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  • Java - Error Message Help

    - by Brian
    In the Code, mem is a of Class Memory and getMDR and getMAR ruturn ints. When I try to compile the code I get the following errors.....how can I fix this? Computer.java:25: write(int,int) in Memory cannot be applied to (int) Input.getInt(mem.write(cpu.getMDR())); ^ Computer.java:28: write(int,int) in Memory cannot be applied to (int) mem.write(cpu.getMAR()); Here is the code for Computer: class Computer{ private Cpu cpu; private Input in; private OutPut out; private Memory mem; public Computer() { Memory mem = new Memory(100); Input in = new Input(); OutPut out = new OutPut(); Cpu cpu = new Cpu(); System.out.println(in.getInt()); } public void run() { cpu.reset(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); while (!cpu.stop()) { cpu.decode(); if (cpu.OutFlag()) OutPut.display(mem.read(cpu.getMAR())); if (cpu.InFlag()) Input.getInt(mem.write(cpu.getMDR())); if (cpu.StoreFlag()) { mem.write(cpu.getMAR()); cpu.getMDR(); } else { cpu.setMDR(mem.read(cpu.getMAR())); cpu.execute(); cpu.fetch(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); } } } Here is the code for Memory: class Memory{ private MemEl[] memArray; private int size; public Memory(int s) {size = s; memArray = new MemEl[s]; for(int i = 0; i < s; i++) memArray[i] = new MemEl(); } public void write (int loc, int val) {if (loc >=0 && loc < size) memArray[loc].write(val); else System.out.println("Index Not in Domain"); } public int read (int loc) {return memArray[loc].read(); } public void dump() { for(int i = 0; i < size; i++) if(i%1 == 0) System.out.println(memArray[i].read()); else System.out.print(memArray[i].read()); } } Here is the code for getMAR and getMDR: public int getMAR() { return ir.getOpcode(); } public int getMDR() { return mdr.read(); }

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  • Escaping Code for Different Shells

    - by Jon Purdy
    Question: What characters do I need to escape in a user-entered string to securely pass it into shells on Windows and Unix? What shell differences and version differences should be taken into account? Can I use printf "%q" somehow, and is that reliable across shells? Backstory (a.k.a. Shameless Self-Promotion): I made a little DSL, the Vision Web Template Language, which allows the user to create templates for X(HT)ML documents and fragments, then automatically fill them in with content. It's designed to separate template logic from dynamic content generation, in the same way that CSS is used to separate markup from presentation. In order to generate dynamic content, a Vision script must defer to a program written in a language that can handle the generation logic, such as Perl or Python. (Aside: using PHP is also possible, but Vision is intended to solve some of the very problems that PHP perpetuates.) In order to do this, the script makes use of the @system directive, which executes a shell command and expands to its output. (Platform-specific generation can be handled using @unix or @windows, which only expand on the proper platform.) The problem is obvious, I should think: test.htm: <!-- ... --> <form action="login.vis" method="POST"> <input type="text" name="USERNAME"/> <input type="password" name="PASSWORD"/> </form> <!-- ... --> login.vis: #!/usr/bin/vision # Think USERNAME = ";rm -f;" @system './login.pl' { USERNAME; PASSWORD } One way to safeguard against this kind of attack is to set proper permissions on scripts and directories, but Web developers may not always set things up correctly, and the naive developer should get just as much security as the experienced one. The solution, logically, is to include a @quote directive that produces a properly escaped string for the current platform. @system './login.pl' { @quote : USERNAME; @quote : PASSWORD } But what should @quote actually do? It needs to be both cross-platform and secure, and I don't want to create terrible problems with a naive implementation. Any thoughts?

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  • Still confuse parse JSON in GWT

    - by graybow
    Please help meee. I create a project named 'tesdb3' in eclipse. I create the PHP side to access the database, and made the output as JSON.. I create the userdata.php in folder war. then I compile tesdb3 project. Folder tesdb3 and the userdata.php in war moved in local server(I use WAMP). I put the PHP in folder tesdb3. This is the result from my localhost/phpmyadmin/tesdb3/userdata.php [{"kode":"002","nama":"bambang gentolet"},{"kode":"012","nama":"Algiz"}] From that result I think the PHP side was working good.Then I create UserData.java as JSNI overlay like this: package com.tesdb3.client; import com.google.gwt.core.client.JavaScriptObject; class UserData extends JavaScriptObject{ protected UserData() {} public final native String getKode() /*-{ return this.kode; }-*/; public final native String getNama() /*-{ return this.nama; }-*/; public final String getFullData() { return getKode() + ":" + getNama(); } } Then Finally in the tesdb3.java: public class Tesdb3 implements EntryPoint { String url= "http://localhost/phpmyadmin/tesdb3/datauser.php"; private native JsArray<UserData> getuserdata(String json) /*-{ return eval(json); }-*/; public void LoadData() throws RequestException{ RequestBuilder builder = new RequestBuilder(RequestBuilder.GET, URL.encode(url)); builder.sendRequest(null, new RequestCallback(){ @Override public void onError(Request request, Throwable exception) { Window.alert("error " + exception); } public void onResponseReceived(Request request, Response response) { Window.alert("betul" + response.getText()); //data(getuserdata(response.getText())); } }); } public void data(JsArray<UserData> data){ for (int i = 0; i < data.length(); i++) { String lkode =data.get(i).getKode(); String lname =data.get(i).getNama(); Label l = new Label(lkode+" "+lname); tb.setWidget(i, 0, l); } RootPanel.get().add(new HTML("my data")); RootPanel.get().add(tb); } public void onModuleLoad() { try { LoadData(); } catch (RequestException e) { } } } The result just showing string "my data". And the Window.alert(response.getText()) showing nothing. Whyy?

