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  • Best way for saving infinit playlists (arrays) into db? (php mySql)

    - by Ole Jak
    So client gives me a string like "1,23,23,abc,ggg,544,tf4," from user 12 . There can be infinit number of elements with no spaces just value,value,... structure. I have users table (with users uId(key), names etc). I have streams table with ( sId(key), externalID, etc values). User sends me externalId's. And I need to hawe externalId's in play list (not my sId's). I need some way to store such array into my DB and be able to get it from DB. I need to be able to do 2 things return such string back to user be able to get na array from it like {1; 23; 23; abc; ggg; 544; tf4;} So what is best method (best here means shourt(small amount of) code) to store such data into db to retrivew stored tata in bouth ways shown

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  • How can I use the Spark library in my ActionScript project?

    - by bluenote
    I'm using Flare to develop a visualization. Being familiar to Java, Javascript and Eclipse it wasn't a big deal to familiarize myself to developing with Actionscript and Adobe FlashBuilder. I actually found that the learning curve is very flat. However, being new to Actionscript, I can't figure out how to use the Spark libraries that are part of Flex. I tried to add the libraries to the build path, with no success. I guess I'm confused about how Flash, Flex, Actionscript, Spark and Flare work together, even after reading the helpful answers on this question Does anybody know which part of the puzzle I'm missing? Thanks.

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  • Playground for Artificial Intelligence?

    - by Dolph Mathews
    In school, one of my professors had created a 3D game (not just an engine), where all the players were entirely AI-controlled, and it was our assignment to program the AI of a single player. We were basically provided an API to interact with the game world. Our AI implementations were then dropped into the game together, and we watched as our programs went to battle against each other. It was like robot soccer, but virtual, and with lots of big guns. I'm now looking for anything similar (and open source) to play with. (Preferably in Java, but I'm open to any language.) I'm not looking for a game engine, or a framework... I'm looking for a complete game that simply lacks AI code... preferably set up for this kind of exercise. Suggestions?

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  • why make said no rule to make target

    - by guilin ??
    Isn't Makefile syntax is target: require_files cmd... Why I got this problem? Makefile MXMLC = /opt/flex/bin/mxmlc MXMLC_RELEASE = $(MXMLC) -debug=false -compiler.optimize=true release: bin-release/Wrapper.swf, bin-release/Application.swf bin-release/Application.swf: src/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Application.swf src/Application.as @@-rm ../server/public/game/Application.swf $(CP) bin-release/Application.swf ../server/public/game/Application.swf bin-release/Wrapper.swf: src/*.as, src/engine/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Wrapper.swf src/Wrapper.as @@-rm ../server/public/game/Wrapper.swf $(CP) bin-release/Wrapper.swf ../server/public/game/Wrapper.swf $: make bin-release/Application.swf ~/workspace/project/src/flash [2]19:20 make: * No rule to make target src/constant/*.as,', needed bybin-release/Application.swf'. Stop.

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  • How few a files does it take to load a program on Linux?

    - by BCS
    The (hypothetical for now) situation is the user of my system is going to be given a chunk of C code and needs my system to compile and run it in a chroot sandbox that is generated on the fly and I want to require the fewest files in the box as possible. I'm only willing to play with compiler and linker settings (e.g. static link everything I can expect to be able to find) and make some moderate restriction on what the code can expect use (e.g. they can't use arbitrary libs). The question is how simple can I get the sandbox. Clearly I need the executable, but what about an ELF loader and a .so for the system calls? Can I dump either of them and is there something else I'll need?

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  • Planning a competition

    - by Jérôme
    I need to produce the schedule of a sport-event. There are 30 teams. Each team has to play 8 matches. This means that it is not possible for each team to compete again all other teams, but I need to avoid that two team compete more than once against each other. My idea was to generate all possible matches (for 30 teams: (30*29)/2 = 435 matches) and select from this list 120 matches (8 match for each team: 8 * 30 / 2 = 120 matches). This is where I'm having a hard time: how can I select these 120 matches? I tried some simple solutions (take first match of the list, then the last, and so on) but they don't seem to work with 30 teams. I also tried to generate all possible match combination and find which one is working but with 30 team, this is too much calculation time. Is there an existing algorithm that I could implement?

