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  • Using Transaction Logging to Recover Post-Archived Essbase data

    - by Keith Rosenthal
    Data recovery is typically performed by restoring data from an archive.  Data added or removed since the last archive took place can also be recovered by enabling transaction logging in Essbase.  Transaction logging works by writing transactions to a log store.  The information in the log store can then be recovered by replaying the log store entries in sequence since the last archive took place.  The following information is recorded within a transaction log entry: Sequence ID Username Start Time End Time Request Type A request type can be one of the following categories: Calculations, including the default calculation as well as both server and client side calculations Data loads, including data imports as well as data loaded using a load rule Data clears as well as outline resets Locking and sending data from SmartView and the Spreadsheet Add-In.  Changes from Planning web forms are also tracked since a lock and send operation occurs during this process. You can use the Display Transactions command in the EAS console or the query database MAXL command to view the transaction log entries. Enabling Transaction Logging Transaction logging can be enabled at the Essbase server, application or database level by adding the TRANSACTIONLOGLOCATION essbase.cfg setting.  The following is the TRANSACTIONLOGLOCATION syntax: TRANSACTIONLOGLOCATION [appname [dbname]] LOGLOCATION NATIVE ENABLE | DISABLE Note that you can have multiple TRANSACTIONLOGLOCATION entries in the essbase.cfg file.  For example: TRANSACTIONLOGLOCATION Hyperion/trlog NATIVE ENABLE TRANSACTIONLOGLOCATION Sample Hyperion/trlog NATIVE DISABLE The first statement will enable transaction logging for all Essbase applications, and the second statement will disable transaction logging for the Sample application.  As a result, transaction logging will be enabled for all applications except the Sample application. A location on a physical disk other than the disk where ARBORPATH or the disk files reside is recommended to optimize overall Essbase performance. Configuring Transaction Log Replay Although transaction log entries are stored based on the LOGLOCATION parameter of the TRANSACTIONLOGLOCATION essbase.cfg setting, copies of data load and rules files are stored in the ARBORPATH/app/appname/dbname/Replay directory to optimize the performance of replaying logged transactions.  The default is to archive client data loads, but this configuration setting can be used to archive server data loads (including SQL server data loads) or both client and server data loads. To change the type of data to be archived, add the TRANSACTIONLOGDATALOADARCHIVE configuration setting to the essbase.cfg file.  Note that you can have multiple TRANSACTIONLOGDATALOADARCHIVE entries in the essbase.cfg file to adjust settings for individual applications and databases. Replaying the Transaction Log and Transaction Log Security Considerations To replay the transactions, use either the Replay Transactions command in the EAS console or the alter database MAXL command using the replay transactions grammar.  Transactions can be replayed either after a specified log time or using a range of transaction sequence IDs. The default when replaying transactions is to use the security settings of the user who originally performed the transaction.  However, if that user no longer exists or that user's username was changed, the replay operation will fail. Instead of using the default security setting, add the REPLAYSECURITYOPTION essbase.cfg setting to use the security settings of the administrator who performs the replay operation.  REPLAYSECURITYOPTION 2 will explicitly use the security settings of the administrator performing the replay operation.  REPLAYSECURITYOPTION 3 will use the administrator security settings if the original user’s security settings cannot be used. Removing Transaction Logs and Archived Replay Data Load and Rules Files Transaction logs and archived replay data load and rules files are not automatically removed and are only removed manually.  Since these files can consume a considerable amount of space, the files should be removed on a periodic basis. The transaction logs should be removed one database at a time instead of all databases simultaneously.  The data load and rules files associated with the replayed transactions should be removed in chronological order from earliest to latest.  In addition, do not remove any data load and rules files with a timestamp later than the timestamp of the most recent archive file. Partitioned Database Considerations For partitioned databases, partition commands such as synchronization commands cannot be replayed.  When recovering data, the partition changes must be replayed manually and logged transactions must be replayed in the correct chronological order. If the partitioned database includes any @XREF commands in the calc script, the logged transactions must be selectively replayed in the correct chronological order between the source and target databases. References For additional information, please see the Oracle EPM System Backup and Recovery Guide.  For EPM 11.1.2.2, the link is http://docs.oracle.com/cd/E17236_01/epm.1112/epm_backup_recovery_1112200.pdf

