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  • Odd company release cycle: Go Distributed Source Control?

    - by MrLane
    sorry about this long post, but I think it is worth it! I have just started with a small .NET shop that operates quite a bit differently to other places that I have worked. Unlike any of my previous positions, the software written here is targetted at multiple customers and not every customer gets the latest release of the software at the same time. As such, there is no "current production version." When a customer does get an update, they also get all of the features added to he software since their last update, which could be a long time ago. The software is highly configurable and features can be turned on and off: so called "feature toggles." Release cycles are very tight here, in fact they are not on a shedule: when a feature is complete the software is deployed to the relevant customer. The team only last year moved from Visual Source Safe to Team Foundation Server. The problem is they still use TFS as if it were VSS and enforce Checkout locks on a single code branch. Whenever a bug fix gets put out into the field (even for a single customer) they simply build whatever is in TFS, test the bug was fixed and deploy to the customer! (Myself coming from a pharma and medical devices software background this is unbeliveable!). The result is that half baked dev code gets put into production without being even tested. Bugs are always slipping into release builds, but often a customer who just got a build will not see these bugs if they don't use the feature the bug is in. The director knows this is a problem as the company is starting to grow all of a sudden with some big clients coming on board and more smaller ones. I have been asked to look at source control options in order to eliminate deploying of buggy or unfinished code but to not sacrifice the somewhat asyncronous nature of the teams releases. I have used VSS, TFS, SVN and Bazaar in my career, but TFS is where most of my experience has been. Previously most teams I have worked with use a two or three branch solution of Dev-Test-Prod, where for a month developers work directly in Dev and then changes are merged to Test then Prod, or promoted "when its done" rather than on a fixed cycle. Automated builds were used, using either Cruise Control or Team Build. In my previous job Bazaar was used sitting on top of SVN: devs worked in their own small feature branches then pushed their changes to SVN (which was tied into TeamCity). This was nice in that it was easy to isolate changes and share them with other peoples branches. With both of these models there was a central dev and prod (and sometimes test) branch through which code was pushed (and labels were used to mark builds in prod from which releases were made...and these were made into branches for bug fixes to releases and merged back to dev). This doesn't really suit the way of working here, however: there is no order to when various features will be released, they get pushed when they are complete. With this requirement the "continuous integration" approach as I see it breaks down. To get a new feature out with continuous integration it has to be pushed via dev-test-prod and that will capture any unfinished work in dev. I am thinking that to overcome this we should go down a heavily feature branched model with NO dev-test-prod branches, rather the source should exist as a series of feature branches which when development work is complete are locked, tested, fixed, locked, tested and then released. Other feature branches can grab changes from other branches when they need/want, so eventually all changes get absorbed into everyone elses. This fits very much down a pure Bazaar model from what I experienced at my last job. As flexible as this sounds it just seems odd to not have a dev trunk or prod branch somewhere, and I am worried about branches forking never to re-integrate, or small late changes made that never get pulled across to other branches and developers complaining about merge disasters... What are peoples thoughts on this? A second final question: I am somewhat confused about the exact definition of distributed source control: some people seem to suggest it is about just not having a central repository like TFS or SVN, some say it is about being disconnected (SVN is 90% disconnected and TFS has a perfectly functional offline mode) and others say it is about Feature Branching and ease of merging between branches with no parent-child relationship (TFS also has baseless merging!). Perhaps this is a second question!

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  • IIS throws HTTP Error 503. The service is unavailable after installation of windows 8

    - by Floran
    I was using IIS7.5 on Windows 7. Everything worked great. I then installed Windows 8. The shortcut link to my IIS7.5 stopped working, because all this was apparently moved to a windows.old folder. I had to install IIS8 via the 'turn Windows features on/off'. After I did that, I saw my sites again and everything looked ok, until I browsed to a site and got the error: Service Unavailable HTTP Error 503. The service is unavailable. I restarted IIS, restarted my PC, restarted the single site, but the problem remains. I also tried looking at the event logs. My eventlogs used to be in C:\inetpub\logs\LogFiles\W3SVC4, but I don't see any log of today in there. Maybe that has changed with the new IIS as well? If so, where are the eventlogs now or where can I see where they should be saved?

