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  • Ping one remote server from another remote server

    - by user666254
    It's simple to ping a server in C#, but suppose I have servers A, B and C. A connects to B. A asks B to ping C, to check that B can talk to C. A needs to read the outcome. Now, first of all is this possible without installing an application onto B? In other words, can I perform the entire check from just running a program on A? If so, can anyone suggest the route I would take to achieve this? I've looked at sockets but from the examples I've seen these require a client AND server application to function.

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  • What failure can kill a long running IRC client? [closed]

    - by Xeoncross
    I have an IRC bot that I built in PHP using sockets that attempts to run forever and (if disconnected) reconnects again. I have it listening to several channels. Apparently it's fairly resilient, because it can run for several days before the process ends and CRON has to start it up again. However, based on the fact the process ends I'm assuming there are other conditions I'm not accounting for that are causing problems. I have nothing in my error logs giving me a hint. In addition, sometimes the process will continue running - but I notice it's no longer present in any of the channels on the IRC server which makes me think it violated some part of the protocol. I have logic setup to handle: reply to PING's correctly reconnect on disconnect (and reconnect to channels) respond to private messages (so someone doesn't ban it) prevent memory leaks What other failure could be killing my long-running IRC client?

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  • Continue with Java for pc or go to android? [on hold]

    - by Chris London
    so I have been learning java from Deitel's learn java 9th edition. I am up to GUI's and a have a pretty good grasp on OOP etc. I want to go straight to the mobile app development scene, I believe I will learn a fair bit there on using API's, and other tools to develop apps. I am not sure weather I should carry on with PC coding (GUI's etc etc) or skip it all and go direct to learning the Android SDK. So, should I carry on, learn about sockets, writing and reading files, GUI's for PC etc or get a book and jump into android? Thanks a lot guys.

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  • 500 error using lighttpd, fastcgi and PHP on file upload

    - by Dan
    I have a server running lighttpd with fastcgi, and it appears to be working correctly. However when I try to upload a file using a form, I get a 500 Internal server error, along with the following in the logs: 2012-03-23 18:25:09: (mod_fastcgi.c.2566) unexpected end-of-file (perhaps the fastcgi process died): pid: 2755 socket: unix:/tmp/php-fastcgi-1.socket-0 2012-03-23 18:25:09: (mod_fastcgi.c.3354) response not received, request sent: 50437 on socket: unix:/tmp/php-fastcgi-1.socket-0 for /index.php?url=brand/manager, closing connection I've been looking around for a long while now trying to find a solution to the issue, but nothing I'm trying is working. My current fastcgi conf looks as follows: server.modules += ( "mod_fastcgi" ) fastcgi.server = ( ".php" => (( "socket" => "/tmp/php-fastcgi-1.socket", "bin-path" => "/usr/bin/php-cgi", "allow-x-send-file" => "enable", "max-procs" => 1, "broken-scriptfilename" => "enable" )) ) If anyone could suggest if there is anything wrong in the configuration it would be greatly appreciated, or any suggestion as to what I might do? As I say, it is only happening when trying to upload a file (the file in question being only 45k). Thanks, Dan

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  • perl multiple tasks problem

    - by Alice Wozownik
    I have finished my earlier multithreaded program that uses perl threads and it works on my system. The problem is that on some systems that it needs to run on, thread support is not compiled into perl and I cannot install additional packages. I therefore need to use something other than threads, and I am moving my code to using fork(). This works on my windows system in starting the subtasks. A few problems: How to determine when the child process exits? I created new threads when the thread count was below a certain value, I need to keep track of how many threads are running. For processes, how do I know when one exits so I can keep track of how many exist at the time, incrementing a counter when one is created and decrementing when one exits? Is file I/O using handles obtained with OPEN when opened by the parent process safe in the child process? I need to append to a file for each of the child processes, is this safe on unix as well. Is there any alternative to fork and threads? I tried use Parallel::ForkManager, but that isn't installed on my system (use Parallel::ForkManager; gave an error) and I absolutely require that my perl script work on all unix/windows systems without installing any additional modules.

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  • Socket Read In Multi-Threaded Application Returns Zero Bytes or EINTR (104)

    - by user309670
    Hi. Am a c-coder for a while now - neither a newbie nor an expert. Now, I have a certain daemoned application in C on a PPC Linux. I use PHP's socket_connect as a client to connect to this service locally. The server uses epoll for multiplexing connections via a Unix socket. A user submitted string is parsed for certain characters/words using strstr() and if found, spawns 4 joinable threads to different websites simultaneously. I use socket, connect, write and read, to interact with the said webservers via TCP on their port 80 in each thread. All connections and writes seems successful. Reads to the webserver sockets fail however, with either (A) all 3 threads seem to hang, and only one thread returns -1 and errno is set to 104. The responding thread takes like 10 minutes - an eternity long:-(. *I read somewhere that the 104 (is EINTR?), which in the network context suggests that ...'the connection was reset by peer'; or (B) 0 bytes from 3 threads, and only 1 of the 4 threads actually returns some data. Isn't the socket read/write thread-safe? I use thread-safe (and reentrant) libc functions such as strtok_r, gethostbyname_r, etc. *I doubt that the said webhosts are actually resetting the connection, because when I run a single-threaded standalone (everything else equal) all things works perfectly right, but of course in series not parallel. There's a second problem too (oops), I can't write back to the client who connect to my epoll-ed Unix socket. My daemon application will hang and hog CPU 100% for ever. Yet nothing is written to the clients end. Am sure the client (a very typical PHP socket application) hasn't closed the connection whenever this is happening - no error(s) detected either. Any ideas? I cannot figure-out whatever is wrong even with Valgrind, GDB or much logging. Kindly help where you can.

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  • PHP gettext on Windows

    - by Axsuul
    There's some tutorials out there for gettext (w/ Poedit)... unfortunately, it's mostly for a UNIX environment. And even more unfortunate is that I am running my WAMP server on Windows XP (but I am developing for a UNIX environment) and none of the tutorials can get gettext working properly for me. From the man page (http://us3.php.net/manual/en/book.gettext.php), it appears that it's a different process on a Windows environment. I've tried out some of the solutions in the comments but I still can't get it to work! Please, I've spent many hours on this, hopefully someone can point me in the right direction to get this thing to work! (and I'm sure there are others out there who share my frustration). So far with my setup, I'm only getting output "Hello World!" whereas I should be getting the translated string. Here is my setup/code so far: <?php // test.php if (!defined('LC_MESSAGES')) { define('LC_MESSAGES', 6); } $locale = "deu_DEU"; // apparently the locales are different on a WINDOWS platform putenv("LC_ALL=$locale"); setlocale(LC_ALL, $locale); bindtextdomain("greetings", ".\locale"); textdomain("greetings"); echo _("Hello World"); ?> Folder structure root: C:\Program Files\WampServer 2\www test.php: C:\Program Files\WampServer 2\www\site .po: C:\Program Files\WampServer 2\www\site\locale\deu_DEU\LC_MESSAGES\greetings.po .mo: C:\Program Files\WampServer 2\www\site\locale\deu_DEU\LC_MESSAGES\greetings.mo Please advise! Thanks for your time :)

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  • Scapy install issues. Nothing seems to actually be installed?

    - by Chris
    I have an apple computer running Leopard with python 2.6. I downloaded the latest version of scapy and ran "python setup.py install". All went according to plan. Now, when I try to run it in interactive mode by just typing "scapy", it throws a bunch of errors. What gives! Just in case, here is the FULL error message.. INFO: Can't import python gnuplot wrapper . Won't be able to plot. INFO: Can't import PyX. Won't be able to use psdump() or pdfdump(). ERROR: Unable to import pcap module: No module named pcap/No module named pcapy ERROR: Unable to import dnet module: No module named dnet Traceback (most recent call last): File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/runpy.py", line 122, in _run_module_as_main "__main__", fname, loader, pkg_name) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/runpy.py", line 34, in _run_code exec code in run_globals File "/Users/owner1/Downloads/scapy-2.1.0/scapy/__init__.py", line 10, in <module> interact() File "scapy/main.py", line 245, in interact scapy_builtins = __import__("all",globals(),locals(),".").__dict__ File "scapy/all.py", line 25, in <module> from route6 import * File "scapy/route6.py", line 264, in <module> conf.route6 = Route6() File "scapy/route6.py", line 26, in __init__ self.resync() File "scapy/route6.py", line 39, in resync self.routes = read_routes6() File "scapy/arch/unix.py", line 147, in read_routes6 lifaddr = in6_getifaddr() File "scapy/arch/unix.py", line 123, in in6_getifaddr i = dnet.intf() NameError: global name 'dnet' is not defined

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  • What would it take to get auto-revert-mode to actually work in my dired buffer?

    - by Cheeso
    Apparently auto-revert-mode is supposed to work in dired buffers. I had never heard of this, but the doc says it works. Then I read a little more and found some fine print: Auto-reverting Dired buffers currently works on GNU or Unix style operating systems. It may not work satisfactorily on some other systems. ...and... [dired buffers] do not auto-revert when information about a particular file changes (e.g. when the size changes) or when inserted subdirectories change. To be sure that all listed information is up to date, you have to manually revert using g, even if auto-reverting is enabled in the Dired buffer. source Well, uh, gee.... That doesn't sound like autorevert to me. What would it take to get auto-revert for dired to actually work? Even on (gasp) non-Unix operating systems. Could I just modify auto-revert-handler to call revert-buffer on dired buffers?

