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  • How to check the backtrace of a "USER process" in the Linux Kernel Crash Dump

    - by Biswajit
    I was trying to debug a USER Process in Linux Crash Dump. The normal steps to go to the crash dump are: Go to the path where the dump is located. Use the command crash kernel_link dump.201104181135. Where kernel_link is a soft link I have created for vmlinux image. Now you will be in the CRASH prompt. If you run the command foreach <PID Of the process> bt Eg: crash> **foreach 6920 bt** **PID: 6920 TASK: ffff88013caaa800 CPU: 1 COMMAND: **"**climmon**"**** #0 [ffff88012d2cd9c8] **schedule** at ffffffff8130b76a #1 [ffff88012d2cdab0] **schedule_timeout** at ffffffff8130bbe7 #2 [ffff88012d2cdb50] **schedule_timeout_uninterruptible** at ffffffff8130bc2a #3 [ffff88012d2cdb60] **__alloc_pages_nodemask** at ffffffff810b9e45 #4 [ffff88012d2cdc60] **alloc_pages_curren**t at ffffffff810e1c8c #5 [ffff88012d2cdc90] **__page_cache_alloc** at ffffffff810b395a #6 [ffff88012d2cdcb0] **__do_page_cache_readahead** at ffffffff810bb592 #7 [ffff88012d2cdd30] **ra_submit** at ffffffff810bb6ba #8 [ffff88012d2cdd40] **filemap_fault** at ffffffff810b3e4e #9 [ffff88012d2cdda0] **__do_fault** at ffffffff810caa5f #10 [ffff88012d2cde50] **handle_mm_fault** at ffffffff810cce69 #11 [ffff88012d2cdf00] **do_page_fault** at ffffffff8130f560 #12 [ffff88012d2cdf50] **page_fault** at ffffffff8130d3f5 RIP: 00007fd02b7e9071 RSP: 0000000040e86ea0 RFLAGS: 00010202 RAX: 0000000000000000 RBX: 0000000000000000 RCX: 00007fd02b7e9071 RDX: 0000000000000000 RSI: 0000000000000000 RDI: 0000000040e86ec0 RBP: 0000000040e87140 R8: 0000000000000800 R9: 0000000000000000 R10: 0000000000000000 R11: 0000000000000202 R12: 00007fff16ec43d0 R13: 00007fd02bcadf00 R14: 0000000040e87950 R15: 0000000000001000 ORIG_RAX: ffffffffffffffff CS: 0033 SS: 002b If you check the above backtrace it shows the kernel functions used for scheduling/handling page fault but not the functions that were executed in the USER process (here eg. climmon). So I am not able to debug this process as I am not able to see the functions executed in that process. Can any one help me with this case?

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  • Existing LINQ extension method similar to Parallel.For?

    - by Joel Martinez
    The linq extension methods for ienumerable are very handy ... but not that useful if all you want to do is apply some computation to each item in the enumeration without returning anything. So I was wondering if perhaps I was just missing the right method, or if it truly doesn't exist as I'd rather use a built-in version if it's available ... but I haven't found one :-) I could have sworn there was a .ForEach method somewhere, but I have yet to find it. In the meantime, I did write my own version in case it's useful for anyone else: using System.Collections; using System.Collections.Generic; public delegate void Function<T>(T item); public delegate void Function(object item); public static class EnumerableExtensions { public static void For(this IEnumerable enumerable, Function func) { foreach (object item in enumerable) { func(item); } } public static void For<T>(this IEnumerable<T> enumerable, Function<T> func) { foreach (T item in enumerable) { func(item); } } } usage is: myEnumerable.For<MyClass>(delegate(MyClass item) { item.Count++; });

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  • Perl Parallel::ForkManager wait_all_children() takes excessively long time

    - by zhang18
    I have a script that uses Parallel::ForkManager. However, the wait_all_children() process takes incredibly long time even after all child-processes are completed. The way I know is by printing out some timestamps (see below). Does anyone have any idea what might be causing this (I have 16 CPU cores on my machine)? my $pm = Parallel::ForkManager->new(16) for my $i (1..16) { $pm->start($i) and next; ... do something within the child-process ... print (scalar localtime), " Process $i completed.\n"; $pm->finish(); } print (scalar localtime), " Waiting for some child process to finish.\n"; $pm->wait_all_children(); print (scalar localtime), " All processes finished.\n"; Clearly, I'll get the Waiting for some child process to finish message first, with a timestamp of, say, 7:08:35. Then I'll get a list of Process i completed messages, with the last one at 7:10:30. However, I do not receive the message All Processes finished until 7:16:33(!). Why is that 6-minute delay between 7:10:30 and 7:16:33? Thx!

