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  • Animation is slow on iPhone

    - by Anthony Chan
    I'm developing an app that would display images and change them according to the user's action. I've created a subclass of UIView to contain an image, an index number and an array of image names. The code is like this: @interface CustomPic : UIView { UIImageView *pic; NSInteger index; NSMutableArray *picNames; //<-- an array of NSString } And in the implementation part, it has a method to change the image using a dissolve effect. - (void)nextPic { index++; if (index >= [picNames count]) { index = 0; } UIImageView *temp = pic; pic.image = [UIImage imageNamed:[picNames objectAtIndex:index]]; temp.alpha = 0; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:0.25]; pic.alpha = 0; temp.alpha = 1; [UIView commitAnimations]; } In the viewController, there are several CustomPic which would change the images depends on users' choice. The images would change as expected with the fade in/out effect, but the animation performance is really bad. I've tested it on an iPhone 3G, the Instruments shows that the animation is only 2-3FPS! I tried many methods to simplify and modify the codes but with no hope. Is there something wrong in my code or in my concept? Thanks for any help. P.S. all the images are 320*480 PNGs with a max size of 15KB.

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  • Rtti data manipulation and consistency in Delphi 2010

    - by Coco
    Has anyone an idea, how I can make TValue using a reference to the original data? In my serialization project, I use (as suggested in XML-Serialization) a generic serializer which stores TValues in an internal tree-structure (similar to the MemberMap in the example). This member-tree should also be used to create a dynamic setup form and manipulate the data. My idea was to define a property for the Data: TDataModel <T> = class {...} private FData : TValue; function GetData : T; procedure SetData (Value : T); public property Data : T read GetData write SetData; end; The implementation of the GetData, SetData Methods: procedure TDataModel <T>.SetData (Value : T); begin FData := TValue.From <T> (Value); end; procedure TDataModel <T>.GetData : T; begin Result := FData.AsType <T>; end; Unfortunately, the TValue.From method always makes a copy of the original data. So whenever the application makes changes to the data, the DataModel is not updated and vice versa if I change my DataModel in a dynamic form, the original data is not affected. Sure I could always use the Data property before and after changing anything, but as I use lot of Rtti inside my DataModel, I do not realy want to do this anytime. Perhaps someone has a better suggestion?

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  • Lookup table size reduction

    - by Ryan
    Hello: I have an application in which I have to store a couple of millions of integers, I have to store them in a Look up table, obviously I cannot store such amount of data in memory and in my requirements I am very limited I have to store the data in an embebedded system so I am very limited in the space, so I would like to ask you about recommended methods that I can use for the reduction of the look up table. I cannot use function approximation such as neural networks, the values needs to be in a table. The range of the integers is not known at the moment. When I say integers I mean a 32 bit value. Basically the idea is use some copmpression method to reduce the amount of memory but without losing many precision. This thing needs to run in hardware so the computation overhead cannot be very high. In my algorithm I have to access to one value of the table do some operations with it and after update the value. In the end what I should have is a function which I pass an index to it and then I get a value, and after I have to use another function to write a value in the table. I found one called tile coding http://www.cs.ualberta.ca/~sutton/book/8/node6.html, this one is based on several look up tables, does anyone know any other method?. Thanks.

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  • Byte-Pairing for data compression

    - by user1669533
    Question about Byte-Pairing for data compression. If byte pairing converts two byte values to a single byte value, splitting the file in half, then taking a gig file and recusing it 16 times shrinks it to 62,500,000. My question is, is byte-pairing really efficient? Is the creation of a 5,000,000 iteration loop, to be conservative, efficient? I would like some feed back on and some incisive opinions please. Dave, what I read was: "The US patent office no longer grants patents on perpetual motion machines, but has recently granted at least two patents on a mathematically impossible process: compression of truly random data." I was not inferring the Patent Office was actually considering what I am inquiring about. I was merely commenting on the notion of a "mathematically impossible process." If someone has, in some way created a method of having a "single" data byte as a placeholder of 8 individual bytes of data, that would be a consideration for a patent. Now, about the mathematically impossibility of an 8 to 1 compression method, it is not so much a mathematically impossibility, but a series of rules and conditions that can be created. As long as there is the rule of 8 or 16 bit representation of storing data on a medium, there are ways to manipulate data that mirrors current methods, or creation by a new way of thinking.

