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  • Problems with Jquery Plugin

    - by CoffeeCode
    I'm using AJAX_POSTUP. When i make a request it sends a file to a bowser [offers to download] (the files content are params of the action methods). Does anyone know whats going on and how i can avoid this problem??? i'm not aware of other plugins such as AJAX_POSTUP

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  • Replacing specific HTML tags using Regex

    - by matthewpe
    Alright, an easy one for you guys. We are using ActiveReport's RichTextBox to display some random bits of HTML code. The HTML tags supported by ActiveReport can be found here : http://www.datadynamics.com/Help/ARNET3/ar3conSupportedHtmlTagsInRichText.html An example of what I want to do is replace any match of <div style="text-align:*</div> by <p style=\"text-align:*</p> in order to use a supported tag for text-alignment. I have found the following regex expression to find the correct match in my html input: <div style=\"text-align:(.*?)</div> However, I can't find a way to keep the previous text contained in the tags after my replacement. Any clue? Is it me or Regex are generally a PITA? :) private static readonly IDictionary<string, string> _replaceMap = new Dictionary<string, string> { {"<div style=\"text-align:(.*?)</div>", "<p style=\"text-align:(.*?)</p>"} }; public static string FormatHtml(string html) { foreach(var pair in _replaceMap) { html = Regex.Replace(html, pair.Key, pair.Value); } return html; } Thanks!

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  • Can't operator == be applied to generic types in C#?

    - by Hosam Aly
    According to the documentation of the == operator in MSDN, For predefined value types, the equality operator (==) returns true if the values of its operands are equal, false otherwise. For reference types other than string, == returns true if its two operands refer to the same object. For the string type, == compares the values of the strings. User-defined value types can overload the == operator (see operator). So can user-defined reference types, although by default == behaves as described above for both predefined and user-defined reference types. So why does this code snippet fail to compile? void Compare<T>(T x, T y) { return x == y; } I get the error Operator '==' cannot be applied to operands of type 'T' and 'T'. I wonder why, since as far as I understand the == operator is predefined for all types? Edit: Thanks everybody. I didn't notice at first that the statement was about reference types only. I also thought that bit-by-bit comparison is provided for all value types, which I now know is not correct. But, in case I'm using a reference type, would the the == operator use the predefined reference comparison, or would it use the overloaded version of the operator if a type defined one? Edit 2: Through trial and error, we learned that the == operator will use the predefined reference comparison when using an unrestricted generic type. Actually, the compiler will use the best method it can find for the restricted type argument, but will look no further. For example, the code below will always print true, even when Test.test<B>(new B(), new B()) is called: class A { public static bool operator==(A x, A y) { return true; } } class B : A { public static bool operator==(B x, B y) { return false; } } class Test { void test<T>(T a, T b) where T : A { Console.WriteLine(a == b); } }

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  • Apache rewrite rules redux

    - by AlexanderJohannesen
    I've got a REST framework that when plopped into any directory should Just Work(TM), and it seems to work fine when I've got projects in subdirectories, but not if it's in root. So, given a few example directories; / /project1 /bingo/project2 /hoopla/doopla/minor/project3 All of these works fine, except I'm getting "funnies"* when the project runs in the root directory (bit hard to explain, I suppose, but the second level rewrites are not working properly). Here's my attempt at a generic .htaccess file: RewriteEngine On RewriteRule ^static/ - [L] RewriteCond %{REQUEST_URI} ^$ RewriteRule .* ./ [R,L] RewriteRule ^index.php - [L] RewriteRule (.*) index.php?q=$1 [QSA,PT] (And yes, all projects have a subdirectory ./static which is ignored by rewrites) What I'm trying to achieve is a set of rewrite rules that work for most cases (which is, again, plonking the project in a directory the webserver serves). I'm not a rewrite rules wiz by a long shot, and any good advice and gotchas would be appreciated (and yes, I've gone through too many introductory articles. I need some serious juice.) More info on the funnies; my webserver has docroot in one spot (under /usr/share/apache2/default-site/), but a set of rules that says that /projects is pulled in from somewhere else that's not a subdirectory of docroot (/home/user/Projects/). When I go there, I get a list of /projects subdirectories, and if one of those subdirectories gets called (restmapp) with the proposed rewrite rules, I get ; The requested URL /home/user/Projects/restmapp/index.php was not found on this server.

