Search Results

Search found 15835 results on 634 pages for 'static routes'.

Page 357/634 | < Previous Page | 353 354 355 356 357 358 359 360 361 362 363 364  | Next Page >

  • datacenter network change control best practices

    - by jpolache
    I have been tasked with compiling a list of possible network equipment changes at a data center. The task includes tagging which changes need change control and which don't. Does anyone know of a "best practices" list that I can start from? The methods for doing change control at this data center are well established. The list would be of specific configuration items that should or should not be included in the change control process, of example; static route entries switch port assignments firewall rule additions/changes etc.

    Read the article

  • Is creating a separate pool for each individual png image in the same class appropriate?

    - by Panzercrisis
    I'm still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3): [Embed(source = "/../assets/images/game/misc/red_door.png")] private const RED_DOOR:Class; private const RED_DOOR_TEXTURE:Texture = Texture.fromBitmap(new RED_DOOR()); private const m_vRedDoorPool:Vector.<Image> = new Vector.<Image>(50, true); . . . public function produceRedDoor():Image { // get a Red Door image } public function retireRedDoor(pImage:Image):void { // retire a Red Door Image } Except that there are four colors: red, green, blue, and yellow. So now we have a separate pool for each color, a separate produce function for each color, and a separate retire function for each color. Additionally there are several items in the game that follow this 4-color pattern, so for each of them, we have four pools, four produce functions, and four retire functions. There are more colors involved in the images themselves than just their predominant one, so trying to throw all the doors, for instance, in a single pool, and then changing their color properties around isn't going to work. Also the nonexistence of the static keyword is due to its slowness in AS3. Is this the right way to do things?

    Read the article

  • Better way to generate enemies of different sub-classes

    - by KDiTraglia
    So lets pretend I have an enemy class that has some generic implementation and inheriting from it I have all the specific enemies of my game. There are points in my code that I need to check whether an enemy is a specific type, but in Java I have found no easier way than this monstrosity... //Must be a better way to do this if ( enemy.class.isAssignableFrom(Ninja.class) ) { ... } My partner on the project saw these and changed them to use an enum system instead public class Ninja extends Enemy { //EnemyType is an enum containing all our enemy types public EnemyType = EnemyTypes.NINJA; } if (enemy.EnemyType = EnemyTypes.NINJA) { ... } I also have found no way to generate enemies on varying probabilities besides this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { enemy = createEnemy(types.getEnemyType()); break; } } private static Enemy createEnemy(EnemyType type) { switch (type) { case NINJA: return new Ninja(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case GORILLA: return new Gorilla(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case TREX: return new TRex(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); //etc } return null } I know java is a little weak at dynamic object creation, but is there a better way to implement this in a way such like this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { //Change enemyTypes to hold the classes of the enemies I can spawn enemy = types.getEnemyType().class.newInstance() break; } } Is the above possible? How would I declare enemyTypes to hold the classes if so? Everything I have tried so far as generated compile errors and general frustration, but I figured I might ask here before I completely give up to the huge mass that is the createEveryEnemy() method. All the enemies do inherit from the Enemy class (which is what the enemy variable is declared as). Also is there a better way to check which type a particular enemy that is shorter than enemy.class.isAssignableFrom(Ninja.class)? I'd like to ditch the enums entirely if possible, since they seem repetitive when the class name itself holds that information.

    Read the article

  • Designing Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { // Upload using some wrapper for an ORM an someInterface.Upload(meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

    Read the article

  • "Recipient address rejected" when sending an email to an external address with sendgrid

    - by WJB
    In postfix, I'm using relay_host to send an email to an external address using sendgrid, but I get an error about local ricipient table when sending an email from my PHP code. This is my main.cf in /postfix/ ## -- Sendgrid smtp_sasl_auth_enable = yes smtp_sasl_password_maps = static:username:password smtp_sasl_security_options = noanonymous smtp_tls_security_level = may header_size_limit = 4096000 relayhost = [smtp.sendgrid.net]:587 This is the error message from the log: postfix/smtpd[53598]: [ID 197553 mail.info] NOQUEUE: reject: RCPT from localhost[127.0.0.1]: 550 5.1.1 Recipient address rejected: User unknown in local recipient table; from=<[email protected]> to=<[email protected]> proto=ESMTP helo=<localhost.localdomain> One interesting thing is when I use "sendmail [email protected]" from the command line, the email is delivered successfully using SendGrid. I think it's because this uses postfix/smtp instead of postfix/smtpD the log for this says, postfix/smtp[18670]: [ID 197553 mail.info] AAF7313A7E: to=, relay=smtp.sendgrid.net[50.97.69.148]:587, delay=4.1, delays=3.5/0.02/0.44/0.18, dsn=2.0.0, status=sent (250 Delivery in progress) Thank you

