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  • C# - Copy dlls to the exe output directory when using dependency injection with no references?

    - by NotDan
    I have a C# solution that I am using dependency injection to resolve references between dlls. I have an exe project and some other dll projects that are not referenced by the exe (It uses the dlls through the IoC container). The project settings are the default, visual studio settings where it builds each dll in it's own folder. Since the exe doesn't reference the dlls, they never get copied to the output directory of the exe and don't get found by the IoC framework. How do you handle this? Do you build them all in the same directory? Use post build copy commands? Or something else?

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  • UIAlertView Will not show

    - by John
    I have a program that is requesting a JSON string. I have created a class that contains the connect method below. When the root view is coming up, it does a request to this class and method to load up some data for the root view. When I test the error code (by changing the URL host to 127.0.0.1), I expect the Alert to show. Behavior is that the root view just goes black, and the app aborts with no alert. No errors in debug mode on the console, either. Any thoughts as to this behavior? I've been looking around for hints to this for hours to no avail. Thanks in advance for your help. Note: the conditional for (error) is called, as well as the UIAlertView code. - (NSString *)connect:(NSString *)urlString { NSString *jsonString; UIApplication *app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSError *error = nil; NSURLResponse *response = nil; NSURL *url = [[NSURL alloc] initWithString:urlString]; NSURLRequest *req = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10]; NSData *_response = [NSURLConnection sendSynchronousRequest: req returningResponse: &response error: &error]; if (error) { /* inform the user that the connection failed */ //AlertWithMessage(@"Connection Failed!", message); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Oopsie!" message:@"Unable to connect! Try later, thanks." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } else { jsonString = [[[NSString alloc] initWithData:_response encoding:NSUTF8StringEncoding] autorelease]; } app.networkActivityIndicatorVisible = NO; [url release]; return jsonString; }

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  • How to find the only UILabel in a view and hide it?

    - by tarnfeld
    I am adding a UILabel as a subview to a UIView and sometime later I want to hide it. It is assigned to a variable but I don't think setting the variables property Hidden after it's been added to the view will work (well it doesn't seem to anyway). Is there a way to loop through the subviews in a view and then find the one that has a specific tag or is of type UILabel that I could then remove?

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  • How to ensure that you are building against STLport.

    - by Pradyot
    I am using Visual C++ 2005 to build a couple of libraries and an executable. I include the STLport location in the Additional Include Path of the libraries and include the library in the input to linker for executable. The library however seems to reffer to stl symbols (such as string) without the stl port namespace. This results in a linker error. these are the relevant lines from the command line on the 2 libraries and executable: /Od /I "..\Junctions\fo_fid_3rdParty\STLport-5.1.0\stlport" /Od /I "..\Junctions\Includes\fo_fid_3rdParty\STLport-5.1.0\stlport" /OUT:"..\ET_BUILD\vc8\Debug\bin\SFGWDealerwebFixAutorecD.exe" /INCREMENTAL:NO /NOLOGO ..\junctions\libs\fo_fid_3rdParty\STLport-5.1.0\lib\stlportstld_vc8.5.1.lib thanks

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  • using a button to navigate to different view in navigation based application??

    - by hemant
    i created a navigation based project but instead of tableview i added a new view with a button to navigate to the other view.. my button code is as shown below but whenever i run it the application doesn't run?? is the code wrong or navigation based application only work with tableview?? -(IBAction)clickMe:(id)sender chdDetails *details=[[chdDetails dalloc]initWithNibName:@"chdDetails" bundle:nil]; [self.navigationController pushViewController:details animated:YES]; [details release]; details=nil;

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  • What's the best way to fix memory leaks on the iPhone?

    - by Anthony Glyadchenko
    I'm trying to use XCode's Leaks utility to fix some memory leaks in my code. Is there a better and more understandable way to check for leaks with explanations that pinpoint the exact line and/or offer suggestions? Another question, I'm using AVAudioRecorder in my code in one of my view controllers. Should I load the recorder in viewDidLoad or in viewWillAppear?

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  • How to avoid my this facebook app api login page?

    - by user1035140
    I got a problem regrading with my apps which is once I go to my apps, it sure will show me a login page instead of allow page? it always display the login page 1st then only display allow page, I had tried other apps, if I am 1st time user, It sure will appear the allow page only, it did not show me the login page. my question is how to I avoid my login page direct go to allow page? here is my login page picture here is my apps link https://apps.facebook.com/christmas_testing/ here is my facebook php jdk api coding <?php $fbconfig['appid' ] = "XXXXXXXXXXXXX"; $fbconfig['secret'] = "XXXXXXXXXXXXX"; $fbconfig['baseUrl'] = "myserverlink"; $fbconfig['appBaseUrl'] = "http://apps.facebook.com/christmas_testing/"; if (isset($_GET['code'])){ header("Location: " . $fbconfig['appBaseUrl']); exit; } if (isset($_GET['request_ids'])){ //user comes from invitation //track them if you need header("Location: " . $fbconfig['appBaseUrl']); } $user = null; //facebook user uid try{ include_once "facebook.php"; } catch(Exception $o){ echo '<pre>'; print_r($o); echo '</pre>'; } // Create our Application instance. $facebook = new Facebook(array( 'appId' => $fbconfig['appid'], 'secret' => $fbconfig['secret'], 'cookie' => true, )); //Facebook Authentication part $user = $facebook->getUser(); $loginUrl = $facebook->getLoginUrl( array( 'scope' => 'email,publish_stream,user_birthday,user_location,user_work_history,user_about_me,user_hometown' ) ); if ($user) { try { // Proceed knowing you have a logged in user who's authenticated. $user_profile = $facebook->api('/me'); } catch (FacebookApiException $e) { //you should use error_log($e); instead of printing the info on browser d($e); // d is a debug function defined at the end of this file $user = null; } } if (!$user) { echo "<script type='text/javascript'>top.location.href = '$loginUrl';</script>"; exit; } //get user basic description $userInfo = $facebook->api("/$user"); function d($d){ echo '<pre>'; print_r($d); echo '</pre>'; } ?

