Search Results

Search found 13501 results on 541 pages for 'dimensional model'.

Page 365/541 | < Previous Page | 361 362 363 364 365 366 367 368 369 370 371 372  | Next Page >

  • design in agile process

    - by ying
    Recently I had an interview with dev team in a company. The team uses agile + TDD. The code exercise implements a video rental store which generates statement to calc total rental fee for each type of video (new release, children, etc) for a customer. The existing code use object like: Statement to generate statement and calc fee where big switch statement sits to use enum to determine how to calc rental fee customer holds a list of rentals movie base class and derived class for each type of movie (NEW, CHILDREN, ACTION, etc) The code originally doesn't compile as the owner was assumed to be hit by a bus. So here is what I did: outlined the improvement over object model to have better responsibility for each class. use strategy pattern to replace switch statement and weave them in config But the team says it's waste of time because there is no requirement for it and UAT test suite works and is the only guideline goes into architecture decision. The underlying story is just to get pricing feature out and not saying anything about how to do it. So the discussion is focused on why should time be spent on refactor the switch statement. In my understanding, agile methodology doesn't mean zero design upfront and such code smell should be avoided at the beginning. Also any unit/UAT test suite won't detect such code smell, otherwise sonar, findbugs won't exist. Here I want to ask: is there such a thing called agile design in the agile methodology? Just like agile documentation. how to define agile design upfront? how to know enough is enough? In my understanding, ballpark architecture and data contract among components should be defined before/when starting project, not the details. Am I right? anyone can explain what the team is really looking for in this kind of setup? is it design aspect or agile aspect? how to implement minimum viable product concept in the agile process in the real world project? Is it must that you feel embarrassed to be MVP?

    Read the article

  • Developing games using virtualization on macOS (or Linux) [on hold]

    - by zpinner
    From what I've seen, most of the gamedev tools and engines (that could generate cross platform games) are not supported on Mac. Havok/Project Anarchy, UDK, GameMaker, e.g. . Basically, the only options I found are: Unity3d and monogame + xamarin. Unity is nice and I've been playing with it for some time, but the free version is quite limited when we're talking about shaders, that made me consider that as an indie developer, I might want more freedom to experiment new things, without paying the expensive unity license. I didn't try monogame + xamarin yet, and altough XNA is a very nice game framework, I'd like to have more freedom to experiment and finish a game first before paying for the IDE, which is not possible with the current Xamarin business model. That leaves me with the thought that I must go back to windows, which I'd preferably do it partially, if it's possible. Using BootCamp is something that I'd like to avoid, since it's a pain to reboot when changing OS and that would probably force me to become a 100% windows user. Is there anyone actually developing a game using virtualization solutions like parallels or vmwareFusion? How was your experience?

    Read the article

  • I've inherited 200K lines of spaghetti code -- what now?

    - by kmote
    I hope this isn't too general of a question; I could really use some seasoned advice. I am newly employed as the sole "SW Engineer" in a fairly small shop of scientists who have spent the last 10-20 years cobbling together a vast code base. (It was written in a virtually obsolete language: G2 -- think Pascal with graphics). The program itself is a physical model of a complex chemical processing plant; the team that wrote it have incredibly deep domain knowledge but little or no formal training in programming fundamentals. They've recently learned some hard lessons about the consequences of non-existant configuration management. Their maintenance efforts are also greatly hampered by the vast accumulation of undocumented "sludge" in the code itself. I will spare you the "politics" of the situation (there's always politics!), but suffice to say, there is not a consensus of opinion about what is needed for the path ahead. They have asked me to begin presenting to the team some of the principles of modern software development. They want me to introduce some of the industry-standard practices and strategies regarding coding conventions, lifecycle management, high-level design patterns, and source control. Frankly, it's a fairly daunting task and I'm not sure where to begin. Initially, I'm inclined to tutor them in some of the central concepts of The Pragmatic Programmer, or Fowler's Refactoring ("Code Smells", etc). I also hope to introduce a number of Agile methodologies. But ultimately, to be effective, I think I'm going to need to hone in on 5-7 core fundamentals; in other words, what are the most important principles or practices that they can realistically start implementing that will give them the most "bang for the buck". So that's my question: What would you include in your list of the most effective strategies to help straighten out the spaghetti (and prevent it in the future)?

