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  • Do you know any mainstream desktop applications developed with Python and Qt?

    - by systempuntoout
    Hi i'm developing a small prototype of a desktop application using Qt and Python because i would like to distribute it in a multiplatform way. A friend of mine is annoying me on messenger because he claims that there are not known cool mainstream desktop apps developed with Qt and python technologies so, what i am doing, is just an exercise without future. Do you know any cool apps developed in python+Qt? thanks

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  • What scripts should not be ported from bash to python?

    - by Jack
    I decided to rewrite all our Bash scripts in Python (there are not so many of them) as my first Python project. The reason for it is that although being quite fluent in Bash I feel it's somewhat archaic language and since our system is in the first stages of its developments I think switching to Python now will be the right thing to do. Are there scripts that should always be written in Bash? For example, we have an init.d daemon script - is it OK to use Python for it? We run CentOS. Thanks.

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  • Google Chrome && (cache || memory leaks).

    - by Alexey Ogarkov
    Hello All, I have a big problem with Google Chrome and its memory. My app is displaying to user several image charts and reloads them every 10s. In the interval i have code like that var image = new Image(); var src = 'myurl/image'+new Date().getTime(); image.onload = function() { document.getElementById('myimage').src = src; image.onload = image.onabort = image.onerror = null; } image.src = src; So i have no memory leaks in Firefox and IE. Here the response headers for images Server Apache-Coyote/1.1 Vary * Cache-Control no-store (// I try no-cache, must-revalidate and so on here) Content-Type image/png Content-Length 11131 Date Mon, 31 May 2010 14:00:28 GMT Vary * taken from here In about:cache page there is no my cached images. If i enable purge-memory-button for chrome (--purge-memory-button parameter) it`s not help. Images is in PNG24. So i think that the problem is not in cache. May be Google Chrome is not releasing memory for old images. Please help. Any suggestions. Thanks.

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  • I have submitted app to app store and app status came like 'Metadata Rejected' and following review status. I do not have login page

    - by user3717465
    We began the review of your app but are not able to continue because we need a demo account to fully access your app features. Please provide demo account details in the Review Notes section of the Version Information for your app. Please ensure that the information you provide includes any data necessary to demonstrate the functionality of your app features. You can provide demo account information, including passwords, in the Review Notes section of your iTunes Connect App Information. While your iTunes Connect Application State shows as Metadata Rejected, we don't require a new binary to correct this issue. Please visit iTunes Connect, Manage Your Applications. Select your app, then click View Details of the desired version. Click the Edit button next to Version Information to edit the Review Notes for your app, then click "Save". how to correct the meta data. because i do not have login account.

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  • How to create make .so files from code written in c or c++ that are usable from python

    - by None
    Looking at python modules and at code in the "lib-dnyload" directory in the python framework, I noticed whenever code is creating some kind of gui or graphic it imports a non-python file with a .so extension. And there are tons .so files in "lib-dnyload". From googling things I found that these files are called shared objects and are written in c or c++. I have a mac and I use gcc. I want to know how to make shared object files that are accessible via python. Mainly just how to make shared objects with gcc using mac os x.

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  • How to implement friction in a physics engine based on "Advanced Character Physics"

    - by paldepind
    I have implemented a physics engine based on the concepts in the classic text Advanced Character Physics by Thomas Jakobsen. Friction is only discussed very briefly in the article and Jakobsen himself notes how "other and better friction models than this could and should be implemented." Generally how could one implement a believable friction model on top of the concepts from the mentioned article? And how could the found friction be translated into rotation on a circle? I do not want this question to be about my specific implementation but about how to combine Jakobsens ideas with a great friction system more generally. But here is a live demo showing the current state of my engine which does not handle friction in any way: http://jsfiddle.net/Z7ECB/embedded/result/ Below is a picture showing and example on how collision detection could work in an engine based in the paper. In the Verlet integration the current and previous position is always stored. Based on these a new position is calculated. In every frame I calculate the distance between the circles and the lines. If this distance is less than a circles radius a collision has occurred and the circle is projected perpendicular out of the offending line according to the size of the overlap (offset on the picture). Velocity is implicit due to Verlet integration so changing position also changes the velocity. What I need to do know is to somehow determine the amount of friction on the circle and move it backwards parallel to the line in order to reduce its speed.

