Search Results

Search found 9706 results on 389 pages for 'aggregate functions'.

Page 371/389 | < Previous Page | 367 368 369 370 371 372 373 374 375 376 377 378  | Next Page >

  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

    Read the article

  • What container type provides better (average) performance than std::map?

    - by Truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 - 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. UPDATE: This example is rather trivial and hides the true complexity of what I'm trying to achieve. My real world project is a simple scripting language that uses a parser, data tree, and interpreter (instead of a VM stack system). I need to use some kind of data structure (perhaps map) to store the variables names created by script programmers. These are likely to be pretty randomly named, so I need a lookup method that can quickly find a particular key within a (probably) fairly large list of names. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

    Read the article

  • How to write a bison grammer for WDI?

    - by Rizo
    I need some help in bison grammar construction. From my another question: I'm trying to make a meta-language for writing markup code (such as xml and html) wich can be directly embedded into C/C++ code. Here is a simple sample written in this language, I call it WDI (Web Development Interface): /* * Simple wdi/html sample source code */ #include <mySite> string name = "myName"; string toCapital(string str); html { head { title { mySiteTitle; } link(rel="stylesheet", href="style.css"); } body(id="default") { // Page content wrapper div(id="wrapper", class="some_class") { h1 { "Hello, " + toCapital(name) + "!"; } // Lists post ul(id="post_list") { for(post in posts) { li { a(href=post.getID()) { post.tilte; } } } } } } } Basically it is a C source with a user-friendly interface for html. As you can see the traditional tag-based style is substituted by C-like, with blocks delimited by curly braces. I need to build an interpreter to translate this code to html and posteriorly insert it into C, so that it can be compiled. The C part stays intact. Inside the wdi source it is not necessary to use prints, every return statement will be used for output (in printf function). The program's output will be clean html code. So, for example a heading 1 tag would be transformed like this: h1 { "Hello, " + toCapital(name) + "!"; } // would become: printf("<h1>Hello, %s!</h1>", toCapital(name)); My main goal is to create an interpreter to translate wdi source to html like this: tag(attributes) {content} = <tag attributes>content</tag> Secondly, html code returned by the interpreter has to be inserted into C code with printfs. Variables and functions that occur inside wdi should also be sorted in order to use them as printf parameters (the case of toCapital(name) in sample source). Here are my flex/bison files: id [a-zA-Z_]([a-zA-Z0-9_])* number [0-9]+ string \".*\" %% {id} { yylval.string = strdup(yytext); return(ID); } {number} { yylval.number = atoi(yytext); return(NUMBER); } {string} { yylval.string = strdup(yytext); return(STRING); } "(" { return(LPAREN); } ")" { return(RPAREN); } "{" { return(LBRACE); } "}" { return(RBRACE); } "=" { return(ASSIGN); } "," { return(COMMA); } ";" { return(SEMICOLON); } \n|\r|\f { /* ignore EOL */ } [ \t]+ { /* ignore whitespace */ } . { /* return(CCODE); Find C source */ } %% %start wdi %token LPAREN RPAREN LBRACE RBRACE ASSIGN COMMA SEMICOLON CCODE QUOTE %union { int number; char *string; } %token <string> ID STRING %token <number> NUMBER %% wdi : /* empty */ | blocks ; blocks : block | blocks block ; block : head SEMICOLON | head body ; head : ID | ID attributes ; attributes : LPAREN RPAREN | LPAREN attribute_list RPAREN ; attribute_list : attribute | attribute COMMA attribute_list ; attribute : key ASSIGN value ; key : ID {$$=$1} ; value : STRING {$$=$1} /*| NUMBER*/ /*| CCODE*/ ; body : LBRACE content RBRACE ; content : /* */ | blocks | STRING SEMICOLON | NUMBER SEMICOLON | CCODE ; %% I am having difficulties on defining a proper grammar for the language, specially in splitting WDI and C code . I just started learning language processing techniques so I need some orientation. Could someone correct my code or give some examples of what is the right way to solve this problem?

    Read the article

  • Need help with a possible memory management problem(leak) regarding NSMutableArray

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

    Read the article

  • clojure.algo.monad strange m-plus behaviour with parser-m - why is second m-plus evaluated?

    - by Mark Fisher
    I'm getting unexpected behaviour in some monads I'm writing. I've created a parser-m monad with (def parser-m (state-t maybe-m)) which is pretty much the example given everywhere (here, here and here) I'm using m-plus to act a kind of fall-through query mechanism, in my case, it first reads values from a cache (database), if that returns nil, the next method is to read from "live" (a REST call). However, the second value in the m-plus list is always called, even though its value is disgarded (if the cache hit was good) and the final return is that of the first monadic function. Here's a cutdown version of the issue i'm seeing, and some solutions I found, but I don't know why. My questions are: Is this expected behaviour or a bug in m-plus? i.e. will the 2nd method in a m-plus list always be evaluated if the first item returns a value? Minor in comparison to the above, but if i remove the call _ (fetch-state) from checker, when i evaluate that method, it prints out the messages for the functions the m-plus is calling (when i don't think it should). Is this also a bug? Here's a cut-down version of the code in question highlighting the problem. It simply checks key/value pairs passed in are same as the initial state values, and updates the state to mark what it actually ran. (ns monods.monad-test (:require [clojure.algo.monads :refer :all])) (def parser-m (state-t maybe-m)) (defn check-k-v [k v] (println "calling with k,v:" k v) (domonad parser-m [kv (fetch-val k) _ (do (println "k v kv (= kv v)" k v kv (= kv v)) (m-result 0)) :when (= kv v) _ (do (println "passed") (m-result 0)) _ (update-val :ran #(conj % (str "[" k " = " v "]"))) ] [k v])) (defn filler [] (println "filler called") (domonad parser-m [_ (fetch-state) _ (do (println "filling") (m-result 0)) :when nil] nil)) (def checker (domonad parser-m [_ (fetch-state) result (m-plus ;; (filler) ;; intitially commented out deliberately (check-k-v :a 1) (check-k-v :b 2) (check-k-v :c 3))] result)) (checker {:a 1 :b 2 :c 3 :ran []}) When I run this as is, the output is: > (checker {:a 1 :b 2 :c 3 :ran []}) calling with k,v: :a 1 calling with k,v: :b 2 calling with k,v: :c 3 k v kv (= kv v) :a 1 1 true passed k v kv (= kv v) :b 2 2 true passed [[:a 1] {:a 1, :b 2, :c 3, :ran ["[:a = 1]"]}] I don't expect the line k v kv (= kv v) :b 2 2 true to show at all. The first function to m-plus (as seen in the final output) is what is returned from it. Now, I've found if I pass a filler into m-plus that does nothing (i.e. uncomment the (filler) line) then the output is correct, the :b value isn't evaluated. If I don't have the filler method, and make the first method test fail (i.e. change it to (check-k-v :a 2) then again everything is good, I don't get a call to check :c, only a and b are tested. From my understanding of what the state-t maybe-m transformation is giving me, then the m-plus function should look like: (defn m-plus [left right] (fn [state] (if-let [result (left state)] result (right state)))) which would mean that right isn't called unless left returns nil/false. I'd be interested to know if my understanding is correct or not, and why I have to put the filler method in to stop the extra evaluation (whose effects I don't want to happen). Apologies for the long winded post!