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  • Socket Read In Multi-Threaded Application Returns Zero Bytes or EINTR (-1)

    - by user309670
    Hi. Am a c-coder for a while now - neither a newbie nor an expert. Now, I have a certain daemoned application in C on a PPC Linux. I use PHP's socket_connect as a client to connect to this service locally. The server uses epoll for concurrent connections via a Unix socket. A user submitted string is parsed for certain characters/words using strstr() and if found, spawns 4 joinable threads to different websites simultaneously. I use socket, connect, write and read, to interact with the said webservers via TCP on port 80 in each thread. All connections and writes seems successful. Reads to the webserver sockets fail however, with either (A) all 3 threads seem to hang, and only one thread returns -1 and errno is set to 104. The responding thread takes like 10 minutes - an eternity long:-(. *I read somewhere that the 104 (is EINTR) suggests that ...'the connection was reset by peer', or (B) 0 bytes from 3 threads, and only 1 of the 4 threads actually returns some data. Isn't the socket read/write thread-safe? Otherwise, use thread-safe (and reentrant) libc functions such as strtok_r, gethostbyname_r, etc. *I doubt that the said webhosts are actually resetting the connection, because when I run a single-threaded standalone (everything else equal) all things works perfectly right. There's a second problem too (oops), I can't write back to the client who connect to my epoll-ed Unix socket. My daemon application will hang and hog CPU 100% for ever. Yet nothing is written to the clients end. Am sure the client (a very typical PHP socket application) hasn't closed the connection whenever this is happening - no error(s) detected either. I cannot figure-out whatever is wrong even with Valgrind or GDB

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  • lightweight/portable VCS for server-hopping DBA?

    - by Aaron
    I'm looking for a VCS that'll help me keep all of my work scripts in-sync. Requirements: Portable (as in flash drive, not code-level) Run on Windows XP and Server 2003+ No installation dependencies (Cygwin, perl, Python) I use Mercurial on my work machine for version control of the various T-SQL, ksh, perl, and CMD/BAT scripts that I maintain as a MS SQL Server DBA and Unix sysadmin. So far, hg has worked for my AIX boxes- I mount my home directory as I login, and deal with the repo as if it were local. I haven't been able to find a similar solution for the Windows machines I use. Most of them I do not have Local Admin rights; even if I did, I'd rather not install (and maintain) Python + Mercurial on all of them. I can't get to my home directory on them remotely, which leaves a client running on each machine as the only option. Bonus points for an answer that would let me use a single repo for both the Windows and Unix machines. :) I'm running WinXP, with heavy use of Cygwin and a CrunchBang VM.

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  • opengl + glew in Eclipse (for windows)

    - by echo
    I'm trying to get glew to work under eclipse (mingw) in windows. Seems as if it is extremely unusual not to use Visual Studio in this context. The install instructions for glew is simply "use the project file in build/vc6/"... The glew readme also writes: "If you wish to build GLEW from scratch (update the extension data from the net or add your own extension information), you need a Unix environment (including wget, perl, and GNU make). The extension data is regenerated from the top level source directory with: make extensions" In order to get glew to work in eclipse and windows I have to compile it in a unix environment? Is there no other way? Sure, it would probably be a learning experience to pull that off (if I were to succeed) but I feel that my time is best spent actually working on my project. And even if I did manage to crosscompile everything, would it work in anything but Visual Studio? Is the whole thing unfeasible and the best solution is to install Visual Studio? Google haven't been of much help, I feel like I am the only one that has ever attempted to do this (is there a good reason this?).

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  • What's the next steps for moving from appengine to full django?

    - by tomcritchlow
    Hey guys, I'm super new to programming and I've been using appengine to help me learn python and general coding. I'm getting better quickly and I'm loving it all the way :) Appengine was awesome for allowing me to just dive into writing my app and getting something live that works (see http://www.7bks.com/). But I'm realising that the longer I continue to learn on appengine the more I'm constraining myself and locking myself into a single system. I'd like to move to developing on full django (since django looks super cool!). What are my next steps? To give you a feel for my level of knowledge: I'm not a unix user I'm not familiar with command line controls (I still use appengine/python completely via the appengine SDK) I've never programmed in anything other than python, anywhere other than appengine I know the word SQL, but don't know what MySQL is really or how to use it. So, specifically: What are the skills I need to learn to get up and running with full django/python? If I'm going to host somewhere else I suppose I'll need to learn some sysadmin type skills (maybe even unix?). Is there anywhere that offers easy hosting (like appengine) but that supports django? I hear such great things about heroku I'm considering switching to RoR and going there I appreciate that I'm likely not quite ready to move away from appengine just yet but I'm a fiercely passionate learner (http://www.7bks.com/blog/179001) and would love it if I knew all the steps I needed to learn so I could set about learning them. At the moment, I don't even know what the steps are I need to learn! Thank you very much. Sorry this isn't a specific programming question but I've looked around and haven't found a good how-to for someone of my level of experience and I think others would appreciate a good roadmap for the things we need to learn to get up and running. Thanks, Tom PS - if anyone is in London and fancies showing me the ropes in person that would be super awesome :)

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  • PHP gettext on Windows

    - by Axsuul
    There's some tutorials out there for gettext (w/ Poedit)... unfortunately, it's mostly for a UNIX environment. And even more unfortunate is that I am running my WAMP server on Windows XP (but I am developing for a UNIX environment) and none of the tutorials can get gettext working properly for me. From the man page (http://us3.php.net/manual/en/book.gettext.php), it appears that it's a different process on a Windows environment. I've tried out some of the solutions in the comments but I still can't get it to work! Please, I've spent many hours on this, hopefully someone can point me in the right direction to get this thing to work! (and I'm sure there are others out there who share my frustration). So far with my setup, I'm only getting output "Hello World!" whereas I should be getting the translated string. Here is my setup/code so far: <?php // test.php if (!defined('LC_MESSAGES')) { define('LC_MESSAGES', 6); } $locale = "deu_DEU"; // apparently the locales are different on a WINDOWS platform putenv("LC_ALL=$locale"); setlocale(LC_ALL, $locale); bindtextdomain("greetings", ".\locale"); textdomain("greetings"); echo _("Hello World"); ?> Folder structure root: C:\Program Files\WampServer 2\www test.php: C:\Program Files\WampServer 2\www\site .po: C:\Program Files\WampServer 2\www\site\locale\deu_DEU\LC_MESSAGES\greetings.po .mo: C:\Program Files\WampServer 2\www\site\locale\deu_DEU\LC_MESSAGES\greetings.mo Please advise! Thanks for your time :)

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  • Mgmt wants to re-title my position: Any help...? [closed]

    - by JohnFlyTN
    Management here wants to re-title my position, since I'm doing quite a bit of different work than was originally planned. They want my input. After a quick glance over my skill set and job duties, what would we need to describe this position as? I'll just list things I'm at least proficient in, I will not list things I have a passing knowledge of. About me : ~10 years software development. Languages : C, C++, Perl, PHP, C#, TCL, Unix shell scripting, SQL (TSQL, PLSQL) Systems : MS-Dos, Windows 3.1 to 7 for client, NT 4 to 2008 for server, OS/2, IBM MVS & z/OS, Linux ( multiple distros), AIX Current position: I do all sorts of in-house software. The range is single user apps to large systems spanning multiple OS's. One of the larger projects I've designed and coded is about 100k lines of C#, and a database where I have been the sole designer and maintainer. I have near total freedom to design as I see fit, restraints are usually budgetary. Skills required to replace me in my current role: Windows and Unix admin, Database design, .NET up to 3.5 (C#, ASP.NET), C++, Perl, good skills in designing large and efficient data processing systems. Given this small level of information what would you see this as being titled? (is more information required to render a decision?)

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  • PC to Macbook Pro Transition - Getting (re)started?

    - by Torus Linvald
    I'm in my second computer science course right now. I've enjoyed programming so far, but really have just scraped my way by. I've not done much programming outside of required class work. For similar reasons, I never really invested in downloading/learning software to help me program (IDE's, editors, compilers, etc). I know it sounds tedious, but my current setup is: notepad++ for coding; Filezilla to transfer .cpp & .h files to school's aludra/unix and compiling; unix tells me where my bugs are and I go back to notepad++ to debug; repeat until done. This isn't fun - and I know it could be easier. But I put it off knowing that I was soon going to switch to a Mac. And, tomorrow, I'm switching. So... How should I set up my Macbook for the best programming experience? What IDEs and editors and debuggers and so on should I download? How will Mac programming differ from PC? I'm open to all ideas and comments, even the most basic. (Background - I'm learning/programming in C++ right now. Next semester, my classes switch to Java. I'm also going to take a class in web development, with HTML/CSS/Javascript/PHP. My new laptop will be a late 2009 Macbook Pro with Leopard, or maybe Snow Leopard. Free would be preferrable for all programs.) Thank you all.

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  • Setting the mysql root user password on mac

    - by madaura
    I just Install MySQL on Mac OS X. The next step was setting the root user password, do I did the next: 1-Launch the terminal app to access the unix command line. 2-Under the unix prompt I executed the next commands: madaura$ cd /usr/local/mysql/bin madaura$ ./mysqladmin -u root password 'password' But, when I execute the command madaura$ ./mysql -u root, this is the answer: Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 224 Server version: 5.5.13 MySQL Community Server (GPL) Copyright (c) 2000, 2010, Oracle and/or its affiliates. All rights reserved. Oracle is a registered trademark of Oracle Corporation and/or its affiliates. Other names may be trademarks of their respective owners. Type 'help;' or '\h' for help. Type '\c' to clear the current input statement. mysql> I can get in to the mysql command line without password! Any ideas? Thanks a lot!

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  • Reading a directory

    - by paleman
    Hi, I'm trying to solve exercise from K&R, it's about reading directories.This task is system dependent because it uses system calls.In the book example authors say that their example is written for Version 7 and System V UNIX systems and that they used the directory information in the header < sys/dir.h,which looks like this: #ifndef DIRSIZ #define DIRSIZ 14 #endif struct direct { /* directory entry */ ino_t d_ino; /* inode number */ char d_name[DIRSIZ]; /* long name does not have '\0' */ }; On this system they use 'struct direct' combined with 'read' function to retrieve a directory entry, which consist of file name and inode number. ..... struct direct dirbuf; /* local directory structure */ while(read(dp->fd, (char *) &dirbuf, sizeof(dirbuf) == sizeof(dirbuf) { ..... } ..... I suppose this works fine on UNIX and Linux systems, but what I want to do is modify this so it works on Windows XP. Is there some structure in Windows like 'struct direct' so I can use it with 'read' function and if there is what is the header name where it is defined? Or maybe Windows requires completely different approach?

