Search Results

Search found 19662 results on 787 pages for 'python module'.

Page 379/787 | < Previous Page | 375 376 377 378 379 380 381 382 383 384 385 386  | Next Page >

  • Framework for Implementing REST web service in Django

    - by Laizer
    I'm looking to implement a RESTful interface for a Django application. It is primarily a data-service application - the interface will be (at this point) read-only. The question is which Django toolsets / frameworks make the most sense for this task. I see Django-rest and Django-piston. There's also the option of rolling my own. The question was asked here, but a good two years back. I'd like to know what the current state of play is. In this question, circa 2008, the strong majority vote was to not use any framework at all - just create Django views that reply with e.g. JSON. (The question was also addressed, crica 2008, here.) In the current landscape, what makes the most sense?

    Read the article

  • How to unescape special characters from BeautifulSoup output?

    - by Suhail
    Hi, I am facing issues with the special characters like ° and ® which represent the degree Fahrenheit sign and the registered sign, when i print the string the contains the special characters, it gives output like this: Preheat oven to 350&deg; F Welcome to Lorem Ipsum Inc&reg; Is there a way I can output the exact characters and not their codes? Please let me know.

    Read the article

  • OperationalError: foreign key mismatch

    - by Niek de Klein
    I have two tables that I'm filling, 'msrun' and 'feature'. 'feature' has a foreign key pointing to the 'msrun_name' column of the 'msrun' table. Inserting in the tables works fine. But when I try to delete from the 'feature' table I get the following error: pysqlite2.dbapi2.OperationalError: foreign key mismatch From the rules of foreign keys in the manual of SQLite: - The parent table does not exist, or - The parent key columns named in the foreign key constraint do not exist, or - The parent key columns named in the foreign key constraint are not the primary key of the parent table and are not subject to a unique constraint using collating sequence specified in the CREATE TABLE, or - The child table references the primary key of the parent without specifying the primary key columns and the number of primary key columns in the parent do not match the number of child key columns. I can see nothing that I'm violating. My create tables look like this: DROP TABLE IF EXISTS `msrun`; -- ----------------------------------------------------- -- Table `msrun` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `msrun` ( `msrun_name` VARCHAR(40) PRIMARY KEY NOT NULL , `description` VARCHAR(500) NOT NULL ); DROP TABLE IF EXISTS `feature`; -- ----------------------------------------------------- -- Table `feature` -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS `feature` ( `feature_id` VARCHAR(40) PRIMARY KEY NOT NULL , `intensity` DOUBLE NOT NULL , `overallquality` DOUBLE NOT NULL , `charge` INT NOT NULL , `content` VARCHAR(45) NOT NULL , `msrun_msrun_name` VARCHAR(40) NOT NULL , CONSTRAINT `fk_feature_msrun1` FOREIGN KEY (`msrun_msrun_name` ) REFERENCES `msrun` (`msrun_name` ) ON DELETE NO ACTION ON UPDATE NO ACTION); CREATE UNIQUE INDEX `id_UNIQUE` ON `feature` (`feature_id` ASC); CREATE INDEX `fk_feature_msrun1` ON `feature` (`msrun_msrun_name` ASC); As far as I can see the parent table exists, the foreign key is pointing to the right parent key, the parent key is a primary key and the foreign key specifies the primary key column. The script that produces the error: from pysqlite2 import dbapi2 as sqlite import parseFeatureXML connection = sqlite.connect('example.db') cursor = connection.cursor() cursor.execute("PRAGMA foreign_keys=ON") inputValues = ('example', 'description') cursor.execute("INSERT INTO `msrun` VALUES(?, ?)", inputValues) featureXML = parseFeatureXML.Reader('../example_scripts/example_files/input/featureXML_example.featureXML') for feature in featureXML.getSimpleFeatureInfo(): inputValues = (featureXML['id'], featureXML['intensity'], featureXML['overallquality'], featureXML['charge'], featureXML['content'], 'example') # insert the values into msrun using ? for sql injection safety cursor.execute("INSERT INTO `feature` VALUES(?,?,?,?,?,?)", inputValues) connection.commit() for feature in featureXML.getSimpleFeatureInfo(): cursor.execute("DELETE FROM `feature` WHERE feature_id = ?", (str(featureXML['id']),))

    Read the article

  • Blackjack game reshuffling problem

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): for hand in hands: if len(self.cards)>=7*(len(hands)): top_card=self.cards[0] self.give(top_card, hand) else: print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def init(self, name): super(BJ_Hand, self).init() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def init(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.")