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  • Better C# Syntax Coloring for Visual Studio 2010?

    - by Oak
    Coming from Eclipse, I'm disappointed with the very limited syntax coloring capabilities offered for C# by Visual Studio (all versions, up to 2010). In particular, I'm interesting in distinct coloring for methods / fields / locals / static stuff. I'm aware Visual Assist can enhance the coloring, but I've failed to find any free alternative capable of doing that, so I'm turning to SO (I hope it's programming-related enough). Is there any free (or at least cheaper than Visual Assist) solution capable of enhancing the syntax coloring for C#?

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocal as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • Singleton with inheritance, Derived class is not able to get instantiated in parent?

    - by yesraaj
    Below code instantiates a derived singleton object based on environment variable. The compiler errors saying error C2512: 'Dotted' : no appropriate default constructor. I don't understand what the compiler is complaining about. #include <stdlib.h> #include <iostream> #include <string> using namespace std; class Dotted; class Singleton{ public: static Singleton instant(){ if (!instance_) { char * style = getenv("STYLE"); if (!style){ if (strcmp(style,"dotted")==0) { instance_ = new Dotted(); return *instance_; } } else{ instance_ = new Singleton(); return *instance_; } } return *instance_; } void print(){cout<<"Singleton";} ~Singleton(){}; protected: Singleton(){}; private: static Singleton * instance_; Singleton(const Singleton & ); void operator=(const Singleton & ); }; class Dotted:public Singleton{ public: void print(){cout<<"Dotted";} protected: Dotted(); }; Dotted::Dotted():Singleton(){} int main(){ Singleton::instant().print(); cin.get(); }

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  • Saving webpage content using webbrowser IHTMLDocument interface

    - by Ramanand Bhat
    Hi, We need to save the complete web page including img, javascript, css and html using ATL webbrowser (IHTMLDocument) control, using IHTMLDocument2::get_all() method we have saved .html file but now how do we get external files such as .css, javascript and image files please help us with methods that internet explorer or firefox used to save the web page locally. Thanks, Ramanand.

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  • Converting From Castle Windsor To StructureMap In An MVC2 Project

    - by alphadogg
    I am learning about best practices in MVC2 and I am knocking off a copy of the "Who Can Help Me" project (http://whocanhelpme.codeplex.com/) off Codeplex. In it, they use Castle Windsor for their DI container. One "learning" task I am trying to do is convert this subsystem in this project to use StructureMap. Basically, at Application_Start(), the code news up a Windsor container. Then, it goes through multiple assemblies, using MEF: public static void Register(IContainer container) { var catalog = new CatalogBuilder() .ForAssembly(typeof(IComponentRegistrarMarker).Assembly) .ForMvcAssembly(Assembly.GetExecutingAssembly()) .ForMvcAssembliesInDirectory(HttpRuntime.BinDirectory, "CPOP*.dll") // Won't work in Partial trust .Build(); var compositionContainer = new CompositionContainer(catalog); compositionContainer .GetExports<IComponentRegistrar>() .Each(e => e.Value.Register(container)); } and any class in any assembly that has an IComponentRegistrar interface will get its Register() method run. For example, the controller registrar's Register() method implementation basically is: public void Register(IContainer container) { Assembly.GetAssembly(typeof(ControllersRegistrarMarker)).GetExportedTypes() .Where(IsController) .Each(type => container.AddComponentLifeStyle( type.Name.ToLower(), type, LifestyleType.Transient )); } private static bool IsController(Type type) { return typeof(IController).IsAssignableFrom(type); } Hopefully, I am not butchering WCHM too much. I am wondering how does one do this with StructureMap?

