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  • longitude and latitude for current location returned from CLLocationManager in UK region is not corr

    - by bond
    Hi I am getting latitude and longitude of current location from CLLocationManager delegate method. It works fine for some region but its giving problem in UK region. When it is used in UK region, the current location longitude and latitude returned from CLLocationManager is not proper. Thanks heres a part of the logic i am using. -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; self.locationManager = [[CLLocationManager alloc] init]; if(self.locationManager.locationServicesEnabled) { self.locationManager.delegate = self; self.locationManager.distanceFilter = kCLDistanceFilterNone; self.locationManager.desiredAccuracy = kCLLocationAccuracyBest; } } -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"Updating"); //if the time interval returned from core location is more than 15 seconds //we ignore it because it might be from an old session if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 15) { self.latitude = newLocation.coordinate.latitude; self.longitude = newLocation.coordinate.longitude; NSLog(@"longitude=%f-- latitude=%f--",self.longitude,self.latitude); [self.locationManager stopUpdatingLocation]; [self removeActivityIndicator]; [[self locationSaved] setHidden:NO]; [[self viewLocationInMap] setEnabled:YES]; }}

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  • Update Related Entity Of Detached Entity

    - by Hemslingo
    I'm having an issue updating an entity with multiple related entities. I've got a very simple model which consists of an article entity and a list of categories the article can be related to. You can choose from a check box list which of these categories are associated to it...which works fine. The problem crops up when I actually come to update an existing entity using the dbContext. As I am updating this entity, I have already detached it from the context ready to re-attach it later so the update can execute properly. I can see that after I posting the model, the category(s) are being added to the article entity just fine and it looks like it updates in the repository with no errors occurring. When I look in the database the article has updated as normal but the category(s) have not. Here is my (simplified) update code... public virtual bool Attach(T entity) { _dbContext.Entry(entity).State = EntityState.Modified; _dbSet.Attach(entity); return this.Commit(); } Any help will be much appreciated.

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  • How do I unit test a finalizer?

    - by GraemeF
    I have the following class which is a decorator for an IDisposable object (I have omitted the stuff it adds) which itself implements IDisposable using a common pattern: public class DisposableDecorator : IDisposable { private readonly IDisposable _innerDisposable; public DisposableDecorator(IDisposable innerDisposable) { _innerDisposable = innerDisposable; } #region IDisposable Members public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } #endregion ~DisposableDecorator() { Dispose(false); } protected virtual void Dispose(bool disposing) { if (disposing) _innerDisposable.Dispose(); } } I can easily test that innerDisposable is disposed when Dispose() is called: [Test] public void Dispose__DisposesInnerDisposable() { var mockInnerDisposable = new Mock<IDisposable>(); new DisposableDecorator(mockInnerDisposable.Object).Dispose(); mockInnerDisposable.Verify(x => x.Dispose()); } But how do I write a test to make sure innerDisposable does not get disposed by the finalizer? I want to write something like this but it fails, presumably because the finalizer hasn't been called by the GC thread: [Test] public void Finalizer__DoesNotDisposeInnerDisposable() { var mockInnerDisposable = new Mock<IDisposable>(); new DisposableDecorator(mockInnerDisposable.Object); GC.Collect(); mockInnerDisposable.Verify(x => x.Dispose(), Times.Never()); }

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  • Rotation Portrait Landscape with 2 XIB

    - by Ploetzeneder
    Hello, i have got 2 GUIs and 2 Controllers 1 is called landscapeguicontroller and the second is called highguicontroller. Now generally i call the highguicontroller, and when i rotate my iphone it detects that and then it shows the landscapeguicontroller: Code: landscapeguicontroller *neu =[[landscapeguicontroller alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:neu animated:YES]; [self dismissModalViewControllerAnimated:YES]; The Problem is that then the animation pushes the new window from the beyond side of the iphone up into the window. In the Landscapeguicontroller,i have added to the the following lines: Code: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } when i want go back to the highguicontroller i call: [self dismissModalViewControllerAnimated:YES]; that all works , but just in the second animation i see the correct "rotation animation". Have you got any suggestions? So a short Problem description: in the 1. animation from high to landscape, the landscape is pushed into the window BUT in the 2. animation from landscape to high, the rotation looks like a real rotation... i want the 1.animation look like the 2. animation best regards Ploetzeneder

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  • Debugging mono assembly load error