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  • FreeBSD performance tuning. Sysctls, loader.conf, kernel.

    - by SaveTheRbtz
    I wanted to share knowledge of tuning FreeBSD via sysctls, so i'm posting them with comments. Based on Igor Sysoev (author of nginx) presentation about FreeBSD tuning up to 100,000-200,000 active connections. Sysctls are for 7.x FreeBSD. Since 7.2 amd64 some of them are tuned well by default. Prior 7.0 some of them are boot only (set via /boot/loader.conf) or does not exist at all. Highload web server sysctls: # Max. backlog size kern.ipc.somaxconn=4096 # Shared memory // 7.2+ can use shared memory > 2Gb kern.ipc.shmmax=2147483648 # Sockets kern.ipc.maxsockets=204800 # Do not use lager sockbufs on 8.0 # ( http://old.nabble.com/Significant-performance-regression-for-increased-maxsockbuf-on-8.0-RELEASE-tt26745981.html#a26745981 ) kern.ipc.maxsockbuf=262144 # Recive clusters (on amd64 7.2+ 65k is default) # For such high value vm.kmem_size must be increased to 3G #kern.ipc.nmbclusters=229376 # Jumbo pagesize(4k/8k) clusters # Used as general packet storage for jumbo frames # can be monitored via `netstat -m` #kern.ipc.nmbjumbop=192000 # Jumbo 9k/16k clusters # If you are using them #kern.ipc.nmbjumbo9=24000 #kern.ipc.nmbjumbo16=10240 # Every socket is a file, so increase them kern.maxfiles=204800 kern.maxfilesperproc=200000 kern.maxvnodes=200000 # Turn off receive autotuning #net.inet.tcp.recvbuf_auto=0 # Small receive space, only usable on http-server, on file server this # should be increased to 65535 or even more #net.inet.tcp.recvspace=8192 # Small send space is useful for http servers that serve small files # Autotuned since 7.x net.inet.tcp.sendspace=16384 # This should be enabled if you going to use big spaces (>64k) #net.inet.tcp.rfc1323=1 # Turn this off on highspeed, lossless connections (LAN 1Gbit+) #net.inet.tcp.delayed_ack=0 # This feature is useful if you are serving data over modems, Gigabit Ethernet, # or even high speed WAN links (or any other link with a high bandwidth delay product), # especially if you are also using window scaling or have configured a large send window. # You can try setting it to 0 on fileserver with 1GBit+ interfaces # Automatically disables on small RTT ( http://www.freebsd.org/cgi/cvsweb.cgi/src/sys/netinet/tcp_subr.c?#rev1.237 ) #net.inet.tcp.inflight.enable=0 # Disable randomizing of ports to avoid false RST # Before usage check SA here www.bsdcan.org/2006/papers/ImprovingTCPIP.pdf # (it's also says that port randomization auto-disables at some conn.rates, but I didn't tested it thou) #net.inet.ip.portrange.randomized=0 # Increase portrange # For outgoing connections only. Good for seed-boxes and ftp servers. net.inet.ip.portrange.first=1024 net.inet.ip.portrange.last=65535 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Increases default TTL, sometimes useful # Default is 64 net.inet.ip.ttl=128 # Lessen max segment life to conserve resources # ACK waiting time in miliseconds (default: 30000 from RFC) net.inet.tcp.msl=5000 # Max bumber of timewait sockets net.inet.tcp.maxtcptw=40960 # Don't use tw on local connections # As of 15 Apr 2009. Igor Sysoev says that nolocaltimewait has some buggy realization. # So disable it or now till get fixed #net.inet.tcp.nolocaltimewait=1 # FIN_WAIT_2 state fast recycle net.inet.tcp.fast_finwait2_recycle=1 # Time before tcp keepalive probe is sent # default is 2 hours (7200000) #net.inet.tcp.keepidle=60000 # Should be increased until net.inet.ip.intr_queue_drops is zero net.inet.ip.intr_queue_maxlen=4096 # Interrupt handling via multiple CPU, but with context switch. # You can play with it. Default is 1; #net.isr.direct=0 # This is for routers only #net.inet.ip.forwarding=1 #net.inet.ip.fastforwarding=1 # This speed ups dummynet when channel isn't saturated net.inet.ip.dummynet.io_fast=1 # Increase dummynet(4) hash #net.inet.ip.dummynet.hash_size=2048 #net.inet.ip.dummynet.max_chain_len # Should be increased when you have A LOT of files on server # (Increase until vfs.ufs.dirhash_mem becames lower) vfs.ufs.dirhash_maxmem=67108864 # Explicit Congestion Notification (see http://en.wikipedia.org/wiki/Explicit_Congestion_Notification) net.inet.tcp.ecn.enable=1 # Flowtable - flow caching mechanism # Useful for routers #net.inet.flowtable.enable=1 #net.inet.flowtable.nmbflows=65535 # Extreme polling tuning #kern.polling.burst_max=1000 #kern.polling.each_burst=1000 #kern.polling.reg_frac=100 #kern.polling.user_frac=1 #kern.polling.idle_poll=0 # IPFW dynamic rules and timeouts tuning # Increase dyn_buckets till net.inet.ip.fw.curr_dyn_buckets is lower net.inet.ip.fw.dyn_buckets=65536 net.inet.ip.fw.dyn_max=65536 net.inet.ip.fw.dyn_ack_lifetime=120 net.inet.ip.fw.dyn_syn_lifetime=10 net.inet.ip.fw.dyn_fin_lifetime=2 net.inet.ip.fw.dyn_short_lifetime=10 # Make packets pass firewall only once when using dummynet # i.e. packets going thru pipe are passing out from firewall with accept #net.inet.ip.fw.one_pass=1 # shm_use_phys Wires all shared pages, making them unswappable # Use this to lessen Virtual Memory Manager's work when using Shared Mem. # Useful for databases #kern.ipc.shm_use_phys=1 /boot/loader.conf: # Accept filters for data, http and DNS requests # Usefull when your software uses select() instead of kevent/kqueue or when you under DDoS # DNS accf available on 8.0+ accf_data_load="YES" accf_http_load="YES" accf_dns_load="YES" # Async IO system calls aio_load="YES" # Adds NCQ support in FreeBSD # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ # 8.0+ only #ahci_load= #siis_load= # Increase kernel memory size to 3G. # # Use ONLY if you have KVA_PAGES in kernel configuration, and you have more than 3G RAM # Otherwise panic will happen on next reboot! # # It's required for high buffer sizes: kern.ipc.nmbjumbop, kern.ipc.nmbclusters, etc # Useful on highload stateful firewalls, proxies or ZFS fileservers # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #vm.kmem_size="3G" # Older versions of FreeBSD can't tune maxfiles on the fly #kern.maxfiles="200000" # Useful for databases # Sets maximum data size to 1G # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #kern.maxdsiz="1G" # Maximum buffer size(vfs.maxbufspace) # You can check current one via vfs.bufspace # Should be lowered/upped depending on server's load-type # Usually decreased to preserve kmem # (default is 200M) #kern.maxbcache="512M" # Sendfile buffers # For i386 only #kern.ipc.nsfbufs=10240 # syncache Hash table tuning net.inet.tcp.syncache.hashsize=1024 net.inet.tcp.syncache.bucketlimit=100 # Incresed hostcache net.inet.tcp.hostcache.hashsize="16384" net.inet.tcp.hostcache.bucketlimit="100" # TCP control-block Hash table tuning net.inet.tcp.tcbhashsize=4096 # Enable superpages, for 7.2+ only # Also read http://lists.freebsd.org/pipermail/freebsd-hackers/2009-November/030094.html vm.pmap.pg_ps_enabled=1 # Usefull if you are using Intel-Gigabit NIC #hw.em.rxd=4096 #hw.em.txd=4096 #hw.em.rx_process_limit="-1" # Also if you have ALOT interrupts on NIC - play with following parameters # NOTE: You should set them for every NIC #dev.em.0.rx_int_delay: 250 #dev.em.0.tx_int_delay: 250 #dev.em.0.rx_abs_int_delay: 250 #dev.em.0.tx_abs_int_delay: 250 # There is also multithreaded version of em drivers can be found here: # http://people.yandex-team.ru/~wawa/ # # for additional em monitoring and statistics use # `sysctl dev.em.0.stats=1 ; dmesg` # #Same tunings for igb #hw.igb.rxd=4096 #hw.igb.txd=4096 #hw.igb.rx_process_limit=100 # Some useful netisr tunables. See sysctl net.isr #net.isr.defaultqlimit=4096 #net.isr.maxqlimit: 10240 # Bind netisr threads to CPUs #net.isr.bindthreads=1 # Nicer boot logo =) loader_logo="beastie" And finally here is my additions to GENERIC kernel # Just some of them, see also # cat /sys/{i386,amd64,}/conf/NOTES # This one useful only on i386 #options KVA_PAGES=512 # You can play with HZ in environments with high interrupt rate (default is 1000) # 100 is for my notebook to prolong it's battery life #options HZ=100 # Polling is goot on network loads with high packet rates and low-end NICs # NB! Do not enable it if you want more than one netisr thread #options DEVICE_POLLING # Eliminate datacopy on socket read-write # To take advantage with zero copy sockets you should have an MTU of 8K(amd64) # (4k for i386). This req. is only for receiving data. # Read more in man zero_copy_sockets #options ZERO_COPY_SOCKETS # Support TCP sign. Used for IPSec options TCP_SIGNATURE options IPSEC # This ones can be loaded as modules. They described in loader.conf section #options ACCEPT_FILTER_DATA #options ACCEPT_FILTER_HTTP # Adding ipfw, also can be loaded as modules options IPFIREWALL options IPFIREWALL_VERBOSE options IPFIREWALL_VERBOSE_LIMIT=10 options IPFIREWALL_DEFAULT_TO_ACCEPT options IPFIREWALL_FORWARD # Adding kernel NAT options IPFIREWALL_NAT options LIBALIAS # Traffic shaping options DUMMYNET # Divert, i.e. for userspace NAT options IPDIVERT # This is for OpenBSD's pf firewall device pf device pflog # pf's QoS - ALTQ options ALTQ options ALTQ_CBQ # Class Bases Queuing (CBQ) options ALTQ_RED # Random Early Detection (RED) options ALTQ_RIO # RED In/Out options ALTQ_HFSC # Hierarchical Packet Scheduler (HFSC) options ALTQ_PRIQ # Priority Queuing (PRIQ) options ALTQ_NOPCC # Required for SMP build # Pretty console # Manual can be found here http://forums.freebsd.org/showthread.php?t=6134 #options VESA #options SC_PIXEL_MODE # Disable reboot on Ctrl Alt Del #options SC_DISABLE_REBOOT # Change normal|kernel messages color options SC_NORM_ATTR=(FG_GREEN|BG_BLACK) options SC_KERNEL_CONS_ATTR=(FG_YELLOW|BG_BLACK) # More scroll space options SC_HISTORY_SIZE=8192 # Adding hardware crypto device device crypto device cryptodev # Useful network interfaces device vlan device tap #Virtual Ethernet driver device gre #IP over IP tunneling device if_bridge #Bridge interface device pfsync #synchronization interface for PF device carp #Common Address Redundancy Protocol device enc #IPsec interface device lagg #Link aggregation interface device stf #IPv4-IPv6 port # Also for my notebook, but may be used with Opteron #device amdtemp # Support for ECMP. More than one route for destination # Works even with default route so one can use it as LB for two ISP # For now code is unstable and panics (panic: rtfree 2) on route deletions. #options RADIX_MPATH # Multicast routing #options MROUTING #options PIM # DTrace options KDTRACE_HOOKS # all architectures - enable general DTrace hooks options DDB_CTF # all architectures - kernel ELF linker loads CTF data #options KDTRACE_FRAME # amd64-only # Adaptive spining in lockmgr (8.x+) # See http://www.mail-archive.com/[email protected]/msg10782.html options ADAPTIVE_LOCKMGRS # UTF-8 in console (9.x+) #options TEKEN_UTF8 #options TEKEN_XTERM # NCQ support # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ #options ATA_CAM # FreeBSD 9+ # Deadlock resolver thread # For additional information see http://www.mail-archive.com/[email protected]/msg18124.html #options DEADLKRES PS. Also most of FreeBSD's limits can be monitored by # vmstat -z and # limits PPS. variety of network counters can be monitored via # netstat -s In FreeBSD-9 netstat's -Q option appeared, try following command to display netisr stats # netstat -Q PPPS. also see # man 7 tuning PPPPS. I wanted to thank FreeBSD community, especially author of nginx - Igor Sysoev, nginx-ru@ and FreeBSD-performance@ mailing lists for providing useful information about FreeBSD tuning. So here is the question: What tunings are you using on yours FreeBSD servers? You can also post your /etc/sysctl.conf, /boot/loader.conf, kernel options, etc with description of its' meaning (do not copy-paste from sysctl -d). Don't forget to specify server type (web, smb, gateway, etc) Let's share experience!