    Read the article

  • Ubuntu 12.04 slow boot on ASUS, attached with dmesg and bootchart

    - by stanleyhunk
    I heard that Ubuntu can boot up around 30sec, but I take more than 60sec every time my Ubuntu boot. I also read some forum said need to post the dmesg and bootchart to identify which process slowing down the booting time, as I'm not expert in Ubuntu and wish to learn more about it, I humbly ask any pro here to teach me how. My laptop specs: Model : ASUS K45VS RAM : 8MB CPU : Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz x 8 Graphic Card : nVidia GeForce GT 645M HDD : 750GB OS : Single boot Ubuntu 12.04LTS System.uname : Linux 3.8.0-39-generic #58~precise1-Ubuntu SMP Fri May 2 21:33:40 UTC 2014 x86_64 System.release : Ubuntu 12.04.4 LTS System.kernel.options : BOOT_IMAGE=/boot/vmlinuz-3.8.0-39-generic root=UUID=c8a71503-bce8-406c-9a5f-5aa8284f5c7c ro quiet splash My dmesg (which highlighted to the huge time frame gap): [ 30.772656] cgroup: libvirtd (1961) created nested cgroup for controller "memory" which has incomplete hierarchy support. Nested cgroups may change behavior in the future. [ 30.772659] cgroup: "memory" requires setting use_hierarchy to 1 on the root. [ 30.772683] cgroup: libvirtd (1961) created nested cgroup for controller "devices" which has incomplete hierarchy support. Nested cgroups may change behavior in the future. [ 30.772710] cgroup: libvirtd (1961) created nested cgroup for controller "blkio" which has incomplete hierarchy support. Nested cgroups may change behavior in the future. [ 32.140335] nvidia 0000:01:00.0: irq 46 for MSI/MSI-X [ 32.505619] ACPI Error: Field [TMPB] at 1081344 exceeds Buffer [ROM1] size 262144 (bits) (20121018/dsopcode-236) [ 32.505624] ACPI Error: Method parse/execution failed [\_SB_.PCI0.PEG0.PEGP._ROM] (Node ffff880224e91f00), AE_AML_BUFFER_LIMIT (20121018/psparse-537) [ 802.034422] audit_printk_skb: 69 callbacks suppressed [ 802.034428] type=1400 audit(1400914804.392:35): apparmor="DENIED" operation="capable" parent=1 profile="/usr/sbin/cupsd" pid=1683 comm="cupsd" pid=1683 comm="cupsd" capability=36 capname="block_suspend" [ 1581.300901] type=1400 audit(1400915584.816:36): apparmor="DENIED" operation="capable" parent=1 profile="/usr/sbin/cupsd" pid=1683 comm="cupsd" pid=1683 comm="cupsd" capability=36 capname="block_suspend" My Bootchart.png: Looking forward to learn to improve both my booting time and knowledge. Thanks in advance :)

    Read the article

  • Using Clojure instead of Python for scalability (multi core) reasons, good idea?

    - by Vandell
    After reading http://clojure.org/rationale and other performance comparisons between Clojure and many languages, I started to think that apart from ease of use, I shouldn't be coding in Python anymore, but in Clojure instead. Actually, I began to fill irresponsisble for not learning clojure seeing it's benefits. Does it make sense? Can't I make really efficient use of all cores using a more imperative language like Python, than a lisp dialect or other functional language? It seems that all the benefits of it come from using immutable data, can't I do just that in Python and have all the benefits? I once started to learn some Common Lisp, read and done almost all exercices from a book I borrowod from my university library (I found it to be pretty good, despite it's low popularity on Amazon). But, after a while, I got myself struggling to much to do some simple things. I think there's somethings that are more imperative in their nature, that makes it difficult to model those thins in a functional way, I guess. The thing is, is Python as powerful as Clojure for building applications that takes advantages of this new multi core future? Note that I don't think that using semaphores, lock mechanisms or other similar concurrency mechanism are good alternatives to Clojure 'automatic' parallelization.

    Read the article

  • Adjusting the rate of movement of different objects on the same timer

    - by theUg
    I have a series of objects moving along the straight lines. I want to implement slight changes of velocity of each of the object. Constraint is existing model of animation. I am new to this, and not sure if it is the best way to accommodate varying speeds, but what do I know? It is a Java application that repaints the panel every time the timer expires. Timer is set via swing.Timer object that is set by timer delay constant. Every time the game is stepped objects’ coordinates advanced by an increment constant. Most of the objects are of the same class. Is there fairly easy way to refactor existing system to allow changing velocity for an individual object? Is there some obvious common solution I am not aware about? Idea I am having right now is to set timer delay fairly small, and only move objects every so many cycles of animation so that the apparent speed can be adjusted by varying how often they get moved. But that seems fairly involved, and I do not think it is the most elegant solution in terms of performance what with repainting the whole frame every 3-5 milliseconds. Can it be done by advancing the objects so many (varying) times during the certain interval (let’s say 35ms for something like 28fps), and use repaint() method to redraw just individual object? Do I need to mess with pausing animation for smoothness at higher redraw rates? Is it common practise to check for collision at larger step interval, but draw animation a lot more frequently?

    Read the article

  • Kids and programming: ScratchKara

    - by Mike Pagel
    Ever now and then I kept wondering how to share with my kids the excitement of creating something with your computer. Of course, today this is a bit more difficult, as they have seen 3D animation games and well-edited websites. I guess that's why they weren't all that hyped when I found my first computer model at our local recycling facilities (an 8-bit Laser VZ-200 with rubber keys). When I finally got it up and running with an old analog TV set they finally asked whether we could play soccer on it. Needless to say that my showing them how it remembers some BASIC commands and lists and executes them did not make any impression. So the question is for real: How do you get today's kids excited about programming? And just recently I looked again for environments that allow even young kids (mine are 7 and 9 years old now) to do something and have fun. Obviously any real, text-oriented programming language wouldn't work well. To cut it short: Something really nice was built by University of Oldenburg: ScratchKara. It is the perfect mixture of Kara, a simulation of a little ladybug and Scratch, an authoring environment from MIT. ScratchKara allows kids to initially simply explore how the bug moves and turns by pressing the action buttons, then move towards sequencing commands through drag & drop, and eventually end up building algorithms with procedures and functions. Even through it is built for kids and beginners, the environment comes with debugging and refactoring, which I found more than amazing. My kids love it and I have to admit I keep thinking about how to solve a bit more advanced problems with this language, which does not allow you to store any state information (other than your call stack). Yes, I am hooked, too... Once the language is understood you can then move to one of the original Kara versions, where you can define the bug's behavior through finite statemachines, Turing tables, Java and other textual languages. And from there, anything is possible.