    - by Will I Am
    I am running asp.net/mono on Ubuntu with lighthttpd/fastcgi. Somehow I suspect an assembly reference sneaked in that I cannot track down, and it's causing my application to fail (it works fine on windows under MS.NET). When I try it under mono, I get: Failed to create shadow copy (CopyFile). Description: HTTP 500. Error processing request. Stack Trace: System.ExecutionEngineException: Failed to create shadow copy (CopyFile). at (wrapper managed-to-native) System.Reflection.Assembly:LoadFrom (string,bool) at System.Reflection.Assembly.LoadFrom (System.String assemblyFile) [0x00000] at System.Web.Compilation.BuildManager.LoadAssembly (System.String path, System.Collections.Generic.List`1 al) [0x00000] at System.Web.Compilation.BuildManager.GetReferencedAssemblies () [0x00000] at System.Web.Compilation.BuildManager.GenerateAssembly (System.Web.Compilation.AssemblyBuilder abuilder, System.Collections.Generic.List`1 buildItems, System.Web.VirtualPath virtualPath, BuildKind buildKind) [0x00000] at System.Web.Compilation.BuildManager.BuildAssembly (System.Web.VirtualPath virtualPath) [0x00000] at System.Web.Compilation.BuildManager.GetCompiledType (System.String virtualPath) [0x00000] at System.Web.HttpApplicationFactory.InitType (System.Web.HttpContext context) [0x00000] Version information: Mono Version: 2.0.50727.1433; ASP.NET Version: 2.0.50727.1433 I am at a loss to how to debug this, as it's not giving me a hint of what assembly it's having problem with. Any ideas?

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  • How can i ignore map property in NHibernate with setter

    - by Emilio Montes
    i need ignore map property with setter in NHibernate, because the relationship between entities is required. this is my simple model public class Person { public virtual Guid PersonId { get; set; } public virtual string FirstName { get; set; } public virtual string SecondName { get; set; } //this is the property that do not want to map public Credential Credential { get; set; } } public class Credential { public string CodeAccess { get; set; } public bool EsPremium { get; set; } } public sealed class PersonMap : ClassMapping<Person> { public PersonMap() { Table("Person"); Cache(x => x.Usage(CacheUsage.ReadWrite)); Id(x => x.Id, m => { m.Generator(Generators.GuidComb); m.Column("PersonId"); }); Property(x => x.FirstName, map => { map.NotNullable(true); map.Length(255); }); Property(x => x.SecondName, map => { map.NotNullable(true); map.Length(255); }); } } I know that if I leave the property Credential {get;} I was not going to take the map of NHibernate, but I need to set the value. Thanks in advance.

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  • Problem creating socket with C++ in winsock2

    - by Ash85
    Hi, I'm having the weirdest problem causing me headaches. Consider the following code: // Create and bind socket std::map<Connection, bool> clients; unsigned short port=6222; struct sockaddr_in local_address, from_address; int result; char buffer[10000]; SOCKET receive_socket; local_address.sin_family = AF_INET; local_address.sin_addr.s_addr = INADDR_ANY; local_address.sin_port = htons(port); receive_socket = socket(AF_INET,SOCK_DGRAM,0); What's happening is receive_socket is not binding, I get SOCKET_ERROR. When I debug the program and check receive_socket, it appears to just be garbled crap. I put a breakpoint on the 'std::map' line. When I step into each line of the above code, the debug cursor jumps straight from the 'unsigned short port' line to the first 'local_address.sin' line, even though I am using step into (F11), it does not stop at struct, int, char or SOCKET lines, it jumps straight over them. At this point I hover my mouse over local_address, from_address, result, buffer and receive_socket. They are all full of garbled crap. Is this because I have not defined these variables yet? I've also noticed that when I reach the bottom of the above code, local_address.sin_port is set to 19992, but it should be 6222?

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  • Working with images (CGImage), exif data, and file icons