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  • SQLAuthority News – Bookmark – Deprecated Database Engine Features in SQL Server 2008

    - by pinaldave
    When anybody asked me if any specific feature is available in SQL Server 2008 or if any feature will be disabled in future versions of SQL Server, I always point everybody to following list where all the deprecated database engine features are listed. Deprecated Database Engine Features in SQL Server 2008 R2 Deprecated Database Engine Features in SQL Server 2008 This list is quite helpful and everybody should refer it once. This list has many important details. For example, it suggests “80 compatibility level and upgrade from version 80.” will not be supported in next version of SQL Server. If you are using SQL Server 2000 still today (by any chance) you will be not able to upgrade that to next version of SQL Server directly. It is very important to note that if you are using any feature of SQL Server in compatibility mode and if you find them in the list above. You need to start working on the replacement suggested in article. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Bookmark, SQL, SQL Authority, SQL Documentation, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

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  • T-Mobile releases an App to unlock mobile devices

    - by Gopinath
    T-Mobile is in no mood to stop innovating and outsmarting its rival wireless network providers in USA. Its been talk of the wireless community and rightly deserves the space for its push to make wireless providers more consumer friendly in USA. Just couple of days after US Government passed a law that made unlocking smartphones legal in USA, T-Mobile released an Android App to make unlocking smartphone as easy as few taps. The app aptly named Device Unlock is available in Android Play Store and at the moment it can unlock only Samsung Galaxy Avant smartphones. The app lets you either temporarily unlock your smartphone for 30 days(very helpful for those who travel and wants to use their phone with other carriers) or send a request to T-Mobile to permanently unlock the device for ever. When user tries to unlock the device, the App verifies the user account to make sure that the account complies with T-Mobile rules. If the rule check passes, the app automatically unlocks the phone. The process is very simple and T-Mobile users are going to love this; the other carrier users would envy to have such a simple process to unlock smartphones. Though this app is available for just Android Play Store and works only Samsung Galaxy Avant smartphone, it looks T-Mobile is testing out this feature on small set of users first to learn and improve unlocking process. Hope to see this app able unlock all T-Mobile devices soon.

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  • Questions before I revamp my rendering engine to use shaders (GLSL)

    - by stephelton
    I've written a fairly robust rendering engine using OpenGL ES 1.1 (fixed-function.) I've been looking into revamping the engine to use OpenGL ES 2.0, which necessitates that I use shaders. I've been absorbing information all day long and still have some questions. Firstly, lighting. The fixed-function pipeline is guaranteed to have at least 8 lights available. My current engine finds lights that are "close" to the primitives being drawn and enables them; I don't know how many lights are going to be enabled until I draw a given model. Nothing is dynamically allocated in GLSL, so I have to define in a shader some number of lights to be used, right? So if I want to stick with 8, should I write my general purpose shader to have 8 lights and then use uniforms to tell it how many / which lights to use? Which brings me to another question: should I be concerned with the amount of data I'm allocating in a shader? Recent video cards have hundreds of "stream processors." If I've got a fragment shader being used on some number of fragments in a given triangle, I assume they must each have their own stack to work on. Are read-only variables copied here, or read when needed? My initial goal is to rework my code so that it is virtually identical to the current implementation. What I have in mind is to create my own matrix stack so that I can implement something along the lines of push/popMatrix and apply all my translations, rotations, and scales to this matrix, then provide the matrix to the vertex shader so that it can make very quick vertex translations. Is this approach sound? Edit: My original intention was to ask if there was a tutorial that would explain the bare minimum necessary to jump from fixed-function to using shaders. Thanks!

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  • How exactly does app ranking work?

    - by qweasdzxc1
    So I've been in the app industry for around half a year and I still don't know how exactly ranking higher for your app will help increase downloads. That sounds like a question with an obvious answer but this is what's going through my mind so hear me out: Unless your app is ranked within the top 100, no one can see it in the featured categories. So even if my app jumped from 400th to 300th place, would there really even be a difference in downloads? And I'm saying 400th to 300th in ranking in my specific category. Indie developers like me don't even come close to ranking for the overall category. So far, the only usefulness of trying to get a higher rank is to get featured or something like that, but big companies have tons of money to throw on marketing...so the chances of any indie developer getting featured is rare. The only thing that I can see ranking being good for is to rank for your keywords so that when someone searches for that word, your app will hopefully appear in the top 10-25 results. Can anyone confirm my thoughts or add anything else that I might have missed out on? How exactly do users find your app if you're not in the top 100 app in your category?