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  • WTF is wtf? (in WebKit code base)

    - by Motti
    I downloaded Chromium's code base and ran across the WTF namespace. namespace WTF { /* * C++'s idea of a reinterpret_cast lacks sufficient cojones. */ template<typename TO, typename FROM> TO bitwise_cast(FROM in) { COMPILE_ASSERT(sizeof(TO) == sizeof(FROM), WTF_wtf_reinterpret_cast_sizeof_types_is_equal); union { FROM from; TO to; } u; u.from = in; return u.to; } } // namespace WTF Does this mean what I think it means? Could be so, the bitwise_cast implementation specified here will not compile if either TO or FROM is not a POD and is not (AFAIK) more powerful than C++ built in reinterpret_cast. The only point of light I see here is the nobody seems to be using bitwise_cast in the Chromium project. I see there's some legalese so I'll put in the little letters to keep out of trouble. /* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */

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  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

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  • Why are those modules being loaded in an ASP.NET project (not website)

    - by petergmagid
    I have an ASP.NET 3.5 Project (not website) and I don't understand why all these modules are being created and loaded. I thought that with a web project it would all compile to a single .DLL 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_fwtnlvuq.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_vb8hmtmg.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_v-nkuwgl.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_wn_uucrw.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_ngd_8nhu.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_8keebrhe.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_ohg9e50r.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_yhmgvhum.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_4qltywkk.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_1nml5ezc.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_cdju8bdk.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_xhugloto.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_rkqqzc0u.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_-vfyn7ik.dll', Symbols loaded. 'WebDev.WebServer.EXE' (Managed): Loaded 'C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\reviewstat_20\c147e006\64781866\App_Web_cthyzgij.dll', Symbols loaded.

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  • Inserting newlines into a GtkTextView widget (GTK+ programming)

    - by Mark Roberts
    I've got a button which when clicked copies and appends the text from a GtkEntry widget into a GtkTextView widget. (This code is a modified version of an example found in the "The Text View Widget" chapter of Foundations of GTK+ Development.) I'm looking to insert a newline character before the text which gets copied and appended, such that each line of text will be on its own line in the GtkTextView widget. How would I do this? I'm brand new to GTK+. Here's the code sample: #include <gtk/gtk.h> typedef struct { GtkWidget *entry, *textview; } Widgets; static void insert_text (GtkButton*, Widgets*); int main (int argc, char *argv[]) { GtkWidget *window, *scrolled_win, *hbox, *vbox, *insert; Widgets *w = g_slice_new (Widgets); gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_window_set_title (GTK_WINDOW (window), "Text Iterators"); gtk_container_set_border_width (GTK_CONTAINER (window), 10); gtk_widget_set_size_request (window, -1, 200); w->textview = gtk_text_view_new (); w->entry = gtk_entry_new (); insert = gtk_button_new_with_label ("Insert Text"); g_signal_connect (G_OBJECT (insert), "clicked", G_CALLBACK (insert_text), (gpointer) w); scrolled_win = gtk_scrolled_window_new (NULL, NULL); gtk_container_add (GTK_CONTAINER (scrolled_win), w->textview); hbox = gtk_hbox_new (FALSE, 5); gtk_box_pack_start_defaults (GTK_BOX (hbox), w->entry); gtk_box_pack_start_defaults (GTK_BOX (hbox), insert); vbox = gtk_vbox_new (FALSE, 5); gtk_box_pack_start (GTK_BOX (vbox), scrolled_win, TRUE, TRUE, 0); gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, TRUE, 0); gtk_container_add (GTK_CONTAINER (window), vbox); gtk_widget_show_all (window); gtk_main(); return 0; } /* Insert the text from the GtkEntry into the GtkTextView. */ static void insert_text (GtkButton *button, Widgets *w) { GtkTextBuffer *buffer; GtkTextMark *mark; GtkTextIter iter; const gchar *text; buffer = gtk_text_view_get_buffer (GTK_TEXT_VIEW (w->textview)); text = gtk_entry_get_text (GTK_ENTRY (w->entry)); mark = gtk_text_buffer_get_insert (buffer); gtk_text_buffer_get_iter_at_mark (buffer, &iter, mark); gtk_text_buffer_insert (buffer, &iter, text, -1); } You can compile this command (assuming the file is named file.c): gcc file.c -o file `pkg-config --cflags --libs gtk+-2.0` Thanks everybody!

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  • Error building C program

    - by John
    Here are my 2 source files: main.c: #include <stdio.h> #include "part2.c" extern int var1; extern int array1[]; int main() { var1 = 4; array1[0] = 2; array1[1] = 4; array1[2] = 5; array1[3] = 7; display(); printf("---------------"); printf("Var1: %d", var1); printf("array elements:"); int x; for(x = 0;x < 4;++x) printf("%d: %d", x, array1[x]); return 0; } part2.c #include <stdio.h> int var1; int array1[4]; void display(void); void display(void) { printf("Var1: %d", var1); printf("array elements:"); int x; for(x = 0;x < 4;++x) printf("%d: %d", x, array1[x]); } When i try to compile the program this is what i get: Ld /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug/Test normal x86_64 cd /Users/John/Xcode/Test setenv MACOSX_DEPLOYMENT_TARGET 10.7 /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk -L/Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug -F/Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug -filelist /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Intermediates/Test.build/Debug/Test.build/Objects-normal/x86_64/Test.LinkFileList -mmacosx-version-min=10.7 -o /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug/Test ld: duplicate symbol _display in /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Intermediates/Test.build/Debug/Test.build/Objects-normal/x86_64/part2.o and /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Intermediates/Test.build/Debug/Test.build/Objects-normal/x86_64/main.o for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) I am using Xcode and both files are inside of a C project called Test What is causing the error and how do i fix it?