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  • How to make Solution Explorer behave after clearing search?

    - by stijn
    I currently have a VS installation with no extensions to see how that works out. For navigation that means making heavy use of Ctrl+; aka Search Solution Explorer. While the search itself is ok, it has one major drawback for me that makes it a pain to use for me (both with keyboard and mouse): Solution with two projects, one collapsed, one opened: Use Ctrl+; and start typing until match found from collapsed project What I want now is to simply clear the search and return to the previous view. Seems like a pretty standard requirement, no? But there seems to be no such functionality built in. Problem with the current commands that come close (pressing Esc, clicking Back or Home buttons in Solution Explorer Toolbar) is all the same: they have the extremely annoying behaviour that they insist on suddenly uncollapsing the previously collapsed project and track the match found! (Btw the Track Active Item in Solution Explorer option is turned of in the options). This makes no sense from a UX point of view? You select some kind of 'undo' command, the search box clears which is expected, but then suddenly there's an item visible from a previous search: So if the collapsed project has like 50 items in it, solution explorer is now useless visually since it litters the screen with stuff you don't want to see, and worse you have to manually collapse the project again to return to the previous view. Is there a way around this? I thought maybe keyboard shortcuts for Back/Home would be different, but the commands do not seem to be registered. I looked into EnvDTE80.DTE2.ToolWindows.SolutionExplorer but it has no properties/methods that have anything to do with this issue. And somewhere in the tree there is a Microsoft.VisualStudio.PlatformUI.SolutionPivotNavigator which is probably the class responsible for this behaviour, but I have no idea how to access it?

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

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  • c# multi inheritance

    - by user326839
    So ive got a base class which requires a Socket: class Sock { public Socket s; public Sock(Socket s) { this.s = s; } public virtual void Process(byte[] data) { } ... } then ive got another class. if a new socket gets accepted a new instance of this class will be created: class Game : Sock { public Random Random = new Random(); public Timerr Timers; public Test Test; public Game(Socket s) : base(s) { } public static void ReceiveNewSocket(object s) { Game Client = new Game((Socket)s); Client.Start(); } public override void Process(byte[] buf) { Timers = new Timerr(s); Test = new Test(s); Test.T(); } } in the Sock class ive got a virtual function that gets overwritten by the Game class.(Process function) in this function im calling a function from the Test Class(Test+ Timerr Class: class Test : Game { public Test(Socket s) : base(s) { } public void T() { Console.WriteLine(Random.Next(0, 10)); Timers.Start(); } } class Timerr : Game { public Timerr(Socket s) : base(s) { } public void Start() { Console.WriteLine("test"); } } ) So in the Process function im calling a function in Test. And in this function(T) i need to call a function from the Timerr Class.But the problem is its always NULL , although the constructor is called in Process. And e.g. the Random Class can be called, i guess its because its defined with the constructor.: public Random Random = new Random(); and thats why the other classes(without a constructor): public Timerr Timers; public Test Test; are always null in the inherited class Test.But its essentiel that i call other Methods of other classes in this function.How could i solve that?

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  • Is it possible to restrict instantiation of an object to only one other (parent) object in VB.NET?