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  • Cool examples of procedural pixel shader effects?

    - by Robert Fraser
    What are some good examples of procedural/screen-space pixel shader effects? No code necessary; just looking for inspiration. In particular, I'm looking for effects that are not dependent on geometry or the rest of the scene (would look okay rendered alone on a quad) and are not image processing (don't require a "base image", though they can incorporate textures). Multi-pass or single-pass is fine. Screenshots or videos would be ideal, but ideas work too. Here are a few examples of what I'm looking for (all from the RenderMonkey samples): PS - I'm aware of this question; I'm not asking for a source of actual shader implementations but instead for some inspirational ideas -- and the ones at the NVIDIA Shader Library mostly require a scene or are image processing effects. EDIT: this is an open-ended question and I wish there was a good way to split the bounty. I'll award the rep to the best answer on the last day.

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  • Problems in exporting terrain from autodesk 3ds

    - by Jatin Kumar
    i am trying to make small counter strike sort of game and for the terrain part i have exported the terrain in 3ds format from Autodesk 3ds-max and imported the same in opengl using lib3ds. Its working fine but with few problems: The terrain is mainly made up of some cubical boxes with texture on them and placed on a big flat surface with boundary wall. In opengl i have enabled anti aliasing but still there is too much aliasing on the boundaries (visible when rotating the camera). I have tiled the floor with some image but in opengl it is just the single image stretched over the complete surface. I have exported animated model (Skelton+mesh+material+animation) from 3ds and used cal3d library for reading the same. Model has a gun also which is not appearing in opengl and it too has too much of aliasing problem. I have googled around but couldn't find any relevant solutions. Thanks in advance

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  • Scripting with variables from file

    - by Nooster
    I have several videos on my PC that I would like to shorten. For instance I have a 30 sec video where I want to have the section from sec 15 to 20 (a 5sec video). To cut this, I use avconv. avconv -i input.mp4 -ss 15 -acodec copy -vcodec copy -t 5 output.mp4 This command works pretty well. I have many videos I want to cut the same way. This is why I created a textfile containing the information: input-name, start of cut, length of cut, output-name. Those are written into in.txt that looks like this: input.mp4 15 5 output.mp4 input1.mp4 32 10 output1.mp4 input2.mp4 10 7 output2.mp4 ... My question is: How do I have to modify the avconv-command to cut my videos automatically? What I tried was this, but it didn't work at all: avconv -i $1 -ss $2 -acodec copy -vcodec copy -t $3 $4 < in.txt Any idea?

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  • Slow Motion Egg Destruction [Video]

    - by Jason Fitzpatrick
    We’ve said it before and we’ll say it again: everything is better in slow motion. In this instance it’s twenty two eggs made interesting by meeting their demise in a variety of ways. Of all the egg smashes in the video, we’re particularly fond of the tennis racket segment. Have a cool slow-mo video to share? Throw a link in the comments! Slo-As-A-Mofo-Sho – Egg Destruction [via Boing Boing] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Mouse pointer size problem

    - by Rasmus Pedersen
    My mouse cursor is double the normal size. Its only the default pointer that is enlarged. Variations like resize, busy and so on are the correct size. The problem persists even when I change cursor theme. If I move the cursor inside a Firefox window it changes to the correct size. My resolution is 2560x1440, its a single screen setup. Nvidia-settings reports my DPI to be: 108x107. I've tired to force that DPI in the LightDM conf, since I figured it must have something to-do with the DPI calculation. I have tried to change the cursor size through dconf but the problem still remains. I haven't seen this problem before, it arrived after the upgrade from Beta 2 to release version of Ubuntu 11.10. Anybody got any idea what the problem might be, its pretty annoying with the huge cursor.

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  • How to import in BIDS more than one SSIS package in one shot!

