 5px square. Please help.

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  • ASP.NET handling button click event before OnPreInit

    - by Phillykins
    Hello, I have a data access layer, a business logic layer and a presentation layer (ie. the pages themselves). I handle the OnPreInit event and populate collections required for the page. All the data comes from an SQL server database and I do not use caching. I handle a button click event to grab values from a form and insert a new object into the database. The problem is that by the time I handle the click event, the collections have already been populated, so the new item which has been inserted into the database has not been retrieved. What is the accepted solution to this? I could insert the new object directly into the collection and re-bind the GridView, but the SQL query selects only a set of objects and the new object could fall outside of this set. Thanks!

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