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • Macbook Pro Wireless Reconnecting

    - by A Student at a University
    I'm using a WPA2 EAP network. I'm sitting next to the access point. The connection keeps dropping and taking ~10 seconds to reconnect. My other devices are staying online. What's causing it? syslog: 01:21:10 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:21:10 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX 01:21:10 NetworkManager[XX40]: <info> (eth1): DHCPv4 state changed reboot -> renew 01:21:10 NetworkManager[XX40]: <info> address XXX.XXX.XXX.XXX 01:21:10 NetworkManager[XX40]: <info> prefix 20 (XXX.XXX.XXX.XXX) 01:21:10 NetworkManager[XX40]: <info> gateway XXX.XXX.XXX.XXX 01:21:10 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:21:10 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:21:10 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:21:10 NetworkManager[XX40]: <info> domain name 'server.domain.tld' 01:21:10 dhclient: bound to XXX.XXX.XXX.XXX -- renewal in XXX seconds. 01:33:30 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:33:30 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX 01:33:30 dhclient: bound to XXX.XXX.XXX.XXX -- renewal in XXX seconds. 01:35:13 wpa_supplicant[XX60]: CTRL-EVENT-EAP-STARTED EAP authentication started 01:35:13 wpa_supplicant[XX60]: CTRL-EVENT-EAP-METHOD EAP vendor 0 method 25 (PEAP) selected 01:35:14 wpa_supplicant[XX60]: EAP-MSCHAPV2: Authentication succeeded 01:35:14 wpa_supplicant[XX60]: EAP-TLV: TLV Result - Success - EAP-TLV/Phase2 Completed 01:35:14 wpa_supplicant[XX60]: CTRL-EVENT-EAP-SUCCESS EAP authentication completed successfully 01:35:14 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> 4-way handshake 01:35:14 wpa_supplicant[XX60]: WPA: Key negotiation completed with XX:XX:XX:XX:XX:XX [PTK=CCMP GTK=TKIP] 01:35:14 NetworkManager[XX40]: <info> (eth1): supplicant connection state: 4-way handshake -> group handshake 01:35:14 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:35:17 wpa_supplicant[XX60]: CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys 01:35:17 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> disconnected 01:35:17 NetworkManager[XX40]: <info> (eth1): supplicant connection state: disconnected -> scanning 01:35:26 wpa_supplicant[XX60]: CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys 01:35:26 NetworkManager[XX40]: <info> (eth1): supplicant connection state: scanning -> disconnected 01:35:29 NetworkManager[XX40]: <info> (eth1): supplicant connection state: disconnected -> scanning 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 8 -> 3 (reason 11) 01:35:32 NetworkManager[XX40]: <info> (eth1): deactivating device (reason: 11). 01:35:32 NetworkManager[XX40]: <info> (eth1): canceled DHCP transaction, DHCP client pid XX27 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) starting connection 'Auto XXXXXXXXXX' 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 3 -> 4 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) scheduled... 01:35:32 NetworkManager[XX40]: <info> (eth1): supplicant connection state: scanning -> disconnected 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) started... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) scheduled... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) complete. 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) starting... 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 4 -> 5 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1/wireless): access point 'Auto XXXXXXXXXX' has security, but secrets are required. 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 5 -> 6 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) complete. 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) scheduled... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) started... 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 6 -> 4 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) scheduled... 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 1 of 5 (Device Prepare) complete. 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) starting... 01:35:32 NetworkManager[XX40]: <info> (eth1): device state change: 4 -> 5 (reason 0) 01:35:32 NetworkManager[XX40]: <info> Activation (eth1/wireless): connection 'Auto XXXXXXXXXX' has security, and secrets exist. No new secrets needed. 01:35:32 NetworkManager[XX40]: <info> Config: added 'ssid' value 'XXXXXXXXXX' 01:35:32 NetworkManager[XX40]: <info> Config: added 'scan_ssid' value '1' 01:35:32 NetworkManager[XX40]: <info> Config: added 'key_mgmt' value 'WPA-EAP' 01:35:32 NetworkManager[XX40]: <info> Config: added 'password' value '<omitted>' 01:35:32 NetworkManager[XX40]: <info> Config: added 'eap' value 'PEAP' 01:35:32 NetworkManager[XX40]: <info> Config: added 'fragment_size' value 'XXX0' 01:35:32 NetworkManager[XX40]: <info> Config: added 'phase2' value 'auth=MSCHAPV2' 01:35:32 NetworkManager[XX40]: <info> Config: added 'ca_cert' value '/etc/ssl/certs/Equifax_Secure_CA.pem' 01:35:32 NetworkManager[XX40]: <info> Config: added 'identity' value 'XXXXXXX' 01:35:32 NetworkManager[XX40]: <info> Activation (eth1) Stage 2 of 5 (Device Configure) complete. 01:35:32 NetworkManager[XX40]: <info> Config: set interface ap_scan to 1 01:35:32 NetworkManager[XX40]: <info> (eth1): supplicant connection state: disconnected -> scanning 01:35:36 wpa_supplicant[XX60]: Associated with XX:XX:XX:XX:XX:XX 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: scanning -> associated 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-EAP-STARTED EAP authentication started 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-EAP-METHOD EAP vendor 0 method 25 (PEAP) selected 01:35:36 wpa_supplicant[XX60]: EAP-MSCHAPV2: Authentication succeeded 01:35:36 wpa_supplicant[XX60]: EAP-TLV: TLV Result - Success - EAP-TLV/Phase2 Completed 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-EAP-SUCCESS EAP authentication completed successfully 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: associated -> 4-way handshake 01:35:36 wpa_supplicant[XX60]: WPA: Could not find AP from the scan results 01:35:36 wpa_supplicant[XX60]: WPA: Key negotiation completed with XX:XX:XX:XX:XX:XX [PTK=CCMP GTK=TKIP] 01:35:36 wpa_supplicant[XX60]: CTRL-EVENT-CONNECTED - Connection to XX:XX:XX:XX:XX:XX completed (reauth) [id=0 id_str=] 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: 4-way handshake -> group handshake 01:35:36 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:35:36 NetworkManager[XX40]: <info> Activation (eth1/wireless) Stage 2 of 5 (Device Configure) successful. Connected to wireless network 'XXXXXXXXXX'. 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 3 of 5 (IP Configure Start) scheduled. 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 3 of 5 (IP Configure Start) started... 01:35:36 NetworkManager[XX40]: <info> (eth1): device state change: 5 -> 7 (reason 0) 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Beginning DHCPv4 transaction (timeout in 45 seconds) 01:35:36 NetworkManager[XX40]: <info> dhclient started with pid XX87 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 3 of 5 (IP Configure Start) complete. 01:35:36 dhclient: Internet Systems Consortium DHCP Client VXXX.XXX.XXX 01:35:36 dhclient: Copyright 2004-2009 Internet Systems Consortium. 01:35:36 dhclient: All rights reserved. 01:35:36 dhclient: For info, please visit https://www.isc.org/software/dhcp/ 01:35:36 dhclient: 01:35:36 NetworkManager[XX40]: <info> (eth1): DHCPv4 state changed nbi -> preinit 01:35:36 dhclient: Listening on LPF/eth1/XX:XX:XX:XX:XX:XX 01:35:36 dhclient: Sending on LPF/eth1/XX:XX:XX:XX:XX:XX 01:35:36 dhclient: Sending on Socket/fallback 01:35:36 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:35:36 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX 01:35:36 dhclient: bound to XXX.XXX.XXX.XXX -- renewal in XXX seconds. 01:35:36 NetworkManager[XX40]: <info> (eth1): DHCPv4 state changed preinit -> reboot 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 4 of 5 (IP4 Configure Get) scheduled... 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 4 of 5 (IP4 Configure Get) started... 01:35:36 NetworkManager[XX40]: <info> address XXX.XXX.XXX.XXX 01:35:36 NetworkManager[XX40]: <info> prefix 20 (XXX.XXX.XXX.XXX) 01:35:36 NetworkManager[XX40]: <info> gateway XXX.XXX.XXX.XXX 01:35:36 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:35:36 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:35:36 NetworkManager[XX40]: <info> nameserver 'XXX.XXX.XXX.XXX' 01:35:36 NetworkManager[XX40]: <info> domain name 'server.domain.tld' 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 5 of 5 (IP Configure Commit) scheduled... 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 4 of 5 (IP4 Configure Get) complete. 01:35:36 NetworkManager[XX40]: <info> Activation (eth1) Stage 5 of 5 (IP Configure Commit) started... 01:35:37 NetworkManager[XX40]: <info> (eth1): device state change: 7 -> 8 (reason 0) 01:35:37 NetworkManager[XX40]: <info> (eth1): roamed from BSSID XX:XX:XX:XX:XX:XX (XXXXXXXXXX) to XX:XX:XX:XX:XX:XX (XXXXXXXXX) 01:35:37 NetworkManager[XX40]: <info> Policy set 'Auto XXXXXXXXXX' (eth1) as default for IPv4 routing and DNS. 01:35:37 NetworkManager[XX40]: <info> Activation (eth1) successful, device activated. 01:35:37 NetworkManager[XX40]: <info> Activation (eth1) Stage 5 of 5 (IP Configure Commit) complete. 01:35:43 wpa_supplicant[XX60]: Trying to associate with XX:XX:XX:XX:XX:XX (SSID='XXXXXXXXXX' freq=2412 MHz) 01:35:43 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> associating 01:35:43 wpa_supplicant[XX60]: Association request to the driver failed 01:35:46 wpa_supplicant[XX60]: Associated with XX:XX:XX:XX:XX:XX 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: associating -> associated 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: associated -> 4-way handshake 01:35:46 wpa_supplicant[XX60]: WPA: Key negotiation completed with XX:XX:XX:XX:XX:XX [PTK=CCMP GTK=TKIP] 01:35:46 wpa_supplicant[XX60]: CTRL-EVENT-CONNECTED - Connection to XX:XX:XX:XX:XX:XX completed (reauth) [id=0 id_str=] 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: 4-way handshake -> group handshake 01:35:46 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:40:47 wpa_supplicant[XX60]: WPA: Group rekeying completed with XX:XX:XX:XX:XX:XX [GTK=TKIP] 01:40:47 NetworkManager[XX40]: <info> (eth1): supplicant connection state: completed -> group handshake 01:40:47 NetworkManager[XX40]: <info> (eth1): supplicant connection state: group handshake -> completed 01:50:19 dhclient: DHCPREQUEST of XXX.XXX.XXX.XXX on eth1 to XXX.XXX.XXX.XXX port 67 01:50:19 dhclient: DHCPACK of XXX.XXX.XXX.XXX from XXX.XXX.XXX.XXX

