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  • How to refresh an Android RelativeLayout when orientation changes without restarting the Activity?

    - by johnrock
    I have an Android Activity with a RelativeLayout and I have implemented the following method to prevent the activity from being recreated on change of Orientation: @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } I am obviously not doing anything in this method, but it worked perfect when using a LinearLayout. Now however, using RelativeLayout, my layout is all messed up when changing to landscape orientation. What is the most efficient way to have the screen redraw correctly without having the activity restarted again with a call to onCreate?

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  • Lua, game state and game loop

    - by topright
    Call main.lua script at each game loop iteration - is it good or bad design? How does it affect on the performance (relatively)? Maintain game state from a. C++ host-program or b. from Lua scripts or c. from both and synchronise them? (Previous question on the topic: http://stackoverflow.com/questions/2674462/lua-and-c-separation-of-duties)

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  • Programatically Dial a Phone number and pass DTMF using the iPhone SDK

    - by L. DPenha
    How do you programatically do the following from the iPhone SDK 1) Programatically Dial a Phone Number through the iPhone SDK 2) Bypass the dial / cancel prompt that the iPhone brings up 3) Send additional DTMF after the number is dialed just like how you would program pauses into a regular phone. I know you can make a tel:// call but the issue is that it brings up the dial / cancel prompt and after that it prevents any future DTMF from being sent.

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  • Synchronized Enumerator in C#

    - by Dan Bryant
    I'm putting together a custom SynchronizedCollection<T> class so that I can have a synchronized Observable collection for my WPF application. The synchronization is provided via a ReaderWriterLockSlim, which, for the most part, has been easy to apply. The case I'm having trouble with is how to provide thread-safe enumeration of the collection. I've created a custom IEnumerator<T> nested class that looks like this: private class SynchronizedEnumerator : IEnumerator<T> { private SynchronizedCollection<T> _collection; private int _currentIndex; internal SynchronizedEnumerator(SynchronizedCollection<T> collection) { _collection = collection; _collection._lock.EnterReadLock(); _currentIndex = -1; } #region IEnumerator<T> Members public T Current { get; private set;} #endregion #region IDisposable Members public void Dispose() { var collection = _collection; if (collection != null) collection._lock.ExitReadLock(); _collection = null; } #endregion #region IEnumerator Members object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { var collection = _collection; if (collection == null) throw new ObjectDisposedException("SynchronizedEnumerator"); _currentIndex++; if (_currentIndex >= collection.Count) { Current = default(T); return false; } Current = collection[_currentIndex]; return true; } public void Reset() { if (_collection == null) throw new ObjectDisposedException("SynchronizedEnumerator"); _currentIndex = -1; Current = default(T); } #endregion } My concern, however, is that if the Enumerator is not Disposed, the lock will never be released. In most use cases, this is not a problem, as foreach should properly call Dispose. It could be a problem, however, if a consumer retrieves an explicit Enumerator instance. Is my only option to document the class with a caveat implementer reminding the consumer to call Dispose if using the Enumerator explicitly or is there a way to safely release the lock during finalization? I'm thinking not, since the finalizer doesn't even run on the same thread, but I was curious if there other ways to improve this.

