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  • How to split Code for iOS 3.0 and iOS 3.2 so I can use MPMoviePlayerViewController if OS 3.2++

    - by Allisone
    I have a video that I play. To use full screen in iOS 3.2 I use the MPMoviePlayerViewController (seems to only work with that Class). But if I want to build for iOS 3.0 I obviously get several errors, because this class is not known in iOS 3.0. I also know how to get what I want with MPMoviePlayerController in iOS 3.0, but I can only have one, either the code for iOS 3.0 or the code for iOS 3.2. How to cope with that ? I guess I have to use multiple targets, do you have suggestions on how to do that (always when I tried multiple targets I got errors and gave up :) ) ?

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  • I want to extract the video link out of youtube embed code, I am searching for a regex solution for

    - by Starx
    For example: an youtube embed code <object width="480" height="385"> <param name="movie" value="http://www.youtube.com/v/TFlzeO267qY&hl=en_US&fs=1&"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/TFlzeO267qY&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed> </object> I want to extract http://www.youtube.com/v/TFlzeO267qY&hl=en_US&fs=1&" from this embed code but I dont know how to create a regex expression for this Thanks in Advance?

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  • How to leave out some statements while executing java code?

    - by iamrohitbanga
    In C++ if we do not want some statements to compile into code that ships like assert function calls, we control their compilation through #ifndef preprocessor directives. How do we do this in Java? I have some System.out.println() statements for debugging which I would like to remove for the final code. one way is to make them execute conditionally under the affect of a boolean variable. Is there a better way of doing this? As I have a java swing application I can turn off the System.out.println statements without affecting the output. What is the method of doing this?

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  • Weird callback execution order in Twisted?

    - by SlashV
    Consider the following code: from twisted.internet.defer import Deferred d1 = Deferred() d2 = Deferred() def f1(result): print 'f1', def f2(result): print 'f2', def f3(result): print 'f3', def fd(result): return d2 d1.addCallback(f1) d1.addCallback(fd) d1.addCallback(f3) #/BLOCK==== d2.addCallback(f2) d1.callback(None) #=======BLOCK/ d2.callback(None) This outputs what I would expect: f1 f2 f3 However when I swap the order of the statements in BLOCK to #/BLOCK==== d1.callback(None) d2.addCallback(f2) #=======BLOCK/ i.e. Fire d1 before adding the callback to d2, I get: f1 f3 f2 I don't see why the time of firing of the deferreds should influence the callback execution order. Is this an issue with Twisted or does this make sense in some way?

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  • Why are developers proud to say our application is XXX lines of code? [closed]

    - by mbcrump
    I admit, I used to do it. I was proud to tell a fellow developer my application is 10K+ lines of code. I thought it was a "Look at me, I'm smart" statement. Time passed and I realized that a experienced developer would be constantly refactoring all of his code. Not only for the sake of remembering what it was doing, but because he realizes he is smarter today than he was yesterday. No longer was it cool to have multiple nested if statements or completely ignoring generics/lambdas. So, whats your take on this? Do you do it and why?

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  • Is there any LAME c++ wraper\simplifier (working on Linux Mac and Win from pure code)?

    - by Ole Jak
    So I want to create simple pcm to mp3 C++ project. I want it to use LAME. I love LAME but It is realy biiig. so I need some kind of OpenSource working from pure code with pure lame code workflow simplifier. So to say I give it File with PCM and DEST file. Call something like LameSimple.ToMP3(file with PCM, File with MP3 , 44100, 16, MP3, VBR); ore such thing in 4 - 5 lines (examples ofcourse should exist) and I have vhat I needed It should be light, simple, powerfool, opensource, crossplatform. Is there any thing like this?!?