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  • Fast, very lightweight algorithm for camera motion detection?

    - by Ertebolle
    I'm working on an augmented reality app for iPhone that involves a very processor-intensive object recognition algorithm (pushing the CPU at 100% it can get through maybe 5 frames per second), and in an effort to both save battery power and make the whole thing less "jittery" I'm trying to come up with a way to only run that object recognizer when the user is actually moving the camera around. My first thought was to simply use the iPhone's accelerometers / gyroscope, but in testing I found that very often people would move the iPhone at a consistent enough attitude and velocity that there wouldn't be any way to tell that it was still in motion. So that left the option of analyzing the actual video feed and detecting movement in that. I got OpenCV working and tried running their pyramidal Lucas-Kanade optical flow algorithm, which works well but seems to be almost as processor-intensive as my object recognizer - I can get it to an acceptable framerate if I lower the depth levels / downsample the image / track fewer points, but then accuracy suffers and it starts to miss some large movements and trigger on small hand-shaking-y ones. So my question is, is there another optical flow algorithm that's faster than Lucas-Kanade if I just want to detect the overall magnitude of camera movement? I don't need to track individual objects, I don't even need to know which direction the camera is moving, all I really need is a way to feed something two frames of video and have it tell me how far apart they are.

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  • Index Tuning for SSIS tasks

    - by Raj More
    I am loading tables in my warehouse using SSIS. Since my SSIS is slow, it seemed like a great idea to build indexes on the tables. There are no primary keys (and therefore, foreign keys), indexes (clustered or otherwise), constraints, on this warehouse. In other words, it is 100% efficiency free. We are going to put indexes based on usage - by analyzing new queries and current query performance. So, instead of doing it our old fashioned sweat and grunt way of actually reading the SQL statements and execution plans, I thought I'd put the shiny new Database Engine Tuning Advisor to use. I turned SQL logging off in my SSIS package and ran a "Tuning" trace, saved it to a table and analyzed the output in the Tuning Advisor. Most of the lookups are done as: exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',1 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',2 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',3 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',4 and when analyzed, these statements have the reason "Event does not reference any tables". Huh? Does it not see the FROM dbo.Company??!! What is going on here? So, I have multiple questions: How do I get it to capture the actual statement executing in my trace, not what was submitted in a batch? Are there any best practices to follow for tuning performance related to SSIS packages running against SQL Server 2008?

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  • F# List SelectMany

    - by Tuomas Hietanen
    This is quite simple question but I didn't find an answer: Is there any Seq/List operation in F# to match the LINQ SelectMany? I know I can use System.Linq in F# if I want to. I know I can make a recursive method and use F# Computation Expressions (and make even more powerful things). But if I try to prove that F# List operations are more powerful than LINQ... .Where = List.filter .Select = List.map .Aggregate = List.fold ... In C# SelectMany usage syntax is pretty simple: var flattenedList = from i in items1 from j in items2 select ... Is there any easy direct match, List.flatten, List.bind or something like that? SelectMany has a couple of signatures, but the most complex one seems to be: IEnumerable<TResult> SelectMany<TSource, TCollection, TResult>( this IEnumerable<TSource> source, Func<TSource, IEnumerable<TCollection>> collectionSelector, Func<TSource, TCollection, TResult> resultSelector ); In F# terms this would be: ('a -> 'b list) -> ('a -> 'b -> 'c) -> 'a list -> 'c list

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  • Custom Calculations in a Matrix - Reporting Services 2005

    - by bfrancis
    I am writing a report to show gas usage (in gallons) used by each department. The request is to view each month and the gallons used by each department. A column is required to display what each departments target goal is, based on the gallons of gas they have used in a past time frame. Each departments target goal is x percent less than the total gallons used for said time frame. I currently have a matrix in Reporting Services with departments making up rows, months making up columns, and gallons filling the details. The matrix is being filled by dataset1. I have the data grouping as is requested for each month by each department. My problem is calculating the target goal. My thought was to create a second dataset (dataset2) that returns the gallons used based on the time frame requested. I grouped this data by department. I was hoping I could use the department field in each dataset to make sure the appropriate numbers were used. I added a new column which shows up next to the gallons field. As I attempted to build the Expression I found out that I could only grab the gallons used from dataset2 if I was summing the gallons field. This gives me the total gallons used by every department combined. I have tried to find resources with similar examples of what I am trying to accomplish but I cannot seem to come across one. I am trying to keep this as detailed as possible without making it too wordy. I would be more than happy to clarify or explain into further detail what I have written above if it is needed. If anyone has links, comments, or suggestions they would be greatly appreciated. A very simple visual or what I am hoping to accomplish is below. The months and departments would expand based on the data returned. months ------------------------------ departments| gallons/month | target goal