    - by Nick
    What I am trying to do (under 10.6).... I have an image (jpeg) that includes an icon in the image file (that is you see an icon based on the image in the file, as opposed to a generic jpeg icon in file open dialogs in a program). I wish to edit the exif metadata, save it back to the image in a new file. Ideally I would like to save this back to an exact copy of the file (i.e. preserving any custom embedded icons created etc.), however, in my hands the icon is lost. My code (some bits removed for ease of reading): // set up source ref I THINK THE PROBLEM IS HERE - NOT GRABBING THE INITIAL DATA CGImageSourceRef source = CGImageSourceCreateWithURL( (CFURLRef) URL,NULL); // snag metadata NSDictionary *metadata = (NSDictionary *) CGImageSourceCopyPropertiesAtIndex(source,0,NULL); // make metadata mutable NSMutableDictionary *metadataAsMutable = [[metadata mutableCopy] autorelease]; // grab exif NSMutableDictionary *EXIFDictionary = [[[metadata objectForKey:(NSString *)kCGImagePropertyExifDictionary] mutableCopy] autorelease]; << edit exif >> // add back edited exif [metadataAsMutable setObject:EXIFDictionary forKey:(NSString *)kCGImagePropertyExifDictionary]; // get source type CFStringRef UTI = CGImageSourceGetType(source); // set up write data NSMutableData *data = [NSMutableData data]; CGImageDestinationRef destination = CGImageDestinationCreateWithData((CFMutableDataRef)data,UTI,1,NULL); //add the image plus modified metadata PROBLEM HERE? NOT ADDING THE ICON CGImageDestinationAddImageFromSource(destination,source,0, (CFDictionaryRef) metadataAsMutable); // write to data BOOL success = NO; success = CGImageDestinationFinalize(destination); // save data to disk [data writeToURL:saveURL atomically:YES]; //cleanup CFRelease(destination); CFRelease(source); I don't know if this is really a question of image handling, file handing, post-save processing (I could use sip), or me just being think (I suspect the last). Nick

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  • Tell LINQ Distinct which item to return

    - by Jon
    I understand how to do a Distinct() on a IEnumerable and that I have to create an IEqualityComparer for more advanced stuff however is there a way in which you can tell which duplicated item to return? For example say you have a List<T> List<MyClass> test = new List<MyClass>(); test.Add(new MyClass {ID = 1, InnerID = 4}); test.Add(new MyClass {ID = 2, InnerID = 4}); test.Add(new MyClass {ID = 3, InnerID = 14}); test.Add(new MyClass {ID = 4, InnerID = 14}); You then do: var distinctItems = test.Distinct(new DistinctItemComparer()); class DistinctItemComparer : IEqualityComparer<MyClass> { public bool Equals(MyClass x, MyClass y) { return x.InnerID == y.InnerID;; } public int GetHashCode(MyClassobj) { return obj.InnerID.GetHasCode(); } } This code will return the classes with ID 1 and 3. Is there a way to return the ID matches 2 & 4.

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  • Objective-C: fetchManagedObjectsForEntity problem

    - by Meko
    Hi.I am trying to get value from CoreData entity name Person with predicate and then comparing with new data in dictionary.But it it returns every time 0 .And it creates about 5 person with same name. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"userName == %@",[flickr usernameForUserID:@"owner"]]; peopleList = (NSMutableArray *)[flickr fetchManagedObjectsForEntity:@"Person" withPredicate:predicate]; NSEnumerator *enumerator = [peopleList objectEnumerator]; Person *person; BOOL exists = FALSE; while (person = [enumerator nextObject]) { NSLog(@" Person is: %@ ", person.userName); NSLog(@"Person ID IS %@",person.userID); NSLog(@"Dict ID is %@",[dict objectForKey:@"owner"]); if([person.userID isEqualToString:[dict objectForKey:@"owner"]]) { exists = TRUE; NSLog(@"-- Person Exists : %@--", person.userName); [newPhoto setPerson:person]; } } Here peopleList returns 0 and the enumerator also 0 and it does not use if and not comparing.In my entity I have Person and Photo entities.In Person I have userName and userID attributes and also one-to many relationship with Photo entity. I think problem in predicate but i cant figure out it .

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  • decompressing .gZ file from Document directory?