    Read the article

  • Port Forwarding for Remote Desktop

    - by Vaibhav Bajpai
    I have two Mac notebooks at home, I have assigned them static private IPs. I have also set my router to a DynDNS address, which updates everytime my router gets a new public IP. I have enabled Screen Sharing on both notebooks. I can successfully goto my router webpage using the DynDNS address. I understand I need to port-forward to get Screen Sharing to work from outside. Lets assume, notebooks have private IP 192.168.1.2 and 192.168.1.3 I am kind of lost here, would appreciate some help (I need to be able remote desktop to both notebooks)

    Read the article

  • Resolving real IP address out of a dynamic dns address

    - by stavnir
    I recently opened a dynamic dns user (at no-ip for that matter..) for my own personal needs and especially for ssh-ing my computer whenever I need to, without knowing it's static IP. My questions are: Am I misusing the concept of dynamic dns? Are there more appropriate methods to do what I want to do? If not, how do I resolve my router's real ip address? Firefox somehow manages to do so, nslookup and other similar commands only resolve the ip of the ddns server (e.g. no-ip.org). Trying to figure this mystery with wireshark failed miserably ;)

    Read the article

  • why my server has a dir named "?"

    - by liuxingruo
    These are all the dirs in my server: ? bin boot dev etc home lib lost+found media media2 misc mnt net opt proc root sbin selinux srv sys tmp usr var why there is a "?" dir? Thanks very much. BTW: the touch command was found on my server(wiered). I list the bin dir: alsacard cp dd env hostname loadkeys more ps sed tcptraceroute alsaunmute cpio df ex igawk loadkeys.static mount pwd setfont traceroute6 arch csh dmesg false ipcalc logger mountpoint raw setserial tracert awk cut dnsdomainname fgrep kbd_mode login mv red sh view basename date doexec gawk keyctl ls netstat redhat_lsb_init sleep ypdomainname bash dbus-cleanup-sockets domainname gettext kill mail nice rm sort cat dbus-daemon dumpkeys grep ksh mailx nisdomainname rmdir stty chgrp dbus-monitor echo gtar ksh93 mkdir pgawk rpm su chmod dbus-send ed gunzip link mknod ping rvi sync chown dbus-uuidgen egrep gzip ln mktemp ping6 rview tar touch is missing, how can i get it back?

    Read the article

  • Internet connection very slow after Linksys configuration

    - by NLV
    Hello We have this network setup Server1 - DHCP server, Domain Controller, AD Lease line for Internet connection From lease line to Linksys router (we dont use wireless though) From linksys to Netgear (24 port Switch) and vonage (VoIP) Netgear to all our machines We configured Linsys with the static IP and DNS server addresses our ISP gave and we have routed it correctly. All our work machines are configured with Get IP automatically DNS server addresses our ISP gave The problem is that none of the sites are getting opened promptly. It is taking around 5 minutes to load google.com. But we are able to ping all the sites. What could be the problem?

    Read the article

  • How does Router know where to forward packet

    - by kornelijepetak
    If several computers with local addresses (192.168.0.#) are connected to a router and each computer opens a web browser and requests a page over HTTP, when these TCP:80 packets are sent out, the router switches the local address with the static IP of the router (i.e. Provider given IP) so the server can reply to the appropriate address. But how does the router know to which computer to forward the HTTP reply, since the TCP header does not contain the local IP address (does it?), and all computers are using port 80? Does this have anything to do with the MAC addresses? How exactly does this work?

