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  • add/remove items in a list

    - by Jam
    I'm trying to create a player who can add and remove items from their inventory. I have everything working, I just have 1 small problem. Every time it prints the inventory, 'None' also appears. I've been messing with it to try and remove that, but no matter what I do, 'None' always appears in the program! I know I'm just missing something simple, but I can't figure it out for the life of me. class Player(object): def __init__(self, name, max_items, items): self.name=name self.max_items=max_items self.items=items def inventory(self): for item in self.items: print item def take(self, new_item): if len(self.items)<self.max_items: self.items.append(new_item) else: print "You can't carry any more items!" def drop(self, old_item): if old_item in self.items: self.items.remove(old_item) else: print "You don't have that item." def main(): player=Player("Jimmy", 5, ['sword', 'shield', 'ax']) print "Max items:", player.max_items print "Inventory:", player.inventory() choice=None while choice!="0": print \ """ Inventory Man 0 - Quit 1 - Add an item to inventory 2 - Remove an item from inventory """ choice=raw_input("Choice: ") print if choice=="0": print "Good-bye." elif choice=="1": new_item=raw_input("What item would you like to add to your inventory?") player.take(new_item) print "Inventory:", player.inventory() elif choice=="2": old_item=raw_input("What item would you like to remove from your inventory?") player.drop(old_item) print "Inventory:", player.inventory() else: print "\nSorry, but", choice, "isn't a valid choice." main() raw_input("Press enter to exit.")

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • Pyramid.security: Is getting user info from a database with unauthenticated_userid(request) really secure?

    - by yourfriendzak
    I'm trying to make an accesible cache of user data using Pyramid doc's "Making A “User Object” Available as a Request Attribute" example. They're using this code to return a user object to set_request_property: from pyramid.security import unauthenticated_userid def get_user(request): # the below line is just an example, use your own method of # accessing a database connection here (this could even be another # request property such as request.db, implemented using this same # pattern). dbconn = request.registry.settings['dbconn'] userid = unauthenticated_userid(request) if userid is not None: # this should return None if the user doesn't exist # in the database return dbconn['users'].query({'id':userid}) I don't understand why they're using unauthenticated_userid(request) to lookup user info from the database...isn't that insecure? That means that user might not be logged in, so why are you using that ID to get there private info from the database? Shouldn't userid = authenticated_userid(request) be used instead to make sure the user is logged in? What's the advantage of using unauthenticated_userid(request)? Please help me understand what's going on here.

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  • access django session from a decorator

    - by ed1t
    I have a decorator that I use for my views @valid_session from django.http import Http404 def valid_session(the_func): """ function to check if the user has a valid session """ def _decorated(*args, **kwargs): if ## check if username is in the request.session: raise Http404('not logged in.') else: return the_func(*args, **kwargs) return _decorated I would like to access my session in my decoartor. When user is logged in, I put the username in my session.

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  • How to unit test django middleware?

    - by luc
    I've implemented a django middleware for getting pages from the database (something similar to the flatpage subframework) Unfortunately it seems that it is not possible to test it with the django testing framework. Any suggestion? Thanks in advance Update: maybe a mistake in my test but I can't get an object that should be returned by a middleware. I'll inverstigate more. Does anybody have unit-tested a middleware code?

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  • combine two arrays and sort

    - by Jun
    Given two arrays like the following: a = array([1,2,4,5,6,8,9]) b = array([3,4,7,10]) I would like the output to be: c = array([1,2,3,4,5,6,7,8,9,10]) or: c = array([1,2,3,4,4,5,6,7,8,9,10]) I'm aware that I can do the following: c = sort(unique(concatenate((a,b))) I'm just wondering if there is a faster way to do it as the arrays I'm dealing with have millions of elements. Any idea is welcomed. Thanks

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  • Best practise when using httplib2.Http() object

