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  • Is it a good practice to create a reference to application context and use it anywhere?

    - by kknight
    I have to use context in many places of my code such as database operations, preference operations, etc. I don't want to pass in context for every method. Is it a good practice to create a reference to application context at the main Activity and use it anywhere such as database operations? So, I don't need some many context in method parameters, and the code can avoid position memory leak due to use of Activity Context. public class MainActivity extends Activity { public static Context s_appContext; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); s_appContext = this.getApplicationContext();

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  • Update model objects across different activities

    - by Tom Esterez
    Lets say I have 2 activities: A: A ListView displaying articles titles. Data is fetched from a web server and converted from XML to a list of ArticleSummary. Only user titles and id are returned by the server. Click on a title starts activity B. B: A form to edit an article. Article is fetched from server. When the user hits OK, modifications are sent to the server and activity closed. When the user go back to activity A, I would like to update the article title without any additional web request. I was thinking about the following solution: When article is modified, send a broadcast event with article id and new attributes values. Listen for this event on activity A Update the ArticleSummary object notify data changed on ListView Is there a better approach ?

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  • Reordering Lists like playlists in the media player

    - by CrazyBS
    Hi, I have a list of items that are displayed using a ListView from a SQLCursor. The SQL table includes(as well as other things) a _id field and an order field. I use the order field to sort the list before it gets to the ListView. What I need is a widget like the MediaPlayer has in its playlist view. It allows you to click the icon and drag the item in the playlist around and put it into a new order. With that ability I can then retrieve the new order and update the SQL table with the new order. However, I am not having any luck finding any clues to help me add that functionality into my program. The question is whether I can use existing functions to help me, or do I need to manually program motion events and such until I get nearly the same functionality.

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  • Add progressbar to BZip2CompressorInputStream

    - by bordeux
    This is my code: public void extract(String input_f, String output_f){ int buffersize = 1024; FileInputStream in; try { in = new FileInputStream(input_f); FileOutputStream out = new FileOutputStream(output_f); BZip2CompressorInputStream bzIn = new BZip2CompressorInputStream(in); final byte[] buffer = new byte[buffersize]; int n = 0; while (-1 != (n = bzIn.read(buffer))) { out.write(buffer, 0, n); } out.close(); bzIn.close(); } catch (Exception e) { throw new Error(e.getMessage()); } } How can i add progress bar to extract task, or how can i get the compressed file size?

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  • sliding drawer appear in all activities

    - by Zak
    I am developing an application that contains many activities and i created my own menu (i don't want to use the built in menu button) with the Sliding Drawer as the sliding drawer is at the bottom of the screen and contains my menu buttons what i need is to make that sliding drawer to appear in all my activities i tried to create an activity and set it's content view to the xml file that includes the drawer and then extends that activity in all other activities but this solution doesn't work so any suggestions ?

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  • Texture repeats even with GL_CLAMP_TO_EDGE set [FIXED]

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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  • How to stop an activity with GL view. Application not responding

    - by David
    I have an activity that I want to programmatically stop after some elapsed time. I have a GL view running. My understanding is that the GLSurfaceView.renderer is running in its own thread, so I created a handler instantiated from the activity. In the GLSurfaceView I post a message. The handler then attempts to stop the activity with the following: onStop(); finish(); The activity seems to close. However, if I try to restart the application, I get a blank screen, the phone is practically locked up and eventually I get a message that the activity in the application is not responding. I'm also getting geting a wake lock, ie PowerManager.newWakeLock(...). When I try to release it, I get an exception. Not sure if its the GL view of the wake lock which is causing me troubles. Any ideas appreciated.