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  • How Stuff Works: Fiber Optic Cables [Science]

    - by Jason Fitzpatrick
    Most people are familiar with the general concept of fiber optic cables–light as a method of data transmission–but how do they really work? Find out in this informative video. Bill Hammack, of Engineer Guy Videos, shows us how fiber optic cables work using–of all things–a bucket and a laser. Check out the above video for a glimpse inside how fiber optic cables work and how your analog voice can go to from your phone’s handset to a digital stream and then back to analog sound for the benefit of your friend on the end of the fiber optic transmission cable. Fiber Optic Cables: How They Work and How Engineers Use Them to Send Messages [YouTube] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • Good text editor for Ruby on Rails programming?

    - by Andrew
    I'm trying to find a text editor that I can use for doing Ruby on Rails development. I have been using TextMate on my Mac and would love to find something that even comes close to that experience. My Ubuntu laptop is a little old, and doesn't have a lot of memory, so I need something lightweight. I don't need/want a bloated IDE because the performance on my slow laptop would be terrible. It would be nice if this text editor had: Syntax highlighting A project/file browser view to be able to open files in my project Keyboard shortcuts (don't need them as much)

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  • Computer Networks UNISA - Chap 14 &ndash; Insuring Integrity &amp; Availability

    - by MarkPearl
    After reading this section you should be able to Identify the characteristics of a network that keep data safe from loss or damage Protect an enterprise-wide network from viruses Explain network and system level fault tolerance techniques Discuss issues related to network backup and recovery strategies Describe the components of a useful disaster recovery plan and the options for disaster contingencies What are integrity and availability? Integrity – the soundness of a networks programs, data, services, devices, and connections Availability – How consistently and reliably a file or system can be accessed by authorized personnel A number of phenomena can compromise both integrity and availability including… security breaches natural disasters malicious intruders power flaws human error users etc Although you cannot predict every type of vulnerability, you can take measures to guard against the most damaging events. The following are some guidelines… Allow only network administrators to create or modify NOS and application system users. Monitor the network for unauthorized access or changes Record authorized system changes in a change management system’ Install redundant components Perform regular health checks on the network Check system performance, error logs, and the system log book regularly Keep backups Implement and enforce security and disaster recovery policies These are just some of the basics… Malware Malware refers to any program or piece of code designed to intrude upon or harm a system or its resources. Types of Malware… Boot sector viruses Macro viruses File infector viruses Worms Trojan Horse Network Viruses Bots Malware characteristics Some common characteristics of Malware include… Encryption Stealth Polymorphism Time dependence Malware Protection There are various tools available to protect you from malware called anti-malware software. These monitor your system for indications that a program is performing potential malware operations. A number of techniques are used to detect malware including… Signature Scanning Integrity Checking Monitoring unexpected file changes or virus like behaviours It is important to decide where anti-malware tools will be installed and find a balance between performance and protection. There are several general purpose malware policies that can be implemented to protect your network including… Every compute in an organization should be equipped with malware detection and cleaning software that regularly runs Users should not be allowed to alter or disable the anti-malware software Users should know what to do in case the anti-malware program detects a malware virus Users should be prohibited from installing any unauthorized software on their systems System wide alerts should be issued to network users notifying them if a serious malware virus has been detected. Fault Tolerance Besides guarding against malware, another key factor in maintaining the availability and integrity of data is fault tolerance. Fault tolerance is the ability for a system to continue performing despite an unexpected hardware or software malfunction. Fault tolerance can be realized in varying degrees, the optimal level of fault tolerance for a system depends on how critical its services and files are to productivity. Generally the more fault tolerant the system, the more expensive it is. The following describe some of the areas that need to be considered for fault tolerance. Environment (Temperature and humidity) Power Topology and Connectivity Servers Storage Power Typical power flaws include Surges – a brief increase in voltage due to lightening strikes, solar flares or some idiot at City Power Noise – Fluctuation in voltage levels caused by other devices on the network or electromagnetic interference Brownout – A sag in voltage for just a moment Blackout – A complete power loss The are various alternate power sources to consider including UPS’s and Generators. UPS’s are found in two categories… Standby UPS – provides continuous power when mains goes down (brief period of switching over) Online UPS – is online all the time and the device receives power from the UPS all the time (the UPS is charged continuously) Servers There are various techniques for fault tolerance with servers. Server mirroring is an option where one device or component duplicates the activities of another. It is generally an expensive process. Clustering is a fault tolerance technique that links multiple servers together to appear as a single server. They share processing and storage responsibilities and if one unit in the cluster goes down, another unit can be brought in to replace it. Storage There are various techniques available including the following… RAID Arrays NAS (Storage (Network Attached Storage) SANs (Storage Area Networks) Data Backup A backup is a copy of data or program files created for archiving or safekeeping. Many different options for backups exist with various media including… These vary in cost and speed. Optical Media Tape Backup External Disk Drives Network Backups Backup Strategy After selecting the appropriate tool for performing your servers backup, devise a backup strategy to guide you through performing reliable backups that provide maximum data protection. Questions that should be answered include… What data must be backed up At what time of day or night will the backups occur How will you verify the accuracy of the backups Where and for how long will backup media be stored Who will take responsibility for ensuring that backups occurred How long will you save backups Where will backup and recovery documentation be stored Different backup methods provide varying levels of certainty and corresponding labour cost. There are also different ways to determine which files should be backed up including… Full backup – all data on all servers is copied to storage media Incremental backup – Only data that has changed since the last full or incremental backup is copied to a storage medium Differential backup – Only data that has changed since the last backup is coped to a storage medium Disaster Recovery Disaster recovery is the process of restoring your critical functionality and data after an enterprise wide outage has occurred. A disaster recovery plan is for extreme scenarios (i.e. fire, line fault, etc). A cold site is a place were the computers, devices, and connectivity necessary to rebuild a network exist but they are not appropriately configured. A warm site is a place where the computers, devices, and connectivity necessary to rebuild a network exists with some appropriately configured devices. A hot site is a place where the computers, devices, and connectivity necessary to rebuild a network exists and all are appropriately configured.