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  • Custom internal search engine [migrated]

    - by nobody
    I am building a social network, and I need a simple internal search engine that will display a list of all website users starting with the ones that have the specific keyword in their username. So here is what i need: a search engine that will take a keyword. the search engine will open a new page with a list of all website users, displaying first the users that have the specific keyword in their username. display your username in the placeholder. So, here is what I have so far: <div class="logobox r"> <form method="post" action="../sity/search.php"> <!--will redirect you to a new page with a list of all website users.--> <input type="text" class="logo" name="searchUser" placeholder="<?php echo $comObj->getSession('username')?>"> <!--will take a keyword as a imput, and will display your username in the placeholder--> <button type="submit" class="sity" value="sity">sity</button> </form> </div> And here is the searchUser function: function searchUser($keyword) { $commObj = new common; $sql = "SELECT `id`,`username`, `profile_pic` FROM ".$this->tables['user']." WHERE `username` LIKE '%".$keyword."%' AND `id` <> ".$commObj->getSession('userid'); $result = $this->selectAll($sql); unset($this->rsa); return $result; } The problem is that when you click on the search box, instead of letting you to enter a keyword, the page will logout you from the website. I still can't figure out why. Here is the link to the website: www.sity.net Any suggestion will be highly appreciated. Thanks

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  • a php script to get lat/long from google maps using CellID

    - by user296516
    Hi guys, I have found this script that supposedly connects to google maps and gets lat/long coordinates, based on CID/LAC/MNC/MCC info. But I can't really make it work... where do I input CID/LAC/MNC/MCC ? <?php $data = "\x00\x0e". // Function Code? "\x00\x00\x00\x00\x00\x00\x00\x00". //Session ID? "\x00\x00". // Contry Code "\x00\x00". // Client descriptor "\x00\x00". // Version "\x1b". // Op Code? "\x00\x00\x00\x00". // MNC "\x00\x00\x00\x00". // MCC "\x00\x00\x00\x03". "\x00\x00". "\x00\x00\x00\x00". //CID "\x00\x00\x00\x00". //LAC "\x00\x00\x00\x00". //MNC "\x00\x00\x00\x00". //MCC "\xff\xff\xff\xff". // ?? "\x00\x00\x00\x00" // Rx Level? ; if ($_REQUEST["myl"] != "") { $temp = split(":", $_REQUEST["myl"]); $mcc = substr("00000000".dechex($temp[0]),-8); $mnc = substr("00000000".dechex($temp[1]),-8); $lac = substr("00000000".dechex($temp[2]),-8); $cid = substr("00000000".dechex($temp[3]),-8); } else { $mcc = substr("00000000".$_REQUEST["mcc"],-8); $mnc = substr("00000000".$_REQUEST["mnc"],-8); $lac = substr("00000000".$_REQUEST["lac"],-8); $cid = substr("00000000".$_REQUEST["cid"],-8); } $init_pos = strlen($data); $data[$init_pos - 38]= pack("H*",substr($mnc,0,2)); $data[$init_pos - 37]= pack("H*",substr($mnc,2,2)); $data[$init_pos - 36]= pack("H*",substr($mnc,4,2)); $data[$init_pos - 35]= pack("H*",substr($mnc,6,2)); $data[$init_pos - 34]= pack("H*",substr($mcc,0,2)); $data[$init_pos - 33]= pack("H*",substr($mcc,2,2)); $data[$init_pos - 32]= pack("H*",substr($mcc,4,2)); $data[$init_pos - 31]= pack("H*",substr($mcc,6,2)); $data[$init_pos - 24]= pack("H*",substr($cid,0,2)); $data[$init_pos - 23]= pack("H*",substr($cid,2,2)); $data[$init_pos - 22]= pack("H*",substr($cid,4,2)); $data[$init_pos - 21]= pack("H*",substr($cid,6,2)); $data[$init_pos - 20]= pack("H*",substr($lac,0,2)); $data[$init_pos - 19]= pack("H*",substr($lac,2,2)); $data[$init_pos - 18]= pack("H*",substr($lac,4,2)); $data[$init_pos - 17]= pack("H*",substr($lac,6,2)); $data[$init_pos - 16]= pack("H*",substr($mnc,0,2)); $data[$init_pos - 15]= pack("H*",substr($mnc,2,2)); $data[$init_pos - 14]= pack("H*",substr($mnc,4,2)); $data[$init_pos - 13]= pack("H*",substr($mnc,6,2)); $data[$init_pos - 12]= pack("H*",substr($mcc,0,2)); $data[$init_pos - 11]= pack("H*",substr($mcc,2,2)); $data[$init_pos - 10]= pack("H*",substr($mcc,4,2)); $data[$init_pos - 9]= pack("H*",substr($mcc,6,2)); if ((hexdec($cid) > 0xffff) && ($mcc != "00000000") && ($mnc != "00000000")) { $data[$init_pos - 27] = chr(5); } else { $data[$init_pos - 24]= chr(0); $data[$init_pos - 23]= chr(0); } $context = array ( 'http' => array ( 'method' => 'POST', 'header'=> "Content-type: application/binary\r\n" . "Content-Length: " . strlen($data) . "\r\n", 'content' => $data ) ); $xcontext = stream_context_create($context); $str=file_get_contents("http://www.google.com/glm/mmap",FALSE,$xcontext); if (strlen($str) > 10) { $lat_tmp = unpack("l",$str[10].$str[9].$str[8].$str[7]); $lat = $lat_tmp[1]/1000000; $lon_tmp = unpack("l",$str[14].$str[13].$str[12].$str[11]); $lon = $lon_tmp[1]/1000000; echo "Lat=$lat <br> Lon=$lon"; } else { echo "Not found!"; } ?> also I found this one http://code.google.com/intl/ru/apis/gears/geolocation_network_protocol.html , but it isn't php.