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  • question about MySQL database migration

    - by WilliamLou
    Hi there: If I have a MySQL database with several tables on a live server, now I would like to migrate this database to another server. Of course, the migration I mean here involves some database tables, for example: add some new columns to several tables, add some new tables etc.. Now, the only method I can think of is to use some php/python(two scripts I know) script, connect two databases, dump the data from the old database, and then write into the new database. However, this method is not efficient at all. For example: in old database, table A has 28 columns; in new database, table A has 29 columns, but the extra column will have default value 0 for all the old rows. My script still needs to dump the data row by row and insert each row into the new database. Is there any tools or a better method than writing a script yourself? Here, I dont need to worry about multithread writing problems etc.., I mean the old database will be down (not open to public usage etc.., only for upgrade ) for a while. Thanks!!

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  • Access cost of dynamically created objects with dynamically allocated members

    - by user343547
    I'm building an application which will have dynamic allocated objects of type A each with a dynamically allocated member (v) similar to the below class class A { int a; int b; int* v; }; where: The memory for v will be allocated in the constructor. v will be allocated once when an object of type A is created and will never need to be resized. The size of v will vary across all instances of A. The application will potentially have a huge number of such objects and mostly need to stream a large number of these objects through the CPU but only need to perform very simple computations on the members variables. Could having v dynamically allocated could mean that an instance of A and its member v are not located together in memory? What tools and techniques can be used to test if this fragmentation is a performance bottleneck? If such fragmentation is a performance issue, are there any techniques that could allow A and v to allocated in a continuous region of memory? Or are there any techniques to aid memory access such as pre-fetching scheme? for example get an object of type A operate on the other member variables whilst pre-fetching v. If the size of v or an acceptable maximum size could be known at compile time would replacing v with a fixed sized array like int v[max_length] lead to better performance? The target platforms are standard desktop machines with x86/AMD64 processors, Windows or Linux OSes and compiled using either GCC or MSVC compilers.

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  • Free Memory Occupied by Std List, Vector, Map etc

    - by Graviton
    Coming from a C# background, I have only vaguest idea on memory management on C++-- all I know is that I would have to free the memory manually. As a result my C++ code is written in such a way that objects of the type std::vector, std::list, std::map are freely instantiated, used, but not freed. I didn't realize this point until I am almost done with my programs, now my code is consisted of the following kinds of patterns: struct Point_2 { double x; double y; }; struct Point_3 { double x; double y; double z; }; list<list<Point_2>> Computation::ComputationJob(list<Point_3> pts3D, vector<Point_2> vectors) { map<Point_2, double> pt2DMap=ConstructPointMap(pts3D); vector<Point_2> vectorList = ConstructVectors(vectors); list<list<Point_2>> faceList2D=ConstructPoints(vectorList , pt2DMap); return faceList2D; } My question is, must I free every.single.one of the list usage ( in the above example, this means that I would have to free pt2DMap, vectorList and faceList2D)? That would be very tedious! I might just as well rewrite my Computation class so that it is less prone to memory leak. Any idea how to fix this?

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  • getaddrinfo appears to return different results between Windows and Ubuntu?