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  • How to install Oracle Weblogic Server using OS-specific Package installer?(Linux/Solaris)

    - by PratikS -- Oracle
    Note: OS-specific Package installer As the name suggests the installer is platform specific. It is meant for installation with a 32bit JVM only. Both SUN and JROCKIT 32 bit JDKs come bundled with "OS-specific Package installer", so no need to install the JDK in advance. There are three different ways of installing Oracle Weblogic Server: Graphical mode Console mode Silent mode For Linux/Solaris: Steps to install OS-specific Package .bin installer(for Linux/Solaris) are almost same as windows except for the way we launch the installation.Installer: wls_<version>_<linux/solaris>32.bin (E.g. wls1036_linux32.bin/wls1036_solaris32.bin) 1) Graphical mode: Log in to the target UNIX system. Go to the directory that contains the installation program.(Make sure GUI is enabled or else it will default to console mode) Launch the installation by entering the following commands: [weblogic@pratik ~]$ pwd/home/oracle[weblogic@pratik ~]$ cd WLSInstallers/[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rw-rw-r-- 1 oracle oracle 871091023 Dec 22  2011 wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ chmod a+x wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rwxrwxr-x 1 oracle oracle 871091023 Dec 22  2011 wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ./wls1036_linux32.bin As soon as you run ./wls1036_linux32.bin with GUI enabled you would see the following screen: Rest of the screens and steps are similar to that of Graphical mode installation on windows, refer: How to install Oracle Weblogic Server using OS-specific Package installer?(Windows) 2) Console mode: Log in to the target UNIX system. Go to the directory that contains the installation program. Launch the installation by entering the following commands: [weblogic@pratik ~]$ pwd/home/oracle[weblogic@pratik ~]$ cd WLSInstallers/[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rw-rw-r-- 1 weblogic weblogic 871091023 Dec 22  2011 wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ chmod a+x wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rwxrwxr-x 1 weblogic weblogic 871091023 Dec 22  2011 wls1036_linux32.bin [weblogic@pratik WLSInstallers]$ ./wls1036_linux32.bin -mode=consoleExtracting 0%....................................................................................................100%<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Welcome:--------This installer will guide you through the installation of WebLogic 10.3.6.0.Type "Next" or enter to proceed to the next prompt.  If you want to change data entered previously, type "Previous".  You may quit the installer at any time by typing "Exit".Enter [Exit][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Middleware Home Directory:--------------------------------- ->1|* Create a new Middleware Home   2|/home/oracle/wls_12cEnter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Middleware Home Directory:---------------------------------    "Middleware Home" = [Enter new value or use default"/home/oracle/Oracle/Middleware"]Enter new Middleware Home OR [Exit][Previous][Next]> /home/oracle/WLS1036<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Middleware Home Directory:---------------------------------    "Middleware Home" = [/home/oracle/WLS1036]Use above value or select another option:    1 - Enter new Middleware Home    2 - Change to default [/home/oracle/Oracle/Middleware]Enter option number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.   1|Email:[]   2|Support Password:[]   3|Receive Security Update:[Yes]Enter index number to select OR [Exit][Previous][Next]> 3<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.    "Receive Security Update:" = [Enter new value or use default "Yes"]Enter [Yes][No]? No<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.    "Receive Security Update:" = [Enter new value or use default "Yes"]    ** Do you wish to bypass initiation of the configuration manager and    **  remain uninformed of critical security issues in your configuration?Enter [Yes][No]? Yes<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.   1|Email:[]   2|Support Password:[]   3|Receive Security Update:[No]Enter index number to select OR [Exit][Previous][Next]>Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.   1|Email:[]   2|Support Password:[]   3|Receive Security Update:[No]Enter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Install Type:--------------------Select the type of installation you wish to perform. ->1|Typical    |  Install the following product(s) and component(s):    | - WebLogic Server    | - Oracle Coherence   2|Custom    |  Choose software products and components to install and perform optional    |configuration.Enter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Product Installation Directories:----------------------------------------Middleware Home Directory: [/home/oracle/WLS1036]Product Installation Directories:   1|WebLogic Server: [/home/oracle/WLS1036/wlserver_10.3]   2|Oracle Coherence: [/home/oracle/WLS1036/coherence_3.7]Enter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->The following Products and JDKs will be installed:--------------------------------------------------    WebLogic Platform 10.3.6.0    |_____WebLogic Server    |    |_____Core Application Server    |    |_____Administration Console    |    |_____Configuration Wizard and Upgrade Framework    |    |_____Web 2.0 HTTP Pub-Sub Server    |    |_____WebLogic SCA    |    |_____WebLogic JDBC Drivers    |    |_____Third Party JDBC Drivers    |    |_____WebLogic Server Clients    |    |_____WebLogic Web Server Plugins    |    |_____UDDI and Xquery Support    |    |_____Evaluation Database    |_____Oracle Coherence    |    |_____Coherence Product Files    |_____JDKs         |_____SUN SDK 1.6.0_29         |_____Oracle JRockit 1.6.0_29 SDK    *Estimated size of installation: 1,276.0 MBEnter [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Installing files..0%          25%          50%          75%          100%[------------|------------|------------|------------][***************************************************]<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Installing JDK....0%          25%          50%          75%          100%[------------|------------|------------|------------][***************************************************]Performing String Substitutions...<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Configuring OCM...0%          25%          50%          75%          100%[------------|------------|------------|------------][***************************************************]Creating Domains...<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Installation CompleteCongratulations! Installation is complete.Press [Enter] to continue or type [Exit]> [weblogic@pratik ~]$ Note: All the inputs are in Bold 3) Silent mode:              1) Log in to the target Unix system.             2) Create a silent.xml file that defines the configuration settings normally entered by a user during an interactive installation process, such as graphical-mode or console-mode installation. <?xml version="1.0" encoding="UTF-8"?><bea-installer>     <input-fields>        <data-value name="BEAHOME" value="/home/oracle/WLS1036" />        <data-value name="WLS_INSTALL_DIR" value="/home/oracle/WLS1036/wlserver_10.3" />        <data-value name="COMPONENT_PATHS" value="WebLogic Server|Oracle Coherence" />    </input-fields></bea-installer> <!-- Note: This sample silent.xml file is used to install all the components of WebLogic Server and Oracle Coherence. All the values in Bold are the variables. -->               3) Place the silent.xml file in the same directory as where the WebLogic Server Package installer is located.              4) Go to the directory that contains the installation program.              5) Start the installer as follows: [weblogic@pratik WLSInstallers]$ chmod a+x wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851516-rwxrwxr-x 1 weblogic weblogic 871091023 Dec 22  2011 wls1036_linux32.bin-rw-rw-r-- 1 weblogic weblogic       331 Jul  5 03:48 silent.xml[weblogic@pratik WLSInstallers]$ cat silent.xml<?xml version="1.0" encoding="UTF-8"?><bea-installer>        <input-fields>                <data-value name="BEAHOME" value="/home/oracle/WLS1036" />                <data-value name="WLS_INSTALL_DIR" value="/home/oracle/WLS1036/wlserver_10.3" />                <data-value name="COMPONENT_PATHS" value="WebLogic Server|Oracle Coherence" />        </input-fields></bea-installer>[weblogic@pratik WLSInstallers]$ ./wls1036_linux32.bin -mode=silenlent.xml -log=/home/oracle/WLSInstallers/install.logExtracting 0%....................................................................................................100%[weblogic@pratik WLSInstallers]$ -log=/home/oracle/WLSInstallers/install.log creates a installation log(install.log) under "/home/oracle/WLSInstallers/", when installation completes you will see the following printed in the log file: 2012-07-05 03:59:36,788 INFO  [WizardController] com.bea.plateng.wizard.silent.tasks.LogTask - The installation was successfull! For other configurable values in silent.xml refer: Values for the Sample silent.xml File for WebLogic Server Important links to Refer: Running the Installation Program in Graphical Mode Running the Installation Program in Console Mode Running the Installation Program in Silent Mode