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  • Passing GLatLng from array to Google

    - by E. Rose
    Hello All, To preface this, I am a complete programming amateur so this may be quite easily solved. As is though, it is frustrating me to no end. Basically, I have a database of Venue Names with GLat and GLng (other stuff too) that I am pulling down to my website based on a geolocated search. The javascript that I have pulls in a formatted subset of the database, dumps the glat and glng into an array and is supposed to take those points and plot out several markers each with an info window containing the details behind each marker. For some reason, the marker geodata is not being populated and/or is not being passed. The array is declared using [] and will not work when normally declared using (). It only brings up a map with the first value in the array and goes blank if i try to manually input later entries. There is a large block of commented out code relating to directions generation. That code worked for some reason. If anyone can tell me what I am doing wrong in rewriting it to map the markers and not give directions, please tell me. Any help would be much appreciated. var letters = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z']; google.load("maps", "2", {"other_params":"sensor=true"}); var map function initialize(){ window.map = new google.maps.Map2(document.getElementById("map")); map.addControl(new GLargeMapControl()); } google.setOnLoadCallback(initialize); function getVenueResults(_zip, _num, _remove){ var rFlag = ''; if(_remove != null){ rFlag = "&removeId=" + _remove; } var url = 'ajax/getVenues.php?zip=' + _zip + "&num=" + _num + rFlag; new Ajax.Updater('resultsContainer', url, { onComplete: processResults }); } function processResults(){ window.map.clearOverlays(); var waypoints = []; var resultsList = $$('.resultWrapper'); var stepList = $$('.resultDirections'); for(i=0; i for(i=0; i<resultsList.length; i++){ var resultsElem = resultsList[i]; resultsElem.removeClassName('firstResult'); resultsElem.removeClassName('lastResult'); if(i == 0){ resultsElem.addClassName('firstResult'); } if(i == resultsList.length - 1){ resultsElem.addClassName('lastResult'); } var insertContent = '<div class="resultDirections" id="resultDirections' + i + '"></div>'; Element.insert(resultsElem, { bottom : insertContent }) var num = resultsElem.getElementsByClassName('numHolder'); num[0].innerHTML = '<b>' + letters[i] + ".</b> "; var geolat = resultsElem.getElementsByClassName('geolat')[0].value; var geolong = resultsElem.getElementsByClassName('geolong')[0].value; var point = new GLatLng(geolat, geolong); waypoints[i] = point; } if(waypoints.length == 1){ map.setCenter(waypoints[0], 16); map.addOverlay(new GMarker(waypoints[0])); resultsElem.getElementsByClassName('numHolder')[0].innerHTML = ''; }else{ map.setCenter(waypoints[0], 16); for(j=0; j< waypoints.length; j++) { var vLoc = waypoints[j]; var vInfo = resultsElem.getElementByClassName('resultBox[j]]').innerHTML; //unfinished function to mine name out of div and make it the marker title //x = resultsElem.getElementsByTagName("b"); // for (i=0;i<x.length;i++) // //marker.value = resultsElem.getElementBy('numHolder').innerHTML var marker = createMarker(vLoc, vInfo); map.addOverlay(marker); } } function createMarker(vLoc, vInfo) { var marker = (new GMarker(vLoc)); var cont = vInfo; GEvent.addListener(marker, 'click', function() { marker.openInfoWindowHtml(cont); }); return marker; } //var directions = new GDirections(window.map, document.getElementById('directionsPanel')); //directions.loadFromWaypoints(waypoints, { travelMode: G_TRAVEL_MODE_WALKING }); //GEvent.addListener(directions, "load" , function() { // var numRoutes = directions.getNumRoutes(); // for(j=0; j< numRoutes; j++){ // var thisRoute = directions.getRoute(j); // var routeText = ''; // for(k=0; k < thisRoute.getNumSteps(); k++){ // var thisStep = thisRoute.getStep(k); // if(k != 0){ routeText += " &nbsp;||&nbsp; "; } // routeText += thisStep.getDescriptionHtml(); // } // $('resultDirections' + j).innerHTML = routeText; // } // $('resultDirections' + numRoutes).hide(); //}); } function moveUp(_obj){ var parentObj = $(_obj).up().up(); var prevSib = parentObj.previous(); prevSib.insert({before: parentObj}); processResults(); } function moveDown(_obj){ var parentObj = $(_obj).up().up(); var nextSib = parentObj.next(); nextSib.insert({after: parentObj}); processResults(); }