    - by MrDuk
    I have the following two sets of code: Windows #undef UNICODE #include <winsock2.h> #include <ws2tcpip.h> #include <stdio.h> // link with Ws2_32.lib #pragma comment (lib, "Ws2_32.lib") int __cdecl main(int argc, char **argv) { //----------------------------------------- // Declare and initialize variables WSADATA wsaData; int iResult; INT iRetval; DWORD dwRetval; argv[1] = "www.google.com"; argv[2] = "80"; int i = 1; struct addrinfo *result = NULL; struct addrinfo *ptr = NULL; struct addrinfo hints; struct sockaddr_in *sockaddr_ipv4; // struct sockaddr_in6 *sockaddr_ipv6; LPSOCKADDR sockaddr_ip; char ipstringbuffer[46]; DWORD ipbufferlength = 46; /* // Validate the parameters if (argc != 3) { printf("usage: %s <hostname> <servicename>\n", argv[0]); printf("getaddrinfo provides protocol-independent translation\n"); printf(" from an ANSI host name to an IP address\n"); printf("%s example usage\n", argv[0]); printf(" %s www.contoso.com 0\n", argv[0]); return 1; } */ // Initialize Winsock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { printf("WSAStartup failed: %d\n", iResult); return 1; } //-------------------------------- // Setup the hints address info structure // which is passed to the getaddrinfo() function ZeroMemory( &hints, sizeof(hints) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; // hints.ai_protocol = IPPROTO_TCP; printf("Calling getaddrinfo with following parameters:\n"); printf("\tnodename = %s\n", argv[1]); printf("\tservname (or port) = %s\n\n", argv[2]); //-------------------------------- // Call getaddrinfo(). If the call succeeds, // the result variable will hold a linked list // of addrinfo structures containing response // information dwRetval = getaddrinfo(argv[1], argv[2], &hints, &result); if ( dwRetval != 0 ) { printf("getaddrinfo failed with error: %d\n", dwRetval); WSACleanup(); return 1; } printf("getaddrinfo returned success\n"); // Retrieve each address and print out the hex bytes for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) { printf("getaddrinfo response %d\n", i++); printf("\tFlags: 0x%x\n", ptr->ai_flags); printf("\tFamily: "); switch (ptr->ai_family) { case AF_UNSPEC: printf("Unspecified\n"); break; case AF_INET: printf("AF_INET (IPv4)\n"); sockaddr_ipv4 = (struct sockaddr_in *) ptr->ai_addr; printf("\tIPv4 address %s\n", inet_ntoa(sockaddr_ipv4->sin_addr) ); break; case AF_INET6: printf("AF_INET6 (IPv6)\n"); // the InetNtop function is available on Windows Vista and later // sockaddr_ipv6 = (struct sockaddr_in6 *) ptr->ai_addr; // printf("\tIPv6 address %s\n", // InetNtop(AF_INET6, &sockaddr_ipv6->sin6_addr, ipstringbuffer, 46) ); // We use WSAAddressToString since it is supported on Windows XP and later sockaddr_ip = (LPSOCKADDR) ptr->ai_addr; // The buffer length is changed by each call to WSAAddresstoString // So we need to set it for each iteration through the loop for safety ipbufferlength = 46; iRetval = WSAAddressToString(sockaddr_ip, (DWORD) ptr->ai_addrlen, NULL, ipstringbuffer, &ipbufferlength ); if (iRetval) printf("WSAAddressToString failed with %u\n", WSAGetLastError() ); else printf("\tIPv6 address %s\n", ipstringbuffer); break; case AF_NETBIOS: printf("AF_NETBIOS (NetBIOS)\n"); break; default: printf("Other %ld\n", ptr->ai_family); break; } printf("\tSocket type: "); switch (ptr->ai_socktype) { case 0: printf("Unspecified\n"); break; case SOCK_STREAM: printf("SOCK_STREAM (stream)\n"); break; case SOCK_DGRAM: printf("SOCK_DGRAM (datagram) \n"); break; case SOCK_RAW: printf("SOCK_RAW (raw) \n"); break; case SOCK_RDM: printf("SOCK_RDM (reliable message datagram)\n"); break; case SOCK_SEQPACKET: printf("SOCK_SEQPACKET (pseudo-stream packet)\n"); break; default: printf("Other %ld\n", ptr->ai_socktype); break; } printf("\tProtocol: "); switch (ptr->ai_protocol) { case 0: printf("Unspecified\n"); break; case IPPROTO_TCP: printf("IPPROTO_TCP (TCP)\n"); break; case IPPROTO_UDP: printf("IPPROTO_UDP (UDP) \n"); break; default: printf("Other %ld\n", ptr->ai_protocol); break; } printf("\tLength of this sockaddr: %d\n", ptr->ai_addrlen); printf("\tCanonical name: %s\n", ptr->ai_canonname); } freeaddrinfo(result); WSACleanup(); return 0; } Ubuntu /* ** listener.c -- a datagram sockets "server" demo */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4950" // the port users will be connecting to #define MAXBUFLEN 100 // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; socklen_t addr_len; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_DGRAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recvfrom...\n"); addr_len = sizeof their_addr; if ((numbytes = recvfrom(sockfd, buf, MAXBUFLEN-1 , 0, (struct sockaddr *)&their_addr, &addr_len)) == -1) { perror("recvfrom"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); return 0; } When I attempt www.google.com, I don't get the ipv6 socket returned on Windows - why is this? Outputs: (ubuntu) caleb@ub1:~/Documents/dev/cs438/mp0/MP0$ ./a.out www.google.com IP addresses for www.google.com: IPv4: 74.125.228.115 IPv4: 74.125.228.116 IPv4: 74.125.228.112 IPv4: 74.125.228.113 IPv4: 74.125.228.114 IPv6: 2607:f8b0:4004:803::1010 Outputs: (win) Calling getaddrinfo with following parameters: nodename = www.google.com servname (or port) = 80 getaddrinfo returned success getaddrinfo response 1 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.114 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 2 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.115 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 3 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.116 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 4 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.112 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 5 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.113 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null)