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  • Project Euler #15

    - by Aistina
    Hey everyone, Last night I was trying to solve challenge #15 from Project Euler: Starting in the top left corner of a 2×2 grid, there are 6 routes (without backtracking) to the bottom right corner. How many routes are there through a 20×20 grid? I figured this shouldn't be so hard, so I wrote a basic recursive function: const int gridSize = 20; // call with progress(0, 0) static int progress(int x, int y) { int i = 0; if (x < gridSize) i += progress(x + 1, y); if (y < gridSize) i += progress(x, y + 1); if (x == gridSize && y == gridSize) return 1; return i; } I verified that it worked for a smaller grids such as 2×2 or 3×3, and then set it to run for a 20×20 grid. Imagine my surprise when, 5 hours later, the program was still happily crunching the numbers, and only about 80% done (based on examining its current position/route in the grid). Clearly I'm going about this the wrong way. How would you solve this problem? I'm thinking it should be solved using an equation rather than a method like mine, but that's unfortunately not a strong side of mine. Update: I now have a working version. Basically it caches results obtained before when a n×m block still remains to be traversed. Here is the code along with some comments: // the size of our grid static int gridSize = 20; // the amount of paths available for a "NxM" block, e.g. "2x2" => 4 static Dictionary<string, long> pathsByBlock = new Dictionary<string, long>(); // calculate the surface of the block to the finish line static long calcsurface(long x, long y) { return (gridSize - x) * (gridSize - y); } // call using progress (0, 0) static long progress(long x, long y) { // first calculate the surface of the block remaining long surface = calcsurface(x, y); long i = 0; // zero surface means only 1 path remains // (we either go only right, or only down) if (surface == 0) return 1; // create a textual representation of the remaining // block, for use in the dictionary string block = (gridSize - x) + "x" + (gridSize - y); // if a same block has not been processed before if (!pathsByBlock.ContainsKey(block)) { // calculate it in the right direction if (x < gridSize) i += progress(x + 1, y); // and in the down direction if (y < gridSize) i += progress(x, y + 1); // and cache the result! pathsByBlock[block] = i; } // self-explanatory :) return pathsByBlock[block]; } Calling it 20 times, for grids with size 1×1 through 20×20 produces the following output: There are 2 paths in a 1 sized grid 0,0110006 seconds There are 6 paths in a 2 sized grid 0,0030002 seconds There are 20 paths in a 3 sized grid 0 seconds There are 70 paths in a 4 sized grid 0 seconds There are 252 paths in a 5 sized grid 0 seconds There are 924 paths in a 6 sized grid 0 seconds There are 3432 paths in a 7 sized grid 0 seconds There are 12870 paths in a 8 sized grid 0,001 seconds There are 48620 paths in a 9 sized grid 0,0010001 seconds There are 184756 paths in a 10 sized grid 0,001 seconds There are 705432 paths in a 11 sized grid 0 seconds There are 2704156 paths in a 12 sized grid 0 seconds There are 10400600 paths in a 13 sized grid 0,001 seconds There are 40116600 paths in a 14 sized grid 0 seconds There are 155117520 paths in a 15 sized grid 0 seconds There are 601080390 paths in a 16 sized grid 0,0010001 seconds There are 2333606220 paths in a 17 sized grid 0,001 seconds There are 9075135300 paths in a 18 sized grid 0,001 seconds There are 35345263800 paths in a 19 sized grid 0,001 seconds There are 137846528820 paths in a 20 sized grid 0,0010001 seconds 0,0390022 seconds in total I'm accepting danben's answer, because his helped me find this solution the most. But upvotes also to Tim Goodman and Agos :) Bonus update: After reading Eric Lippert's answer, I took another look and rewrote it somewhat. The basic idea is still the same but the caching part has been taken out and put in a separate function, like in Eric's example. The result is some much more elegant looking code. // the size of our grid const int gridSize = 20; // magic. static Func<A1, A2, R> Memoize<A1, A2, R>(this Func<A1, A2, R> f) { // Return a function which is f with caching. var dictionary = new Dictionary<string, R>(); return (A1 a1, A2 a2) => { R r; string key = a1 + "x" + a2; if (!dictionary.TryGetValue(key, out r)) { // not in cache yet r = f(a1, a2); dictionary.Add(key, r); } return r; }; } // calculate the surface of the block to the finish line static long calcsurface(long x, long y) { return (gridSize - x) * (gridSize - y); } // call using progress (0, 0) static Func<long, long, long> progress = ((Func<long, long, long>)((long x, long y) => { // first calculate the surface of the block remaining long surface = calcsurface(x, y); long i = 0; // zero surface means only 1 path remains // (we either go only right, or only down) if (surface == 0) return 1; // calculate it in the right direction if (x < gridSize) i += progress(x + 1, y); // and in the down direction if (y < gridSize) i += progress(x, y + 1); // self-explanatory :) return i; })).Memoize(); By the way, I couldn't think of a better way to use the two arguments as a key for the dictionary. I googled around a bit, and it seems this is a common solution. Oh well.