    - by tomaz
    I'm writing a pythonic web API wrapper with a class like this import httplib2 import urllib class apiWrapper: def __init__(self): self.http = httplib2.Http() def _http(self, url, method, dict): ''' Im using this wrapper arround the http object all the time inside the class ''' params = urllib.urlencode(dict) response, content = self.http.request(url,params,method) as you can see I'm using the _http() method to simplify the interaction with the httplib2.Http() object. This method is called quite often inside the class and I'm wondering what's the best way to interact with this object: create the object in the __init__ and then reuse it when the _http() method is called (as shown in the code above) or create the httplib2.Http() object inside the method for every call of the _http() method (as shown in the code sample below) import httplib2 import urllib class apiWrapper: def __init__(self): def _http(self, url, method, dict): '''Im using this wrapper arround the http object all the time inside the class''' http = httplib2.Http() params = urllib.urlencode(dict) response, content = http.request(url,params,method)

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  • Sans-serif math with latex in matplotlib

    - by Morgoth
    The following script: import matplotlib matplotlib.use('Agg') import matplotlib.pyplot as mpl mpl.rc('font', family='sans-serif') mpl.rc('text', usetex=True) fig = mpl.figure() ax = fig.add_subplot(1,1,1) ax.text(0.2,0.5,r"Math font: $451^\circ$") ax.text(0.2,0.7,r"Normal font (except for degree symbol): 451$^\circ$") fig.savefig('test.png') is an attempt to use a sans-serif font in matplotlib with LaTeX. The issue is that the math font is still a serif font (as indicated by the axis numbers, and as demonstrated by the labels in the center). Is there a way to set the math font to also be sans-serif?

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  • Numpy ‘smart’ symmetric matrix

    - by Debilski
    Is there a smart and space-efficient symmetric matrix in numpy which automatically fills [j][i] when [i][j] is written to? a = numpy.symmetric((3, 3)) a[0][1] = 1 print a # [[0 1 0], [1 0 0], [0 0 0]] An automatic Hermitian would also be nice, although I won’t need that at the time of writing.

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  • OAuth request token for an installed application

    - by Andres
    Hi all I'm trying to use/understand Google request token mechanism. I intend to use it for an application I've start to develop to access Orkut data using OpenSocial API. I read this document that explains the steps to obtain a token for an installed application. This document tells you to use the OAuthGetRequestToken method from Google OAuth API to acquire a request token . Accessing the manual of this function (available here). But the parameter oauth_consumer_key, which is required, asks for the "Domain identifying the third-party web application", but I don,t have a domain, it is an installed application. So my question is, what should I put in this parameter in that case? I'm using oauth_playground to run my tests. Thx

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  • django: caching passwords for custom authentication

    - by gruszczy
    I am authenticating users in ldap, but this happens only once, when user is logging in. Afterwards I need to keep username and password, because before every ldap operation I need to make bind on ldap server before every operation. What is the safe way to cache this password (I can't store in the database or cookies) for as long as session persists.

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  • GQL how to select by UserProperty

    - by fmsf
    Hey I have this code but it doesn't work because it is expecting a string. How can I make it work? class Atable(BaseModel): owner = db.UserProperty() (...) --------- // -------------- query = "SELECT * FROM Atable WHERE owner=", users.get_current_user() results = db.GqlQuery(query) How can I fix that search? Thanks :) I've started with the appengine database yesterday so be gentle :)

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  • Optimizing code using PIL

    - by freakazo
    Firstly sorry for the long piece of code pasted below. This is my first time actually having to worry about performance of an application so I haven't really ever worried about performance. This piece of code pretty much searches for an image inside another image, it takes 30 seconds to run on my computer, converting the images to greyscale and other changes shaved of 15 seconds, I need another 15 shaved off. I did read a bunch of pages and looked at examples but I couldn't find the same problems in my code. So any help would be greatly appreciated. From the looks of it (cProfile) 25 seconds is spent within the Image module, and only 5 seconds in my code. from PIL import Image import os, ImageGrab, pdb, time, win32api, win32con import cProfile def GetImage(name): name = name + '.bmp' try: print(os.path.join(os.getcwd(),"Images",name)) image = Image.open(os.path.join(os.getcwd(),"Images",name)) except: print('error opening image;', name) return image def Find(name): image = GetImage(name) imagebbox = image.getbbox() screen = ImageGrab.grab() #screen = Image.open(os.path.join(os.getcwd(),"Images","Untitled.bmp")) YLimit = screen.getbbox()[3] - imagebbox[3] XLimit = screen.getbbox()[2] - imagebbox[2] image = image.convert("L") Screen = screen.convert("L") Screen.load() image.load() #print(XLimit, YLimit) Found = False image = image.getdata() for y in range(0,YLimit): for x in range(0,XLimit): BoxCoordinates = x, y, x+imagebbox[2], y+imagebbox[3] ScreenGrab = screen.crop(BoxCoordinates) ScreenGrab = ScreenGrab.getdata() if image == ScreenGrab: Found = True #print("woop") return x,y if Found == False: return "Not Found" cProfile.run('print(Find("Login"))')

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  • class, dict, self, init, args ?

