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  • CodePlex Daily Summary for Friday, June 17, 2011

    CodePlex Daily Summary for Friday, June 17, 2011Popular ReleasesPowerGUI Visual Studio Extension: PowerGUI VSX 1.3.5: Changes - VS SDK no longer required to be installed (a bug in v. 1.3.4).EnhSim: EnhSim 2.4.7 BETA: 2.4.7 BETAThis release supports WoW patch 4.1 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated the Stormst...Media Companion: MC 3.407b Weekly: Important! A movie rebuild & restart is required after installing this update. Fixes Movie Actor cache path settings should now be created correctly after rescrape or recrape specific TV 'The' will be moved to the end of TVShow titles when renaming if the 'ignore article' preference is enabled Improved the TVDB log details for the stream type returned by TVDB Right Clicking on a TVShow now gives the option to display episodes in a new window in aired date order - ideal to see where special...Gendering Add-In for Microsoft Office Word 2010: Gendering Add-In: This is the first stable Version of the Gendering Add-In. Unzip the package and start "setup.exe". The .reg file shows how to config an alternate path for suggestion table.TerrariViewer: TerrariViewer v3.1 [Terraria Inventory Editor]: This version adds tool tips. Almost every picture box you mouse over will tell you what item is in that box. I have also cleaned up the GUI a little more to make things easier on my end. There are various bug fixes including ones associated with opening different characters in the same instance of the program. As always, please bring any bugs you find to my attention.Kinect Paint: KinectPaint V1.0: This is version 1.0 of Kinect Paint. To run it, follow the steps: Install the Kinect SDK for Windows (available at http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/download.aspx) Connect your Kinect device to the computer and to the power. Download the Zip file. Unblock the Zip file by right clicking on it, and pressing the Unblock button in the file properties (if available). Extract the content of the Zip file. Run KinectPaint.exe.CommonLibrary.NET: CommonLibrary.NET - 0.9.7 Beta: A collection of very reusable code and components in C# 3.5 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.7Documentation 6738 6503 New 6535 Enhancements 6583 6737DropBox Linker: DropBox Linker 1.2: Public sub-folders are now monitored for changes as well (thanks to mcm69) Automatic public sync folder detection (thanks to mcm69) Non-Latin and special characters encoded correctly in URLs Pop-ups are now slot-based (use first free slot and will never be overlapped — test it while previewing timeout) Public sync folder setting is hidden when auto-detected Timeout interval is displayed in popup previews A lot of major and minor code refactoring performed .NET Framework 4.0 Client...Terraria World Viewer: Version 1.3: Update June 15th Removed "Draw Markers" checkbox from main window because of redundancy/confusing. (Select all or no items from the Settings tab for the same effect.) Fixed Marker preferences not being saved. It is now possible to render more than one map without having to restart the application. World file will not be locked while the world is being rendered. Note: The World Viewer might render an inaccurate map or even crash if Terraria decides to modify the World file during the pro...MVC Controls Toolkit: Mvc Controls Toolkit 1.1.5 RC: Added Extended Dropdown allows a prompt item to be inserted as first element. RequiredAttribute, if present, trggers if no element is chosen Client side javascript function to set/get the values of DateTimeInput, TypedTextBox, TypedEditDisplay, and to bind/unbind a "change" handler The selected page in the pager is applied the attribute selected-page="selected" that can be used in the definition of CSS rules to style the selected page items controls now interpret a null value as an empr...Umbraco CMS: Umbraco CMS 5.0 CTP 1: Umbraco 5 Community Technology Preview Umbraco 5 will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out our first CTP of version 5 today! If you're new to Umbraco and would like to get a quick low-down on our popular and easy-to-learn approach to content management, check out our intro video here. What's in the v5 CTP box? This is a preview version of version 5 and includes support for the following familiar Umbr...Coding4Fun Kinect Toolkit: Coding4Fun.Kinect Toolkit: Version 1.0Kinect Mouse Cursor: Kinect Mouse Cursor v1.0: The initial release of the Kinect Mouse Cursor project!patterns & practices: Project Silk: Project Silk Community Drop 11 - June 14, 2011: Changes from previous drop: Many code changes: please see the readme.mht for details. New "Client Data Management and Caching" chapter. Updated "Application Notifications" chapter. Updated "Architecture" chapter. Updated "jQuery UI Widget" chapter. Updated "Widget QuickStart" appendix and code. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separat...Orchard Project: Orchard 1.2: Build: 1.2.41 Published: 6/14/2010 How to Install Orchard To install Orchard using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard.ashx. Web PI will detect your hardware environment and install the application. Alternatively, to install the release manually, download the Orchard.Web.1.2.41.zip file. http://orchardproject.net/docs/Manually-installing-Orchard-zip-file.ashx The zip contents are pre-built and ready-to-run. Simply extract the contents o...Snippet Designer: Snippet Designer 1.4.0: Snippet Designer 1.4.0 for Visual Studio 2010 Change logSnippet Explorer ChangesReworked language filter UI to work better in the side bar. Added result count drop down which lets you choose how many results to see. Language filter and result count choices are persisted after Visual Studio is closed. Added file name to search criteria. Search is now case insensitive. Snippet Editor Changes Snippet Editor ChangesAdded menu option for the $end$ symbol which indicates where the c...Mobile Device Detection and Redirection: 1.0.4.1: Stable Release 51 Degrees.mobi Foundation is the best way to detect and redirect mobile devices and their capabilities on ASP.NET and is being used on thousands of websites worldwide. We’re highly confident in our software and we recommend all users update to this version. Changes to Version 1.0.4.1Changed the BlackberryHandler and BlackberryVersion6Handler to have equal CONFIDENCE values to ensure they both get a chance at detecting BlackBerry version 4&5 and version 6 devices. Prior to thi...Rawr: Rawr 4.1.06: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta6: ??AcDown?????????????,?????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta6 ?????(imanhua.com)????? ???? ?? ??"????","?????","?????","????"?????? "????"?????"????????"?? ??????????? ?????????????? ?????????????/???? ?? ????Windows 7???????????? ????????? ?? ????????????? ???????/??????????? ???????????? ?? ?? ?????(imanh...Pulse: Pulse Beta 2: - Added new wallpapers provider http://wallbase.cc. Supports english search, multiple keywords* - Improved font rendering in Options window - Added "Set wallpaper as logon background" option* - Fixed crashes if there is no internet connection - Fixed: Rewalls downloads empty images sometimes - Added filters* Note 1: wallbase provider supports only english search. Rewalls provider supports only russian search but Pulse automatically translates your english keyword into russian using Google Tr...New ProjectsASP.NET Menu Extender for Unordered List ( UL ) HTML: The MenuExtender is an ASP.NET extender which will turn hierarchial HTML lists (rendered with UL and LI) into a multi-level dynamic cascading menu. Azure Proxy Handler: This project helps you to provide access onto your azure development application throught direct address like http://azureproxy.com (without port number). Even your application on unknown port. Also this application allows use HTTPS protocol.BD Simple Status: BD Simple Status is a straight-forward server up/down indication website. Cmic Reader: Cmic Reader is a reader allows you to download txt files form SkyDrive and read the txt files on windows phone 7. It support to read txt files in English and east Asia languages for example Chinese or Japanese in UTF 8 encoding. Coding4Fun Kinect Toolkit: kinect!EeRePeSIA: Esta si funciona....EIGHT.one - Tile-Based Browser Start Page: Windows-8-inspired, tile-based browser start pageEntityGraph: EntityGraph is a technology to separate generic structural operations from your data model. Examples are: copying/cloning, querying, and data validation. These operations can be applied to parts of your data model as defined by graph shapes. EventController: A control an event serviceInterceptor: Interceptor is an open source library used to intercept managed methods. The library can be used whenever an hook of a managed method is necessary. Currently Interceptor works only on 32 bit machine.Interval Tree: Interval Tree implementation for C# This is the data structure you need to store a lot of temporal data and retrieve it super fast by point in time or time range.Kinect Mouse Cursor: Kinect Mouse Cursor is a demo application that uses the Kinect for Windows SDK and its skeletal tracking features to allow a user to use their hands to control the Windows mouse cursor.Kinect Paint: Kinect Paint is a skeleton tracking application that allows you to become the paint brush!Learning: get more fun. :)lendlesscms: lendlesscmslendlesstools: lendlesstoolsLittle Wiki Plugins: Little wiki plugins is a small project for developing plugins for two popular wikis i.e. Dokuwiki and Tiddlywiki Mapas do Google: Estudando a API do Google Maps.MetroBackUp: MetroBackUp is an application for synchronization of directories. Thereby several pairs of directories, that shall be synchronized, can be grouped in jobs and updated together.mvcblogengine: ??ASP.NET MVC?BlogEngine???????????。MvcPipe: Facebook Bigpipe implementation for ASP.NET MVC. Allows to execute asynchronous actions to update the visible client UI at different times, improving perceived client latency.My Task List Rollup: Here I am again with a new utility for your SharePoint deployment – “My Task List Rollup”.NIntegra: NIntegra: Continuous Integration ServerPlusForum MSDN: A happy way to browse MSDN ForumsPopup Multi-Time Zone Clock: MultiClock provides a display of multiple analog clocks in various time zones. The application hides along the right side of the user's screen, and appears on mouse-over. It's developed in C# and uses components from http://www.codeproject.com/KB/miscctrl/yaac.aspxProject Jellybean, a kinect drivable lounge chair: Jellybean is a kinect drivable lounge chairRoboPowerCopy: A PowerShell "clone" of the famous "ROBOCOPY" tool. In fact I've adapted the funcionality of "robocopy" in PowerShell to provide you and myself a "robust file copy" tool.Silverlight TreeGrid: Silverlight TreeGrid is a component, that inherits DataGrid and adds the ability to display hierarchical data.simplemock-dot-net: SimpleMock is a mocking framework that is designed to be lightweight, simplistic, minimalistic, strongly typed and generally very easy to use via a Fluent API.SQL Server Replication Explorer: SQL Server Replication Explorer is a client tool for browsing through Microsoft SQL Server replication topology. It can also be used for troubleshooting and monitoring of the Microsoft SQL Server replication. System.Media.SoundPlayer example with ThreadPool: Play audio file (.wav, .mp3) with SoundPlayer class. I have already wrap it with ThreadPool, won't freeze your GUI. Grab it and see how .Net play an audio file.The Dot Net Download Manager: A fast and user friendly download manager that aims to keep it simple. The aim is to provide all the important features of commercial download managers while keeping it simple, functional and user friendly. The application is written in C# WPFTibiaPingFixer: TibiaPingFixer will reduce your online gaming latency significantly by increasing the frequency of TCP acknowledgements sent to the game server. For the technically minded, this is a script which will modify TCPAckFrequency. TimeOffManager: Time Off ManagerWeatherUS: WeatherUS