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  • Render ViewComponent from another component codebehind

    - by George Polevoy
    I'm trying to render a component from withing another component. public override void Render() // ... var block = new Block(); block.Init(EngineContext, Context); block.Render(); // ... } The problem is that Block component can't find it's template. ResourceProcessingException Message: Unable to process resource 'components\CustomReportComponentComponent\default.vm': Resource could not be located I guess, other problems can arise because the component is not properly initialized. Is it possible to initialize a component from within another component's Render method, so it renders just as if called from a .vm?

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  • Is there a way to convert code to a string and vice versa in Python?

    - by Dragos Toader
    The original question was: Is there a way to declare macros in Python as they are declared in C: #define OBJWITHSIZE(_x) (sizeof _x)/(sizeof _x[0]) Here's what I'm trying to find out: Is there a way to avoid code duplication in Python? In one part of a program I'm writing, I have a function: def replaceProgramFilesPath(filenameBr): def getProgramFilesPath(): import os return os.environ.get("PROGRAMFILES") + chr(92) return filenameBr.replace("<ProgramFilesPath>",getProgramFilesPath() ) In another part, I've got this code embedded in a string that will later be output to a python file that will itself be run: """ def replaceProgramFilesPath(filenameBr): def getProgramFilesPath(): import os return os.environ.get("PROGRAMFILES") + chr(92) return filenameBr.replace("<ProgramFilesPath>",getProgramFilesPath() ) """ How can I build a "macro" that will avoid this duplication?

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  • Truth tables in code? How to structure state machine?

    - by HanClinto
    I have a (somewhat) large truth table / state machine that I need to implement in my code (embedded C). I anticipate the behavior specification of this state machine to change in the future, and so I'd like to keep this easily modifiable in the future. My truth table has 4 inputs and 4 outputs. I have it all in an Excel spreadsheet, and if I could just paste that into my code with a little formatting, that would be ideal. I was thinking I would like to access my truth table like so: u8 newState[] = decisionTable[input1][input2][input3][input4]; And then I could access the output values with: setOutputPin( LINE_0, newState[0] ); setOutputPin( LINE_1, newState[1] ); setOutputPin( LINE_2, newState[2] ); setOutputPin( LINE_3, newState[3] ); But in order to get that, it looks like I would have to do a fairly confusing table like so: static u8 decisionTable[][][][][] = {{{{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }}, {{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }}}, {{{ 0, 0, 1, 1 }, { 0, 1, 1, 1 }}, {{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}}}, {{{{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}, {{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}}, {{{ 0, 1, 1, 1 }, { 0, 1, 1, 1 }}, {{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}}}; Those nested brackets can be somewhat confusing -- does anyone have a better idea for how I can keep a pretty looking table in my code? Thanks! Edit based on HUAGHAGUAH's answer: Using an amalgamation of everyone's input (thanks -- I wish I could "accept" 3 or 4 of these answers), I think I'm going to try it as a two dimensional array. I'll index into my array using a small bit-shifting macro: #define SM_INPUTS( in0, in1, in2, in3 ) ((in0 << 0) | (in1 << 1) | (in2 << 2) | (in3 << 3)) And that will let my truth table array look like this: static u8 decisionTable[][] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 1, 1 }, { 0, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }, { 0, 1, 1, 1 }, { 0, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }}; And I can then access my truth table like so: decisionTable[ SM_INPUTS( line1, line2, line3, line4 ) ] I'll give that a shot and see how it works out. I'll also be replacing the 0's and 1's with more helpful #defines that express what each state means, along with /**/ comments that explain the inputs for each line of outputs. Thanks for the help, everyone!

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  • Will Algorithm written in OCaml compiled from C be Faster than Algorithm written in Pure C code?

    - by Ole Jak
    So I have some cool Image Processing algorithm. I have written it in OCaml. It performs well. I now I can compile it as C code with such command ocamlc -output-obj -o foo.c foo.ml (I have a situation where I am not alowed to use OCaml compiler to bild my programm for my arcetecture, I can use only specialy modified gcc. so I will compile that programm with sometyhing like gcc -L/usr/lib/ocaml foo.c -lcamlrun -lm -lncurses and Itll run on my archetecture.) I want to know in general case will my OCaml code compiled into C run faster than algorithm implemented in pure C?