    - by Casey
    VB 2008 .NET 3.5 Suppose we have two classes, Order and OrderItem, that represent some type of online ordering system. OrderItem represents a single line item in an Order. One Order can contain multiple OrderItems, in the form of a List(of OrderItem). Public Class Order Public Property MyOrderItems() as List(of OrderItem) End Property End Class It makes sense that an OrderItem should not exist without an Order. In other words, an OrderItem class should not be able to be instantiated on its own, it should be dependent on an Order class to contain it and instantiate it. However, the OrderItem should be public in scope so that it's properties are accessible to other objects. So, the requirements for OrderItem are: Can not be instantiated as a stand alone object; requires Order to exist. Must be public so that any other object can access it's properties/methods through the Order object. e.g. Order.OrderItem(0).ProductID. OrderItem should be able to be passed to other subs/functions that will operate on it. How can I achieve these goals? Is there a better approach?

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  • Show NSSegmentedControl menu when segment clicked, despite having set action

    - by Justin Williams
    I have an NSSegmentedControl on my UI with 4 buttons. The control is connected to a method that will call different methods depending on which segment is clicked: - (IBAction)performActionFromClick:(id)sender { NSInteger selectedSegment = [sender selectedSegment]; NSInteger clickedSegmentTag = [[sender cell] tagForSegment:selectedSegment]; switch (clickedSegmentTag) { case 0: [self showNewEventWindow:nil]; break; case 1: [self showNewTaskWindow:nil]; break; case 2: [self toggleTaskSplitView:nil]; break; case 3: [self showGearMenu]; break; } } Segment 4 has has a menu attached to it in the awakeFromNib method. I'd like this menu to drop down when the user clicks the segment. At this point, it only will drop if the user clicks & holds down on the menu. From my research online this is because of the connected action. I'm presently working around it by using some code to get the origin point of the segment control and popping up the context menu using NSMenu's popUpContextMenu:withEvent:forView but this is pretty hacktastic and looks bad compared to the standard behavior of having the menu drop down below the segmented control cell. Is there a way I can have the menu drop down as it should after a single click rather than doing the hacky context menu thing?

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  • Function pointers in Objective-C

    - by Stefan Klumpp
    I have the following scenario: Class_A - method_U - method_V - method_X - method_Y Class_B - method_M - method_N HttpClass - startRequest - didReceiveResponse // is a callback Now I want to realize these three flows (actually there are many more, but these are enough to demonstrate my question): Class_A :: method_X -> HttpClass :: startRequest:params -> ... wait, wait, wait ... -> HttpClass :: didReceiveResponse -> Class_A :: method_Y:result and: Class_A :: method_U -> HttpClass :: startRequest:params -> ... wait, wait, wait ... -> HttpClass :: didReceiveResponse -> Class_A :: method_V:result and the last one: Class_B :: method_M -> HttpClass :: startRequest:params -> ... wait, wait, wait ... -> HttpClass :: didReceiveResponse -> Class_B :: method_N:result Please note, that the methods in Class_A and Class_B have different names and functionality, they just make us of the same HttpClass. My solution now would be to pass a C function pointer to startRequest, store it in the HttpClass and when didReceiveResponse gets called I invoke the function pointer and pass the result (which will always be a JSON Dictionary). Now I'm wondering if there can be any problems using plain C or if there are better solutions doing it in a more Objective-C way. Any ideas?

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  • Using memcache together with conventional cache

    - by Industrial
    Hi! Here's the deal. We would have taken the complete static html road to solve performance issues, but since the site will be partially dynamic, this won't work out for us. What we have thought of instead is using memcache + eAccelerator to speed up PHP and take care of caching for the most used data. Here's our two approaches that we have thought of right now: Using memcache on all<< major queries and leaving it alone to do what it does best. Usinc memcache for most commonly retrieved data, and combining with a standard harddrive-stored cache for further usage. The major advantage of only using memcache is of course the performance, but as users increases, the memory usage gets heavy. Combining the two sounds like a more natural approach to us, even though the theoretical compromize in performance. Memcached appears to have some replication features available as well, which may come handy when it's time to increase the nodes. What approach should we use? - Is it stupid to compromize and combine the two methods? Should we insted be focusing on utilizing memcache and instead focusing on upgrading the memory as the load increases with the number of users? Thanks a lot!