    Read the article

  • A Cost Effective Solution to Securing Retail Data

    - by MichaelM-Oracle
    By Mike Wion, Director, Security Solutions, Oracle Consulting Services As so many noticed last holiday season, data breaches, especially those at major retailers, are now a significant risk that requires advance preparation. The need to secure data at all access points is now driven by an expanding privacy and regulatory environment coupled with an increasingly dangerous world of hackers, insider threats, organized crime, and other groups intent on stealing valuable data. This newly released Oracle whitepaper entitled Cost Effective Security Compliance with Oracle Database 12c outlines a powerful story related to a defense in depth, multi-layered, security model that includes preventive, detective, and administrative controls for data security. At Oracle Consulting Services (OCS), we help to alleviate the fears of massive data breach by providing expert services to assist our clients with the planning and deployment of Oracle’s Database Security solutions. With our deep expertise in Oracle Database Security, Oracle Consulting can help clients protect data with the security solutions they need to succeed with architecture/planning, implementation, and expert services; which, in turn, provide faster adoption and return on investment with Oracle solutions. On June 10th at 10:00AM PST , Larry Ellison will present an exclusive webcast entitled “The Future of Database Begins Soon”. In this webcast, Larry will launch the highly anticipated Oracle Database In-Memory technology that will make it possible to perform true real-time, ad-hoc, analytic queries on your organization’s business data as it exists at that moment and receive the results immediately. Imagine real-time analytics available across your existing Oracle applications! Click here to download the whitepaper entitled Cost Effective Security Compliance with Oracle Database 12c.

    Read the article

  • Help with dual booting Windows 8.1 Professional and Ubuntu 13.10

    - by user1292548
    I recently installed a clean version of Windows 8.1 Professional on my Lenovo Y500 (with Samsung 256GB 840 Pro SSD). I have Windows all set up and running normally. I am trying to dual boot Windows 8.1 and Ubuntu 13.10, but the installation procedure don't allow me to either "Install alongside..." or shows my SSD partitions correctly when I chose the "Something Else" option. I have created a 25GB partition of free space in the Windows disk manager, but on the installation screen on Ubuntu, it shows the whole drive as a free space. I have tried installing with a burned .ISO disk and a bootable USB, the results are the same for both. Windows Disk Management screen: http://imageshack.us/a/img855/9504/59zu.jpg The Ubuntu installation screen: http://imageshack.us/a/img62/2712/9g6i.jpg I've ran into this problem before when trying to dual boot Ubuntu and Windows 7 Professional a month ago. But I gave up and never resolved the issue. --EDIT-- I tried what Eero Aaltonen suggested, and this is my result: ubuntu@ubuntu:~$ sudo parted /dev/sda print Warning: /dev/sda contains GPT signatures, indicating that it has a GPT table. However, it does not have a valid fake msdos partition table, as it should. Perhaps it was corrupted -- possibly by a program that doesn't understand GPT partition tables. Or perhaps you deleted the GPT table, and are now using an msdos partition table. Is this a GPT partition table? Yes/No? yes Model: ATA Samsung SSD 840 (scsi) Disk /dev/sda: 256GB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags ubuntu@ubuntu:~$

    Read the article

  • Two graphical entities, smooth blending between them (e.g. asphalt and grass)

    - by Gabriel Conrad
    Supposedly in a scenario there are, among other things, a tarmac strip and a meadow. The tarmac has an asphalt texture and its model is a triangle strip long that might bifurcate at some point into other tinier strips, and suppose that the meadow is covered with grass. What can be done to make the two graphical entities seem less cut out from a photo and just pasted one on top of the other at the edges? To better understand the problem, picture a strip of asphalt and a plane covered with grass. The grass texture should also "enter" the tarmac strip a little bit at the edges (i.e. feathering effect). My ideas involve two approaches: put two textures on the tarmac entity, but that involves a serious restriction in how the strip is modeled and its texture coordinates are mapped or try and apply a post-processing filter that mimics a bloom effect where "grass" is used instead of light. This could be a terrible failure to achieve correct results. So, is there a better or at least a more obvious way that's widely used in the game dev industry?

    Read the article

  • How can I assign actions to all my mouse buttons?

    - by Torben Gundtofte-Bruun
    I have a mouse with lots of buttons, but it's not a mainstream make like Logitech. For Windows, I have a driver that lets me assign actions like close-window (Ctrl+W) or next-tab (Ctrl+Tab), but I don't have a Linux driver. Since Linux is so flexible, I thought perhaps there is a general way to do this, regardless of brand? Update: Based on input from Cyrex, I installed and ran sudo apt-get install btnx which found several but not all mouse buttons. Found: left, right, wheel, wheelclick, thumb fwd, thumb back. Not found: wheel left, wheel right, thumb middle button. Vendor ID is 0x04d9, Model ID is 0xa015. Update 2: In SystemPrefsMouse there's a lightbulb icon for testing double-click speed. Every working button can turn the bulb on&off, but the missing buttons can't. It would seem that Ubuntu isn't aware of these buttons and thus doesn't register their clicks. I guess I need to hunt for a driver, though a mainstream mouse is probably the easier way.