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  • (resolved) empty response body in ajax (or 206 Partial Content)

    - by Nikita Rybak
    Hi guys, I'm feeling completely stupid because I've spent two hours solving task which should be very simple and which I solved many times before. But now I'm not even sure in which direction to dig. I fail to fetch static content using ajax from local servers (Apache and Mongrel). I get responses 200 and 206 (depending on the server), empty response text (although Content-Length header is always correct), firebug shows request in red. Javascript is very generic, I'm getting same results even here: http://www.w3schools.com/ajax/tryit.asp?filename=tryajax_first (just change document location to 'http://localhost:3000/whatever') So, it's probably not the cause. Well, now I'm out of ideas. I can also post http headers, if it'll help. Thanks! Response Headers Connection close Date Sat, 01 May 2010 21:05:23 GMT Last-Modified Sun, 18 Apr 2010 19:33:26 GMT Content-Type text/html Content-Length 7466 Request Headers Host localhost:3000 User-Agent Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 Accept text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 115 Connection keep-alive Referer http://www.w3schools.com/ajax/tryit_view.asp Origin http://www.w3schools.com Response Headers Date Sat, 01 May 2010 21:54:59 GMT Server Apache/2.2.14 (Unix) mod_ssl/2.2.14 OpenSSL/0.9.8l DAV/2 mod_jk/1.2.28 Etag "3d5cbdb-fb4-4819c460d4a40" Accept-Ranges bytes Content-Length 4020 Cache-Control max-age=7200, public, proxy-revalidate Expires Sat, 01 May 2010 23:54:59 GMT Content-Range bytes 0-4019/4020 Keep-Alive timeout=5, max=100 Connection Keep-Alive Content-Type application/javascript Request Headers Host localhost User-Agent Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 Accept text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 115 Connection keep-alive Origin null UPDATED: I've found a problem, it was about cross-domain requests. I knew that there are restrictions, but thought they're relaxed for local filesystem and local servers. (and expected more descriptive error message, anyway) Thanks everybody!

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  • Is there anyway to exclude artifacts inherited from a parent POM?

    - by Miguel
    Artifacts from dependencies can be excluded by declaring an <exclusions> element inside a <dependency> But in this case it's needed to exclude an artifact inherited from a parent project. An excerpt of the POM under discussion follows: <project> <modelVersion>4.0.0</modelVersion> <groupId>test</groupId> <artifactId>jruby</artifactId> <version>0.0.1-SNAPSHOT</version> <parent> <artifactId>base</artifactId> <groupId>es.uniovi.innova</groupId> <version>1.0.0</version> </parent> <dependencies> <dependency> <groupId>com.liferay.portal</groupId> <artifactId>ALL-DEPS</artifactId> <version>1.0</version> <scope>provided</scope> <type>pom</type> </dependency> </dependencies> </project> base artifact, depends on javax.mail:mail-1.4.jar, and ALL-DEPS depends on another version of the same library. Due to the fact that mail.jar from ALL-DEPS exist on the execution environment, although not exported, collides with the mail.jar that exists on the parent, which is scoped as compile. A solution could be to rid off mail.jar from the parent POM, but most of the projects that inherit base, need it (as is a transtive dependency for log4j). So What I would like to do is to simply exclude parent's library from the child project, as it could be done if base was a dependency and not the parent pom: ... <dependency> <artifactId>base</artifactId> <groupId>es.uniovi.innova</groupId> <version>1.0.0</version> <type>pom<type> <exclusions> <exclusion> <groupId>javax.mail</groupId> <artifactId>mail</artifactId> </exclusion> </exclusions> </dependency> ...

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  • LinqToXML why does my object go out of scope? Also should I be doing a group by?

    - by Kettenbach
    Hello All, I have an IEnumerable<someClass>. I need to transform it into XML. There is a property called 'ZoneId'. I need to write some XML based on this property, then I need some decendent elements that provide data relevant to the ZoneId. I know I need some type of grouping. Here's what I have attempted thus far without much success. **inventory is an IEnumerable<someClass>. So I query inventory for unique zones. This works ok. var zones = inventory.Select(c => new { ZoneID = c.ZoneId , ZoneName = c.ZoneName , Direction = c.Direction }).Distinct(); No I want to create xml based on zones and place. ***place is a property of 'someClass'. var xml = new XElement("MSG_StationInventoryList" , new XElement("StationInventory" , zones.Select(station => new XElement("station-id", station.ZoneID) , new XElement("station-name", station.ZoneName)))); This does not compile as "station" is out of scope when I try to add the "station-name" element. However is I remove the paren after 'ZoneId', station is in scope and I retreive the station-name. Only problem is the element is then a decendant of 'station-id'. This is not the desired output. They should be siblings. What am I doing wrong? Lastly after the "station-name" element, I will need another complex type which is a collection. Call it "places'. It will have child elements called "place". its data will come from the IEnumerable and I will only want "places" that have the "ZoneId" for the current zone. Can anyone point me in the right direction? Is it a mistake select distinct zones from the original IEnumerable? This object has all the data I need within it. I just need to make it heirarchical. Thanks for any pointers all. Cheers, Chris in San Diego

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  • rounded corners in Qooxdoo - problems with ImageMagic and PNG