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  • Pyglet vs. PyQt

    - by L. De Leo
    I need to implement a really simple card game. As the game logic is written in Python I chose to stick with some Python framework even if my goal is to develop a Windows only version. I also don't like to work with .NET so I ruled out Iron Python + WPF. I tried to write a simple prototype with Pyglet but soon discovered that I will have to do a lot of stuff by hand: things like detecting mouseover events and finding which card was clicked on and moving it, etc... very low level and unnecessary for my use-case. So I thought it might be easier to do things in PyQt. Do you reckon it would be feasible to use PyQt for implementing a simple card game? Will I have higher level events I can work with?

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  • Best way of storing voxels

    - by opiop65
    This should be a pretty easy question to answer, and I'm not looking for how to store the voxels data wise, I'm looking for the theory. Currently, my voxel engine has no global list of tiles. Each chunk has it's own list, and its hard to do things like collision detection or anything that may use tiles that are outside of its own chunk. I recently worked on procedural terrain with a non voxel engine. Now, I want to start using heightmaps in my voxel engine. But, I have a problem. If each chunk has its own list, then it will be pretty difficult to implement the heightmaps. My real question is, is should I store a global list of voxels independent of the chunks? And then I can just easily perform collision detection and terrain generation. However, it would probably be harder to do things such as frustum culling. So how should I store them?

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  • Mountain Lion overheating issue have to do with launchd/Python?

    - by Christopher Jones
    So, Ever since I installed ML, my MacBook Air has been running SUPER hot. Opened up activity monitor, and everything seemed to be pretty normal, until I had it refresh every .5 seconds... and then I started seeing some interesting things. A 'Python' process appears and is terminated several times a second, and uses TONS of CPU 70-110. It's parent process is 'launchd' - and when I sample the process, there is a lot going on with Python. http://db.tt/ovuX3hZM These appear and disappear too quickly to get one... this one only happened to be using 70 ish percent of CPU... but they consistently hit 100-110%. http://db.tt/ovuX3hZMg The parent process... launchd. lots of context switches and UNIX system calls... What is the deal here? (photo goes here when I earn the street cred) The sample of launchd. ANY help here could be of help to not only me, but possibly many others experiencing decreased battery life and warmer laps these days because of this Mountain Lion weirdness. PLEASE HELP! PS - I'd put the screen grabs inline, but i don't have enough street cred yet.

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  • Service Unavailable - App Pool disabled error...anyone know why?