    - by senthilmuthu
    hi, i am having .gZ (zip file) in document directory.i want unZip it.but i am using libz.dylib framework .will it decompress and save all data to that file path?how can i get that extracted data?any has experienced in doing this?any help?when i use the method,but when i put break point, it returns data error(used in NSLog)--Z_DATA_ERROR-- - (id)initWithGzippedData: (NSData *)gzippedData; { [gzippedData retain]; if ([gzippedData length] == 0) return nil; unsigned full_length = [gzippedData length]; unsigned half_length = [gzippedData length] / 2; NSMutableData *decompressed = [[NSMutableData alloc] initWithLength:(full_length + half_length)]; BOOL done = NO; int status; z_stream strm; strm.next_in = (Bytef *)[gzippedData bytes]; strm.avail_in = [gzippedData length]; strm.total_out = 0; strm.zalloc = Z_NULL; strm.zfree = Z_NULL; if (inflateInit2(&strm, (15+32)) != Z_OK) { [gzippedData release]; [decompressed release]; return nil; } while (!done) { // Make sure we have enough room and reset the lengths. if (strm.total_out >= [decompressed length]) [decompressed increaseLengthBy: half_length]; strm.next_out = [decompressed mutableBytes] + strm.total_out; strm.avail_out = [decompressed length] - strm.total_out; // Inflate another chunk. status = inflate (&strm, Z_SYNC_FLUSH); if(status == Z_DATA_ERROR) { NSLog(@"data error"); } if (status == Z_STREAM_END) done = YES; else if (status != Z_OK) break; } if (inflateEnd (&strm) != Z_OK) { [decompressed release]; return nil; } // Set real length. [decompressed setLength: strm.total_out]; id newObject = [self initWithBytes:[decompressed bytes] length:[decompressed length]]; [decompressed release]; [gzippedData release]; return newObject; }

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  • Windows Azure ASP.NET MVC Role behaves strangely when redirecting from HTTP to HTTPS

    - by Rinat Abdullin
    Subj. I've got an ASP.NET 2 MVC Worker Role Application, that does not differ much from the default template. When attempting redirect from HTTP to HTTPS (this happens when we access constroller secured by the usual RequireSSL attribute implementation) we get blank page with "Bad Request" message. IntelliTrace shows this: Thrown: "The file '/Views/Home/LogOnUserControl.aspx' does not exist." (System.Web.HttpException) Call stack is really short: [External Code] App_Web_vfahw7gz.dll!ASP.views_shared_site_master.__Render__control1(System.Web.UI.HtmlTextWriter __w = {unknown}, System.Web.UI.Control parameterContainer = {unknown}) [External Code] App_Web_bsbqxr44.dll!ASP.views_home_index_aspx.ProcessRequest(System.Web.HttpContext context = {unknown}) [External Code] User control reference is the usual one in /Views/Shared/Site.Master: <div id="logindisplay"> <% Html.RenderPartial("LogOnUserControl"); %> </div> And partial view LogOnUserControl.ashx is located in Views/Shared (and it is ASHX, not ASPX). Problem shows up, when we try to access site pages, that require auth and redirect. These pages are secured by RequireSSL attribute (Redirect == true): [AttributeUsage(AttributeTargets.Method | AttributeTargets.Class, Inherited = true, AllowMultiple = false)] public sealed class RequireSslAttribute : FilterAttribute, IAuthorizationFilter { public bool Redirect { get; set; } // Methods public void OnAuthorization(AuthorizationContext filterContext) { // this get's messy, when we are running custom ports // within the local dev fabric. // hence we disable code in the debug #if !DEBUG if (filterContext == null) { throw new ArgumentNullException("filterContext"); } if (filterContext.HttpContext.Request.IsSecureConnection) return; var canRedirect = string.Equals(filterContext.HttpContext.Request.HttpMethod, "GET", StringComparison.OrdinalIgnoreCase); if (canRedirect && Redirect) { var builder = new UriBuilder { Scheme = "https", Host = filterContext.HttpContext.Request.Url.Host, Path = filterContext.HttpContext.Request.RawUrl }; filterContext.Result = new RedirectResult(builder.ToString()); } else { throw new HttpException(0x193, "Access forbidden. The requested resource requires an SSL connection."); } #endif } } Obviously we compile in RELEASE for this case. Does anybody have any idea, what could cause this strange exception and how to get rid of it?

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  • UINavigationController navigation stack problems in Landscape Mode

    - by David F
    I have a iPhone application that I am currently converting to a Universal Binary to work with the iPad. I have successfully implemented everything I need in terms of layout so that full landscape functionality is now supported in my app (previously I primarily used portrait mode to display content). But, I have one strange problem, and it ONLY occurs in landscape mode: when I push a view controller onto the stack, it takes two taps on the back button to return to the previous view controller!!! The first tap shows a blank view, but with the same name on the left-side back navigation button, the second tap takes the controller back to previous view like it should. I don't have an iPad to test, so I am relying on the simulator. The problem does not show up on the iPhone and doesn't show up if you rotate back to portrait mode. My app consists of a tabbarcontroller with navigation controllers loaded for its vc's: //application delegate - (void)applicationDidFinishLaunching:(UIApplication *)application //.... WebHelpViewController *vc8 = [[WebHelpViewController alloc] init]; UINavigationController *nv8 = [[UINavigationController alloc] initWithRootViewController:vc8]; [self.tabBarController setViewControllers:[NSArray arrayWithObjects:nv1,nv2,nv3,nv4,nv5,nv6,nv7,nv8,nil]]; To implement landscape capability, the UITabBarController is overridden to autorotate when required: //CustomTabBarController.m - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return [[(UINavigationController *)self.selectedViewController topViewController] shouldAutorotateToInterfaceOrientation:interfaceOrientation]; } ... works fine. I navigate into new views using this method SomeViewController *vc = [[SomeViewController alloc] init]; [self.navigationController pushViewController:vc animated:YES]; [vc release]; Has anyone encountered this problem, and do they know if it's only a simulation error?