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  • How to get rid of a JQUERY APPEND GIve the following code...

    - by nobosh
    Given the following lines of code which is using JQTOUCH: $('#customers').bind('pageAnimationEnd', function(e, info){ if (!$(this).data('loaded')) { $('.loadingscreen').css({'display':'block'}); $(this).append($('<div> </div>'). load('/mobile/ajax/customers/ .info', function() { $(this).parent().data('loaded', true); $('.loadingscreen').css({'display':'none'}); })); } }); How can I get ride of the .append($(' '). It used to be append($('loading') but I didn't need that and now it seems like a waste of processing time to have in the function. Is it possible?

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  • C++ Virtual keyword as away to avoid including code units.

    - by user394663
    Currently we have a body of code that allows service plugins which offer forms of communication to the core e.g tcp/ip, udp/ip, usb, etc... These service plugins feedback notifier class instances to the core for further processing. In the current implementation a service project (which is a separate dynamically linked library brought in at runtime by the core via dlopen and friends) will compile against the notifier.cpp file that resides in the core source code (a separate project). This gives access to the notifiers method implementations. This works perfectly no complaints. Two alternative options: 1. put the notifier method implementations in the header file. 2. declare the notifier methods virtual and delay binding until runtime. Avoiding the issues of computational overhead what are the impacts of option 2? Are there any other options available to us? Thanks

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  • How to bundle C/C++ code with C-shell-script?

    - by eSKay
    I have a C shell script that calls two C programs - one after the another with some file handling before, in-between and afterwards. Now, as such I have three different files - one C shell script and 2 .c files. I need to give this script to other users. The problem is that I have to distribute three files - which the users must keep in the same folder and then execute the script. Is there some better way to do this? [I know I can make one C code file out of those two... but I will still be left with a shell script and a C code. Actually, the two C codes do entirely different things... so I want them to be separate]

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  • Is there an open source repository for SQL code?

    - by morpheous
    I find myself writing SQL code (queries or stored procs) to solve problems that can definitely be defined as 'patterns' that occur frequently in business. Rather than having to wrack my brain each time I encounter a new problem (which must have been solved a countless times by other coders/db analysts, I wondered if there was a repository I could go to check out (peer reviewed) code - and maybe add my two pence every now and then. I know different db vendors tend to write slightly variant forms of SQL - but there could still be a repository with ANSI stuff and proprietary stuff. Hopefully, such a site would encourage more people to write standardized SQL. Is there such a site?. If no - why not? (would anyone else be interested in such a site?) If such a site exists, please provide link(s), as Google is not finding anything remotely useful.

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  • What do I need to change to get this 'acts_as_rateable' Rails plugin working with this code from the