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  • gnuplot: x11 terminal in "interactive mode" while calling gnuplot from shell

    - by janoliver
    Hey there, I want to call gnuplot with a shell command, all the commands are stored in, let's say, "load.gp". If I start the gnuplot shell and type "load 'load.gp'" I can change the viewpoint by dragging the splot with the mouse around. The Problem is, I can't figure out how to reach that without being in the gnuplot shell. echo "load 'load.gp'" | gnuplot -persist or gnuplot -persist 'load.gp' won't work. Can somebody help me? Thanks, Jan

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  • How to delete a widget from a stacked widget in Qt

    - by Solitaire
    Hi, I am using QStackedWidget to switch between the views, I will be able to traverse between the views, I am facing problem in some scenario, where I do not require the widgets, I want to remove them completely.. QStackedWidget provides the functionality to remove widgets, still the ownership of the widget will be there, I mean widget will be hidden. I dont want this to be happen, when I call remove widget the widget should be deleted. how to handle this?

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  • What is this exception ?

    - by Lalit
    I am getting this exception while reading the shapes in excel sheet in c#: on code line of if (worksheet.Shapes.Count >= iCurrentRowIndex) {} Unable to cast COM object of type 'System.__ComObject' to interface type 'Microsoft.Office.Interop.Excel._Worksheet'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{000208D8-0000-0000-C000-000000000046}' failed due to the following error: The application called an interface that was marshalled for a different thread. (Exception from HRESULT: 0x8001010E (RPC_E_WRONG_THREAD)).

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  • NSThread with class method?

    - by Jeroen Sterckx
    Is it possible to run a class method (starting with a '+') in a separate thread? Normally I call the method like [myClass myController]; I tried [NSThread detachNewThreadSelector:myController toTarget:myClass withObject:nil]; without success.

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  • Cannot access app.config or settings.settings data

    - by J Carron
    I have 3.5 application needed to load a string from settings.settings or app.config. I made sure have reference to ConfigurationManager but very simple call from form load value returns null here is code. void LoadSettings() { // I expect to get from my app.config or settings.settings // Settings file set to application, public m_connStr = System.Configuration.ConfigurationManager.AppSettings["somestring"]; // m_connStr is getting Null. I tried .ToString(); That throws a null exception. }

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  • ModelMultipleChoiceField and reverse()

    - by celopes
    I have a form containing a ModelMultipleChoiceField. Is it possible to come up with a url mapping that will capture a varying number of parameters from said ModelMultipleChoiceField? I find myself doing a reverse() call in the view passing the arguments of the form submission and realized that I don't know how to represent, in the urlconf, the multiple values from the SELECT tag rendered for the ModelMultipleChoiceField...

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  • Flash -> ByteArray -> AMFPHP -> Invalid Image !??

