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  • How do I render terrain in a 2.5D perspective, like in the game Don't Starve?

    - by Hamdan
    I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. Right now my focus is on figuring out how to render the ground. I am having a hard time figuring out how they generated the ground, and then rendered it. The way I think they rendered the ground is by first painting the ground in some paint program, and then somehow manipulating that flat image so that it appears to have depth. I am completely confused by how you would actually render that type of terrain. I want the terrain to have the following features: Look like the terrain in Don't Starve, here is a video showing the terrain in Don't Starve The terrain will be flat, and the camera's angle and perspective will be fixed Any tips and hints will be appreciated, Thank you in advance. (I am working in Java, using the Light Weight Java Game Library (LWJGL).)

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  • LL(8) and left-recursion

    - by Peregring-lk
    I want to understand the relation between LL/LR grammars and the left-recursion problem (for any question I know parcially the answer, but I ask them as I don't know nothing, because I am a little confused now, and prefer complete answers) I'm happy with sintetized or short and direct answers (or just links solving it unambiguously): What type of language isn't LL(8) languages? LL(K) and LL(8) have problems with left-recursion? Or only LL(k) parsers? LALR(1) parser have troubles with left or right recursion? What type of troubles? Only in terms of the LL/LALR comparision. What is better, Bison (LALR(1)) or Boost.Spirit (LL(8))? (Let's suppose other features of them are irrelevant in this question) Why GCC use a (hand-made) LL(8) parser? Only for the "handling-error" problem?

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  • Window colors/shades/decoarations/whatever per instance

    - by user35186
    Sometimes I open several instances of one program at the same time and have to switch between them every few seconds and get totally confused as to which is which (they all display similar information, except few bits). I'd like to have each one of them color-coded, different shades, window border, etc or have anything visual to make them differ from one another to ease the confusion. Ideally this would happen automatically when I launch a new instance. I guess this belongs to the window manager so mine is xfce. In one of the window managers I used to use a huge label was displayed each time I switched between workspaces, something like that (with window title or simple number) would do as well. Any clues?

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  • touch in guiTexture

    - by Mitananda
    Before time in my game start. i want there will show a guiTexture.. if i touch this guiTexture, that will hidden and the time game will start. I try to make a script but it doesn't work. I'm a bit confused by the Unity documentation. please help me i'm newbie in Unity. my code : void Start () { if (myGuiTexture.HitTest(Input.GetTouch(0).position)) { if (Input.GetTouch(0).phase == TouchPhase.Began) { Time.timeScale = 1; myGuiTexture.enable = false; } } } and i also create this source but its doesn't work too. void Start () { if (tutorial.HitTest(new Vector3(0,0,0))){ Time.timeScale = 1; } }

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  • DirectX 9.0c and C++ GUI

    - by SullY
    Well, I'm trying to code a gui for my engine, but I've got some problems. I know how to make a UI overlay but buttons are still black magic for me. Anything I tried was to compilcated ( if it goes big ). To Example I tried to look if the mouse position is the same as the Pixel that is showing the button. But If I use some bigger areas it's getting to complicated. Now I'm searching for a Tutorial how to implement your own gui. I'm really confused about it. Well I hope you have/ know some good tutorials. By the way, I took a look at the DXUTSample, but it's to big to get overview.

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  • So with HTML5 what exactly.....is "supposed" to become phased out.

    - by Mercfh
    So I know HTML5 is the "replacement" for Flash...however it's obviously not mainstream just yet......but what else is it supposed to replace. I ask this because web-dev has always been a secret kinda side-passion of mine (even though I a firmware programmer mostly doing C/Java stuff). And anyway I want to pursue a side thing at doing web design (I know basic XHTML/CSS + some CSS3) But what exactly is I guess...."pointless" to study? JavaScript I assume will always be a huge part of web design? (HTML5 isn't replacing that is it?) What about Ajax and CSS itself?) And then there's Flash....not sure if thats really worth putting effort into? Also there's Adobe Flex/Air......I'm a bit confused if you can't tell.

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  • Is programming in layers real?

    - by Aura
    I am fairly new in product development and I am trying to work over a product. The problem that I have realized is that people draw diagrams and charts showing different modules and layers. But as I am working alone (I am my own team) I got a bit confused about the interaction I am facing in the development within the programs and I am wondering whether developing a product in modules is real or not? Maybe I am not a great programmer, but I see no boundaries when data start to travel from frontend to backend.

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  • Mobile: Physics and movement actions

    - by meganegora
    I've been using spritekit for a while for a few small games. One thing I've noticed is that spritekit is the first game framework I've used that allows me to apply move actions to physics bodies. (without anything screwing up at least.) Are there any cross platform game frameworks I can use that allow move actions on physics bodies? Not impulses. I've used cocos2d in the past and when I tried ccmoveby on physics bodies the simulation would get totally confused. I rather not use cocos2d anyway. I'm asking because I want to make cross platform games and spritekit is iOS only.

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  • ISO Live Session from an External Hard Drive?