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  • GNOME 3.2 Menu Not Loading

    - by chazdg
    Gnome 3.2 Menu is not loading. I wanted to add a minimize and maximize to the right of my windows. So I did the following: gconftool-2 --set /apps/metacity/general/button_layout --type string "menu:minimize,maximize,close" logout and login that it per the instructions of this website: Instructions I logged out and back in and that was it. No menu. Help!!! By the way, there is a fix on this website to restore Gnome. However it did not work. Another odd thing was that Gnome Tweak Tool is black under the Shell Extension tab.

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  • Google I/O 2010 - Porting v2 JavaScript Maps API apps to v3

    Google I/O 2010 - Porting v2 JavaScript Maps API apps to v3 Google I/O 2010 - Stepping up: Porting v2 JavaScript Maps API applications to v3 Geo 201 Daniels Lee The JavaScript Maps API v3 is the future of the Google Maps API. To take advantage of the many great features coming to the API you will need to migrate existing v2 applications to v3. This session will guide you through the process, illustrating how easy it is to start reaping the benefits in features and performance. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 01:04:07 More in Science & Technology

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  • BizTalk Server 2010 Beta available

    - by Rajesh Charagandla
    BizTalk Server 2010 Beta - Click Here to Download Overview: BizTalk Server 2010 offers significant enhancements to help integrate heterogeneous Line-of-business systems with Windows .NET and SharePoint based applications to optimize user productivity, gain business efficiency and increase agility . BizTalk Server 2010 allow .Net developers to take advantage of BizTalk services right out of the box to rapidly build solutions that need to integrate transactions and data from applications like SAP, Mainframes, MS Dynamics and Oracle. Similarly SharePoint developers can seamlessly use BizTalk services directly through the new Business Connectivity Services in SharePoint 2010. BizTalk Server 2010 includes new data mapping & transformation tool to dramatically reduce the development time to mediate data exchange between disparate systems. It also provide a new single dashboard to manage performance parameters and streamline deployments from development to test to production. BizTalk 2010 includes new, scalable Trading Partner Management (TPM) model with a graphical interface for flexible management of business partner relationships and efficient on-boarding process.