    Read the article

  • Avoiding thumbnail name collisions with sorl-thumbnail

    - by Owen Nelson
    Understanding that I should probably just dig into the source to come up with a solution, I'm wondering if anyone has come up with a tactic for dealing with this. In my project, I have a lot of images being generated outside of the application. I'm isolating them on the filesystem based on a model's pk. For example, a model instance with a pk of 121 might have the following images: .../thumbs/1/2/1/img.1.jpg .../thumbs/1/2/1/img.2.jpg ... .../thumbs/1/2/1/img.27.jpg Since the image filenames themselves are not guaranteed to be unique, I'm looking for a way to inform sorl (at runtime) that I'd like to prefix thumbs for this model with the instance pk value. Is this even possible without patching sorl?

    Read the article

  • tweepy documentation

    - by andy
    Hi everybody I just began working on a little twitter-app using tweepy. is there any kind of useful (and complete) documentation for tweepy? I googled like hell but didn't find anything. greetings, Andy

    Read the article

  • Iterating through nested dictionaries

    - by Framester
    I want to write an iterator for my 'toy' Trie implementation. Adding already works like this: class Trie: def __init__(self): self.root = dict() pass def add(self, string, value): global nops current_dict = self.root for letter in s: nops += 1 current_dict = current_dict.setdefault(letter, {}) current_dict = current_dict.setdefault('value', value) pass The output of the adding looks like that: trie = Trie() trie.add("hello",1) trie.add("world",2) trie.add("worlds",12) print trie.root {'h': {'e': {'l': {'l': {'o': {'value': 1}}}}}, 'w': {'o': {'r': {'l': {'d': {'s': {'value': 2}, 'value': 2}}}}}} I know, that I need a __iter__ and next method. def __iter__(self): self.root.__iter__() pass def next(self): print self.root.next() But AttributeError: 'dict' object has no attribute 'next'. How should I do it? [Update] In the perfect world I would like the output to be one dict with all the words/entries with their corresponding values.

    Read the article

  • How to limit traffic using multicast over localhost

    - by Shane Holloway
    I'm using multicast UDP over localhost to implement a loose collection of cooperative programs running on a single machine. The following code works well on Mac OSX, Windows and linux. The flaw is that the code will receive UDP packets outside of the localhost network as well. For example, sendSock.sendto(pkt, ('192.168.0.25', 1600)) is received by my test machine when sent from another box on my network. import platform, time, socket, select addr = ("239.255.2.9", 1600) sendSock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, socket.IPPROTO_UDP) sendSock.setsockopt(socket.IPPROTO_IP, socket.IP_MULTICAST_TTL, 24) sendSock.setsockopt(socket.IPPROTO_IP, socket.IP_MULTICAST_IF, socket.inet_aton("127.0.0.1")) recvSock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, socket.IPPROTO_UDP) recvSock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, True) if hasattr(socket, 'SO_REUSEPORT'): recvSock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, True) recvSock.bind(("0.0.0.0", addr[1])) status = recvSock.setsockopt(socket.IPPROTO_IP, socket.IP_ADD_MEMBERSHIP, socket.inet_aton(addr[0]) + socket.inet_aton("127.0.0.1")); while 1: pkt = "Hello host: {1} time: {0}".format(time.ctime(), platform.node()) print "SEND to: {0} data: {1}".format(addr, pkt) r = sendSock.sendto(pkt, addr) while select.select([recvSock], [], [], 0)[0]: data, fromAddr = recvSock.recvfrom(1024) print "RECV from: {0} data: {1}".format(fromAddr, data) time.sleep(2) I've attempted to recvSock.bind(("127.0.0.1", addr[1])), but that prevents the socket from receiving any multicast traffic. Is there a proper way to configure recvSock to only accept multicast packets from the 127/24 network, or do I need to test the address of each received packet?

    Read the article

  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

    Read the article

  • How long should it take for someone to be able to type code from memory?

    - by LordSnoutimus
    Hi, I understand that this question could be answered with a simple sentence and that it may be viewed as subjective, however, I am a young student who is interested in pursuing a career in programming and wondered how long it took some of you to get to the level of experience you are now?. I ask this because I am currently working on building an application in Java on the Android platform and it bothers me that I am constantly having to look up how to write a certain section of code in my application such as writing to a database, or how the if loop should be structured. My question really is, how long did it take for you to become experienced enough to actually know exactly how your next line of code was going to look, before you even wrote it?

