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  • How can I copy files to an external drive and verify their integrity in OS X?

    - by jedavis
    I'm moving large amounts of data from one external drive to another larger one. The files are important and the smaller drives need to be cleared and reused (HD camera). Is there some utility for moving files and verifying their integrity? I've been using this command find . -type f -exec md5 '{}' \; > md5list.txt in the terminal to create a list of MD5s for each file then using diff to compare the two. However, I am moving 320GB at a time, which takes a while by itself. Computing the checksums takes another hour or so. It would be much more efficient to do this on the fly, during the copy. I'm just hoping someone has already written the software...

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  • iphone sqlite app startup issues

    - by Futur
    Hi All, I have 4 database catalogues in my app, i will be switching the four catalogues. When i start the app, i read the NSUserDefaults and try to load the default catalogue in the memory, but in the first time this doesnt happen. Instead i get null values returned first time just because the DB connection is not successful for some unknown reason, the debugger is unable to go there too. But the app starts up the next time, the values are fetched successfully. Please help

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  • Resources for writing kernel in C

    - by anon
    I don't want to write my own boot loader -- happy to use Grub. I just want to implement pre-emptive multi threading, a basic file system, and virtual memory. I want something that can run on top of qemu. What's a good resource (book / tutorial) for accomplishing this goal? Thanks!

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  • C - How to implement Set data structure?

    - by psihodelia
    Is there any tricky way to implement a set data structure (a collection of unique values) in C? All elements in a set will be of the same type and there is a huge RAM memory. As I know, for integers it can be done really fast'N'easy using value-indexed arrays. But I'd like to have a very general Set data type. And it would be nice if a set could include itself.

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  • OpenGL ES Polygon with Normals rendering (Note the 'ES!')

    - by MarqueIV
    Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces. What's the most efficient way to render that in OpenGL? I know I can place the vertices in an array, then use an index array to render them, but I have to keep breaking my rendering steps down to change the normals (i.e. set normal 1... render 8 faces... set normal 2... render 8 faces, etc.) Because of that I have to maintain an array of index arrays... one for each normal! Not good! The other way I can do it is to use separate normal and vertex arrays (or even interleave them) but that means I need to have a one-to-one ratio for normals to vertices and that means the normals would be duplicated 8 times more than they need to be! On something with a spherical or even curved surface, every normal most likely is different, but for this, it really seems like a waste of memory. In a perfect world I'd like to have my vertex and normal arrays have different lengths, then when I go to draw my triangles or quads To specify the index to each array for that vertex. Now the OBJ file format lets you specify exactly that... a vertex array and a normal array of different lengths, then when you specify the face you are rendering, you specify a vertex and a normal index (as well as a UV coord if you are using textures too) which seems like the perfect solution! 48 vertices but only 8 normals, then pairs of indexes defining the shapes' faces. But I'm not sure how to render that in OpenGL ES (again, note the 'ES'.) Currently I have to 'denormalize' (sorry for the SQL pun there) the normals back to a 1-to-1 with the vertex array, then render. Just wastes memory to me. Anyone help? I hope I'm missing something very simple here. Mark

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  • Struct Array Initialization and String Literals

    - by Christian Ammer
    Is following array initialization correct? I guess it is, but i'm not really sure if i can use const char* or if i better should use std::string. Beside the first question, do the char pointers point to memory segments of same sizes? struct qinfo { const char* name; int nr; }; qinfo queues[] = { {"QALARM", 1}, {"QTESTLONGNAME", 2}, {"QTEST2", 3}, {"QIEC", 4} };

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  • How to make qmail to feed email into shell command?

    - by Nopik
    Hi, I have some server running qmail, with many users/domains configured via plesk. I would like to get emails from specified address delivered to one of my users being feed to shell command, as addition to normal delivery. So, basically, I have some shell script, and I'd like qmail to invoke my script with the email, and the continued with delivery as usual. If necessary, I can do recipient/sender filterind on script side, though it could be more efficient and cleaner, if qmail would feed only correct emails to my script. Anyway, how to accomplish that?

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  • how we can save a file as temporary basis

    - by SunilRai86
    how we can save a file as temporary basis i have a xml file it is in encrypted mode i want to decrypt it .but i want it doesn't save on disk rather it save on flash memory. after decryption i have to read values and then it should destroy(decrypted xml file).