    Read the article

  • Canon MG6100 series USB Printer not mounting

    - by user35201
    Printer MP6150 driver installed itself upon plugging in the printer. Printer is recognized (lsusb shows it) but does not mount. If the printer is recognized, the driver must be working (or?), but something is blocking the system from mounting the printer. Tried the usual things: power of printer, restart Ubuntu etc. Listed below result of lsusb and fstab: hans@kontor-linux:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 04a9:174a Canon, Inc. Bus 002 Device 002: ID 1058:1001 Western Digital Technologies, Inc. External Hard Disk [Elements] Bus 004 Device 002: ID 046d:c517 Logitech, Inc. LX710 Cordless Desktop Laser hans@kontor-linux:~$ sudo cat /etc/fstab [sudo] password for hans: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda6 during installation UUID=eaf3b38d-1c81-4de9-98d4-3834d674ff6e / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=93a667d3-6132-45b5-ad51-1f8a46c5b437 none swap sw 0 0

    Read the article

  • Unity Launcher only runs once - requires lightdm restart before it runs again

    - by Don
    I have an intermittent problem that just started showing up several days ago. I am running 11.10 and all updates are current. I first saw the symptom with a custom version of the "Home" nautilus-home.desktop file I created in ~/.local.share/applications. I added a few static shortcuts to specific folders. What I found was, clikcing the icon once would open up my home folder, but after closing that nautilus window, clicking the icon again did nothing (did not even show icon backlight animation). However, I could right click on the same icon and access my short cuts as many times as I want. Symptom persisted until restarting lightdm. Just yesterday I saw the same sort of symptom happen with a custom launcher I created for a chromium-borwser to open a specific URL (with a few short cuts to other URLs). Click the icon - it works once. Then never again. Right click the icon and I can use the short cuts over and over - no problem. Note - at one point I assumed I might have a problem with my custom .desktop file, so I did a test by removing my custom nautilus-home.desktop. However, even after restarting lightdm, and verifying the home icon was the standard one from /opt/share/applications (all my custom shortcuts were gone) I saw the same symptom re-appear - it runs once and then not again until restarting lightdm. It seems to be intermittent and seems to move between various launchers. Not sure what to do or even what background data to gather. Attempt to improve question after the first answer: I tried the following: 1) remove all custom launchers 2) reboot 3) add custom lauchers back 4) reboot 5) attempt to use .... still have "runs once and never again" symptom with several launchers

    Read the article

  • Compiling to a binary from source

    - by Chords
    I'm using WKHTMLTOPDF on a 64-bit Linux server and I'm running into problems with the version. Seen here: http://code.google.com/p/wkhtmltopdf/downloads/list There's slim pickins when it comes to pre-compiled binaries. I started with version 0.9.9 which has a few bugs. I upgraded to 0.11.0 RC 1 to find a slew of new problems, namely the following: http://code.google.com/p/wkhtmltopdf/issues/detail?id=730 I think 0.10 RC 2 would work, and the thread above suggests compiling from the source has a fix for the error I'm getting, but I don't know how to do that. Can anyone explain how I can create a static binary myself, or would anyone be willing to create and post one for the countless people waiting for this fix?

    Read the article

  • Mercurial mirror: abort: No such file or directory: http://[...]/00manifest.i

    - by Sridhar Ratnakumar
    I am trying to setup a daily mirror of a mercurial repository - code.python.org in particular - within our local network, and serve that via Apache HTTPD. On the remote host that hosts apache, I did this: $ cd /var/www $ hg clone http://code.python.org/hg/trunk/ On my macbook, I ran: $ hg -v clone http://remote/trunk/ (falling back to static-http) abort: No such file or directory: http://remote/trunk/.hg/store/00manifest.i Google does not show any relevant result for this particular error. I remember back in those days being able to setup Bazaar mirrors by a simple clone. Doesn't Mercurial work like that? How do I setup a mirror that must further act like a clone URL?

    Read the article

  • Serve WordPress from root of site on Bitnami EC2 Ubuntu image

    - by user57087
    Running Bitnami's Ubuntu Wordpress Image on Amazon EC2. By default the WordPress install is at /wordpress and there is a static index.html file in the root. How do I configure Apache and WordPress to serve from the root instead of /wordpress? I have tried the instructions on this page: http://digitivity.org/10/how-to-serve-your-wordpress-blog-from-the-root-directory-if-its-installed-in-a-subdirectory without success. I have tried changing the document root to the folder serving the wordpress content, but that just breaks WordPress. I know I am missing something simple, but not sure what. Any help would be appreciated.