    Read the article

  • Problem when trying to use simple Shaders + VBOs

    - by Mr.Gando
    Hello I'm trying to convert the following functions to a VBO based function for learning purposes, it displays a static texture on screen. I'm using OpenGL ES 2.0 with shaders on the iPhone (should be almost the same than regular OpenGL in this case), this is what I got working: //Works! - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat vertices[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; glBindTexture(GL_TEXTURE_2D, _name); //Attrib position and attrib_tex coord are handles for the shader attributes glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } I tried to do this to convert to a VBO however I don't see anything displaying on-screen with this version: //Doesn't display anything - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat position[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; //Texture on-screen position ( each vertex is x,y in on-screen coords ) GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; // Texture coords from 0 to 1 glBindVertexArrayOES(vao); glGenVertexArraysOES(1, &vao); glGenBuffers(2, vbo); //Buffer 1 glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), position, GL_STATIC_DRAW); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, position); //Buffer 2 glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), coordinates, GL_DYNAMIC_DRAW); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); //Draw glBindVertexArrayOES(vao); glBindTexture(GL_TEXTURE_2D, _name); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } In both cases I'm using this simple Vertex Shader //Vertex Shader attribute vec2 position;//Bound to ATTRIB_POSITION attribute vec4 color; attribute vec2 texcoord;//Bound to ATTRIB_TEXCOORD varying vec2 texcoordVarying; uniform mat4 mvp; void main() { //You CAN'T use transpose before in glUniformMatrix4fv so... here it goes. gl_Position = mvp * vec4(position.x, position.y, 0.0, 1.0); texcoordVarying = texcoord; } The gl_Position is equal to product of mvp * vec4 because I'm simulating glOrthof in 2D with that mvp And this Fragment Shader //Fragment Shader uniform sampler2D sampler; varying mediump vec2 texcoordVarying; void main() { gl_FragColor = texture2D(sampler, texcoordVarying); } I really need help with this, maybe my shaders are wrong for the second case ? thanks in advance.

    Read the article

  • C - struct problems - writing

    - by Catarrunas
    Hello, I'm making a program in C, and I'mm having some troubles with memory, I think. So my problem is: I have 2 functions that return a struct. When I run only one function at a time I have no problem whatsoever. But when I run one after the other I always get an error when writting to the second struct. Function struct item* ReadFileBIN(char *name) -- reads a binary file. struct tables* getMesasInfo(char* Filename) -- reads a text file. My code is this: #include "stdafx.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> int numberOfTables=0; int numberOfItems=0; //struct tables* mesas; //struct item* Menu; typedef struct item{ char nome[100]; int id; float preco; }; typedef struct tables{ int id; int capacity; bool inUse; }; struct tables* getMesasInfo(char* Filename){ struct tables* mesas; char *c; int counter,numberOflines=0,temp=0; char *filename=Filename; FILE * G; G = fopen(filename,"r"); if (G==NULL){ printf("Cannot open file.\n"); } else{ while (!feof(G)){ fscanf(G, "%s", &c); numberOflines++; } fclose(G); } /* Memory allocate for input array */ mesas = (struct tables *)malloc(numberOflines* sizeof(struct tables*)); counter=0; G=fopen(filename,"r"); while (!feof(G)){ mesas[counter].id=counter; fscanf(G, "%d", &mesas[counter].capacity); mesas[counter].inUse= false; counter++; } fclose(G); numberOfTables = counter; return mesas; } struct item* ReadFileBIN(char *name) { int total=0; int counter; FILE *ptr_myfile; struct item my_record; struct item* Menu; ptr_myfile=fopen(name,"r"); if (!ptr_myfile) { printf("Unable to open file!"); } while (!feof(ptr_myfile)){ fread(&my_record,sizeof(struct item),1,ptr_myfile); total=total+1; } numberOfItems=total-1; Menu = (struct item *)calloc(numberOfItems , sizeof(struct item)); fseek(ptr_myfile, sizeof(struct item), SEEK_END); rewind(ptr_myfile); for ( counter=1; counter < total ; counter++) { fread(&my_record,sizeof(struct item),1,ptr_myfile); Menu[counter] = my_record; printf("Nome: %s\n",Menu[counter].nome); printf("ID: %d\n",Menu[counter].id); printf("Preco: %f\n",Menu[counter].preco); } fclose(ptr_myfile); return Menu; } int _tmain(int argc, _TCHAR* argv[]) { struct item* tt = ReadFileBIN("menu.dat"); struct tables* t = getMesasInfo("Capacity.txt"); getchar(); }** Thanks in advance.

    Read the article

  • Why does this XSL fails to retrieve value from xml ?

    - by Pavitar
    Following is an extract of the XSL stylesheet that I have written. It says my '.xsl' is well formed but it somehow does not retrieve values from the xml,instead jus pastes the header and table headings. EDIT <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:fo="http://www.w3.org/1999/XSL/Format" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:fn="http://www.w3.org/2005/xpath-functions"> <xsl:template match="/" > <html> <head> <title>GlenMark Pharma</title> </head> <h1 align="center"><font face="Monotype Corsiva" color="red">GlenMarkPharma</font></h1> <body> <table> <tbody> <tr> <th>ID</th> <th>ENAME</th> <th>Mobile</th> <th>EMAIL</th> <th>PWD</th> </tr> <xsl:for-each select="employees/employee"> <tr> <td><xsl:value-of select="@empID" /></td> <td><xsl:value-of select="name" /></td> <td><xsl:value-of select="mobile" /></td> <td><xsl:value-of select="email" /></td> <td><xsl:value-of select="pwd" /></td> </tr> </xsl:for-each> </tbody> </table> </body> </html> </xsl:template> </xsl:stylesheet> Here is my XML doc: <?xml version="1.0" encoding="UTF-8"?> <?xml-stylesheet type="text/xsl" href="MyfirstXsl.xsl"?> <!DOCTYPE employees SYSTEM "Mydtd.dtd"> <me:employees xmlns:me="[email protected]" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="[email protected] Mycomplex.xsd"> <me:employee empID="EMP101"> <me:name>Vicky</me:name> <me:mobile>9870582356</me:mobile> <me:email>[email protected]</me:email> <me:pwd>&defPWD;</me:pwd> </me:employee> </me:employees> I have also tried writing: <xsl:for-each select="employees/employee"> <tr> <td><xsl:value-of select="@empID" /></td> <td><xsl:value-of select="me:name" /></td> in the XSL since I have an alias to the namespace in my XML Doc.But it gives me an error of Invalid Pre-fix.I don't know what I'm doing wrong.

    Read the article

  • "Could not establish secure channel for SSL/TLS" in .NET CF application on smart phone

    - by Stefan Mohr
    I have a stubborn communications issue with an application running on the .NET Compact Framework 3.5 on Windows Mobile smartphones. I am constructing a web request using this code: UTF8Encoding encoding = new System.Text.UTF8Encoding(); byte[] Data = encoding.GetBytes(HttpUtility.ConstructQueryString(parameters)); httpRequest = WebRequest.Create((domain)) as HttpWebRequest; httpRequest.Timeout = 10000000; httpRequest.ReadWriteTimeout = 10000000; httpRequest.Credentials = CredentialCache.DefaultCredentials; httpRequest.Method = "POST"; httpRequest.ContentType = "application/x-www-form-urlencoded"; httpRequest.ContentLength = Data.Length; Stream SendReq = httpRequest.GetRequestStream(); SendReq.Write(Data, 0, Data.Length); SendReq.Close(); HttpWebResponse httpResponse = (HttpWebResponse)httpRequest.GetResponse(); return httpResponse.GetResponseStream(); The web service functions by receiving a JSON-encoded document as part of the URL (eg. https://site.com/ws/sync??document={"version":"1.0.0","items":[{"item_1":"item1"}]}&user=usr&password=pw), and as a response receives another JSON document as response data. This code runs fine on all emulators and PDAs running WM 5 and 6. We have seen an issue with a couple of customers running Treo smartphones (and only on the Sprint network). We have tested the code on an identical device on the AT&T network (via DeviceAnywhere) and once again the code worked as we expected. This has to be some sort of security policy on the phone, but we've been unable to determine a workaround or diagnose it thoroughly as we cannot reproduce it in house and have had to resort to getting users to assist with running test drivers for us. When this code executes, the user's device throws the following exception: System.Net.WebException Could not establish secure channel for SSL/TLS Stack trace: at System.Net.HttpWebRequest.finishGetRequestStream() at System.Net.HttpWebRequest.GetRequestStream() at OurApp.GetResponseStream(String domain, Hashtable parameters) inner exception: System.IO.IOException Authentication failed because the remote party has closed the transport stream. Stack trace: at System.Net.SslConnectionState.ClientSideHandshake() at System.Net.SslConnectionState.PerformClientHandShake() at System.Net.Connection.connect(Object ignored) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() Examining the server Apache logs shows no hits from the user's IP - I don't think the device is even attempting to send a packet before failing. If relevant, the server is running Apache on Linux and is written using the TurboGears Python framework. The server certificate is issued by a CA and is still valid. The test driver where this error was copied from was not code signed, however the same error (without the error messages) is signed with a GeoTrust certificate so we don't believe this is a code signing issue. The application installs and launches without issue on all phones - it's just establishing this SSL connection that is breaking for these users. One significant issue in troubleshooting is that there is a substantial inconvenience each time we try out a solution (need to find a "volunteer" customer), so we're really looking for a silver bullet or a better understanding of the handshaking process so we can be reasonably confident we only need to ask the user to test it one or two more times. One final mention: we have tried the sync both over ActiveSync and also over GPRS with identical results. Any thoughts would be greatly appreciated!

