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  • What are some ways you use VS2010 Toolbox to be more productive?

    - by emragins
    I just saw a presenter who had pre-loaded a large number of code snippets into the Toolbox so that he could pull them into the presentation rather than trying to re-type code on the spot (or have it already integrated and trying to comment/uncomment/etc.) This seemed like an extremely effective use. It got me thinking, though, that perhaps the Toolbox is far more powerful than I've ever considered, but a couple quick google searches didn't yield what I was looking for. What are some other uses of the Toolbox that could help in productivity which may or may not be obvious?

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  • No panels at all after upgrading from 10.04 to 12.04

    - by user86330
    After upgrading to 12.4 from 10.4 on an AMD64 the situation is as follows: After booting I see the Xubuntu logo splash screen and when I log in I get an error that there is a system crash somewhere (it suggest to click on the notification icon, but no info appears then). FInally I can only see my initial 10.04 Desktop but I have no panels at all, so I can only click on my Desktop objects. Question: Will a clean re intall solve the problem? In such case will my multi partition configuration (Vista+XP+ubuntu partitions) be affected?

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  • Multiplayer in a game. How to design it object wise?

    - by Ninetou
    I was suggested on StackOverflow to ask this question here. I'm working on a simple game and I was thinking of adding multiplayer feature but I'm a bit stuck. I'm not sure what approach should I take, keeping in mind good programming practices. I have a Player object which is created for each player but then I have many other classes that would have to be able to access them. The thing is, if I initialise them in, let's say my main method, then I can't relate to different instances of player class from other classes. The only solution to my problem that comes to my mind is using some form of global objects but afaik using anything globally in apps is usually not a good practice. Any suggestions/ideas?

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  • 802.11ac : le nouveau standard permet d'atteindre des débits de 1,3 Gbps, les premiers équipements certifiés Wi-Fi alliance font leur apparition

    Plus rapide, le nouveau standard sans fil 802.11ac permet d'atteindre des débits de transfert de 1,3 Gbps les premiers équipements certifiés Wi-Fi alliance font leur apparitionAussi connu sous le nom de Wi-Fi 5G, la norme sans fil 802.11ac succède à la norme 802.11n, à laquelle elle ajoute de nombreuses améliorations, notamment au niveau du débit de transfert de données. Son débit théorique maximal est de l'ordre de 1,3 Gbps, soit de quoi transférer un film HD à une tablette dans un espace de temps inférieur à 4 minutes. Ce débit, la norme le doit à trois éléments essentiels, à savoir : l'utilisation de la méthode de modulation QAM (Quadrature Amplitude Modulation), une large panel de canaux de communicat...

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  • Color based collision detection

    - by user1486826
    I am making a game where you fly a ship around some randomly generated planets. Since I am using a for loop to draw over 5000 planets, using the rectangle class or an oval-type class for this is not an option, since creating many objects will severely affect performance. Bitmasking each planet will likely result in performance issues too, so the only candidate is color based collision detection, because I don't need to apply some sort of object to everything I want to check for collisions. Is any way to check the perimeter around the ship for a certain color?

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  • What makes Java so suitable for writing NoSQL Databases

    - by good_computer
    Looking at this page that aggregates the current NoSQL landscape, one can see that the majority of these projects are written in Java. Databases are complex systems software dealing with the file system, and so C/C++ would be a better choice than Java for this. (that's my thinking which might be flawed) Secondly, databases deal with transferring large amounts of data from disk to RAM -- which they call a working set. The JVM takes non-trivial amount of RAM for it's own purpose -- so it would be more efficient to use a platform that leaves lots of memory for data instead of hogging it for its own operations. The major relational databases are ALL written in C/C++ MySQL C, C++ Oracle Assembler, C, C++ SQL Server C++ PostgreSQL C SQLite C So what makes Java so popular in NoSQL world.