    Read the article

  • Box2D how to implement a camera?

    - by Romeo
    By now i have this Camera class. package GameObjects; import main.Main; import org.jbox2d.common.Vec2; public class Camera { public int x; public int y; public int sx; public int sy; public static final float PIXEL_TO_METER = 50f; private float yFlip = -1.0f; public Camera() { x = 0; y = 0; sx = x + Main.APPWIDTH; sy = y + Main.APPHEIGHT; } public Camera(int x, int y) { this.x = x; this.y = y; sx = x + Main.APPWIDTH; sy = y + Main.APPHEIGHT; } public void update() { sx = x + Main.APPWIDTH; sy = y + Main.APPHEIGHT; } public void moveCam(int mx, int my) { if(mx >= 0 && mx <= 80) { this.x -= 2; } else if(mx <= Main.APPWIDTH && mx >= Main.APPWIDTH - 80) { this.x += 2; } if(my >= 0 && my <= 80) { this.y += 2; } else if(my <= Main.APPHEIGHT && my >= Main.APPHEIGHT - 80) { this.y -= 2; } this.update(); } public float meterToPixel(float meter) { return meter * PIXEL_TO_METER; } public float pixelToMeter(float pixel) { return pixel / PIXEL_TO_METER; } public Vec2 screenToWorld(Vec2 screenV) { return new Vec2(screenV.x + this.x, yFlip * screenV.y + this.y); } public Vec2 worldToScreen(Vec2 worldV) { return new Vec2(worldV.x - this.x, yFlip * worldV.y - this.y); } } I need to know how to modify the screenToWorld and worldToScreen functions to include the PIXEL_TO_METER scaling.

    Read the article

  • How do I clean a computer from dust?

    - by Jonas
    As computers become faster and generate more heat it gets more important to have good ventilation, but that also increases the amount of dust sticking to the components of the computer. It's of course better to make sure the computer never gets dusty by vacuum cleaning around it (not in it) frequently. But what to do if it's already to late? I've heard that vacuum cleaning the computer itself is very bad, since it can cause static electricity that hurts the computer. So, Does anyone have any tips for how to remove dust from your computer?

    Read the article

  • MyMessageBox for Phone and Store apps

    - by Daniel Moth
    I am sharing a class I use for both my Windows Phone 8 and Windows Store app projects. Background and my requirements For my Windows Phone 7 projects two years ago I wrote an improved custom MessageBox class that preserves the well-known MessageBox interface while offering several advantages. I documented those and shared it for Windows Phone 7 here: Guide.BeginShowMessageBox wrapper. Aside: With Windows Phone 8 we can now use the async/await feature out of the box without taking a dependency on additional/separate pre-release software. As I try to share code between my existing Windows Phone 8 projects and my new Windows Store app projects, I wanted to preserve the calling code, so I decided to wrap the WinRT MessageDialog class in a custom class to present the same MessageBox interface to my codebase. BUT. The MessageDialog class has to be called with the await keyword preceding it (which as we know is viral) which means all my calling code will also have to use await. Which in turn means that I have to change my MessageBox wrapper to present the same interface to the shared codebase and be callable with await… for both Windows Phone projects and Windows Store app projects. Solution The solution is what the requirements above outlined: a single code file with a MessageBox class that you can drop in your project, regardless of whether it targets Windows Phone 8, or Windows 8 Store apps or both. Just call any of its static Show functions using await and dependent on the overload check the return type to see which button the user chose.// example from http://www.danielmoth.com/Blog/GuideBeginShowMessageBox-Wrapper.aspx if (await MyMessageBox.Show("my message", "my caption", "ok, got it", "that sucks") == MyMessageBoxResult.Button1) { // Do something Debug.WriteLine("OK"); } The class can be downloaded from the bottom of my older blog post. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • How to retrieve the value of querystring from url using Javascript