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  • Ubuntu boots up maintenance shell?

    - by Andrew
    Any time I try to start up my computer it goes to a screen titled GNU GRUB version 1.99-12ubuntu5 I can then choose from 5 different options. If I try to just boot Ubuntu, with Linux 3.0.0-20-generic it then goes to a screen saying: mountall: /lib/x86_64-linux-gnu/libc.so.6: version 'GLIBC_2.14' not found (required by /lib/libply.so.2) General error mounting filesystems. A maintenance shell will now be started. CONTROL-D will terminate this shell and reboot the system. root@Brown126:~# Control-D just brings me back to the first screen. And nothing works in recovery mode. How can I fix this?

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  • UPK Pre-built Content Now Available for Additional Product Lines

    - by Karen Rihs
    UPK pre-built content development efforts are always underway and growing, and now include the recent release of new UPK pre-built content modules for three additional product lines! Oracle Utilities for Meter Data Management 2.0.1 Administrative Setup User Tasks VEE and Usage Rules Working with Measurement Data Fusion 11g Release 1 Functional Setup Manager General Ledger Global Human Resources Project Portfolio Management Self Service Procurement Oracle Crystal Ball 11.1.2 Oracle Crystal Ball For the most recent list of modules currently available for each product line, visit the UPK Resource Library on Oracle.com. For more information on how your organization can take advantage of UPK pre-built content, see our previous blog, The Value of UPK Pre-Built Content.  - Karen Rihs, UPK Outbound Product Management

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  • Where to find a mentor?

    - by Fanatic23
    I have been looking around for resources that discuss about mentors, including questions in the stackexchange network. I see that the general response has been to join open source projects and/or check out local user groups if there exists any. Are we sure that joining open source project can get me a mentor? It can grab eyeballs, yes, if the project is exciting enough but a mentor? I am not so sure. What do you guys think? Finally, I'd want my mentor to be in a specific domain as opposed to just being a coding wizard and that makes the search even more difficult. Suggestions?

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  • Managing the Transition to IFRS

    As countries around the world announce and begin their move to adopting IFRS what can companies learn from those that have already travelled this path? Nigel Youell, Product Marketing Director for Performance Management Applications at Oracle talks to David Jones, Director at PWC, who has worked with multi-national companies across Europe helping them to make this transition and to improve their financial reporting in the process. This podcast offers those who have not yet started, or are currently undertaking, the IFRS journey the chance to learn from David's considerable experience on how to make IFRS an opportunity for improvement rather than just an enforced change.

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  • Drawing simple geometric figures with DrawUserPrimitives?

    - by Navy Seal
    I'm trying to draw a simple triangle based on an array of vertex. I've been searching for a tutorial and I found a simple example on riemers but I couldn't get it to work. I think it was made for XNA 3 and it seems there were some changes to XNA 4? Using this example: http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/The_first_triangle.php I get this error: Additional information: The current vertex declaration does not include all the elements required by the current vertex shader. TextureCoordinate0 is missing. I'm not english so I'm having some trouble to understand everything. For what I understand error is confusing because I'm trying to draw a triangle color based and not texture based and it shouldn't need a texture. Also I saw some articles about dynamic shadows and lights and I would like to know if this is the kind of code used to do it with some tweaks like culling because I'm wondering if its heavy code for performance in real time.