    Read the article

  • C++ template function specialization using TCHAR on Visual Studio 2005

    - by Eli
    I'm writing a logging class that uses a templatized operator<< function. I'm specializing the template function on wide-character string so that I can do some wide-to-narrow translation before writing the log message. I can't get TCHAR to work properly - it doesn't use the specialization. Ideas? Here's the pertinent code: // Log.h header class Log { public: template <typename T> Log& operator<<( const T& x ); template <typename T> Log& operator<<( const T* x ); template <typename T> Log& operator<<( const T*& x ); ... } template <typename T> Log& Log::operator<<( const T& input ) { printf("ref"); } template <typename T> Log& Log::operator<<( const T* input ) { printf("ptr"); } template <> Log& Log::operator<<( const std::wstring& input ); template <> Log& Log::operator<<( const wchar_t* input ); And the source file // Log.cpp template <> Log& Log::operator<<( const std::wstring& input ) { printf("wstring ref"); } template <> Log& Log::operator<<( const wchar_t* input ) { printf("wchar_t ptr"); } template <> Log& Log::operator<<( const TCHAR*& input ) { printf("tchar ptr ref"); } Now, I use the following test program to exercise these functions // main.cpp - test program int main() { Log log; log << "test 1"; log << L"test 2"; std::string test3( "test3" ); log << test3; std::wstring test4( L"test4" ); log << test4; TCHAR* test5 = L"test5"; log << test4; } Running the above tests reveals the following: // Test results ptr wchar_t ptr ref wstring ref ref Unfortunately, that's not quite right. I'd really like the last one to be "TCHAR", so that I can convert it. According to Visual Studio's debugger, the when I step in to the function being called in test 5, the type is wchar_t*& - but it's not calling the appropriate specialization. Ideas? I'm not sure if it's pertinent or not, but this is on a Windows CE 5.0 device.

    Read the article

  • WPF Issues with Control Layout

    - by Brett Powell
    I am making an application that connects to our billing software using its API, and I am running into a few issues getting the layout working properly. I want to make it so that when one of the expanders is minimized, the other window fills the gap, and when it is expanded again the other expander goes back to where it was. Right now when the arrow is clicked on one, there is just an empty gap. I used a DockPanel as the parent which I assumed would automatically do this, but it isn't working. Second question, is there a way to make these areas resizable? I don't want to try and get too frisky with allowing the user to undock the menus (don't even know if that is possible with just straight WPF) but it would be nice if they could change the width/height of them. Also, just a newbie question to C#, but what is the equivalent of a C++ header file? It looks like you just use .cs files, but I am not sure. I want to extract all of my functions that pull the data from the billing software and put them into a different file to clean up the code. Here is my XAML... <Window x:Class="WpfApplication3.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Billing Management" Height="550" Width="754" xmlns:shared="http://schemas.actiprosoftware.com/winfx/xaml/shared" WindowStartupLocation="CenterScreen" WindowStyle="ThreeDBorderWindow"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="22" /> <RowDefinition /> </Grid.RowDefinitions> <Menu Height="22" Name="menu1" Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Top" HorizontalContentAlignment="Left" IsEnabled="True" IsMainMenu="True"> <MenuItem Header="_File"> <MenuItem Header="_Open" /> <MenuItem Header="_Close" /> <Separator/> <MenuItem Header="_Exit" /> </MenuItem> </Menu> <TabControl Name="tabControl1" HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch" BorderThickness="1" Padding="0" TabStripPlacement="Bottom" UseLayoutRounding="False" FlowDirection="LeftToRight" Grid.Row="1"> <TabItem Header="Main" Name="tabItem1" Margin="0"> <DockPanel Name="dockPanel1" LastChildFill="True"> <ListBox Height="100" Name="listBox3" DockPanel.Dock="Top" /> <ListBox Name="listBox4" Width="200" DockPanel.Dock="Right" /> <DockPanel Height="Auto" Name="dockPanel2" Width="Auto" VerticalAlignment="Stretch" LastChildFill="True"> <shared:AnimatedExpander Header="Staff Online" Width="200" Name="expanderStaffOnline" IsExpanded="True" Height="194" BorderThickness="0" DockPanel.Dock="Top" VerticalContentAlignment="Stretch"> <ListBox Name="listboxStaffOnline" Width="Auto" Height="Auto" Margin="0" VerticalAlignment="Stretch" Loaded="listboxStaffOnline_Loaded" /> </shared:AnimatedExpander> <shared:AnimatedExpander Header="Test Menu 2" Height="Auto" Name="animatedExpander1" BorderThickness="1" Margin="0,0,0,0" IsExpanded="True" VerticalContentAlignment="Stretch"> <ListBox Height="Auto" HorizontalAlignment="Stretch" Name="listBox6" VerticalAlignment="Stretch" Margin="0" BorderThickness="1" /> </shared:AnimatedExpander> </DockPanel> <ListBox Height="100" Name="listboxAdminLogs" DockPanel.Dock="Bottom" Loaded="listboxAdminLogs_Loaded" /> <ListBox Name="listBox5" /> </DockPanel> </TabItem> <TabItem Header="Support" Name="tabItem2" Margin="0"> </TabItem> <TabItem Header="Clients" /> <TabItem Header="Billing" /> <TabItem Header="Orders" /> </TabControl> </Grid> </Window>

    Read the article

  • Help needed with Flash AS2 to AS3 conversion, having major problems...