    Read the article

  • Routing tables don't show ppp0 after 12.04 kernel upgrade to 3.5.0: Haier CE682 modem configuration

    - by ubunsteve
    I'm trying to get my Haier CE682 EVDO modem, model number 201e:1022 to work in ubuntu 12.04 kernel 3.5.0-030500-generic #201207211835 . I had it working in a previous 12.04 kernel, using compat-wireless and these instructions http://zulkhamsyahmh.blogspot.com/2012/05/install-smartfren-haier-ce682-on-ubuntu.html, and to get it working had to edit the routing tables so that there was a ppp0 showing up, as suggested at http://www.linuxquestions.org/questions/slackware-14/wvdial-is-connecting-but-im-unable-to-do-anything-714861/ Network manager doesn't work with this modem, so I use either wvdial or gpppon to connect to it, both which work (after I run the command sudo modprobe usbserial vendor=0x201e product=0x1022 ) This is the output of when I connect with gpppon to the modem: Using interface ppp0 Connect: ppp0 <-- /dev/ttyUSB0 sent [LCP ConfReq id=0x1 ] rcvd [LCP ConfAck id=0x1 ] rcvd [LCP ConfReq id=0x2 ] sent [LCP ConfAck id=0x2 ] sent [LCP EchoReq id=0x0 magic=0x819c86db] rcvd [CHAP Challenge id=0x1 <1ac8f12799e953967a3cc222c9254690, name = ""] sent [CHAP Response id=0x1 <6f12a903dc40915ca2761c17b87f8fbd, name = "smart"] rcvd [LCP EchoRep id=0x0 magic=0x0] rcvd [CHAP Success id=0x1 ""] CHAP authentication succeeded CHAP authentication succeeded sent [CCP ConfReq id=0x1 ] sent [IPCP ConfReq id=0x1 ] rcvd [IPCP ConfReq id=0x1 ] sent [IPCP ConfAck id=0x1 ] rcvd [CCP ConfReq id=0x1] sent [CCP ConfAck id=0x1] rcvd [CCP ConfRej id=0x1 ] sent [CCP ConfReq id=0x2] rcvd [IPCP ConfRej id=0x1 ] sent [IPCP ConfReq id=0x2 ] rcvd [CCP ConfAck id=0x2] rcvd [IPCP ConfNak id=0x2 ] sent [IPCP ConfReq id=0x3 ] rcvd [IPCP ConfAck id=0x3 ] not replacing existing default route via 192.168.3.1 local IP address 10.191.248.154 remote IP address 10.17.95.25 primary DNS address 10.17.3.244 secondary DNS address 10.17.3.245 as you can see there is a problem with "not replacing existing default route via 192.168.3.1" This it the out put of route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default 192.168.3.1 0.0.0.0 UG 0 0 0 wlan0 link-local * 255.255.0.0 U 1000 0 0 wlan0 192.168.3.0 * 255.255.255.0 U 2 0 0 wlan0 I had tried these commands, which had previously worked in the earlier kernel: route del default route add default ppp0 but that broke my wireless internet connection. I then added the default routing as shown above with sudo route add default gw 192.168.3.1 wlan0 So it seems I need to add or change the routing to show a ppp0 connection, but I don't know how to do that.

    Read the article

  • Managing products on a an ecommerce site [closed]

    - by John
    I've had a site that sells widgets for many years. I do not inventory my widgets, but the cost of adding them to the site and makings sure the site is current is becoming cost prohibitive. Here are the facts: I sell a single class of widget. I have about 50,000 widgets on my site. I have about 100 vendors that create and dropship the products when they get an order from me via email. Each vendor carries from 50 to 5000 types of widgets. Vendors all have websites with images and descriptions of their products. Each widget is produced in limited supply and usually sell out in 1-5 years. Prices of the widget often go up, sometimes more than 50% before they sell out. My vendors aren't very tech sophisticated. They have websites with their products, but most can't supply an api or database dump. Their websites usually display retail prices to the public, but I login or refer to a price list (usually excel) for wholesale prices. As it stands now, I hire local people to add and describe each widget to our website. It usually takes a person 4 minutes to add a widget to the site. This doesn't include moving to a new vendor. I feel like the upload/edit process is as good as it can get via a form/website. The problem is that it is getting very expensive to upload and keep the widget inventory current. I often get orders for something after it's sold out from the vendor or the price is wrong. This seems like it would be a problem in many industries. Can anyone suggest the cheapest way to upload inventory and ensure prices are current from my vendors? I'm assuming it will involve outsourcing, but I would like ideas on how to setup the compensation model.

    Read the article

  • Need advice for approach for a web-based app that loads excel worksheet but exposes only the charts

    - by John
    I'm looking for suggestions on the Visual Studio approach to take for a web application that is in the conceptual stage. My environment has a lot of tools: Windows Server 2008 R2 Standard 64bit Visual Studio 2010 Professional Edition Sharepoint 2010 Server Enterprise Edition SQL Server 2008 R2 Office 2010 Professional I know I will need this app to retrieve data from a database (or a web service - not sure exactly at this point). The data needs to be placed in an Excel workbook dynamically. The app will need to have a nice user interface (standard web controls - perhaps with some Javascript effects). The Excel ribbon and worksheet grid will need to be hidden. Some web control(s) will cause the Excel chart(s) to be rendered. I am thinking this sounds like Visual Studio Tools for Office (VSTO) so as to leverage .Net and hide Excel. Can you offer suggestions regarding: One ASP.Net Web App Project One Class Library Project for Excel or perhaps which one of the several different Excel 2010 project types (addin, template, document) Would Excel Services for Sharepoint be useful (or required) ? I am feeling a little overwhelmed with so many choices at this early stage of conceptualizing the app. Can you suggest some ideas for this sort of thing? Also, I am a bit more experienced with C# but I've read VB.Net is better for work with the Excel object model. What are general advises with regard to tool choice and overall approach tradeoffs?