    - by Luca Zavarella
    Have you ever wanted to add more than one Integration Services existing package (e.g. 20 packages) in a SSIS project? Well, you may suppose that an Open Dialog supports multiple files selection to import more than one file at a time ... BIDS Open Dialog doesn’t allow this, you can just select a single file! Hence the loss of valuable time spent to import the packages one at a time. Few days ago I learned a trick that solves the problem, thanks to this post by Matt Masson. Just copy all the packages to import from Windows Explorer (Ctrl + C): Then just right click on the SSIS Packages folder of the Integration Services project and make a simple Past (CTRL + V): So “auto-magically” you’ll have all those packages imported in your Integration Services project!! What can I say... this feature was well hidden!

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  • Keystore and Credential Store interplay in OWSM - 11g

    - by Prakash Yamuna
    One of the most common problems faced by customer's is the use of the keystore and it's interplay with the credential store.Here is a picture that describes these relationships.(Click on the picture for a larger image). The picture makes some assumptions in describing the relationship. Some of assumptions are: a) the key used for signing and encryption are the same. b) A keystore can have multiple keys and each key can have it's own alias. In the picture I show only a single key with alias "orakey". c) The keystore being described here is a JKS keystore. Things can vary slightly for other type of keystores. I hope to have a detailed How To that provides the larger picture and then shows these relationships in that context and this picture was created in the context of that How-To. However I think people will find this picture useful on a standalone basis as well. The <serviceInstance> is the entry you will find in jps-config.xml

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  • The Linux powered LAN Gaming House

    - by sachinghalot
    LAN parties offer the enjoyment of head to head gaming in a real-life social environment. In general, they are experiencing decline thanks to the convenience of Internet gaming, but Kenton Varda is a man who takes his LAN gaming very seriously. His LAN gaming house is a fascinating project, and best of all, Linux plays a part in making it all work.Varda has done his own write ups (short, long), so I'm only going to give an overview here. The setup is a large house with 12 gaming stations and a single server computer.The client computers themselves are rack mounted in a server room, and they are linked to the gaming stations on the floor above via extension cables (HDMI for video and audio and USB for mouse and keyboard). Each client computer, built into a 3U rack mount case, is a well specced gaming rig in its own right, sporting an Intel Core i5 processor, 4GB of RAM and an Nvidia GeForce 560 along with a 60GB SSD drive.Originally, the client computers ran Ubuntu Linux rather than Windows and the games executed under WINE, but Varda had to abandon this scheme. As he explains on his site:"Amazingly, a majority of games worked fine, although many had minor bugs (e.g. flickering mouse cursor, minor rendering artifacts, etc.). Some games, however, did not work, or had bad bugs that made them annoying to play."Subsequently, the gaming computers have been moved onto a more conventional gaming choice, Windows 7. It's a shame that WINE couldn't be made to work, but I can sympathize as it's rare to find modern games that work perfectly and at full native speed. Another problem with WINE is that it tends to suffer from regressions, which is hardly surprising when considering the difficulty of constantly improving the emulation of the Windows API. Varda points out that he preferred working with Linux clients as they were easier to modify and came with less licensing baggage.Linux still runs the server and all of the tools used are open source software. The hardware here is a Intel Xeon E3-1230 with 4GB of RAM. The storage hanging off this machine is a bit more complex than the clients. In addition to the 60GB SSD, it also has 2x1TB drives and a 240GB SDD.When the clients were running Linux, they booted over PXE using a toolchain that will be familiar to anyone who has setup Linux network booting. DHCP pointed the clients to the server which then supplied PXELINUX using TFTP. When booted, file access was accomplished through network block device (NBD). This is a very easy to use system that allows you to serve the contents of a file as a block device over the network. The client computer runs a user mode device driver and the device can be mounted within the file system using the mount command.One snag with offering file access via NBD is that it's difficult to impose any security restrictions on different areas of the file system as the server only sees a single file. The advantage is perfomance as the client operating system simply sees a block device, and besides, these security issues aren't relevant in this setup.Unfortunately, Windows 7 can't use NBD, so, Varda had to switch to iSCSI (which works in both server and client mode under Linux). His network cards are not compliant with this standard when doing a netboot, but fortunately, gPXE came to the rescue, and he boostraps it over PXE. gPXE is also available as an ISO image and is worth knowing about if you encounter an awkward machine that can't manage a network boot. It can also optionally boot from a HTTP server rather than the more traditional TFTP server.According to Varda, booting all 12 machines over the Gigabit Ethernet network is surprisingly fast, and once booted, the machines don't seem noticeably slower than if they were using local storage. Once loaded, most games attempt to load in as much data as possible, filling the RAM, and the the disk and network bandwidth required is small. It's worth noting that these are aspects of this project that might differ from some other thin client scenarios.At time of writing, it doesn't seem as though the local storage of the client machines is being utilized. Instead, the clients boot into Windows from an image on the server that contains the operating system and the games themselves. It uses the copy on write feature of LVM so that any writes from a client are added to a differencing image allocated to that client. As the administrator, Varda can log into the Linux server and authorize changes to the master image for updates etc.SummaryOverall, Varda estimates the total cost of the project at about $40,000, and of course, he needed a property that offered a large physical space in order to house the computers and the gaming workstations. Obviously, this project has stark differences to most thin client projects. The balance between storage, network usage, GPU power and security would not be typical of an office installation, for example. The only letdown is that WINE proved to be insufficiently compatible to run a wide variety of modern games, but that is, perhaps, asking too much of it, and hats off to Varda for trying to make it work.