    - by Mat
    Hi all, I have a project i need to update form AS2 to AS3 as i need some of the new functions available for vertical centering of text. My current AS2 code on the time line is as follows. var dataField = _root.dataField; var dataType = _root.dataType; var dataPage = _root.dataPage; var dataVar = _root.dataVar; _root.mc.onRelease = function() { getURL("index.php?page="+dataPage+"&num="+dataNum+"&"+dataType+"="+dataVar, "_self"); }; And my external AS file is as follows. import mx.transitions.Tween; /** * * StandardKey is attached to a movieclip in the library. * It handles the basic button behavior of the keyboard keys. * When each button is placed on the stage, it's instance name * will be the unique ID of the key. * */ class StandardKey extends MovieClip { /////////////////////////////////////// //Stage Elements var highlight:MovieClip; //End Stage Elements var highlightTween:Tween; function StandardKey(Void) { //Repaint the key with 0 alpha highlight._alpha = 0; } function onPress(Void):Void { //Do the highlight animation highlightTween.stop(); highlightTween = new Tween(highlight, "_alpha", mx.transitions.easing.Regular.easeInOut, 100, 0, 10, false); } } Here is my attempt at moving timeline and external AS2 to AS3 Timeline i now have : var dataField = this.dataField; var dataType = this.dataType; var dataPage = this.dataPage; var dataVar = this.dataVar; var dataNum = this.dataNum; _root.mc.onRelease = function() { navigateToURL(new URLRequest("index.php?page="+dataPage+"&num="+dataNum+"&"+dataType+"="+dataVar, "_self")); }; External AS3 i have package { import fl.transitions.Tween; import fl.transitions.easing.*; import flash.display.MovieClip; /** * * StandardKey is attached to a movieclip in the library. * It handles the basic button behavior of the keyboard keys. * When each button is placed on the stage, it's instance name * will be the unique ID of the key. * */ public class StandardKey extends MovieClip { /////////////////////////////////////// //Stage Elements var highlight:MovieClip; //End Stage Elements var highlightTween:Tween; public function StandardKey(Void) { //Repaint the key with 0 alpha highlight._alpha = 0; } public function onPress(Void):void { //Do the highlight animation highlightTween.stop(); highlightTween = new Tween(highlight, "_alpha", fl.transitions.easing.Regular.easeInOut, 100, 0, 10, false); } } } The errors i am currently getting are : Scene 1, Layer 'Label', Frame 1, Line 6 1120: Access of undefined property _root. Scene 1, Layer 'Label', Frame 1, Line 7 1137: Incorrect number of arguments. Expected no more than 1. If any one could help me work this out i would appreciate it very much. Kind regards Mat.

    Read the article

  • tastypie posting and full example

    - by Justin M
    Is there a full tastypie django example site and setup available for download? I have been wrestling with wrapping my head around it all day. I have the following code. Basically, I have a POST form that is handled with ajax. When I click "submit" on my form and the ajax request runs, the call returns "POST http://192.168.1.110:8000/api/private/client_basic_info/ 404 (NOT FOUND)" I have the URL configured alright, I think. I can access http://192.168.1.110:8000/api/private/client_basic_info/?format=json just fine. Am I missing some settings or making some fundamental errors in my methods? My intent is that each user can fill out/modify one and only one "client basic information" form/model. a page: {% extends "layout-column-100.html" %} {% load uni_form_tags sekizai_tags %} {% block title %}Basic Information{% endblock %} {% block main_content %} {% addtoblock "js" %} <script language="JavaScript"> $(document).ready( function() { $('#client_basic_info_form').submit(function (e) { form = $(this) form.find('span.error-message, span.success-message').remove() form.find('.invalid').removeClass('invalid') form.find('input[type="submit"]').attr('disabled', 'disabled') e.preventDefault(); var values = {} $.each($(this).serializeArray(), function(i, field) { values[field.name] = field.value; }) $.ajax({ type: 'POST', contentType: 'application/json', data: JSON.stringify(values), dataType: 'json', processData: false, url: '/api/private/client_basic_info/', success: function(data, status, jqXHR) { form.find('input[type="submit"]') .after('<span class="success-message">Saved successfully!</span>') .removeAttr('disabled') }, error: function(jqXHR, textStatus, errorThrown) { console.log(jqXHR) console.log(textStatus) console.log(errorThrown) var errors = JSON.parse(jqXHR.responseText) for (field in errors) { var field_error = errors[field][0] $('#id_' + field).addClass('invalid') .after('<span class="error-message">'+ field_error +'</span>') } form.find('input[type="submit"]').removeAttr('disabled') } }) // end $.ajax() }) // end $('#client_basic_info_form').submit() }) // end $(document).ready() </script> {% endaddtoblock %} {% uni_form form form.helper %} {% endblock %} resources from residence.models import ClientBasicInfo from residence.forms.profiler import ClientBasicInfoForm from tastypie import fields from tastypie.resources import ModelResource from tastypie.authentication import BasicAuthentication from tastypie.authorization import DjangoAuthorization, Authorization from tastypie.validation import FormValidation from tastypie.resources import ModelResource, ALL, ALL_WITH_RELATIONS from django.core.urlresolvers import reverse from django.contrib.auth.models import User class UserResource(ModelResource): class Meta: queryset = User.objects.all() resource_name = 'user' fields = ['username'] filtering = { 'username': ALL, } include_resource_uri = False authentication = BasicAuthentication() authorization = DjangoAuthorization() def dehydrate(self, bundle): forms_incomplete = [] if ClientBasicInfo.objects.filter(user=bundle.request.user).count() < 1: forms_incomplete.append({'name': 'Basic Information', 'url': reverse('client_basic_info')}) bundle.data['forms_incomplete'] = forms_incomplete return bundle class ClientBasicInfoResource(ModelResource): user = fields.ForeignKey(UserResource, 'user') class Meta: authentication = BasicAuthentication() authorization = DjangoAuthorization() include_resource_uri = False queryset = ClientBasicInfo.objects.all() resource_name = 'client_basic_info' validation = FormValidation(form_class=ClientBasicInfoForm) list_allowed_methods = ['get', 'post', ] detail_allowed_methods = ['get', 'post', 'put', 'delete'] Edit: My resources file is now: from residence.models import ClientBasicInfo from residence.forms.profiler import ClientBasicInfoForm from tastypie import fields from tastypie.resources import ModelResource from tastypie.authentication import BasicAuthentication from tastypie.authorization import DjangoAuthorization, Authorization from tastypie.validation import FormValidation from tastypie.resources import ModelResource, ALL, ALL_WITH_RELATIONS from django.core.urlresolvers import reverse from django.contrib.auth.models import User class UserResource(ModelResource): class Meta: queryset = User.objects.all() resource_name = 'user' fields = ['username'] filtering = { 'username': ALL, } include_resource_uri = False authentication = BasicAuthentication() authorization = DjangoAuthorization() #def apply_authorization_limits(self, request, object_list): # return object_list.filter(username=request.user) def dehydrate(self, bundle): forms_incomplete = [] if ClientBasicInfo.objects.filter(user=bundle.request.user).count() < 1: forms_incomplete.append({'name': 'Basic Information', 'url': reverse('client_basic_info')}) bundle.data['forms_incomplete'] = forms_incomplete return bundle class ClientBasicInfoResource(ModelResource): # user = fields.ForeignKey(UserResource, 'user') class Meta: authentication = BasicAuthentication() authorization = DjangoAuthorization() include_resource_uri = False queryset = ClientBasicInfo.objects.all() resource_name = 'client_basic_info' validation = FormValidation(form_class=ClientBasicInfoForm) #list_allowed_methods = ['get', 'post', ] #detail_allowed_methods = ['get', 'post', 'put', 'delete'] def apply_authorization_limits(self, request, object_list): return object_list.filter(user=request.user) I made the user field of the ClientBasicInfo nullable and the POST seems to work. I want to try updating the entry now. Would that just be appending the pk to the ajax url? For example /api/private/client_basic_info/21/? When I submit that form I get a 501 NOT IMPLEMENTED message. What exactly haven't I implemented? I am subclassing ModelResource, which should have all the ORM-related functions implemented according to the docs.