    Read the article

  • Webcam doesn't work in Ubuntu 12.10

    - by Kzhi
    I have Gembird cam68ut. On my Ubuntu 12.10 it shows black screen in cheese and guvcview. I tested it in win7, it works fine. Here what I found: It is a uvc compliant camera, I checked on the site: 18ec:3299 USB 2.0 PC Camera (model number QC3231) ArkMicro This webcam is report by lsusb: Bus 001 Device 004: ID 18ec:3299 Arkmicro Technologies Inc. Here is the output of dmesg | tail: uvcvideo: Found UVC 1.00 device USB2.0 PC CAMERA (18ec:3299) uvcvideo: UVC non compliance - GET_DEF(PROBE) not supported. Enabling workaround. input: USB2.0 PC CAMERA as /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.5/1-1.5:1.0/input/input17 usbcore: registered new interface driver uvcvideo USB Video Class driver (1.1.1) When I run cheese (or guvcview), here what I get in terminal: libv4l2: error turning on stream: No space left on device (cheese:11797): cheese-WARNING **: Internal data flow error. I tried it on different usb slots with the same results The Webcam's microphone works, I can record audio with it Guys, any thoughts on what can be done to make it work?

    Read the article

  • Ubuntu 12.04 Freezes at Bootup

    - by Ryan Yu
    I have an Acer Aspire One Model AO722, that has a dual-boot configuration with Windows 7 Home Premium and Ubuntu 12.04. Processor: AMD C-50, 1.00GHz 2.00GB ram, 64-bit, AMD Radeon HD 6250 Graphics. I installed Ubuntu two days ago, and since then, loading it has been sporadic. Windows 7 still loads just fine, but Ubuntu will sometimes freeze. First time I booted Ubuntu up, it ran no problem. Worked with it for half an hour, then shut down the computer. The second time I booted it up, it froze after ten minutes when I was trying to set up Thunderbird. Third time, same thing. Fourth time, it froze about 5 minutes after bootup when I was trying to connect to my wifi. Fifth time, it ran no problems for about 5~ hours. Then, three consecutive times I've restarted (what is it, the 6th, 7th, and 8th times?) it has gotten to the login screen, I've entered my password, all the text on the page disappears as if its going to load my desktop, and it freezes. A minute ago when I booted Ubuntu up for the 9th time, it loaded the desktop fine. Who knows if it'll crash soon; probably, though. Any ideas?

    Read the article

  • Example of DOD design

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

    Read the article

  • Building Enterprise Smartphone App &ndash; Part 4: Application Development Considerations