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  • using egrep to find missing @ in log

    - by jols
    I am using the following command to find log entries that are the result of a log in to the email server: egrep '_login[^ ]' /var/log/exim_mainlog That works fine to find entries that contain content like this: P=esmtpa A=courier_login:[email protected] S=1573 id=f1cd08396,... But what I need to do is to change my grep statement, so that it finds single word logins that do not use the @ sign, like so: P=esmtpa A=courier_login:name S=1573 id=f1cd08396,... Where the log in before was "[email protected]", but in the second log entry, the log in used was only "name". Is this possible using grep or egrep, perhaps in some kind of a compound statement? Thanks much.

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  • How web server choose between unicode and utf-8 for accentued characters?

    - by jacques
    I have a web server with my ISP which replaces in the urls the accentued characters by their unicode values: for instance é (eacute) is translated to %e9 (dec 233). For testing I use locally Easyphp which translate those characters by their utf-8 equivalence: é is then replaced by the well known sequence %c3%a9 (é)... Browsers served by Easyphp don't decode unicode values but they do if running locally (utf-8 and non converted accent also)... I have been unable to find where this behavior is configured in the server. This is a problem as some urls are built by my application using the php rawurlencode() which seems to always encode with unicode values on both servers. Any idea? Thanks in advance.

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  • Flattening a Jagged Array with LINQ

    - by PSteele
    Today I had to flatten a jagged array.  In my case, it was a string[][] and I needed to make sure every single string contained in that jagged array was set to something (non-null and non-empty).  LINQ made the flattening very easy.  In fact, I ended up making a generic version that I could use to flatten any type of jagged array (assuming it's a T[][]): private static IEnumerable<T> Flatten<T>(IEnumerable<T[]> data) { return from r in data from c in r select c; } Then, checking to make sure the data was valid, was easy: var flattened = Flatten(data); bool isValid = !flattened.Any(s => String.IsNullOrEmpty(s)); You could even use method grouping and reduce the validation to: bool isValid = !flattened.Any(String.IsNullOrEmpty); Technorati Tags: .NET,LINQ,Jagged Array

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  • Direct3d - Code structure