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  • BigQuery - Best Practices for Running Queries on Massive Datasets

    BigQuery - Best Practices for Running Queries on Massive Datasets Join Michael Manoochehri and Ryan Boyd from the big data Developer Relations team on Friday, September 21th, at 10am PDT, as they discuss best practices for answering questions about massive datasets with Google BigQuery. They'll explore interesting Big Data use cases with some of our public datasets, using BigQuery's SQL-like language to return query results in seconds. They will also cover some of BigQuery's unique query functions as well. For a general overview of BigQuery, watch our overview video: youtu.be Please use the moderator below (goo.gl to ask your questions, which will be answered live! More info here: developers.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Application Development: Python or Java (or PHP)

    - by luckysmack
    I'm looking to get into application development, such as Facebook or Android apps and games. I am doing this for fun and to learn. Once my skills are to par I would like to have some side income from the apps, but I'm not banking on living off that (just so you know where I'm coming from and know what my end goals are). Currently I know and am familiar with PHP and frameworks such as cakephp and yii. However, I have been wanting to learn another language to broaden my horizons and to become a better developer. So I have narrowed it down to 2 languages. Python, and Java (I can already hear people cringing at the difference in the languages I have chosen, but I have some reasons). Python: closer to PHP that Java. Cross platformability. Also great as a general scripting language and has many file system level benefits that PHP does not. Cleaner syntax, readability, blah blah and the list goed on. Python will work great for cross platform apps and can be run on many OS's and is supported by Facebook for app development. But there is no support on Android (for full fledged apps). Java: a much stronger typed language, very robust community and corporate backing. Knowing Java is also good for personal marketability for enterprises, if you're into that. The main benefit here is that Java can write apps natively for Android and the apps can be ported for web versions to play on Facebook. So while I have seen many developers prefer Java over the two, Java has this significant advantage, where I can market my apps in both markets and in the future build more potential income. But like I said it is for fun. While money isn't the goal, it would still be nice. PHP: I'm putting this here because I know it already, and I'm sure a case could be made for it. It obviously works great for Facebook but like Python does not do so well on android. While it's mostly the realm of 'application development' that appeals to me, I do find Android apps fairly interesting and something that has a ton of potential to. But then again Facebook has a ton more users and the apps can also potentially be more immersive (desktop vs. mobile). So this is why I'm kinda stuck on what route to choose. Python for Facebook and web apps, with likely faster development to production times, or Java which can be developed for any of the platforms to make apps. Side note: I'm not really trying to get into 3D development, mostly 2D. And I also want to make an app with real-time play (websockets, etc). Someone mentioned node, js to me for that but Python seems to be more globally versatile for my goals. So, to anyone that does Facebook or Android development in either language: what do you suggest? Any input is valuable and I do appreciate it. And sorry for being long winded. EDIT: as mentioned in one of the answers, my primary goal is gaming. Although I do have some plans for non gaming apps such as general web based and desktop based ones. But gaming is my main goal with the possibility of income. EDIT: Another consideration could be Jython. Writing Python code which is converted into Java bytecode. This would allow the ability to do Android apps using Python. I could be wrong though, I'm still looking into it. Update 1-26-11: I recently acquired a new job which required I learn .NET using C#. Im sure some of you are cringing already but I really like the whole system and how it all works together between desktop and web development. But, as I am still interested in Python very much, and after some research I have decided I will learn Python as well as the IronPython implementation for .NET. But (again: I know...) since .NET is mostly a Windows thing and not as cross-compatible as I like, I will be learning Mono which is a cross platform implementation of .NET where I can use what I learn at work using C# and what I want to learn, Python/IronPython. So while learning and writing C#/.NET @ work I will be learning Python - Mono - Iron Python for what I want to do personally. And the benefit of them all being very closely related will help me out a lot, I think. What do you guys think? I almost feel like that should be another question, but there's not much of a question. Either way, you guys gave very helpful input.

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  • Colorize with a given color a texture

    - by Pacha
    I have a texture and I want to "colorize" it with a given color, lets say cyan (#00ffff) or purple (#800080). What I want to do, is get all the pixel values from the texture, and remove the color and keep the "brightness" and "saturation" and apply to the desired color. There is a tool in GIMP to do this called Colorize (Colors -> Colorize.. while editing), I made an example below. This is will all be done in a shader (GLSL), although this is probably a general algorithm.

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  • How to properly install libsvm-3.11?