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  • how to draw a Bitmap to a Canvas with a variable alpha

    - by steelbytes
    Hi, I'm trying to draw a Bitmap to a Canvas with a variable amount of alpha. But I only get nothing (when alpha<255) or the 'full' bitmap (when alpha==255). Have also tried loading as a Drawable, and using drawable.setAlpha, but that gave the same result. my init BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inScaled = false; opts.inSampleSize = 1; Bitmap img = BitmapFactory.decodeResource(getResources(),R.drawable.sample,opts); my onDraw() Paint p = new Paint(Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG); p.setColor((alpha<<24)+0xffffff); // alpha in range 0..255 canvas.drawBitmap(img, null, imgRect, p);

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  • OpenGL 2D editor ?

    - by Fevos
    I want to draw different 2D objects in OpenGL for example a path/Road ,is there any program i could draw them using a GUI then transfer them to points so i could use them in my program ?

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  • When marking an item (changing background color) in ListView it's repeating for other items.

    - by Adi
    If I want to mark the second item I'm doing the following code: This code is from my Adapter that extends ArrayAdapter : if (convertView == null) { LayoutInflater mInflater = (LayoutInflater)getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); convertView = mInflater.inflate(R.layout.channel_list, null); } MyContent o = items.get(position); if (o != null) { TextView tt = (TextView) convertView.findViewById(R.id.toptext); TextView bt = (TextView) convertView.findViewById(R.id.bottomtext); if (tt != null) { tt.setText(o.Top()); } if(bt != null){ bt.setText(o.Bottom()); } if(position == 2) { convertView.setBackgroundColor(R.color.selectem_color); } } return convertView; It will show the list view but mark every 9'th item after this item (the 11'th item 13'th and so on). Does anyone know what's the reason?

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  • I'm getting reports that my app is draining the battery, but only on HTC Incredible.

    - by BenTobin
    Has anyone else noticed behavior specific to the HTC Incredible that might result in an app keeping the device awake and busy? I've received reports that my app is responsible for keeping the device awake and draining the battery, but only from HTC Incredible users. My app responds to a number of Intents that might be related. It has a service that starts on boot, and it also responds to changes in network connectivity. I do use a WakeLock, but I'm careful to release it when I'm done processing, and the WakeLock times out after a couple minutes whether I'm done or not. I've heard that the Incredible may have some connectivity problems, or that some of them do. Could it be that the network is going up and down frequently, triggering my app? Any other ideas? I've asked a user to send me their logs with aLogCat. If they're willing, that may help narrow down the cause.

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  • OnClickListener on Tabs not working

    - by Aracos
    Greetings, I am trying to get the Click - event when clicking on the currently selected tab of my TabActivity. The onTabChangedHandler is only called whenever the tab is changed, not if the currently active Tab is clicked. The debugger tells me i have the onClickListener Registered for the TabWidget within my TabHost. Am i registering for the wrong View? Also, I am unable to create a Context Menu for the Tabs, only for its content, is this problem related? public class TestDroidViewTab extends TabActivity implements TabContentFactory , OnTabChangeListener, OnClickListener { private static final String LOG_KEY = "TEST"; ListView listView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); final TabHost tabHost = getTabHost(); TabHost.TabSpec ts = tabHost.newTabSpec("ID_1"); ts.setIndicator("1"); ts.setContent(this); tabHost.addTab(ts); ts = tabHost.newTabSpec("ID_2"); ts.setIndicator("2"); ts.setContent(this); tabHost.addTab(ts); ts = tabHost.newTabSpec("ID_3"); ts.setIndicator("3"); ts.setContent(this); tabHost.addTab(ts); tabHost.setOnClickListener(this); tabHost.setOnTabChangedListener(this); } public void onClick(View v) { Log.d(LOG_KEY, "OnClick"); } public void onTabChanged(String tabId) { Log.d(LOG_KEY, "OnTabChanged"); }

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  • Which type of data can be garbage collected when app is in background?