    - by marcg11
    I'm learning directx in a master's degree and they taught us to have a GraphicsLayer class which is the one connecting with the direct3d library. That way this class is completly independent from the other classes (my game classes), meaning changing the renderer to OpenGL wouldn't require much effort but only changing the graphicLayer. This classe has it's LoadAssets, Paint methods, but I have a question, they told us to load all the assets inside this class. This means all these methods will be in the loadAssets method: D3DXCreateTextureFromFileEx(g_pD3DDevice,"tiles.png",0,0,1,0,D3DFMT_UNKNOWN,D3DPOOL_DEFAULT,D3DX_FILTER_NONE,D3DX_FILTER_NONE,NULL,NULL,NULL,&texTiles); // And more resources to load //... texTiles as you see is a LPDIRECT3DTEXTURE9 instance which is declared in the graphicLayer.h. So my question is, how do you manage all the resources? Do I have to declare in the .h all my game textures even if I'm not using them? How would you load only those resources there are in a scene and draw them in a code-strucured way?

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  • Writing an ASP.Net Web based TFS Client

    - by Glav
    So one of the things I needed to do was write an ASP.Net MVC based application for our senior execs to manage a set of arbitrary attributes against stories, bugs etc to be able to attribute whether the item was related to Research and Development, and if so, what kind. We are using TFS Azure and don’t have the option of custom templates. I have decided on using a string based field within the template that is not very visible and which we don’t use to write a small set of custom which will determine the research and development association. However, this string munging on the field is not very user friendly so we need a simple tool that can display attributes against items in a simple dropdown list or something similar. Enter a custom web app that accesses our TFS items in Azure (Note: We are also using Visual Studio 2012) Now TFS Azure uses your Live ID and it is not really possible to easily do this in a server based app where no interaction is available. Even if you capture the Live ID credentials yourself and try to submit them to TFS Azure, it wont work. Bottom line is that it is not straightforward nor obvious what you have to do. In fact, it is a real pain to find and there are some answers out there which don’t appear to be answers at all given they didn’t work in my scenario. So for anyone else who wants to do this, here is a simple breakdown on what you have to do: Go here and get the “TFS Service Credential Viewer”. Install it, run it and connect to your TFS instance in azure and create a service account. Note the username and password exactly as it presents it to you. This is the magic identity that will allow unattended, programmatic access. Without this step, don’t bother trying to do anything else. In your MVC app, reference the following assemblies from “C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\ReferenceAssemblies\v2.0”: Microsoft.TeamFoundation.Client.dll Microsoft.TeamFoundation.Common.dll Microsoft.TeamFoundation.VersionControl.Client.dll Microsoft.TeamFoundation.VersionControl.Common.dll Microsoft.TeamFoundation.WorkItemTracking.Client.DataStoreLoader.dll Microsoft.TeamFoundation.WorkItemTracking.Client.dll Microsoft.TeamFoundation.WorkItemTracking.Common.dll If hosting this in Internet Information Server, for the application pool this app runs under, you will need to enable 32 Bit support. You also have to allow the TFS client assemblies to store a cache of files on your system. If you don’t do this, you will authenticate fine, but then get an exception saying that it is unable to access the cache at some directory path when you query work items. You can set this up by adding the following to your web.config, in the <appSettings> element as shown below: <appSettings> <!-- Add reference to TFS Client Cache --> <add key="WorkItemTrackingCacheRoot" value="C:\windows\temp" /> </appSettings> With all that in place, you can write the following code: var token = new Microsoft.TeamFoundation.Client.SimpleWebTokenCredential("{you-service-account-name", "{your-service-acct-password}"); var clientCreds = new Microsoft.TeamFoundation.Client.TfsClientCredentials(token); var currentCollection = new TfsTeamProjectCollection(new Uri(“https://{yourdomain}.visualstudio.com/defaultcollection”), clientCreds); TfsConfigurationServercurrentCollection.EnsureAuthenticated(); In the above code, not the URL contains the “defaultcollection” at the end of the URL. Obviously replace {yourdomain} with whatever is defined for your TFS in Azure instance. In addition, make sure the service user account and password that was generated in the first step is substituted in here. Note: If something is not right, the “EnsureAuthenticated()” call will throw an exception with the message being you are not authorised. If you forget the “defaultcollection” on the URL, it will still fail but with a message saying you are not authorised. That is, a similar but different exception message. And that is it. You can then query the collection using something like: var service = currentCollection.GetService<WorkItemStore>(); var proj = service.Projects[0]; var allQueries = proj.StoredQueries; for (int qcnt = 0; qcnt < allQueries.Count; qcnt++) {     var query = allQueries[qcnt];     var queryDesc = string.format(“Query found named: {0}”,query.Name); } You get the idea. If you search around, you will find references to the ServiceIdentityCredentialProvider which is referenced in this article. I had no luck with this method and it all looked too hard since it required an extra KB article and other magic sauce. So I hope that helps. This article certainly would have helped me save a boat load of time and frustration.