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  • My app has some basic problems, and it stops working

    - by user2882662
    I am writing a basic application which contains two activities. Both contain a TextView showing the title and the first one contains an EditText in which the user types a message and clicks on a button on its side, the second activity is launched which shows the message the user types. It has the following problems: The title (the first TextView in both the activities) doesn't show in the middle of the line, despite of the android:gravity="center_horizontal" attribute. The EditText in the first activity does not show at all. When I click on the button, the app stops saying "Unfortunately Write n Display and stopped.", rather than launching the second activity at all. I don't have adequate knowledge about logcat, but I have followed the steps somebody had told me, that is WindowOpen Perspective Other DDMS Then run the app and select the package name from the Devices and click on log cat, select the exception(s) and export to text file. All contained in the text file is : : E/(): Device disconnected: 1 Since I am not sure of using log cat, so I am posting a screenshot to make clear what I have done. CODE OF FIRST ACTIVITY: - package com.practice.myfirstapp1; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.EditText; //import android.view.Menu; public class MainActivity extends Activity { public static final String key_name="com.practice.firstApp.key"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } private void sendMessage(View view){ Intent intent= new Intent(this, SecondActivity.class); EditText editText=(EditText) findViewById(R.id.EditText1_MainActivity); String key_value= editText.getText().toString(); intent.putExtra(key_name, key_value); startActivity(intent); } } LAYOUT OF FIRST ACTIVITY: - <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:orientation="horizontal" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" > <TextView android:id="@+id/TextView1_MainActivity" android:layout_alignParentTop="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+string/title_MainActivity" android:gravity="center_horizontal" android:textStyle="bold"/> <EditText android:id="@+id/EditText1_MainActivity" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_below="@+id/TextView1_MainActivity" android:hint="@string/EditText_MainActivity" android:textStyle="italic" /> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/TextView1_MainActivity" android:layout_toRightOf="@id/EditText1_MainActivity" android:text="@string/Button_MainActivity" android:onClick="sendMessage"/> </RelativeLayout> CODE OF SECOND ACTIVITY: - package com.practice.myfirstapp1; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.widget.TextView; class SecondActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.activity_second); Intent intent= getIntent(); String intent_value= intent.getStringExtra(MainActivity.key_name); TextView textView= new TextView(this); textView= (TextView) findViewById(R.id.TextView2_SecondActivity); textView.setText(intent_value); } } LAYOUT OF SECOND ACTIVITY: - <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="horizontal" tools:context=".SecondActivity"> <TextView android:layout_alignParentTop="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+string/title_SecondActivity" android:gravity="center_horizontal" android:textStyle="bold"/> <TextView android:id="@+id/TextView2_SecondActivity" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </RelativeLayout> STRINGS RESOURCE FILE:- <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">Write n Display</string> <string name="action_settings">Settings</string> <string name="title_MainActivity">WRITE</string> <string name="EditText_MainActivity">Your Message here</string> <string name="Button_MainActivity">Send</string> <string name="title_SecondActivity">DISPLAY</string> </resources> ANDROID MANIFEST FILE: - <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.practice.myfirstapp1" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="18" /> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" android:debuggable="true" > <activity android:name="com.practice.myfirstapp1.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="com.practive.myfirstapp1.SecondActivity" android:label="@string/app_name"> </activity> </application> </manifest>

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  • Simple heart container script for 2D game (Unity)?

    - by N1ghtshade3
    I'm attempting to create a simple mobile game (C#) that involves a simple three-heart life system. After searching for hours online, many of the solutions use OnGUI (which is apparently horrible for performance) and the rest are too complicated for me to understand and add to my code. The other solutions involve using a single texture and just hiding part of it when damage is taken. In my game, however, the player should be able to go over three hearts (for example, every 100 points). Sebastian Lague's Zelda-Style Health is what I'm looking for, but even though it's a tutorial there is way too much going on that I don't need or can't customize to fit in mine. What I have so far is a script called HealthScript.cs which contains a variable lives. I have another script, PlayerPhysics.cs which calls HealthScript and subtracts a life when an enemy is hit. The part I don't get is actually drawing the hearts. I think I understand what needs to happen, I just am not experienced enough with Unity to know how. The Start function should draw three (or whatever lives is set to) hearts in the top right corner. Since the game should be resolution-independent to accommodate the various sizes of Android devices, I'd rather use scaling rather than PixelInset. When the player hits an enemy as detected by PlayerPhysics.cs, it should subtract from lives. I think that I have this working using this.GetComponent<HealthScript>().lives -= 1 but I'm not sure if it actually works. This should trigger a redraw of the hearts so that there are now two hearts. The same principle would apply for adding hearts when a score is reached, except when lives > maxHeartsPerRow, the new hearts should be drawn below the old ones. I realise I don't have much code to show but believe me; I've tried for quite some time to figure this out and have little to show for it. Any help at all would be welcome; it seems like it shouldn't take that much code to put an image on the screen for each life there is, but I haven't found anything yet. Thanks!

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  • CodePlex Daily Summary for Tuesday, May 13, 2014

    CodePlex Daily Summary for Tuesday, May 13, 2014Popular ReleasesWinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0GMare: GMare Beta 1.1: Features Added: Overhauled interface Re-wrote most controls and forms Automatic room creation on application open Room properties bar to change various room properties Now able to use a background from a supported Game Maker project file Block instances implemented More instance editing features like multi-Select, cherry pick select, replace, and set position More instance options on the instance list Flexible XML based .gmpx human readable project file format Game...Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelxFunc: xFunc 2.15.3: Added #53R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierMagick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...Tiny Deduplicator: Tiny Deduplicator 1.0.0.1: Project Description Tiny Deduplicator is a file deduplicator which can scan for duplicate files, and allows the user to control which duplicates they are going to keep, and which are going to be recycled. Tiny Deduplicator will never delete files directly-- rather, it sends them to the recycle bin for you to confirm the deletion of. In its current form, Tiny Deduplicator is a mere 23KB (including the GUI); however, it has the following features: Easily browse and select which directory to ...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.New Projects2112110004: bùi th? bé di?m2112110007: l?p trình hu?ng d?i tu?ng (OOP) Ph?m H?u Dung2112110019: Nguy?n Duy Hòa_2112110019 CCQ1211A2112110032: Truong Ha Mi2112110041: nguyen manh thuong quan2112110079: VU TH? MAI ANH - L?P TRÌNH HU?NG Ð?I TU?NG(OOP) - L?P CCQ1211B - MSSV 2112110079Adapter Pattern: Super duper simple project that explains how the Adapter Design Pattern works.Aspose for Sitefinity: Aspose Sitefinity Content Export Add-on allow users to export online content into Microsoft Word or Adobe Acrobat PDF document using Aspose.Words.baitapHDT: le ba thuan thanhCaltech Software: Caltech SoftwareDCM Ventas: DCMEntityBinder: Entity Binder is a C# library to help you to read data from xml or json file and bind them directly to data object.FATCAClient: A simple application for populating and viewing XML files which comply with the published FATCA schema.Grade Calculator For BTEC First Diploma in IT level 2: Grade Calculator For BTEC First Diploma in IT level 2HMS_TEST: ????? ???? ??????.lock Keywords Demo: ?? lock ????????,????? this、string、typeof(MyType) ?????mbtPdfAsm: command line pdf file assembler/merger.Orchard CMS Syndication: Implementation of a module that provides OData protocol and then enables third parties to query (custom) creatable content types embedded in an Orchard CMS SitePerfAnalyzer: TemporaryPluralSight Downloader: This project allow to Download PluralSight (PluralSight downloader) video tutorials even with free account and many more features. Use at your own risk.ProView: Image viewer and data entry application for renaming image files.Real Estate website Clark: Real Estate website ClarkSE Community Modding API: This project aims to simplify the modding process of Space Engineers® game from Keen Software HouseSirGorn robi PeHaPa: Projekt na prace zespolowa.TPC1 Grupo14: TPC1Grupo14TypeScriptSheet (Spreadsheet webapp create using TypeScript): TypeScriptSheet. This project is Spread sheet Web Application. It is medium featured spread sheet built using TypeScript and JQuery.VB Converter: Convert your VB6 code to .NET (C# and VB .NET) with this tool.Web Site For Instagram: This is a web app for Instagram using asp.net MVC.WorkProject: This is WorkProject.Z Entity Framework Extensions: ab??????-??????【??】??????????: ??????,?????????,?????????????。?????????????,?????????,???????。 ??????-??????【??】??????????: ??????????????????????????,???????????????,????????????????! ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。 ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????! ????-????【??】????????: ???????????????"????,????"???,????????????????????????,??????????????。 ??????-??????【??】??????????: ????????????,????,??????????? ???? ???? ?????????,???,??,?????! ??????-??????【??】??????????: ???????????? ???? ???? ???? ???? ???? ??????? ?????,????????????????. ????-????【??】????????: ??????????????、????、????、??????、????、????????,????????、?????????,?????。 ?????-?????【??】?????????: ??????????????????????????,???????????????????????,???????。 ?????-?????【??】?????????: ??????????????:?????? ???? ??????,???????,??????,???????。 ??????-??????【??】??????????: ?????????????????,???????????????。?????????????,???????,?????????。 ??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ????-????【??】????????: ????????????:????,????,????,???????,????????,??????:????????,?????! ?????-?????【??】?????????: ?????????????????,??:??????,????,????,????,?????,??????????????. ?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????... ??????-??????【??】??????????: ?????????????????,??????????????、???????、???????、???????、?????! ??????-??????【??】??????????: ?????????????????,?????????????。????????????,???????,???????,?????,?????。 ??????-??????【??】??????????: ??????????????????????????,???????????,????????,?????????????????????。 ????-????【??】????????: ??????????????????????,????,????,??????????。???????????????,??,??,??????????,??????... ??????-??????【??】??????????: ??????????????、?????????,?????????,????,????????,????????????????! ????-????【??】????????: ??????????????????????,?????????,??????????,????????,?????! ??????-??????【??】??????????: ???????????????、????、????、??????、????、???????,?????,?????????! ??????-??????【??】??????????: ????????????????????????、??????,????、?????、????, ?????????,?????????????! ????-????【??】????????: ????????????????、????、??????、????????,????????????,???????????! ?????-?????【??】?????????: ????????????????????、????、????、??????、???????,??????、??????。 ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。 ??????-??????【??】??????????: ????????????????????,?????????????????????,?????,????,???????. ??????-??????【??】??????????: ??????????????、??????、????、?????、?????!????,????????????????!????。 ????-????【??】????????: ??????????????????,?????,???????,???????????,??????! ?????-?????【??】?????????: ???????????、??、???????????,??????,????????,??????????????????...????。 ?????-?????【??】?????????: ??????????????、???????,?????????,???????????????,?????????????。