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  • Managing shots of the player

    - by Bitbridge
    I'm currently developing a 2D Jump'n'Run and the situation is the following: The player has different weapons he can collect and is then able to shoot the weapon's projectiles (laser, rockets, whatever). In my previous game (space shooter) I just had a manager class for all the weapon-shots, it stored them in a container and then updates and draws every single one. When the "shoot-event" occurred, the "ProjectileManager" was notified and it added the wanted projectile. The input for player action is handled in the player-class, so the player would have to know the manager to call the function of the manager. I also have a collisionManager, that checks for collisions between, for example, enemies and the projectiles and then notifies these objects. However, I somehow have the feeling, that I shouldn't use this approach and that there might be a better way to handle this. I know, the question is a bit vague, I'm pretty much just looking for input and ideas to improve my design.

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  • Twitter annonce des règles d'utilisation plus strictes pour son API, LinkedIn paye les frais, les développeurs mécontents

    Twitter annonce des règles plus strictes pour son API LinkedIn paye les frais, les développeurs mécontents La plateforme de microblogging et de réseau social Twitter jouit actuellement d'une popularité indiscutable. Le site doit en partie son succès aux développeurs externes qui ont apporté leur contribution via des clients tiers qui ont permis une adoption plus large et des améliorations du service, qui était présenté à la base comme ouvert. Une communauté de développeurs qui est aujourd'hui inquiète face aux restrictions qui seront apportées aux règles d'utilisation des APIs Twitter. En effet, dans un billet sur le blog des développeurs Twitter, la société a annon...

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  • PHP class data implementation

    - by Bakanyaka
    I'm studying OOP PHP and have watched two tutorials that implement user login\registration system as an example. But implementation varies. Which way will be more correct one to work with data such as this? Load all data retrieved from database as array into a property called something like _data on class creation and further methods operate with this property Create separate properties for each field retrieved from database, on class creation load all data fields into respective properties and operate with that properties separately? Then let's say I want to create a method that returns a list of all users with their data. Which way is better? Method that returns just an array of userdata like this: Array([0]=>array([id] => 1, [username] => 'John', ...), [1]=>array([id] => 2, [username] => 'Jack', ...), ...) Method that creates a new instance of it's class for each user and returns an array of objects

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  • What are the pros and cons of public sector vs private sector software development? [closed]

    - by j.i.h.
    I'm currently considering a job working for my state of residence. However, besides the obvious drawback of far less compensation than I could get in the private sector, are there any other drawbacks? Are there any upsides to public work, besides helping society at large and benefits? My main concern is that if I work in the public sector, I might be stained with the perception that I "got along" in an uncompetitive environment. I have no idea if this would be the actual environment, but it seems to be the preconception about government work--unionized workers who are simply there because the union keeps them from being fired. So, does anyone have experience working for the government? Do you have experiences working with people transitioning from public to private sector?

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  • There are Cloud Heroes Among Us: download the ebook

    - by Javier Puerta
    Given the importance of information systems in today's business world, database administrators (DBAs) and other technology professionals often perform heroic deeds for their organizations. While many of these IT pros are too humble to acknowledge their worth, we profiled five real-world IT heroes to demonstrate their value to their organizations-and the industry at large. Many of our heroes are bloggers who share new ideas and developments with their colleagues. Our heroes are creative individuals who can accurately assess a situation and rally their colleagues to address pressing issues. These heroes are authors and known Oracle technology user group leaders. Read their stories today and join them in leading a greater future for the IT industry.

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  • HP dévoile ses PC tout-en-un sous Windows 8, le Spectre One, l'Envy et le Pavillon seront commercialisés à partir d'octobre

    HP dévoile ses PC tout-en-un sous Windows 8 le Spectre One, l'Envy et le Pavillon seront commercialisés à partir d'octobre La sortie de Windows 8 est proche. C'est le moment pour les constructeurs de donner un avant-gout des dispositifs qui seront commercialisés à compter de la date officielle de lancement de l'OS le 26 octobre prochain. Le constructeur HP a levé le voile sur plusieurs modèles de PC tout-en-un (All-in-one) fonctionnant sur Windows 8. Le premier de la liste dont la dalle n'est pas tactile est le PC Spectre One. Composé d'un large écran Full HD de 23 pouces d'une résolution de 1920x1080 pixels, ce modèle embarque un processeur Intel Ivy Bridge, une mémoire p...