    - by amemus
    Is it possible to use an external hard drive to start a live Ubuntu session? Is having an ISO file as the whole content of the first partition of the device enough? Thank you for reading...! EDIT upon reading the first comment to my original question: If I remember correctly, I COULD run a live session of Oneiric Ocelot somehow. It was not from a CD because I failed to burn one, so it must have been from an ISO file. Still very very confused....

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  • Setting density for Android game

    - by Asghar
    I am developing an Android game, in which a ball (bitmap) translates( is in motion). So I have provided motion equations for the ball. I have checked my app on Samsung galaxy S2 whose actual density is roundly 252 dpi, and It works fine on that. So my question is that Does these motions of bitmaps in surfaceView, depends on actual density of phone( i.e 252 dpi for S2) or generalized density(i.e 240 dpi). I am confused whether if I run this app on 235 dpi smartphone, So will it have the same performance of motion as it is on Galaxy S2( with 252 dpi) or it would be little slow ? Any help will be appreciated.

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  • Drawing flaming letters in 3d on OpenGL ES 2.0

    - by Chiquis
    I am a bit confused about how to achieve this. What i want is to "draw with flames". I have achieved this with textures successfully, but now my concern is about doing this with particles to achieve the flaming effect. Am I supposed to have a Path in where i should add many particle emitters along the path that will "be emitting flames"? I understand the concept for 2d, but for 3d are the particles (that are quads) always supposed to be facing the user? Edit: Something else im worried about is the performance hit that will occur by having that many particle emitters, because there can be many letters and drawings at the same time. And each of these elements will have many particle emitters.

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  • Does a code inherit GNU GPL if it just link to GPL librrary?

    - by user14284
    Sorry for bad English. Suppose there is a library xxx under GNU GPL, that provide a function yyy. Suppose my code links to the library and use this function. Does my code inherit GPL license? IANAL, but my thoughts are conflicting: On other hand, my code is derivative from the library, so it should inherit GPL. On other hand, my code just use link to the xxx. Maybe there are other libraries, that has the same interface (particularly, they provide yyy function with same functionality, but different implementation). My code may link to any. My code really doesn't directly derived from xxx, it just use its interface. So, my code shouldn't inherit GPL. I'm confused. ADDED. The question is absolutely abstract. I don't mean any concrete GPL library.

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  • keep getting added to hosts.deny + iptables

    - by Sc0rian
    I am confused to why this has started to happen. On my local network, if I click 10-20 apache/http links my server will decide to add me hosts.deny file and block me on iptables. Its not just apache, it seems to happen with any kinda of traffic, that comes in on a flood method. Like I use subsonic, if I change tracks 10-20 times, it will do it. I would assume I have some sort of firewall which is sitting on the server which is doing this. However I do not have fail2ban or any denyhosts in /var/lib. I cannot work out why I keep getting added to hosts.deny/iptables. Thanks

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  • Instructions on Installing the FreeNX server on Ubuntu Karmic (9.10) are incorrect

    - by Bob Free
    How does one fix (or report an error) on an 'immutable' help.ubuntu.community wiki page? I am a registered member of the wiki. On http://help.ubuntu.com/community/FreeNX under the section: Installing the FreeNX server on Ubuntu Karmic (9.10) and higher, step #2, bjorn-nostvold erroneously changed on 2013-01-24 "add-apt-repository" to "apt-add-repository". The original "add-apt-repository" is correct - at least on my Karmic (9.10) version of Ubuntu. By the number of confused people I've found via google search, this seems to be throwing off a lot of people, myself included.

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  • How can I open binary image files? (.img)

    - by Simon Cahill
    I'm a Windows/Mac/Ubuntu and Androoid user, so I know what I'm talking about, when I say: How do I open binary image files? (.img) They just won't open, on any OS... I'm an Android dev... I'm currently working on a ROM, (I also program, using Windows) but I need to extract files, from .img files. I've converted them to .ext4.img but they just aren't recognized by Linux (Definitly not by Android), by Mac OS or Windows. In other words, I can't open, extract or mount them. Can anyone help me? I'm kinda confused...

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  • java or .net need carrer guidance [closed]

    - by s.nigam
    First of all let me thank you all for reading & devoting time for my question. I am developer with around 3.7 years of experience in .net. I recently discussed & visited some of the websites which states that java is better then .net, a I also discussed with some of the experience persons all suggested me to switch to java of course spring, struts etc. As Java developer is being paid high then .net one. I personally think I should go for web services SOAP, XML etc. Kindly help me I am bit confused. Thanks

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  • How can I get started installing Buddycloud software to a hosted site?

    - by rujic
    I'm confused about how one hosts a Buddycloud (federated social networking software) channel. I downloaded the source code, but I'm not sure how to install it on my website. Most of the information seems to assume that the host is running their own server, but I have plain ol' paid web hosting. I know that you also need to set up an XMPP server to run Buddycloud, and I'm not sure how to do that on my hosted website—or if it's even possible. If it matters, my site is hosted on a Linux server through IX Web Hosting. I'd greatly appreciate it if you guys could point me in the right direction.