    - by ybbest
    The following is a Javascript function I found on the internet , I keep here just in case I need to use it again. function getParameterByName(name) { name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.search); if(results == null) return ""; else return decodeURIComponent(results[1].replace(/\+/g, " ")); } You can also add this method to jquery as below. $.getParameterByName = function (name) { name = name.replace( /[\[]/ , "\\\[").replace( /[\]]/ , "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.search); if (results == null) return ""; else return decodeURIComponent(results[1].replace( /\+/g , " ")); }; $(document).ready(function () { alert($.getParameterByName("id")); }); References: http://stackoverflow.com/questions/901115/get-query-string-values-in-javascript http://blog.jeremymartin.name/2008/02/building-your-first-jquery-plugin-that.html http://stackoverflow.com/questions/7541218/writing-jquery-static-util-methods http://api.jquery.com/category/utilities/

    Read the article

  • ESXi boot time with 9 iSCSI targets

    - by Myles Gray
    Our ESXi hosts have always been slow booting when it came to iscsi_vmk loaded successfully - sitting here for almost 5 minutes. In all a full server reboot takes almost 12 minutes. We have 9 iSCSI targets per host (5 SANs with redundant interfaces) configured as dynamic discovery targets. Has anyone experienced this? Can it be remedied with static discovery mode? Are there any debug steps we can work through to help diagnose this? (All our targets are accessible at boot so i'm assuming the host isn't stuck retrying to connect to a target)

    Read the article

  • ffmpeg add two audio streams to video

    - by Tossin Hausen
    I tried this: ffmpeg -i /sdcard/video/transcode/video.avi -map 0:0,0 -i /sdcard/video/transcode/first.mp3 -map 1:0,1 -i /sdcard/video/transcode/second.mp3 -map 2:0,2 -acodec copy -vcodec py /sdcard/video/transcode/Output.avi to add two audio streams to one video file. But ffmpeg says the number of mappings should match the number of output streams. What is wrong here? I'm trying to work with an Android build of FFmepg "ffmpeg for android beta". "Does not work" means that this uncommunicative Android build of FFmpeg just stops without giving any error message. The -codec copy option does not work with this build. Now I tried the same set of files with the FFmpeg called command line tool that comes with Ubuntu 10. Something (can't say where it is from). The -codec copy option does not work with this FFmpeg too. Here the complete output: m30x:~/movie/Film$ ffmpeg -i input.avi -i first.mp3 -i second.mp3 -map 0 -map 1 -map 2 -acodec copy -vcodec copy output.avi FFmpeg version SVN-r0.5.9-4:0.5.9-0ubuntu0.10.04.1, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --extra-version=4:0.5.9-0ubuntu0.10.04.1 --prefix=/usr --enable-avfilter --enable-avfilter-lavf --enable-vdpau --enable-bzlib --enable-libgsm --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-pthreads --enable-zlib --disable-stripping --disable-vhook --enable-runtime-cpudetect --enable-gpl --enable-postproc --enable-swscale --enable-x11grab --enable-libdc1394 --enable-shared --disable-static libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 1 / 52.20. 1 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 0. 4. 0 / 0. 4. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jun 12 2012 16:27:34, gcc: 4.4.3 [NULL @ 0x93cfd10]looks like this file was encoded with (divx4/(old)xvid/opendivx) -> forcing low_delay flag Seems stream 0 codec frame rate differs from container frame rate: 30000.00 (30000/1) -> 25.00 (25/1) Input #0, avi, from 'input.avi': Duration: 01:30:33.00, start: 0.000000, bitrate: 901 kb/s Stream #0.0: Video: mpeg4, yuv420p, 576x432, 25 tbr, 25 tbn, 30k tbc Input #1, mp3, from 'first.mp3': Duration: 01:30:32.84, start: 0.000000, bitrate: 63 kb/s Stream #1.0: Audio: mp3, 22050 Hz, stereo, s16, 64 kb/s Input #2, mp3, from 'second.mp3': Duration: 01:30:32.84, start: 0.000000, bitrate: 63 kb/s Stream #2.0: Audio: mp3, 22050 Hz, stereo, s16, 64 kb/s Number of stream maps must match number of output streams Merging only one audio stream with the video stream works with Ubuntu and Android version of FFmpeg. Here the complete output: ffmpeg -i input.avi -i first.mp3 -map 0 -map 1 -acodec copy -vcodec copy output.avi FFmpeg version SVN-r0.5.9-4:0.5.9-0ubuntu0.10.04.1, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --extra-version=4:0.5.9-0ubuntu0.10.04.1 --prefix=/usr --enable-avfilter --enable-avfilter-lavf --enable-vdpau --enable-bzlib --enable-libgsm --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-pthreads --enable-zlib --disable-stripping --disable-vhook --enable-runtime-cpudetect --enable-gpl --enable-postproc --enable-swscale --enable-x11grab --enable-libdc1394 --enable-shared --disable-static libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 1 / 52.20. 1 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 0. 4. 0 / 0. 4. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jun 12 2012 16:27:34, gcc: 4.4.3 [NULL @ 0x9bfad10]looks like this file was encoded with (divx4/(old)xvid/opendivx) -> forcing low_delay flag Seems stream 0 codec frame rate differs from container frame rate: 30000.00 (30000/1) -> 25.00 (25/1) Input #0, avi, from 'input.avi': Duration: 01:30:33.00, start: 0.000000, bitrate: 901 kb/s Stream #0.0: Video: mpeg4, yuv420p, 576x432, 25 tbr, 25 tbn, 30k tbc Input #1, mp3, from 'first.mp3': Duration: 01:30:32.84, start: 0.000000, bitrate: 63 kb/s Stream #1.0: Audio: mp3, 22050 Hz, stereo, s16, 64 kb/s Output #0, avi, to 'output.avi': Stream #0.0: Video: mpeg4, yuv420p, 576x432, q=2-31, 90k tbn, 25 tbc Stream #0.1: Audio: libmp3lame, 22050 Hz, stereo, s16, 64 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #1.0 -> #0.1 Press [q] to stop encoding frame= 6157 fps=6156 q=-1.0 size= 31667kB time=246.28 bitrate=1053.3kbits/s Do you have an idea why it does not work with two audio streams? By the way, ffmpeg -i input_with_first_audio_stream.avi -i second.mp3 -acodec copy -vcodec copy output_two_audio_streams.avi -newaudio works with both versions of ffmpeg that I use, but the first audio stream is played too fast (x10 or more), while the second audio stream is played correct. Many thanks in advance and sorry for my unconventional question and outdated versions of ffmpeg. But I am a lamer and it is not so easy for me to compile from the source (especially for the Android version). I will try to compile an up to date version of ffmpeg with Ubuntu, but I don't have much free time.