    - by undefined
    Hi, Im loading images into Flash and using JPGEncoder to encode the image to a ByteArray and send this to AMF PHP which writes out the bytearray to a file. This all appears to work correctly and I can download the resulting file in Photoshop CS4 absolutely fine. When i try to open it from the desktop or open it back in Flash it doesnt work... Picasa my default image browser says "Invalid" Here is the code i use to write the bytearray to a file - $jpg = $GLOBALS["HTTP_RAW_POST_DATA"]; file_put_contents($filename, $jpg); That's it ... I use the NetConnection class to connect and call the service, do I need to say Im sending jpg data? I assumed that JPGEncoder took care of that. How can I validate the bytearray before writing the file? Do I need to set MIME type or something .. excuse the slightly noob questions, a little knowledge can be a dangerous thing. Thanks --------------------------------------- PART II ------------------------------------------ Here is some code - 1) load the image into Flash player item.load(); function _onImageDataLoaded(evt:Event):void { var tmpFileRef:FileReference=FileReference(evt.target); image_loader=new Loader ; image_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, _onImageLoaded); image_loader.loadBytes(tmpFileRef.data); } function _onImageLoaded(evt:Event):void { bitmap=Bitmap(evt.target.content); bitmap.smoothing=true; if (bitmap.width>MAX_WIDTH||bitmap.height>MAX_HEIGHT) { resizeBitmap(bitmap); } uploadResizedImage(bitmap); } function resizeBitmap(target:Bitmap):void { if (target.height>target.width) { target.width=MAX_WIDTH; target.scaleY=target.scaleX; } else if (target.width >= target.height) { target.height=MAX_HEIGHT; target.scaleX=target.scaleY; } } function uploadResizedImage(target:Bitmap):void { var _bmd:BitmapData=new BitmapData(target.width,target.height); _bmd.draw(target, new Matrix(target.scaleX, 0, 0, target.scaleY)); var encoded_jpg:JPGEncoder=new JPGEncoder(90); var jpg_binary:ByteArray=encoded_jpg.encode(_bmd); _uploadService=new NetConnection(); _uploadService.objectEncoding=ObjectEncoding.AMF3 _uploadService.connect("http://.../amfphp/gateway.php"); _uploadService.call("UploadService.receiveByteArray",new Responder(success, error), jpg_binary, currentImageFilename); } Many thanks for you help

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  • Loading a dll from a dll ?

    - by Quandary
    What's the best way for loading a dll from a dll ? My problem is I can't load a dll on process_attach, and I cannot load the dll from the main program, because I don't control the main program source. And therefore I cannot call a non-dllmain function, too.

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  • Facebook API: Set User Status with "@mentions" integration

    - by JWD
    StackOverflow'ers, I realize the new "@mentions" is a very new feature to facebook, but can any of you think of how to access this feature using the Facebook API? I would assume there would need to be a separate call to get a list of available users/applications/ect... I am just brainstorming here, I realize this may not be possible yet. Any help is much appreciated. Thanks!

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  • android app does not show up on my device or the emulator in eclipse