    - by tepidsam
    Hello! I'm working my way through the 'Foundation Rails 2' book. In Chapter 9, we are building a little "plugins" app. In the book, he installs the acts_as_rateable plugin found at http://juixe.com/svn/acts_as_rateable. This plugin doesn't appear to exist in 2010 (the page for this "old" plugin seems to be working again...it was down when I tried it earlier), so I found another acts_as_rateable plugin at http://github.com/azabaj/acts_as_rateable. These plugins are different and I'm trying to get the "new" plugin working with the code/project/app from the Foudations 2 book. I was able to use the migration generator included with the "new" plugin and it worked. Now,though, I'm a bit confused. In the book, he has us create a new controller to work with the plugin (the old plugin). Here's the code for that: class RatingsController < ApplicationController def create @plugin = Plugin.find(params[:plugin_id]) rating = Rating.new(:rating => params[:rating]) @plugin.ratings << average_rating redirect_to @plugin end end Then he had us change the routing: map.resources :plugins, :has_many => :ratings map.resources :categories map.root :controller => 'plugins' Next, we modified the following to the 'show' template so that it looks like this: <div id="rate_plugin"> <h2>Rate this plugin</h2> <ul class="star-rating"> <li> <%= link_to "1", @plugin.rate_it(1), :method => :post, :title => "1 star out of 5", :class => "one-star" %> </li> <li> <%= link_to "2", plugin_ratings_path(@plugin, :rating => 2), :method => :post, :title => "2 stars out of 5", :class => "two-stars" %> </li> <li> <%= link_to "3", plugin_ratings_path(@plugin, :rating => 3), :method => :post, :title => "3 stars out of 5", :class => "three-stars" %> </li> <li> <%= link_to "4", plugin_ratings_path(@plugin, :rating => 4), :method => :post, :title => "4 stars out of 5", :class => "four-stars" %> </li> <li> <%= link_to "5", plugin_ratings_path(@plugin, :rating => 5), :method => :post, :title => "5 stars out of 5", :class => "five-stars" %> </li> </ul> </div> The problem is that we're using code for a different plugin. When I try to actually "rate" one of the plugins, I get an "unknown attribute" error. That makes sense. I'm using attribute names for the "old" plugin, but I should be using attributes names for the "new" plugin. The problem is...I've tried using a variety of different attribute names and I keep getting the same error. From the README for the "new" plugin, I think I should be using some of these but I haven't been able to get them working: Install the plugin into your vendor/plugins directory, insert 'acts_as_rateable' into your model, then restart your application. class Post < ActiveRecord::Base acts_as_rateable end Now your model is extended by the plugin, you can rate it ( 1-# )or calculate the average rating. @plugin.rate_it( 4, current_user.id ) @plugin.average_rating #=> 4.0 @plugin.average_rating_round #=> 4 @plugin.average_rating_percent #=> 80 @plugin.rated_by?( current_user ) #=> rating || false Plugin.find_average_of( 4 ) #=> array of posts See acts_as_rateable.rb for further details! I'm guessing that I might have to make some "bigger" changes to get this plugin working. I'm asking this question to learn and only learn. The book gives code to get things working with the old plugin, but if one were actually building this app today it would be necessary to use this "new" plugin, so I would like to see how it could be used. Cheers! Any ideas on what I could change to get the "new" plugin working?

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  • How to bundle C code in C shell script?

    - by eSKay
    I have a C shell script that calls two C programs - one after the another with some file handling before, in-between and afterwards. Now, as such I have three different files - one C shell script and 2 .c files. I need to give this script to other users. The problem is that I have to distribute three files - which the users must keep in the same folder and then execute the script. Is there some better way to do this? [I know I can make one C code file out of those two... but I will still be left with a shell script and a C code. Actually, the two C codes do entirely different things... so I want them to be separate]

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  • conditional while loop in php?

    - by julio
    I'm pretty sure there's an obvious answer for this-- hoping someone can help me-- I need to do a PHP while loop, but only if a variable is true. And I can't really put the while loop in an "if" statement, which seems like the obvious thing to do, since the code block is huge and it would be ugly and confusing. Do I need to break out the code in the loop into a function, or is there an easier way to deal with this? Here's the basic idea: if(condition){ while(another_condition){ //huge block of code loops many times } } else { // huge block of code runs once } I want the huge block of code to execute regardless of the state of the condition variable-- but only to execute once if condition is false, and execute for as long as another_condition is true if condition is true. Hope that's clear! The following code doesn't work, but gives an idea of what I want to accomplish: if(condition){ while(another_condition){ } // huge block of code if (condition){ } } // closes the while loop-- obviously throws an error though! thanks in advance.

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  • NSMutableDictionary confused over how to use keys with certain code ?