    Read the article

  • arp -n responds with (incomplete) on the wrong subnet, can't remove it

    - by Hannes
    context There are 2 servers: server1 - eth0 10.129.76.16 eth0.2 192.168.0.103 server2 - eth0 10.129.79.1 eth0.2 192.168.62.101 The 192.x.x.x addresses are connected to the same vlan (vlan2) and are able to see eachother. The 10.x.x.x addresses are connected to different vlan's which are not able to see eachother. on request of David Swartz: the routing table on server 1 is: ~$ sudo route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.129.76.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 192.168.0.0 0.0.0.0 255.255.192.0 U 0 0 0 eth0.2 0.0.0.0 192.168.61.254 0.0.0.0 UG 100 0 0 eth0.2 the routing table on server 2 is: ~$ sudo route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 <public IP gw> 0.0.0.0 UG 100 0 0 eth0.11 10.129.79.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 <public IP> 0.0.0.0 255.255.255.128 U 0 0 0 eth0.11 192.168.0.0 0.0.0.0 255.255.192.0 U 0 0 0 eth0.2 Problem: When I ping from server 1 to server 2, it seems no packets are arriving and vice versa. When I check the routes (route -n) I see the default gw uses eth0.2 on both servers. But when I use arping, I get a response one way (from server 2 to server 1) but no response vice versa. arping 192.168.62.101 ARPING 192.168.62.101 from 10.129.76.16 eth0 ^CSent 2 probes (2 broadcast(s)) Received 0 response(s) As you can see it uses the 10.x.x.x address instead of the 192.x.x.x. And as I told before, the 10.x.x.x address is unreachable from the other server. When I force arping to use eth0.2, it does work. I don't have any problems with ping'ing other servers from any of those 2 servers. I did see this in the arp tables: ~# arp -n | grep 192.168.0.103 192.168.0.103 (incomplete) eth0 and ~# arp -n | grep 192.168.62.101 Question quite obvious... How can I make these servers see each other again? Things I've tied clear the apropriate entries in the arptable and tried to get rid of the (incomplete) But I think the biggest problem is that eth0 is used instead of eth0.2 for the packets from server 1 to server 2 Because of David Swartz' remark about the routing tables, I added a route in there defining the host. I added 192.168.0.103 0.0.0.0 255.255.255.255 UH 0 0 0 eth0.2 and 192.168.62.101 0.0.0.0 255.255.255.255 UH 0 0 0 eth0.2 to the appropriate servers but this didn't solve the problem so I presume the problem is not in the routing. My guess I guess the problem lies in the following. ~$ arp -n | grep 192.168.0.103 192.168.0.103 (incomplete) eth0 but I'm unable to remove this entry. (arp -d 192.168.0.103 has no effect) Thanks for reading and even more thanks for answering!