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  • A Slice of Raspberry Pi

    - by Phil Factor
    Guest editorial for the ITPro/SysAdmin newsletter The Raspberry Pi Foundation has done a superb design job on their new $35 network-enabled Linux computer. This tiny machine, incorporating an ARM processor on a Broadcom BCM2835 multimedia chip, aims to put the fun back into learning computing. The public response has been overwhelmingly positive.Note that aim: "…to put the fun back". Education in Information Technology is in dire straits. It always has been, but seems to have deteriorated further still, even in the face of improved provision of equipment.In many countries, the government controls the curriculum. It predicted a shortage in office-based IT skills, and so geared the ICT curriculum toward mind-numbing training in word-processing and spreadsheet skills. Instead, the shortage has turned out to be in people with an engineering-mindset, who can solve problems with whatever technologies are available and learn new techniques quickly, in a rapidly-changing field.In retrospect, the assumption that specific training was required rather than an education was an idiotic response to the arrival of mainstream information technology. As a result, ICT became a disaster area, which discouraged a generation of youngsters from a career in IT, and thereby led directly to the shortage of people with the skills that are required to exploit the potential of Information Technology..Raspberry Pi aims to reverse the trend. This is a rig that is geared to fast graphics in high resolution. It is no toy. It should be a superb games machine. However, the use of Fedora, Debian, or Arch Linux ARM shows the more serious educational intent behind the Foundation's work. It looks like it will even do some office work too!So, get hold of any power supply that provides a 5VDC source at the required 700mA; an old Blackberry charger will do or, alternatively, it will run off four AA cells. You'll need a USB hub to support the mouse and keyboard, and maybe a hard drive. You'll want a DVI monitor (with audio out) or TV (sound and video). You'll also need to be able to cope with wired Ethernet 10/100, if you want networking.With this lot assembled, stick the paraphernalia on the back of the HDTV with Blu Tack, get a nice keyboard, and you have a classy Linux-based home computer. The major cost is in the T.V and the keyboard. If you're not already writing software for this platform, then maybe, at a time when some countries are talking of orders in the millions, you should consider it.

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  • Matlab Image watermarking question , using both SVD and DWT

    - by Georgek
    Hello all . here is a code that i got over the net ,and it is supposed to embed a watermark of size(50*20) called _copyright.bmp in the Code below . the size of the cover object is (512*512), it is called _lena_std_bw.bmp.What we did here is we did DWT2 2 times for the image , when we reached our second dwt2 cA2 size is 128*128. You should notice that the blocksize and it equals 4, it is used to determine the max msg size based on cA2 according to the following code:max_message=RcA2*CcA2/(blocksize^2). in our current case max_message would equal 128*128/(4^2)=1024. i want to embed a bigger watermark in the 2nd dwt2 and lets say the size of that watermark is 400*10(i can change the dimension using MS PAINT), what i have to do is change the size of the blocksize to 2. so max_message=4096.Matlab gives me 3 errors and they are : ??? Error using == plus Matrix dimensions must agree. Error in == idwt2 at 93 x = upsconv2(a,{Lo_R,Lo_R},sx,dwtEXTM,shift)+ ... % Approximation. Error in == two_dwt_svd_low_low at 88 CAA1 = idwt2(cA22,cH2,cV2,cD2,'haar',[RcA1,CcA1]); The origional Code is (the origional code where blocksize =4): %This algorithm makes DWT for the whole image and after that make DWT for %cH1 and make SVD for cH2 and embed the watermark in every level after SVD %(1) -------------- Embed Watermark ------------------------------------ %Add the watermar W to original image I and give the watermarked image in J %-------------------------------------------------------------------------- % set the gain factor for embeding and threshold for evaluation clc; clear all; close all; % save start time start_time=cputime; % set the value of threshold and alpha thresh=.5; alpha =0.01; % read in the cover object file_name='_lena_std_bw.bmp'; cover_object=double(imread(file_name)); % determine size of watermarked image Mc=size(cover_object,1); %Height Nc=size(cover_object,2); %Width % read in the message image and reshape it into a vector file_name='_copyright.bmp'; message=double(imread(file_name)); T=message; Mm=size(message,1); %Height Nm=size(message,2); %Width % perform 1-level DWT for the whole cover image [cA1,cH1,cV1,cD1] = dwt2(cover_object,'haar'); % determine the size of cA1 [RcA1 CcA1]=size(cA1) % perform 2-level DWT for cA1 [cA2,cH2,cV2,cD2] = dwt2(cA1,'haar'); % determine the size of cA2 [RcA2 CcA2]=size(cA2) % set the value of blocksize blocksize=4 % reshape the watermark to a vector message_vector=round(reshape(message,Mm*Nm,1)./256); W=message_vector; % determine maximum message size based on cA2, and blocksize max_message=RcA2*CcA2/(blocksize^2) % check that the message isn't too large for cover if (length(message) max_message) error('Message too large to fit in Cover Object') end %----------------------- process the image in blocks ---------------------- x=1; y=1; for (kk = 1:length(message_vector)) [cA2u cA2s cA2v]=svd(cA2(y:y+blocksize-1,x:x+blocksize-1)); % if message bit contains zero, modify S of the original image if (message_vector(kk) == 0) cA2s = cA2s*(1 + alpha); % otherwise mask is filled with zeros else cA2s=cA2s; end cA22(y:y+blocksize-1,x:x+blocksize-1)=cA2u*cA2s*cA2v; % move to next block of mask along x; If at end of row, move to next row if (x+blocksize) >= CcA2 x=1; y=y+blocksize; else x=x+blocksize; end end % perform IDWT CAA1 = idwt2(cA22,cH2,cV2,cD2,'haar',[RcA1,CcA1]); watermarked_image= idwt2(CAA1,cH1,cV1,cD1,'haar',[Mc,Nc]); % convert back to uint8 watermarked_image_uint8=uint8(watermarked_image); % write watermarked Image to file imwrite(watermarked_image_uint8,'dwt_watermarked.bmp','bmp'); % display watermarked image figure(1) imshow(watermarked_image_uint8,[]) title('Watermarked Image') %(2) ---------------------------------------------------------------------- %---------- Extract Watermark from attacked watermarked image ------------- %-------------------------------------------------------------------------- % read in the watermarked object file_name='dwt_watermarked.bmp'; watermarked_image=double(imread(file_name)); % determine size of watermarked image Mw=size(watermarked_image,1); %Height Nw=size(watermarked_image,2); %Width % perform 1-level DWT for the whole watermarked image [ca1,ch1,cv1,cd1] = dwt2(watermarked_image,'haar'); % determine the size of ca1 [Rca1 Cca1]=size(ca1); % perform 2-level DWT for ca1 [ca2,ch2,cv2,cd2] = dwt2(ca1,'haar'); % determine the size of ca2 [Rca2 Cca2]=size(ca2); % process the image in blocks % for each block get a bit for message x=1; y=1; for (kk = 1:length(message_vector)) % sets correlation to 1 when patterns are identical to avoid /0 errors % otherwise calcluate difference between the cover image and the % watermarked image [cA2u cA2s cA2v]=svd(cA2(y:y+blocksize-1,x:x+blocksize-1)); [ca2u1 ca2s1 ca2v1]=svd(ca2(y:y+blocksize-1,x:x+blocksize-1)); correlation(kk)=diag(ca2s1-cA2s)'*diag(ca2s1-cA2s)/(alpha*alpha)/(diag(cA2s)*diag(cA2s)); % move on to next block. At and of row move to next row if (x+blocksize) >= Cca2 x=1; y=y+blocksize; else x=x+blocksize; end end % if correlation exceeds average correlation correlation(kk)=correlation(kk)+mean(correlation(1:Mm*Nm)); for kk = 1:length(correlation) if (correlation(kk) > thresh*alpha);%thresh*mean(correlation(1:Mo*No))) message_vector(kk)=0; end end % reshape the message vector and display recovered watermark. figure(2) message=reshape(message_vector(1:Mm*Nm),Mm,Nm); imshow(message,[]) title('Recovered Watermark') % display processing time elapsed_time=cputime-start_time, please do help,its my graduation project and i have been trying this code for along time but failed miserable. Thanks in advance

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  • A Community Cure for a String Splitting Headache

    - by Tony Davis
    A heartwarming tale of dogged perseverance and Community collaboration to solve some SQL Server string-related headaches. Michael J Swart posted a blog this week that had me smiling in recognition and agreement, describing how an inquisitive Developer or DBA deals with a problem. It's a three-step process, starting with discomfort and anxiety; a feeling that one doesn't know as much about one's chosen specialized subject as previously thought. It progresses through a phase of intense research and learning until finally one achieves breakthrough, blessed relief and renewed optimism. In this case, the discomfort was provoked by the mystery of massively high CPU when searching Unicode strings in SQL Server. Michael explored the problem via Stack Overflow, Google and Twitter #sqlhelp, finally leading to resolution and a blog post that shared what he learned. Perfect; except that sometimes you have to be prepared to share what you've learned so far, while still mired in the phase of nagging discomfort. A good recent example of this recently can be found on our own blogs. Despite being a loud advocate of the lightning fast T-SQL-based string splitting techniques, honed to near perfection over many years by Jeff Moden and others, Phil Factor retained a dogged conviction that, in theory, shredding element-based XML using XQuery ought to be even more efficient for splitting a string to create a table. After some careful testing, he found instead that the XML way performed and scaled miserably by comparison. Somewhat subdued, and with a nagging feeling that perhaps he was still missing "something", he posted his findings. What happened next was a joy to behold; the community jumped in to suggest subtle changes in approach, using an attribute-based rather than element-based XML list, and tweaking the XQuery shredding. The result was performance and scalability that surpassed all other techniques. I asked Phil how quickly he would have arrived at the real breakthrough on his own. His candid answer was "never". Both are great examples of the power of Community learning and the latter in particular the importance of being brave enough to parade one's ignorance. Perhaps Jeff Moden will accept the string-splitting gauntlet one more time. To quote the great man: you've just got to love this community! If you've an interesting tale to tell about being helped to a significant breakthrough for a problem by the community, I'd love to hear about it. Cheers, Tony.