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  • How do I override methods of nested types?

    - by Mason Wheeler
    I've got a custom TObjectList descendant in Delphi 2009, and I'd like to play with its enumerator a bit and add some filtering functionality to the MoveNext method, to cause it to skip certain objects. MoveNext is called by DoMoveNext, which is a virtual method, so this shouldn't be difficult to override... except for one thing. The TEnumerator for TObjectList isn't its own class; it's declared as a nested type within the TObjectList declaration. Is there any simple way to override TEnumerator.DoMoveNext in my descendant class, or do I have to reimplement the whole TEnumerator? It's not a very big class, but I'd prefer to keep redundancies to a minimum if I can...

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  • one codeigniter controller named site needs to handle multiple domains

    - by Mauricio Webtailor
    Got a controller in codeigniter who handles different sub sites. site/index/1 fetches content for subsite a site/index/2 fetches content for subsite b Now we decided to register domain names for these sub sites. so what we need: http://www.subsite1.com - default controller should be site/index/1 without the site/index/1 in the uri http://www.subsite2.com - default controller should be site/index/2 without the site/index/2 in the uri I fiddled and tried to play with routes.php but getting nowhere.. Can somebody point me in the right direction?

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  • sIFR 2.0.7 scaling text instead of wrapping text

    - by frio80
    I am struggling over here. iSFR is scaling my text to fit on one line instead of wrapping. Why is this? Any help would be appreciated. // flash h2 headers sIFR.replaceElement(named({ sSelector:"h2.title, h3.title, #comments h2.comments", sWmode: "transparent", sFlashSrc:"sites/all/themes/smebranding/sifr/DIN_light.swf", sColor:"#333333" })); // CSS h3.title { font-size: 26px; line-height: 26px; color: white; overflow:hidden; height:26px; color: white; }

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  • Cocoa Screensaver Framework error message

    - by Veljko Skarich
    Hi, I'm trying to make a screen saver using the cocoa screensaver framework. The project builds fine and generates the .saver file, but when I try to run it in the preferences test window, it displays the error message: "You cannot use the screen saver with this version of Mac OSX. Please contact the vendor to get a newer version of the screen saver" I have the xcode settings to Release | x86_64, and I am running OSX 10.6.6 on a 2.4 GHz Intel Core i5 Macbook Pro. I've searched around online, and most of the solutions to this error message seem addressed to making sure the build is 64-bit, which the x86_64 setting should indeed take care of. I am trying to play a QT movie in the screensaver, if that makes any difference. I am at a loss, any help would be appreciated. Thank you.

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  • Good code visualization / refactoring tools for C++?

    - by Paul D.
    I've found myself coming across a lot of reasonably large, complicated codebases at work recently which I've been asked to either review or refactor or both. This can be extremely time consuming when the code is highly concurrent, makes heavy use of templates (particularly static polymorphism) and has logic that depends on callbacks/signals/condition variables/etc. Are there any good visualization tools for C++ period, and of those are there any that actually play well with "advanced" C++ features? Anything would probably be better than my approach now, which is basically pen+paper or stepping through the debugger. The debugger method can be good for following a particular code path, but isn't great for seeing the big picture you really need when doing serious refactoring. EDIT: I should mention that Visual Studio plugins aren't going to be a lot of help to me, since our stuff is mostly Linux-only.

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  • Rails/SQl query help: Find all by created_at in past 7 days per each day?

    - by Senthil
    I'm unable to get SQL and Rails to play properly when trying to find Categories that are created each day, the past 7 days. So basically I want to find each Category sorted by the day they were created for the past 7 days. I found this on stackoverflow, but it isn't finding a Category that I just created: Category.all(:conditions => ["created_at > ? AND created_at < ?", t.at_beginning_of_day, t.tomorrow.at_beginning_of_day]) Any help?

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  • How do I load multiple FLV files, with the same COMPLETE event handler?