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  • Flow-Design Cheat Sheet &ndash; Part I, Notation

    - by Ralf Westphal
    You want to avoid the pitfalls of object oriented design? Then this is the right place to start. Use Flow-Oriented Analysis (FOA) and –Design (FOD or just FD for Flow-Design) to understand a problem domain and design a software solution. Flow-Orientation as described here is related to Flow-Based Programming, Event-Based Programming, Business Process Modelling, and even Event-Driven Architectures. But even though “thinking in flows” is not new, I found it helpful to deviate from those precursors for several reasons. Some aim at too big systems for the average programmer, some are concerned with only asynchronous processing, some are even not very much concerned with programming at all. What I was looking for was a design method to help in software projects of any size, be they large or tiny, involing synchronous or asynchronous processing, being local or distributed, running on the web or on the desktop or on a smartphone. That´s why I took ideas from all of the above sources and some additional and came up with Event-Based Components which later got repositioned and renamed to Flow-Design. In the meantime this has generated some discussion (in the German developer community) and several teams have started to work with Flow-Design. Also I´ve conducted quite some trainings using Flow-Orientation for design. The results are very promising. Developers find it much easier to design software using Flow-Orientation than OOAD-based object orientation. Since Flow-Orientation is moving fast and is not covered completely by a single source like a book, demand has increased for at least an overview of the current state of its notation. This page is trying to answer this demand by briefly introducing/describing every notational element as well as their translation into C# source code. Take this as a cheat sheet to put next to your whiteboard when designing software. However, please do not expect any explanation as to the reasons behind Flow-Design elements. Details on why Flow-Design at all and why in this specific way you´ll find in the literature covering the topic. Here´s a resource page on Flow-Design/Event-Based Components, if you´re able to read German. Notation Connected Functional Units The basic element of any FOD are functional units (FU): Think of FUs as some kind of software code block processing data. For the moment forget about classes, methods, “components”, assemblies or whatever. See a FU as an abstract piece of code. Software then consists of just collaborating FUs. I´m using circles/ellipses to draw FUs. But if you like, use rectangles. Whatever suites your whiteboard needs best.   The purpose of FUs is to process input and produce output. FUs are transformational. However, FUs are not called and do not call other FUs. There is no dependency between FUs. Data just flows into a FU (input) and out of it (output). From where and where to is of no concern to a FU.   This way FUs can be concatenated in arbitrary ways:   Each FU can accept input from many sources and produce output for many sinks:   Flows Connected FUs form a flow with a start and an end. Data is entering a flow at a source, and it´s leaving it through a sink. Think of sources and sinks as special FUs which conntect wires to the environment of a network of FUs.   Wiring Details Data is flowing into/out of FUs through wires. This is to allude to electrical engineering which since long has been working with composable parts. Wires are attached to FUs usings pins. They are the entry/exit points for the data flowing along the wires. Input-/output pins currently need not be drawn explicitly. This is to keep designing on a whiteboard simple and quick.   Data flowing is of some type, so wires have a type attached to them. And pins have names. If there is only one input pin and output pin on a FU, though, you don´t need to mention them. The default is Process for a single input pin, and Result for a single output pin. But you´re free to give even single pins different names.   There is a shortcut in use to address a certain pin on a destination FU:   The type of the wire is put in parantheses for two reasons. 1. This way a “no-type” wire can be easily denoted, 2. this is a natural way to describe tuples of data.   To describe how much data is flowing, a star can be put next to the wire type:   Nesting – Boards and Parts If more than 5 to 10 FUs need to be put in a flow a FD starts to become hard to understand. To keep diagrams clutter free they can be nested. You can turn any FU into a flow: This leads to Flow-Designs with different levels of abstraction. A in the above illustration is a high level functional unit, A.1 and A.2 are lower level functional units. One of the purposes of Flow-Design is to be able to describe systems on different levels of abstraction and thus make it easier to understand them. Humans use abstraction/decomposition to get a grip on complexity. Flow-Design strives to support this and make levels of abstraction first class citizens for programming. You can read the above illustration like this: Functional units A.1 and A.2 detail what A is supposed to do. The whole of A´s responsibility is decomposed into smaller responsibilities A.1 and A.2. FU A thus does not do anything itself anymore! All A is responsible for is actually accomplished by the collaboration between A.1 and A.2. Since A now is not doing anything anymore except containing A.1 and A.2 functional units are devided into two categories: boards and parts. Boards are just containing other functional units; their sole responsibility is to wire them up. A is a board. Boards thus depend on the functional units nested within them. This dependency is not of a functional nature, though. Boards are not dependent on services provided by nested functional units. They are just concerned with their interface to be able to plug them together. Parts are the workhorses of flows. They contain the real domain logic. They actually transform input into output. However, they do not depend on other functional units. Please note the usage of source and sink in boards. They correspond to input-pins and output-pins of the board.   Implicit Dependencies Nesting functional units leads to a dependency tree. Boards depend on nested functional units, they are the inner nodes of the tree. Parts are independent, they are the leafs: Even though dependencies are the bane of software development, Flow-Design does not usually draw these dependencies. They are implicitly created by visually nesting functional units. And they are harmless. Boards are so simple in their functionality, they are little affected by changes in functional units they are depending on. But functional units are implicitly dependent on more than nested functional units. They are also dependent on the data types of the wires attached to them: This is also natural and thus does not need to be made explicit. And it pertains mainly to parts being dependent. Since boards don´t do anything with regard to a problem domain, they don´t care much about data types. Their infrastructural purpose just needs types of input/output-pins to match.   Explicit Dependencies You could say, Flow-Orientation is about tackling complexity at its root cause: that´s dependencies. “Natural” dependencies are depicted naturally, i.e. implicitly. And whereever possible dependencies are not even created. Functional units don´t know their collaborators within a flow. This is core to Flow-Orientation. That makes for high composability of functional units. A part is as independent of other functional units as a motor is from the rest of the car. And a board is as dependend on nested functional units as a motor is on a spark plug or a crank shaft. With Flow-Design software development moves closer to how hardware is constructed. Implicit dependencies are not enough, though. Sometimes explicit dependencies make designs easier – as counterintuitive this might sound. So FD notation needs a ways to denote explicit dependencies: Data flows along wires. But data does not flow along dependency relations. Instead dependency relations represent service calls. Functional unit C is depending on/calling services on functional unit S. If you want to be more specific, name the services next to the dependency relation: Although you should try to stay clear of explicit dependencies, they are fundamentally ok. See them as a way to add another dimension to a flow. Usually the functionality of the independent FU (“Customer repository” above) is orthogonal to the domain of the flow it is referenced by. If you like emphasize this by using different shapes for dependent and independent FUs like above. Such dependencies can be used to link in resources like databases or shared in-memory state. FUs can not only produce output but also can have side effects. A common pattern for using such explizit dependencies is to hook a GUI into a flow as the source and/or the sink of data: Which can be shortened to: Treat FUs others depend on as boards (with a special non-FD API the dependent part is connected to), but do not embed them in a flow in the diagram they are depended upon.   Attributes of Functional Units Creation and usage of functional units can be modified with attributes. So far the following have shown to be helpful: Singleton: FUs are by default multitons. FUs in the same of different flows with the same name refer to the same functionality, but to different instances. Think of functional units as objects that get instanciated anew whereever they appear in a design. Sometimes though it´s helpful to reuse the same instance of a functional unit; this is always due to valuable state it holds. Signify this by annotating the FU with a “(S)”. Multiton: FUs on which others depend are singletons by default. This is, because they usually are introduced where shared state comes into play. If you want to change them to be a singletons mark them with a “(M)”. Configurable: Some parts need to be configured before the can do they work in a flow. Annotate them with a “(C)” to have them initialized before any data items to be processed by them arrive. Do not assume any order in which FUs are configured. How such configuration is happening is an implementation detail. Entry point: In each design there needs to be a single part where “it all starts”. That´s the entry point for all processing. It´s like Program.Main() in C# programs. Mark the entry point part with an “(E)”. Quite often this will be the GUI part. How the entry point is started is an implementation detail. Just consider it the first FU to start do its job.   Patterns / Standard Parts If more than a single wire is attached to an output-pin that´s called a split (or fork). The same data is flowing on all of the wires. Remember: Flow-Designs are synchronous by default. So a split does not mean data is processed in parallel afterwards. Processing still happens synchronously and thus one branch after another. Do not assume any specific order of the processing on the different branches after the split.   It is common to do a split and let only parts of the original data flow on through the branches. This effectively means a map is needed after a split. This map can be implicit or explicit.   Although FUs can have multiple input-pins it is preferrable in most cases to combine input data from different branches using an explicit join: The default output of a join is a tuple of its input values. The default behavior of a join is to output a value whenever a new input is received. However, to produce its first output a join needs an input for all its input-pins. Other join behaviors can be: reset all inputs after an output only produce output if data arrives on certain input-pins