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  • Using RJS to replace innerHTML with a real live instance variable.

    - by Steve Cotner
    I can't for the life of me get RJS to replace an element's innerHTML with an instance variable's attribute, i.e. something like @thing.name I'll show all the code (simplified from the actual project, but still complete), and I hope the solution will be forehead-slap obvious to someone... In RoR, I've made a simple page displaying a random Chinese character. This is a Word object with attributes chinese and english. Clicking on a link titled "What is this?" reveals the english attribute using RJS. Currently, it also hides the "What is this?" link and reveals a "Try Another?" link that just reloads the page, effectively starting over with a new random character. This is fine, but there are other elements on the page that make their own database queries, so I would like to load a new random character by an AJAX call, leaving the rest of the page alone. This has turned out to be harder than I expected: I have no trouble replacing the html using link_remote_to and page.replace_html, but I can't get it to display anything that includes an instance variable. I have a Word resource and a Page resource, which has a home page, where all this fun takes place. In the PagesController, I've made a couple ways to get random words. Either one works fine... Here's the code: class PagesController < ApplicationController def home all_words = Word.find(:all) @random_word = all_words.rand @random_words = Word.find(:all, :limit => 100, :order => 'rand()') @random_first = @random_words[1] end end As an aside, the SQL call with :limit => 100 is just in case I think of some way to cycle through those random words. Right now it's not useful. Also, the 'rand()' is MySQL specific, as far as I know. In the home page view (it's HAML), I have this: #character_box = render(:partial => "character", :object => @random_word) if @random_word #whatisthis = link_to_remote "? what is this?", :url => { :controller => 'words', :action => 'reveal_character' }, :html => { :title => "Click for the translation." } #tryanother.{:style => "display:none"} = link_to "try another?", root_path Note that the #'s in this case represent divs (with the given ids), not comments, because this is HAML. The "character" partial looks like this (it's erb, for no real reason): <div id="character"> <%= "#{@random_word.chinese}" } %> </div> <div id="revealed" style="display:none"> <ul> <li><span id="english"><%= "#{@random_word.english_name}" %></span></li> </ul> </div> The reveal_character.rjs file looks like this: page[:revealed].visual_effect :slide_down, :duration => '.2' page[:english].visual_effect :highlight, :startcolor => "#ffff00", :endcolor => "#ffffff", :duration => '2.5' page.delay(0.8) do page[:whatisthis].visual_effect :fade, :duration => '.3' page[:tryanother].visual_effect :appear end That all works perfectly fine. But if I try to turn link_to "try another?" into link_to_remote, and point it to an RJS template that replaces the "character" element with something new, it only works when I replace the innerHTML with static text. If I try to pass an instance variable in there, it never works. For instance, let's say I've defined a second random word under Pages#home... I'll add @random_second = @random_words[2] there. Then, in the home page view, I'll replace the "try another?" link (previously pointing to the root_path), with this: = link_to_remote "try another?", :url => { :controller => 'words', :action => 'second_character' }, :html => { :title => "Click for a new character." } I'll make that new RJS template, at app/views/words/second_character.rjs, and a simple test like this shows that it's working: page.replace_html("character", "hi") But if I change it to this: page.replace_html("character", "#{@random_second.english}") I get an error saying I fed it a nil object: ActionView::TemplateError (undefined method `english_name' for nil:NilClass) on line #1 of app/views/words/second_character.rjs: 1: page.replace_html("character", "#{@random_second.english}") Of course, actually instantiating @random_second, @random_third and so on ad infinitum would be ridiculous in a real app (I would eventually figure out some better way to keep grabbing a new random record without reloading the page), but the point is that I don't know how to get any instance variable to work here. This is not even approaching my ideal solution of rendering a partial that includes the object I specify, like this: page.replace_html 'character', :partial => 'new_character', :object => @random_second As I can't get an instance variable to work directly, I obviously cannot get it to work via a partial. I have tried various things like: :object => @random_second or :locals => { :random_second => @random_second } I've tried adding these all over the place -- in the link_to_remote options most obviously -- and studying what gets passed in the parameters, but to no avail. It's at this point that I realize I don't know what I'm doing. This is my first question here. I erred on the side of providing all necessary code, rather than being brief. Any help would be greatly appreciated.

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  • Bay Area Coherence Special Interest Group Next Meeting July 21, 2011

    - by csoto
    Date: Thursday, July 21, 2011 Time: 4:30pm - 8:15pm ET (note that Parking at 475 Sansome Closes at 8:30pm) Where: Oracle Office, 475 Sansome Street, San Francisco, CA Google Map We will be providing snacks and beverages. Register! - Registration is required for building security. Presentation Line Up:? 5:10pm - Batch Processing Using Coherence in Oracle Group Policy Administration - Paul Cleary, Oracle Oracle Insurance Policy Administration (OIPA) is a flexible, rules-based policy administration solution that provides full record keeping for all policy lifecycle transactions. One component of OIPA is Cycle processing, which is the batch processing of pending insurance transactions. This presentation introduces OIPA and Cycle processing, describing the unique challenges of processing a high volume of transactions within strict time windows. It then reviews how OIPA uses Oracle Coherence and the Processing Pattern to meet these challenges, describing implementation specifics that highlight the simplicity and robustness of the Processing Pattern. 6:10pm - Secure, Optimize, and Load Balance Coherence with F5 - Chris Akker, F5 F5 Networks, Inc., the global leader in Application Delivery Networking, helps the world’s largest enterprises and service providers realize the full value of virtualization, cloud computing, and on-demand IT. Recently, F5 and Oracle partnered to deliver a novel solution that integrates Oracle Coherence 3.7 with F5 BIG-IP Local Traffic Manager (LTM). This session will introduce F5 and how you can leverage BIG-IP LTM to secure, optimize, and load balance application traffic generated from Coherence*Extend clients across any number of servers in a cluster and to hardware-accelerate CPU-intensive SSL encryption. 7:10pm - Using Oracle Coherence to Enable Database Partitioning and DC Level Fault Tolerance - Alexei Ragozin, Independent Consultant and Brian Oliver, Oracle Partitioning is a very powerful technique for scaling database centric applications. One tricky part of partitioned architecture is routing of requests to the right database. The routing layer (routing table) should know the right database instance for each attribute which may be used for routing (e.g. account id, login, email, etc): it should be fast, it should fault tolerant and it should scale. All the above makes Oracle Coherence a natural choice for implementing such routing tables in partitioned architectures. This presentation will cover synchronization of the grid with multiple databases, conflict resolution, cross cluster replication and other aspects related to implementing robust partitioned architecture. Additional Info:?? - Download Past Presentations: The presentations from the previous meetings of the BACSIG are available for download here. Click on the presentation titles to download the PDF files. - Join the Coherence online community on our Oracle Coherence Users Group on LinkedIn. - Contact BACSIG with any comments, questions, presentation proposals and content suggestions.

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  • SQL SERVER – Fix: Error: 10920 Cannot drop user-defined function. It is being used as a resource governor classifier

    - by pinaldave
    If you have not read my SQL SERVER – Simple Example to Configure Resource Governor – Introduction to Resource Governor yesterday’s detailed primer on Resource Governor, I suggest you go ahead and read it before continuing this article. After reading the article the very first email I received was as follows: “Pinal, I configured resource governor on my development server and it worked fine with tests I ran. After doing some tests, I decided to remove the resource governor and as a first step I disabled it however, I was not able to drop the classification function during the process of the clean up. It was continuously giving me following error. Msg 10920, Level 16, State 1, Line 1 Cannot drop user-defined function myudfname. It is being used as a resource governor classifier. Would you please give me solution?” The original email was really this short and there is no other information. I am glad he has done experiments on development server and not on the production server. Production server must not be the playground of the experiments. I think I have covered the answer of this error in an earlier blog post. If the user disables the Resource Governor it is still not possible to drop the function because it can be enabled again and when enabled it can still use the same function. Here is the simple resolution of the how one can drop the classifier function (do this only if you are not going to use the function). The reason the classifier function can’t be dropped because it is associated with resource governor. Create a new classified function for your resource governor or just assign NULL as described in the following T-SQL Script and you will be able to drop the function without error. ALTER RESOURCE GOVERNOR WITH (CLASSIFIER_FUNCTION = NULL) GO ALTER RESOURCE GOVERNOR DISABLE GO DROP FUNCTION dbo.UDFClassifier GO I am glad that user asked me question instead of doing something radically different, which can leave the server in the unusable state. I am aware of this only method to avoid this error. Is there any better way to achieve the same? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Making hovor state of hidden list visible when page is active

    - by Joel
    Hi guys, One day I hope to not be such a newbie on this stuff, but some of this feels so insurmountable sometimes! OK. I have a nav bar with hidden li items that are visible when hovered over. Here's the live site: http://www.rattletree.com Here's the code for the nav: <ul id="navbar"> <li id="iex"><a href="index.php">About Rattletree</a></li> <li id="upcomgshows"><a href="upcomingshows.php">Calendar</a></li> <li id="sods"><a href="#">Sights &amp; Sounds</a> <ul class="innerlist"> <li class="innerlist"><img class="arrowAdjust" src="images/curved_arrow.png" alt="" /></li> <li class="innerlist"><a href="/playlist.m3u" target="_blank" onclick="javascript:BatmoAudioPop('Rattletree Marimba',this.href,'1'); return false">Listen</a></li> <li class="innerlist"><a href="/new_pictures.php">Photos</a></li> <li class="innerlist"><a href="/video.php">Video</a></li> <li class="innerlist"><a href="/press.php">Press</a></li> </ul> </li> <li id="bookin"><a href="#">Contact</a> <ul class="innerlist"> <li class="innerlist"><img class="arrowAdjust" src="images/curved_arrow.png" alt="" /></li> <li class="innerlist"><a href="/booking.php">Booking Info</a></li> <li class="innerlist"><a href="/media.php">Media Inquiries</a></li> </ul> </li> <li id="ste"> <a href="/sounds.php">Store</a></li> <li id="instrumes"><a href="/instruments.php">The Instruments</a></li> <li id="classe"><a href="classes.php">Workshops</a></li> </ul> css: div#navbar2 { background-color:#546F8B; border-bottom:1px solid #546F8B; border-top:1px solid #000000; display:inline-block; position:relative; width:100%; } div#navbar2 ul#navbar { color:#FFFFFF; font-family:Arial,Helvetica,sans-serif; font-size:16px; letter-spacing:1px; margin:10px 0; padding:0; white-space:nowrap; } div#navbar2 ul#navbar li ul.innerlist { color:#000000; display:none; position:relative; z-index:20; } div#navbar2 ul#navbar li { display:inline; list-style-type:none; margin:0; padding:0; position:relative; } Now it's a bit tricky what I want to do: If a user navigates to one of the innerlist pages, I'd like that innerlist ul to remain visible (with the specific li displaying the hovered state). Now I think I could figure that out on my own, but you can see on the live page that if the user is on a page from the innerlist and that list was visible, then if they hovered over the other nav tab, then those innerlists would overlap. This is a problem. Hopefully that last sentence makes sense! In short: I need to keep the inner list of the active page displaying, BUT if the user hovers over another nav button WITH it's own inner list, then the live innerlist needs to disappear. Clear as mud?