    - by Jules
    I'm getting data from a database and I need to add the string field value and the record id. However, I need this to work with some existing code... I'm replacing this (see code below) and getting data from my database. NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.allCategories = dict; [dict release]; But needs to work with these key and value search functions. - (void)resetSearch { NSMutableDictionary *allCategoriesCopy = [self.allCategories mutableDeepCopy]; self.Categories = allCategoriesCopy; [allCategoriesCopy release]; NSMutableArray *keyArray = [[NSMutableArray alloc] init]; [keyArray addObject:UITableViewIndexSearch]; [keyArray addObjectsFromArray:[[self.allCategories allKeys] sortedArrayUsingSelector:@selector(compare:)]]; self.keys = keyArray; [keyArray release]; } . - (void)handleSearchForTerm:(NSString *)searchTerm { NSMutableArray *sectionsToRemove = [[NSMutableArray alloc] init]; [self resetSearch]; for (NSString *key in self.keys) { NSMutableArray *array = [Categories valueForKey:key]; NSMutableArray *toRemove = [[NSMutableArray alloc] init]; for (NSString *name in array) { if ([name rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location == NSNotFound) [toRemove addObject:name]; } if ([array count] == [toRemove count]) [sectionsToRemove addObject:key]; [array removeObjectsInArray:toRemove]; [toRemove release]; } [self.keys removeObjectsInArray:sectionsToRemove]; [sectionsToRemove release]; [table reloadData]; } Keep getting an error from this code... NSDictionary *arrayTmp= [[NSDictionary alloc] init]; ... loop records int cid = sqlite3_column_int(statementTMP, 0); NSString *category = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(statementTMP, 1)]; [arrayTmp setObject:category forKey:[NSString stringWithFormat:@"%i", cid]]; Error caused by line above * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString count]: unrecognized selector sent to instance 0x4d4c500' * Call stack at first throw * ... end loop self.allCategories = arrayTmp; [arrayTmp release];

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  • possible to show composition relationship in a diagram generated from PHP source code?

    - by ajsie
    i have tested several UML applications for whether they could show composition relationships in the UML diagrams generated form the PHP source code or not, and the result is they can't. i know that this is a typical problem for PHP cause we don't declare a data type when we code, so it's difficult for the UML applications to know if an instance variable is a reference to an object or not. i also tested nWire with the same result. will there never be applications that could show us a complete map over all object relationships more than just inheritance? i think it's a pity that you can't have a good view over all the relationships for an application. cause when i use an open source solution, i always want to know how the objects are related to each other. maybe we could make comments for the instance variable telling the software that this is an reference to an object? but that would mean that the mapping software is using this solution. i feel its a pity nWire/visual paradigm can't give us a complete map:(

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  • When did the idea of macros (user-defined code transformation) appear?

    - by Jay
    I have read McCarthy's 1960 paper on LISP and found no reference to anything that's similar to user-defined macros or normal order evaluation. I was wondering when marcos first appeared in programming language history (and also in Lisp history): When was the idea of user-defined code transformation (before interpretation or compilation) first described (theoretically)? What was the first programming language implementation to have Lisp-like macros (by "Lisp-like" I mean "using a readable Turing-complete language to do code-transformation")? (including non-Lisps -- Forth for example is quite old, but I'm not sure if the first Forth implementation already had "IMMEDIATE") What was the first Lisp dialect to have macros? Thank you!

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  • Issues with dynamically allocating a string array

    - by Jason Block
    Brand new to C. I am trying to dynamically allocate the array frags2 of size numberOfFrags and copy over the contents of the original array to it. I have tried numerous approaches and searching and do not understand what is going wrong here. Sizeof on the new array returns 0 instead of what I thought I malloc'd. Any help would be much appreciated! int main(int argc, const char* argv[]) { char* frags[MAX_FRAG_COUNT]; FILE* fp = fopen(argv[1], "r"); int numberOfFrags = ReadAllFragments(fp, frags, MAX_FRAG_COUNT); fclose(fp); char** frags2 = (char**)malloc(numberOfFrags * sizeof(char*)); for (int i = 0; i < numberOfFrags; i++) { frags2[i] = frags[i]; } qsort(frags2, sizeof(frags2) / sizeof(char *), sizeof(char*), cstring_cmp);