    - by Gomathi
    I'm using libvm-3.11. I downloaded it at http://www.csie.ntu.edu.tw/~cjlin/libsvm/ and extracted. Then I set path in Matlb. After that whenever I run my program, it gives the same error always. ??? Invalid MEX-file 'E:\Gomu\Gomu General\final yr Project\proj\libsvm-3.11\windows\svmtrain.mexw32': The specified module could not be found. . Error in == trysvm at 6 svmStruct = svmtrain(T,TrainMat,'showplot',true); What should I do?

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  • On technical talent

    - by Rob Farley
    In honour of the regular T-SQL Tuesday blogging, the UnSQL theme started, looking at topics that were not directly SQL related, but nevertheless quite interesting. This is the brainchild of Jen McCown, who posted the second of these recently. I’m actually a bit late in responding, as I haven’t got it in my head to look for these posts yet. Still, Jen says I can still contribute now, hence this post. The theme this time is on Tech Giants. I could list people all day for those I admire in the SQL Server space, and go on even longer if I branch out to other areas. But I actually want to highlight four guys that I admire so much for their skills, integrity and general awesomeness that I hired them. Yes – the guys that work for me at LobsterPot Solutions, being Ben McNamara, David Gardiner, Roger Noble and Ashley Sewell. I admire them all, and they present the company with a platform on which to grow.

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  • Returning JsonResult From ASP.NET MVC 2.0 Controller and Unit Testing

    This post will show how to return a simple Json result from an ASP.NET MVC 2.0 web project.  It will show how to test that result inside a unit test and essentially pick apart the Json, just... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Are there any books dedicated to writing test code? [on hold]

    - by joshin4colours
    There are many programming books dedicated to useful programming and engineering topics, like working with legacy code or particular languages. The best of these books become "standard" or "canonical" references for professional programmers. Are there any books like this (or that could be like this) for writing test code? I don't mean books about Test-Driven Development, nor do I mean books about writing good (clean) code in general. I'm looking for books that discuss test code specifically (unit-level, integration-level, UI-level, design patterns, code structures and organization, etc.)

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  • HTML5 &lt;VIDEO/&gt; + IE9

    Yesterday at MIX Dean (general manager of the IE team) announced the availability of the first IE9 Platform Preview for developers. Dean also committed to updating the preview approximately every eight weeks. There is a good article on Beta News covering some of the technical details of the release. A key part of the announcements was the support for hardware accelerated HTML5 including supporting the video tag with the H.264 codec. What Im going to write next is based on a number of years of observations...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • HTML5 &lt;VIDEO/&gt; + IE9

    Yesterday at MIX Dean (general manager of the IE team) announced the availability of the first IE9 Platform Preview for developers. Dean also committed to updating the preview approximately every eight weeks. There is a good article on Beta News covering some of the technical details of the release. A key part of the announcements was the support for hardware accelerated HTML5 including supporting the video tag with the H.264 codec. What Im going to write next is based on a number of years of observations...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Day 1 - Finding Like Minds