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • How to Back Up & Restore Your Installed Ubuntu Packages With APTonCD

    - by Chris Hoffman
    APTonCD is an easy way to back up your installed packages to a disc or ISO image. You can quickly restore the packages on another Ubuntu system without downloading anything. After using APTonCD, you can install the backed up packages with a single action, add the packages as a software source, or restore them to your APT cache. How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • 12c??? - Active Data Guard Far Sync

    - by Jian Zhang(??)
    ?? ================ Active Data Guard Far Sync?Oracle 12c????(???Far Sync Standby),Far Sync?????????????(Primary Database)?????????Far Sync??,??(Primary Database) ??(synchronous)??redo?Far Sync??,??Far Sync????redo??(asynchronous)???????(Standby Database)???????????????????????Far Sync????????,init?????????,???????? ??redo ????Maximum Availability??,???????????(Primary Database)?????????Far Sync??,??(Primary Database)??(synchronous)??redo?Far Sync??,???????(zero data loss),?????Far Sync????,??????,??????????????Far Sync????redo??(asynchronous)???????(Standby Database)? ??redo ????Maximum Performance??,???????????(Primary Database)?????????Far Sync??,??(Primary Database) ????redo?Far Sync??,??Far Sync???????redo?????????(Standby Database)????????????????(Standby Database)??redo???(offload)? Far Sync????Data Guard ????(role transitions)????,?switchover/failover?????12c????? ???????Data Guard ????,?switchover/failover,???????????????Far Sync??,??Far Sync???????????????????? ???Far Sync???????,??????????????2?Far Sync??,???????? ???????Far Sync????? Far Sync??? ================ ????Far Sync ================ 1. ??Data Guard,???11.2??,??????«Active Database Duplication for A standby database» 2. ????Far Sync??,Far Sync????????,init?????????,???????? ??Far Sync???????,?????: SQL> ALTER DATABASE CREATE FAR SYNC INSTANCE CONTROLFILE AS '/tmp/controlfs01.ctl'; 3. ????redo?????Far Sync??,????LOG_ARCHIVE_DEST_2??: LOG_ARCHIVE_DEST_2='SERVICE=dg12cfs SYNC AFFIRM MAX_FAILURE=1 ALTERNATE=LOG_ARCHIVE_DEST_3 VALID_FOR=(ONLINE_LOGFILES,PRIMARY_ROLE) DB_UNIQUE_NAME=dg12cfs' 4. ??Far Sync??????redo???,??Far Sync??LOG_ARCHIVE_DEST_2??: LOG_ARCHIVE_DEST_2='SERVICE=dg12cs ASYNC VALID_FOR=(STANDBY_LOGFILES,STANDBY_ROLE) DB_UNIQUE_NAME=dg12cs' 5. ????Far Sync???????,??????????????2?Far Sync??? 6. ???????: SQL> select * from  V$DATAGUARD_CONFIG; DB_UNIQUE_NAME       PARENT_DBUN       DEST_ROLE         CURRENT_SCN     CON_ID ------------------------------ ------------------------------     ----------------- ----------- ---------- dg12cfs                        dg12cp          FAR SYNC INSTANCE      682995          0 dg12cs                         dg12cfs         PHYSICAL STANDBY       682995          0 dg12cp                        NONE             PRIMARY DATABASE      683138          0 ????????????????:Oracle_12c_Active_Data_Guard_Far_Sync_v1.pdf