    - by Sam
    hey everyone, I have no errors in my app-code what so ever, but when i try to run in on either my cell or my emulator/the avd in eclipse i can't run it because it doesn't show up on either one. this is my console output: [2011-02-04 08:14:58 - Versuch] Uploading Versuch.apk onto device 'CB511L2WTB' [2011-02-04 08:14:58 - Versuch] Installing Versuch.apk... [2011-02-04 08:15:01 - Versuch] Success! [2011-02-04 08:15:01 - Versuch] \Versuch\bin\Versuch.apk installed on device [2011-02-04 08:15:01 - Versuch] Done! and this is my LogCat output, which tells me nothing, but you are the experts ;) 02-04 08:18:10.020: DEBUG/dalvikvm(22167): GC freed 2576 objects / 559120 bytes in 37ms 02-04 08:18:10.700: DEBUG/dalvikvm(6709): GC freed 7692 objects / 478912 bytes in 41ms 02-04 08:18:11.170: DEBUG/dalvikvm(31774): GC freed 3367 objects / 163464 bytes in 122ms 02-04 08:18:13.230: DEBUG/dalvikvm(22167): GC freed 2790 objects / 552328 bytes in 38ms 02-04 08:18:14.650: DEBUG/dalvikvm(6709): GC freed 8443 objects / 540440 bytes in 39ms 02-04 08:18:16.260: DEBUG/dalvikvm(31921): GC freed 214 objects / 9824 bytes in 216ms 02-04 08:18:16.670: DEBUG/dalvikvm(22167): GC freed 3232 objects / 561256 bytes in 40ms 02-04 08:18:18.600: DEBUG/dalvikvm(6709): GC freed 7718 objects / 481952 bytes in 39ms 02-04 08:18:19.210: DEBUG/dalvikvm(1129): GC freed 6898 objects / 275328 bytes in 109ms 02-04 08:18:19.690: DEBUG/dalvikvm(22167): GC freed 2968 objects / 571232 bytes in 39ms 02-04 08:18:21.440: DEBUG/dalvikvm(1212): GC freed 1020 objects / 49328 bytes in 395ms 02-04 08:18:22.570: DEBUG/dalvikvm(6709): GC freed 7893 objects / 495616 bytes in 40ms 02-04 08:18:23.060: DEBUG/dalvikvm(22167): GC freed 3117 objects / 561912 bytes in 41ms 02-04 08:18:25.860: DEBUG/dalvikvm(22167): GC freed 2924 objects / 558448 bytes in 36ms 02-04 08:18:26.350: DEBUG/dalvikvm(32098): GC freed 4662 objects / 495496 bytes in 290ms 02-04 08:18:26.410: DEBUG/dalvikvm(22167): GC freed 1077 objects / 130680 bytes in 33ms 02-04 08:18:27.080: DEBUG/dalvikvm(6709): GC freed 7912 objects / 485368 bytes in 40ms 02-04 08:18:28.190: DEBUG/dalvikvm(22167): GC freed 953 objects / 767272 bytes in 33ms 02-04 08:18:29.500: DEBUG/dalvikvm(1129): GC freed 6756 objects / 270480 bytes in 105ms 02-04 08:18:30.500: WARN/System.err(22536): java.lang.Exception: You must call com.mercuryintermedia.productconfiguration.initialize() first 02-04 08:18:30.670: WARN/System.err(22536): at com.mercuryintermedia.ProductConfiguration.getProductName(ProductConfiguration.java:136) 02-04 08:18:30.670: WARN/System.err(22536): at com.mercuryintermedia.api.rest.Item.getPublishingContainersItems(Item.java:15) 02-04 08:18:30.670: WARN/System.err(22536): at com.mercuryintermedia.mflow.ContainerHelper.getContainerFromServer(ContainerHelper.java:68) 02-04 08:18:30.670: WARN/System.err(22536): at com.mercuryintermedia.mflow.ContainerHelper.run(ContainerHelper.java:46) 02-04 08:18:31.090: DEBUG/dalvikvm(6709): GC freed 10545 objects / 682480 bytes in 49ms 02-04 08:18:31.120: DEBUG/dalvikvm(1813): GC freed 5970 objects / 310912 bytes in 60ms 02-04 08:18:31.320: DEBUG/dalvikvm(22167): GC freed 2468 objects / 539520 bytes in 39ms 02-04 08:18:34.110: DEBUG/dalvikvm(22167): GC freed 2879 objects / 569008 bytes in 35ms 02-04 08:18:34.920: DEBUG/dalvikvm(6709): GC freed 7029 objects / 424632 bytes in 35ms 02-04 08:18:36.150: DEBUG/dalvikvm(9060): GC freed 564 objects / 27840 bytes in 89ms 02-04 08:18:36.630: DEBUG/dalvikvm(22167): GC freed 2437 objects / 554000 bytes in 35ms 02-04 08:18:38.760: DEBUG/dalvikvm(6709): GC freed 8309 objects / 545032 bytes in 36ms 02-04 08:18:39.270: DEBUG/dalvikvm(1129): GC freed 6958 objects / 278352 bytes in 107ms 02-04 08:18:39.970: DEBUG/dalvikvm(22167): GC freed 2915 objects / 560312 bytes in 38ms 02-04 08:18:41.260: DEBUG/dalvikvm(6184): GC freed 373 objects / 26152 bytes in 205ms 02-04 08:18:42.780: DEBUG/dalvikvm(6709): GC freed 7212 objects / 447696 bytes in 36ms 02-04 08:18:43.160: DEBUG/dalvikvm(22167): GC freed 3106 objects / 561824 bytes in 39ms 02-04 08:18:46.310: DEBUG/dalvikvm(22167): GC freed 3110 objects / 564080 bytes in 45ms 02-04 08:18:46.650: DEBUG/dalvikvm(6709): GC freed 7508 objects / 468832 bytes in 36ms 02-04 08:18:48.820: DEBUG/dalvikvm(31712): GC freed 13795 objects / 828232 bytes in 203ms 02-04 08:18:49.040: DEBUG/dalvikvm(1129): GC freed 6918 objects / 276224 bytes in 109ms 02-04 08:18:49.640: DEBUG/dalvikvm(22167): GC freed 2952 objects / 562168 bytes in 37ms 02-04 08:18:50.630: DEBUG/dalvikvm(6709): GC freed 8332 objects / 549680 bytes in 35ms 02-04 08:18:52.770: DEBUG/dalvikvm(22167): GC freed 3108 objects / 563192 bytes in 37ms 02-04 08:18:54.400: DEBUG/dalvikvm(6709): GC freed 7509 objects / 469016 bytes in 35ms 02-04 08:18:55.900: DEBUG/dalvikvm(22167): GC freed 3121 objects / 572920 bytes in 38ms 02-04 08:18:58.150: DEBUG/dalvikvm(6709): GC freed 7408 objects / 465456 bytes in 35ms 02-04 08:18:58.710: DEBUG/dalvikvm(1129): GC freed 6908 objects / 276440 bytes in 107ms 02-04 08:18:59.190: DEBUG/dalvikvm(22167): GC freed 3160 objects / 563144 bytes in 38ms 02-04 08:19:02.080: DEBUG/dalvikvm(6709): GC freed 7436 objects / 468040 bytes in 36ms 02-04 08:19:02.380: DEBUG/dalvikvm(22167): GC freed 3104 objects / 557600 bytes in 39ms 02-04 08:19:05.050: DEBUG/dalvikvm(22167): GC freed 2860 objects / 570072 bytes in 35ms 02-04 08:19:05.810: DEBUG/dalvikvm(6709): GC freed 7508 objects / 469080 bytes in 35ms 02-04 08:19:06.500: DEBUG/skia(22167): --- decoder->decode returned false 02-04 08:19:07.960: DEBUG/dalvikvm(22167): GC freed 2747 objects / 520008 bytes in 36ms 02-04 08:19:08.180: DEBUG/dalvikvm(1129): GC freed 7866 objects / 317304 bytes in 107ms 02-04 08:19:09.540: DEBUG/dalvikvm(6709): GC freed 8220 objects / 539688 bytes in 36ms 02-04 08:19:10.810: DEBUG/dalvikvm(22167): GC freed 2898 objects / 596824 bytes in 37ms 02-04 08:19:13.360: DEBUG/dalvikvm(22167): GC freed 2503 objects / 398936 bytes in 35ms 02-04 08:19:13.370: INFO/dalvikvm-heap(22167): Grow heap (frag case) to 5.029MB for 570264-byte allocation 02-04 08:19:13.400: DEBUG/dalvikvm(22167): GC freed 702 objects / 24976 bytes in 31ms 02-04 08:19:13.400: DEBUG/skia(22167): --- decoder->decode returned false 02-04 08:19:13.540: DEBUG/dalvikvm(6709): GC freed 7481 objects / 466544 bytes in 36ms 02-04 08:19:15.600: DEBUG/WifiService(1129): got ACTION_DEVICE_IDLE 02-04 08:19:15.960: INFO/wpa_supplicant(2522): CTRL-EVENT-DRIVER-STATE STOPPED 02-04 08:19:15.960: VERBOSE/WifiMonitor(1129): Event [CTRL-EVENT-DRIVER-STATE STOPPED] 02-04 08:19:17.270: DEBUG/dalvikvm(22167): GC freed 2372 objects / 1266992 bytes in 36ms 02-04 08:19:17.520: DEBUG/dalvikvm(6709): GC freed 7996 objects / 519128 bytes in 37ms 02-04 08:19:18.150: DEBUG/dalvikvm(1129): GC freed 7110 objects / 285032 bytes in 108ms 02-04 08:19:20.460: DEBUG/dalvikvm(22167): GC freed 3327 objects / 565264 bytes in 36ms 02-04 08:19:21.250: DEBUG/dalvikvm(6709): GC freed 7632 objects / 486024 bytes in 37ms 02-04 08:19:26.470: DEBUG/dalvikvm(31774): GC freed 345 objects / 16160 bytes in 96ms 02-04 08:19:30.423: WARN/System.err(22536): java.lang.Exception: You must call com.mercuryintermedia.productconfiguration.initialize() first 02-04 08:19:30.423: WARN/System.err(22536): at com.mercuryintermedia.ProductConfiguration.getProductName(ProductConfiguration.java:136) 02-04 08:19:30.423: WARN/System.err(22536): at com.mercuryintermedia.api.rest.Item.getPublishingContainersItems(Item.java:15) 02-04 08:19:30.423: WARN/System.err(22536): at com.mercuryintermedia.mflow.ContainerHelper.getContainerFromServer(ContainerHelper.java:68) 02-04 08:19:30.423: WARN/System.err(22536): at com.mercuryintermedia.mflow.ContainerHelper.run(ContainerHelper.java:46) 02-04 08:20:05.280: DEBUG/dalvikvm(1813): GC freed 741 objects / 36840 bytes in 91ms 02-04 08:20:23.580: DEBUG/WifiService(1129): ACTION_BATTERY_CHANGED pluggedType: 2 02-04 08:20:30.423: WARN/System.err(22536): java.lang.Exception: You must call com.mercuryintermedia.productconfiguration.initialize() first 02-04 08:20:30.423: WARN/System.err(22536): at com.mercuryintermedia.ProductConfiguration.getProductName(ProductConfiguration.java:136) 02-04 08:20:30.423: WARN/System.err(22536): at com.mercuryintermedia.api.rest.Item.getPublishingContainersItems(Item.java:15) 02-04 08:20:30.423: WARN/System.err(22536): at com.mercuryintermedia.mflow.ContainerHelper.getContainerFromServer(ContainerHelper.java:68) 02-04 08:20:30.423: WARN/System.err(22536): at com.mercuryintermedia.mflow.ContainerHelper.run(ContainerHelper.java:46) 02-04 08:20:53.970: INFO/FastDormancyManager(1129): Fast Dormant executed. ExecuteCount:2683 NonExecuteCount:25773 I really hope you can help me.