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  • How to fluent-map this (using fluent nhibernate)?

    - by vikasde
    I have two tables in my database "Styles" and "BannedStyles". They have a reference via the ItemNo. Now styles can be banned per store. So if style x is banned at store Y then its very possible that its not banned at store Z or vice verse. What is the best way now to map this to a single entity? Should I be mapping this to a single entity? My Style entity looks like this: public class Style { public virtual int ItemNo { get; set;} public virtual string SKU { get; set; } public virtual string StyleName { get; set; } public virtual string Description { get; set; } public virtual Store Store { get; set; } public virtual bool IsEntireStyleBanned { get; set; } }

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  • IPreInsertEventListener makes object dirty, causes invalid update

    - by Groxx
    In NHibernate 2.1.2: I'm attempting to set a created timestamp on insert, as demonstrated here. I have this: public bool OnPreInsert(PreInsertEvent @event) { if (@event.Entity is IHaveCreatedTimestamp) { DateTime dt = DateTime.Now; string Created = ((IHaveCreatedTimestamp)@event.Entity).CreatedPropertyName; SetState(@event.Persister, @event.State, Created, dt); @event.Entity.GetType().GetProperty(Created).SetValue(@event.Entity, dt, null); } // return true to veto the insert return false; } The problem is that doing this (or duplicating Ayende's example precisely, or reordering or removing lines) causes an update after the insert. The insert uses the correct "now" value, @p6 = 3/8/2011 5:41:22 PM, but the update tries to set the Created column to @p6 = 1/1/0001 12:00:00 AM, which is outside MSSQL's range: Test 'CanInsertAndDeleteInserted' failed: System.Data.SqlTypes.SqlTypeException : SqlDateTime overflow. Must be between 1/1/1753 12:00:00 AM and 12/31/9999 11:59:59 PM. I've tried the same thing with the PerformSaveOrUpdate listener, described here, but that also causes an update and an insert, and elsewhere there have been mentions of avoiding it because it is called regardless of if the object is dirty or not :/ Searching around elsewhere, there are plenty of claims of success after setting both the state and the object to the same value, or by using the save listener, or of the cause coming from collections or other objects, but I'm not having any success.

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  • Objective-C respondsToSelector question.

    - by Holli
    From what I have learned so far: In Objective-C you can send any message to any object. If the object does implement the right method it will be executed otherwise nothing will happen. This is because before the message is send Objective-C will perform respondsToSelector. I hope I am right so far. I did a little program for testing where an action is invoked every time a slider is moved. Also for testing I set the sender to NSButton but in fact it is an NSSlider. Now I asked the object if it will respond to setAlternateTitle. While a NSButton will do and NSSlider will not. If I run the code and do respondsToSelector myself it will tell me the object will not respond to that selector. If I test something else like intValue, it will respond. So my code is fine so far. - (IBAction)sliderDidMove:(id)sender { NSButton *slider = sender; BOOL responds = [slider respondsToSelector:@selector(setAlternateTitle)]; if(responds == YES) { NSLog(@"YES"); } else { NSLog(@"NO"); } [slider setAlternateTitle:@"Hello World"]; } But when I actually send the setAlternateTitle message the program will crash and I am not exactly sure why. Shouldn't it do a respondsToSelector before sending the message?

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  • PostSharp when using DataContractSerializer?