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  • Oracle GoldenGate 12c - Leading Enterprise Replication

    - by Doug Reid
    Oracle GoldenGate 12c released  on October 17th and includes several new cutting edge features that firmly establishes GoldenGate's leader position in the data replication space.   In fact, this release more than doubles the performance of data delivery, supports Oracle's new multitenant database feature,  it's more secure, has more options for high availability, and has made great strides to simplify the configuration and deployment of the product.     Read through the press release if you haven't already and do not miss the quote from Cern's Eva Dafonte Perez, regarding Oracle GoldenGate 12c "….performs five times faster compared to previous GoldenGate versions and simplifies the management of a multi-tier environment" There are a variety of new and improved features in the Oracle GoldenGate 12c.  Here are the highlights: Optimized for Oracle Database 12c -  GoldenGate 12c is custom tailored to the unique capabilities of Oracle database 12c and out of the box GoldenGate 12c supports multitenant (pluggable database (PDB)) and non-consolidated deployments of Oracle Database 12c.   The naming convention used by database 12c is now in three parts (PDB-name, schema-name, and object name).  We have made changes to the GoldenGate capture process to support the new naming convention and streamlined the whole process so a single GoldenGate capture process is being used at the container level rather than at each individual PDB.  By having the capture process at the container level resource usage and the number of processes are reduced. To view a conceptual architecture diagram click here. Integrated Delivery for the Oracle Database - Leveraging a lightweight streaming API built exclusively for Oracle GoldenGate 12c, this process distributes load, auto tunes the degree of parallelism, scales better, and delivers blinding rates of changed data delivery to the Oracle database.  One of the goals for Oracle GoldenGate 12c was to reduce IT costs by simplifying the configuration and reduce the time to manage complex infrastructures.  In previous versions of Oracle GoldenGate, customers would split transaction loads by grouping tables into multiple different delivery processes (click here to view the previous method). Each delivery process executed independently and without any interaction or knowledge of other delivery processes.  This setup was complicated to configure and time consuming as the developer needed in-depth knowledge of the source and target schemas and the transaction profile. With GoldenGate 12c and Integrated Delivery we have made it easier to configure and faster to deploy.  To view a conceptual architecture diagram of integrated delivery click here Coordinated Delivery for Non-Oracle Databases - Coordinated Delivery orchestrates high-speed apply processes and simplifies the configuration of GoldenGate for non-Oracle targets. In Oracle GoldenGate 12c a single delivery process is used with multiple threads (click here) and key events, such as primary key updates, event markers, DDL, etc, are coordinated between the various threads to insure that the transactions are applied in the same sequence as they were captured, all while delivery improved performance.  Replication Between On-Premises and Cloud-Based systems. - The trend for business to utilize both on-premises and cloud-based systems is rising and businesses need to replicate data back and forth.   GoldenGate 12c can be configured in a variety of ways to provide real-time replication when unrestricted or restricted (limited ports or HTTP tunneling) networks are between on-premises and cloud-based systems.    Expanded Heterogeneity - It wouldn't be a GoldenGate release without new and improved platform support.   Release 1 includes support for MySQL 5.6 and Sybase 15.7.   Upcoming in the next release GoldenGate, support will be expanded for MS SQL Server, DB2, and Teradata. Tighter Security - Oracle GoldenGate 12c is integrated with the Oracle wallet to shield usernames and passwords using strong encryption and aliases.   Customers accustomed to using the Oracle Wallet with other Oracle products will instantly be familiar with how to use this great new feature Expanded Oracle Application and Technology Support -   GoldenGate can be used along with Oracle Coherence to enable real-time changed data feeds to the Coherence cache using Toplink and the Oracle GoldenGate JMS adapter.     Plus,  Oracle Advanced Customer Services (ACS) now offers a low downtime E-Business Suite platform and database migrations using GoldenGate as the enabling technology.  Keep tuned for more blogs on the new features and the upcoming launch webcast where we will go into these new features in more detail.   In the mean time make sure to read through our white paper "Oracle GoldenGate 12c Release 1 New Features Overview"