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  • Can a stateless WCF service benefit from built-in database connection pooling?

    - by vladimir
    I understand that a typical .NET application that accesses a(n SQL Server) database doesn't have to do anything in particular in order to benefit from the connection pooling. Even if an application repeatedly opens and closes database connections, they do get pooled by the framework (assuming that things such as credentials do not change from call to call). My usage scenario seems to be a bit different. When my service gets instantiated, it opens a database connection once, does some work, closes the connection and returns the result. Then it gets torn down by the WCF, and the next incoming call creates a new instance of the service. In other words, my service gets instantiated per client call, as in [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerCall)]. The service accesses an SQL Server 2008 database. I'm using .NET framework 3.5 SP1. Does the connection pooling still work in this scenario, or I need to roll my own connection pool in form of a singleton or by some other means (IInstanceContextProvider?). I would rather avoid reinventing the wheel, if possible.

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  • Lightweight alternative to Manual/AutoResetEvent in C#

    - by sweetlilmre
    Hi, I have written what I hope is a lightweight alternative to using the ManualResetEvent and AutoResetEvent classes in C#/.NET. The reasoning behind this was to have Event like functionality without the weight of using a kernel locking object. Although the code seems to work well in both testing and production, getting this kind of thing right for all possibilities can be a fraught undertaking and I would humbly request any constructive comments and or criticism from the StackOverflow crowd on this. Hopefully (after review) this will be useful to others. Usage should be similar to the Manual/AutoResetEvent classes with Notify() used for Set(). Here goes: using System; using System.Threading; public class Signal { private readonly object _lock = new object(); private readonly bool _autoResetSignal; private bool _notified; public Signal() : this(false, false) { } public Signal(bool initialState, bool autoReset) { _autoResetSignal = autoReset; _notified = initialState; } public virtual void Notify() { lock (_lock) { // first time? if (!_notified) { // set the flag _notified = true; // unblock a thread which is waiting on this signal Monitor.Pulse(_lock); } } } public void Wait() { Wait(Timeout.Infinite); } public virtual bool Wait(int milliseconds) { lock (_lock) { bool ret = true; // this check needs to be inside the lock otherwise you can get nailed // with a race condition where the notify thread sets the flag AFTER // the waiting thread has checked it and acquires the lock and does the // pulse before the Monitor.Wait below - when this happens the caller // will wait forever as he "just missed" the only pulse which is ever // going to happen if (!_notified) { ret = Monitor.Wait(_lock, milliseconds); } if (_autoResetSignal) { _notified = false; } return (ret); } } }

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  • Better way of looping to detect change.

    - by Dremation
    As of now I'm using a while(true) method to detect changes in memory. The problem with this is it's kill the applications performance. I have a list of 30 pointers that need checked as rapidly as possible for changes, without sacrificing a huge performance loss. Anyone have ideas on this? memScan = new Thread(ScanMem); public static void ScanMem() { int i = addy.Length; while (true) { Thread.Sleep(30000); //I do this to cut down on cpu usage for (int j = 0; j < i; j++) { string[] values = addy[j].Split(new char[] { Convert.ToChar(",") }); //MessageBox.Show(values[2]); try { if (Memory.Scanner.getIntFromMem(hwnd, (IntPtr)Convert.ToInt32(values[0], 16), 32).ToString() != values[1].ToString()) { //Ok, it changed lets do our work //work if (Globals.Working) return; SomeFunction("Results: " + values[2].ToString(), "Memory"); Globals.Working = true; }//end if }//end try catch { } }//end for }//end while }//end void

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  • How do I sign requests reliably for the Last.fm api in C#?