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  • Desktop Fun: Happy New Year Wallpaper Collection [Bonus Edition]

    - by Asian Angel
    As this year draws to a close, it is a time to reflect back on what we have done this year and to look forward to the new one. To help commemorate the event we have put together a bonus size edition of Happy New Year wallpapers for your desktops. Extra Note: We made a special effort to find wallpapers for this collection without the year “printed” on them, thus allowing for reuse as desired and/or needed beyond the 2010 – 2011 holiday. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more New Year’s desktop goodness be sure to check out our Happy New Year icon & font packs collection (link at bottom)! Note: This wallpaper will need to be placed on a larger white background in order to increase the height. Note: This wallpaper will need to be placed on a larger background in order to increase the width and height. Note: This wallpaper comes in multiple sizes and will need to be downloaded as a zip file. Note: This wallpaper comes in multiple sizes and will need to be downloaded as a zip file. Note: The download size for the original version of this wallpaper is 15 MB. Note: The download size for the original version of this wallpaper is 15 MB. More Happy New Year Fun Desktop Fun: Happy New Year Icon and Font Packs For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? The Outdoor Lights Scene from National Lampoon’s Christmas Vacation [Video] The Famous Home Alone Pizza Delivery Scene [Classic Video] Chronicles of Narnia: The Voyage of the Dawn Treader Theme for Windows 7 Cardinal and Rabbit Sharing a Tree on a Cold Winter Morning Wallpaper An Alternate Star Wars Christmas Special [Video] Sunset in a Tropical Paradise Wallpaper

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  • 3 column sticky footer

    - by blackessej
    html, body, #box { padding:0px; margin:0px; height:100%; min-height:100%; } body { background-image:url(images/footerbg.png); background-repeat:repeat-x repeat-y scroll; font-size:12px; font-family:Georgia; color:#564b47; } p, h1 { margin:0px 10px 10px 10px; } h1 { font-size:14px; padding-top:10px; text-transform:uppercase; color:#564b47; background-color:transparent; } a { color:#ff66cc; font-size:11px; background-color:transparent; text-decoration:none; } pre { color:#564b47; font-size:11px; background-color:transparent; } #box { position:relative; width:750px; margin:0 auto; text-align:left; height:auto!important; } #shadow { background:url("images/shadow.png") repeat-y scroll 0 0 transparent; width:760px; margin:auto; padding:0px; text-align:left; height:100%; z-index:0; margin-bottom:-40px; } #left { width:175px; float:left; background-color:#ff99cc; height:auto!important; height:100%; min-height:100%; text-align:left; } #content { width:400px; float:left; overflow:auto; background-color:#fff; height:auto!important; } #right { width:175px; float:right; background-color:#ff99cc; height:auto!important; height:100%; min-height:100%; text-align:right; } #head { background-image:url(images/banner.png); background-repeat:no-repeat; background-color:#000; height:125px; text-align:center; margin:auto; } #menu { width:100%; } p a { color:#000; text-decoration:underline; } a { color:#fb0303; text-decoration:none; outline:none; } a:visited { color:#fb0303; } p a:hover { text-decoration:underline!important; } ul#nav { margin:auto; width:100%; } ul#nav li a { display:block; font-size:12px; font-weight:bold; padding:4px; background:#000; } ul#nav li a:hover { background:#000; color:#fff; } li { list-style:none; top:100px; float:left; position:relative; width:110px; text-align:center; } li ul { display:none; position:relative; width:auto; margin-left:6px; border-top:4px dotted #fb0303; } li>ul { top:-102px; left:-40px; } li:hover ul, li.over ul { display:block; } ul#nav li.current a { background:#000; } ul#nav li.current a:hover { background:#000; } #player { width:360px; height:240px; position:absolute; z-index:2; } #head h1 { font-size:11px; text-transform:uppercase; text-align:right; color:#564b47; background-color:#90897a; padding:5px 15px; margin:0px; } #head p { padding:10px; margin:0px; } .footer { position:relative; height:40px; background-color:#444; } I want the three columns to be 100% height so that they go all the way to the footer. Right now, they're only as long as their content. The columns are #left, #right and #content. Pretty new to this stuff. Please feel free to point out sloppy code, redundancy, etc. And thank you.

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  • Accessing SSRS Report Manager on Windows 7 and Windows 2008 Server

    - by Testas
      Here is a problem I was emailed last night   Problem   SSRS 2008 on Windows 7 or Windows 2008 Server is configured with a user account that is a member of the administrator's group that cannot access report Manager without running IE as Administrator and adding  the SSRS server into trusted sites. (The Builtin administrators account is by default made a member of the System Administrator and Content Manager SSRS roles).   As a result the OS limits the use of using elevated permissions by removing the administrator permissions when accessing applications such as SSRS     Resolution - Two options   Continue to run IE as administrator, you must still add the report server site to trusted sites Add the site to trusted sites and manually add the user to the system administrator and content manager role Open a browser window with Run as administrator permissions. From the Start menu, click All Programs, right-click Internet Explorer, and select Run as administrator. Click Allow to continue. In the URL address, enter the Report Manager URL. Click Tools. Click Internet Options. Click Security. Click Trusted Sites. Click Sites. Add http://<your-server-name>. Clear the check box Require server certification (https:) for all sites in this zone if you are not using HTTPS for the default site. Click Add. Click OK. In Report Manager, on the Home page, click Folder Settings. In the Folder Settings page, click Security. Click New Role Assignment. Type your Windows user account in this format: <domain>\<user>. Select Content Manager. Click OK. Click Site Settings in the upper corner of the Home page. Click security. Click New Role Assignment. Type your Windows user account in this format: <domain>\<user>. Select System Administrator. Click OK. Close Report Manager. Re-open Report Manager in Internet Explorer, without using Run as administrator.   Problems will also exist when deploying SSRS reports from Business Intelligence Development Studio (BIDS) on Windows  7 or Windows 2008, therefore you should run Business Intelligence Development Studio as Administor   information on this issue can be found at <http://msdn.microsoft.com/en-us/library/bb630430.aspx>

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  • Cannot boot into system after deleting partition

    - by Clayton
    Okay...so this was kind of a stupid thing for me to do now that I think back on it. I was experiencing a ton of lag and not as much memory that I could use after installing Ubuntu 12.04. So after remembering I had installed multiple server versions of Ubuntu 12.04 by mistake, I went into Disk Management and proceeded to delete each and every one. Everything went fine. Up until this week, I have not experienced any problems. But starting yesterday I began to get lag just as I had before, and nothing fixed the problem. I decided to remove the Ubuntu partition, since I was also experiencing a visual error when given the option to select one to boot(the screen doesn't come up at all, and I recieved a monitor resolution error instead, but could still access both Windows and Ubuntu via arrow keys). After deleting the Ubuntu partition, so that I could see if running just Windows would fix the problem, I proceeded with what I was doing, installing a few programs that were not tied to my prediciment in any way. Upon rebooting my desktop, however, I recieved the following error: error: unknown filesystem. grub rescue> Hoping I could boot into Ubuntu via a pendrive and possibly backup my important files and wipe the hard drive to start fresh, I installed Ubuntu 13.04, but even that does not boot. Instead, I get this message on a terminal screen: SYSLINUX 4.06. EDD 4.06-pre1 Copyright (C) 1994-2011 H. Peter Anvin et al ERROR: No configuration file found No DEFAULT or UI configuration directive found! boot: So more or less, my desktop is screwed. I need to be able to get to the files inside because of my job as an artist, as well as retrieve my documents for my stories stored on Windows. Once I can succeed in solving this once and for all, I know for a fact I will stick to Ubuntu only, and install what is required to be able to run any Windows applications I used to use or need to use. I would rather not reformat the hard drive, and if I need to, it is a last resort. And I doubt I can use a Windows Recovery Disk to get my files back, as my mom has thrown out a lot of the installation disks and paperwork I would need to even follow through with that. :\ Keep in mind that I am a novice/newbie when it comes to Linux, but am hoping ot become better at it as time goes by. I appreciate any help you guys can give me. This will probably be the last time I attempt to do anything that could risk the well-being of my PC. (I've also looked through various questions on the site and tested a lot of the solutions. None seem to have worked.)

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  • Conditional Validation using JQuery Validation Plugin

    - by Steve Kemp
    I have a simple html form that I've added validation to using the JQuery Validation plugin. I have it working for single fields that require a value. I now need to extend that so that if a user answers Yes to a question they must enter something in the Details field, otherwise the Details field can be left blank. I'm using radio buttons to display the Yes/No. Here's my complete html form - I'm not sure where to go from here: <script type="text/javascript" charset="utf-8"> $.metadata.setType("attr", "validate"); $(document).ready(function() { $("#editRecord").validate(); }); </script> <style type="text/css"> .block { display: block; } form.cmxform label.error { display: none; } </style> </head> <body> <div id="header"> <h1> Questions</h1> </div> <div id="content"> <h1> Questions Page 1 </h1> </div> <div id="content"> <h1> </h1> <form class="cmxform" method="post" action="editrecord.php" id="editRecord"> <input type="hidden" name="-action" value="edit"> <h1> Questions </h1> <table width="46%" class="record"> <tr> <td width="21%" valign="top" class="field_name_left"><p>Question 1</p></td> <td width="15%" valign="top" class="field_data"> <label for="Yes"> <input type="radio" name="Question1" value="Yes" validate = "required:true" /> Yes </label> <label for="No"> <input type="radio" name="Question1" value="No" /> No </label> <label for="Question1" class="error">You must answer this question to proceed</label> </td> <td width="64%" valign="top" class="field_data"><strong>Details:</strong> <textarea id = "Details1" class="where" name="Details1" cols="25" rows="2"></textarea></td> </tr> <tr> <td valign="top" class="field_name_left">Question 2</td> <td valign="top" class="field_data"> <label for="Yes"> <input type="radio" name="Question2" value="Yes" validate = "required:true" /> Yes </label> <label for="No"> <input type="radio" name="Question2" value="No" /> No </label> <label for="Question2" class="error">You must answer this question to proceed</label> </td> <td valign="top" class="field_data"><strong>Details:</strong> <textarea id = "Details2" class="where" name="Details2" cols="25" rows="2"></textarea> </td> </tr> <tr class="submit_btn"> <td colspan="3"> <input type="submit" name="-edit" value="Finish"> <input type="reset" name="reset" value="Reset"> </td> </tr> </table> </form> </div> </body> </html>