    Read the article

  • globals and locals in python exec()

    - by hawkettc
    Hi, I'm trying to run a piece of python code using exec. my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env which results in the following output locals: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 9, in B NameError: name 'A' is not defined However, if I change the code to this - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(A): pass """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env then it works fine - giving the following output - locals: {'A': <class 'A'>} A: <class 'A'> {'A': <class 'A'>, 'B': <class 'B'>} Clearly A is present and accessible - what's going wrong in the first piece of code? I'm using 2.6.5, cheers, Colin * UPDATE 1 * If I check the locals() inside the class - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): print locals() a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env Then it becomes clear that locals() is not the same in both places - locals: {'A': <class 'A'>} A: <class 'A'> {'__module__': '__builtin__'} Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 10, in B NameError: name 'A' is not defined However, if I do this, there is no problem - def f(): class A(object): pass class B(object): a_ref = A f() print 'Finished OK' * UPDATE 2 * ok, so the docs here - http://docs.python.org/reference/executionmodel.html 'A class definition is an executable statement that may use and define names. These references follow the normal rules for name resolution. The namespace of the class definition becomes the attribute dictionary of the class. Names defined at the class scope are not visible in methods.' It seems to me that 'A' should be made available as a free variable within the executable statement that is the definition of B, and this happens when we call f(), but not when we use exec(). This can be more easily shown with the following - my_code = """ class A(object): pass print 'locals in body: %s' % locals() print 'A: %s' % A def f(): print 'A in f: %s' % A f() class B(object): a_ref = A """ which outputs locals in body: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 20, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 11, in <module> File "My Code", line 9, in f NameError: global name 'A' is not defined So I guess the new question is - why aren't those locals being exposed as free variables in functions and class definitions - it seems like a pretty standard closure scenario.

    Read the article

  • Parallel processing via multithreading in Java

    - by Robz
    There are certain algorithms whose running time can decrease significantly when one divides up a task and gets each part done in parallel. One of these algorithms is merge sort, where a list is divided into infinitesimally smaller parts and then recombined in a sorted order. I decided to do an experiment to test whether or not I could I increase the speed of this sort by using multiple threads. I am running the following functions in Java on a Quad-Core Dell with Windows Vista. One function (the control case) is simply recursive: // x is an array of N elements in random order public int[] mergeSort(int[] x) { if (x.length == 1) return x; // Dividing the array in half int[] a = new int[x.length/2]; int[] b = new int[x.length/2+((x.length%2 == 1)?1:0)]; for(int i = 0; i < x.length/2; i++) a[i] = x[i]; for(int i = 0; i < x.length/2+((x.length%2 == 1)?1:0); i++) b[i] = x[i+x.length/2]; // Sending them off to continue being divided mergeSort(a); mergeSort(b); // Recombining the two arrays int ia = 0, ib = 0, i = 0; while(ia != a.length || ib != b.length) { if (ia == a.length) { x[i] = b[ib]; ib++; } else if (ib == b.length) { x[i] = a[ia]; ia++; } else if (a[ia] < b[ib]) { x[i] = a[ia]; ia++; } else { x[i] = b[ib]; ib++; } i++; } return x; } The other is in the 'run' function of a class that extends thread, and recursively creates two new threads each time it is called: public class Merger extends Thread { int[] x; boolean finished; public Merger(int[] x) { this.x = x; } public void run() { if (x.length == 1) { finished = true; return; } // Divide the array in half int[] a = new int[x.length/2]; int[] b = new int[x.length/2+((x.length%2 == 1)?1:0)]; for(int i = 0; i < x.length/2; i++) a[i] = x[i]; for(int i = 0; i < x.length/2+((x.length%2 == 1)?1:0); i++) b[i] = x[i+x.length/2]; // Begin two threads to continue to divide the array Merger ma = new Merger(a); ma.run(); Merger mb = new Merger(b); mb.run(); // Wait for the two other threads to finish while(!ma.finished || !mb.finished) ; // Recombine the two arrays int ia = 0, ib = 0, i = 0; while(ia != a.length || ib != b.length) { if (ia == a.length) { x[i] = b[ib]; ib++; } else if (ib == b.length) { x[i] = a[ia]; ia++; } else if (a[ia] < b[ib]) { x[i] = a[ia]; ia++; } else { x[i] = b[ib]; ib++; } i++; } finished = true; } } It turns out that function that does not use multithreading actually runs faster. Why? Does the operating system and the java virtual machine not "communicate" effectively enough to place the different threads on different cores? Or am I missing something obvious?

    Read the article

  • Android SQLlite crashes after trying retrieving data from it

    - by Pavel
    Hey everyone. I'm kinda new to android programming so please bear with me. I'm having some problems with retrieving records from the db. Basically, all I want to do is to store latitudes and longitudes which GPS positioning functions outputs and display them in a list using ListActivity on different tab later on. This is how the code for my DBAdapter helper class looks like: public class DBAdapter { public static final String KEY_ROWID = "_id"; public static final String KEY_LATITUDE = "latitude"; public static final String KEY_LONGITUDE = "longitude"; private static final String TAG = "DBAdapter"; private static final String DATABASE_NAME = "coords"; private static final String DATABASE_TABLE = "coordsStorage"; private static final int DATABASE_VERSION = 1; private static final String DATABASE_CREATE = "create table coordsStorage (_id integer primary key autoincrement, " + "latitude integer not null, longitude integer not null);"; private final Context context; private DatabaseHelper DBHelper; private SQLiteDatabase db; public DBAdapter(Context ctx) { this.context = ctx; DBHelper = new DatabaseHelper(context); } private static class DatabaseHelper extends SQLiteOpenHelper { DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL(DATABASE_CREATE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS titles"); onCreate(db); } } //---opens the database--- public DBAdapter open() throws SQLException { db = DBHelper.getWritableDatabase(); return this; } //---closes the database--- public void close() { DBHelper.close(); } //---insert a title into the database--- public long insertCoords(int latitude, int longitude) { ContentValues initialValues = new ContentValues(); initialValues.put(KEY_LATITUDE, latitude); initialValues.put(KEY_LONGITUDE, longitude); return db.insert(DATABASE_TABLE, null, initialValues); } //---deletes a particular title--- public boolean deleteTitle(long rowId) { return db.delete(DATABASE_TABLE, KEY_ROWID + "=" + rowId, null) 0; } //---retrieves all the titles--- public Cursor getAllTitles() { return db.query(DATABASE_TABLE, new String[] { KEY_ROWID, KEY_LATITUDE, KEY_LONGITUDE}, null, null, null, null, null); } //---retrieves a particular title--- public Cursor getTitle(long rowId) throws SQLException { Cursor mCursor = db.query(true, DATABASE_TABLE, new String[] { KEY_ROWID, KEY_LATITUDE, KEY_LONGITUDE}, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); } return mCursor; } //---updates a title--- /*public boolean updateTitle(long rowId, int latitude, int longitude) { ContentValues args = new ContentValues(); args.put(KEY_LATITUDE, latitude); args.put(KEY_LONGITUDE, longitude); return db.update(DATABASE_TABLE, args, KEY_ROWID + "=" + rowId, null) 0; }*/ } Now my question is - am I doing something wrong here? If yes could someone please tell me what? And how I should retrieve the records in organised list manner? Help would be greatly appreciated!!

    Read the article

  • [BEGINNER] Javascript Pop Ups

    - by user566312
    Hey All, My boss has asked for a page that will not change to have two timed pop ups load. I have found code and edited it to what I had thought it should do, but it is only loading the last onLoad event. I am a designer and I have helped with making webpages, but Javascript is so far outside of what I can understand. I have already learned how to use the single pop up and spent a whiiile learning the timeouts, but I cannot seem to get it to work with multiple popup functions. If you have a moment, would you take a look? Thank you :) h <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>H's Page 1</title> <SCRIPT LANGUAGE="JavaScript"> <!-- Original: Ronnie T. Moore, Editor --> <!-- Web Site: The JavaScript Source --> <!-- This script and many more are available free online at --> <!-- The JavaScript Source!! http://javascript.internet.com --> <!-- Begin closetime = 3; // Close window after __ number of seconds? // 0 = do not close, anything else = number of seconds function Start1(URL, WIDTH, HEIGHT) { windowprops = "left=50,top=50,width=" + WIDTH + ",height=" + HEIGHT; preview = window.open(URL, "preview", windowprops); if (closetime) setTimeout("preview.close();", closetime*1000); } function doPopup1() { url = "http://www.google.com"; width = 1680; // width of window in pixels height = 1050; // height of window in pixels delay = 10; // time in seconds before popup opens timer = setTimeout("Start1(url, width, height)", delay*1000); } closetime = 3; // Close window after __ number of seconds? function Start2(URL, WIDTH, HEIGHT) { windowprops = "left=50,top=50,width=" + WIDTH + ",height=" + HEIGHT; preview = window.open(URL, "preview", windowprops); if (closetime) setTimeout("preview.close();", closetime*1000); } function doPopup2() { url = "http://www.yahoo.com"; width = 1680; // width of window in pixels height = 1050; // height of window in pixels delay = 5; // time in seconds before popup opens timer = setTimeout("Start2(url, width, height)", delay*1000); } // End --> </script> <!-- STEP TWO: Insert the onLoad event handler into your BODY tag --> <!-- Script Size: 1.27 KB --> </head> <body OnLoad="doPopup1(); doPopup2();"> <p>My page text.</p> <p>My page text.</p> <p>My page text.</p> <p>My page text.</p> </body> </html>