    - by Neoh
    Let's say I start from activity A - activity B. While in activity B I press home to exit. After a long time, gc may be called because other apps take higher priority. My question is, which of the following type of data will be garbage collected (I'm pretty sure static fields can be garbage collected any time but I'm not sure about these): i) fields that are declared final or static final ii) intent and its data that I passed from activity A to activity B iii) onSavedInstanceState when orientation is changed during the app running I ask this because I want to ensure that my app won't crash when I restore activity B from background after a long period.

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  • How can I pick multiple images from the built-in picker Intent?

    - by dguardi
    Is it possible to reuse the picker Intent to select multiple pictures instead of one? I haven't found a way and I'm trying to reproduce it with a grid view but my alignment is very poor and my performance is not quite as good as the picker. Intent photoPickerIntent = new Intent(Intent.ACTION_PICK); photoPickerIntent.setType("image/*"); startActivityForResult(photoPickerIntent, REQ_PICKER);

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  • TextColor not showing when row backgroundcolor set

    - by RuAware
    if my row is colored red the text wont set to green and bold italic. When debugging I can see it telling the TextView to set each textViews setting. Thanks TableRow row = new TableRow(getContext()); row.setLayoutParams(new TableRow.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); String[] items = list.get(l).split(":"); for(int i=0; i < items.length; i++){ //see if i need to colour row if(items[i].startsWith("colorme_") == true) { if (items[i].substring(8).equals("red") == true) { row.setBackgroundColor(Color.RED); } } else { //create a temp textview then add to row TextView tempTV = new TextView(getContext()); tempTV.setText(items[i].toString()); //test against correct answers and colour text view green if correct if (correctAnswers != null && correctAnswers.size() > i) { if (correctAnswers.get(i).equals(items[i].toString()) == true) { tempTV.setTextColor(Color.GREEN); tempTV.setTypeface(null, Typeface.BOLD_ITALIC); } } row.addView(tempTV,lpTextView); } } //add the row tempTable.addView(row);

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  • Is there a faster way to download a page from the net to a string?

    - by cphil5
    I have tried other methods to download info from a URL, but needed a faster one. I need to download and parse about 250 separate pages, and would like the app to not appear ridiculously slow. This is the code I am currently using to retrieve a single page, any insight would be great. try { URL myURL = new URL("http://www.google.com"); URLConnection ucon = myURL.openConnection(); InputStream inputStream = ucon.getInputStream(); BufferedInputStream bufferedInputStream = new BufferedInputStream(inputStream); ByteArrayBuffer byteArrayBuffer = new ByteArrayBuffer(50); int current = 0; while ((current = bufferedInputStream.read()) != -1) { byteArrayBuffer.append((byte) current); } tempString = new String(byteArrayBuffer.toByteArray()); } catch (Exception e) { Log.i("Error",e.toString()); }

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  • AsyncTask never finishes when other tasks are running

    - by rebeccamaher
    In my app, I show a menu screen immediately to the user and then use an AsyncTask to load some data from disk. Loading takes about 3 seconds if that's all the app had to do. When the user hits a menu option and the data hasn't loaded yet, a "Please wait, loading" screen appears. I have two problems: I recently added ads to my app and have found this is making my app hang sometimes because the AsyncTask never finishes loading. What seems to be happening is that the ad banner (I'm using admob and this happens when adsense ads are shown which admob do occasionally) is using resources by playing a simple animation and the AsyncTask never gets a chance to finish. I want to play a simple looping animation (e.g. making a view rotate) on my menu screen and this makes the AsyncTask take about 5 times longer to finish which renders the background loading pointless. How can I avoid situations where my background data never finishes loading or has such a low priority it takes a long time? I can't seem to find a way to increase the priority of an AsyncTask.