    - by kame
    class attrdict(dict): def __init__(self, *args, **kwargs): dict.__init__(self, *args, **kwargs) self.__dict__ = self a = attrdict(x=1, y=2) print a.x, a.y b = attrdict() b.x, b.y = 1, 2 print b.x, b.y Could somebody explain the first four lines in words? I read about classes and methods. But here it seems very confusing.

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • Reading CSV files in numpy where delimiter is ","

    - by monch1962
    Hello all, I've got a CSV file with a format that looks like this: "FieldName1", "FieldName2", "FieldName3", "FieldName4" "04/13/2010 14:45:07.008", "7.59484916392", "10", "6.552373" "04/13/2010 14:45:22.010", "6.55478493312", "9", "3.5378543" ... Note that there are double quote characters at the start and end of each line in the CSV file, and the "," string is used to delimit fields within each line. When I try to read this into numpy via: import numpy as np data = np.genfromtxt(csvfile, dtype=None, delimiter=',', names=True) all the data gets read in as string values, surrounded by double-quote characters. Not unreasonable, but not much use to me as I then have to go back and convert every column to its correct type When I use delimiter='","' instead, everything works as I'd like, except for the 1st and last fields. As the start of line and end of line characters are a single double-quote character, this isn't seen as a valid delimiter for the 1st and last fields, so they get read in as e.g. "04/13/2010 14:45:07.008 and 6.552373" - note the leading and trailing double-quote characters respectively. Because of these redundant characters, numpy assumes the 1st and last fields are both String types; I don't want that to be the case Is there a way of instructing numpy to read in files formatted in this fashion as I'd like, without having to go back and "fix" the structure of the numpy array after the initial read?

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  • Using multilingual and localeurl in django

    - by Dmitry A. Erokhin
    Using dajngo-multilingual and localeurl. Small sample of my main page view: def main(request): #View for http://www.mysite.com/ name = Dog.objects.all()[0].full_name #this is a translated field return render_to_response("home.html", {"name" : name}) Entering http://www.mysite.com/ redirects me to http://www.mysite.com/ru/ and "name" variable gets russian localization. For now it's ok... But... Entering http://www.mysite.com/en/ shows me same russian loclized variable. During my experiments with debuger I've discovered: request.LANGUAGE_CODE is changing properly according to /en/ or /ru/ url suffix (thanx to localeurl) invoking multilingual.languages.set_default_language() makes "name" variable change loclization The question is: should I change language of django-multilingual to request.LANGUAGE_CODE in each of my view myself, or it must be solved automaticly and I've done something wrong?

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  • Is it possible for BeautifulSoup to work in a case-insensitive manner?

    - by Nitin
    I am trying to extract Meta Description for fetched webpages. But here I am facing the problem of case sensitivity of BeautifulSoup. As some of the pages have <meta name="Description and some have <meta name="description. My problem is very much similar to that of Question on Stackoverflow The only difference is that I can't use lxml .. I have to stick with Beautifulsoup.

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  • pip requirements.txt with alternative index

    - by piquadrat
    I want to put all the requirements of a repoze Zope2 install in a pip requirements file. Most of the repoze packages don't seem to be on PyPi, but there's an alternative PyPi index for them here. But I can't figure out how to tell pip to use that index together with a requirements file. For single packages, it's easy pip install zopelib -i http://dist.repoze.org/zope2/2.10/simple/ I tried the following pip install -r requirements.txt -i http://dist.repoze.org/zope2/2.10/simple/ or in my requirements.txt all kind or permutations of these: zopelib -i http://dist.repoze.org/zope2/2.10/simple/ zopelib --index http://dist.repoze.org/zope2/2.10/simple/ -i http://dist.repoze.org/zope2/2.10/simple/ zopelib or (because the documentation says "Note that all these options must be on a line of their own.") --index http://dist.repoze.org/zope2/2.10/simple/ zopelib So, what's the correct way of telling pip to use http://dist.repoze.org/zope2/2.10/simple/ as index?