    - by Arda Xi
    I'm trying to implement authorization through Last.fm. I'm submitting my arguments as a Dictionary to make the signing easier. This is the code I'm using to sign my calls: public static string SignCall(Dictionary<string, string> args) { IOrderedEnumerable<KeyValuePair<string, string>> sortedArgs = args.OrderBy(arg => arg.Key); string signature = sortedArgs.Select(pair => pair.Key + pair.Value). Aggregate((first, second) => first + second); return MD5(signature + SecretKey); } I've checked the output in the debugger, it's exactly how it should be, however, I'm still getting WebExceptions every time I try. Here's my code I use to generate the URL in case it'll help: public static string GetSignedURI(Dictionary<string, string> args, bool get) { var stringBuilder = new StringBuilder(); if (get) stringBuilder.Append("http://ws.audioscrobbler.com/2.0/?"); foreach (var kvp in args) stringBuilder.AppendFormat("{0}={1}&", kvp.Key, kvp.Value); stringBuilder.Append("api_sig="+SignCall(args)); return stringBuilder.ToString(); } And sample usage to get a SessionKey: var args = new Dictionary<string, string> { {"method", "auth.getSession"}, {"api_key", ApiKey}, {"token", token} }; string url = GetSignedURI(args, true); EDIT: Oh, and the code references an MD5 function implemented like this: public static string MD5(string toHash) { byte[] textBytes = Encoding.UTF8.GetBytes(toHash); var cryptHandler = new System.Security.Cryptography.MD5CryptoServiceProvider(); byte[] hash = cryptHandler.ComputeHash(textBytes); return hash.Aggregate("", (current, a) => current + a.ToString("x2")); }

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  • SQL Server becomes slow after restart

    - by Tobi DM
    We use SQL Server 2005 on an Windwos Server 2008. Ther Server has 48 GB RAM. SQL Server is configured to use 40 GB RAM. There is only one database hosted (About 70 GB). The only app beside SQL Server is our App-Server which connects the clients to the database. Now we encounter the following problem: After a restart of the server our the performance is great. The server grabs the 40 GB RAM wich it is allowed to and then runs fast as hell. But after about 4 weeks the system becomes slower and slower. The execution of statements (seen in the profiler) is raising slowly. But I cannot see that there is something going wrong on the server. CPU usage is at about 20% I/O also seems to be no Problem The process monitor does also not show that there are strange apps or something like that. Eventlog does also have no interessting messages No open transactions or blockings to see We tried already the following things without effect: Droped the cache by using the statements DBCC FreeProcCache DBCC FREESYSTEMCACHE('ALL') DBCC DropCleanbuffers Restarted the Appserver we are using. Restart the sql server service But nothing did help exept restarting the whole server. Any ideas?

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  • Delphi: how to lock dfm-s to not change...?

    - by durumdara
    Hi! We used Delphi 6 long times ago. Our problem, that Delphi have two problems with DFMs: 1.) When some linked resource (like DataSet) will removed, Delphi many times forget to ask you that "some of the resources are linked, you need to redirect...". This happens, when the actual form is not added to the project, or it is not opened. 2.) When we only open the DFM, and only see some thing, may we change it (active TabSheet, form position). Then Delphi auto save the form - and sometimes it drops the links. Another problem with this that we used SVN, and SVN detect these changes... We thought that we change DFM files to read only, but this can prevent the usage of SVN too... So somebody please help us: have the Delphi some extension (like gexpert) that can lock the DFMs to avoid changes, and some other tool to see that dataset is used in other forms or not? Thanks for your help: dd

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  • Is there a way to get number of connections in Signalr hub group?

    - by pajo
    Here is my problem, I want to track if user is online or offline and notify other clients about it. I'm using hubs and implemented both IConnected and IDisconnect interfaces. My idea was to send notification to all clients when hub detects connect or disconnect. By default when user refreshes page he will get new connection id and eventually previous connection will call disconnect notifying other clients user is offline even though he's actually online. I tired to use my own ConnectionIdFactory returning username for connection id but with multiple tabs opened at some point it will detect user connectionid disconnected and after that client side hub will try to unsuccessfully connect to the hub in endless loop wasting memory and cpu making browser almost unusable. I needed to fix it fast so I removed my factory and now I add every new connection to the group using username, so I can easily notify single user on all connections, but then I have problem of detecting if user is online or offline as I don't know how many active connection user is having. So I'm wondering is there a way to get number of connections in one group? Or if anybody has some better idea how to track when user goes offline? I'm using Signalr 0.4

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  • Is there a significant mechanical difference between these faux simulations of default parameters?