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  • Does this language feature already exist?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition: x = a U b; Where x is a variable and a and b are other variables (or static values). This works like a union between a and b; no duplicates and no specific order. with(x) { // regular 'with' usage; using the global interpretation of "x" x = 5; // will replace the original definition of "x = a U b;" } with(x = a) { // this code block is executed when the "x" variable // has the "a" variable assigned. All references in // this code-block to "x" are references to "a". So saying: x = 5; // would only change the variable "a". If the variable "a" // later on changes, x still equals to 5, in this fashion: // 'x = a U b U 5;' // '[currentscope] = 5;' // thus, 'a = 5;' } with(x = b) { // same but with "b" } with(x != a) { // here the "x" variable refers to any variable // but "a"; thus saying x = 5; // is equal to the rewriting of // 'x = a U b U 5;' // 'b = 5;' (since it was the scope of this block) } with(x = (a U b)) { // guaranteed that "x" is 'a U b'; interacting with "x" // will interact with both "a" and "b". x = 5; // makes both "a" and "b" equal to 5; also the "x" variable // is updated to contain: // 'x = a U b U 5;' // '[currentscope] = 5;' // 'a U b = 5;' // and thus: 'a = 5; b = 5;'. } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not a: then there only remains b). The last block guarantees that x is at least a or b. Further more; U is not the "bitwise or operator", but I've called it the "and/or"-operator. Its definition is: "U" = "and" U "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, there is more (mathematical) background information on this operator. It's loosely based on sets. Using different syntax, changed it in this question.) Update: more examples. print = "Hello world!" U "How are you?"; // this will print // both values, but the // order doesn't matter. // 'userkey' is a variable containing a key. with(userkey = "a") { print = userkey; // will only print "a". } with(userkey = ("shift" U "a")) { // pressed both "shift" and the "a" key. print = userkey; // will "print" shift and "a", even // if the user also pressed "ctrl": // the interpretation of "userkey" is changed, // such that it only contains the matched cases. } with((userkey = "shift") U (userkey = "a")) { // same as if-statement above this one, showing the distributivity. } x = 5 U 6 U 7; y = x + x; // will be: // y = (5 U 6 U 7) + (5 U 6 U 7) // = 10 U 11 U 12 U 13 U 14 somewantedkey = "ctrl" U "alt" U "space" with(userkey = somewantedkey) { // must match all elements of "somewantedkey" // (distributed the Boolean equals operated) // thus only executed when all the defined keys are pressed } with(somewantedkey = userkey) { // matches only one of the provided "somewantedkey" // thus when only "space" is pressed, this block is executed. } Update2: more examples and some more context. with(x = (a U b)) { // this } // can be written as with((x = a) U (x = b)) { // this: changing the variable like x = 5; // will be rewritten as: // a = 5 and b = 5 } Some background information: I'm building a language which is "time-independent", like Java is "platform-independant". Everything stated in the language is "as is", and is continuously actively executed. This means; the programmer does not know in which order (unless explicitly stated using constructions) elements are, nor when statements are executed. The language is completely separated from the "time"-concept, i.e. it's continuously executed: with(a < 5) { a++; } // this is a loop-structure; // how and when it's executed isn't known however. with(a) { // everytime the "a" variable changes, this code-block is executed. b = 4; with(b < 3) { // runs only three times. } with(b > 0) { b = b - 1; // runs four times } } Update 3: After pondering on the type of this language feature; it closely resemblances Netbeans Platform's Lookup, where each "with"-statement a synchronized agent is, working on it's specific "filter" of objects. Instead of type-based, this is variable-based (fundamentally quite the same; just a different way of identifiying objects). I greatly thank all of you for providing me with very insightful information and links/hints to great topics I can research. Thanks. I do not know if this construction already exists, so that's my question: does this language feature already exist?

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