    - by Josamoto
    When loading files with the Loader in ActionScript 3, I am able to inspect the event attribute on the complete event handler to determine what the URL is for the file that has completed downloading. Loader exposes a variable in the event handler attribute: event.target.url which I means that when the handler returns, I can easily determine which file is loading. However, my client has sent numerous FLV files built in After Effects that constitute the UI elements of a Flash application built for them. Loading FLV files require the use of URLLoader, and this does not appear to expose the name of the file being loaded. So I either need to convert the FLV's to SWF, so I can load them as normal. Is there a way to determine the URL inside the onComplete event handler fired by URLLoader?

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  • Theory of Game Interface Design

    - by anon
    Anyone know of a good book on Game Interface Design (not game play mechanics; the actual UI). I'm particular interested in theories of cognition, and how game interfaces are designed to allow the enduser efficient communication with the game (whether it in FPS, RTS, or so on). In a modern game, the amount of information conveyed to the user, the amount of choices the user can make; and the support for the user to make said decisions is simply astounding (think UIs for Starcraft II / WoW). Any insights into this would be greatly appreciated.

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  • Android playing Video data from a custom network stream?

    - by Cinar
    Does Android MediaPlayer can only work with file sources? I would like play media (video) from a network stream, but the stream comes in a non-standard protocol, so I have to somehow feed Android MediaPlayer with the data only. Is there anyway to do that? I found a few web pages suggesting using a temporary file for the buffered media data etc. but I would like to minimize the I/O usage as much as I can, so I'm looking for a API only solution if there is any? how about JNI? but looks like the permissions going to be an issue with that also.

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  • [Rails] HTTP Get Request

    - by Karl
    I've been trying to get Rails to play with the new Facebook Graph API. After I get the authorization "code", I need to send another request which returns the access token in JSON form. It seems to work fine, however I want to fetch the access token JSON without redirecting the user. I'm attempting to use Net::HTTP.get, but I'm not sure how to use it to get a request body, or even if it's the right thing to use to begin with. Can anyone give an example of performing an HTTP GET?

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  • Git - Committing Machine Specific Configuration Files

    - by Gordon
    A common scenario when I develop is that the codebase will have several config files which require machine specific settings. These files will be checked into Git and other developers will always accidentally check them back in and break someone else's configuration. A simple solution to this would be to just not check them in to Git, or even to additionally add a .gitignore entry for them. However, I find that it is much more elegant to have some sensible defaults in the file which the developer can modify to suit his needs. Is there an elegant way to make Git play nicely with such files? I would like to be able to modify a machine-specific configuration file and then be able to run "git commit -a" without checking that file in.

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  • How to Software Service Industry get their Client from or where do they look for their Clients ?

    - by Rachel
    This question is inclined more towards Business Side of Software Industry, I am sure that we have two types in Software Industry as with any other Industry, i.e, Service side and Product Side. Basically for Product based company, we are looking more into product features and to see if market if mature or not for particular product but as far as Service Based company goes (may be it can be big giants like Infosys, TCS or Sapient or some midsize or small companies which provide services like:Web Design,Website Design,Corporate Identity,Logo Design,Flash Design,Web Applications,Enterprise Portal,Rich Internet Applications,Business Applications,Technology Consulting,Ecommerce,Online Store Creations,Custom Shopping Carts,Ecommerce Hosting,Website Marketing,Organic SEO,Pay-Per-Click,Social Media Optimization,Mobile,Mobile Website and Mobile Applications) where do they look for Client and how do they manage to get one ? So my basic question is Where do Service Based Companies Look for Client or get their Clients Form ?

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  • How to test code built to save/restore Lifecycle of an Activity?

    - by Pentium10
    How can I test all of the following methods code? I want to play scenarios when all of them are happening to see if my code works for save/restore process of an activity. So what should I do in the Emulator to get all methods tested? public class Activity extends ApplicationContext { protected void onCreate(Bundle savedInstanceState); protected void onStart(); protected void onRestart(); protected void onResume(); protected void onPause(); protected void onStop(); protected void onDestroy(); }

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  • What is the optimal number of threads for performing IO operations in java?