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  • CodePlex Daily Summary for Saturday, April 14, 2012

    CodePlex Daily Summary for Saturday, April 14, 2012Popular ReleasesJson.NET: Json.NET 4.5 Release 3: Change - DefaultContractResolver.IgnoreSerializableAttribute is now true by default Fix - Fixed MaxDepth on JsonReader recursively throwing an error Fix - Fixed SerializationBinder.BindToName not being called with full assembly namesVisual Studio Team Foundation Server Branching and Merging Guide: v2 - For Visual Studio 11: Welcome to the BETA of the Branching and Merging Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation has been reviewed by the quality and recording te...Media Companion: MC 3.435b Release: This release should be the last beta for 3.4xx. A handful of problems have been sorted out since last weeks release. If there are no major problems this time, it will upgraded to 3.500 Stable at the end of the week! General The .NET Framework has been modified to use the Client profile, as provided by normal Windows updates; no longer is there a requirement to download and install the Full profile! mc_com.exe has been worked on to mimic proper Media Companion output (a big thanks to vbat99...THE NVL Maker: The NVL Maker Ver 3.12: SIM??????,TRA??????,ZIP????。 ????????????????,??????~(??????????????????) ??????? simpatch1440x900 trapatch1440x900 ?????1400x900??1440x900,?????????????Data.xp3。 ???? ?????3.12?EXE????????????????, ??????????????,??Tool/krkrconf.exe,??Editor.exe, ???????????????「??????」。 ?????Editor.exe??????。 ???? ???? http://etale.us/gameupload/THE_NVL_Maker_ver3.12_sim.zip ???? http://www.mediafire.com/?je51683g22bz8vo ??Infinite Creation?? http://bbs.etale.us/forum.php ?????? ???? 3.12 ??? ???、????...SnmpMessenger: 0.1.1.1: Project Description SnmpMessenger, a messenger. Using the SNMP protocol to exchange messages. It's developed in C#. SnmpMessenger For .Net 4.0, Mono 2.8. Support SNMP V1, V2, V3. Features Send get, set and other requests and get the response. Send and receive traps. Handle requests and return the response. Note This library is compliant with the Common Language Specification(CLS). The latest version is 0.1.1.1. It is only a messenger, does not involve VACM. Any problems, Please mailto: wa...Python Tools for Visual Studio: 1.1.1: We’re pleased to announce the release of Python Tools for Visual Studio 1.1.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython and IronPython • Python editor with advanced member and signature intellisense • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging • Profiling with multiple view...Supporting Guidance and Whitepapers: v1 - Team Foundation Service Whitepapers: Welcome to the BETA release of the Team Foundation Service Whitepapers preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review All critical bugs have been resolved Known Issue...Microsoft .NET Gadgeteer: .NET Gadgeteer Core 2.42.550 (BETA): Microsoft .NET Gadgeteer Core RELEASE NOTES Version 2.42.550 11 April 2012 BETA VERSION WARNING: This is a beta version! Please note: - API changes may be made before the next version (2.42.600) - The designer will not show modules/mainboards for NETMF 4.2 until you get upgraded libraries from the module/mainboard vendors - Install NETMF 4.2 (see link below) to use the new features of this release That warning aside, this version should continue to sup...LINQ to Twitter: LINQ to Twitter Beta v2.0.24: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, and Client Profile. 100% Twitter API coverage. Also available via NuGet.Kendo UI ASP.NET Sample Applications: Sample Applications (2012-04-11): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.SCCM Client Actions Tool: SCCM Client Actions Tool v1.12: SCCM Client Actions Tool v1.12 is the latest version. It comes with following changes since last version: Improved WMI date conversion to be aware of timezone differences and DST. Fixed new version check. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively availab...Dual Browsing: Dual Browser: Please note the following: I setup the address bar temporarily to only accepts http:// .com addresses. Just type in the name of the website excluding: http://, www., and .com; (Ex: for www.youtube.com just type: youtube then click OK). The page splitter can be grabbed by holding down your left mouse button and move left or right. By right clicking on the page background, you can choose to refresh, go back a page and so on. Demo video: http://youtu.be/L7NTFVM3JUYCslaGenFork: Rules sample v.1.1.0: On projects for CSLA v.4.2.2, added 5 new Business Rules: - DependencyFrom - RequiredWhenCanWrite - RequiredWhenIsNotNew - RequiredWhenNew - StopIfNotFieldExists Added new projects for CSLA v.4.3.10 with 6 new Business Rules: - DependencyFrom - FieldExists - RequiredWhenCanWrite - RequiredWhenIsNotNew - RequiredWhenNew - StopIfNotFieldExists Following CSLA convention, SL stands for Silverligth 5 and SL4 stands for Silverlight 4. NOTE - Although the projects for CSLA v.4.1.0 still exist, thi...Multiwfn: Multiwfn 2.3.3: Multiwfn 2.3.3Liberty: v3.2.0.1 Release 9th April 2012: Change Log-Fixed -Reach Fixed a bug where the object editor did not work on non-English operating systemsCommonData - Common Functions for ASP.NET projects: CommonData 0.3L: Common Data has been updated to the latest NUnit (2.6.0) The demo project has been updated with an example on how to correctly compare a floating point value.ASP.Net MVC Dynamic JS/CSS Script Compression Framework: Initial Stable: Initial Stable Version Contains Source for Compression Library and example for usage in web application.Path Copy Copy: 10.1: This release addresses the following work items: 11357 11358 11359 This release is a recommended upgrade, especially for users who didn't install the 10.0.1 version.ExtAspNet: ExtAspNet v3.1.3: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-08 v3.1.3 -??Language="zh_TW"?JS???BUG(??)。 +?D...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.5.5: New Controls ChatBubble ChatBubbleTextBox OpacityToggleButton New Stuff TimeSpan languages added: RU, SK, CS Expose the physics math from TimeSpanPicker Image Stretch now on buttons Bug Fixes Layout fix so RoundToggleButton and RoundButton are exactly the same Fix for ColorPicker when set via code behind ToastPrompt bug fix with OnNavigatedTo Toast now adjusts its layout if the SIP is up Fixed some issues with Expression Blend supportNew ProjectsArkadia Operating System: This operating system is based on Cosmos Project and C# Programming Langage.Copy Microsoft Online User Attributes from one domain user to another: CopyMSOLAttributes copies MSOL-specific user attributes from source user to target user (legacyExchangeDN, mail, msExchMailboxGuid, proxyAddresses, targetAddress). This assists in migrating to Office 365 in a multi-domain, multi-forest environment.DevChat: DevChat is a small secure chat for dev groups or teams inside of an organisation that wish to control their information.Dynamic UI Framework: Dynamic UI FrameworkEjemploAndroid: Prueba Trabajar con eclipse y codeplexElfos vs Orcos: videojuego xna elfos vs orcosFacebook Suite Rules Orchard module: Part of the Facebook Suite Orchard module that provides various rules for the Rules engine to interact with Facebook.FakeMail: FakeMail makes testing of email enabled applications easier for DEVs and QAs. You no longer need to have multiple "real" email addresses to test and validate registration and notification features. Written in C# this ASP.Net MVC application uses RavenDB Embedded as a document store and hosts a custom SMTP server. Configure FakeMail and update your existing email-enabled application's SMTP server settings are you are ready to go. FakeMail mail server will accept email sent to ANY addre...FIM Object Visualizer: The FIM Object Visualizer is a tool to display and document configurable FIM objects such as Synchronization Rules, Workflows and Management Policy Rules. FXIB: ThisGoogle Places Autocomplete API for WP7: The Google Places Autocomplete API for WP7 is a project for WP7 developers to use when implementing an autocomplete box in their application. This project provides an easy non-blocking way to get fast results from the Google Places Autocomplete API. hook send/recv function with CreateRemoteThread: this sample is hooking send/recv function with CreateRemoteThread api.Infinity Music: Entertainment center, music player, youtube player, Internet radio, Facebook, Twitter ... All in one application ...! Centro de entretenimiento, reproductor de música, reproductor videos you tube, radio por internet, Facebook, Twitter... Todo en una misma aplicación...! Centre de divertissement, lecteur de musique, lecteur YouTube, la radio sur Internet, Facebook, Twitter ... Tout dans une seule application ...!Library Guard: Library Guard helps you maintain your media library(primarily audio) by correcting tags, maintaining location of your files, etc.MVVM Source Control Monitor: An exercise in MVVM with Wpf to create a useful and unobtrusive source control notification tool that lives in the system tray, and can also be viewed in a window. This is meant to provide a 'real world' application to provide examples of MVVM implementation without understanding any other frameworks that can blur the lines about what MVVM really is (it's a pattern, folks). The application will use as little 3rd party code as possible (Wpf Toolkit, some other goodies) that are all unrel...Orchard Calendar: Module provides calendar capabilities in Orchard. This is accomplished by a new calendar content part and content type along with new calendar layout for Projector module. PaidRanks: PaidRanks makes it easier for minecraft admins to mangae user rights and rewards donators. You'll no longer have to manually change nick names again. It's developed in Java 7.Perritos Project: Practice of the subject projectPython Pygame Sprites Example: This project example uses Python and Pygame to create a game environment. This code requires major refactoring and there is no warranty. Reversi.NET: Reversi is a board game involving abstract strategy and played by two players on a board with 8 rows and 8 columns and a set of distinct pieces for each side.SharePoint Social Tag Counters: The SharePoint Social Tag Counter project takes the social features from SharePoint 2010 to another level. It allows you to immediately show your SharePoint visitors how popular the content is with the help of Social "I like it" and "Tag" counters.Shop systems1: dddddddddddSource Block - Data Access Components: Source Block - Data Access Components Contains two components. 1. DBHandler 2. DBSchemaHandler DBHandler : Pure ADO.Net based Data access layer DBSchemaHandler : Pure ADO.Net based Database schema handlerSource Block - Domain Driven Development Framework: A framework which promotes domain pattern based development. This promotes patterns such as : Repository, Unit of work, Dependency injection and Inversion of control. Built on MS E.F 4.2 using code first approach. Includes features such as code generationSuperSocket Proxy Server: A .NET proxy server based on SuperSocketTestC-Q: This project is on working with KDB database and fetching data from open market data providers. This will do rigorous analysis. Don't try to find any code till Oct 2012.tofinish: tofinishUse National Geographic Photo of the Day as Wallpaper: I used to watch National Geographic Photo of the day everyday. http://photography.nationalgeographic.com/photography/photo-of-the-day So I thought it might be helpful for people like me if a software synchronise the wallpaper with national geographic photo of the day. It also archives photo of the day along with publication date and photo title.VAMP: Projet industriel MBDS 2012?????: ???????Model???????: ????:??Model??????? ???:??? ??:?????????python?SDK: ??python??????SDK。????