    - by ccomet
    C#4.0 introduced a very fancy and useful thing by allowing default parameters in methods. But C#3.0 doesn't. So if I want to simulate "default parameters", I have to create two of that method, one with those arguments and one without those arguments. There are two ways I could do this. Version A - Call the other method public string CutBetween(string str, string left, string right, bool inclusive) { return str.CutAfter(left, inclusive).CutBefore(right, inclusive); } public string CutBetween(string str, string left, string right) { return CutBetween(str, left, right, false); } Version B - Copy the method body public string CutBetween(string str, string left, string right, bool inclusive) { return str.CutAfter(left, inclusive).CutBefore(right, inclusive); } public string CutBetween(string str, string left, string right) { return str.CutAfter(left, false).CutBefore(right, false); } Is there any real difference between these? This isn't a question about optimization or resource usage or anything (though part of it is my general goal of remaining consistent), I don't even think there is any significant effect in picking one method or the other, but I find it wiser to ask about these things than perchance faultily assume.

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  • Global.asax parser errors when deploying MVC 1 application to remote server.

    - by mannish
    So we're having some issues deploying an ASP.NET MVC app to a client site. Basically when we try to test the app from localhost, we get the dreaded Global.asax parser error indicating it could not load the application global. Research indicates there are basically 4 possible reasons for this exception we're seeing: The solution hasn't been built. This clearly isn't the case since we can deploy it here and it runs fine on any machine we deploy to AND we had to build and publish the darn thing to deploy it anyway. The Global.asax namespace inheritance does not match the application global code file. Again we double checked this and since it runs just fine here that can't be the issue. Miscellaneous non-descript IIS/VS.NET mischief. Basically something get's wonky in IIS or VS.NET and the web server won't behave correctly for this application. We've done cleans and rebuilds, we've deleted virtual dir and recreated, and performed all of the IIS munging that we've found elsewhere online. Various combinations of IIS bounces, server reboots, virtual dir/application recreation, etc. Code level permissions issue. We've verified full trust in machine/web config in the framework directory, we've set .NET trust to full in IIS, we've granted Everyone full control on the directories just to hit it with the security hammer, etc. etc. The pertinent detials: Windows Server 2008 x64 IIS 7, 32 bit compatible app pool (app was written on 32 bit OS compiled for any cpu) App pool identity set to NetworkService Microsoft ASP.NET MVC 1.0 XCopy deployment We deployed another read-only app just fine. The significant difference in this app is the use of NHibernate and Log4Net which require full trust. Additionally, the actual project name of the web project differs from the default namespace however the Inherits namespace in Global.asax and the Global.asax.cs files match so this shouldn't be an issue. Anybody have any bright ideas? We're officially down to just the dim ones.

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  • Python - Why use anything other than uuid4() for unique strings?

    - by orokusaki
    I see quit a few implementations of unique string generation for things like uploaded image names, session IDs, et al, and many of them employ the usage of hashes like SHA1, or others. I'm not questioning the legitimacy of using custom methods like this, but rather just the reason. If I want a unique string, I just say this: >>> import uuid >>> uuid.uuid4() 07033084-5cfd-4812-90a4-e4d24ffb6e3d And I'm done with it. I wasn't very trusting before I read up on uuid, so I did this: >>> import uuid >>> s = set() >>> for i in range(5000000): # That's 5 million! >>> s.add(uuid.uuid4()) ... ... >>> len(s) 5000000 Not one repeater (I didn't expect one considering the odds are like 1.108e+50, but it's comforting to see it in action). You could even half the odds by just making your string by combining 2 uuid4()s. So, with that said, why do people spend time on random() and other stuff for unique strings, etc? Is there an important security issue or other regarding uuid?