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  • Picture rendered from above and below using an Orthographic camera do not match

    - by Roy T.
    I'm using an orthographic camera to render slices of a model (in order to voxelize it). I render each slice both from above and below in order to determine what is inside each slice. I am using an orthographic camera The model I render is a simple 'T' shape constructed from two cubes. The cubes have the same dimensions and have the same Y (height) coordinate. See figure 1 for a render of it in Blender. I render this model once directly from above and once directly from below. My expectation was that I would get exactly the same image (except for mirroring over the y-axis). However when I render using a very low resolution render target (25x25) the position (in pixels) of the 'T' is different when rendered from above as opposed to rendered from below. See figure 2 and 3. The pink blocks are not part of the original rendering but I've added them so you can easily count/see the differences. Figure 2: the T rendered from above Figure 3: the T rendered from below This is probably due to what I've read about pixel and texel coordinates which might be biased to the top-left as seen from the camera. Since I'm using the same 'up' vector for both of my camera's my bias only shows on the x-axis. I've tried to change the position of the camera and it's look-at by, what I thought, should be half a pixel. I've tried both shifting a single camera and shifting both cameras and while I see some effect I am not able to get a pixel-by-pixel perfect copy from both camera's. Here I initialize the camera and compute, what I believe to be, half pixel. boundsDimX and boundsDimZ is a slightly enlarged bounding box around the model which I also use as the width and height of the view volume of the orthographic camera. Matrix projection = Matrix.CreateOrthographic(boundsDimX, boundsDimZ, 0.5f, sliceHeight + 0.5f); Vector3 halfPixel = new Vector3(boundsDimX / (float)renderTarget.Width, 0, boundsDimY / (float)renderTarget.Height) * 0.5f; This is the code where I set the camera position and camera look ats // Position camera if (downwards) { float cameraHeight = bounds.Max.Y + 0.501f - (sliceHeight * i); Vector3 cameraPosition = new Vector3 ( boundsCentre.X, // possibly adjust by half a pixel? cameraHeight, boundsCentre.Z ); camera.Position = cameraPosition; camera.LookAt = new Vector3(cameraPosition.X, cameraHeight - 1.0f, cameraPosition.Z); } else { float cameraHeight = bounds.Max.Y - 0.501f - (sliceHeight * i); Vector3 cameraPosition = new Vector3 ( boundsCentre.X, cameraHeight, boundsCentre.Z ); camera.Position = cameraPosition; camera.LookAt = new Vector3(cameraPosition.X, cameraHeight + 1.0f, cameraPosition.Z); } Main Question Now you've seen all the problems and code you can guess it. My main question is. How do I align both camera's so that they each render exactly the same image (mirrored along the Y axis)? Figure 1 the original model rendered in blender

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  • Will polishing my current project be a better learning experience than starting a new one?

    - by Alejandro Cámara
    I started programming many years ago. Now I'm trying to make games. I have read many recommendations to start cloning some well known games like galaga, tetris, arkanoid, etc. I have also read that I should go for the whole game (including menus, sound, score, etc.). Yesterday I finished the first complete version of my arkanoid clone. But it is far from over. I can still work on it for months (I program as a hobby in my free time) implementing a screen resolution switcher, remap of the control keys, power-ups falling from broken bricks, and a huge etc. But I do not want to be forever learning how to clone ONE game. I have the urge to get to the next clone in order to apply some design ideas I have come upon while developing this arkanoid clone (at the same time I am reading the GoF book and much source code from Ludum Dare 21 game contest). So the question is: Should I keep improving the arkanoid clone until it has all the features the original game had? or should I move to the next clone (there are almost infinite games to clone) and start mending the things I did wrong with the previous clone? This can be a very subjective question, so please restrain the answers to the most effective way to learn how to make my own games (not cloning someone ideas). Thank you! CLARIFICATION In order to clarify what I have implemented I make this list: Features implemented: Bouncing capabilities (the ball bounces on walls, on bricks, and on the bar). Sounds when bouncing on bricks and the bar, and when the player wins or loses. Basic title menu (new game and exit only). Also in-game menu and win/lose menus. Only three levels, but the map system is so easy I do not think it will teach me much (am I wrong?). Features not-implemented: Power-ups when breaking the bricks. Complex bricks (with more than one "hit point" and invincible). Better graphics (I am not really good at it). Programming polishing (use more intensively the design patterns). Here's a link to its (minimal) webpage: http://blog.acamara.es/piperine/ I kind of feel ashamed to show it, so please do not hit me too hard :-) My question was related to the not-implemented features. I wondered what was the fastest (optimal) path to learn. 1) implement the not-implemented features in this project which is getting big, or 2) make a new game which probably will teach me those lessons and new ones. ANSWER I choose @ashes999 answer because, in my case, I think I should polish more and try to "ship" the game. I think all the other answers are also important to bear in mind, so if you came here having the same question, before taking a rush decision read all the discussion. Thank you all!

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  • OpenGL render vs. own Phong Illumination Implementation

    - by Myx
    Hello: I have implemented a Phong Illumination Scheme using a camera that's centered at (0,0,0) and looking directly at the sphere primitive. The following are the relevant contents of the scene file that is used to view the scene using OpenGL as well as to render the scene using my own implementation: ambient 0 1 0 dir_light 1 1 1 -3 -4 -5 # A red sphere with 0.5 green ambiance, centered at (0,0,0) with radius 1 material 0 0.5 0 1 0 0 1 0 0 0 0 0 0 0 0 10 1 0 sphere 0 0 0 0 1 The resulting image produced by OpenGL. The image that my rendering application produces. As you can see, there are various differences between the two: The specular highlight on my image is smaller than the one in OpenGL. The diffuse surface seems to not diffuse in the correct way, resulting in the yellow region to be unneccessarily large in my image, whereas in OpenGL there's a nice dark green region closer to the bottom of the sphere The color produced by OpenGL is much darker than the one in my image. Those are the most prominent three differences that I see. The following is my implementation of the Phong illumination: R3Rgb Phong(R3Scene *scene, R3Ray *ray, R3Intersection *intersection) { R3Rgb radiance; if(intersection->hit == 0) { radiance = scene->background; return radiance; } R3Vector normal = intersection->normal; R3Rgb Kd = intersection->node->material->kd; R3Rgb Ks = intersection->node->material->ks; // obtain ambient term R3Rgb intensity_ambient = intersection->node->material->ka*scene->ambient; // obtain emissive term R3Rgb intensity_emission = intersection->node->material->emission; // for each light in the scene, obtain calculate the diffuse and specular terms R3Rgb intensity_diffuse(0,0,0,1); R3Rgb intensity_specular(0,0,0,1); for(unsigned int i = 0; i < scene->lights.size(); i++) { R3Light *light = scene->Light(i); R3Rgb light_color = LightIntensity(scene->Light(i), intersection->position); R3Vector light_vector = -LightDirection(scene->Light(i), intersection->position); // calculate diffuse reflection intensity_diffuse += Kd*normal.Dot(light_vector)*light_color; // calculate specular reflection R3Vector reflection_vector = 2.*normal.Dot(light_vector)*normal-light_vector; reflection_vector.Normalize(); R3Vector viewing_vector = ray->Start() - intersection->position; viewing_vector.Normalize(); double n = intersection->node->material->shininess; intensity_specular += Ks*pow(max(0.,viewing_vector.Dot(reflection_vector)),n)*light_color; } radiance = intensity_emission+intensity_ambient+intensity_diffuse+intensity_specular; return radiance; } Here are the related LightIntensity(...) and LightDirection(...) functions: R3Vector LightDirection(R3Light *light, R3Point position) { R3Vector light_direction; switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_direction = light->direction; break; case R3_POINT_LIGHT: light_direction = position-light->position; break; case R3_SPOT_LIGHT: light_direction = position-light->position; break; } light_direction.Normalize(); return light_direction; } R3Rgb LightIntensity(R3Light *light, R3Point position) { R3Rgb light_intensity; double distance; double denominator; if(light->type != R3_DIRECTIONAL_LIGHT) { distance = (position-light->position).Length(); denominator = light->constant_attenuation + light->linear_attenuation*distance + light->quadratic_attenuation*distance*distance; } switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_intensity = light->color; break; case R3_POINT_LIGHT: light_intensity = light->color/denominator; break; case R3_SPOT_LIGHT: R3Vector from_light_to_point = position - light->position; light_intensity = light->color*( pow(light->direction.Dot(from_light_to_point), light->angle_attenuation)); break; } return light_intensity; } I would greatly appreciate any suggestions as to any implementation errors that are apparent. I am wondering if the differences could be occurring simply because of the gamma values used for display by OpenGL and the default gamma value for my display. I also know that OpenGL (or at least tha parts that I was provided) can't cast shadows on objects. Not that this is relevant for the point in question, but it just leads me to wonder if it's simply display and capability differences between OpenGL and what I am trying to do. Thank you for your help.