    - by marc
    In Goetz's "Java Concurrency in Practice", in a footnote on page 101, he writes "For computational problems like this that do not I/O and access no shared data, Ncpu or Ncpu+1 threads yield optimal throughput; more threads do not help, and may in fact degrade performance..." My question is, when performing I/O operations such as file writing, file reading, file deleting, etc, are there guidelines for the number of threads to use to achieve maximum performance? I understand this will be just a guide number, since disk speeds and a host of other factors play into this. Still, I'm wondering: can 20 threads write 1000 separate files to disk faster than 4 threads can on a 4-cpu machine?

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  • How can I access the copy buffer on the web?

    - by Ólafur Waage
    Wild question here. Is it possible to access the copy buffer on the web. What I mean is. Can I go into Photoshop. Select a piece of a photo. Copy that piece and paste it into some element. That something would be like a Java applet or Flash or Silverlight or anything. I am just wondering if it is possible and if someone could point me in a direction. Since a few google searches have only found where you can copy files and paste via a Java applet.

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  • Can FLV AAC stream be played in Android

    - by HariKJ
    Hi, I'm trying to build a radio player and the client is providing a stream which is a FLV container with the audio being AAC When I read the headers it shows up as audio/aacp. I have tried all possible ways such as using the 1) Streaming through mediaplayer (Does not work) 2) Use the NPR mode of using a proxy stream (I get a broken pipe exception) 3) Play it in chunks ( Plays but I need the SDCard and the playback is not very great) 4) Use the GPL'd FAAD2 Library but I would have to pay the royalty fee Can some one help me out on figuring this issue out. The last option that I have is to have my client change the stream to mp3 container (which I know that it works) Regards, Hari

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  • Servlet 3 spec and ThreadLocal

    - by mindas
    As far as I know, Servlet 3 spec introduces asynchronous processing feature. Among other things, this will mean that the same thread can and will be reused for processing another, concurrent, HTTP request(s). This isn't revolutionary, at least for people who worked with NIO before. Anyway, this leads to another important thing: no ThreadLocal variables as a temporary storage for the request data. Because if the same thread suddenly becomes the carrier thread to a different HTTP request, request-local data will be exposed to another request. All of that is my pure speculation based on reading articles, I haven't got time to play with any Servlet 3 implementations (Tomcat 7, GlassFish 3.0.X, etc.). So, the questions: Am I correct to assume that ThreadLocal will cease to be a convenient hack to keep the request data? Has anybody played with any of Servlet 3 implementations and tried using ThreadLocals to prove the above? Apart from storing data inside HTTP Session, are there any other similar easy-to-reach hacks you could possibly advise?

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  • Object to Network serialization - with an existing protocol

    - by cpf
    I'm writing a client for a server program written in C++. As is not unusual, all the networking protocol is in a format where packets can be easily memcopied into/out of a C++ structure (1 byte packet code, then different arrangements per packet type). I could do the same thing in C#, but is there an easier way, especially considering lots of the data is fixed-length char arrays that I want to play with as strings? Or should I just suck it up and convert types as needed? I've looked at using the ISerializable interface, but it doesnt look as low level as is required.

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  • Linux, C++ audio capturing (just microphone) library

    - by TheOm3ga
    I'm developing a musical game, it's like a singstar but instead of singing, you have to play the recorder. It's called oFlute, and it's still in early development stage. In the game, I capture the microphone input, then run a simple FFT analysis and compare the results to typical recorder's frequencies, thus getting the played note. At the beginning, the audio library I was using was RtAudio, but I don't remember why I switched to PortAudio, which is what I'm currently using. The problem is that, from time to time, either it crashes randomly or stops capturing, like if there were no sound coming from the microphone. My question is, what's the best option to capture microphone input on Linux? I just need to open, read, and close a flow of bytes from the microphone. I've been reading this guide, and (un)surprisingly it says: I don't think that PortAudio is very good API for Unix-like operating systems. So, what do you recommend me?

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