    - by Tim Murphy
    This is the final part in a series of posts based on a talk I gave recently at the Chicago Information Technology Architects Group.  Feel free to leave feedback. Application Development Considerations Now we get to the actual building of your solutions.  What are the skills and resources that will be needed in order to develop a smartphone application in the enterprise? Language Knowledge One of the first things you need to consider when you are deciding which platform language do you either have the most in house skill base or can you easily acquire.  If you already have developers who know Java or C# you may want to use either Android or Windows Phone.  You should also take into consideration the market availability of developers.  If your key developer leaves how easy is it to find a knowledgeable replacement? A second consideration when it comes to programming languages is the qualities exposed by the languages of a particular platform.  How well does that development language and its associated frameworks support things like security and access to the features of the smartphone hardware?  This will play into your overall cost of ownership if you have to create this infrastructure on your own. Manage Limited Resources Everything is limited on a smartphone: battery, memory, processing power, network bandwidth.  When developing your applications you will have to keep your footprint as small as possible in every way.  This means not running unnecessary processes in the background that will drain the battery or pulling more data over the airwaves than you have to.  You also want to keep your on device in as compact a format as possible. Mobile Design Patterns There are a number of design patterns that have either come to life because of smartphone development or have been adapted for this use.  The main pattern in the Windows Phone environment is the MVVM (Model-View-View-Model).  This is great for overall application structure and separation of concerns.  The fun part is trying to keep that separation as pure as possible.  Many of the other patterns may or may not have strict definitions, but some that you need to be concerned with are push notification, asynchronous communication and offline data storage. Real estate is limited on smartphones and even tablets. You are also limited in the type of controls that can be represented in the UI. This means rethinking how you modularize your application. Typing is also much harder to do so you want to reduce this as much as possible.  This leads to UI patterns.  While not what we would traditionally think of as design patterns the guidance each platform has for UI design is critical to the success of your application.  If user find the application difficult navigate they will not use it. Development Process Because of the differences in development tools required, test devices and certification and deployment processes your teams will need to learn new way of working together.  This will include the need to integrate service contracts of back-end systems with mobile applications.  You will also want to make sure that you present consistency across different access points to corporate data.  Your web site may have more functionality than your smartphone application, but it should have a consistent core set of functionality.  This all requires greater communication between sub-teams of your developers. Testing Process Testing of smartphone apps has a lot more to do with what happens when you lose connectivity or if the user navigates away from your application. There are a lot more opportunities for the user or the device to perform disruptive acts.  This should be your main testing concentration aside from the main business requirements.  You will need to do things like setting the phone to airplane mode and seeing what the application does in order to weed out any gaps in your handling communication interruptions. Need For Outside Experts Since this is a development area that is new to most companies the need for experts is a lot greater. Whether these are consultants, vendor representatives or just development community forums you will need to establish expert contacts. Nothing is more dangerous for your project timelines than a lack of knowledge.  Make sure you know who to call to avoid lengthy delays in your project because of knowledge gaps. Security Security has to be a major concern for enterprise applications. You aren't dealing with just someone's game standings. You are dealing with a companies intellectual property and competitive advantage. As such you need to start by limiting access to the application itself.  Once the user is in the app you need to ensure that the data is secure at all times.  This includes both local storage and across the wire.  This means if a platform doesn’t natively support encryption for these functions you will need to find alternatives to secure your data.  You also need to keep secret (encryption) keys obfuscated or locked away outside of the application. People can disassemble the code otherwise and break your encryption. Offline Capabilities As we discussed earlier one your biggest concerns is not having connectivity.  Because of this a good portion of your code may be dedicated to handling loss of connection and reconnection situations.  What do you do if you lose the network?  Back up all your transactions and store of any supporting data so that operations can continue off line. In order to support this you will need to determine the available flat file or local data base capabilities of the platform.  Any failed transactions will need to support a retry mechanism whether it is automatic or user initiated.  This also includes your services since they will need to be able to roll back partially completed transactions.  What ever you do, don’t ignore this area when you are designing your system. Deployment Each platform has different deployment capabilities. Some are more suited to enterprise situations than others. Apple's approach is probably the most mature at the moment. Prior to the current generation of smartphone platforms it would have been Windows CE. Windows Phone 7 has the limitation that the app has to be distributed through the same network as public facing applications. You mark them as private which means that they are only accessible by a direct URL. Unfortunately this does not make them undiscoverable (although it is very difficult). This will change with Windows Phone 8 where companies will be able to certify their own applications and distribute them.  Given this Windows Phone applications need to be more diligent with application access in order to keep them restricted to the company's employees. My understanding of the Android deployment schemes is that it is much less standardized then either iOS or Windows Phone. Someone would have to confirm or deny that for me though since I have not yet put the time into researching this platform further. Given my limited exposure to the iOS and Android platforms I have not been able to confirm this, but there are varying degrees of user involvement to install and keep applications updated. At one extreme the user just goes to a website to do the install and in other case they may need to download files and perform steps to install them. Future Bluetooth Today we use Bluetooth for keyboards, mice and headsets.  In the future it could be used to interrogate car computers or manufacturing systems or possibly retail machines by service techs.  This would open smartphones to greater use as a almost a Star Trek Tricorder.  You would get you all your data as well as being able to use it as a universal remote for just about any device or machine. Better corporation controlled deployment At least in the Windows Phone world the upcoming release of Windows Phone 8 will include a private certification and deployment option that is currently not available with Windows Phone 7 (Mango). We currently have to run the apps through the Marketplace certification process and use a targeted distribution method. Platform independent approaches HTML5 and JavaScript with Web Service has become a popular topic lately for not only creating flexible web site, but also creating cross platform mobile applications.  I’m not yet convinced that this lowest common denominator approach is viable in most cases, but it does have it’s place and seems to be growing.  Be sure to keep an eye on it. Summary From my perspective enterprise smartphone applications can offer a great competitive advantage to many companies.  They are not cheap to build and should be approached cautiously.  Understand the factors I have outlined in this series, do you due diligence and see if there is a portion of your business that can benefit from the mobile experience. del.icio.us Tags: Architecture,Smartphones,Windows Phone,iOS,Android

    Read the article

  • Which pattern is best for large project

    - by shamim
    I have several years of software development experience, but I am not a keen and adroit programmer, to perform better I need helping hands. Recently I engaged in an ERP project. For this project want a very effective structure, which will be easily maintainable and have no compromise about performance issue. Below structures are now present in my old projects. Entity Layer BusinessLogic Layer. DataLogic Layer UI Layer. Bellow picture describe how they are internally connected. For my new project want to change my project structure, I want to follow below steps: Core Layer(common) BLL DAL Model UI Bellow picture describe how they are internally connected. Though goggling some initial type question’s are obscure to me, they are : For new project want to use Entity framework, is it a good idea? Will it increase my project performance? Will it more maintainable than previous structure? Entity Framework core disadvantages/benefits are? For my project need help to select best structure. Will my new structure be better than the old one?