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  • Get the path to Django itself

    - by andybak
    I've got some code that runs on every (nearly) every admin request but doesn't have access to the 'request' object. I need to find the path to Django installation. I could do: import django django_path = django.__file__ but that seems rather wasteful in the middle of a request. Does putting the import at the start of the module waste memory? I'm fairly sure I'm missing an obvious trick here.

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  • How can I too many files upload more fast way to Cloud files in Rasckspace?

    - by andy kim
    I have a lot of image files, it's all I want to upload to RackSpace cloud files about a million in a single directory the fastest and most efficient way. but I'm use uploading python-cloudfiles script is very slow and I want to know different ways or python script code. because one by one connection upload is very slow. I think one files tar and uncompress directory is better way. but cloudfiles do not support this way. Who know any other way?

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  • Google Contacts and Phone Contacts : difference

    - by Rahul
    hiiiiiiiiiiiii i got Htc Hero. There are 2 kind of Contacts marked as Google and Phone. Both are stored in phone memory. If i want to access only Phone Tagged Contact info what should i do? And if i want to convert Google Tagged Contacts to Phone Tagged Contacts what should i do? thanks

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  • How do I create and read non-global variables that aren't destroyed at end of function?

    - by Paul Reilly
    I am attempting to code some plugins to use with MIDI sequencers but have hit a stumbling block. I can't use global-scope variables to store information because multiple instances of the .dll can exist which share memory. How do I create a class (for re-usability purposes in other plugins) containing 2 dimensional array and other variables the content of which is to be shared between functions? If that is possible, how would I read and write the data from the function in the framework where I do the processing?

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  • Why does Exim puts emails on hold if there are frozen messages in the queue?

    - by user51932
    I've a CentOS with CPanel server working as a SMTP server, which currently uses 20 different hostnames and IP addresses to deliver email for an email newsletter service. However, it's extremely slow in sending emails. It's sending like 10 emails per minute, which I check by running the "exim -bpc" command. What could be affecting this? One thing I'm supposing, is that there are frozen messages in the queue, which are slowing down the sending until they're sent out, and are putting new messages on hold. What are the most common reasons a message can get frozen? Also, would it be more efficient to use 20 different small VPSs to send out email rather than use one large VPS with the 20 different hostnames and IPs in it?

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  • Remove objects from UINavigationController

    - by Joshep Freeman
    I would like to know if there is a way to know which objects [UIViewControllers?] are stored inside [self navigationController] (I'm guessing they are stored there with pushViewController?), and if there is a way to remove such objects. Consider this scenario: 1.- Show "Presentation screen" (a logo) 2.- Wait 2 seconds 3.- Push "Data screen" (no need for "Presentation screen" anymore but it's stored in Memory) Thanks for your time.

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  • Heroku in real life apps

    - by Victor P
    What is your experience using Ruby on Rails on Heroku in production mode? Apart of the issue of the expensive https, do you see any drawback in the way it manages processes, memory and storage? The people at Heroku is quite nice and I'm sure they are willing to answer my questions, but I would like some opinions in the customer side.

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  • writing to an ioport resulting in segfaults...

    - by Sniperchild
    I'm writing for an atmel at91sam9260 arm 9 cored single board computer [glomation gesbc9260] Using request_mem_region(0xFFFFFC00,0x100,"name"); //port range runs from fc00 to fcff that works fine and shows up in /proc/iomem then i try to write to the last bit of the port at fc20 with writel(0x1, 0xFFFFFC20); and i segfault...specifically "unable to handle kernel paging request at virtual address fffffc20. I'm of the mind that i'm not allocating the right memory space... any helpful insight would be great...

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  • How to Detect that Current (Bash) Shell is a (Vi/Vim) Subshell?

    - by Jeet
    From inside Vi/Vim, I can type: :shell to drop into a shell. Is there any way to detect that I am in a Vi-spawned subshell? The environmental variable SHLVL is 2, but that does not tell me explicitly that I am in a Vi/Vim-spawned subshell. On OS X, the following variables are also set: MYVIMRC, VIMRUNTIME, VIM. How universal are these? Can I count on these being set in any system, if and only if I am in a Vi/Vim subshell? If not, is there any portable, robust and hopefully efficient way to tell that I am in a Vi/Vim subshell? Thanks.

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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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