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  • Passing data between ViewControllers versus doing local Fetch in each VC

    - by Tofrizer
    Hi All, I'm developing an iPhone app using Core Data and I'm looking for some general advice and recommendations on whether its acceptable to pass data between ViewControllers versus doing a local fetch in each ViewController as you navigate to it. Ordinarily I would say it all depends on various factors (e.g. performance etc) but the passing data approach is so prevalent in my app and I'm spooked by all the stories about Apple rejecting apps because of not conforming to their standard guidelines. So let me put another way -- is it non-standard to pass data between VC's? The reason I pass data so much is because each ViewController is just another view on to data present in my object model / graph. Once I have a handle on my first object in the first view controller (which I of course do have to fetch), I can use the existing object composition / relationships to drill down into the next level of detail into data and so I just pass these objects to the next VC. Separately, one possible downside with this passing-data-to-each-VC approach is I don't benefit from (what I perceive to be) the optimisation/benefits that NSFetchedResultsController provides in terms of efficient memory usage and section handling. My app is read-only but I do have one table with 5000 rows and I'm curious if I am missing out on NSFetchedResultsController benefits. Any thoughts on this as well? Can I somehow still benefit from NSFetchedResultsController goodness without having to do a full fetch (as I would have already passed in the data from my previous VC)? Thanks a lot.

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  • C# Multithreaded Domain Design

    - by Thijs Cramer
    Let's say i have a Domain Model that im trying to make compatible with multithreading. The prototype domain is a game domain that consists of Space, SpaceObject, and Location objects. A SpaceObject has the Move method and Asteroid and Ship extend this object with specific properties for the object (Ship has a name and Asteroid has a color) Let's say i want to make the Move method for each object run in a seperate thread. That would be stupid because with 10000 objects, i would have 10000 threads. What would be the best way to seperate the workload between cores/threads? I'm trying to learn the basics of concurrency, and building a small game to prototype a lot of concepts. What i've already done, is build a domain, and a threading model with a timer that launches events based on intervals. If the event occurs i want to update my entire model with the new locations of any SpaceObject. But i don't know how and when to launch new threads with workloads when the event occurs. Some people at work told me that u can't update your core domain multithreaded, because you have to synch everything. But in that case i can't run my game on a dual quadcore server, because it would only use 1 CPU for the hardest tasks. Anyone know what to do here?

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  • how can exec change the behavior of exec'ed program

    - by R Samuel Klatchko
    I am trying to track down a very odd crash. What is so odd about it is a workaround that someone discovered and which I cannot explain. The workaround is this small program which I'll refer to as 'runner': #include <stdio.h> #include <unistd.h> #include <string.h> #include <errno.h> int main(int argc, char *argv[]) { if (argc == 1) { fprintf(stderr, "Usage: %s prog [args ...]\n", argv[0]); return 1; } execvp(argv[1], argv + 1); fprintf(stderr, "execv failed: %s\n", strerror(errno)); // If exec returns because the program is not found or we // don't have the appropriate permission return 255; } As you can see, all this program does is use execvp to replace itself with a different program. The program crashes when it is directly invoked from the command line: /path/to/prog args # this crashes but works fine when it is indirectly invoked via my runner shim: /path/to/runner /path/to/prog args # works successfully For the life of me, I can figure out how having an extra exec can change the behavior of the program being run (as you can see the program does not change the environment). Some background on the crash. The crash itself is happening in the C++ runtime. Specifically, when the program does a throw, the crashing version incorrectly thinks there is no matching catch (although there is) and calls terminate. When I invoke the program via runner, the exception is properly caught. My question is any idea why the extra exec changes the behavior of the exec'ed program?

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  • Best practice PHP Form Action

    - by Rob
    Hi there i've built a new script (from scratch not a CMS) and i've done alot of work on reducing memory usage and the time it takes for the page to be displayed (caching HTML etc) There's one thing that i'm not sure about though. Take a simple example of an article with a comments section. If the comment form posts to another page that then redirects back to the article page I won't have the problem of people clicking refresh and resending the information. However if I do it that way, I have to load up my script twice use twice as much memory and it takes twice as long whilst i'm still only displaying the page once. Here's an example from my load log. The first load of the article is from the cache, the second rebuilds the page after the comment is posted. Example 1 0 queries using 650856 bytes of memory in 0.018667 - domain.com/article/1/my_article.html 9 queries using 1325723 bytes of memory in 0.075825 - domain.com/article/1/my_article/newcomment.html 0 queries using 650856 bytes of memory in 0.029449 - domain.com/article/1/my_article.html Example 2 0 queries using 650856 bytes of memory in 0.023526 - domain.com/article/1/my_article.html 9 queries using 1659096 bytes of memory in 0.060032 - domain.com/article/1/my_article.html Obviously the time fluctuates so you can't really compare that. But as you can see with the first method I use more memory and it takes longer to load. BUT the first method avoides the refresh problem. Does anyone have any suggestions for the best approach or for alternative ways to avoid the extra load (admittadely minimal but i'd still like to avoid it) whilst also avoiding the refresh problem?

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