    - by lomme47
    Hi, I want to create a button with rounded corners in Qooxdoo but I'm having some problems. I guess it's a problem with ImageMagick and not my Qooxdoo code, but I'll post it anyway. So in order to create rounded corners I'm following this guide Guide this is what my image.json contains: { "jobs" : { "common" : { "let" : { "RESPATH" : "source/resource/custom" }, "cache" : { "compile" : "../cache" } }, "image-clipping" : { "extend" : ["common"], "slice-images" : { "images" : { "${RESPATH}/image/source/groupBox.png" : { "prefix" : "../clipped/groupBox", "border-width" : 4 } } } }, "image-combine" : { "extend" : ["common"], "combine-images" : { "images" : { "${RESPATH}/image-combined/combined.png": { "prefix" : [ "${RESPATH}" ], "layout" : "vertical", "input" : [ { "prefix" : [ "${RESPATH}" ], "files" : [ "${RESPATH}/image/clipped/groupBox*.png" ] } ] } } } } } } Here's what happens when I run image-clipping and image-combine: C:\customgenerate.py -c image.json image-clipping INITIALIZING: CUSTOM Configuration: image.json Jobs: image-clipping Resolving config includes... Resolving jobs... Incorporating job defaults... Resolving macros... Resolving libs/manifests... EXECUTING: IMAGE-CLIPPING Initializing cache... Done C:\customgenerate.py -c image.json image-combine INITIALIZING: CUSTOM Configuration: image.json Jobs: image-combine Resolving config includes... Resolving jobs... Incorporating job defaults... Resolving macros... Resolving libs/manifests... EXECUTING: IMAGE-COMBINE Initializing cache... Combining images... Creating image C:\custom\source\resource\custom\image-combined\combined.png Magick: no decode delegate for this image format \docume~1\lomme\lokala~1\ tmpql73hk' @ error/constitute.c/ReadImage/532. Magick: missing an image filename C:\custom\source\resource\custom\image-combined\combined.png' @ error/montage.c/MontageImageCommand/1707. The montage command (montage -geometry +0+0 -gravity NorthWest -tile 1x -background None @c:\docume~1\lomme\lokala~1\temp\tmpql73hk C:\custom\source\resources\custom\image-combined\combined.png) failed with the following return code:1 The image-clipping works like a charm but I get some kinda error message when I try to run image-combine. When I google the error messages it says ImageMagick is lacking PNG support but I can use other commands like "convert a.jpg b.png" so there must be some kinda png support? here's what "identify -list format" returns: PNG* PNG rw- Portable Network Graphics (libpng 1.2.43) See http://www.libpng.org/ for details about the PNG format. PNG24* PNG rw- opaque 24-bit RGB (zlib 1.2.3) PNG32* PNG rw- opaque or transparent 32-bit RGBA PNG8* PNG rw- 8-bit indexed with optional binary transparency So why do i get this error message: Magick: no decode delegate for this image format Looks to me like there's png support? I've never used ImageMagick before so I'm completely lost :D Thanks in advance

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  • Recommendations for a C++ polymorphic, seekable, binary I/O interface

    - by Trevor Robinson
    I've been using std::istream and ostream as a polymorphic interface for random-access binary I/O in C++, but it seems suboptimal in numerous ways: 64-bit seeks are non-portable and error-prone due to streampos/streamoff limitations; currently using boost/iostreams/positioning.hpp as a workaround, but it requires vigilance Missing operations such as truncating or extending a file (ala POSIX ftruncate) Inconsistency between concrete implementations; e.g. stringstream has independent get/put positions whereas filestream does not Inconsistency between platform implementations; e.g. behavior of seeking pass the end of a file or usage of failbit/badbit on errors Don't need all the formatting facilities of stream or possibly even the buffering of streambuf streambuf error reporting (i.e. exceptions vs. returning an error indicator) is supposedly implementation-dependent in practice I like the simplified interface provided by the Boost.Iostreams Device concept, but it's provided as function templates rather than a polymorphic class. (There is a device class, but it's not polymorphic and is just an implementation helper class not necessarily used by the supplied device implementations.) I'm primarily using large disk files, but I really want polymorphism so I can easily substitute alternate implementations (e.g. use stringstream instead of fstream for unit tests) without all the complexity and compile-time coupling of deep template instantiation. Does anyone have any recommendations of a standard approach to this? It seems like a common situation, so I don't want to invent my own interfaces unnecessarily. As an example, something like java.nio.FileChannel seems ideal. My best solution so far is to put a thin polymorphic layer on top of Boost.Iostreams devices. For example: class my_istream { public: virtual std::streampos seek(stream_offset off, std::ios_base::seekdir way) = 0; virtual std::streamsize read(char* s, std::streamsize n) = 0; virtual void close() = 0; }; template <class T> class boost_istream : public my_istream { public: boost_istream(const T& device) : m_device(device) { } virtual std::streampos seek(stream_offset off, std::ios_base::seekdir way) { return boost::iostreams::seek(m_device, off, way); } virtual std::streamsize read(char* s, std::streamsize n) { return boost::iostreams::read(m_device, s, n); } virtual void close() { boost::iostreams::close(m_device); } private: T m_device; };

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  • Recommended textbook for machine-level programming?

    - by Norman Ramsey
    I'm looking at textbooks for an undergraduate course in machine-level programming. If the perfect book existed, this is what it would look like: Uses examples written in C or assembly language, or both. Covers machine-level operations such as two's-complement integer arithmetic, bitwise operations, and floating-point arithmetic. Explains how caches work and how they affect performance. Explains machine instructions or assembly instructions. Bonus if the example assembly language includes x86; triple bonus if it includes x86-64 (aka AMD64). Explains how C values and data structures are represented using hardware registers and memory. Explains how C control structures are translated into assembly language using conditional and unconditional branch instructions. Explains something about procedure calling conventions and how procedure calls are implemented at the machine level. Books I might be interested in would probably have the words "machine organization" or "computer architecture" in the title. Here are some books I'm considering but am not quite happy with: Computer Systems: A Programmer's Perspective by Randy Bryant and Dave O'Hallaron. This is quite a nice book, but it's a book for a broad, shallow course in systems programming, and it contains a great deal of material my students don't need. Also, it is just out in a second edition, which will make it expensive. Computer Organization and Design: The Hardware/Software Interface by Dave Patterson and John Hennessy. This is also a very nice book, but it contains way more information about how the hardware works than my students need. Also, the exercises look boring. Finally, it has a show-stopping bug: it is based very heavily on MIPS hardware and the use of a MIPS simulator. My students need to learn how to use DDD, and I can't see getting this to work on a simulator. Not to mention that I can't see them cross-compiling their code for the simulator, and so on and so forth. Another flaw is that the book mentions the x86 architecture only to sneer at it. I am entirely sympathetic to this point of view, but news flash! You guys lost! Write Great Code Vol I: Understanding the Machine by Randall Hyde. I haven't evaluated this book as thoroughly as the other two. It has a lot of what I need, but the translation from high-level language to assembler is deferred to Volume Two, which has mixed reviews. My students will be annoyed if I make them buy a two-volume series, even if the price of those two volumes is smaller than the price of other books. I would really welcome other suggestions of books that would help students in a class where they are to learn how C-language data structures and code are translated to machine-level data structures and code and where they learn how to think about performance, with an emphasis on the cache.