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  • Use adapter pattern for coupled classes

    - by kaiseroskilo
    I need (for unit testing purposes) to create adapters for external library classes.ExchangeService and ContactsFolder are Microsoft's implementations in its' EWS library. So I created my adapters that implement my interfaces, but it seems that contactsFolder has a dependency for ExchangeService in its' constructor. The problem is that I cannot instantiate ContactsFolderAdapter without somehow accessing the actual ExchangeService instance (I see only ExchangeServiceAdapter in scope). Is there a better pattern for this that retains the adapter classes? Or should I "infect" ExchangeServiceAdapter with some kind of GetActualObject method?

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  • Grub-Efi wrong resolution

    - by Nikki Kononov
    My question, as it comes from the title, related to grub, but it's a different thing. I re-installed Windows 7 and Ubuntu 12.10 in UEFI mode (before that I was using normal BIOS) and everything went perfectly fine. Both systems load as they should but there is one thing that keeps bothering me. The problem is before I installed both systems in UEFI I used to boot in both system using common grub (non-uefi) and resolution in this grub was correct (which is 1366x768). Right now with grub-efi I have wrong resolution (which is seems to be 640x480). So my question is can can I safely set grub-resolution using grub config files or issue is related to something else? (for instance graphics card). I am using Ubuntu 12.10 Intel HD 3000 + Nvidia GT 540M Optimus (I am using bumblebee) Kernel 3.5.0-19-generic all updates installed! I also added ubuntu x-swat ppa for drivers. Thank you for your help!

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  • Is Perforce as good as merging as DVCSs?

    - by dukeofgaming
    I've heard that Perforce is very good at merging, I'm guessing this has to do with that it tracks changes in the form of changelists where you can add differences across several files in a single blow. I think this implies Perforce gathers more metadata and therefore has more information to do smarter merging (at least smarter than Subversion, being Perforce centralized). Since this is similar to how Mercurial and Git handle changes (I know DVCSs track content rather than files), I was wondering if somebody knew what were the subtle differences that makes Perforce better or worse than a DVCS like Mercurial or Git.

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  • What are some easy techniques to scan books for new information?

    - by aditya menon
    I find it irresistible to keep purchasing cheap programming and technical e-books in fields such as Drupal, PHP, etc., and also compulsively download free material made available such as those from Microsoft's developer blog... The main problem with the large library I've developed is that there are many chapters (especially the first few) in these books packed with information I already know, but with helpful tidbits hidden in between. The logical step would be to skip those chapters and read the ones I don't seem to know anything about, but I'm afraid I may lose out on really important information this way. But naturally it is tedious to have to read about variables, functions and objects all over again when you are trying to know more about the Registry pattern, for example. It's hard to research on the net for this, because my question itself seems vague and difficult to formulate into a single search query. I need people-advice - what do you do in this situation?

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  • How does the web server choose between unicode and utf-8 for accented characters?

    - by jacques
    I have a web server with my ISP which replaces accented characters in URLs with their unicode values: for instance é (eacute) is translated to %e9 (dec 233). For testing locally I use EasyPHP which translates those characters by their utf-8 equivalence: é is then replaced by the well known sequence %c3%a9 (é)... Browsers served by EasyPHP don't decode unicode values but they do if running locally (utf-8 and non converted accent also)... I have been unable to find where this behavior is configured in the server. This is a problem as some urls are built by my application using the php rawurlencode() which seems to always encode with unicode values on both servers. Any idea?

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  • How do I play HD video without stuttering?

    - by hugocreal
    Hello All, I want play a Blu Ray Video from my hard drive with Boxee, but it chokes all the time, i try play with others video players but is the same. I think that is a 10gb .mkv file with 10Gb. Stuttering video with VLC , mplayer, and the default video player on ubuntu... I read in many Forums just can´t put this to work. Any idea? thanks. Ubuntu 10.10, My PC specs: Single Core 2Ghz ATI HD 4350 (i have installed the drivers from "Hardware Drivers"), 2G Memory

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