    - by Dan Bryant
    I have an Aspect that implements INotifyPropertyChanged on a class. The aspect includes the following: [OnLocationSetValueAdvice, MethodPointcut("SelectProperties")] public void OnPropertySet(LocationInterceptionArgs args) { var currentValue = args.GetCurrentValue(); bool alreadyEqual = (currentValue == args.Value); // Call the setter args.ProceedSetValue(); // Invoke method OnPropertyChanged (ours, the base one, or the overridden one). if (!alreadyEqual) OnPropertyChangedMethod.Invoke(args.Location.Name); } This works fine when I instantiate the class normally, but I run into problems when I deserialize the class using a DataContractSerializer. This bypasses the constructor, which I'm guessing interferes with the way that PostSharp sets itself up. This ends up causing a NullReferenceException in an intercepted property setter, but before it has called the custom OnPropertySet, so I'm guessing it interferes with setting up the LocationInterceptionArgs. Has anyone else encountered this problem? Is there a way I can work around it? I did some more research and discovered I can fix the issue by doing this: [OnDeserializing] private void OnDeserializing(StreamingContext context) { AspectUtilities.InitializeCurrentAspects(); } I thought, okay, that's not too bad, so I tried to do this in my Aspect: private IEnumerable<MethodInfo> SelectDeserializing(Type type) { return type.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public).Where( t => t.IsDefined(typeof (OnDeserializingAttribute), false)); } [OnMethodEntryAdvice, MethodPointcut("SelectDeserializing")] public void OnMethodEntry(MethodExecutionArgs args) { AspectUtilities.InitializeCurrentAspects(); } Unfortunately, even though it intercepts the method properly, it doesn't work. I'm thinking the call to InitializeCurrentAspects isn't getting transformed properly, since it's now inside the Aspect rather than directly inside the aspect-enhanced class. Is there a way I can cleanly automate this so that I don't have to worry about calling this on every class that I want to have the Aspect?

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  • Extension methods in class library project

    - by Mostafa
    I've implemented some extension methods and put those in separate Class Library project. Imagine I have a simple extension method like this in class library called MD.Utility: namespace MD.Utility { public static class ExtenMethods { public static bool IsValidEmailAddress(this string s) { Regex regex = new Regex(@"^[\w-\.]+@([\w-]+\.)+[\w-]{2,4}$"); return regex.IsMatch(s); } } } But nowhere in WebApp like App_code folder or WebFroms code-behind page I can't use this Extension method. If I do like this: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MD.Utility; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string email = "[email protected]"; if (email.IsValidEmailAddress()) { //To do } } } The compiler doesn't recognize IsValidEmailAddress() and even no intellisense support. While if I put my extension method in App_Code folder it's ok for using in another cs file in App_code Folder or Web Form code-behind pages.

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  • How can I get this dynamic WHERE statement in my LINQ-to-XML to work?

    - by Edward Tanguay
    In this question Jon Skeet offered a very interesting solution to making a LINQ-to-XML statement dynamic, but my knowledge of lambdas and delegates is not yet advanced enough to implement it: I've got it this far, but of course I get the error "smartForm does not exist in the current context": private void LoadWithId(int id) { XDocument xmlDoc = null; try { xmlDoc = XDocument.Load(FullXmlDataStorePathAndFileName); } catch (Exception ex) { throw new Exception(String.Format("Cannot load XML file: {0}", ex.Message)); } Func<XElement, bool> whereClause = (int)smartForm.Element("id") == id"; var smartForms = xmlDoc.Descendants("smartForm") .Where(whereClause) .Select(smartForm => new SmartForm { Id = (int)smartForm.Element("id"), WhenCreated = (DateTime)smartForm.Element("whenCreated"), ItemOwner = smartForm.Element("itemOwner").Value, PublishStatus = smartForm.Element("publishStatus").Value, CorrectionOfId = (int)smartForm.Element("correctionOfId"), IdCode = smartForm.Element("idCode").Value, Title = smartForm.Element("title").Value, Description = smartForm.Element("description").Value, LabelWidth = (int)smartForm.Element("labelWidth") }); foreach (SmartForm smartForm in smartForms) { _collection.Add(smartForm); } } Ideally I want to be able to just say: var smartForms = GetSmartForms(smartForm=> (int) smartForm.Element("DisplayOrder").Value > 50); I've got it this far, but I'm just not grokking the lambda magic, how do I do this? public List<SmartForm> GetSmartForms(XDocument xmlDoc, XElement whereClause) { var smartForms = xmlDoc.Descendants("smartForm") .Where(whereClause) .Select(smartForm => new SmartForm { Id = (int)smartForm.Element("id"), WhenCreated = (DateTime)smartForm.Element("whenCreated"), ItemOwner = smartForm.Element("itemOwner").Value, PublishStatus = smartForm.Element("publishStatus").Value, CorrectionOfId = (int)smartForm.Element("correctionOfId"), IdCode = smartForm.Element("idCode").Value, Title = smartForm.Element("title").Value, Description = smartForm.Element("description").Value, LabelWidth = (int)smartForm.Element("labelWidth") }); }