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  • Event feed implementation - will it scale?

    - by SlappyTheFish
    Situation: I am currently designing a feed system for a social website whereby each user has a feed of their friends' activities. I have two possible methods how to generate the feeds and I would like to ask which is best in terms of ability to scale. Events from all users are collected in one central database table, event_log. Users are paired as friends in the table friends. The RDBMS we are using is MySQL. Standard method: When a user requests their feed page, the system generates the feed by inner joining event_log with friends. The result is then cached and set to timeout after 5 minutes. Scaling is achieved by varying this timeout. Hypothesised method: A task runs in the background and for each new, unprocessed item in event_log, it creates entries in the database table user_feed pairing that event with all of the users who are friends with the user who initiated the event. One table row pairs one event with one user. The problems with the standard method are well known – what if a lot of people's caches expire at the same time? The solution also does not scale well – the brief is for feeds to update as close to real-time as possible The hypothesised solution in my eyes seems much better; all processing is done offline so no user waits for a page to generate and there are no joins so database tables can be sharded across physical machines. However, if a user has 100,000 friends and creates 20 events in one session, then that results in inserting 2,000,000 rows into the database. Question: The question boils down to two points: Is this worst-case scenario mentioned above problematic, i.e. does table size have an impact on MySQL performance and are there any issues with this mass inserting of data for each event? Is there anything else I have missed?

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  • Concise C# code for gathering several properties with a non-null value into a collection?

    - by stakx
    A fairly basic problem for a change. Given a class such as this: public class X { public T A; public T B; public T C; ... // (other fields, properties, and methods are not of interest here) } I am looking for a concise way to code a method that will return all A, B, C, ... that are not null in an enumerable collection. (Assume that declaring these fields as an array is not an option.) public IEnumerable<T> GetAllNonNullAs(this X x) { // ? } The obvious implementation of this method would be: public IEnumerable<T> GetAllNonNullAs(this X x) { var resultSet = new List<T>(); if (x.A != null) resultSet.Add(x.A); if (x.B != null) resultSet.Add(x.B); if (x.C != null) resultSet.Add(x.C); ... return resultSet; } What's bothering me here in particular is that the code looks verbose and repetitive, and that I don't know the initial List capacity in advance. It's my hope that there is a more clever way, probably something involving the ?? operator? Any ideas?

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  • Do COM Dll References Require Manual Disposal? If so, How?

    - by Drew
    I have written some code in VB that verifies that a particular port in the Windows Firewall is open, and opens one otherwise. The code uses references to three COM DLLs. I wrote a WindowsFirewall class, which Imports the primary namespace defined by the DLLs. Within members of the WindowsFirewall class I construct some of the types defined by the DLLs referenced. The following code isn't the entire class, but demonstrates what I am doing. Imports NetFwTypeLib Public Class WindowsFirewall Public Shared Function IsFirewallEnabled as Boolean Dim icfMgr As INetFwMgr icfMgr = CType(System.Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwMgr")), INetFwMgr) Dim profile As INetFwProfile profile = icfMgr.LocalPolicy.CurrentProfile Dim fIsFirewallEnabled as Boolean fIsFirewallEnabled = profile.FirewallEnabled return fIsFirewallEnabled End Function End Class I do not reference COM DLLs very often. I have read that unmanaged code may not be cleaned up by the garbage collector and I would like to know how to make sure that I have not introduced any memory leaks. Please tell me (a) if I have introduced a memory leak, and (b) how I may clean it up. (My theory is that the icfMgr and profile objects do allocate memory that remains unreleased until after the application closes. I am hopeful that setting their references equal to nothing will mark them for garbage collection, since I can find no other way to dispose of them. Neither one implements IDisposable, and neither contains a Finalize method. I suspect they may not even be relevant here, and that both of those methods of releasing memory only apply to .Net types.)