    Read the article

  • How to restrict HTTP Methods

    - by hemalshah
    I want to restrict HTTP methods to those required by the MOSS07 application(s) using IIS6. I am not able to find a solution after googling. Can any one help. Update this is what was written in the document IIS6 should be used to restrict HTTP methods to those required by the MOSS07 application(s). I also searched some books and saw something curious in O'Reilly's Sharepoint 2007 by James Pyles and others. There is no real suppported way to use HTTP POST and HTTP GET because of the web.config settings and the static definition of the WSDL. In the web.config <protocols> <remove name="HttpGet"> <remove name="HttpPost"> <remove name="HttpPostLocalHost"> <add name="Documentation"> </protocols> If we do this in the Web.Config file, would it solve the problem?

    Read the article

  • What equipment do real ISP's use?

    - by Allanrbo
    In a dormitory of 550 residents, people often mistakenly set up DHCP servers for the whole network by plugging in their private Wi-Fi routers wrongly. Also recently, someone mistakenly configured their PC to a static IP being the same as that of the default gateway. We use cheap 3Com switches at the moment. I know that Cisco switches support DHCP snooping to solve the DHCP problem, but that still does not solve the default gateway IP takeover problem. What sort of switch equipment do real ISP's use so their customers cannot break the network for the other customers? What we ended up doing In case anyone are courious, we ended up doing seperate VLANs for each user. And as a matter of fact, not just the 550 users, but for 2500 users (11 dorms). Here's a page describing the setup: http://k-net.dk/technicalsetup/ (the section "Transparent firewall using VLANs"). There was no significant load on the router server as I feared in one of the comments below. Even at 800Mpbs.

    Read the article

  • Initializing OpenFeint for Android outside the main Application

    - by Ef Es
    I am trying to create a generic C++ bridge to use OpenFeint with Cocos2d-x, which is supposed to be just "add and run" but I am finding problems. OpenFeint is very exquisite when initializing, it requires a Context parameter that MUST be the main Application, in the onCreate method, never the constructor. Also, the main Apps name must be edited into the manifest. I am trying to fix this. So far I have tried to create a new Application that calls my Application to test if just the type is needed, but you do really need the main Android application. I also tried using a handler for a static initialization but I found pretty much the same problem. Has anybody been able to do it? This is my working-but-not-as-intended code snippet public class DerpHurr extends Application{ @Override public void onCreate() { super.onCreate(); initializeOpenFeint("TestApp", "edthedthedthedth", "aeyaetyet", "65462"); } public void initializeOpenFeint(String appname, String key, String secret, String id){ Map<String, Object> options = new HashMap<String, Object>(); options.put(OpenFeintSettings.SettingCloudStorageCompressionStrategy, OpenFeintSettings.CloudStorageCompressionStrategyDefault); OpenFeintSettings settings = new OpenFeintSettings(appname, key, secret, id, options); //RIGHT HERE OpenFeint.initialize(***this***, settings, new OpenFeintDelegate() { }); System.out.println("OpenFeint Started"); } } Manifest <application android:debuggable="true" android:label="@string/app_name" android:name=".DerpHurr">

    Read the article

< Previous Page | 353 354 355 356 357 358 359 360 361 362 363 364  | Next Page >