    Read the article

  • Apache/PHP serving file multiple times

    - by easement
    I have a system with a download.php page. The page takes and id and loads a file based on from the DB Record and then serves it up. I've noticed a couple instances where files are requested multiple times in short time spans (20ms). Times that are too quick for human input. There are plenty of instances where the downloader functions fine. However, in taking a closer look at the downloader’s usage, I did see some interesting behavior. For instance, the IP address xxx.xxx.xxx.xxx (which is one in a range owned by xxxxxx.de in Germany) came to the site through Google. They browsed around and then came to the page http://site.com/xxxx/press+125.php There they issued a request for /download.php?id=/ZZ/n+aH55Y= (a PDF) at 9:04:23AM. That alone is not a big deal. However, what is interesting is that the server seems to have been quite preoccupied with serving that request. In the logs the request first completes between 9:09:48 and 9:10:00. It looks like the user must have gotten tired of waiting during that time and requested the document two more times. Between 09:14:47 and 09:15:00 the same request appears again, except it is from 9:04:43AM, 20ms later than the first request. Then it pops up a third time, with a request that started at 09:05:06 completing between 09:19:55 and 09:19:58! I’m suspicious of that document. In looking through the logs I see other instances where it takes the server a little while to handle that specific file. Check out this list of requests from zzz.zzz.zzz.zzz[different than above] for the file /download.php?id=/ZZ/n+aH55Y= (the same docuemnt as before): Request time Complete Time 04:32:43 04:33:36 04:32:50 04:33:36 04:32:51 04:33:38 04:33:05 04:33:38 04:33:34 04:33:42 04:33:05 04:33:42 So something is definitely going on. Whether it has to do with this specific document tripping up the server, the download.php page’s code, or if we’re just seeing the evidence of some server level overload as it plays out in real time I’m not yet sure. In fairness, there are other instances of people downloading /download.php?id=/ZZ/n+aH55Y= (the same PDF) without error. However, it is interesting that the multiple processes only seem to happen with this one file, and then only when it is accessed through the page http://site.com/press+125.php . It bears further investigation if there’s something amiss inside the code that causes the system to fire off multiple download requests that occupy the server. I don't know if this press+125.php is a rabbit hole, but there is weird consicence. Any ideas? I'm totally out of ideas. Apache maxed out? Things like that. ///DOWNLOAD.php $file = new files(); $file->comparison_filter("id", "=", $id); //sql to load if ($file->load()) { $file->serve(); } //FILES function serve() { if ($this->is_loaded) { if (file_exists($this->get_value("filename"))) { if ($this->get_value("content_type") != "") { header("Content-Type: " . $this->get_value("content_type")); } header("Content-Length: " . filesize($this->get_value("filename"))); if ($this->get_value("flag_image") == 0 || $this->get_value("flag_image") == false) { header("Cache-Control: private"); header("Content-Disposition: attachment; filename=" . urlencode($this->get_value("original_filename"))); } set_time_limit(0); @readfile($this->get_value("filename")); exit; } } }

    Read the article

  • How to schedule dynamic function with cron job?

    - by iBrazilian2
    I want to know how I can schedule a dynamic(auto populated data) function to auto run everyday at saved time? Let's say I have a form that once the button is clicked it sends the data to the function, which the posts the data. I simply want to automate that so that I don't have to press the button. <ul> <?php foreach($Class->retrieveData as $data) { <form method="post" action=""> <li> <input type="hidden" name="name">'.$data['name'].'<br/> <input type="hidden" name="description">'.$data['description'].'<br/> <input type="submit" name="post_data" value="Post"> </li> </form> } ?> </ul> Now, the form will pass the data to the function. if(isset($_POST['post_data'])) // if post_data button is clicked then it runs myFunction() { myFunction(); } myFunction() { $name = $_POST['name']; $description = $_POST['description']; } I tried doing the following but the problem is that Cron Job can only run the whole .php file, and I am retrieving the saved time to run from MySQL. foreach($Class->getTime() as $timeData) { $timeHour = $timeData['timeHour']; $timeMinute = $timeData['timeMinute']; $hourMin = date('H:i'); $timeData = ''.$timeHour.':'.$timeMinute.''; if($hourMin == $timeData) { run myFunction. } } $hourMin is the current hour:minute which is being matched against a saved time to auto run from Mysql. So if $hourMin == $timeData then the function will run. How can I run Cron Job to auto run myFunction() if the $hourMin equals $timeData? So... List 1 = is to be runned at 10am List 2 = is to be runned at 12pm List 3 = is to be runned at 2pm The 10am, 12pm, 2pm is the $timeHour and $timeMinute that is retrieved from MySQL but based on each list id's. EDIT @randomSeed, 1) I can schedule cron jobs. 2) $name and $description will all be arrays, so the following is what I am trying to accomplish. $name = array( 'Jon', 'Steven', 'Carter' ); $description = array( 'Jon is a great person.', 'Steven has an outgoing character.', 'Carter is a horrible person.' ); I want to parse the first arrays from both $name and $description if the scheduled time is correct. In database I have the following postDataTime table +----+---------+----------+------------+--------+ | iD | timeDay | timeHour | timeMinute | postiD | +--------------------------------------+--------+ | 1 | * | 9 | 0 | 21 | |----|---------|----------|------------|--------| | 2 | * | 10 | 30 | 22 | |----|---------|----------|------------|--------| | 3 | * | 11 | 0 | 23 | +----|---------+----------+------------+--------+ iD = auto incremented on upload. timeDay = * is everyday (cron job style) timeHour = Hour of the day to run the script timeMinute = minute of the hour to run script postiD = this is the id of the post that is located in another table (n+1 relationship) If it's difficult to understand.. if(time() == 10:30(time from MySQL postiD = 22)) { // run myFunction with the data that is retrieved for that time ex: $postiD = '22'; $name = 'Steven'; $description = 'Steven has an outgoing character.'; // the above is what will be in the $_POST from the form and will be // sent to the myFunction() } I simply want to schedule everything according to the time that is saved to MySQL as I showed at the very top(postDataTime table). (I'd show what I have tried, but I have searched for countless hours for an example of what I am trying to accomplish but I cannot find anything and what I tried doesn't work.). I thought I could use the exec() function but from what it seems that does not allow me to run functions, otherwise I would do the following.. $time = '10:30'; if($time == time()) { exec(myFunction()); }