    - by andy
    Hi guys A small number of our sites intermediately experience an error that is a mystery to us. Our set up is: Windows Server 2003 IIS6 .NET 3.5 We have about 35 Websites running on IIS Each site has it's own App Pool Each App Pool has the identity: Network Service The symptom is: The Application Pool for a site stops, and when you browse to the site, you only see: SERVICE UNAVAILABLE In the Event Logs, we have one Error, that looks like this: Application pool 'AppPool1' is being automatically disabled due to a series of failures in the process(es) serving that application pool. And we have several Warnings leading up to the error, that look like this (note: the warnings look the same, except for the process id): A process serving application pool 'AppPool1' suffered a fatal communication error with the World Wide Web Publishing Service. The process id was '292'. The data field contains the error number. What's causing this? As I said, it doeasn't happen very often....the last time was about 6 months ago...and it usually happens with the same site/App pool. Any ideas? cheers!

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  • How to manually start and re-start Apache with mod_wsgi powering a password protected Python WSGI app?

    - by Mahmoud Abdelkader
    I'm working on a project where I have to meet some regulatory requirements that require at least 3 out of 5 authorized users to start a backend web service that handles very sensitive information using pre-assigned passwords. Right now, the prototype has been approved and is running using Python's wsgiref.simple_server(), which I have programmed to manually prompt for the passwords. Now that the prototype has been approved, I have to migrate the web application to a production environment where I will need to run it behind Apache and mod_wsgi. I have two questions: Right now, I use a thin Python wrapper around expect to programmatically allow for remote password entry. How do I get Apache to prompt me for a password before starting? Will this have to be in the app.wsgi script that's executed by mod_wsgi? How would that work since Apache daemonizes, and thus, has no stdin! Will I have to worry about some type of code reload? Apache probably has some maximum number of requests before it kills and restarts another worker process, but, would this require a password prompt as well?

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  • How to integrate game logic in game engines

    - by MahanGM
    Recently I'm working on a 2d game engine example in .Net with C#. My main problem is that I can't figure out how I should include the game logic within the game. Currently I have a base engine which is a set of classes that they are running sub-systems like Render, Sound, Input and Core functionality. There is an editor which helps the user to add resources, build levels, write scripts and other stuffs. I came up with an idea to use Reflection and CSharpCodeProvider from my editor to compile the written code. This way I can get an executable of my product too. This way is quite well but I would like to know what's really the solution and architecture to do this. My engine's role is 2d platform. The scripting language is C# right now because I can't consist any other embeddable language for now. The game needs compilation and CSharpCodeProvider is the only way for me to do it meantime.

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  • D, Vala or Go for game development [on hold]

    - by Sheosi
    I'm looking forward to choose some compiled language for my 3D engine. The engine it's written in C++, however I would like to help coders by using a language which is good for games. I came with these three: Vala, D and Go. The engine is being made to write as less code as posible, also the "main" language it's going to be Lua so any of these will be the "advanced" one (mainly things which could affect performance or . Because of all this and the fact that I heard that Go is good for small projects I thought it would be a pretty good option, however it does not seems to be made (at least originally) for games and also some say I can have trouble with garbage collection in games. So what do you think? Do you have any experience with any of these three in games? How was it?

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  • Using hreflang to specify a catchall language

    - by adam
    We have a site primarily targeted at the UK market, and are adding a US-market alternative. As per Google's recommendations: To indicate to Google that you want the German version of the page to be served to searchers using Google in German, the en-us version to searchers using google.com in English, and the en-gb version to searchers using google.co.uk in English, use rel="alternate" hreflang="x" to identify alternate language versions. Which gives us: <link rel="alternate" hreflang="en-gb" href="http://www.example.com/page.html" /> <link rel="alternate" hreflang="en-us" href="http://www.example.com/us/page.html" /> We do get enquiries from other areas of the world - particularly where there are expat communities (Dubai, UAE, Portugal etc). By adding the above tags, is there a risk that Google will only surface our site for UK and US search users? Do we need to specify a catch-all that will default all other searches to our UK site?

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  • Can I have a .desktop Launcher for both Python2 and Python3 depending on version installed?

    - by Takkat
    After very few issues only I moved my application from Python2 to Python3 making sure it will still run with Python 2.7, and hence has python = 2.7 as dependency only. This was mainly done because Python3, and some dependencies are not installed in a default 12.04 LTS, and I do not want my users to have to install all Python3 only to run my script. When I create an appname.desktop launcher I now need to decide if it starts my application using Python2, or Python3 like EXEC=python /path/app.py EXEC=python3 /path/app.py But what I would like it to do is to Launch the application with the Python3 interpreter if Python3 is installed. Otherwise use Python2 if Python3 is not installed. How can this be done? Do I need to tell it in my package installation script, or can I have a launcher which can handle both (in case people install Python3 after they had installed my script)?

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