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  • Visual Studio breaks, and steps, but sometimes steps out

    - by James Wilkins
    Something very odd is going on. It's been going on for some time, but I've just ignored it up to now. I have both a Silverlight and WCF service in my solution, which shares .CS file between them (one project has a link to the file, which exists in the other project). While debugging the Silverlight app, pressing the F10 key steps through code as normal, and when I get to a method call which exists in the shared file (between the projects), and Press F11, it simply skips the method instead of stepping into it (and yes, the "Just My Code" option is not checked). If I put a breakpoint in the method I'm trying to get into, it works fine (as in the debugger will break on the line), but as soon as I step (F10) it exits the method (and with F11 [step into] also). Ok, on first thought, you might think it's to do with the link, but no, it isn't. I tried removing the link and using a copy instead, but the same thing happens. And no, it's not the debug symbols, I looked into that already. The method I'm trying to step through is static, and is in a non-static partial class, in a file shared by both projects. My guess: The same types and static methods exist in the WCF and Silverlight ... would the debugger get confused?

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  • (nested) user controls within a mvp pattern causing sporadic problems

    - by LLEA
    hi everyone, I have a serious problem with nested user controls (UCs) in WinForms while trying to implement the mvp pattern (passive view). The project consists of one model (designed as a singleton) and a set of different presenters with corresponding view interfaces. To avoid one huge view interface and therefore an overloaded main UI, I decided to make use of a set of different UCs. Each UC has one view interface and one presenter that can access the model. But there are nested UCs: meaning that one specialised UC implements sort of a basic UC. The main UI just represents a container for all those UCs. So far, so good (if not, please ask)?! There are two problems that I am facing now (but I guess both are of the same origin): From time to time it is not possible anymore to load the UCs and test them within the Visual Studio 2008 User Control Test Container. The error message just says that a project with an output type of class library cannot be started directly etc. I can "handle" that by unloading all UC projects and reloading them afterwards. (I guess the references to all mvp components and other UCs are then updated). Assuming that the implementation of my mvp pattern is okay and all those UCs are testable within the VS Test Container at a certain time - there is the biggest problem still left: I am not able to add any UC (even the basic and unnested ones) to a simple Form (UI). The error message: error message.jpg Could it be that my basic UC causes all these Problems?! It consists of two simple ComboBoxes and implements a basic presenter and basic view interface. Whenever I add this UC to a different UC the VS designer adds two references to the public getter methods of the UC as resources. I then manually remove those resources from the resx-file and commend the corresponding lines in the designer file. thx in advance

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  • Convert date to string upon saving a doctrine record

    - by takteek
    Hi, I'm trying to migrate one of my PHP projects to Doctrine. I've never used it before so there are a few things I don't understand. In my current code, I have a class similar to this: class ScheduleItem { private Date start; //A PEAR Date object. private Date end; public function getStart() { return $this-start; } public function setStart($val) { $this-start = $val; } public function getEnd() { return $this-end; } public function setEnd($val) { $this-end= $val; } } I have a ScheduleItemDAO class with methods like save(), getByID(), etc. When loading from and saving to the database, the DAO class converts the Date objects to and from strings so they can be stored in a timestamp field. In my attempt to move to Doctrine, I created a new class like this: class ScheduleItem extends Doctrine_Record { public function setTableDefinition() { $this-hasColumn('start', 'timestamp'); $this-hasColumn('end', 'timestamp'); } } I had hoped I would be able to use Date objects for the start and end times, and have them converted to strings when they are saved to the database. How can I accomplish this?