    - by dapostolov
    So, is being a Game Developer any different from being an IT Developer? I picture a poorly lit environment where I get to purchase my own desk lamp; I'm thinking one of those huge lava lamps that pump out so much heat you could fry an egg on it. To my right: a "great wall" of empty coke cans dwarf me. Eating my last slice of pizza I look across my desk to see a fellow developer with a smug look on his face;  he's just coded his latest module for the game and it looks like he's in nirvana. My duty, of course, is to remind him to keep focused on the job at hand. So, picking up my trusty elastic and aerodynamically crafted paper bullet I begin a 10 minute war of welts and laughter which is promptly abrupted by our Project Manager demanding more details from our morning Scrum meeting. After providing about 5 minutes of geek speak and several words of comfort to make his eyes glaze over...it hits me, the idea for the module...beckoning my developer friend over, we quickly shoo the Project Manager away and begin our brainstorming frenzy ... now, where'd I put that full can of coke? OK. OK. This isn't probably the most ideal game developer environment, but it definitely sounds fun to me...and from what I gather is nothing like most game development companies. But I'm not doing this blog series to "go pro"; like I stated in my first post I want to make a 2D game from an idea my best friend and I drummed up long, long ago. I'm in this for the passion AND I want to see how easy it is for us .Net Developers to create a game. So where do I start? Where can I find like minded individuals? What technologies are there? What do I need to make a video game? The questions are endless....AND...since I already have an idea ... lets start with ... Technology (yes, I'm a geek, live with it...) Technology OK. Predominantly, games are still made in C++ or even C. I'm not sure how much assembly code is floating around lately, however, that is not my concern. I do know C / C++ from my past, enough to even get me by, but I'm mainly interested in a recent, not-so-new, technology called XNA. What is XNA? XNA allows us .Net Developers to make 2D / 3D games for windows, Xbox*, and Windows Mobile 7*. * = for a nominal fee *cough* The following link is your one stop shop to XNA game development: http://creators.xna.com/en-US/education/gettingstarted The above site hosts information such as: - getting started - a sample/instructional shooter game in 2D / 3D with code (if I'm taking too long for you in this blog series) - downloads - starter kits... http://creators.xna.com/en-US/education/starterkits/ And of course...forums. You can also subscribe and pay for their premium membership which gets you some pretty awesome tutorials, resources, downloads, and premium community support. Some general Wiki information about XNA: http://en.wikipedia.org/wiki/XNA_%28Microsoft%29 Community Support OK. Let's move on to industry and community support. Apart from XNA, there are some really cool sites out there, I just haven't found all of them yet. However, I found a really cool Game Development website called Gamastura. You can click on the following link to get you there: http://www.gamasutra.com/ The site is 100% dedicated to "The Art & Business of Making Games". Armed with blogs, twitter, jobs/resumes and most importantly industry news; one could subscribe to the feed and got lost in the wealth of information it provides. On a side note: I remember Gamasutra being around when my best friend and I wanted to make a video game...meaning, they've been around for a while now. I think the most beneficial aspect of this site is to understand the industry you want to get into. Otherwise, it's just a cool site to keep up to date with the industry in general. Another Community Support option is LinkedIn. Amongst the land of extremely bloated achievements and responsibilities lay 3 groups (that I have found) that deal with game development.: http://www.linkedin.com/groups?gid=59205 - Game Developers http://www.linkedin.com/groups?gid=824817 - DirectX Game Developer Network http://www.linkedin.com/groups?gid=756587 - DirectX Developers The Game Developers group in LinkedIn is by far the most active of the three and could possibly provide a wealth of support. What I've done thus far: - I lightly researched the XNA technology - I looked around for some community sites to assist me - I downloaded the XNA Game Studio 3.1 on my PC and installed it on my IDE - I even tried both tutorials! http://creators.xna.com/en-US/education/gettingstarted/bgintro/chapter1   Best Regards D.

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  • How to explain OOP concepts to a non technical person?

    - by John
    I often try to avoid telling people I'm a programmer because most of the time I end up explaining to them what that really means. When I tell them I'm programming in Java they often ask general questions about the language and how it differs from x and y. I'm also not good at explaining things because 1) I don't have that much experience in the field and 2) I really hate explaining things to non-technical people. They say that you truly understand things once you explain them to someone else, in this case how would you explain OOP terminology and concepts to a non technical person?

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  • Expanding on requestaudit - Tracing who is doing what...and for how long

    - by Kyle Hatlestad
    One of the most helpful tracing sections in WebCenter Content (and one that is on by default) is the requestaudit tracing.  This tracing section summarizes the top service requests happening in the server along with how they are performing.  By default, it has 2 different rotations.  One happens every 2 minutes (listing up to 5 services) and another happens every 60 minutes (listing up to 20 services).  These traces provide the total time for all the requests against that service along with the number of requests and its average request time.  This information can provide a good start in possibly troubleshooting performance issues or tracking a particular issue.   [Read More] 

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  • Do you develop with localization in mind?

    - by Jimmy C
    When working on a software project or a website, do you develop with localization in mind? By this I mean e.g. Externalizing all strings, including error messages. Not using images that contain text. Designing your UI with text expansion in mind. Using pseudo-translation to test your UI's early in the process. etc. On projects you work on, are these in the 'nice to have' category and let the L10N team worry about the rest, or do you have localization readiness built into your development process? I'm interested to hear how developers view localization in general.

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