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  • eclemma - how to ignore source

    - by hba
    Hi, I'm using junit/eclemma; it works great, except I'd like to instruct eclemma to ignore certain methods or classes. For example, how would i instruct eclemma to ignore getters/setters. Thanks in advance!

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  • Unable to connect to UNC share with WindowsIdentity.Impersonate, but works fine using LogonUser

    - by Rob
    Hopefully I'm not missing something obvious here, but I have a class that needs to create some directories on a UNC share and then move files to the new directory. When we connect using LogonUser things work fine with no errors, but when we try and use the user indicated by Integrated Windows authentication we run into problems. Here's some working and non-working code to give you an idea what is going on. The following works and logs the requested information: [DllImport("advapi32.dll", SetLastError = true)] private static extern bool LogonUser(string lpszUsername, string lpszDomain, string lpszPassword, int dwLogonType, int dwLogonProvider, out IntPtr phToken); [DllImport("kernel32.dll", CharSet = CharSet.Auto)] private static extern bool CloseHandle(IntPtr handle); IntPtr token; WindowsIdentity wi; if (LogonUser("user", "network", "password", 8, // LOGON32_LOGON_NETWORK_CLEARTEXT 0, // LOGON32_PROVIDER_DEFAULT out token)) { wi = new WindowsIdentity(token); WindowsImpersonationContext wic = wi.Impersonate(); Logging.LogMessage(System.Security.Principal.WindowsIdentity.GetCurrent().Name); Logging.LogMessage(path); DirectoryInfo info = new DirectoryInfo(path); Logging.LogMessage(info.Exists.ToString()); Logging.LogMessage(info.Name); Logging.LogMessage("LastAccessTime:" + info.LastAccessTime.ToString()); Logging.LogMessage("LastWriteTime:" + info.LastWriteTime.ToString()); wic.Undo(); CloseHandle(token); } The following fails and gives an error message indicating the network name is not available, but the correct user name is indicated by GetCurrent().Name: WindowsIdentity identity = (WindowsIdentity)HttpContext.Current.User.Identity; using (identity.Impersonate()) { Logging.LogMessage(System.Security.Principal.WindowsIdentity.GetCurrent().Name); Logging.LogMessage(path); DirectoryInfo info = new DirectoryInfo(path); Logging.LogMessage(info.Exists.ToString()); Logging.LogMessage(info.Name); Logging.LogMessage("LastAccessTime:" + info.LastAccessTime.ToString()); Logging.LogMessage("LastWriteTime:" + info.LastWriteTime.ToString()); }

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  • Shoulda: How would I use an instance variable outside of a setup or should block?

    - by TheDeeno
    I'm trying to do something like the following: @special_attributes = Model.new.methods.select # a special subset @special_attributes.each do |attribute| context "A model with #{attribute}" setup do @model = Model.new end should "have some special characteristic" assert @model.method(attribute).call end end end However, @special_attributes is out of scope when running the unit tests, leaving me with a nil object on line 2. I can't figure out where to define it to bring it in scope. Any thoughts?

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  • Python, a smarter way of string to integer conversion

    - by Hellnar
    Hello I have written this code to convert string in such format "0(532) 222 22 22" to integer such as 05322222222 . class Phone(): def __init__(self,input): self.phone = input def __str__(self): return self.phone #convert to integer. def to_int(self): return int((self.phone).replace(" ","").replace("(","").replace(")","")) test = Phone("0(532) 222 22 22") print test.to_int() It feels very clumsy to use 3 replace methods to solve this. I am curious if there is a better solution?