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  • Phonegap web view thinks device screen taller than it is - results in offscreen tabbar

    - by Stin
    I have a jQTouch application loaded via server, so all I need to do is display the webpage full screen in PhoneGap for a faux-Native app. Unfortunatley each solution I've tried in PhoneGap has an issue: it thinks the screen size is taller than it is. This resuls in the tabbar that is pinned to the bottom being permantly offscreen and there fore unusable. You should be able to recreate this with my code below and going to the iTabbar online demo. Any thoughts on how to correct this issue? For background, going to the app page in iOS safari works fine, as well as saving the page to the home screen. In both cases the webview stops at the bottom of the screen and the tabbar is therefore viewable. Also, I'm using build.phonegap.com to compile (I'm not compiling locally) I've tried two methods: load the childBrowser plugin and call up the page (with navbar hidden via options) set the following config.xml parameter to prevent phonegap from switching to Safari, and then just load the link (preferable as it's cleaner in my mind. I've pasted my index.html and config.xml below) Details on the config.xml paramater: Open all links in WebView stay-in-webview with values true or false example: <preference name="stay-in-webview" value="true" /> if set to true, all links (even with target set to blank) will open in the app's webview only use this preference if you want pages from your server to take over your entire app default is false (Source: https://build.phonegap.com/docs/config-xml) my index.html: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-type" content="text/html;charset=utf-8"> <title>MyApp</title> <script src="phonegap.js"></script> </head> <body> <p><a href="http://www.itabbar.com/itabbar/demo.html#home">Launch iTabbar</a></p> </body> </html> my config.xml: <?xml version="1.0" encoding="UTF-8" ?> <widget xmlns = "http://www.w3.org/ns/widgets" xmlns:gap = "http://phonegap.com/ns/1.0" id = "com.phonegap.myapp" versionCode="10" version = "1.0.0"> <!-- versionCode is optional and Android only --> <name>MyApp</name> <description> My app is... </description> <author href="https://myurl.com" email="[email protected]"> me </author> <preference name="stay-in-webview" value="true" /> </widget>

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  • PDF Report generation

    - by IniTech
    EDIT : I completed this project using ABCpdf. For anyone interested, I love this product and their support is A+. Everything I listed as a 'Con' for the HTML - PDF solution was easily doable in ABCpdf. I've been charged with creating a data driven pdf report. After reviewing the plethora of options, I have narrowed it down to 2. I need you all to to help me decide, or offer alternatives I haven't considered. Here are the requirements: 100% Data driven Eventually PDF (a stop in HTML is fine, so long as it is converted) Can be run with multiple sets of data (the layout is always the same, the data is variable) Contains normal analysis-style copy (saved in DB with html markup) Contains tables (data for tables is generated at run-time) Header/Page # on each page Table of Contents .NET (VB or C#) Done quickly Now, because of the fact that the report is going to be generated with multiple sets of data, I don't think a stamped pdf template will work since I won't know how long or how many pages a certain piece of the report could require. So, I think my best options are: Programmatic creation using an iText-like solution. Generate in HTML and convert to PDF using a third-party application (ABCPdf is the tool I have played with so far) Both solutions have their pro's and con's. Programmatic solution: Pros: Flexible Easy page numbering/page header/table of contents Free Cons: Time consuming (to write a layer on top of iText to do what I need and keep maintainable) Since the copy is already stored in the db with html markup, I would have to parse through the data before I place it into the pdf, ensuring I don't have to break the paragraph into chunks so I can apply bold, italic, underline, etc. to specific phrases. This seems like a huge PITA, and I hope I am wrong about that assumption. HTML - PDF Pros: Easy to generate from db (no parsing necessary) Many tools for conversion Uses technology I am already familiar with Built-in "Print Preview" - not a req, but nice Cons: (Edited after project completion. All of my assumptions were incorrect and ABCpdf is awesome) 1. Almost impossible to generate page headers - Not True 2. Very difficult to generate page numbers Not True 3. Nearly impossible to generate table of contents Not True 4. (Cross-browser support isn't a con; Since its internal, I can dictate what browser to use) 5. Conversion tool quirks - may not convert exactly as rendered in browser Not True 6. Overall, I think it would be very hard to format the HTML exactly as I would want it to appear/convert to PDF. Not True That's it - I need the communitys help in deciding which way I should go. I might be wrong about some of my Pro/Con assumptions. If I am, please tell me. All thoughts and suggestions are welcome and appreciated. Thanks

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  • Access violation when running native C++ application that uses a /clr built DLL