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  • msbuild conversion tool to VS2010

    - by prosseek
    I got vcproj file from QMake (qmake -tp vc win32.pro), and when I run it with msbuild (msbuild for VS 2010), I get the following error. MSBUILD : error MSB4192: The project file ".\win32.vcproj" is in the ".vcproj" or ".dsp" file format , which MSBuild cannot build directly. Please convert the project by opening it in the Visual Studio IDE or running the conversion tool, or, for ".vcproj", use MSBuild to build the solution file conta ining the project instead. I'd like to run the conversion tool for getting VS2010 project file. What's the tool for it?

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  • strange results with /fp:fast

    - by martinus
    We have some code that looks like this: inline int calc_something(double x) { if (x > 0.0) { // do something return 1; } else { // do something else return 0; } } Unfortunately, when using the flag /fp:fast, we get calc_something(0)==1 so we are clearly taking the wrong code path. This only happens when we use the method at multiple points in our code with different parameters, so I think there is some fishy optimization going on here from the compiler (Microsoft Visual Studio 2008, SP1). Also, the above problem goes away when we change the interface to inline int calc_something(const double& x) { But I have no idea why this fixes the strange behaviour. Can anyone explane this behaviour? If I cannot understand what's going on we will have to remove the /fp:fastswitch, but this would make our application quite a bit slower.

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  • To be a lazy developer or not to be a lazy developer?

    - by JamesStuddart
    Am I a lazy developer? Is it being lazy to use automated tools, such as code generators and such? Now, I could, if I had to, create all the data layers and entities I needed, but I choose to use CodeSmith to generate my datalayers and entities. I also use Resharper and I would say it fights with MSDeploy as to which gets installed first after Visual Studio. Again if I had to, I could code without it, but prefer not to. Both these tools from my point of view are no brainers as they improve output massively. But is this lazy? I'm sure there are purists out there that would say everything should be wirtten by you so you know what everything is doing, but if you can read through the code and see what is happening is that ok? So am I being lazy or am I just using all the cards in my hand?

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  • Fatsest way to edit alpha of CGImage (or UIImage) with touch and then display?

    - by Pankaj
    I have two image views, one on top of the another, with two different images. As the user touches the image and moves his/her finger, the top image should become transparent along the touch points with a fixed radius. (Like the PhotoChop app). Currently I am doing it this way... For each touch. Get a copy of the image buffer from CGImage of the top image. Edit the alpha channel of the buffer to create a transparent circle centered at the touch point. Create new CGImage from the buffer. Create UIImage from the CGImage and use the new UIImage as the top image view's image. This works but as you can see too many copy, creates are involved and it is slow. Can somebody please suggest me a faster way of doing the same thing?

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  • What's going on with "expected specifier-qualifier-list" error

    - by Tattat
    It is my GameEngine.h: #import <Foundation/Foundation.h> #import "GameArray.h"; @interface GameEngine : NSObject { GameArray *gameButtonsArray; } @property (nonatomic, retain) GameArray *gameButtonsArray; And this is my GameArray.h: #import <Foundation/Foundation.h> #import "MyAppDelegate.h" @interface GameArray : NSObject { NSMutableArray *gameButtonsArray; } @property (nonatomic, retain) NSMutableArray *gameButtonsArray; It keep prompt my "expected specifier-qualifier-list" error i my GameEngine.h, and error said that "expected specifier-qualifier-list before 'GameArray'", what's going on?

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  • How do they do it? Dialogs over home screen.

    - by Brian515
    Hi all, I'm writing an Android application and I would like to place a dialog or view over the home screen so that a user can enter text without jumping into my full application. I can't seem to get this to work. If I present a dialog (even in a transparent activity), my application launches. If you don't know what I'm talking about, take a look at the Facebook widget. I want to replicate a similar behavior to the clicking on the "What's on your mind?" box. Thanks for any help in advance! -Brian

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  • How to set an alarm to fire properly at fixed time?

    - by Pentium10
    I have this code Calendar c = new GregorianCalendar(); c.add(Calendar.DAY_OF_YEAR, 1); c.set(Calendar.HOUR_OF_DAY, 23); c.set(Calendar.MINUTE, 22); c.set(Calendar.SECOND, 0); c.set(Calendar.MILLISECOND, 0); // We want the alarm to go off 30 seconds from now. long firstTime = SystemClock.elapsedRealtime(); firstTime += 30*1000; long a=c.getTimeInMillis(); // Schedule the alarm! AlarmManager am = (AlarmManager)ctx.getSystemService(Context.ALARM_SERVICE); am.setRepeating(AlarmManager.ELAPSED_REALTIME_WAKEUP, c.getTimeInMillis(), 1*60*60*1000, sender); It is not executed at 23:22h What I am doing wrong? I noticed firstTime and c.getTimeInMillis() differs a lot in size and length. When I use firstTime, so when set to 30 seconds, the alarm is executed well.

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  • Problem designing google maps app in the application

    - by Rahul Varma
    I have seen the tutorial provided to display google maps here... http://developer.android.com/resources/tutorials/views/hello-mapview.html. But sadly when i try to extend MapActivity instead of Activity the whole program is getting ruined and showing errors starting from onCreate... Whats the solution and how could i get google maps working in my application???

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