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  • Python GUI and MVC - get variable from other module

    - by lyvic
    I am trying to split my code in different layers: GUI, reading the GUI, creating input, calculating the model, interpreting data, creating view, sending the view to the GUI. I got the idea of the MVC and would like to try to build my program that way. But I'm a little confused about how to exchange information between those modules. I'm running into problems with undefined global names and so forth. Example code how I'm trying to get out of this can be found here: http://stackoverflow.com/questions/17385373/setup-a-mvc-mvw-system-in-python-with-tkinter

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  • A roadmap to learn PHP efficiently

    - by Goma
    I have been always confused when I want to start learning PHP. I got afraid of learning any bad habbits or things that could lead to unsecure applications. If you can help and hope you can, I would like to ask you experts in PHP to help me and put a roadmap for me from the beginning. It would be better if it is a series of books so when I finish a book I go to the next or a series of videos or whatever. No worries about how much the books may cost, most importantly that I will learn the right things. Thanks.

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  • Connecting to SVN server from a computer outside of my LAN

    - by Tom Auger
    I've got a Fedora server running Subversion and svnserve on port 3690. My repo is at /var/svn/project_name. I have my router forwarding port 3690 to the local server (as well as port 80, 21, 22 and a few others). When I connect locally to svn://192.168.0.2/project_name it works great. When I connect from an external server to svn://my.static.ip/project_name I get a time out connecting to the host. However, if I http://my.static.ip there is no problem, so port forwarding is working (at least for port 80). I don't want to run WebDAV or svn via HTTP/s. I'd like it to work using svnserve, as documented in the svn book. What have I misconfigured? EDIT Here is the last part of my iptables dump. I'm not an expert, but it looks OK to me: ACCEPT tcp -- anywhere anywhere state NEW tcp dpt:svn ACCEPT udp -- anywhere anywhere state NEW udp dpt:svn ACCEPT tcp -- anywhere anywhere state NEW tcp dpts:6680:6699 ACCEPT udp -- anywhere anywhere state NEW udp dpts:6680:6699 REJECT all -- anywhere anywhere reject-with icmp-host-prohibited EDIT 2 Results from sudo netstat -tulpn tcp 0 0 0.0.0.0:3690 0.0.0.0:* LISTEN 1455/svnserve

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  • Linux OpenGL programming, should I use GLX or any other?

    - by pahnin
    I'm new to OpenGL and found that there are a lot of libraries to do that in C, and I also found that glx is most friendly with Linux X Server, I just want to do basic stuff, and I cannot find any tutorials for GLX. Is GLX a bad thing? I just want to do some small graphical things without installing many libraries and getting confused. Can anyone suggest me something which has tutorials and simple to compile? I found a link with an example with GLX and it worked perfect with no errors: anyone please suggest where I can find nice documentation or any better libraries.

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  • How to setup a wifi ap hotspot with ipv6 support?

    - by keyman
    How to setup a wifi ap (access point mode) hotspot, with IPv6 support? I've set up a hotspot according to the guide to wifi ap hotspot setup and it works fine. But via the hotspot I failed to visit IPv6 websites. How can I setup a hotspot able to share Ipv6 Internet access? Thanks! Further: Actually I've tried to setup IPv6 forwarding and masquerading. First enabling IPv6 forwarding: echo 1 | sudo tee net/ipv6/conf/default/forwarding Then I tried to execute: sudo ip6tables -t nat -A POSTROUTING -s 2001:db8:0:1::/64 -o eth0 -j MASQUERADE But it gave me an error: ip6tables v1.4.12: Couldn't load target `MASQUERADE':No such file or directory I searched through the Internet but I get confused. So I'm here for help. Thanks!

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  • Putting a Java/Slick game on your website?

    - by MakesYouStranger
    I've made a simple little 2D game in Java using Slick and I want to embed it in my website. I'm just a little confused as to how to go about it, I'm guessing I need to export it as a WAR file? Sorry if this isn't really specific but oddly enough I couldn't find any information on this subject. I think I may lack the basic vernacular to describe my question, because most of my google and other searches turn up completely unrelated results any help would be appreciated, I just need a starting point. Thanks

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  • Is the June 2010 DX SDK really the latest?

    - by Ryan
    I have not been involved in game development, using the DirectX SDK, since around 2008. From the looks of it, the June 2010 release, of the DirectX SDK, is still the latest release. This release is more than two years ago, based on the name. Is this still the latest release, or has there been a naming convention change and I am missing something newer? I've seen mention of it being rolled into a Windows SDK, so I am confused and figured I would come here to ask. Thanks

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  • What exactly is the build number in MAJOR.MINOR.BUILDNUMBER.REVISION

    - by A9S6
    What I think about Build Numbers is that whenever a new nightly build is created, a new BUILDNUMBER is generated and assigned to that build. So for my 7.0 version application the nightly builds will be 7.0.1, 7.0.2 and so on. Is it so? Then what is the use of a REVISION after the build number? Or is the REVISION part being incremented after each nightly build? I am a little confused here... do we refer to each nightly build as a BUILD? The format is mentioned here: AssemblyVersion - MSDN

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