    - by doobop
    I'm reorganzing a legacy mixed (managed and unmanaged DLLs) application so that the main application segment is unmanaged MFC and that will call a C++ DLL compiled with /clr flag that will bridge the communication between the managed (C# DLLs) and unmanaged code. Unfortuantely, my changed have resulted in an Access violation that occurs before the application InitInstance() is called. This makes it very difficult to debug. The only information I get is the following stack trace. > 64006108() ntdll.dll!_ZwCreateMutant@16() + 0xc bytes kernel32.dll!_CreateMutexW@12() + 0x7a bytes So, here are some sceanrios I've tried. - Turned on Exceptions-Win32 Exceptions-c0000005 Access Violation to break when Thrown. Still the most detail I get is from the above stack trace. I've tried the application with F10, but it fails before any breakpoints are hit and fails with the above stack trace. - I've stubbed out the bridge DLL so that it only has one method that returns a bool and that method is coded to just return false (no C# code called). bool DllPassthrough::IsFailed() { return false; } If the stubbed out DLL is compiled with the /clr flag, the application fails. If it is compiled without the /clr flag, the application runs. - I've created a stub MFC application using the Visual Studio wizard for multidocument applications and call DllPassthrough::IsFailed(). This succeeds even with the /clr flag used to compile the DLL. - I've tried doing a manual LoadLibrary on winmm.lib as outlined in the following note Access violation when using c++/cli. The application still fails. So, my questions are how to solve the problem? Any hints, strategies, or previous incidents. And, failing that, how can I get more information on what code segment or library is causing the access exception? If I try more involved workarounds like doing LoadLibrary calls, I'd like to narrow it to the failing libraries. Thanks. BTW, we are using Visual Studio 2008 and the project is being built against the .NET 2.0 framework for the managed sections.

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  • How to translate,use JSON in GWT?

    - by graybow
    I'm new in gwt. and need to know how to use JSON in gwt so i try this simple data loader but i'm still confuse. I create a project named 'tesdb3' in eclipse. I create the PHP side to access the database, and made the output as JSON.. I create the userdata.php in folder war. then I compile tesdb3 project. Folder tesdb3 and the userdata.php in war moved in local server(I use WAMP). I put the PHP in folder tesdb3. This is the result from my localhost/phpmyadmin/tesdb3/userdata.php [{"kode":"002","nama":"bambang gentolet"}{"kode":"012","nama":"Algiz"}] From that result I think the PHP side was working good.Then I create UserData.java as JSNI overlay like this: package com.tesdb3.client; import com.google.gwt.core.client.JavaScriptObject; class UserData extends JavaScriptObject{ protected UserData() {} public final native String getKode() /*-{ return this.kode; }-*/; public final native String getNama() /*-{ return this.nama; }-*/; public final String getFullData() { return getKode() + ":" + getNama(); } } Then Finally in the tesdb3.java: public class Tesdb3 implements EntryPoint { String url= "http://localhost/phpmyadmin/tesdb3/datauser.php"; private native JsArray<UserData> getuserdata(String Json) /*-{ return eval(json); }-*/; public void LoadData() throws RequestException{ RequestBuilder builder = new RequestBuilder(RequestBuilder.POST, URL.encode(url)); builder.sendRequest(null, new RequestCallback(){ @Override public void onError(Request request, Throwable exception) { Window.alert("error " + exception); } public void onResponseReceived(Request request, Response response) { getuserdata(response.getText()); //this is how i use the userdata json(is this already translated?) UserData UD = null; String LKode =UD.getKode(); String LName =UD.getNama(); Label L = new Label(LKode+""+LName); RootPanel.get().add(L); } }); } public void onModuleLoad() { try { LoadData(); } catch (RequestException e) { e.printStackTrace(); } } } The result is blank(i use development mode). and there was an eror like this:(I show it just some part) 10:46:29.984 [ERROR] [tesdb3] Uncaught exception escaped com.google.gwt.core.client.JavaScriptException: (ReferenceError): json is not defined fileName: http://localhost:1092 lineNumber: 2 stack: ("")@http://localhost:1092:2 My question is: How I use the translated Json in right way?? Is there any wrong use from my code? Is that necessary to move the compiled project to local server folder?(i do it following a tutorial from google). Sorry too many ask. but i'm really really confused.

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  • Autoconf -- including a static library (newbie)

    - by EB
    I am trying to migrate my application from manual build to autoconf, which is working very nicely so far. But I have one static library that I can't figure out how to integrate. That library will NOT be located in the usual library locations - the location of the binary (.a file) and header (.h file) will be given as a configure argument. (Notably, even if I move the .a file to /usr/lib or anywhere else I can think of, it still won't work.) It is also not named traditionally (it does not start with "lib" or "l"). Manual compilation is working with these (directory is not predictable - this is just an example): gcc ... -I/home/john/mystuff /home/john/mystuff/helper.a (Uh, I actually don't understand why the .a file is referenced directly, not with -L or anything. Yes, I have a half-baked understanding of building C programs.) So, in my configure.ac, I can use the relevant configure argument to successfully find the header (.h file) using AC_CHECK_HEADER. Inside the AC_CHECK_HEADER I then add the location to CPFLAGS and the #include of the header file in the actual C code picks it up nicely. Given a configure argument that has been put into $location and the name of the needed files are helper.h and helper.a (which are both in the same directory), here is what works so far: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"]) Where I run into difficulties is getting the binary (.a file) linked in. No matter what I try, I always get an error about undefined references to the function calls for that library. I'm pretty sure it's a linkage issue, because I can fuss with the C code and make an intentional error in the function calls to that library which produces earlier errors that indicate that the function prototypes have been loaded and used to compile. I tried adding the location that contains the .a file to LDFLAGS and then doing a AC_CHECK_LIB but it is not found. Maybe my syntax is wrong, or maybe I'm missing something more fundamental, which would not be surprising since I'm a newbie and don't really know what I'm doing. Here is what I have tried: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location"; AC_CHECK_LIB(helper)]) No dice. AC_CHECK_LIB is looking for -lhelper I guess (or libhelper?) so I'm not sure if that's a problem, so I tried this, too (omit AC_CHECK_LIB and include the .a directly in LDFLAGS), without luck: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location/helper.a"]) To emulate the manual compilation, I tried removing the -L but that doesn't help: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS $location/helper.a"]) I tried other combinations and permutations, but I think I might be missing something more fundamental....