    Read the article

  • Interaction using Kinect in XNA

    - by Sweta Dwivedi
    So i have written a program to play a sound file when ever my RightHand.Joint touches the 3D model . . It goes like this . . even though the code works somehow but not very accurate . . for example it will play the sound when my hand is slightly under my 3D object not exactly on my 3D object . How do i make it more accurate? here is the code . . (HandX & HandY is the values coming from the Skeleton data RightHand.Joint.X etc) and also this calculation doesnt work with Animated Sprites..which i need to do foreach (_3DModel s in Solar) { float x = (float)Math.Floor(((handX * 0.5f) + 0.5f) * (resolution.X)); float y = (float)Math.Floor(((handY * -0.5f) + 0.5f) * (resolution.Y)); float z = (float)Math.Floor((handZ) / 4 * 20000); if (Math.Sqrt(Math.Pow(x - s.modelPosition.X, 2) + Math.Pow(y - s.modelPosition.Y, 2)) < 15) { //Exit(); PlaySound("hyperspace_activate"); Console.WriteLine("1" + "handx:" + x + "," + " " + "modelPos.X:" + s.modelPosition.X + "," + " " + "handY:" + y + "modelPos.Y:" + s.modelPosition.Y); } else { Console.WriteLine("2" + "handx:" + x + "," + " " + "modelPos.X:" + s.modelPosition.X + "," + " " + "handY:" + y + "modelPos.Y:" + s.modelPosition.Y); } }

    Read the article

  • A New Native Silverlight 4 Rich Text Editor Coming Up

    The eagerly awaited release of Silverlight 4.0 is now a fact and we have great news to share with you. Here at Telerik we are going to have a new addition to our Silverlight suite a brand new native Silverlight 4.0 rich text box. RadRichTextBox offers MS Word-like text editing and formatting capabilities which come with unmatched performance, paged and flow layout. The new control utilizes UI Virtualization and Recycling, easy to use API for accessing/modifying document and layout structure, and more. A CTP of RadRichTextBox is going to be released with the upcoming RadControls for Silverlight 2010.Q1 SP1. The official version is expected to be part of the Q2 2010 release. To illustrate better some of the new features lets see a short example of the document model in pure XAML: As we said above, the structure of the document is like the documents in WPF. In the ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Towards Ultra-Reusability for ADF - Adaptive Bindings

    - by Duncan Mills
    The task flow mechanism embodies one of the key value propositions of the ADF Framework, it's primary contribution being the componentization of your applications and implicitly the introduction of a re-use culture, particularly in large applications. However, what if we could do more? How could we make task flows even more re-usable than they are today? Well one great technique is to take advantage of a feature that is already present in the framework, a feature which I will call, for want of a better name, "adaptive bindings". What's an adaptive binding? well consider a simple use case.  I have several screens within my application which display tabular data which are all essentially identical, the only difference is that they happen to be based on different data collections (View Objects, Bean collections, whatever) , and have a different set of columns. Apart from that, however, they happen to be identical; same toolbar, same key functions and so on. So wouldn't it be nice if I could have a single parametrized task flow to represent that type of UI and reuse it? Hold on you say, great idea, however, to do that we'd run into problems. Each different collection that I want to display needs different entries in the pageDef file and: I want to continue to use the ADF Bindings mechanism rather than dropping back to passing the whole collection into the taskflow   If I do use bindings, there is no way I want to have to declare iterators and tree bindings for every possible collection that I might want the flow to handle  Ah, joy! I reply, no need to panic, you can just use adaptive bindings. Defining an Adaptive Binding  It's easiest to explain with a simple before and after use case.  Here's a basic pageDef definition for our familiar Departments table.  <executables> <iterator Binds="DepartmentsView1" DataControl="HRAppModuleDataControl" RangeSize="25"             id="DepartmentsView1Iterator"/> </executables> <bindings> <tree IterBinding="DepartmentsView1Iterator" id="DepartmentsView1">   <nodeDefinition DefName="oracle.demo.model.vo.DepartmentsView" Name="DepartmentsView10">     <AttrNames>       <Item Value="DepartmentId"/>         <Item Value="DepartmentName"/>         <Item Value="ManagerId"/>         <Item Value="LocationId"/>       </AttrNames>     </nodeDefinition> </tree> </bindings>  Here's the adaptive version: <executables> <iterator Binds="${pageFlowScope.voName}" DataControl="HRAppModuleDataControl" RangeSize="25"             id="TableSourceIterator"/> </executables> <bindings> <tree IterBinding="TableSourceIterator" id="GenericView"> <nodeDefinition Name="GenericViewNode"/> </tree> </bindings>  You'll notice three changes here.   Most importantly, you'll see that the hard-coded View Object name  that formally populated the iterator Binds attribute is gone and has been replaced by an expression (${pageFlowScope.voName}). This of course, is key, you can see that we can pass a parameter to the task flow, telling it exactly what VO to instantiate to populate this table! I've changed the IDs of the iterator and the tree binding, simply to reflect that they are now re-usable The tree binding itself has simplified and the node definition is now empty.  Now what this effectively means is that the #{node} map exposed through the tree binding will expose every attribute of the underlying iterator's collection - neat! (kudos to Eugene Fedorenko at this point who reminded me that this was even possible in his excellent "deep dive" session at OpenWorld  this year) Using the adaptive binding in the UI Now we have a parametrized  binding we have to make changes in the UI as well, first of all to reflect the new ID that we've assigned to the binding (of course) but also to change the column list from being a fixed known list to being a generic metadata driven set: <af:table value="#{bindings.GenericView.collectionModel}" rows="#{bindings.GenericView.rangeSize}"         fetchSize="#{bindings.GenericView.rangeSize}"           emptyText="#{bindings.GenericView.viewable ? 'No data to display.' : 'Access Denied.'}"           var="row" rowBandingInterval="0"           selectedRowKeys="#{bindings.GenericView.collectionModel.selectedRow}"           selectionListener="#{bindings.GenericView.collectionModel.makeCurrent}"           rowSelection="single" id="t1"> <af:forEach items="#{bindings.GenericView.attributeDefs}" var="def">   <af:column headerText="#{bindings.GenericView.labels[def.name]}" sortable="true"            sortProperty="#{def.name}" id="c1">     <af:outputText value="#{row[def.name]}" id="ot1"/>     </af:column>   </af:forEach> </af:table> Of course you are not constrained to a simple read only table here.  It's a normal tree binding and iterator that you are using behind the scenes so you can do all the usual things, but you can see the value of using ADFBC as the back end model as you have the rich pantheon of UI hints to use to derive things like labels (and validators and converters...)  One Final Twist  To finish on a high note I wanted to point out that you can take this even further and achieve the ultra-reusability I promised. Here's the new version of the pageDef iterator, see if you can notice the subtle change? <iterator Binds="{pageFlowScope.voName}"  DataControl="${pageFlowScope.dataControlName}" RangeSize="25"           id="TableSourceIterator"/>  Yes, as well as parametrizing the collection (VO) name, we can also parametrize the name of the data control. So your task flow can graduate from being re-usable within an application to being truly generic. So if you have some really common patterns within your app you can wrap them up and reuse then across multiple developments without having to dictate data control names, or connection names. This also demonstrates the importance of interacting with data only via the binding layer APIs. If you keep any code in the task flow generic in that way you can deal with data from multiple types of data controls, not just one flavour. Enjoy!