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  • CodePlex Daily Summary for Saturday, May 10, 2014

    CodePlex Daily Summary for Saturday, May 10, 2014Popular ReleasesTerraMap (Terraria World Map Viewer): TerraMap 1.0.3.14652: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip file, make sure you have .NET Framework v4.5 installed, then just download and extract the ZIP file, and run TerraMap.exe.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierSeal Report: Seal Report 1.4: New Features: Report Designer: New option to convert a Report Source into a Repository Source. Report Designer: New contextual helper menus to select, remove, copy, prompt elements in a model. Web Server: New option to expand sub-folders displayed in the tree view. Web Server: Web Folder Description File can be a .cshtml file to display a MVC View. Views: additional CSS parameters for some DIVs. NVD3 Chart: Some default configuration values have been changed. Issues Addressed:16 ...Magick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.DNN CMS Platform: 07.03.00 BETA (Not For Production Use): DNN 7.3 release is focused on performance and we have made a variety of changes to improve the run-time characteristics of the platform. End users will notice faster page response time and administrators will appreciate a more responsive user experience, especially on larger scale web sites. This is a BETA release and is NOT recommended for production use. There is no upgrade path offered from this release to the final DNN 7.3 release. Known Issues - The Telerik RAD Controls for ASP.NET AJA...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 2.0.2: SmartStore.NET 2.0.2 is primarily a maintenance release for version 2.0.0, which has been released on April 04 2014. It contains several improvements & important fixes. BugfixesIMPORTANT FIX: Memory leak leads to OutOfMemoryException in application after a while Installation fix: some varchar(MAX) columns get created as varchar(4000). Added a migration to fix the column specs. Installation fix: Setup fails with exception Value cannot be null. Parameter name: stream Bugfix for stock iss...Channel9's Absolute Beginner Series: Windows Phone 8.1: Entire source code for Windows Phone 8.1 Absolute Beginner Series.BIDS Helper: BIDS Helper 1.6.6: This BIDS Helper beta release brings support for SQL Server 2014 and SSDTBI for Visual Studio 2013. (Note that SSDTBI for Visual Studio 2013 is currently unavailable to download from Microsoft. We are releasing BIDS Helper support to help those who downloaded it before it became unavailable, and we will recheck BIDS Helper 2014 is compatible after SSDTBI becomes available to download again.) BIDS Helper 2014 Beta Limitations: SQL Server 2014 support for Biml is still in progress, so this bet...Windows Phone IsoStoreSpy (a cool WP8.1 + WP8 Isolated Storage Explorer): IsoStoreSpy WP8.1 3.0.0.0 (Win8 only): 3.0.0.0 + WP8.1 & WP8 device allowed + Local, Roaming or Temp directory Selector for WindowsRuntime apps + Version number in the title :)CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.24.0: ShortcutMapping panel now allows direct modification of the shortcuts. Custom updater dropped support for MSI installation but it still allows downloading of MSI http://www.csscript.net/npp/codeplex/non_msi_update.pngProDinner - ASP.NET MVC Sample (EF5, N-Tier, jQuery): 8.2: upgrade to mvc 5 upgrade to ASP.net MVC Awesome 4.0, EF 6.1, latest jcrop, Windsor Castle etc. ability to show/hide the dog using tinymce for the feedback page mobile friendly uiASP.net MVC Awesome - jQuery Ajax Helpers: 4.0: version 4.0 ========================== - added InitPopup, InitPopupForm helpers, open initialized popups using awe.open(name, params) - added Tag or Tags for all helpers, usable in mod code - added popup aweclose, aweresize events - popups have api accessible via .data('api'), with methods open, close and destroy - all popups have .awe-popup class - popups can be grouped using .Group(string), only 1 popup in the same group can exist at the same time - added awebeginload event for...ScreenToGif: Release 1.0: What's new: • Small UI tweaks everywhere. • You can add Text, Subtitles and Title Frames. • Processing the gif now takes less time. • Languages: Spanish, Italian and Tamil added. • Single .exe multi language. • Takes less time to apply blur and pixelated efect. • Restart button. • Language picker. (If the user wants to select a diferent language than the system's) • "Encoding Finished" page with a link to open the file. • GreenScreen unchanged pixels to save kilobytes. • "Check for Updates" t...Touchmote: Touchmote 1.0 beta 11: Changes Support for multiple monitor setup Additional settings for analog sticks More reliable pairing Bug fixes and improvementsNew ProjectsADO: copy rightAntilop: Antilop is a professionnal C# business and data access framework.Bit Consulting Business Information Technology Blog: Espacio creado para todos los interesados en intercambiar información, opinar, preguntar todo lo relacionado con los productos ofrecidos por BIT CONSULTING.Black Desert C# emulator(Necroz Project): Development Black Desert emulatorDSLK: bai tap ctdl&gtFreelancerWebSecurity: FreelancerWebSecurityGlobal Machine Access: The project provides an intuitive interface computer control via the command line window. Features: - Login, logout, change password. - Execute commands inHeadTS: An alternative to the HeadJS script loader that provides a more focused, robust, promise-based script management system.How to develop an autodialer / predictive dialer in C#: This project demonstrates how to build a VoIP autodialer in C# in order to be able to make a huge amount of simultaneous calls automatically.html5demo: demo web app.NetPipe: A new piece of software in python that will allow programs to be executed on other computers / servers over a network.Observer Pattern: This project shows how the observer design pattern works.Our wedding: Ruben y Sarahi wedding 19-09-2014SpreadsheetComputations: Good stuffSpurnUI: jQuery based professional ASP.NET Controls for moblieStrategy Pattern: This project shows how the strategy design pattern works.TagIt-MP3: TagIt-MP3 is a free audio file data tagging ID3 format editor, support ID3 tag version, this audio tool can read and write metadata tags for MP3 audio files.TeamProjectDaNang: Ðà N?ng nhóm l?p trình :DThaumcraft4 Research: A small application to help players of Minecraft / Thaumcraft 4 complete their research projects.Visualize and Analyze Demand for Coding Skills, Using WPF: Use data visualization app to figure-out which job skills are most in demand. WPlayer: This project using ffmpeg library, based on Media Foundation. Yammer API SDK: A C# Yammer API SDK?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ??????????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ???????????????,???????、???????????,????????,????,?????????,??????,??????! ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????!?????-?????【??】???????: ???????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】???????: ???????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】????? ??: ?????????????????????????,???????????,??????,??????????????...????????。??????!??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????.??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ?????-?????【??】???????: ?????????????????????????,???????????,??????,??????????????...????????。??????!????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????!?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????...?????-?????【??】?????????: ?????????????:????,????,????,???????,????????,??????:????????,?????!??????-??????【??】????????: ?????????????????????、????、????、??????、???????,??????、??????。??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ?????-?????【??】???????: ??????????????????????????,??????,???????????,????????????????,????????.??????. ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????!?????-?????【??】?????: ?????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ????????????、????、????、??????、????、???????,?????,?????????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。?????-??????【??】???????: ?????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????!?????-?????【??】?????????: ??????????????、????、????、??????、????、???????,?????,?????????!??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ????-????【??】????????: ????????????????????????,???????????????,????????????????! ?????-?????【??】?????????: ?????,?????????,?????????????。?????????????,?????????,???????。??????-??????【??】??????????: ????????????????,????:????,????,????,??????,?????,???????????????!?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????! ?????-?????【??】?????????: ?????????????????????????、??????????????,??????????????。?????-?????【??】?????????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ??????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】???????: ????????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ??????-??????【??】????????: ??????????????????????????、??????????????,??????????????。??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。????-????【??】????????: ????,?????????,?????????????。?????????????,?????????,???????。 ?????-?????【??】???????: ?????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ???????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】????: ???????????????:?????? ???? ??????,???????,??????,???????。??????-??????【??】????????: ??????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????????,????????????,????????,???,???????????,????,????。?????,??????.????-????【??】??????: ?????????????????????????,???????????????????????,???????。?????-?????【??】???????: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!

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  • CodePlex Daily Summary for Friday, October 25, 2013

    CodePlex Daily Summary for Friday, October 25, 2013Popular Releases7zbackup - PowerShell Script to Backup Files with 7zip: 7zBackup v. 1.9.5 Stable: Do you like this piece of software ? It took some time and effort to develop. Please consider a helping me with a donation Or please visit my blog Code : Rewritten the launcher of 7zip whith "old" fashioned batch. Better handling of exit codes Feat : New argument --notifyextra to drive the way extra information is delivered with the notification log Bug : NoFollowJunctions switch was inverted Feat : Added new directives maxfilesize and minfilesize to enhance file selection upon their ...Gac Library -- C++ Utilities for GPU Accelerated GUI and Script: Gaclib 0.5.5.0: Gaclib.zip contains the following content GacUIDemo Demo solution and projects Public Source GacUI library Document HTML document. Please start at reference_gacui.html Content Necessary CSS/JPG files for document. Improvements to the previous release Add 1 demos Editor.Toolstrip.Document Added new features GuiDocumentViewer and GuiDocumentLabel is editable like an RichTextEdit control.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.0.7: This is a bug fix release, containing some important fixes! Fixed issue where Session 0 was not detected correctly, resulting in issues when attempting to display a UI when none was allowed Fixed Installation Prompt and Installation Restart Prompt appearing when deploy mode was non-interactive or silent Fixed issue where defer prompt is displayed after force closing multiple applications Fixed issue executing blocked app execution dialog from UNC path (executed instead from local tempo...BlackJumboDog: Ver5.9.7: 2013.10.24 Ver5.9.7 (1)FTP???????、2?????????????shift-jis????????????? (2)????HTTP????、???????POST??????????????????CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.1.0.34322 Alpha 4: This experimental release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Based on Firestorm viewer 4.4.2 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-1-0-34322-alpha-4 Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or sup...ImapX 2: ImapX 2.0.0.13: The long awaited ImapX 2.0.0.13 release. The library has been rewritten from scratch, massive optimizations and refactoring done. Several new features introduced. Added support for Mono. Added support for Windows Phone 7.1 and 8.0 Added support for .Net 2.0, 3.0 Simplified connecting to server by reducing the number of parameters and adding automatic port selection. Changed authentication handling to be universal and allowing to build custom providers. Added advanced server featur...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 32 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) This release has been tested with Visual Studio 2008, 2010, 2012 and 2013, using TortoiseSVN 1.6, 1.7 and 1.8. It should also still work with Visual Studio 2005, but I couldn't find anyone to test it in VS2005. Build 32 (beta) changelogNew: Added Visual Studio 2013 support New: Added Visual Studio 2012 support New: Added SVN 1.8 support New: Added 'Ch...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxMedia Companion: Media Companion MC3.584b: IMDB changes fixed. Fixed* mc_com.exe - Fixed to using new profile entries. * Movie - fixed rename movie and folder if use foldername selected. * Movie - Alt Edit Movie, trailer url check if changed and confirm valid. * Movie - Fixed IMDB poster scraping * Movie - Fixed outline and Plot scraping, including removal of Hyperlink's. * Movie Poster refactoring, attempts to catch gdi+ errors Revision HistoryJayData -The unified data access library for JavaScript: JayData 1.3.4: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like WebAPI, OData, MongoDB, WebSQL, SQLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with KendoUI, Angular.js, Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video KendoUI examples: JayData example site Examples for map integration JayData example site What's new in JayData 1.3.4 For detailed release notes check ...TerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsVirtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksmyCollections: Version 2.8.7.0: New in this version : Added Public Rating Added Collection Number Added Order by Collection Number Improved XBMC integrations Play on music item will now launch default player. Settings are now saved in database. Tooltip now display sort information. Fix Issue with Stars on card view. Fix Bug with PDF Export. Fix Bug with technical information's. Fix HotMovies Provider. Improved Performance on Save. Bug FixingMoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...New ProjectsAdder: Adder is simply converter for WPF binding. They add a value from parameter to target if a target int or double, concatenate parameter and value if type a strinAir Control ATV: App for Windows Phone to remote control Apple TV with FireCore aTV Flash (or Black) and AirControl installed.Bangladeshi Open Source Windows 8/Phone Apps: The largest Bangladeshi Open Source project with a vision. Mostly community-contributed Windows 8 and Windows Phone apps.BTB: Tumor board presentation tool for oncologyBulletin: not completed yet. the basic functions are ready, though.CRM Dashboard for Lync: Dynamics CRM Dashboard for Lync is an add-on that makes both applications seamlessly communicate between one another.Crowd CMS: Crowd CMS - A Crowd Funded Web Content Management System Built Using ASP.Net MVC 4 Website: http://www.crowdcms.co.uk CrowdCube: http://goo.gl/Mnd1Xsdusanproject: It is a project for Web Scripting and Application Development (COM), School of Computer of Science, University of HertfordshireElectronic Integrated Disease Surveillance System (EIDSS™) - Web Version: EIDSS can be configured as an electronic disease surveillance network, implemented in a region, to support public health practitioners and epidemiologists.Facebook Login Tool: Facebook Login ToolGadgeteer interface: Project aimed at creating common wrappers and interfaces for common components. This would allow for building applications based on the interfaces, this should Madoko: Madoko is a fast javascript Markdown processor written in Koka. It can render beautiful HTML and PDF (via LaTeX) and supports many Markdown extensions.MinotaurTeam: Project Management System using ASP.NET MVCmobSocial: Open Source Social Network for free!Online Room Reservation for Exchange: When you have Microsoft Exchange Server and meeting rooms you share with people from outside your company this is the ideal application for you.Pescar2013-shop-Masapan: aproyecto_Andy_y_Meli: mely and andyQMachine: A platform for World Wide Computingquarkz: It's just a try-out of Visual C++ (on example of Windows Forms Application). In this project I tried out to re-write one simple Flash game called quarkz in VC++TFS Workspaces Cleaner: TFS Workspaces Cleaner deletes Team Foundation Server workspaces that have not been accessed in a number of days, along with their files locally on disk.Ticketing System With ASP.NET MVC: Ticketing System where visitors (without authentication) should be able to view most commented tickets, as well as to register and login in the system. RegisterTotalFreedom Angular JS MVC: This library provides more tight integration between C# classes and AngularJS, helps to those who prefer to use as much C# and as little JavaScript as possiblevWordToHtml: vWordToHtmlvwpHistory: vwpHistoryweibowinform: weibowinformweibowinformweibowinformweibowinformweibowinformweibowinformweibowinformweibowinformweibowinformweibowinformweibowinformXompare - XML files comparison: Xompare - XML files comparison