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  • Variable lenght arguments in log4cxx LOG4CXX_ macros

    - by Horacio
    I am using log4cxx in a big C++ project but I really don't like how log4cxx handles multiple variables when logging: LOG4CXX_DEBUG(logger, "test " << var1 << " and " << var3 " and .....) I prefer using printf like variable length arguments: LOG4CXX_DEBUG(logger, "test %d and %d", var1, var3) So I implemented this small wrapper on top of log4cxx #include <string.h> #include <stdio.h> #include <stdarg.h> #include <log4cxx/logger.h> #include "log4cxx/basicconfigurator.h" const char * log_format(const char *fmt, ...); #define MYLOG_TRACE(logger, fmt, ...) LOG4CXX_TRACE(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_DEBUG(logger, fmt, ...) LOG4CXX_DEBUG(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_INFO(logger, fmt, ...) LOG4CXX_INFO(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_WARN(logger, fmt, ...) LOG4CXX_WARN(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_ERROR(logger, fmt, ...) LOG4CXX_ERROR(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_FATAL(logger, fmt, ...) LOG4CXX_FATAL(logger, log_format(fmt, ## __VA_ARGS__)) static log4cxx::LoggerPtr logger(log4cxx::Logger::getRootLogger()); int main(int argc, char **argv) { log4cxx::BasicConfigurator::configure(); MYLOG_INFO(logger, "Start "); MYLOG_WARN(logger, log_format("In running this in %d threads safe?", 1000)); MYLOG_INFO(logger, "End "); return 0; } const char *log_format(const char *fmt, ...) { va_list va; static char formatted[1024]; va_start(va, fmt); vsprintf(formatted, 1024, fmt, va); va_end(va); return formatted; } And this works perfectly but I know using that static variable (formatted) can become problematic if I start using threads and each thread logging to the same place. I am no expert in log4cxx so I was wondering if the LOG4CXX macros are handling concurrent thread access automatically? or do I have to implement some sort of locking around the log_format method? something that I wan't to avoid due to performance implications. Also I would like to ask why if I replace the vsprintf inside the log_format method with vsnprintf (that is more secure) then I get nothing printed? To compile and test this program (in Ubuntu) use : g++ -o loggertest loggertest.cpp -llog4cxx

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  • xerces-c: Xml parsing multiple files

    - by user459811
    I'm atempting to learn xerces-c and was following this tutorial online. http://www.yolinux.com/TUTORIALS/XML-Xerces-C.html I was able to get the tutorial to compile and run through a memory checker (valgrind) with no problems however when I made alterations to the program slightly, the memory checker returned some potential leak bytes. I only added a few extra lines to main to allow the program to read two files instead of one. int main() { string configFile="sample.xml"; // stat file. Get ambigious segfault otherwise. GetConfig appConfig; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; // Added code configFile = "sample1.xml"; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; return 0; } I was wondering why is it when I added the extra lines of code to read in another xml file, it would result in the following output? ==776== Using Valgrind-3.6.0 and LibVEX; rerun with -h for copyright info ==776== Command: ./a.out ==776== Application option A=10 Application option B=24 Application option A=30 Application option B=40 ==776== ==776== HEAP SUMMARY: ==776== in use at exit: 6 bytes in 2 blocks ==776== total heap usage: 4,031 allocs, 4,029 frees, 1,092,045 bytes allocated ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 1 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x4038E7: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 2 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x40393F: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== LEAK SUMMARY: ==776== definitely lost: 6 bytes in 2 blocks ==776== indirectly lost: 0 bytes in 0 blocks ==776== possibly lost: 0 bytes in 0 blocks ==776== still reachable: 0 bytes in 0 blocks ==776== suppressed: 0 bytes in 0 blocks ==776== ==776== For counts of detected and suppressed errors, rerun with: -v ==776== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 2 from 2)

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  • Gamepad Control for Processing + Android to Control Arduino Robot

    - by Iker
    I would like to create a Multitouch Gamepad control for Processing and use it to control a remote Arduino Robot. I would like to make the GUI on Processing and compile it for Android. Here is the GUI Gamepad for Processing I have created so far: float easing = 0.09; // start position int posX = 50; int posY = 200; // target position int targetX = 50; int targetY = 200; boolean dragging = false; void setup() { size(500,250); smooth(); } void draw() { background(255); if (!dragging) { // calculate the difference in position, apply easing and add to vx/vy float vx = (targetX - (posX)) * easing; float vy = (targetY - (posY)) * easing; // Add the velocity to the current position: make it move! posX += vx; posY += vy; } if(mousePressed) { dragging = true; posX = mouseX; posY = mouseY; } else { dragging = false; } DrawGamepad(); DrawButtons(); } void DrawGamepad() { //fill(0,155,155); //rect(0, 150, 100, 100, 15); ellipseMode(RADIUS); // Set ellipseMode to RADIUS fill(0,155,155); // Set fill to blue ellipse(50, 200, 50, 50); // Draw white ellipse using RADIUS mode ellipseMode(CENTER); // Set ellipseMode to CENTER fill(255); // Set fill to white// ellipse(posX, posY, 35, 35); // Draw gray ellipse using CENTER mode } void DrawButtons() { fill(0,155,155); // Set fill to blue ellipse(425, 225, 35, 35); ellipse(475, 225, 35, 35); fill(255,0,0); // Set fill to blue ellipse(425, 175, 35, 35); ellipse(475, 175, 35, 35); } I have realized that probably that code will not support Multitouch events on Android so I came up with another code found on this link Can Processing handle multi-touch? So the aim of this project is to create de multitouch gamepad to use to control my Arduino Robot. The gamepad should detect which key was pressed as well as the direction of the Joystick. Any help appreciated.