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  • ListView created programmatically - emptyView doesn't show

    - by Yorick
    I've created custom ListView programmatically, and set view to show when ListAdapter is empty but nothing shows on the screen in that case, what can be wrong? public PlayerList(Context context, Activity activity) { super(context); mParent = activity; setOnItemClickListener( new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... } }; List<PlayerInfo> players; players = getPlayerList(); // here size of players == 0 setAdapter(new PlayersAdapter(this.getContext(), R.id.player_name, players)); LayoutInflater vi = (LayoutInflater)mParent.getSystemService(Context.LAYOUT_INFLATER_SERVICE); emptyView = vi.inflate(R.layout.empty_view, null); // emptyView is View, and member of PlayerList this.setEmptyView(emptyView); }

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  • How to send KeyEvents trough an input method service to a Dialog, or a Spinner menu?

    - by shutdown11
    I'm trying to implement an input method service that receives intents sent by a remote client, and in response to those sends an appropriate KeyEvent. I'm using in the input method service this method private void keyDownUp(int keyEventCode) { getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_DOWN, keyEventCode)); getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_UP, keyEventCode)); } to send KeyEvents as in the Simple Sofykeyboard Sample, and it works in the home, in Activities... but it doesn't works when a Dialog or the menu of a Spinner is in foreground. The events is sent to the parent activity behind the Dialog. Is there any way to send keys and control the device like using the hardware keys from an input method?

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  • dialog.show() crashes my application, why?

    - by user1739462
    I'm new in adroid. I like to do things when the color reach a value. I like (for example) show the alert if r is bigger than 30, but the application go in crash. Thank for very simple answares. public class MainActivity extends Activity { private AlertDialog dialog; private AlertDialog.Builder builder; private BackgroundColors view; public class BackgroundColors extends SurfaceView implements Runnable { public int grand=0; public int step=0; private boolean flip=true; private Thread thread; private boolean running; private SurfaceHolder holder; public BackgroundColors(Context context) { super(context); } Inside this loop while running is true. is impossible to show dialogs ?? public void run() { int r = 0; while (running){ if (holder.getSurface().isValid()){ Canvas canvas = holder.lockCanvas(); if (r > 250) r = 0; r += 10; if (r>30 && flip){ flip=false; // ********************************* dialog.show(); // ********************************* // CRASH !! } try { Thread.sleep(300); } catch(InterruptedException e) { e.printStackTrace(); } canvas.drawARGB(255, r, 255, 255); holder.unlockCanvasAndPost(canvas); } } } public void start() { running = true; thread = new Thread(this); holder = this.getHolder(); thread.start(); } public void stop() { running = false; boolean retry = true; while (retry){ try { thread.join(); retry = false; } catch(InterruptedException e) { retry = true; } } } public boolean onTouchEvent(MotionEvent e){ dialog.show(); return false; } protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){ super.onSizeChanged(xNew, yNew, xOld, yOld); grand = xNew; step =grand/15; } } public void onCreate(Bundle b) { super.onCreate(b); view = new BackgroundColors(this); this.setContentView(view); builder = new AlertDialog.Builder(this); builder.setMessage("ciao"); builder.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { Log.d("Basic", "It worked"); } }); dialog = builder.create(); } public void onPause(){ super.onPause(); view.stop(); } public void onResume(){ super.onResume(); view.start(); } }

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  • Changing dalvik/libcore causes rebuilding the whole framework

    - by ZelluX
    I'm adding some interception routines to Dalvik libcore methods (e.g. file open method in libcore/luni/src/main/java/org/apache/harmony/luni/platform/OSFileSystem.java), which I think only changes basic sharing libraries. But to my surprise, every time I run make after modifications, it rebuilds nearly everything of the framework, such as Calculator application, W3C DOM parser, etc. It really takes time to build the framework after a small modification. I'm wondering if it is possible to reduce number of rebuilt components after modifying dalvik libcore? Thanks.

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  • How to use custom font with Webview

    - by user164542
    Now i want to display some unicode characters and i have used tag: something herer . But it seems that webview can not find the Arial font because i can only see UFO - Characters . Do i have to copy arial.ttf to somewhere or how can i use this true- type-font with webview? Thanks.

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