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  • Testing complex compositions

    - by phlipsy
    I have a rather large collection of classes which check and mutate a given data structure. They can be composed via the composition pattern into arbitrarily complex tree-like structures. The final product contains a lot of these composed structures. My question is now: How can I test those? Albeit it is easy to test every single unit of these compositions, it is rather expensive to test the whole compositions in the following sense: Testing the correct layout of the composition-tree results in a huge number of test cases Changes in the compositions result in a very laborious review of every single test case What is the general guideline here?

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  • fault tolerant uploading tool

    - by andersonbd1
    I'm setting up a wordpress site for a friend who has some somewhat large audio files (150M)... He's on a bad connection and I'd guess it'll take him a while to upload those files with the normal wordpress way. I'm looking for a tool that I can install on the server that allows uploads and is also fault tolerant... for example if you loses his connection, or power, or whatever it'll pick up where it left off. I realize web technologies probably don't do that, but perhaps flash or something? Any ideas?

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  • Dual monitor with different resolutions problem

    - by Mackemint
    I'm on an LG R405 with a PM965 chipset and a NVIDIA GeForce Go 8400M GS gaphics card. I'm trying to use an external monitor (Benq senseye3 G2222HDL) through a VGA out port. All was fine when installing except for the screen layouts were flip-flopped (computer defalut setup so external monitor was to the right instead of left). When I moved the secondary monitor to its real position in the setup, I started getting strange problems. I loose representation of large portions of the screen, on both screens, and have to reboot. If I plug the monitor in after rebooting I get more problems than when booting up with the monitor already plugged in, but in both cases I can barely see what I'm doing. Please advice! Regards /M

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  • What are the minimum steps that I should follow to ensure that my web site is accessible to the disabled?

    - by Tim Post
    I am trying to follow a very important standard that I must admit I have ignored up until recently. I want to make sure that my pages are accessible to a large portion of people that have disabilities. I focus mainly on tutorials that are text and image intensive, but no video / flash or any kind of animations. What is a checklist that I can follow to ensure that many people with disabilities can have a good experience when using my web site, and what disabilities should I be most conscious of? I know that I can't possibly please everyone. I have gone through the W3C guidelines, however I'm not entirely sure what standards apply to me. I'm not building web applications, I'm building mostly wiki like information exchanges, blogs and the occasional forum.

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  • MMORPG Server architecture: How to handle player input (messages/packets) while the server has to update many other things at the same time?

    - by Renann
    Yes, the question is is very difficult. This is more or less like what I'm thinking up to now: while(true) { if (hasMessage) { handleTheMessage(); } } But while I'm receiving the player's input, I also have objects that need to be updated or, of course, monsters walking (which need to have their locations updated on the game client everytime), among other things. What should I do? Make a thread to handle things that can't be stopped no matter what? Code an "else" in the infinity loop where I update the other things when I don't have player's input to handle? Or even: should I only update the things that at least one player can see? These are just suggestions... I'm really confused about it. If there's a book that covers these things, I'd like to know. It's not that important, but I'm using the Lidgren lib, C# and XNA to code both server and client. Thanks in advance.

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  • Consuming OData based Rest service in C# [en-US]

    - by ruimachado
    Nowadays comunication between applications is an active topic with daily usage and a large amount of pratical appliances. While developing an app in witch I had to consume an OData I found out that combining Linq with my code made this operation pretty easy.The algorithm to consume OData starts with adding a service reference to Visual Studio:After adding the service reference in wich you define the uri to the service, we start building our code.In your code the algorithm is the following:Define the Uri to your OData ServiceDefine the context of your odata, wich contains all entities exposed by the service.Query the context using LinqPrint the resultEasy and simple.Example code:01public static void Main(string[] args){02 03        Uri serviceUri= newUri("http://example.host.odataservice.net/service.svc", UriKind.Absolute);04        ODataService.ServiceEntities context = newODataService.ServiceEntities (serviceUri);05 06        context.Credentials = newSystem.Net.NetworkCredential(Username,Password);07 08         var query = from ServiceObject in context.YourEntity09                     select ServiceObject ;10 11        foreach (var myObject in query)12        {13            Console.WriteLine("\n Field1: {0} | Field2: {1}",14            myObject .Field1, myObject .Field2);15 16        }17}That’s it.Thank you,Rui Machadorpmachado.wordpress.com