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  • VB - Convert Web Site to Web Application

    - by Dave
    Hi This is my first time doing VB :-) I've inherited a web site, which I've converted into a web application in VS2008. The conversion has worked for everything except a Gallery control. The compile error I'm getting is: Type 'Gallery' is not defined in file: gallery_oct07.aspx.designer.vb Option Strict On Option Explicit On Partial Public Class gallery_oct07 '''<summary> '''Gallery1 control. '''</summary> '''<remarks> '''Auto-generated field. '''To modify move field declaration from designer file to code-behind file. '''</remarks> Protected WithEvents Gallery1 As Global.Gallery End Class with squiggly lines under Global.Gallery. The gallery_oct07.aspx.vb is: Partial Class gallery_oct07 Inherits System.Web.UI.Page End Class Gallery.ascx is: <%@ Control Language="C#" AutoEventWireup="true" Codebehind="Gallery.ascx.cs" Inherits="WebApplication1.Gallery"%> <asp:Repeater runat="server" ID="rptGallery"> <HeaderTemplate> <ul class='<%#CssClass%>'> </HeaderTemplate> <ItemTemplate> <li><a href='<%#ImageFolder + Eval("Name") %>' class="thickbox" rel="gallery"><img src='<%#ImageFolder + "thumb/" + Eval("Name") %>' /></a></li> </ItemTemplate> <FooterTemplate> </ul></FooterTemplate> </asp:Repeater> and the code behind is: using System; using System.IO; namespace WebApplication1 { public partial class Gallery : System.Web.UI.UserControl { public string _ImageFolder; public string ImageFolder { get { return _ImageFolder; } set { _ImageFolder = value; } } private string _cssClass = "gallery"; public string CssClass { get { return _cssClass; } set { _cssClass = value; } } protected void Page_Load(object sender, EventArgs e) { DirectoryInfo dir = new DirectoryInfo(MapPath(ImageFolder)); FileInfo[] images = dir.GetFiles("*.jpg"); rptGallery.DataSource = images; rptGallery.DataBind(); } protected void Page_PreRender(object sender, EventArgs e) { } } } The feels like a namespace issue.. My project namespace is WebApplication1. Cheers!

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  • Using boost::iterator

    - by Neil G
    I wrote a sparse vector class (see #1, #2.) I would like to provide two kinds of iterators: The first set, the regular iterators, can point any element, whether set or unset. If they are read from, they return either the set value or value_type(), if they are written to, they create the element and return the lvalue reference. Thus, they are: Random Access Traversal Iterator and Readable and Writable Iterator The second set, the sparse iterators, iterate over only the set elements. Since they don't need to lazily create elements that are written to, they are: Random Access Traversal Iterator and Readable and Writable and Lvalue Iterator I also need const versions of both, which are not writable. I can fill in the blanks, but not sure how to use boost::iterator_adaptor to start out. Here's what I have so far: template<typename T> class sparse_vector { public: typedef size_t size_type; typedef T value_type; private: typedef T& true_reference; typedef const T* const_pointer; typedef sparse_vector<T> self_type; struct ElementType { ElementType(size_type i, T const& t): index(i), value(t) {} ElementType(size_type i, T&& t): index(i), value(t) {} ElementType(size_type i): index(i) {} ElementType(ElementType const&) = default; size_type index; value_type value; }; typedef vector<ElementType> array_type; public: typedef T* pointer; typedef T& reference; typedef const T& const_reference; private: size_type size_; mutable typename array_type::size_type sorted_filled_; mutable array_type data_; // lots of code for various algorithms... public: class sparse_iterator : public boost::iterator_adaptor< sparse_iterator // Derived , array_type::iterator // Base (the internal array) (this paramater does not compile! -- says expected a type, got 'std::vector::iterator'???) , boost::use_default // Value , boost::random_access_traversal_tag? // CategoryOrTraversal > class iterator_proxy { ??? }; class iterator : public boost::iterator_facade< iterator // Derived , ????? // Base , ????? // Value , boost::?????? // CategoryOrTraversal > { }; };

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  • How can I prevent external MSBuild files from being cached (by Visual Studio) during a project build

    - by Damian Powell
    I have a project in my solution which started life as a C# library project. It's got nothing of any interest in it in terms of code, it is merely used as a dependency in the other projects in my solution in order to ensure that it is built first. One of the side-effects of building this project is that a shared AssemblyInfo.cs is created which contains the version number in use by the other projects. I have done this by adding the following to the .csproj file: <ItemGroup> <None Include="Properties\AssemblyInfo.Shared.cs.in" /> <Compile Include="Properties\AssemblyInfo.Shared.cs" /> <None Include="VersionInfo.targets" /> </ItemGroup> <Import Project="$(ProjectDir)VersionInfo.targets" /> <Target Name="BeforeBuild" DependsOnTargets="UpdateSharedAssemblyInfo" /> The referenced file, VersionInfo.targets, contains the following: <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!-- Some properties defining tool locations and the name of the AssemblyInfo.Shared.cs.in file etc. --> </PropertyGroup> <Target Name="UpdateSharedAssemblyInfo"> <!-- Uses the Exec task to run one of the tools to generate AssemblyInfo.Shared.cs based on the location of AssemblyInfo.Shared.cs.in and some of the other properties. --> </Target> </Project> The contents of the VersionInfo.targets file could simply be embedded within the .csproj file but it is external because I am trying to turn all of this into a project template. I want the users of the template to be able to add the new project to the solution, edit the VersionInfo.targets file, and run the build. The problem is that modifying and saving the VersionInfo.targets file and rebuilding the solution has no effect - the project file uses the values from the .targets file as they were when the project was opened. Even unloading and reloading the project has no effect. In order to get the new values, I need to close Visual Studio and reopen it (or reload the solution). How can I set this up so that the configuration is external to the .csproj file and not cached between builds?

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