    Read the article

  • Optimising RSS parsing on App Engine to avoid high CPU warnings

    - by Danny Tuppeny
    I'm pulling some RSS feeds into a datastore in App Engine to serve up to an iPhone app. I use cron to schedule updating the RSS every x minutes. Each task only parses one RSS feed (which has 15-20 items). I frequently get warnings about high CPU usage in the App Engine dashboard, so I'm looking for ways to optimise my code. Currently, I use minidom (since it's already there on App Engine), but I suspect it's not very efficient! Here's the code: dom = minidom.parseString(urlfetch.fetch(url).content) if dom: items = [] for node in dom.getElementsByTagName('item'): item = RssItem( key_name = self.getText(node.getElementsByTagName('guid')[0].childNodes), title = self.getText(node.getElementsByTagName('title')[0].childNodes), description = self.getText(node.getElementsByTagName('description')[0].childNodes), modified = datetime.now(), link = self.getText(node.getElementsByTagName('link')[0].childNodes), categories = [self.getText(category.childNodes) for category in node.getElementsByTagName('category')] ); items.append(item); db.put(items); def getText(self, nodelist): rc = '' for node in nodelist: if node.nodeType == node.TEXT_NODE: rc = rc + node.data return rc There isn't much going on, but the scripts often take 2-6 seconds CPU time, which seems a bit excessive for looping through 20ish items and reading a few attributes. What can I do to make this faster? Is there anything particularly bad in the above code, or should I change to another way of parsing? Are there are any libraries (that work on App Engine) that would be better, or would I be better parsing the RSS myself?

    Read the article

  • Formatting inline many-to-many related models presented in django admin

    - by Jonathan
    I've got two django models (simplified): class Product(models.Model): name = models.TextField() price = models.IntegerField() class Invoice(models.Model): company = models.TextField() customer = models.TextField() products = models.ManyToManyField(Product) I would like to see the relevant products as a nice table (of product fields) in an Invoice page in admin and be able to link to the individual respective Product pages. My first thought was using the admin's inline - but django used a select box widget per related Product. This isn't linked to the Product pages, and also as I have thousands of products, and each select box independently downloads all the product names, it quickly becomes unreasonably slow. So I turned to using ModelAdmin.filter_horizontal as suggested here, which used a single instance of a different widget, where you have a list of all Products and another list of related Products and you can add\remove products in the later from the former. This solved the slowness, but it still doesn't show the relevant Product fields, and it ain't linkable. So, what should I do? tweak views? override ModelForms? I Googled around and couldn't find any example of such code...

    Read the article

  • How To Create Per-Request Singleton in Pylons?

    - by dave mankoff
    In our Pylons based web-app, we're creating a class that essentially provides some logging functionality. We need a new instance of this class for each http request that comes in, but only one per request. What is the proper way to go about this? Should we just create the object in middleware and store in in request.environ? Is there a more appropriate way to go about this?

    Read the article

  • Is it possible to use Regex through Hexadecimal to find email addresses

    - by LukeJenx
    Not sure if this is even possible but I have been looking at using Regex to get an email address that is in Hex. Basically this is to build up some of my automated forensic tools but I am having problems on making a suitable Regex algorithm. Regex for email: /^([a-z0-9_.-]+)@([\da-z.-]+).([a-z.]{2,6})$/ Hex values: @ = 40 . = 2E .com = 636f6d _ = 5f A/a = 41/61 [1] Z/z = 5a/7a - = 2d This is what I have got at the moment (it only takes into account lower case and .com). But it doesn't work! Have I messed something simple up? "/^([61-7a]+)40([61-7a]+)23(636f6d)$/" [1] I know email can only be lower case but I need to take uppercase into account too.

    Read the article

  • Django debug error

    - by Hulk
    I have the following in my model: class info(models.Model): add = models.CharField(max_length=255) name = models.CharField(max_length=255) An in the views when i say info_l = info.objects.filter(id=1) logging.debug(info_l.name) i get an error saying name doesnt exist at debug statement. 'QuerySet' object has no attribute 'name' 1.How can this be resolved. 2.Also how to query for only one field instead of selecting all like select name from info.

    Read the article

  • Configuring Eclipse with wxPython

    - by Alex
    Hi, I've been browsing documentation, but haven't been able to find a straightforward tutorial, so I apologize if this is a really simple question. Anyway, I have eclipse with pydev installed on MAC OSX, and I want configure wxPython to work with eclipse, how do I do this? Once I've downloaded wxpython, what steps do I take to allow wxPython development from eclipse? Thanks!

    Read the article

  • Django : presenting a form very different from the model and with multiple field values in a Django-