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  • Multiple websites, Single sign-on design

    - by Yannis
    Hi all, I have a question. A client I have been doing some work recently has a range of websites with different login mechanisms. He is looking to slowly migrate to a single sign-on mechanism for his websites (all written in asp.net mvc). I am looking at my options here, so here is a list of requirements: 1) It has to be secure (duh) 2) It needs to support extra user properties over and above the usual name, address stuff (such as money or credits for a user) 3) It has to provide a centralized user management web console for his convenience (I understand that this will be a small project on top of whatever design solution I choose to go for) 4) It has to integrate with the existing websites without re-engineering the whole product (I understand that this depends on the current product implementation). 5) It has to deal with emailing the user when he registers (in order for him to activate his account) 6) It has to deal with activating the user when he clicks the activate me link in the email (I understand that 5 and 6 require some form of email templating system to support different emails per application) I was thinking of creating a library working together with forms authentication that exposes whatever methods are required (e.g. login, logout, activate, etc. and a small restful service to implement activation from email, registration processing etc. Taking into account that loads of things have been left out to make this question brief and to the point, does this sound like a good design? But this looks like a very common problem so arent there any existing projects that I could use? Thanks for reading.

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  • Logic for family tree program

    - by david robers
    Hi All, I am creating a family tree program in Java, or at least trying to. I have developed several classes: Person - getters and setter for name gender age etc FamilyMember - extends Person getters and setters for setting arents and children Family - which consists of multiple family members and methods for adding removing members FamilyTree which is the main class for setting relationships. I have two main problems: 1) I need to set the relationships between people. Currently I am doing: FamilyMember A, FamilyMember B B.setMother(A); A.setChild(B); The example above is for setting a mother child relationship. This seems very clunky. Its getting very long winded to implement all relationships. Any ideas on how to implement multiple relationships in a less prodcedural way? 2) I have to be able to display the family tree. How can I do this? Are there any custom classes out there to make life easier? Thanks for your time...

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  • Looping through an List to select an Element in Selenium

    - by ChrisMcLellan
    I'm attempting to write a Page Class for Links within the Header of the website I'm testing. I have the following link structure below <ul> <li><a href="/" title="Home">Home</a></li> <li><a href="/AboutUs" title="About Us">About Us</a> </li> <li><a href="/Account" title="Account">Account</a></li> <li><a href="/Account/Orders" title="Orders">Orders</a></li> <li><a href="/AdministrationPortal" title="Administration Portal">Administration Portal</a></li> </ul> What I want to do is store these into a List, then when a user select one of the links, it will take then to the page they should go to. I have started with the following code below List<IWebElement> headerElements = new List<IWebElement>(); headerElements.Add(WebDriver.FindElement(By.LinkText("Home"))); headerElements.Add(WebDriver.FindElement(By.LinkText("About Us"))); headerElements.Add(WebDriver.FindElement(By.LinkText("Account"))); headerElements.Add(WebDriver.FindElement(By.LinkText("Orders"))); headerElements.Add(WebDriver.FindElement(By.LinkText("Administration Portal"))); headerElements.Add(WebDriver.FindElement(By.LinkText("Log in / Register"))); headerElements.Add(WebDriver.FindElement(By.LinkText("Log off"))); I was thinking for using a for loop to do this, would this be the best way. I'm trying to avoid writting methods like the one below for each link public void SelectCreateNewReferralLink() { var selectAboutUsLink = ( new WebDriverWait(WebDriver, new TimeSpan(50))).Until (ExpectedConditions.ElementExists(By.CssSelector("#main > a:nth-of-type(1)"))); selectCreateNewReferralLink.Click(); } I'm using C#, with WebDriver attempting to write this Any Help would be great Thanks Chris

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  • FFMEPG permission problem, is there any alternative solution instead of FFMPEG?