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  • Abstracting functionality

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/22/abstracting-functionality.aspxWhat is more important than data? Functionality. Yes, I strongly believe we should switch to a functionality over data mindset in programming. Or actually switch back to it. Focus on functionality Functionality once was at the core of software development. Back when algorithms were the first thing you heard about in CS classes. Sure, data structures, too, were important - but always from the point of view of algorithms. (Niklaus Wirth gave one of his books the title “Algorithms + Data Structures” instead of “Data Structures + Algorithms” for a reason.) The reason for the focus on functionality? Firstly, because software was and is about doing stuff. Secondly because sufficient performance was hard to achieve, and only thirdly memory efficiency. But then hardware became more powerful. That gave rise to a new mindset: object orientation. And with it functionality was devalued. Data took over its place as the most important aspect. Now discussions revolved around structures motivated by data relationships. (John Beidler gave his book the title “Data Structures and Algorithms: An Object Oriented Approach” instead of the other way around for a reason.) Sure, this data could be embellished with functionality. But nevertheless functionality was second. When you look at (domain) object models what you mostly find is (domain) data object models. The common object oriented approach is: data aka structure over functionality. This is true even for the most modern modeling approaches like Domain Driven Design. Look at the literature and what you find is recommendations on how to get data structures right: aggregates, entities, value objects. I´m not saying this is what object orientation was invented for. But I´m saying that´s what I happen to see across many teams now some 25 years after object orientation became mainstream through C++, Delphi, and Java. But why should we switch back? Because software development cannot become truly agile with a data focus. The reason for that lies in what customers need first: functionality, behavior, operations. To be clear, that´s not why software is built. The purpose of software is to be more efficient than the alternative. Money mainly is spent to get a certain level of quality (e.g. performance, scalability, security etc.). But without functionality being present, there is nothing to work on the quality of. What customers want is functionality of a certain quality. ASAP. And tomorrow new functionality needs to be added, existing functionality needs to be changed, and quality needs to be increased. No customer ever wanted data or structures. Of course data should be processed. Data is there, data gets generated, transformed, stored. But how the data is structured for this to happen efficiently is of no concern to the customer. Ask a customer (or user) whether she likes the data structured this way or that way. She´ll say, “I don´t care.” But ask a customer (or user) whether he likes the functionality and its quality this way or that way. He´ll say, “I like it” (or “I don´t like it”). Build software incrementally From this very natural focus of customers and users on functionality and its quality follows we should develop software incrementally. That´s what Agility is about. Deliver small increments quickly and often to get frequent feedback. That way less waste is produced, and learning can take place much easier (on the side of the customer as well as on the side of developers). An increment is some added functionality or quality of functionality.[1] So as it turns out, Agility is about functionality over whatever. But software developers’ thinking is still stuck in the object oriented mindset of whatever over functionality. Bummer. I guess that (at least partly) explains why Agility always hits a glass ceiling in projects. It´s a clash of mindsets, of cultures. Driving software development by demanding small increases in functionality runs against thinking about software as growing (data) structures sprinkled with functionality. (Excuse me, if this sounds a bit broad-brush. But you get my point.) The need for abstraction In the end there need to be data structures. Of course. Small and large ones. The phrase functionality over data does not deny that. It´s not functionality instead of data or something. It´s just over, i.e. functionality should be thought of first. It´s a tad more important. It´s what the customer wants. That´s why we need a way to design functionality. Small and large. We need to be able to think about functionality before implementing it. We need to be able to reason about it among team members. We need to be able to communicate our mental models of functionality not just by speaking about them, but also on paper. Otherwise reasoning about it does not scale. We learned thinking about functionality in the small using flow charts, Nassi-Shneiderman diagrams, pseudo code, or UML sequence diagrams. That´s nice and well. But it does not scale. You can use these tools to describe manageable algorithms. But it does not work for the functionality triggered by pressing the “1-Click Order” on an amazon product page for example. There are several reasons for that, I´d say. Firstly, the level of abstraction over code is negligible. It´s essentially non-existent. Drawing a flow chart or writing pseudo code or writing actual code is very, very much alike. All these tools are about control flow like code is.[2] In addition all tools are computationally complete. They are about logic which is expressions and especially control statements. Whatever you code in Java you can fully (!) describe using a flow chart. And then there is no data. They are about control flow and leave out the data altogether. Thus data mostly is assumed to be global. That´s shooting yourself in the foot, as I hope you agree. Even if it´s functionality over data that does not mean “don´t think about data”. Right to the contrary! Functionality only makes sense with regard to data. So data needs to be in the picture right from the start - but it must not dominate the thinking. The above tools fail on this. Bottom line: So far we´re unable to reason in a scalable and abstract manner about functionality. That´s why programmers are so driven to start coding once they are presented with a problem. Programming languages are the only tool they´ve learned to use to reason about functional solutions. Or, well, there might be exceptions. Mathematical notation and SQL may have come to your mind already. Indeed they are tools on a higher level of abstraction than flow charts etc. That´s because they are declarative and not computationally complete. They leave out details - in order to deliver higher efficiency in devising overall solutions. We can easily reason about functionality using mathematics and SQL. That´s great. Except for that they are domain specific languages. They are not general purpose. (And they don´t scale either, I´d say.) Bummer. So to be more precise we need a scalable general purpose tool on a higher than code level of abstraction not neglecting data. Enter: Flow Design. Abstracting functionality using data flows I believe the solution to the problem of abstracting functionality lies in switching from control flow to data flow. Data flow very naturally is not about logic details anymore. There are no expressions and no control statements anymore. There are not even statements anymore. Data flow is declarative by nature. With data flow we get rid of all the limiting traits of former approaches to modeling functionality. In addition, nomen est omen, data flows include data in the functionality picture. With data flows, data is visibly flowing from processing step to processing step. Control is not flowing. Control is wherever it´s needed to process data coming in. That´s a crucial difference and needs some rewiring in your head to be fully appreciated.[2] Since data flows are declarative they are not the right tool to describe algorithms, though, I´d say. With them you don´t design functionality on a low level. During design data flow processing steps are black boxes. They get fleshed out during coding. Data flow design thus is more coarse grained than flow chart design. It starts on a higher level of abstraction - but then is not limited. By nesting data flows indefinitely you can design functionality of any size, without losing sight of your data. Data flows scale very well during design. They can be used on any level of granularity. And they can easily be depicted. Communicating designs using data flows is easy and scales well, too. The result of functional design using data flows is not algorithms (too low level), but processes. Think of data flows as descriptions of industrial production lines. Data as material runs through a number of processing steps to be analyzed, enhances, transformed. On the top level of a data flow design might be just one processing step, e.g. “execute 1-click order”. But below that are arbitrary levels of flows with smaller and smaller steps. That´s not layering as in “layered architecture”, though. Rather it´s a stratified design à la Abelson/Sussman. Refining data flows is not your grandpa´s functional decomposition. That was rooted in control flows. Refining data flows does not suffer from the limits of functional decomposition against which object orientation was supposed to be an antidote. Summary I´ve been working exclusively with data flows for functional design for the past 4 years. It has changed my life as a programmer. What once was difficult is now easy. And, no, I´m not using Clojure or F#. And I´m not a async/parallel execution buff. Designing the functionality of increments using data flows works great with teams. It produces design documentation which can easily be translated into code - in which then the smallest data flow processing steps have to be fleshed out - which is comparatively easy. Using a systematic translation approach code can mirror the data flow design. That way later on the design can easily be reproduced from the code if need be. And finally, data flow designs play well with object orientation. They are a great starting point for class design. But that´s a story for another day. To me data flow design simply is one of the missing links of systematic lightweight software design. There are also other artifacts software development can produce to get feedback, e.g. process descriptions, test cases. But customers can be delighted more easily with code based increments in functionality. ? No, I´m not talking about the endless possibilities this opens for parallel processing. Data flows are useful independently of multi-core processors and Actor-based designs. That´s my whole point here. Data flows are good for reasoning and evolvability. So forget about any special frameworks you might need to reap benefits from data flows. None are necessary. Translating data flow designs even into plain of Java is possible. ?

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