    Read the article

  • jQuery hold form submit until "continue" button pressed

    - by Seán McCabe
    I am trying to submit a form, which I have had working, but have now modified it to include a modal jQuery UI box, so that it won't submit until the user presses "continue". I've had various problems with this, including getting the form to hold until that button is pressed, but I think I have found a solution to that, but implementing it, I am getting a SyntaxError which I can't find the source of. With the help of kevin B managed to find the answer was the form was submitting, but the returned JSON response wasn't quite formatted right. The response was that the form wasn't being submitted, so that problem is still occurring. So updated the code with the provided feedback, now need to find out why the form isnt submitting. I know its something to do with the 2nd function isnt recognising the submit button has been pressed, so need to know how to submit that form data without the form needing to be submitted again. Below is the new code: function submitData() { $("#submitProvData").submit(function(event) { event.preventDefault(); var gTotal, sTotal, dfd; var dfd = new $.Deferred(); $('html,body').animate({ scrollTop: 0 }, 'fast'); $("#submitProvData input").css("border", "1px solid #aaaaaa"); $("#submitProvData input[readonly='readonly']").css("border", "none"); sTotal = $('#summaryTotal').val(); gTotal = $('#gptotal').val(); if(gTotal !== 'sTotal'){ $("#newsupinvbox").append('<div id="newsupinvdiagbox" title="Warning - Totals do not match" class="hidden"><p>Press "Continue", to submit the invoice flagged for attention.</p> <br /><p class="italic">or</p><br /> <p>Press "Correct" to correct the discrepancy.</p></div>') //CREATE DIV //SET $("#newsupinvdiagbox").dialog({ resizable: false, autoOpen:false, modal: true, draggable: false, width:380, height:240, closeOnEscape: false, position: ['center',20], buttons: { 'Continue': function() { $(this).dialog('close'); reData(); }, // end continue button 'Correct': function() { $(this).dialog('close'); return false; } //end cancel button }//end buttons });//end dialog $('#newsupinvdiagbox').dialog('open'); } return false; }); } function reData() { console.log('submitted'); $("#submitProvData").submit(function(resubmit){ console.log('form submit'); var formData; formData = new FormData($(this)[0]); $.ajax({ type: "POST", url: "functions/invoicing_upload_provider.php", data: formData, async: false, success: function(result) { $.each($.parseJSON(result), function(item, value){ if(item == 'Success'){ $('#newsupinv_window_message_success_mes').html('The provider invoice was uploaded successfully.'); $('#newsupinv_window_message_success').fadeIn(300, function (){ reset(); }).delay(2500).fadeOut(700); } else if(item == 'Error'){ $('#newsupinv_window_message_error_mes').html(value); $('#newsupinv_window_message_error').fadeIn(300).delay(3000).fadeOut(700); } else if(item == 'Warning'){ $('#newsupinv_window_message_warning_mes').html(value); $('#newsupinv_window_message_warning').fadeIn(300, function (){ reset(); }).delay(2500).fadeOut(700); } }); }, error: function() { $('#newsupinv_window_message_error_mes').html("An error occured, the form was not submitted"); $('#newsupinv_window_message_error').fadeIn(300); $('#newsupinv_window_message_error').delay(3000).fadeOut(700); }, cache: false, contentType: false, processData: false }); }); }

    Read the article

  • Php template caching design

    - by Thomas
    Hello to all, I want to include caching in my app design. Caching templates for starters. The design I have used so far is very modular. I have created an ORM implementation for all my tables and each table is represented by the corresponding class. All the requests are handled by one controller which routes them to the appropriate webmethod functions. I am using a template class for handling UI parts. What I have in mind for caching includes the implementation of a separate Cache class for handling caching with the flexibility to either store in files, apc or memcache. Right now I am testing with file caching. Some thoughts Should I include the logic of checking for cached versions in the Template class or in the webmethods which handle the incoming requests and which eventually call the Template class. In the first case, things are pretty simple as I will not have to change anything more than pass the template class an extra argument (whether to load from cache or not). In the second case however, I am thinking of checking for a cached version immediately in the webmethod and if found return it. This will save all the processing done until the logic reaches the template (first case senario). Both senarios however, rely on an accurate mechanism of invalidating caches, which brings as to Invalidating caches As I see it (and you can add your input freely) a template cached file, becomes invalidate if: a. the expiration set, is reached. b. the template file itself is updated (ie by the developer when adding a new line) c. the webmethod that handles the request changes (ie the developer adds/deletes something in the code) d. content coming from the db and ending in the template file is modified I am thinking of storing a json encoded array inside the cached file. The first value will be the expiration timestamp of the cache. The second value will be the modification time of the php file with the code handling the request (to cope with option c above) The third will be the content itself The validation process I am considering, according to the above senarios, is: a. If the expiration of the cached file (stored in the array) is reached, delete the cache file b. if the cached file's mod time is smaller than the template's skeleton file mod time, delete the cached file c. if the mod time of the php file is greated than the one stored in the cache, delete the cached file. d. This is tricky. In the ORM implementation I ahve added event handlers (which fire when adding, updating, deleting objects). I could delete the cache file every time an object thatprovides content to the template, is modified. The problem is how to keep track which cached files correpond to each schema object. Take this example, a user has his shortprofile page and a full profile page (2 templates) These templates can be cached. Now, every time the user modifies his profile, the event handler would need to know which templates or cached files correspond to the User, so that these files can be deleted. I could store them in the db but I am looking for a beter approach

    Read the article

  • Conflict between some JavaScript and jQuery on same page

    - by hollyb
    I am using a JavaScript function and some jQuery to perform two actions on a page. The first is a simple JS function to hide/show divs and change the active state of a tab: This is the JS that show/hides divs and changes the active state on some tabs: var ids=new Array('section1','section2','section3'); function switchid(id, el){ hideallids(); showdiv(id); var li = el.parentNode.parentNode.childNodes[0]; while (li) { if (!li.tagName || li.tagName.toLowerCase() != "li") li = li.nextSibling; // skip the text node if (li) { li.className = ""; li = li.nextSibling; } } el.parentNode.className = "active"; } function hideallids(){ //loop through the array and hide each element by id for (var i=0;i<ids.length;i++){ hidediv(ids[i]); } } function hidediv(id) { //safe function to hide an element with a specified id document.getElementById(id).style.display = 'none'; } function showdiv(id) { //safe function to show an element with a specified id document.getElementById(id).style.display = 'block'; } The html: <ul> <li class="active"><a onclick="switchid('section1', this);return false;">ONE</a></li> <li><a onclick="switchid('section2', this);return false;">TWO</a></li> <li><a onclick="switchid('section3', this);return false;">THREE</a></li> </ul> <div id="section1" style="display:block;">TEST</div> <div id="section2" style="display:none;">TEST 2</div> <div id="section3" style="display:none;">TEST 3</div> Now the problem.... I've added the jQuery image gallery called galleria to one of the tabs. The gallery works great when it resides in the div that is intially set to display:block. However, when it is in one of the divs that is set to display: none; part of the gallery doesn't work when the div is toggled to be visible. Specifically, the following css ceases to be written (this is created by galleria jQuery): element.style { display:block; height:50px; margin-left:-17px; width:auto; } For the life of me, I can't figure out why the gallery fails when it's div is set to display: none. Since this declaration is overwritten when a tab is clicked (via the Javascript functions above), why would this cause a problem? As I mentioned, it works perfectly when it lives the in display: block; div. Any ideas? I don't expect anybody to be familiar with the jQuery galleria image gallery... but perhaps an idea of how one might repair this problem? Thanks!

    Read the article

  • Help on Removal of Dynamically Created sprites.