    - by caglaror
    We have some kind of permenant permission problem on FFMPEG.exe to write JPEG file on to HDD. We are using IIS and try all permission methods to ffmepg.exe, its including folder,folders, cmd.exe and any executable file, related folder, file. Also we tried many many command examples. But never went beyond the "permission denied" error messages. We give up. Do you know another alternative solution to pick images from flv, f4v movie files? Or %100 quaranteed method to achive this permission control on IIS? Thank you. ---last code we try variables etc. aren't shown here. jpegYapKomutu = videoEditorKlasoru &"\ffmpeg.exe -i " & videoEditorKlasoru & "\deneme.flv" &" -s 480×360 -ss 00:00:"&saniyesi&" -vframes 1 -f mjpeg "& "C:\Webhome\normworks\caglarorhan\deneme.jpg" WScript.Run "%COMSPEC% /C dir" & jpegYapKomutu

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  • Does adding to a method group count as using a variable?

    - by Vaccano
    I have the following code example taken from the code of a Form: protected void SomeMethod() { SomeOtherMethod(this.OnPaint); } private void SomeOtherMethod(Action<PaintEventArgs> onPaint) { onPaint += MyPaint; } protected void MyPaint(PaintEventArgs e) { // paint some stuff } The second method (SomeOtherMethod) has resharper complaining at me. It says of onPaint that "Value assigned is not used in any execution path". To my mind it was used because I added a method to the list of methods called when a paint was done. But usually when resharper tells me something like this it is because I am not understanding some part of C#. Like maybe when the param goes out of goes out of scope the item I added to the list gets removed (or something like that). I thought I would ask here to see if any one knows what resharper is trying to tell me. (Side Note: I usually just override OnPaint. But I am trying to get OnPaint to call a method in another class. I don't want to expose that method publicly so I thought I would pass in the OnPaint group and add to it.)

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  • How should I progressively enhance this content with JavaScript?

    - by Sean Dunwoody
    The background to this problem is that I'm doing a computing project which involves Some drop down boxes for input, and a text input where the user can input a date. I've used YUI to enhance the form, so the calendar input uses the YUI calendar widget and the drop down list is converted into a horizontal list of inputs where the user only has to click once to select any input as opposed to two clicks with the drop down box (hope that makes sense, not sure how to explain it clearly) The problem is, that in the design section of my project I stated that I would follow the progressive enhancement principles. I am struggling however to ensure that users without JavaScript are able to view the drop down box / text input on said page. This is not because I do not necessarily know how, but the two methods I've tried seem unsatisfactory. Method 1 - I tried using YUI to hide the text box and drop down list, this seemed like the ideal solution however there was quite a noticeable lag when loading the page (especially for the first time), the text box and drop down list where visibile for at least a second. I included the script for this just before the end of the body tag, is there any way that I can run it onload with YUI? Would that help? Method 2 - Use the noscript tag . . . however I am loathed to do this as while it would be a simple solution, I have read various bad things about the noscript tag. Is there a way of making mehtod one work? Or is there a better way of doing this that I am yet to encounter?

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  • Dockable panes created in CChildFrame not visible the second time the app. starts.

    - by Nijenhuis
    Hi, I have created some dockable panes in CChildFrame::OnCreate() The first time i start the application they are shown. The second time i start the application they are created but the splitterwindows are completly against the sides of the clients area (bottom and right), so not visible. So i have to use the mouse to pull the splitters into the clientarea so that the dockable windows become visible again. If i do File-New in my app a new client window is created and showing the dockable windows as they should be. I Think this has something to do with saving the windows layout in the registry, because if i change SetRegistryKey(_T("61sakjgsajkdg")); in the CWinApp derived class of my app. and rerun they are shown again the first time. (but not the second time i restart the app). How can i save the layout of those dockable windows as well, so if i restart my app. they are visible ? Or else how do i prevent my app. of overwritting the window layout with the one previously saved. Something to do with LoadCustomState() and SaveCustomState() ?, i could no find any info on howto implement those methods. I have here a link to the demo project to demonstrate what i mean: http://www.4shared.com/file/237193472/c384f0f6/GUI60.html Could someone tell me how to show those dockable windows in my CChildFrame class the second time the app starts?

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