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  • Debugging a HTTP Handler from Visual Studio

    - by O.O.
    I am trying to debug a HTTP Handler in Visual Studio and the break point is not getting hit. Does anyone have an idea on how to go about debugging HTTP Handlers in Visual Studio? I am using VS 2010 Premium, .NET 4.0 on a Windows 7 machine. In my Web Application I have a HTTP Handler in /HTTPHandler/TrackingHandler.cs The following is in my web config file: <system.webServer> <handlers> <add name="TrackingHandler" path="/tx/*" verb="*" type="ProjectNamespace.TrackingHandler" resourceType="Unspecified" preCondition="integratedMode" /> </handlers> </system.webServer> My HTTP Handler looks like below namespace ProjectNamespace { public class TrackingHandler : IHttpHandler { public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext context) { //Breakpoint on the very first line below string tracker = Path.GetFileName(context.Request.PhysicalPath); ....... } } } I start my Web Application using any random page in Visual Studio Debug using the builtin Web Server. I then maually edit the URL to point to the /tx/ directory and some random string after it. For e.g. my current URL looks like http://localhost:53699/tx/sdfs. I thought this should pull up the breakpoint on the first line of ProcessRequest() but it does not. I’d be grateful for any ideas. O. O.

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  • iPhone - UIViewController not rotating when device orientation changes

    - by Ryu
    I have got my own custom UIViewController, which contains a UIScrollView with an UIImageView as it's subview. I would like to make the image to auto rotate when device orientation changes, but it doesn't seem to be working... In the header file, I've got; @interface MyViewController : UIViewController <UIScrollViewDelegate> { IBOutlet UIScrollView *containerView; UIImageView *imageView; } These components are initialised in the loadView function as below; containerView = [[UIScrollView alloc] initWithFrame:frame]; NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://..."]]; UIImage *image = [[UIImage alloc] initWithData:data]; imageView = [[UIImageView alloc] initWithImage:image]; [image release]; [containerView addSubview:imageView]; And I have added the following method, assuming that's all I need to make the view auto-rotate... -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } MyViewController loads fine with the image I've specified to grab from the URL, and the shouldAutorotate... function is being called, with the correct UIInterfaceOrientation, when I flip the device too. However, didRotateFromInterfaceOrientation method do not get called, and the image doesn't seem to rotate itself... Could someone please point out what I need to add, or what I have done wrong here? Thanks in advance!

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  • Understanding byte order and functions like CFSwapInt32HostToBig

    - by Typeoneerror
    I've got an enumeration in my game. A simple string message with an appended PacketType is being sent with the message (so it knows what to do with the message) over GameKit WIFI connection. I used Apple's GKRocket sample code as a starting point. The code itself is working fantastically; I just want to understand what the line with CFSwapInt32HostToBig is doing. What on earth does that do? and why does it need to do it? My guess is that it's making sure the PacketType value can be converted to an unsigned integer so it can send it reliably, but that doesn't sound all that correct to me. The documentation states "Converts a 32-bit integer from big-endian format to the host’s native byte order." but I don't understand what the means really. typedef enum { PacketTypeStart, // packet to notify games to start PacketTypeRequestSetup, // server wants client info PacketTypeSetup, // send client info to server PacketTypeSetupComplete, // round trip made for completion PacketTypeTurn, // packet to notify game that a turn is up PacketTypeRoll, // packet to send roll to players PacketTypeEnd // packet to end game } PacketType; // .... - (void)sendPacket:(NSData *)data ofType:(PacketType)type { NSLog(@"sendPacket:ofType(%d)", type); // create the data with enough space for a uint NSMutableData *newPacket = [NSMutableData dataWithCapacity:([data length]+sizeof(uint32_t))]; // Data is prefixed with the PacketType so the peer knows what to do with it. uint32_t swappedType = CFSwapInt32HostToBig((uint32_t)type); // add uint to data [newPacket appendBytes:&swappedType length:sizeof(uint32_t)]; // add the rest of the data [newPacket appendData:data]; // Send data checking for success or failure NSError *error; BOOL didSend = [_gkSession sendDataToAllPeers:newPacket withDataMode:GKSendDataReliable error:&error]; if (!didSend) { NSLog(@"error in sendDataToPeers: %@", [error localizedDescription]); } }

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  • Why are all objects in this extension of usercontrol null at runtime?