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  • I am trying to use VBA code to save inkpicture contents, can only use vb.net or C#

    - by zaphod23
    I found this code that is missing the funtion call in thelast line, any ideas on what the save to file command would be?, I'll just kludge it in. 'CODE to SAVE InkPicture to FILE Dim objInk As MSINKAUTLib.InkPicture Dim bytArr() As Byte Dim File1 As String File1 = "C:\" & TrainerSig & ".gif" Set objInk = Me.InkPicture2.Object If objInk.Ink.Strokes.Count > 0 Then bytArr = objInk.Ink.Save(2) fSaveFile bytArr, File1 End If

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  • jQuery "Access Is Denied" Error

    - by Jimbo
    I have an $.ajax() request that queries currency exchange rate information from another web server, which is the reason (I believe) for which I am getting an "Access Is Denied" error on the $.ajax() call. Is there a way to permit this type of activity?

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  • MKPinAnnotationView in iphone Applications?

    - by Srinivas G
    Hi, I developed an application related with google maps in iphone, here i want callout without tapping pin,means when pin shows in the map itself it will show the callout.I tried with MKPinAnnotationView..but it is not showing.. could any one suggest me how to show call out without tapping the pin in MKMapView; Thanks & Regards

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  • IE doesnot clear Flash Object from memory

    - by Abhi
    Hi, I have dynamically added a Flex Object in a HTML page through JavaScript. The Flex object is located in a "div" tag. Now when I call the "removeChild" JavScript function to remove the dynamically added "Object" tag, the object tag gets removed succesfully; however the memory that has increased due to the loading of the Flex Object is never recollected by IE. Even if I refresh the browser the memory is still not cleared. How do I recollect the memory that was allocayed to my Flex Object?

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