    - by Brrr Ice Tea
    import flash.display.Sprite; import flash.net.URLLoader; var index:int = 0; var constY = 291; var constW = 2; var constH = 40; hydrogenBtn.label = "Hydrogen"; heliumBtn.label = "Helium"; lithiumBtn.label = "Lithium"; hydrogenBtn.addEventListener (MouseEvent.CLICK, loadHydrogen); heliumBtn.addEventListener (MouseEvent.CLICK, loadHelium); lithiumBtn.addEventListener (MouseEvent.CLICK, loadLithium); var myTextLoader:URLLoader = new URLLoader(); myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function loadHydrogen (event:Event):void { myTextLoader.load(new URLRequest("hydrogen.txt")); } function loadHelium (event:Event):void { myTextLoader.load(new URLRequest("helium.txt")); } function loadLithium (event:Event):void { myTextLoader.load(new URLRequest("lithium.txt")); } var DataSet:Array = new Array(); var valueRead1:String; var valueRead2:String; function onLoaded(event:Event):void { var rawData:String = event.target.data; for(var i:int = 0; i<rawData.length; i++){ var commaIndex = rawData.search(","); valueRead1 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead1); commaIndex = rawData.search(","); if(commaIndex == -1) {commaIndex = rawData.length+1;} valueRead2 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead2); } generateMask_Emission(DataSet); } function generateMask_Emission(dataArray:Array):void{ var spriteName:String = "Mask"+index; trace(spriteName); this[spriteName] = new Sprite(); for (var i:int=0; i<dataArray.length; i+=2){ this[spriteName].graphics.beginFill(0x000000, dataArray[i+1]); this[spriteName].graphics.drawRect(dataArray[i],constY,constW, constH); this[spriteName].graphics.endFill(); } addChild(this[spriteName]); index++; } Hi, I am relatively new to flash and action script as well and I am having a problem getting the sprite to be removed after another is called. I am making emission spectrum's of 3 elements by dynamically generating the mask over a picture on the stage. Everything works perfectly fine with the code I have right now except the sprites stack on top of each other and I end up with bold lines all over my picture instead of a new set of lines each time i press a button. I have tried using try/catch to remove the sprites and I have also rearranged the entire code from what is seen here to make 3 seperate entities (hoping I could remove them if they were seperate variables) instead of 2 functions that handle the whole process. I have tried everything to the extent of my knowledge (which is pretty minimal @ this point) any suggestions? Thanks ahead of time!

    Read the article

  • Is asp.net caching my sql results?

    - by Christian W
    I have the following method in an App_Code/Globals.cs file: public static XmlDataSource getXmlSourceFromOrgid(int orgid) { XmlDataSource xds = new XmlDataSource(); var ctx = new SensusDataContext(); SqlConnection c = new SqlConnection(ctx.Connection.ConnectionString); c.Open(); SqlCommand cmd = new SqlCommand(String.Format("select orgid, tekst, dbo.GetOrgTreeXML({0}) as Subtree from tblOrg where OrgID = {0}", orgid), c); var rdr = cmd.ExecuteReader(); rdr.Read(); StringBuilder sb = new StringBuilder(); sb.AppendFormat("&lt;node orgid=\"{0}\" tekst=\"{1}\"&gt;",rdr.GetInt32(0),rdr.GetString(1)); sb.Append(rdr.GetString(2)); sb.Append("&lt;/node&gt;"); xds.Data = sb.ToString(); xds.ID = "treedata"; rdr.Close(); c.Close(); return xds; } This gives me an XML-structure to use with the asp.net treeview control (I also use the CssFriendly extender to get nicer code) My problem is that if I logon on my pc with a code that gives me access on a lower level in the tree hierarchy (it's an orgianization hierarchy), it somehow "remembers" what level i logon at. So when my coworker tests from her computer with another code, giving access to another place in the tree, she get's the same tree as me. (The tree is supposed to show your own level and down.) I have added a html-comment to show what orgid it passes to the function, and the orgid passed is correct. So either the treeview caches something serverside, or the sqlquery caches it's result somehow... Any ideas? Sql function: ALTER function [dbo].[GetOrgTreeXML](@orgid int) returns XML begin RETURN (select org.orgid as '@orgid', org.tekst as '@tekst', [dbo].GetOrgTreeXML(org.orgid) from tblOrg org where (@orgid is null and Eier is null) or Eier=@orgid for XML PATH('NODE'), TYPE) end Extra code as requested: int orgid = int.Parse(Session["org"].ToString()); string orgname = context.Orgs.Where(q => q.OrgID == orgid).First().Tekst; debuglit.Text = String.Format("<!-- Id: {0} \n name: {1} -->", orgid, orgname); var orgxml = Globals.getXmlSourceFromOrgid(orgid); tvNavtree.DataSource = orgxml; tvNavtree.DataBind(); Where "debuglit" is a asp:Literal in the aspx file. EDIT: I have narrowed it down. All functions returns correct values. It just doesn't bind to it. I suspect the CssFriendly adapter to have something to do with it. I disabled the CssFriendly adapter and the problem persists... Stepping through it in debug it's correct all the way, with the stepper standing on "tvNavtree.DataBind();" I can hover the pointer over the tvNavtree.Datasource and see that it actually has the correct data. So something must be faulting in the binding process...

    Read the article

  • How to replace slide effect to fade out/fade in effect on this slideshow?

    - by LDam
    Hi guys! I need replace slide effect to fade-out/fade-in effect on the prev and next slide functions: function animate(dir,clicked){ u = true; switch(dir){ case 'next': t = t+1; m = (-(t*w-w)); current(t); if(o.autoHeight){autoHeight(t);} if(s<3){ if (t===3){$(o.slides,obj).children(':eq(0)').css({left:(s*w)});} if (t===2){$(o.slides,obj).children(':eq('+(s-1)+')').css({position:'absolute',left:(w)});} } $(o.slides,obj).animate({left: m}, o.slidespeed,function(){ if (t===s+1) { t = 1; $(o.slides,obj).css({left:0},function(){$(o.slides,obj).animate({left:m})}); $(o.slides,obj).children(':eq(0)').css({left: 0}); $(o.slides,obj).children(':eq('+(s-1)+')').css({ position:'absolute',left:-w}); } if (t===s) $(o.slides,obj).children(':eq(0)').css({left:(s*w)}); if (t===s-1) $(o.slides,obj).children(':eq('+(s-1)+')').css({left:s*w-w}); u = false; }); break; case 'prev': t = t-1; m = (-(t*w-w)); current(t); if(o.autoHeight){autoHeight(t);} if (s<3){ if(t===0){$(o.slides,obj).children(':eq('+(s-1)+')').css({position:'absolute',left:(-w)});} if(t===1){$(o.slides,obj).children(':eq(0)').css({position:'absolute',left:0});} } $(o.slides,obj).animate({left: m}, o.slidespeed,function(){ if (t===0) { t = s; $(o.slides,obj).children(':eq('+(s-1)+')').css({position:'absolute',left:(s*w-w)}); $(o.slides,obj).css({left: -(s*w-w)}); $(o.slides,obj).children(':eq(0)').css({left:(s*w)}); } if (t===2 ) $(o.slides,obj).children(':eq(0)').css({position:'absolute',left:0}); if (t===1) $(o.slides,obj).children(':eq('+ (s-1) +')').css({position:'absolute',left:-w}); u = false; }); break; case 'fade': t = [t]*1; m = (-(t*w-w)); current(t); if(o.autoHeight){autoHeight(t);} $(o.slides,obj).children().fadeOut(o.fadespeed, function(){ $(o.slides,obj).css({left: m}); $(o.slides,obj).children(':eq('+(s-1)+')').css({left:s*w-w}); $(o.slides,obj).children(':eq(0)').css({left:0}); if(t===s){$(o.slides,obj).children(':eq(0)').css({left:(s*w)});} if(t===1){$(o.slides,obj).children(':eq('+(s-1)+')').css({ position:'absolute',left:-w});} $(o.slides,obj).children().fadeIn(o.fadespeed); u = false; }); break; default: break; } }; I had tried, but the auto restart didn't work! You can view the documentation and download the complete code with the examples in this link: http://github.com/nathansearles/loopedSlider/tree/master Please help me! (Sorry for my bad english!)

    Read the article

< Previous Page | 367 368 369 370 371 372 373 374 375 376 377 378  | Next Page >