    - by sebpiq
    Hi ! I'm currently doing a firewall management application for Django, here's the (simplified) model : class Port(models.Model): number = models.PositiveIntegerField(primary_key=True) application = models.CharField(max_length=16, blank=True) class Rule(models.Model): port = models.ForeignKey(Port) ip_source = models.IPAddressField() ip_mask = models.IntegerField(validators=[MaxValueValidator(32)]) machine = models.ForeignKey("vmm.machine") What I would like to do, however, is to display to the user a form for entering rules, but with a very different organization than the model : Port 80 O Not open O Everywhere O Specific addresses : --------- delete field --------- delete field + add address field Port 443 ... etc Where Not open means that there is no rule for the given port, Everywhere means that there is only ONE rule (0.0.0.0/0) for the given port, and with specific addresses, you can add as many addresses as you want (I did this with JQuery), which will make as many rules. Now I did a version completely "handmade", meaning that I create the forms entirely in my templates, set input names with a prefix, and parse all the POSTed stuff in my view (which is quite painful, and means that there's no point in using a web framework). I also have a class which aggregates the rules together to easily pre-fill the forms with the informations "not open, everywhere, ...". I'm passing a list of those to the template, therefore it acts as an interface between my model and my "handmade" form : class MachinePort(object): def __init__(self, machine, port): self.machine = machine self.port = port @property def fully_open(self): for rule in self.port.rule_set.filter(machine=self.machine): if ipaddr.IPv4Network("%s/%s" % (rule.ip_source, rule.ip_mask)) == ipaddr.IPv4Network("0.0.0.0/0"): return True else : return False @property def partly_open(self): return bool(self.port.rule_set.filter(machine=self.machine)) and not self.fully_open @property def not_open(self): return not self.partly_open and not self.fully_open But all this is rather ugly ! Do anyone of you know if there is a classy way to do this ? In particular with the form... I don't know how to have a form that can have an undefined number of fields, neither how to transform these fields into Rule objects (because all the rule fields would have to be gathered from the form), neither how to save multiple objects... Well I could try to hack into the Form class, but seems like too much work for such a special case. Is there any nice feature I'm missing ?

    Read the article

  • Underscore characters disappears on jEdit

    - by pocoa
    I'm using jEdit 4.3 pre 16. As I've mentioned on the title, when I'm typing, sometimes underscore characters disappears. I tried to change fonts, line highlighting etc. but it didn't work. For example when you type: if __name__ == 'main': it displays: if name == 'main': When you click on name, it displays the underscores again. Is there any solution of this problem?

    Read the article

  • Creating a QuerySet based on a ManyToManyField in Django

    - by River Tam
    So I've got two classes; Picture and Tag that are as follows: class Tag(models.Model): pics = models.ManyToManyField('Picture', blank=True) name = models.CharField(max_length=30) # stuff omitted class Picture(models.Model): name = models.CharField(max_length=100) pub_date = models.DateTimeField('date published') tags = models.ManyToManyField('Tag', blank=True) content = models.ImageField(upload_to='instaton') #stuff omitted And what I'd like to do is get a queryset (for a ListView) given a tag name that contains the most recent X number of Pictures that are tagged as such. I've looked up very similar problems, but none of the responses make any sense to me at all. How would I go about creating this queryset?

    Read the article

  • How to use Django's filesizeformat

    - by Scott LaPlant
    I have a small app I'm working on where I'm trying to use Django's built in filesizeformat. Currently, the format looks like this: {{ value|filesizeformat }} I understand I need to define this in my view.py file but, I can't seem to figure out how to do that. I've tried to use the syntax below: def filesizeformat(bytes): """ Formats the value like a 'human-readable' file size (i.e. 13 KB, 4.1 MB, 102 bytes, etc). """ try: bytes = float(bytes) except (TypeError,ValueError,UnicodeDecodeError): return u"0 bytes" if bytes < 1024: return ungettext("%(size)d byte", "%(size)d bytes", bytes) % {'size': bytes} if bytes < 1024 * 1024: return ugettext("%.1f KB") % (bytes / 1024) if bytes < 1024 * 1024 * 1024: return ugettext("%.1f MB") % (bytes / (1024 * 1024)) return ugettext("%.1f GB") % (bytes / (1024 * 1024 * 1024)) filesizeformat.is_safe = True I've then replaced 'value' with 'bytes' in the template but, this does not seem to work. Any suggestions?

    Read the article

  • GAE modeling relationship options

    - by Sway
    Hi there, I need to model the following situation and I can't seem to find a consistent example on how to do it "correctly" for the google app engine. Suppose I've got a simple situation like the following: [Company] 1 ----- M [Stare] A company has one to many stores. Each store has an address made up of a address line 1, city, state, country, postcode etc. Ok. Lets say we need to create say an "Audit". An Audit is for a company and can be across one to many stares. So something like: [Audit] 1 ------ 1 [Company] 1 ------ M [Store] Now we need to query all of the "audits" based on the Store "addresses" in order to send the "Auditors" to the right locations. There seem to be numerous articles like this one: http://code.google.com/appengine/articles/modeling.html Which give examples of creating a "ContactCompany" model class. However they also say that you should use this kind of relationship only when you "really need to" and with "care" for performance. I've also read - frequently - that you should denormalize as much as possible thereby moving all of the "query-able" data into the Audit class. So what would you suggest as the best way to solve this? I've seen that there is an Expando class but I'm not sure if that is the "best" option for this. Any help or thoughts on this would be totally appreciated. Thanks in advance, Matt

    Read the article

< Previous Page | 375 376 377 378 379 380 381 382 383 384 385 386  | Next Page >