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  • Implementing a robust async stream reader

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output, but that is a detail and does not play an important role. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • nunit-console can not loacte fixture

    - by tguclu
    Hi I have 2.5.8 and VS2010 I want to run tests against a dll and if I type >nunit-console a.dll I also have these suites namespace LicMgmtLib.Tests { /// <summary> /// Contains the complete suite for LicMgmtLibTest project /// </summary> public class AllTests { [Suite] public static IEnumerable Suite { get { List<Type> suite = new List<Type>(); foreach (Type testCase in UnitTests.Suite) { suite.Add(testCase); } return suite; } } } } and namespace LicMgmtLib.Tests { /// <summary> /// Contains the unit test cases for LicMgmtLibTest project /// </summary> public class UnitTests { [Suite] public static IEnumerable Suite { get { List<Type> suite = new List<Type>(); suite.Add(typeof(LicenceManagerTests)); suite.Add(typeof(CertManagerTests)); return suite; } } } } If I would like to run tests using Suites I type nunit-console a.dll /fixture=AllTests.Suite but it fails with the message >Unable to locate fixture AllTests.Suite If you wonder why I use Suites ,I don't know. We are using MSBuild in our project and this is a requirement of MSBuild I guess. Any help appreciated Regards

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  • Call Init from XUL after Page Loads (Firefox add-on)

    - by mattyboy123
    Hi all, I've been working on some code in js/html and it works great. I'm now trying to package it into an add-on for Firefox, and having some issues getting the XUL document correct. PLAIN OLD HTML/JS In my html test file between the <head></head> I have: <script type="text/javascript" src="js/MyCode.js"></script> At the end of the test file before the </body> I have: <script type="text/javascript">MyCode.Static.Init();</script> FIREFOX ADD-ON: OVERLAY.XUL In an overlay.xul file in the extension package I have : <?xml version="1.0"?> <overlay id="mycode" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script type="application/x-javascript" src="chrome://mycode/content/MyCode.js"></script> <script> window.addEventListener("load", function () { gBrowser.addEventListener("load",MyCode.Static.Init,true); }, false); </script> </overlay> This does not seem to enter the method, but then again I'm not even sure if I've got the listeners firing properly. Would this be the correct way to duplicate what I was doing in plain old html/js ?

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  • How can I find the method that called the current method?

    - by flipdoubt
    When logging in C#, how can I learn the name of the method that called the current method? I know all about System.Reflection.MethodBase.GetCurrentMethod(), but I want to go one step beneath this in the stack trace. I've considered parsing the stack trace, but I am hoping to find a cleaner more explicit way, something like Assembly.GetCallingAssembly() but for methods.

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  • How to avoid "Illegal type in constant pool" using "ldc_w <classname>" in Jasmin?

    - by jazzdev
    I'm writing a compiler that generates Jasmin code and want to invoke a method that takes a Class as a parameter. public class CTest { public static void main(String[] args) throws Exception { java.lang.reflect.Array.newInstance(CTest.class, 0); } } So in Jasmin, I think that should be: .class public CTest2 .super java/lang/Object .method public static main([Ljava/lang/String;)V .limit stack 2 .limit locals 1 ldc_w CTest2 iconst_0 invokestatic java/lang/reflect/Array/newInstance(Ljava/lang/Class;I)Ljava/lang/Object; pop return .end method When I assemble it and run it I get: Exception in thread "main" java.lang.VerifyError: (class: CTest2, method: main signature: ([Ljava/lang/String;)V) Illegal type in constant pool Looking at the disassembled code for both CTest.class (the Java version) and CTest2.class (the Jasmin version) with "javap -c -verbose" they both appear to set up the constant pool the same way: const #2 = class #16; // CTest const #16 = Asciz CTest; 0: ldc_w #2; //class CTest const #14 = Asciz CTest2; const #17 = class #14; // CTest2 0: ldc_w #17; //class CTest2 I've fixed two bugs in Jasmin already, but I can't see what it's doing wrong when putting the class in the constant pool for "ldc_w" it puts classes in the constant pool for other instructions, like "new" and "anewarray" correctly. I've tried looking at the .class files with TraceClassVisitor in ASM, but it doesn't dump the constant pool. Any ideas what I can try next?

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  • XNA MediaPlayer fastforward/rewind

    - by bufferz
    Using XNA 4.0, I am currently playing songs from the user's PC/XBox360 using the following: Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song); I see that MediaPlayer has a static Property PlayPosition that, as I've researched, used to be a get/set property, but it has been updated to get-only. Are there any other methods/tricks I can use to explicitly set the playing position of a currently playing song?

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