    - by csciguy
    All, I have a simple class. public class Container : UserControl { public bool IsClickable { get; set; } } I have a class that extends this class. public class ScrollingContainer : Container { public void Draw() { } public void Update() { } } I have a custom class, that then extends ScrollingContainer. public partial class MaskContainer : ScrollingContainer { public MaskContainer() { InitializeComponent(); } } XAML <local:ScrollingContainer x:Class="Test.Types.MaskContainer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:GameObjects;assembly=GameObjects" mc:Ignorable="d" > </local:ScrollingContainer> In my mainpage.xaml, I have the following. <types:MaskContainer x:Name="maskContainer" Canvas.ZIndex="1" Width="Auto" Height="Auto"> <Canvas x:Name="maskCanvas"> <Button x:Name="button1" Content="test button"/> </Canvas> </types:MaskContainer> Why, at runtime, are both maskCanvas and button1 null? maskContainer is not null. The inheritance should be straightforward here. Container inherits usercontrol. Scrollable container inherits container. Mask Container inherits scrollable container. Why am I losing the fucntionality of the original base class at this level? Is it incorrect to add the element (button1) to the maskcontainer inside of the main.xaml? My end goal is to create a container that is reusable, but inherits all properties/methods that I've specified throughout the chain. Any help is appreciated.

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  • Change in behaviour & generation of nullreference exception

    - by peril brain
    I made this program 2hr ago and it ran quit well when i confronted this to presaved .xls file. But when i closed that and started new instance,it started generating null refrence exception why??plz explain. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using Microsoft.Office.Interop; using Excel = Microsoft.Office.Interop.Excel; namespace svchost { class MainClass { Excel.Application oExcelApp; static void Main(string[] args) { MainClass mc = new MainClass(); while (true) { if (mc.chec()) { Console.WriteLine("RUNNING"); Thread.Sleep(4000); } else { Console.WriteLine("NOT RUNNING"); Thread.Sleep(8000); } } } public bool chec() { try { oExcelApp = (Excel.Application)System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application"); Excel.Workbook xlwkbook = (Excel.Workbook)oExcelApp.ActiveWorkbook; //****PROBLEM FROM HERE********* Console.WriteLine(xlwkbook.Name + "\n"); ke kw = new ke(ref oExcelApp,ref xlwkbook); Console.WriteLine(xlwkbook.Author); xlwkbook = null; } catch (Exception ec) { oExcelApp = null; System.GC.Collect(); Console.WriteLine(ec); return false; } oExcelApp = null; System.GC.Collect(); return true; } } class ke { public ke(ref Excel.Application a1, ref Excel.Workbook b1) { Excel.Worksheet ws = (Excel.Worksheet)a1.ActiveSheet; Console.WriteLine(a1.ActiveWorkbook.Name + "\n" + ws.Name); Excel.Range rn; rn = ws.Cells.Find("657/07", Type.Missing, Excel.XlFindLookIn.xlValues, Excel.XlLookAt.xlPart, Excel.XlSearchOrder.xlByRows, Excel.XlSearchDirection.xlNext, false, Type.Missing, Type.Missing); Console.WriteLine(rn.Text); } } }

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  • Xcode 5 - remove storyboard and start app with a .xib

    - by Lucy
    I've tried to follow the instructions on this Question. But I must not be doing something correctly because I am still getting a SIGABRT before I even get into the ViewController methods. Here are the steps: Copied all items on the view in the story board and pasted into the new xib view. Copied all contents of .h and .m view controller files into the new ones for the xib. Changed the Main nib file base name to the new xib name in the info.plist file. Tried to change the owner but I don't know if I'm doing that correctly. Edited the appdelegate didFinishLaunchingWithOptions file as follows: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ; // Override point for customization after application launch. TestViewController *test = [[TestViewController alloc] initWithNibName:@"TestViewController" bundle:nil]; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test]; self.window.rootViewController = nav; [self.window makeKeyAndVisible]; return YES; } I even tried to start with an empty project like one of the last posts suggested and still get a SIGABRT when I try to run. Has Apple made it impossible to remove the storyboard? I'm creating an SDK. I don't want a storyboard. But I do need one xib that is rotatable. Help?

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