    Read the article

  • Issues implementing arcball viewer

    - by Pris
    My scene has a simple cube, and a camera built with the lookAt function (I'm using OpenGL). The scene renders fine, and I'm sure I have my model/view/projection matrices set up correctly. Now I'm trying to implement arcball rotation for my camera, but I'm having some trouble. I've got it down to calculating the angle/axis rotation for a virtual sphere in normalized screen coordinates. That means when I move my mouse left to right, I get an angle around the Y axis... and moving my mouse up/down will get me an angle about X. I'm not sure where to go from here -- what do I need to do with my axis so I can apply the angle to simulate camera rotation about its viewpoint? If I try directly applying the axis/angle rotation the camera/view transform I get what you'd expect. The view is rotated about the world axes which the mouse moving over the virtual sphere on the screen corresponds to. So if I move the mouse up/down the view rotates about the world's X axis (what I get reminds me of a first-person view)... but this isn't what I want. I think I need the axis I get to be transformed so it passes through the camera viewpoint and is oriented correct in reference to the camera... but I don't know if that's right or how to do that.

    Read the article

  • Is it good idea to require to commit only working code?

    - by Astronavigator
    Sometimes I hear people saying something like "All committed code must be working". In some articles people even write descriptions how to create svn or git hooks that compile and test code before commit. In my company we usually create one branch for a feature, and one programmer usually works in this branch. I often (1 per 100, I think and as I think with good reason) do non-compilable commits. It seems to me that requirement of "always compilable/stable" commits conflicts with the idea of frequent commits. A programmer would rather make one commit in a week than test the whole project's stability/compilability ten times a day. For only compilable code I use tags and some selected branches (trunk etc). I see these reasons to commit not fully working or not compilable code: If I develop a new feature, it is hard to make it work writing a few lines of code. If I am editing a feature, it is again sometimes hard to keep code working every time. If I am changing some function's prototype or interface, I would also make hundreds of changes, not mechanical changes, but intellectual. Sometimes one of them could cause me to carry out hundreds of commits (but if I want all commits to be stable I should commit 1 time instead of 100). In all these cases to make stable commits I would make commits containing many-many-many changes and it will be very-very-very hard to find out "What happened in this commit?". Another aspect of this problem is that compiling code gives no guarantee of proper working. So is it good idea to require every commit to be stable/compilable? Does it depends on branching model or CVS? In your company, is it forbidden to make non compilable commits? Is it (and why) a bad idea to use only selected branches (including trunk) and tags for stable versions?

    Read the article

  • Pros and Cons of Facebook's React vs. Web Components (Polymer)

    - by CletusW
    What are the main benefits of Facebook's React over the upcoming Web Components spec and vice versa (or perhaps a more apples-to-apples comparison would be to Google's Polymer library)? According to this JSConf EU talk and the React homepage, the main benefits of React are: Decoupling and increased cohesion using a component model Abstraction, Composition and Expressivity Virtual DOM & Synthetic events (which basically means they completely re-implemented the DOM and its event system) Enables modern HTML5 event stuff on IE 8 Server-side rendering Testability Bindings to SVG, VML, and <canvas> Almost everything mentioned is being integrated into browsers natively through Web Components except this virtual DOM concept (obviously). I can see how the virtual DOM and synthetic events can be beneficial today to support old browsers, but isn't throwing away a huge chunk of native browser code kind of like shooting yourself in the foot in the long term? As far as modern browsers are concerned, isn't that a lot of unnecessary overhead/reinventing of the wheel? Here are some things I think React is missing that Web Components will care of. Correct me if I'm wrong. Native browser support (read "guaranteed to be faster") Write script in a scripting language, write styles in a styling language, write markup in a markup language. Style encapsulation using Shadow DOM React instead has this, which requires writing CSS in JavaScript. Not pretty. Two-way binding

    Read the article

< Previous Page | 361 362 363 364 365 366 367 368 369 370 371 372  | Next Page >