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  • Maximum Availability with Oracle GoldenGate

    - by Irem Radzik
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Oracle Database offers a variety of built-in and optional products for maximum availability, and it is well known for its robust high availability and disaster recovery solutions. With its heterogeneous, real-time, transactional data movement capabilities, Oracle GoldenGate is a key part of the Maximum Availability Architecture for Oracle Database. This week on Thursday Dec. 13th we will be presenting in a live webcast how Oracle GoldenGate fits into Oracle Database Maximum Availability Architecture (MAA). Joe Meeks from the Oracle Database High Availability team will discuss how Oracle GoldenGate complements other key products within MAA such as Active Data Guard. Nick Wagner from GoldenGate PM team will present how to upgrade to latest Oracle Database release without any downtime. Nick will also cover 2 new features of  Oracle GoldenGate 11gR2:  Integrated Capture for Oracle Database and Automated Conflict Detection and Resolution. Nick will provide in depth review of these new features with examples. Oracle GoldenGate also offers maximum availability for non-Oracle databases, such as HP NonStop, SQL Server, DB2 (LUW, iSeries, or zSeries) and more. The same robust, reliable real-time, bidirectional data movement capabilities apply to all supported databases.  I'd like to invite you to join us on Thursday Dec. 13th 10am PT/1pm ET to hear from the product experts on how to use GoldenGate for maximizing database availability and to ask your questions. You can find the registration link below. Webcast: Maximum Availability with Oracle GoldenGate Thursday Dec. 13th 10am PT/1pm ET Look forward to another great webcast with lots of interaction with the audience. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

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  • Synchronizing ODSEE and OUD

    - by Etienne Remillon
    When it comes to synchronizing between ODSEE and OUD, what should be the best options ? Couple  options are available - Use one of OUD internal capability called Replication Gateway - Use our synchronization tool called Directory Integration Platform part of Oracle Directory Services Plus - Manuel export and import Let's check pro and cons on each method. Replication Gateway is the natural, out of the box solution to perform the task. We created this as a feature of OUD because it works at our replication protocol level. The gateway perform the required adaptation between the ODSEE's replication protocol and OUD's one. The benefits of doing this is that it provide strong consistency between the to type of directories. This fully leverage conflict management implemented in the replication protocols to ensure that changes are applied in a coherent and ordered manner. It does not require specific modification on existing ODSEE production instances such as turning on "retro changelog". Changes are propagated at near speed of replication in both directions. Replication Gateway can also synchronize information that are stored internally in the directory server such as "xxxxx" account locking managed at ODSEE server level and not via the nsyyyy attribute. OUD replication gateway does no require any specific tools or installation specific procedure. It is manged like other OUD component with monitoring and configuration via the standard console. OUD Replication Gateway does not perform adaptation between ODSEE and OUD. Using Directory Integration Protocol as external component to OUD, brings flexibility in remapping and transformations between ODSEE and OUD. There is a price to pay in using DIP to perform the synchronization task. You will have to turn on the retro change log to get access to changes on the ODSEE side (this will impact disk and CPU usage and performances which could be a serious challenge for your existing ODSEE environment (if you have not provisioned additional hardware and instances). You will not benefits of conflict resolution management and this might have to be addressed at application level, which is not always possible to implement. Using export and import seams very simple, but this methodology cannot ensure an highly available deployment with up to date entries on booth sides. This solution can be used if full HA with up-to-date data is not needed (during synchronization time). It often used  if data-cleaning need to take place to avoid polluting a new environment with old un-necessary data.

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  • three out of five file streams wont open, i believe its a problem with my ifstreams.

    - by user320950
    #include<iostream> #include<fstream> #include<cstdlib> #include<iomanip> using namespace std; int main() { ifstream in_stream; // reads itemlist.txt ofstream out_stream1; // writes in items.txt ifstream in_stream2; // reads pricelist.txt ofstream out_stream3;// writes in plist.txt ifstream in_stream4;// read recipt.txt ofstream out_stream5;// write display.txt int wrong=0; in_stream.open("ITEMLIST.txt", ios::in); // list of avaliable items if( in_stream.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; out_stream1.open("ITEMLIST.txt", ios::out); // list of avaliable items if(out_stream1.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here1, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit(1); } else{ cout << " System ran correctly " << endl; } in_stream2.open("PRICELIST.txt", ios::in); if( in_stream2.fail() ) { wrong++; cout << " the error occured here2, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } out_stream3.open("PRICELIST.txt", ios::out); if(out_stream3.fail() ) { wrong++; cout << " the error occured here3, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } in_stream4.open("display.txt", ios::in); if( in_stream4.fail() ) { wrong++; cout << " the error occured here4, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } out_stream5.open("display.txt", ios::out); if( out_stream5.fail() ) { wrong++; cout << " the error occured here5, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; }

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  • How to recognize an optimus laptop?

    - by kellogs
    kellogs@kellogs-K52Jc ~ $ lspci 00:00.0 Host bridge: Intel Corporation Core Processor DRAM Controller (rev 18) 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 06) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 06) 00:1c.5 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 6 (rev 06) 00:1d.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a6) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 06) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 4 port SATA AHCI Controller (rev 06) 00:1f.6 Signal processing controller: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem (rev 06) 02:00.0 Network controller: Atheros Communications Inc. AR9285 Wireless Network Adapter (PCI-Express) (rev 01) 03:00.0 System peripheral: JMicron Technology Corp. SD/MMC Host Controller (rev 80) 03:00.2 SD Host controller: JMicron Technology Corp. Standard SD Host Controller (rev 80) 03:00.3 System peripheral: JMicron Technology Corp. MS Host Controller (rev 80) 03:00.4 System peripheral: JMicron Technology Corp. xD Host Controller (rev 80) 03:00.5 Ethernet controller: JMicron Technology Corp. JMC250 PCI Express Gigabit Ethernet Controller (rev 03) ff:00.0 Host bridge: Intel Corporation Core Processor QuickPath Architecture Generic Non-core Registers (rev 05) ff:00.1 Host bridge: Intel Corporation Core Processor QuickPath Architecture System Address Decoder (rev 05) ff:02.0 Host bridge: Intel Corporation Core Processor QPI Link 0 (rev 05) ff:02.1 Host bridge: Intel Corporation Core Processor QPI Physical 0 (rev 05) ff:02.2 Host bridge: Intel Corporation Core Processor Reserved (rev 05) ff:02.3 Host bridge: Intel Corporation Core Processor Reserved (rev 05) kellogs@kellogs-K52Jc ~ $ inxi -SGx System: Host: kellogs-K52Jc Kernel: 3.5.0-17-generic x86_64 (64 bit, gcc: 4.7.2) Desktop: KDE 4.9.5 (Qt 4.8.3) Distro: Linux Mint 14 Nadia Graphics: Card: Intel Core Processor Integrated Graphics Controller bus-ID: 00:02.0 X.Org: 1.13.0 drivers: intel (unloaded: fbdev,vesa) Resolution: [email protected] GLX Renderer: Mesa DRI Intel Ironlake Mobile GLX Version: 2.1 Mesa 9.0.3 Direct Rendering: Yes kellogs@kellogs-K52Jc ~ $ lshw [...] *-display description: VGA compatible controller product: Core Processor Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 18 width: 64 bits clock: 33MHz capabilities: vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:44 memory:d0000000-d03fffff memory:c0000000-cfffffff ioport:e080(size=8) Manufacturer advertises the K52Jc model which I bought as optimus enabled. However, no traces of it in the output above. Of course, Bumblebee would not start on this machine. Should I rest assured that is a defective / un-optimused machine ?

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