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  • Matplotlib canvas drawing

    - by Morgoth
    Let's say I define a few functions to do certain matplotlib actions, such as def dostuff(ax): ax.scatter([0.],[0.]) Now if I launch ipython, I can load these functions and start a new figure: In [1]: import matplotlib.pyplot as mpl In [2]: fig = mpl.figure() In [3]: ax = fig.add_subplot(1,1,1) In [4]: run functions # run the file with the above defined function If I now call dostuff, then the figure does not refresh: In [6]: dostuff(ax) I have to then explicitly run: In [7]: fig.canvas.draw() To get the canvas to draw. Now I can modify dostuff to be def dostuff(ax): ax.scatter([0.],[0.]) ax.get_figure().canvas.draw() This re-draws the canvas automatically. But now, say that I have the following code: def dostuff1(ax): ax.scatter([0.],[0.]) ax.get_figure().canvas.draw() def dostuff2(ax): ax.scatter([1.],[1.]) ax.get_figure().canvas.draw() def doboth(ax): dostuff1(ax) dostuff2(ax) ax.get_figure().canvas.draw() I can call each of these functions, and the canvas will be redrawn, but in the case of doboth(), it will get redrawn multiple times. My question is: how could I code this, such that the canvas.draw() only gets called once? In the above example it won't change much, but in more complex cases with tens of functions that can be called individually or grouped, the repeated drawing is much more obvious, and it would be nice to be able to avoid it. I thought of using decorators, but it doesn't look as though it would be simple. Any ideas?

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  • Asynchronous daemon processing / ORM interaction with Django

    - by perrierism
    I'm looking for a way to do asynchronous data processing with a daemon that uses Django ORM. However, the ORM isn't thread-safe; it's not thread-safe to try to retrieve / modify django objects from within threads. So I'm wondering what the correct way to achieve asynchrony is? Basically what I need to accomplish is taking a list of users in the db, querying a third party api and then making updates to user-profile rows for those users. As a daemon or background process. Doing this in series per user is easy, but it takes too long to be at all scalable. If the daemon is retrieving and updating the users through the ORM, how do I achieve processing 10-20 users at a time? I would use a standard threading / queue system for this but you can't thread interactions like models.User.objects.get(id=foo) ... Django itself is an asynchronous processing system which makes asynchronous ORM calls(?) for each request, so there should be a way to do it? I haven't found anything in the documentation so far. Cheers

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  • Underscore characters disappears

    - by pocoa
    I'm using jEdit 4.3 pre 16. As I've mentioned on the title, when I'm typing, sometimes underscore characters disappears. I tried to change fonts, line highlighting etc. but it didn't work. Is there any solution of this problem?

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  • Django BigInteger auto-increment field as primary key?

    - by Alex Letoosh
    Hi all, I'm currently building a project which involves a lot of collective intelligence. Every user visiting the web site gets created a unique profile and their data is later used to calculate best matches for themselves and other users. By default, Django creates an INT(11) id field to handle models primary keys. I'm concerned with this being overflown very quickly (i.e. ~2.4b devices visiting the page without prior cookie set up). How can I change it to be represented as BIGINT in MySQL and long() inside Django itself? I've found I could do the following (http://docs.djangoproject.com/en/dev/ref/models/fields/#bigintegerfield): class MyProfile(models.Model): id = BigIntegerField(primary_key=True) But is there a way to make it autoincrement, like usual id fields? Additionally, can I make it unsigned so that I get more space to fill in? Thanks!

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  • Connect to a running instance of Visual Studio 2003 using COM, build and read output

    - by codeape
    For Visual Studio 6.0, I can connect to a running instance like: o = GetActiveObject("MSDev.Application") What prog ID do I use for Visual Studio 2003? How do I execute a 'Build Solution' once I have the COM object that references the VS2003 instance? How do I get the string contents of the build output window after executing the build solution command? Yes, I am aware that I can build a solution from the command line. But in this case, I need to connect to a running instance of Visual Studio. EDIT: found and submitted an answer, see below.

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