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  • Vertex Array Object (OpenGL)

    - by user5140
    I've just started out with OpenGL I still haven't really understood what Vertex Array Objects are and how they can be employed. If Vertex Buffer Object are used to store vertex data (such as their positions and texture coordinates) and the VAOs only contain status flags, where can they be used? What's their purpose? As far as I understood from the (very incomplete and unclear) GL Wiki, VAOs are used to set the flags/status for every vertex, following the order described in the Element Array Buffer, but the wiki was really ambiguous about it and I'm not really sure about what VAOs really do and how I could employ them.

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  • IPC (inter-process communication) server to connect different runtimes

    - by wvxvw
    Couple days ago I've spoken to someone who mentioned a server product that has as its main goal the ability to create inter-runtime layer that allows sharing in-memory object between different languages. The person also described the process of creating such layer as defining a number of structs in a special way such that different languages which access the objects would have the same idea of what the data they access looks like. Unfortunately, I forgot what this product is called, and Google didn't help me finding it so far. Would you happen to know what he was talking about?

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  • What &lsquo;enterprise&rsquo; doesn&rsquo;t understand about risk

    - by Liam McLennan
    Enterprises (large bureaucracies) obsess about risk. I think it is because of the inertia generated by the process and politics that they have to deal with. The trouble is that they respond to risk in precisely the wrong way: by adding complexity. Need to call a method? Better wrap it in WCF service. Need to talk to another application? Better hook a message queue to a service bus connected to a biztalk sharepoint – on Oracle. Here is a simple guide: Complexity increases risk. Simplicity reduces risk.

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  • Release Notes for 8/23/2012

    Below are the release notes from today's deployment. Improved the inline diff load performance for large diff sets Fixed a few issues related to sending and saving comments within a Pull Request Improved stability of the notification service Fixed an issue when directly linking to a file in the source browser, selected file was not being shown in the tree view Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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  • Should my game handle collisions in the Player object?

    - by user1264811
    I'm making a 2D platform game. Right now I'm just working on making a very generic Player class. I'm wondering if it would be more efficient/better practice to have an ActionListener within the Player class to detect collisions with Enemy objects (also have an ActionListener) or to handle all the collisions in the main world. Furthermore, I'm thinking ahead about how I will handle collisions with the platforms themselves. I've looked into the double boolean arrays to see which tiles players can go to and which they can't. I don't understand how to use this class and the player class at the same time.

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  • Is there a way to specify a CSS3 transition to occur only on :hover and when returning from hover, not on every event? [closed]

    - by Steve
    You could define the transition on the :hover event, which causes the browser to render only the effect into the hover and not out of it. a:hover { transition... } Using scale as an example, an image being scaled up would scale up on hover, but go straight back down without any transition when the cursor leaves the image. Or, you can set the transition on the element directly: a { transition... } Which by definition means any change that effects the scale of the element such as any developer set styles will work, but also the user zooming in and out the page, will cause there to be a transition. All the tutorials being spewed onto the internet at the moment point to using the latter, but wouldn't one consider this a usability flaw for anyone wanting to resize the page or taking any other action that may cause similar scenarios? Pages with large amounts of transitional hover scaling can go pretty mental if you zoom in and out of them.

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  • Silverlight 4 released. Availability of tools announcement

    Todays the day! Tuesday at DevConnections in Las Vegas, Scott Guthrie just announced the launch of Silverlight 4. We wanted to take the opportunity at DevConnections to let a large audience of our customers online/offline know that were done and shipped Silverlight 4. As of today its now available for you to download/use. Heres some helpful quick update information for you: Download the bits Understanding what is in the bits RIA Services Windows Phone 7 Developer Tools VS2008...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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